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7[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/minecraft_mobs_preview.png]]
8[-[[caption-width-right:350:[[https://minecraft.wiki/images/Minecraft_mobs_preview.png?f57fc Image]] by [=XZippy=], used under [[https://creativecommons.org/licenses/by-nc/3.0/ CC BY-NC 3.0]] license.]]-]
9
10''Minecraft'''s characters are mostly referred to as mobs, or players, despite having no named characters. Every mob/player embodies many tropes.
11----
12[[foldercontrol]]
13
14[[folder:The Player]]
15!!Steve / Alex / Noor / Sunny / Ari / Zuri / Makena / Kai / Efe
16[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/friends_94.png]]
17 [[caption-width-right:1000:Promotional render with every default character.[[note]]'''Left to right:''' Sunny, Kai, Makena, Steve, Alex, Zuri, Efe, Ari, & Noor. [[/note]]]]
18
19The main player character or protagonist, who wakes up in an unknown land and does whatever they want.
20----
21* TheAce: The player has knowledge of and [[MasterOfAll basic to advanced expertise in almost every trade imaginable]], including mining, spelunking, cooking, farming, forestry, animal husbandry, [[AttackAnimal attack dog training]], mercantilism, masonry, architecture, carpentry, leatherworking, [[UltimateBlacksmith blacksmithing]], fletching (arrow-making), [[HeroesPreferSwords swordsmanship]], [[AdventurerArchaeologist professional adventuring]], [[SuperSwimmingSkills distance swimming]] (''up waterfalls!''), as well as [[HunterOfMonsters monster-hunting]] ([[TheDragonslayer including dragons]]), [[MagicEnhancement object enchanting]], [[GadgeteerGenius redstone innovating]], and [[PotionBrewingMechanic potion brewing]]. Well-illustrated with [[https://web.archive.org/web/20150421150603/https://www.jinx.com/content/prod/4373p_3c_1b.jpg this]] official t-shirt.
22** If you play with mods, you can add anything from magic to advanced nuclear science to that list.
23* AdventurerArchaeologist: The player is perfectly capable of excavating fossils and the ruins of long-dead civilizations while beating the stuffing out of anything that threatens to hinder them. In fact, if looking to kill the Ender Dragon, this play style is ''encouraged'': in order to find the required portal to the End, you have to uncover and investigate an old underground enclave, complete with age-old libraries, jail cells, and other signs of a long-forgotten past.
24* TheAloner: In single-player, they are the only human being in the entire game.
25* ActionGirl: [[invoked]] [[WordOfGod Mojang]] has confirmed that [[https://archive.is/eibuu Alex is female.]] As Steve's [[DistaffCounterpart female counterpart]], she can do everything Steve can, e.g. kill zombies, forge swords, enchant items, etc.
26-->'''Owen Hill from Mojang:''' [...] But jolly old Steve doesn't really represent the diversity of our player base. For that reason, we're giving all players the opportunity to play with an Alex skin instead. She brings thinner arms, redder hair, and a ponytail; she actually looks a bit like Jens from certain angles.
27* AerithAndBob: The default player skins include names like Steve, Alex, and Sunny (which wouldn't be out-of-place names for American readers), alongside Ari, Kai, Noor, Zuri, Efe, and Makena (which are real names, but highly uncommon depending on where you live).
28* AmbiguousGender: The only ones with known genders are Steve (male) and Alex (female).
29* AmbiguouslyBrown: [[invoked]] Steve has tawny brown skin much darker than Alex, but his exact ethnicity has not been revealed. Confusingly, Minecraft's official [[TheMerch promotional merchandise]] tends to portray him [[https://archive.is/Iytwd a fair bit lighter than he actually appears in-game]]. Taking into account that the game started life as a ''VideoGame/GrandTheftAuto'' fangame and that Steve's model was possibly based on [[VideoGame/GrandTheftAutoViceCity Tommy Vercetti]] ([[https://notch.tumblr.com/post/107611170/exhausted-but-happy/amp?__twitter_impression=true Seriously]]) also changes some things.
30* AmbiguouslyHuman: They've been officially identified as Humans, and certainly look more human than anything else in the game, but their immense strength as well as being the only one of their kind (at least in single-player) makes it easy to see them from a more enigmatic point of view.
31* AnimalLover: It's possible to make the player character befriend all of the villagers, wolves, cats, horses, and donkeys that they encounter ([[VideoGameCaringPotential for both practical reasons and for companionship]]). It's even possible to play as a vegetarian and abstain from killing passive mobs entirely, though this is slightly more difficult as plant-derived foods usually don't restore as much Hunger as meat, and many useful crafting items -- leather in particular, which is necessary for making books, which in turn make the bookshelves needed for enchanting -- can only be obtained by killing animals. ''[[VideoGameCrueltyPotential Alternatively]]'', it's possible to [[LeaveNoSurvivors kill everything you encounter]].
32* TheArtifact: Even though Steve's beard was removed in an early version of ''Minecraft'' Java Edition, marketing materials continued to feature a bearded Steve, causing this trope. (At least, until 1.19.3, when the in-game skin for Steve got its beard back.)
33* ArtificialLimbs: It's entirely possible to give them these via skins. Sunny; one of the default skins notably has a prosthetic left arm.
34* BadassNormal: During a typical game, the Player is able to punch down trees, swim waterfalls, build entire towns, ''destroy'' entire towns, cart around thousands of pounds of equipment, slaughter hundreds of monsters with nothing more powerful than a sword and a bow, regularly travel to the [[PlanetHeck Nether]] to gather more building materials, the list goes on. This upgrades to EmpoweredBadassNormal when they [[MagicEnhancement obtain magical items of almost any kind]].
35* TheBeastmaster: They may be assisted in their travels by various loyal animals that they've tamed and/or bred, including entire wolf packs.
36* BigEater: The player can and will [[HyperactiveMetabolism eat entire loaves of bread, cakes, and pumpkin pies in one sitting]].
37* BizarreHumanBiology: They're officially humans, despite having superhuman strength and almost no need to sleep.
38* TheBlacksmith: They don't even need a forge and hammer to make Iron (or better) weapons/armor, just a workbench and their [[CharlesAtlasSuperpower bare hands]].
39* BoldExplorer: They can explore the world they've spawned in bit-by-bit or in great leaps and bounds.
40* BottomlessBladder: Zigzagged. In Survival Mode, they don't need to drink, wash, or go to the bathroom, but they do need to eat and, to a lesser extent, sleep. In Creative Mode, it's played straight, and they have no needs at all.
41* BowAndSwordInAccord: Generally, the most practical weapon setup is to have both a sword and a bow, since it's easier to just shoot down certain threats than run in and take damage, while the sword can handle those situations where you get boxed in.
42* BrokeYourArmPunchingOutCthulhu: Sometimes, the health bar can be depleted after winning fights with the Ender Dragon or the Wither.
43* CharacterCustomization: Through the use of skins, they can look like anything you want them to, within the limitations of a blocky humanoid form.
44* CharlesAtlasSuperpower: The player can destroy blocks made of hardy materials like pure diamond using only their hands, in addition to lifting cubic meter blocks of any material, which must weigh several tons on average.
45* ClothesMakeTheSuperman: Enchanted armor provides incredible benefits to its wearer, from taking reduced damage from any source (the Protection series), to increasing the wearer's ability to hold their breath underwater (Respiration), and even allowing them to freeze water just by walking on it (Frost Walker). None of these features activate if the player is not wearing said armor.
46* CombatPragmatist: They can weaponize virtually ''anything''. From things like shovels, pickaxes, dynamite, and [[GravityIsAHarshMistress gravity]], to [[ImprobableWeaponUser odd things]] like loose sand, fishing rods, cacti, and buckets of water, everything is a weapon to these guys.
47* DarkIsNotEvil: They can wear netherite armor and can use it to defend villagers, although that may not be the case with [[VideoGameCrueltyPotential everyone]].
48* DidYouJustPunchOutCthulhu: With enough planning, skill, and the right equipment, The player can go toe-to-toe with [[EldritchAbomination abominations]] like [[FinalBoss the Enderdragon]] and [[OptionalBoss the Wither]] and WIN.
49* DimensionalTraveller: If they feel like a change of scenery, they can waltz into [[EldritchLocation the End]] or [[HyperspaceIsAScaryPlace the]] ''[[HyperspaceIsAScaryPlace Minecraft]]'' [[HyperspaceIsAScaryPlace equivalent]] [[FireAndBrimstoneHell of Hell]] if they have the prerequisite portal for it.
50* DoesntLikeGuns: Despite having access to gunpowder and other materials required to make a working firearm, the player is notably unable to craft firearms. It's telling that the closest thing to a firearm they can possess is the crossbow. This, of course, can change with mods.
51* DoomMagnet: Any village the player walks to under the influence of a Bad Omen is marked for death. [[VideoGameCrueltyPotential Whether you leave the inhabitants to their fate]] or [[VideoGameCaringPotential save their lives]] is up to you.
52* EmpoweredBadassNormal: With normal gear, the player is a tried and true one-man army that can slay hordes of terrible beasts, dig through the mightiest of mountains and create the most awe-inspiring and sometimes, downright impossible, of structures. When they start using an enchantment table to upgrade their gear, they can butcher entire armies of monsters with near-contemptible ease, burrow through the toughest of stone like Moses parting the Red Sea, and become nigh-impervious to any trauma they may suffer on their way.
53* ExtremeOmnivore: They can eat toadstools with no issues. They also have the option of eating zombie flesh and pufferfish, but those do poison them.
54* FatalFireworks: They can use fireworks as explosive projectiles to kill their enemies, whether in the form of traps or hand-fired weapons.
55* FeaturelessProtagonist: None of them have ''any'' canonical personality traits. As far as their looks, all that can really be made out on Steve's blocky face is dark brown hair, [[TechnicolorEyes purple eyes]], a nose, and something that's either a mustache or a mouth (originally, he also had a beard, which was removed when pretty much everyone mistook it for his mouth). On Alex's face, you can make out a red ponytail, green eyes, and a mouth, and so on for the others. That's about as far as visual detail can go in ''Minecraft''. Additionally, [[CharacterCustomization their appearance can be changed]] to resemble anything the player wants ([[GraphicsInducedSuperDeformed within the limitations of a highly pixelated, blocky humanoid]]) since they only really exist as [[OCStandIn an expression of the player]].
56* {{Flight}}: The Elytra item is essentially a magical [[https://en.wikipedia.org/wiki/Wingsuit_flying wingsuit]] that doesn't need the user's arms and legs to function. While under normal circumstances it [[NotQuiteFlight only allows the player to glide]], when combined with firework rockets, it becomes a method of fully-powered flight, allowing the player to move ''incredibly fast'' compared to any other kind of movement. In creative mode, the player can fly and hover freely under their own power.
57* FragileFlyer: Players wearing elytra can glide and, by using certain items to boost height, outright fly. However, elytra are worn in place of chest armor, so this means having less protection compared staying ground-bound and with a full set of armor.
58* GadgeteerGenius: Thanks to redstone automation, and their innate ability to shape the entire world around them as they see fit, the only limit to what the player can make is their own intelligence and effort. This results in them being able to build some ''[[https://www.youtube.com/watch?v=Roqp2jciCb0 extremely]]'' intricate contraptions that have incredible effects... ''without'' resorting to {{Game Mod}}s.
59** Self-constructing [[https://www.youtube.com/watch?v=E3zSAeji9_c bridges]] and [[https://www.youtube.com/watch?v=jSCMTvSEWnE tunnels]] made from solidified lava.
60** [[https://www.youtube.com/watch?v=SPaI5BJxs5M A functioning Quad-Core computer.]]
61** [[https://www.youtube.com/watch?v=yhtGo8XkUT4 A walking house.]]
62** [[https://www.youtube.com/watch?v=9p9702AExYM 360-degree FTL Pearl Cannon]]: A device that precisely launches an Ender Pearl (a throwable item that will [[FlashyTeleportation teleport the player like an Enderman]] to wherever it lands) to any location that the user chooses within a 360-degree range, to a maximum distance of ''44 kilometers.''
63** [[https://www.youtube.com/watch?v=Mfqaok4ngk0 Space-based Dragon Slayer]]: an [[KillSat orbital cannon]] that can instantaneously kill [[TheresNoKillLikeOverkill anything that could theoretically live in Minecraft]] -- including both of the bosses -- [[OneHitKill with one, single bowshot]].
64* GuestFighter:
65** Steve is the final unlockable character in the PC version of ''Super VideoGame/MeatBoy''.
66** Steve (alongside Alex, Enderman, and Zombie as alternate skins) joins ''VideoGame/SuperSmashBrosUltimate'' as part of the Fighter Pass Vol. 2 season pass.
67* HealingFactor: Their HyperactiveMetabolism allows them to regenerate from injuries far faster than normal. A well-fed player can fully regenerate in ''seconds'' regardless of how debilitating the injuries are.
68* HeroesPreferSwords: There is a reason the sword is their most iconic weapon. Swords are the fastest hitting dedicated weapon in the game, and [[CoolSword have the most possible magical enchantments]].
69* HyperactiveMetabolism: Downplayed. Not being hungry means that the health bar can regenerate ''over time''.
70* HyperspaceArsenal: The player can carry 36 stacks of identical items in their inventory. This means they can carry up to 2304 cubic meters of any material.
71** As of more recent updates, the Player can now carry 36 Shulker Boxes for a total of 62208 cubic meters of material.
72* HunterOfMonsters: If they are not in peaceful mode, this is a mandatory requirement for them, considering that to gather materials or just plain survive they are going to have to confront and kill all manner of hostile creature.
73* ImAHumanitarian: There is nothing stopping the player from eating a zombie's rotten flesh, though it does make them sick.
74* InvulnerableKnuckles: They can punch through almost anything if they beat on it long enough and be no worse off for it. They can even punch through a block of ''[[MadeOfIndestructium Obsidian]]'', albeit after [[{{Determinator}} roughly ten minutes of continuous hitting]].
75* KleptomaniacHero: [[ExaggeratedTrope Taken to extremes]]; when the player comes upon an NPC village, they can take the crops, anything in any chests, the chests themselves, the furniture, and ''even the entire village itself and the ground beneath it'' [[ArtificialStupidity without any backlash from the villagers]].
76* KnightlySwordAndShield: In addition to [[BowAndSwordInAccord sword and bow]], sword and shield is a decently common and practical weapon setup that goes well with their extensive use of plate armor.
77* LastOfHisKind: In single-player, they are the only humanlike being in existence. The villagers, though humanoid, are physically identical and [[OneGenderRace biologically genderless]] -- clearly a somewhat different race of creature than the player character.
78* LimitedWardrobe: Unless you change your "skin", they always wear the same clothes.
79* LuckilyMyShieldWillProtectMe: They can carry a large and highly protective shield to block both ranged and melee attacks.
80* MadeOfIron: The kinds of things the player can actually survive are incredible. They can be [[AnnoyingArrows shot dozens of times]], [[ManOnFire stand in lava without being immediately reduced to cinders]], be struck by lightning, [[MakeThemRot cursed with withering]], [[FallingDamage fall great distances]], have [[ActionBomb Creepers]] [[ExplosionPropulsion explode in their face]], and so on.
81* MagicalLibrary: There's nothing stopping the player from building a library of enchanted books for the specific purpose of advanced spellcasting. In fact, most players do just that to get the more powerful enchantments.
82* MagicKnight: They become this when wearing enchanted armor and carrying enchanted weapons. Or when wielding normal weaponry and carrying around potions. [[BreadEggsBreadedEggs Or when wearing enchanted armor and carrying around potions.]]
83* MagnetHands: It is possible for them to climb ladders ''backward'' with a block of sand in their hand.
84* MakerOfMonsters: The Wither can only exist if the Player creates it.
85* AMasterMakesTheirOwnTools: Most any tool they have at any time was built by them.
86* MasterOfAll: If there is something they cannot do, it hasn’t been added into the game yet. The player is perhaps the most versatile and intelligent entity in the ''Minecraft'' world, being able to master any profession or craft there is. With mods, the list of what the player can achieve is only expanded further. Nothing is beyond the realm of possibility when it comes to them.
87* MusclesAreMeaningless: Alex's arms are skinnier than Steve's, which is purely aesthetic and doesn't affect anything.
88* NonStandardCharacterDesign: Of all the default player skins, Steve is the only one who has facial hair.
89* NoSuchThingAsDehydration: While there are some things the Players ''can'' drink, such as milk and honey, they don't ''need'' to drink.
90* OneManArmy: They can rack up quite a body count, including [[OurZombiesAreDifferent zombies]], [[DemBones undead soldiers]], [[OurDemonsAreDifferent demons]], [[EldritchAbomination inter-dimensional aliens]], BigCreepyCrawlies, [[ActionBomb Creepers]], [[OurDragonsAreDifferent dragons]], [[WizardsAndWitches wizards, witches]], and [[PersonOfMassDestruction The Wither]]. And keep in mind, this is discounting {{Game Mod}}s.
91** Notably it's pretty much required that you do this to "beat" the game. Bare minimum, you must kill a dozen Endermen and a dozen Blazes in order to craft enough Eyes of Ender to successfully enter the End.
92* OurMagesAreDifferent: They can use various forms of [[FunctionalMagic rule magic]], such as [[AlchemyIsMagic brewing potions]] out of [[EyeOfNewt monster organs]] and enchanting various inanimate objects [[{{Mana}} using the life energy of dead foes]]. Combined with their blacksmithing and general crafting skills, they can make an [[WalkingArmory arsenal]] of [[AmuletOfConcentratedAwesome magical weapons and tools]], including ''magically enchanted suits of PoweredArmor''.
93* PersonOfMassDestruction: A quality that can overlap with PersonOfMassConstruction depending on their whim -- if it’s a requirement in their quest to build something, they can freely demolish and sculpt the land like clay to terraform it into their liking, and if feeling particularly bloody-minded, they can use a stack of TNT to blast massive holes in the land. Additionally, when kitted out for battle, the [[WalkingArsenal sheer amount of firepower they can bring to the table]] through their [[HyperspaceArsenal absurdly vast inventory]] can easily be enough to level a town in minutes, or permanently deform a landscape. They can carry literally ''hundreds'' of flaming arrows, [[EnergyBall fire charges]], magical [[ThrowDownTheBomblet potion grenades]], and [[SplashDamage explosive rockets]]. Add their [[GadgeteerGenius engineering skill]] to this, and the damage they can do range from [[https://www.youtube.com/watch?v=u4GFwsRsy9E devastating]] to ''[[https://www.youtube.com/watch?v=1D_3NvUVX0M apocalyptic.]]''
94* ProtagonistWithoutAPast: The player wakes up in the middle of nowhere, with no possessions at all except the clothes on their back, and starts punching trees for lumber.
95* PurelyAestheticGender: Picking between the characters changes absolutely nothing in terms of gameplay. There's only one minor model difference: the arms of some of the characters, such as Alex, are one pixel thinner than others' such as Steve's.
96* RedheadInGreen: Alex has red hair and wears a green shirt.
97* {{Robinsonade}}: You somehow end up in the middle of an enormous wilderness with literally nothing on you (since clothing isn't an actual item) and no companions save animals, monsters, and the occasional nonhuman villagers. Then you punch a tree, dig a hole, and soon enough you're well on your way to carving out your own private empire.
98* ShockAndAwe: As of the Update Aquatic, if they manage to obtain a trident with the Channeling enchantment, they can throw it at foes during a thunderstorm to summon a lightning strike upon them.
99* SilentProtagonist: The player has never been heard speaking; the closest thing to speech was their grunts of pain when taking damage or dying (which were removed, probably to reinforce this trope).
100* TheSleepless: Downplayed. They don't ''need'' to sleep, and they can't become tired, but for some reason, Phantoms will attack them if they go without sleep, making sleep more convenient for them than staying awake 24/7.
101* SuperNotDrowningSkills: Played straight in Creative Mode where they can't drown, but averted in Survival Mode, where they can and do drown.
102* SuperStrength: They can lift cubic meters of material with one hand, and assuming the block of gold is not hollow or suffering from HollywoodDensity, Steve can presumably lift over 19 tons with one hand.
103* TechnicolorEyes: Steve has distinct [[PurpleIsPowerful purple]] eyes.
104* ThrowDownTheBomblet: Potions can be mixed in such a way that they explode, dousing their variable effects over a wide area. The player can easily make enough of these for them to be a primary weapon.
105* ToHellAndBack: They can build a HellGate and wander through the [[FireAndBrimstoneHell Nether]] on a regular basis either to gain materials, use as a method of quick transport, or kick the stuffing out of the local demonic [[EldritchAbomination monstrosities]] for fun.
106* TomboyishName: The original female avatar is commonly referred to as Alex, in place of the more feminine Alexandra. It also saves typing time. The newer characters are all deliberately given gender-neutral names, so could be interpreted as this.
107* TunnelKing: They can easily [[FastTunneling tunnel meters into the earth in only seconds]], sometimes going so far as to create and live in giant underground cities.
108* VagueAge: They appear to be young adults, but it's hard to tell with their pixellated appearance.
109* WalkingArmory: [[HeroesPreferSwords Swords]] are typically their main weapons, but the sheer amount and variety of weapons they can carry and use at once is awe-inspiring: bows, crossbows, battle axes, tridents, [[TimeBomb bombs]], [[ThrowDownTheBomblet exploding potions]], ''[[PlayingWithFire fire]] [[ProjectileSpell charges]]'' and even ''[[SplashDamage explosive rockets]]''.
110* WalkItOff: They can fully regenerate from ''any'' injury eventually, so long as they have half a heart left and are [[WizardNeedsFoodBadly more than 85% full]].
111* WalkingTheEarth: What they're doing in a nutshell. ''Minecraft'' has no fixed narrative or objectives to follow. Instead, the player are free to set their own goals and story as they roam within the game world freely. However, achievements are there to guide the player in order to progress the game though this is optional.
112* WizardNeedsFoodBadly: They need to keep themselves well-fed. A meter keeps track of how well fed they are, and it depletes slowly over time (faster if sprinting, jumping, or recovering from wounds). If it gets too low, they first lose the ability to heal, then the ability to sprint, and finally starve to death. Not that food is ever short in Minecraft.
113[[/folder]]
114
115!Game Mobs
116[[index]]
117* [[Characters/MinecraftTheOverworld The Overworld]]
118** [[Characters/MinecraftOverworldHostileMobs Hostile Mobs]]
119* [[Characters/MinecraftTheNether The Nether]]
120[[/index]]
121
122!The End
123!!Neutral Mobs
124[[folder:Endermen]]
125[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/minecraftenderman_633.png]]
126Tall, dark, [[Franchise/TheSlenderManMythos slender]] creatures that spawn in the dark. They like to pick up and rearrange blocks. Normally neutral, but if you just look at them, they'll attack you. They have a small chance to drop Ender Pearls and are the only mob that spawns naturally in all three in-game dimensions.
127----
128* AnotherDimension: They're from [[EldritchLocation the End]].
129* ArtificialBrilliance: Will teleport to avoid bodies of water and ''arrows'', which makes them immune to projectile attacks. They'll even frequently teleport in the middle of a fight to avoid your sword blows. This can be mitigated slightly by attacking their feet since they're less likely to teleport when not being directly observed.
130* ArtificialStupidity: While water harms Endermen and they normally avoid it, they will still teleport into [[KryptoniteFactor water]] if they're set on fire, which will just damage them more than the fire would have...
131* BanditMook: You will usually see one holding a block they stole, and they will drop it when killed[[note]]This wasn't the case before version 1.9[[/note]]. They can also steal blocks you placed down, which can spell disaster if your building structure is extremely sensitive, such as making a lava dam. If you don't feel like trying to kill them to get your block back, Endermen may occasionally place down the blocks they stole. Fortunately, they can only steal a small selection of blocks, most of which are naturally occurring, and if you manage to kill them, they drop the block they were carrying. During the beta, they were once able to pick up ''any'' block and thus could potentially break holes in the world as they could pick up bedrock.
132* BizarreAlienBiology:
133** Water is toxic to them.
134** Their teleportation ability may also qualify. While it's doubtlessly linked to their "pearls," it isn't clear whether those are natural parts of their body or artificial devices.
135* BlueAndOrangeMorality: They're not actively malevolent creatures, being that they only attack when you look them in the eyes, and their habit of stealing blocks seems more out of curiosity than out of any general ill-will. In fact, it's entirely possible to coexist with an Enderman in the same space so long as you follow this [[DontLookAtMe abstract, yet simple rule]].
136* BerserkButton: They don't like being looked at. Specifically, at their eyes. If you look at any other part of them, you're relatively safe. They also don't like Endermites spawned from Ender Pearl teleportation and will actively try to kill them.
137* BewareTheNiceOnes: Won't bother you until you look them in the face, which is tantamount to assisted suicide.
138* ByTheLightsOfTheirEyes: Their eyes glow in the dark, making them easy to spot in cave systems or nighttime if you wait long enough for them to turn around in your general direction. Just make sure you don’t look at them directly lest you want them to cave your head in with whatever's taken their fancy.
139* CreepilyLongArms: Their body proportions are ''[[https://archive.is/ijh2n inhuman]]''. Their arms and legs are both incredibly long, giving them excellent reach.
140* DarkIsNotEvil: Despite their proclivity for becoming very inimical when looked at in the wrong place, otherwise they are perfectly harmless if annoying due to their penchant for thievery.
141* DidYouJustFlipOffCthulhu: The rare case of someone willingly engaging an Enderman in a staring contest while knowing full well it pisses them off.
142* DimensionalTraveller: They're the only mob to be found in all three dimensions regardless of whether portals are present. WordOfGod says that endermen are "planewalkers", which is why they're found in the Overworld and the Nether as well as the End.
143* DontLookAtMe: They're normally peaceful, but will become hostile and attack the player if looked at directly -- i.e., if the HUD's crosshairs are placed on their torso or head. Their legs and arms are fine to look at, and they'll also not turn hostile you're wearing a carved pumpkin on your head due to it covering the crosshairs.
144* EliteMooks: They're rarer than other mooks, have more health than any non-boss mob, do a ton of damage (up to five hearts on Hard), can move very quickly, and can [[TeleportSpam teleport]] to close in on you and dodge arrows, which makes them smarter than any other enemy.
145* {{Expy}}: If the name didn't already make it obvious, they're based on [[Franchise/TheSlenderManMythos Slender Man]]. They are dark, extremely elongated humanoids with mysterious origins and intentions.
146* TheFairFolk: They're otherworldly creatures that teleport, grab blocks for some reason, and can be provoked by [[DontLookAtMe looking at them]].
147* FlashyTeleportation: They can teleport at will, and have a particle effect at their destination.
148* GuestFighter: A (much shorter) Enderman is made playable via DLC in ''VideoGame/SuperSmashBrosUltimate''.
149* HoistByTheirOwnPetard: One of the not-so-common blocks it can still steal is TNT. Add a bit of fire somehow...
150* HumanoidAbomination: Human-like, but very tall and impossibly thin and completely black except for purple, glowing eyes. And then, of course, there's the teleporting, and the fact that they hail from [[EldritchLocation the End.]]
151* ImmuneToBullets: Even if they don't teleport out of the way, any landed shots simply bounce off of them.
152* ImprobableWeaponUser: Whenever they pick up a block. Before 1.9, they appear to be using the blocks they pick up to hit you if you engage them in combat. From version 1.9 onward, they instead punch you… ''while still holding the block''.
153* ImplacableMan: If you somehow manage to gain the ire of such a creature, the only way to protect yourself barring confronting and defeating it is to sit in a lake until sunrise, and even that isn’t foolproof, as occasionally it will phase into the water for a moment to hit you, ignorant of the damage it will inflict upon itself by attempting such a risky maneuver. However, even if you take it on in a fight to the death, their large pool of health, TeleportSpam, and their significant damage output even with diamond armor ensures that it will put up a good fight before it expires, and hiding in water simply won’t work in The End if you don’t smuggle some in along with you, especially if you manage to attract a large pack of them onto your trail.
154* KillItWithWater: They take damage from contact with water — standing in the rain for too long is enough to kill them.
155* KillerRabbit: If you play long enough, sooner or later you'll see an Enderman carrying around a flower. D'awwww. [[SchmuckBait Just don't look directly at him...]]
156* LeanAndMean: Endermen are tall, thin, and quite antagonistic if provoked.
157* LightningBruiser: They have more health than most mobs, they deal quite a bit of damage, and their teleporting abilities make them the fastest enemies in the game.
158* MarkOfTheSupernatural: The eeriest, most supernatural Overworld mob gets glowing, purple eyes.
159* MascotMook: Not quite to the degree of Creepers, but they're some of the game's most publicly recognizable mobs and have a large presence in spinoffs and advertising. They feature commonly in real-life merchandise, serve as the ultimate antagonistic force in ''VideoGame/MinecraftDungeons'', and were chosen to represent the game as an alternative skin for Steve? in ''VideoGame/SuperSmashBrosUltimate''.
160* NecessarilyEvil: They may be irritating to deal with if they surround you and constantly attack you, but they're necessary to gather ender pearls to create eyes of ender to enter the End if you're not taking advantage of the Nether Update to trade with Piglins in order to get them instead. However, their reason for spawning in the Overworld and providing you the means to enter their home dimension is quite the mystery.
161* NoSell: Arrows are generally unlikely to hit them, even if you do a surprise attack.
162* ObviouslyEvil: They're tall, thin, very suspicious humanoids with the ability to teleport and pick up blocks, who despise being stared at directly in the eyes, and have purple particles floating around them. It's quite obvious they're meant to be avoided.
163* OneGenderRace: While they lack the "breeding" aspect that other mobs this applies to have, they seem to fit this trope because there are no Ender''women''. Of course, it’s possible that you just can’t tell the difference.
164* OrganDrops: Possibly, assuming that their "pearls" are a natural part of their anatomy and not artificial devices of some sort.
165* OrphanedReference: They used to be killed by sunlight, but later, this weakness got removed. However, they still prefer the dark despite having no real reason to.
166* OurWightsAreDifferent: They bear a great resemblance to J. R. R. Tolkien's description of a Barrow-Wight in ''Literature/TheLordOfTheRings''.
167* OutsideTheBoxTactic: Accidentally anger an Enderman? Don't have the equipment to win a head-on fight with one? Just use your Flint and Steel to set it alight and it'll forget about you. Also, dumping a bucket of water on them discourages them from attacking you (they revert to neutral and flee when you hit them with a bucket of water).
168* PunchClockVillain: [[ImpliedTrope Implied]]. The description for the achievement you get when you defeat the [[DraconicAbomination Ender Dragon]] is "free the End," which may imply that the Endermen were enslaved by her. Maybe their utter hatred for eye contact is just a cultural thing?
169* RoarBeforeBeating: If you lock eyes with one, it will emit a horrific growling noise as it tries to close the gap between the both of you.
170* ShadowedFaceGlowingEyes: Their entire bodies are near pitch-black, and they have opposing glowing pink eyes. Their creepy appearance adds to the ominous, mysterious feeling their presence gives off.
171* StealthPun: The Slender Man kills minors. The Enderman kills ''miners''.
172* SurrealHorror: They're 3-meter tall creatures of darkness that teleport and know when you're looking at them. They can even tell if you are looking in their direction in complete darkness when you can't actually see them.
173* TeleportSpam: Their main fighting style consists mostly of trying to punch you, then teleporting away before or the exact second they get hurt. This makes them essentially impossible to fight from a distance — they'll just teleport out of the way of arrows. They'll also teleport out of the way of water, which will result in frantic, constant teleporting when they get caught in the rain until they reappear somewhere sheltered.
174* UnstoppableRage: If you do manage to rouse its ire, it will open its mouth and emit a growling/moaning noise while shaking in absolute fury, before crossing the distance between it and you in the blink of an eye and trying to murder you. It will not cease to try and kill you until either of you dies (or unless it gets interrupted by [[WeaksauceWeakness water]] or the sun).
175* VillainTeleportation: Teleportation is one of their natural abilities, and one they will not hesitate to use against you for all it’s worth if you manage to anger such a creature.
176* WeakenedByTheLight: In Beta 1.8, the Endermen couldn't survive in sunlight. This weakness has since been removed, though they aren't as aggressive in sunlight and will simply teleport around more or less at random until they end up somewhere dark.
177* WeaksauceWeakness:
178** They take damage from water and rain — you can fend them off indefinitely by simply standing in a one-block-deep pool of water, as they won't be able to reach you without taking damage. Snowballs also damage them like Nether mobs, being made of water. They'll immediately turn neutral and flee when getting smacked with one.
179** Endermen are three blocks tall, compared to the usual one or two for most mobs, meaning they cannot enter any space below that height. Simply standing in a space two blocks high and at least two blocks deep makes it impossible for them to reach you, and easy to kill them for their pearls. This weakness can also be applied to shelters to prevent them from teleporting into your home (though this does make for a claustrophobic environment, and Endermen don't usually teleport into your buildings unless provoked or if it's raining). Some players like to make 3-block high sheltered areas outside their houses to provide an alternative shelter for Endermen when it rains, keeping them outside. Or just because they are [[VideoGameCaringPotential fond of them]].
180[[/folder]]
181
182!!Hostile Mobs
183[[folder:Endermites]]
184[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/150px_endermite.png]]
185
186Small purple creatures who got introduced in snapshot 14w11a. They sometimes appear when players teleport using ender pearls.
187----
188* BigCreepyCrawlies: They share this trait with silverfish. Being arthropods, they take extra damage from weapons with the [[WeaponOfXSlaying Bane of Arthropods]] enchantment.
189%%* BrokenRecord: Chhkk.
190* {{Cyclops}}: Possess a single blood-red eye on their body.
191* SealedEvilInACan: They can only be spawned if you use an ender pearl, implying that they or their eggs were inside them.
192* UndergroundMonkey: They're very similar to Silverfish, making the same noises and having similar health, damage, and size. Up until an update, they shared a similar model too; identical to Silverfish, except purple and without the frills.
193[[/folder]]
194
195[[folder:Shulkers]]
196[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/150px_shulker_open.png]]
197A mob added in 1.9, that spawns naturally at the End in certain towers. They look like a face hidden in a purple block-like shell. They attack by throwing homing projectiles that cause the target to float.
198----
199* AmbushingEnemy: They look just like the regular blocks that make up End Cities — until you get close enough for them to notice you and attack.
200* AnimalMotifs: The more you look at them the more you realize these guys have a lot in common with clams. They consist of a head[[note]]Which resembles the squishy insides of a clam[[/note]] that is protected by two bivalved shells. And funnily enough, their bullets have a slight resemblance to [[PerplexingPearlProduction pearls]].
201* BizarreAlienReproduction: Shulkers will duplicate if shot with the projectile of another Shulker.
202* HeavilyArmoredMook: Their shells, when closed, give them a whopping ''twenty points'' of defense (equivalent to a full set of diamond armor), plus complete immunity to arrows.
203* HelpfulMook: The levitation projectiles they shoot can be used to scale the otherwise tedious structures they spawn in.
204* NotTheFallThatKillsYou: Mercilessly exploited. Their chief attack does little damage but makes the player float into the air, opening up dangerous possibilities for fall damage.
205* OrganDrops: Their boxes, in all likelihood being natural growths of theirs like the shell of a bivalve, probably qualify.
206* OutsideTheBoxTactic: [[{{Irony}} Ironic, considering the Shulker is in a box]]. The projectiles themselves don't do much, at least to a player wearing diamond armor. It's the fall damage you'll take when the effect wears off and you land that you need to worry about.
207* StationaryEnemy: Shulkers cannot move from their place outside of teleporting, and shoot like turrets.
208* VillainTeleportation: Like many creatures from the end, the Shulker can teleport.
209[[/folder]]
210
211!!Bosses
212[[folder:The Ender Dragon]]
213[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/enderdragon.png]]
214
215The first boss mob to be introduced to ''Minecraft'', and is sometimes acknowledged as the game's main antagonist. The Ender Dragon is a large black dragon that lives at the End, which is also home to the Endermen.
216----
217* AirborneMook: Being a winged dragon, the Ender Dragon spends all of her time flying high in the air, swooping down to strafe the player with her BreathWeapon but never actually landing.
218* AnimationBump: She has very fluid and smooth animations, especially her wings flapping.
219* AttackItsWeakPoint: There are crystals nearby that zap her with healing magic. She receives massive damage instead if you destroy a crystal mid-zap. However, unless you're really good at taking them out quickly, it's likely the rest of the crystals around the field will undo that damage. On the boss itself, her head takes more damage than the rest of her. The 1.9 update makes this even more difficult, as some of the crystals now have iron bars surrounding them. When it comes to attacking the Dragon itself, it'll heavily reduce damage taken from any attacks not aimed at its head or neck, making its head area the optimal place to strike.
220* BadBoss: The Ender Dragon attacks everything that appears in its dimension indiscriminately, including the Enderman group residing on its island that are apparently under her control.
221* BigBad: The Ender Dragon is the main enemy the player has to fight to "complete" the game, and once entering her dimension, she traps the player there until they kill her, making her into a SelfDisposingVillain of sorts.
222* BigBadWannabe: She is the main antagonist, but killing her doesn't affect anything in the game, because [[NoPlotNoProblem there isn't a plot]], and despite her power, she can still be turned into an experience farm.
223* BreathWeapon: One of her attacks is spewing "ender acid" at the player as well as {{Fireballs}}. The Breath can now be collected from her ender acid and breath attacks by simply clicking it with a bottle.
224* TheComputerIsACheatingBastard: Invoked by Notch, who explained that the dragon originally could not pass through solid objects, but doing so caused players to build walls around themselves until the dragon's AI bugged out and froze in place. Notch then decided to make the Ender Dragon destroy any block she touches (except for a select few) so the AI's pathfinding would work correctly and prevents the player from trying to hide.
225* ContractualBossImmunity: Unlike every other mob in the game and even its fellow boss the Wither, the Ender Dragon cannot be hurt by any source of damage that doesn't come from the player, the only exceptions being explosions. This notably makes her immune to all damage from other mobs, no matter how powerful they are.
226* CriticalExistenceFailure: She doesn’t show any damage up until the mortal blow is received, upon which she’ll come apart and disintegrate in a spectacular light show.
227* DamageSpongeBoss: She has a TON of health, which when combined with her ability and proclivity to heal from the various End Crystals means that taking her out can take a fair while.
228* DarkIsEvil: The main villain, and a black dragon.
229* DiabolusExNihilo: Despite her being the FinalBoss for the game, no explanation is given for her existence and defeating her doesn't end the game so it's possible to just continue playing well after her defeat.
230* DraconicAbomination: She may look like a normal, if black-scaled and purple-eyed, dragon, but the fact that she lives in [[EldritchLocation the End]] and possesses the same teleportation abilities ([[IntangibleMan although she uses it to phase through objects]]) gives away the fact that in the natural order of things, there's nothing natural about her.
231* FinalBoss: She's been confirmed to be this. You can continue your world after defeating her, but killing her gives you the only scripted sequence in all of ''Minecraft''. Getting to her is pretty much the ultimate result of the progression through the game.
232* FinalBossNewDimension: The Ender Dragon can only be found and fought in The End.
233* {{Fireballs}}: She spits out purple fireballs at you.
234* FlunkyBoss: Sort of. The End is crawling with Endermen, but they won't aid the boss unless you aggravate them. Even then, as is the standard, attacking one won't anger the rest.
235* FlyingFirepower: She flies quite quickly, and shoots explosive fireballs at the player.
236* GiantSpaceFleaFromNowhere: Seriously, she does not explain existing. Then again, neither is any other mob, and you need to invade another dimension just to find this one, but still. In-game, the only hint at her existence is one of the random title screen splash texts stating:
237-->''"Kind of dragon free!"''
238* GlowingEyesOfDoom: These eyes are glowing purple.
239* {{Griefer}}: She immediately destroys any block she flies into except for Obsidian, End Stone, and Bedrock.
240* ImplacableMan: Her healing crystals and immense health ensure that anything you do to her will, barring certain measures, be shrugged off, and her ability to phase through or outright erase anything in her path also means that there’s nowhere her quarry can hide from her rampage.
241* TheJuggernaut: You literally cannot stop her from going where she wants — she'll just destroy most blocks she flies through, and even the ones she can't destroy, she'll still pass through unhindered.
242* LightningBruiser: She's fast and agile enough to dodge arrows mid-flight and powerful to the point that she plows through ''anything'' in her way.
243* MightyRoar: She delivers heavy draconic roars while flying around during her boss fight, making it easy to notice her.
244* OurDragonsAreDifferent: This dragon can destroy any block she touches (except for End Stone, Obsidian, and Bedrock).
245* PreExplosionGlow: On Console, when near death, a purple light will shine from her chest.
246* PregnantBadass: She leaves behind a dragon egg upon dying.
247* RammingAlwaysWorks: Unusually for a dragon, she uses this a lot. It's also quite effective, since it can deal up to 5 hearts worth of damage and the knockback will send you flying several blocks across (potentially into the void).
248* ShootTheMedicFirst: Either take out the healing crystals in The End or have a very un-fun time fighting the Ender Dragon.
249* TheSmurfettePrinciple: Played with; in that while she ''is'' the only female enitity in the game, it's not because all of the others are males. Rather it's because all the other mobs are ambiguously gendered for the most part.
250* TechnicolorDeath: While the other mobs simply fall over and vanish in a puff of smoke when killed, the Ender Dragon starts to explode and disintegrate pixel by pixel while [[PreExplosionGlow shooting out beams of light]].
251* ThroatLight: Also purple, the same as her eyes.
252* VictorGainsLosersPowers: [[ZigZaggedTrope Zigzagged.]] You can collect her breath, which allows you to upgrade your potions to linger on the ground like her breath beforehand, but you're going to have to kill her to keep it. Although played straight with the [[VideogameFlight elytra]], considering that if you want to get them, the dragon must be killed.
253[[/folder]]
254
255!Spinoffs
256[[index]]
257* Characters/MinecraftStoryMode
258* Characters/MinecraftDungeons
259* Characters/MinecraftLegends
260[[/index]]
261
262!Crossovers
263[[index]]
264* ''Characters/SuperSmashBros''
265** ''Characters/SuperSmashBrosUltimate76To82'' [[note]]Steve, Alex, Zombie, and Enderman[[/note]]
266*** ''Characters/SuperSmashBrosSteve''
267** ''Characters/SuperSmashBrosOthers''[[note]]Creepers, ''Minecraft'' Mobs[[/note]]
268[[/index]]

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