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1[[foldercontrol]]
2
3!!Sir Daniel Fortesque
4[[folder:Sir Daniel Fortesque]]
5[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_sirdan.png]]
6->''"I'll show you!"''
7-->'''Voiced by:''' Jason Wilson (''[=MediEvil=]'', ''[=MediEvil: Resurrection=]'', ''[=MediEvil PS4=]''), Marc Silk (''[=MediEvil=] 2''), Stephane Cornicard (''[=PlayStation=] All-Stars'')
8
9The protagonist of the series, a knight who made his way to being the leader of King Peregrin's army, during a time of peace with his tall tales of slain dragons and vanquished evil legions. In the orginal games he's shown to be brave but, in Medievil: Resurrection he's a coward, and was the first one to be slain at the Battle of Gallowmere; felled by the very first arrow fired. The King, embarrassed by this, had Fortesque buried with full military honors and spread the story of Dan single-handedly destroying Zarok and his wicked undead army. 100 years later, Daniel is resurrected by Zarok's magic, giving him a chance to make amends for his ignoble death.
10----
11* ArtisticLicenseBiology: In a few places:
12** Dan's teeth appear to wrap entirely around the front of his skull rather than staying center on his face.
13** While Dan has always had an ExpressiveSkull, in ''Resurrection'' his eyeball grows or shrinks to correspond with his facial expressions.
14** In the [=PS4=] remake, a heartbeat sound can be heard whenever he's on low health with no Life Bottles to spare. Dan's heart would've definitely been long decomposed after 100 years, and [[https://live.staticflickr.com/65535/49244457321_8c5a0466ba_k.jpg concept art]] shows that he doesn't have any organic parts left underneath the armor.
15* BackFromTheDead: These games entirely revolve around Dan being resurrected to save Gallowmere from an evil threat. Subverted, as he comes back as a skeleton with no jaw and one eye.
16* BadassNormal: "Normal" meaning he has no superpower. Anyway, before acquiring some magical items like the magic sword, the magic arrow and the good lightning, Dan succesfully fights off zombies, demons and any sort of supernatural monsters with his standard medieval weapons.
17* BecomingTheMask: In ''Medievil: Resurrection''. During life, he was but a coward who got his fame and fortune through luck and telling tall tales, and the story of how he defeated Zarok was invented after his embarrassing demise. Then he returns to life as an undead, given the opportunity to earn his "hero" status for real.
18* BrilliantButLazy: The tie-in comic shows that Dan's father had him trained to be a warrior. He was a surprisingly talented swordsman, but he was too lazy and selfish to actually do anything with his skills in life.
19* BritishTeeth: Both in life and in death, one of Daniel's most noticeable physical attributes are his oversized, awkwardly spaced upper set of teeth.
20* ButtMonkey: He doesn't get a whole lot of respect in the first game, [[FakeUltimateHero not that he's earned it, anyway]].
21* CameBackStrong: One good thing about being resurrected as an undead skeleton is the fact that Fortesque's durability has vastly improved compared to his feeble, fleshy self. Now capable of tanking numerous hits, his true battle prowess finally shines through.
22* CatchPhrase: He tends to repeat a lot of his dialogue in the first game, but "I'll show you!" and "Get on with it!" are the lines that have followed him past that. He says "Get on with it!" to the Count in the second game, and "I'll show you!" during his rival battle against Colonel Radec in ''VideoGame/PlayStationAllStarsBattleRoyale''.
23* DarkIsNotEvil: Given that he is an undead hero.
24* TheDeadHaveEyes: Dan lost his left eye over a hundred years ago, but his ''right'' eye is still intact, and in fact is [[SlidingScaleOfUndeadRegeneration the only fleshy part of Dan's body to regenerate]] upon his resurrection -- When he returns to his rest at the end of each game, the transition to an inert corpse is marked by Dan's right eye shrinking away to nothing.
25* DeathEqualsRedemption: In a much more literal sense than most examples, as he wasn't exactly a hero when he was alive, and only became a true hero after being killed and resurrected. The ''Fate's Arrow'' comic shows the living Sir Dan to be a pompous, self-centered SpoiledBrat, with his undead self taking a bit to realize that he was looking at his past self, much to his disbelief and disgust.
26* DemBones: Fortesque is a living skeleton whose woken up by Zarok's tricks, and he sets out to fight him.
27* DespairEventHorizon: [[spoiler:Witnessing Kiya's death at the hands of Jack the Ripper]] in ''Medievil II'' completely shatters Dan's resolve. He promptly abandons his quest to flee into the sewers of London. He snaps out of it when he learns of a time machine that could allow Fortesque to SetRightWhatOnceWentWrong.
28* EmergencyWeapon: In both games, Dan's most basic weapon is to [[GrievousHarmWithABody rip off his own arm]] and use it as a bludgen and boomerang. It's also the only weapon that [[BanditMook imps can't steal]].
29* ExpressiveSkull: Especially so in ''Resurrection''.
30* EyeScream: He died in the opening charge of the Battle of Gallowmere, as the very first arrow fired went right in his eye.
31* TheFaceless: Zig-zagged; we ''do'' see his face after he is [[BackFromTheDead raised in his crypt]], but the face he had when he was still alive is never shown. Even in the first game's opening cutscene, when we get to witness his... *Ahem* [[SarcasmMode glorious]] death, he's wearing a helmet leaving only his eyes visible. His appearance, however, is described in one of the [[AllThereInTheManual history books]], where it's said he had a steely gaze, thick black hair, and a [[{{Irony}} strong square jaw]]. However, given all of the historical inaccuracies about him, these are likely embellishments.
32** Subverted and PlayedForLaughs in ''Resurrection'', where his face is shown in the stained-glass windows during the prologue. The living Daniel is depicted as [[AstonishinglyAppropriateAppearance having a face that almost exactly resembled his bare skull]], with blonde bangs that cover the eye he'd shortly lose, and an overbite so dramatic he might as well have never had a lower jaw at all.
33** The [=PS4=] remake of the intro, while still covering Dan's face with a helmet, isn't as heavily shadowed as the original, so parts of his face can actually be seen through the slits in the helmet. From what can be seen, he had baggy eyes, a stumpy nose and a wide mouth with big upper teeth, so he was not exactly a looker.
34** The tie-in comic released to coincide with the [=PS4=] remake ''finally'' shows what Sir Dan looked like when he was alive. As with most depictions, he has an overbite, but here, he is revealed to have had black hair styled in a bowl cut, a handlebar mustache and a goatee, and a body just as skinny and lanky as his skeletal self. [[https://images-na.ssl-images-amazon.com/images/I/A1eoP%2B0AxWL.jpg See him here.]]
35* FailureHero: Dan is generally viewed as such among the members of the Hall of Heroes. By the end of the game, he's effectively proven them all wrong.
36* FakeUltimateHero: Daniel died as the first casualty in Gallowmere's battle against Zarok, yet he is remembered in Gallowmere's legends as the man who single-handedly slew Zarok. Beings who know better, such as the gargoyles and the denizens of the Hall of Heroes, [[FailureHero give Fortesque no end of mockery for it,]] which inspires him to prove them all wrong.
37** His backstory in ''Resurrection'' expands upon this - During a time of peace, Daniel was a coward who climbed up the ranks of Gallowmere's Army by telling grand tales, and his ignoble death during the final battle was such an embarrassment that the King invented the legend the sake of morale.
38** In the tie-in comic for the [=PS4=] remake, his living self is instead characterized as an UpperClassTwit, and he was only put in command because Zarok (bewitching the King) wanted to weaken Gallowmere's military.
39* FirstEpisodeResurrection: He starts both games as an inert corpse lying on a slab - first in his crypt, and later as part of a museum exhibit - before suddenly being revived by the Spell of Eternal Darkness.
40* FishOutOfTemporalWater: The second game has him, a resident of medieval times, resurrected in Victorian-era London. He manages to adapt quite quickly.
41* FriendlySkeleton: He can be a bit curt when talking with others (not that most of them really give him any respect in the first place), but he is still a hero at the end of the day.
42* GeneralFailure: He was the leader of King Peregrin's army, and yet the first to be killed in the Battle of Gallowmere, having led a infantry charge across an open field against archers perched on a cliff. Justified in ''Resurrection'', where Dan was merely a FakeUltimateHero who told tall tales and lied his way to the top.
43* GoldenSuperMode: As the result of averting NeverTheSelvesShallMeet in ''Medievil II'', Dan suddenly acquires a suit of enchanted golden armor just in time for the final stretch of the game. Functionally, it serves as an extra layer of health and can be repaired by the Spiv when it runs out.
44* {{Gonk}}: The living form of Fortesque was NOT a handsome man by any stretch. As shown in ''Fate's Arrow'', he had a goofy-looking face, a comically exaggerated overbite, and teeth so badly gapped that not even the best dental braces in the world could hope to correct.
45* GrievousHarmWithABody: He can take off his own arm and use it as an EmergencyWeapon.
46* HelmetsAreHardlyHeroic: Subverted in the [[RegionalBonus Japanese version]] of the game, which gives Dan an optional helmet with cutscenes edited to feature it.
47* HeroesPreferSwords: His signature weapon, and the form several of his best weapons take.
48* IHatePastMe: In the ''[[ComicBook/MediEvilFatesArrow Fate's Arrow]]'' comic, Sir Dan travels back in time to just before the Battle of Gallowmere and sees himself when he was still alive. He's almost unable to recognize his past self, who was nothing but an overly-pampered jerk.
49* IntelligibleUnintelligible: Subverted. Despite his mumbling speech, other characters seem to understand him surprisingly well, although his inability to speak properly is occasionally pointed out.
50* {{Irony}}: In ''Resurrection'' and the Remake, Sir Dan was a master storyteller who was made a military leader through lying about amazing acts of heroism he had never performed. A century later, he arises an undead hero with no jaw. He is rendered unable to speak coherently, but finally makes good on his boasting.
51* ItIsDehumanizing: The gargoyles in the original game refer to Dan as such, although they avert this in ''Resurrection''.
52* LovableCoward: While he certainly has his moments of bravery, like leading the charge against Zarok in life and trying again to kill him after being resurrected, he does have a tendency to show cowardice. For example, in the final boss encounter in ''Medievil II'', he screams and tries to climb his way out of the boss arena. This trait is emphasized in ''Resurrection'', which expands on his backstory as a FakeUltimateHero and characterizes him as TheSoCalledCoward.
53* MilesGloriosus: In life, he was a spoiled braggart who became a knight solely to impress women and was able to rise through the ranks by means of his father's wealth. When Zarok attacked, the king made him the captain of the knights and put him on the front lines. Unfortunately, Sir Daniel died within a few seconds of the war because he was struck in the eye by one of the first arrows while he was leading the charge. Embarrassed by his death and needing to inspire the public, the king lionized Sir Daniel by portraying him as the one who killed Zarok.
54* MyGreatestSecondChance: The entire point of the first game; Dan died an ignoble death and yet was given a hero's burial, with stories being written of how he slew Zarok before succumbing to a mortal wound. Then when Gallowmere is threatened by Zarok again, he's inadvertently brought back from the dead as a side-effect of the sorcerer's magic and given a chance to finally kill Zarok and become the hero he failed to be in life.
55* NeverTheSelvesShallMeet: Averted in ''Medievil II''. After [[ItMakesSenseInContext journeying back in time to defeat Jack the Ripper]], Fortesque runs into his past self from the earlier mission in that area. They shake hands, and suddenly merge together to reveal a single Dan wearing [[GoldenSuperMode a suit of ornate golden armor]]. He's appropriately confused, but otherwise no worse for wear.
56* NiceJobBreakingItHero: In order to proceed in his quest, Dan releases the Shadow Demons. The very same Shadow Demons that terrorized Gallowmere ages ago and were magically entombed, sealed away with a magical 'shadow artefact', and intended never to be let into the world again. [[WhatTheHellHero An information gargoyle you can talk to after the fact chews Dan out for this and laments that Gallowmere is doomed]].
57* OneManArmy: Even if he was killed while backed up by an actual army, in death Dan becomes one of these, slaughtering zombies, magical beasts, undead minions and even loads of demons like they're nothing.
58* OverlyLongName: The digital comic that comes with the remake of the first game reveals that his full name is Daniel Wigginbottom Fortesque the Fourth.
59* PlayingWithFire: Towards the end of the first game, Dan gains the dragon armor which allows him to breathe fire.
60* ShockAndAwe: If you have collected enough chalices, Dan gets a lightning weapon from the Hall of Heroes.
61* SilentSnarker: The [=PS4=] remake makes him this when he encounters the other heroes.
62* SmileOfApproval: [[spoiler:The [=PS4=] remake adds an extra scene of him smiling at the stained glass mural of himself when he was alive (or at least, the image he built up for himself when he was alive) before he goes back to his eternal slumber, showing how proud and relieved he is to have finally become a real hero]].
63* SpannerInTheWorks: Dan is this when Zarok unwittingly resurrects him with sorcery. He eventually ruins the evil wizard's plans and kills him.
64* SpinAttack: Dan's heavy attack with swords is a hard swing that causes his upper body to spin around atop his spine, allowing him to strike surrounding foes.
65* SuperDrowningSkills: Despite being a skeleton with no lungs, Dan is still vulnerable to drowning in deep water. Unfortunately, he's also incapable of ''swimming''. As ''Resurrection'' Dan notes in his journal, "There are good reasons why armour is never used as a buoyancy aid."
66* TookALevelInBadass: Posthumously. He didn't fare too well against Zarok when he was alive, but he takes several levels in badass when he gets his second chance against Zarok, and kills him for real the second time.
67* UndignifiedDeath: His untimely death via arrow to the eye -- the first arrow fired in the entire battle -- is treated as this, to the point that the King invented a story about Dan singlehandedly slaying Zarok to spare Gallowmere the embarrassment.
68* TheUnintelligible: Thanks to his missing jawbone, he can only speak in inarticulate moans. To say nothing about his missing lungs and vocal chords. In ''VideoGame/MediEvil2'', however, his ability to speak seems far greater. He no longer moans, instead his speech is just kind of slurred. He almost doesn't require subtitles. It falls to a midway point in ''VideoGame/PlayStationAllStarsBattleRoyale'' where his dialogue is partially understandable but subtitles are still needed. [[VideoGame/KillZone Colonel Radec's]] rival battle against him starts when Dan is unable to comply with his demands to speak clearly.
69* UnskilledButStrong: Zigzagged. Dan's swordsmanship is noticeably lacking, as he always attacks with wild, frantic swings. However, his new life as a magical skeleton allows him to survive enough punishment to outlast most things that come his way, as well as being surprisingly agile for a guy wearing full plate armor. On the other hand, the tie-in comic depicts him as actually having been a very good fighter whose wealthy father had him trained by some of the best warriors in Gallowmere. Unfortunately, he was BrilliantButLazy and never bothered to put his skills to use.
70[[/folder]]
71
72!!Allies
73!!!''[=MediEvil=]''
74[[folder:Gargoyles]]
75[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_informationgargoyle.png]]
76[[caption-width-right:250:Information Gargoyle]]
77[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_merchantgargoyle.png]]
78 [[caption-width-right:250:Merchant Gargoyle]]
79
80->''"It has risen again! Sir Daniel Fortesque, see? The Hero of Gallowmere who fell at the first charge! The fog of war and the shrouds of time conspired to turn the arrow fodder into the savior of the day. But we knows better..."''
81-->'''Voiced by:''' Harry Dickman (''[=MediEvil=]'', ''[=MediEvil PS4=]''), Simon Greenall (''[=MediEvil=] Resurrection''), Marc Silk (''[=PlayStation=] All-Stars'')
82
83These talking, goat-like stone heads can be found throughout the kingdom of Gallowmere. Although they are wise and can dispense some very useful information, they know the truth about Sir Dan's past, and as a result, can be very snarky and dismissive of him. There are also Merchant Gargoyles, who can give Dan ammunition and other services in exchange for coins.
84----
85* ArtEvolution: They look significantly different in ''Resurrection'', where they have full bodies instead of just being heads, and are overall more cartoony in design. The [=PS4=] remake brings them closer to their original design, but with a much more threatening look.
86* DeadpanSnarker: Since they know the truth of Sir Dan's death, they waste no time in making fun of him at every opportunity.
87* ExtremeOmnivore: The [=PS4=] remake shows the Merchant Gargoyles don't want the coins for use as money, they want to eat them.
88* HelpfulMook: They refer to Zarok as "the master", implying some kind of loyalty to him. However, while they will mock Dan at every opportunity they get, they never actually root for Zarok either, and will sometimes dispense useful information about how to get through the level.
89* ItIsDehumanizing: They refer to Sir Dan as an it, seemingly out of disrespect since they know the truth about him, but they still continue to do it even after he proves them wrong and earns a place in the Hall of Heroes.
90* JerkWithAHeartOfGold: They almost always makes fun of Dan every time they meet him. Nevertheless they help him in his quest by giving him very useful information. After you collect the last chalice in "The Time Device" the gargoyle in the Hall of Heroes admits that they were wrong about Dan and he can be now considered a hero.
91* MagicalAnachronisticHumor: The gargoyle who appears at the entrance of the Hall of Heroes makes a number of anachronistic jokes about shopping malls and tourist traps. Also in the Hall of Heroes, they call Dan a dork at one point, a word not used until the 1960s.
92* MinionWithAnFInEvil: Despite being (supposedly) Zarok's servants or sort they give helpful advice to Dan which can be used against their "master" presumably because he treats them as disposable traps, as seen in Cemetary Hill. One of 'em in the "Sleeping Village" level even expresses worries for the poor villagers Zarok turned into mindless murderers and warns Dan not to kill them.
93* MrExposition: Being nothing more than stationary stone heads, they just sit and watch everything, so talking to them will have them give some insight on what happened in the particular level they're in.
94* RoyalWe: They refer to themselves as “we”.
95* TokenGoodTeammate: Of all Zarok's monster minions, they're proved to be the only ones purely good who genuinely despise their boss for his evil deeds and considering the advice that one of 'em delivers to Dan in "The Sleeping Village" level we can see that they have some rightfully moral standards.
96* VocalDissonance: The [=PS4=] remake gives the information gargoyles this. Despite their more intimidating new appearance, the games still reuses the same voice clips from the original, so these scary looking gargoyles sound more like kindly old grandpas.
97* TheVoiceless: The Merchant Gargoyles don't make so much as a noise in the original game. In the [=PS4=] remake, they still don't speak, but are now shown to be ravenously hungry for coins, which they'll loudly chow down on after a transaction.
98[[/folder]]
99
100[[folder:The Boatman/Death]]
101[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_boatman.png]]
102->''"Greetings, stranger. I am the Boatman - it is I who ferry lost souls on their final journey to the Land of the Dead."''
103-->'''Voiced by:''' Harry Dickman (''[=MediEvil=]'', ''[=MediEvil=] [=PS4=]''), Creator/TomBaker (''[=MediEvil=] Resurrection'')
104TheGrimReaper. He's not exactly happy with Zarok raising the dead, and he tasks Sir Daniel with bringing him lost souls.
105----
106* AdaptationNameChange: In the original game, he just refers to himself as the Boatman, although it's obvious that he's still essentially the grim reaper. It's only in ''Resurrection'' where he refers to himself as Death.
107* AscendedExtra: ''Resurrection'' greatly expands his role in the story.
108* DarkIsNotEvil: He's extremely polite and well-spoken.
109* DemBones: His hands are clearly skeletal, but his face is never shown.
110* DontFearTheReaper: He might be Death, but he's not a bad guy at all. Even more so in ''Resurrection'' where he directly guides Dan.
111* TheFaceless: His hood covers his face in shadow.
112* TheFerryman: He acts as one in the original game.
113* GameOverMan: Exclusively in ''Resurrection,'' where he comes to claim Dan's soul after a game over.
114-->'''Death:''' Dan, Dan, Dan. Step on the boat. You know the procedure.
115* {{Narrator}}: In ''Resurrection'', he acts as this in the game's intro, loading screens, and ending.
116* TouchOfDeath: Notes in ''Resurrection'' that he can't shake Dan's hand because of this.
117[[/folder]]
118
119[[folder:The Town Mayor]]
120[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_mayor.png]]
121->''"You can't touch me, you lanky windbag, I'm the mayor."''
122->'''Voiced by:''' Christopher Kent (''[=MediEvil=]'', ''[=MediEvil=] [=PS4=]'')
123
124The Mayor of the Sleeping Village. After hiding the Shadow Artifact from Zarok's minions, the Mayor is captured and imprisoned in Gallowmere's insane asylum.
125----
126* AdaptationalUgliness: Hardly a looker in the original game, ''Resurrection'' portrays him as hideously fat and sickly looking.
127* AdiposeRex: Although egg-shaped in the original game, his redesign in ''Resurrection'' has him be so fat that his clothes are on the verge of bursting.
128* {{Expy}}: With his tall top hat and egg-shaped body, he resembles a less demented version of the [[WesternAnimation/TheNightmareBeforeChristmas Mayor of Halloweentown]].
129* HeroOfAnotherStory: Before he was imprisoned, he successfully kept the Shadow Artifact out of Zarok's hands by hiding it in a safe, hiding the key behind a secret wall in the church, which can only be opened by a crucifix, which he destroyed and then hid the cast for just in case someone more trustworthy needed it.
130* HighClassGlass: Wears a monocle over his left eye.
131* ReasonableAuthorityFigure: Much more heroic and honest than you would expect a stuffy politician like him to be.
132[[/folder]]
133
134[[folder:King Peregrin]]
135[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_kingperegrin.png]]
136->''"Sir Fortesque, noblest of my courtiers, bravest of my captains! Oh that we should meet at such a dark hour, with the fate of this realm lying once again in your hands. Good god, Fortesque, what's happened to your jaw?"''
137
138The deceased King of Gallowmere from when Dan was still alive.
139----
140* AdaptationalUgliness: In the original game, he looks like a normal, stereotypical king. In ''Resurrection'', he's a short, hunchbacked man with a giant nose and a lot of missing teeth. The [=PS4=] remake changes him back to his more dignified appearance.
141* FriendlyGhost: He is the ghost of one of Dan's closest allies, after all.
142* TheGoodKing: He's described as being a good person, and when he meets Sir Dan again as a ghost, he's very polite. Even after Sir Dan's failure at the Battle of Gallowmere, the King still seems to have faith in his abilities.
143* SuperGullible: He made Sir Dan the head of the royal battalion based entirely on tall tales Dan told of heroic acts. There's also the fact that he was willing to trust the ObviouslyEvil Zarok as his court magician.
144* UndignifiedDeath: His bio in the [=PS4=] remake reveals that he choked to death on a brussels sprout a few days after Sir Dan died.
145[[/folder]]
146
147!!!''[=MediEvil=]: Resurrection''
148[[folder:Al-Zalam]]
149A genie who has been cursed to live in Dan's skull as a squatter by Zarok after the magician stole his powers. He is only present in the PSP remake, ''Resurrection''.
150----
151* DeadpanSnarker: Is quick to dryly remark at the often ridiculous things going on around him.
152* ExpositionFairy: He will frequently chime in with advice for Dan, ranging from enemy details to hints at puzzles.
153* IncrediblyLamePun: He's a fan of these.
154* MrExposition: Provides Dan with valuable information throughout the game.
155* OurGeniesAreDifferent: Appearance-wise, he doesn't resemble a typical genie at all. He lacks FogFeet, has extremely long PointyEars, and is also a {{cyclops}}.
156* SmartBall: He's the one to get the idea of using the Dragon Armour to access the Haunted Ruins, which have been surrounded by lava courtesy of Zarok.
157* SuspiciouslySimilarSubstitute: He essentially takes on the same role that Morten was meant to serve in the original game.
158* TrademarkFavoriteFood: He brings up kebabs a lot.
159* VitriolicBestBuds: How he sees his relationship with Dan. The latter, [[UnwantedAssistance not so much]].
160* WhatYouAreInTheDark: Surprisingly gets this at the end of the game. [[spoiler: With Zarok dead, Al-Zalam gets his powers back and is freed from Dan’s skull. At this point he can no go wherever he wants and quickly tries to leave Zarok’s collapsing castle… Then he realizes Dan is is in trouble. Al-Zalam turns back and risks being consumed by fire to save the skeleton who freed him. Not bad for an otherwise weaselly genie.]]
161[[/folder]]
162
163!!!''[=MediEvil=] II''
164[[folder:Professor Hamilton Kift]]
165[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/kift_3606.png]]
166-->''"Professor Hamilton Kift, magician, inventor, and master of the occult, at your service."''
167
168The Professor is a mad inventor, keen amateur magician, and self-styled "master of the occult." He dedicated his life to science in the hope that he might help mankind achieve a better existence.
169----
170* AbsentMindedProfessor: Incredibly scatterbrained and forgetful, there are few times he forgets what he is talking about mid-sentence.
171* ArtificialLimbs: Both of his hands are mechanical, [[spoiler:due to having been crushed under a slab during the expedition to find Zarok's spellbook]].
172* TheAtoner: [[spoiler:He reveals that he was the one who helped Palethorn find Zarok's ancient spellbook, and he's deeply ashamed of his role in the ensuing catastrophe.]]
173* DirtyOldMan: He makes a few crass remarks about Kiya when she first shows up.
174* GadgeteerGenius: He's the character Dan goes to in order to get new weapons and upgrade ones he already has. [[spoiler:He also invented a time machine, although it didn't work until Dan returned some missing parts to it]].
175* ItsAllMyFault: Blames himself for [[spoiler:Kiya's death]], but gets over it mere seconds later.
176-->'''Kift:''' Oh no! Oh no, [[spoiler:she's dead]] and it's all my fault! I'll never be able to forgive myself!...Anyway, I'm picking up some bizarre signals from the cathedral, we must investigate.
177* MadScientist: Though unlike most examples, he's a good guy.
178* MissionControl: He acts as this for Dan, telling him where to go and briefing him on what's going on in each level.
179* NerdGlasses: Wears big round ones that make his pupils look massive.
180* OmnidisciplinaryScientist: It's not clear exactly what kind of "professor" he's supposed to be, but the weapons he builds for Sir Dan suggest he knows about blacksmithing and gunsmithing, and throughout the game he displays keen knowledge of invention, magical history, constructing ArtificialLimbs, and even [[spoiler:cloning human body parts]].
181[[/folder]]
182
183[[folder:Princess Kiyante]]
184[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/kiya_6641.png]]
185->''"You were the one who freed me from my eternal prison? Great warrior, I salute thee. I am forever in your debt."''
186-->'''Voiced by:''' Melanie Hudson
187
188At the age of 19, Kiyante was selected by the Pharaoh Ramesses to be one of his 200 wives. Fortunately for her, he was very old and died before he was able to consummate the marriage. ''Un''fortunately, she was selected to "accompany" him on his journey to the afterlife as his bride through eternity. Sir Dan discovers her deep inside a tomb that had been transplanted wholesale into the museum of London, and the two quickly become smitten with each-other.
189----
190* AdaptationalAttractiveness: Although her initial design is supposed to be attractive, she still resembles a corpse, with an emaciated body and sunken in cheeks. The comic redesigns her to be a lot cuter and younger looking, looking less corpse-like and more like a nineteen-year-old with blue skin.
191* AfterlifeOfService: In life she was one of the many consorts of the Egyptian pharoah Ramesses. He died before he could consummate their relationship, but his servants killed and mummified her so she could be his bride in the afterlife.
192* AmazingTechnicolorPopulation: Has blue skin, though this is just because she's a reanimated mummy.
193* DiedInYourArmsTonight: [[spoiler:She is killed by UsefulNotes/JackTheRipper, but Dan uses a time machine to save her.]]
194* ImpossibleHourglassFigure: [[JustifiedTrope Justified]], since the mummification process involves the removal of several internal organs.
195* LoveInterest: To Sir Dan.
196** SatelliteLoveInterest: And that's all her role in the game.
197* MsFanservice: She looks pretty good for an ancient, mummified corpse.
198* RoyalHarem: She was part of one in the backstory, as the newest addition to the Pharaoh's 200 wives.
199* SeductiveMummy: See MsFanservice; she is also the protagonist's LoveInterest.
200* UglyGuyHotGirlfriend: Sir Dan is a one-eyed, jawless skeleton with a goofy grin and Kiya is basically a woman with blue skin. However, with them being the only two undead that aren't mindless zombies, they're practically made for each other.
201[[/folder]]
202
203[[folder:Winston Chapelmount]]
204[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/winston_3790.png]]
205->''"Sir Daniel Fortesque, back from the dead once again. The great hero of Gallowmere reduced to a dusty relic at the back of the old museum. Well things have changed since you've been away. It's a new world, but with the same old problems. So find yourself a weapon and get ready for a scrap."''
206-->'''Voiced by:''' Marc Silk
207
208Winston Chapelmount was a cheeky cockney boy of about 10 years old before he was crossed over to the spirit world. Charming and enthusiastic, he can brighten even the darkest room with his cheery, sweet nature. Unfortunately, he's also a ghost, which limits his involvement in proceedings somewhat. But Winston is all-too happy to help and eagerly joins in with the adventure whenever he feels he can be of use.
209----
210* BritishTeeth: It's not actually visible in-game, but in concept art he's shown to have some crooked teeth.
211* ExpositionFairy: He's a replacement for the information gargoyles from the first game.
212* SavePoint: His main purpose in the game is to act as a save point.
213-->'''Winston:''' "Alright, Dan, you've come a long way. I'd save if I was you."
214[[/folder]]
215
216[[folder:The Spiv]]
217->''"Oi! Oi! Guvnah!"''
218
219A strange, stocky humanoid clad in a heavy coat that happily sells Sir Dan ammunition and other items.
220----
221* AmbiguouslyHuman: There's definitely something unusual about him and his apparent ability to procure whatever Dan needs, as well as following him throughout the game.
222* CoatFullOfContraband: He supposedly keeps all his available wares behind that huge coat of his. While nothing can be seen, the camera zooms in to situate the shop menu inside the Spiv's open coat, with his pointing finger moving alongside the cursor.
223* {{Expy}}: Fills the same role as the Merchant Gargoyles in the first game.
224* FriendInTheBlackMarket: For a given value of "[[OnlyInItForTheMoney friend]]", but he is your only available source of ammunition and other supplies. He does, however, give Dan one thing free of charge; [[spoiler:a poster advertising the Professor's time machine exhibit]].
225* OffscreenTeleportation: How he gets about between levels is never explained, and he seems to specifically be following Dan, as he appears everywhere Dan goes, even in places like the sewers and inside a heavily guarded castle full of vampires.
226[[/folder]]
227
228!!Other Characters
229[[folder:Morten the Earthworm]]
230[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_morten.png]]
231
232A purple earthworm who lives in Sir Dan's skull. He's more than happy to help on the quest to defeat Zarok, mostly so Dan can return to his eternal slumber and therefore continue being a cozy place for Morten to call home.
233----
234* AdaptedOut: Is completely absent in ''Resurrection'', with Al-Zalam taking his place inside Dan's head.
235* AdvertisedExtra: He doesn't have any expanded role in the [=PS4=] remake, still only appearing in one cutscene, but he still gets his own Book of Gallowmere entry, although one of the PSN trophies seems to imply that he's the one writing down the Book of Gallowmere entries.
236* AmazingTechnicolorWildlife: He's a bright purple worm.
237* LongLived: His Book of Gallowmere entry seems to imply that he was around when Dan first met his demise, meaning he's lived in his skull for over 100 years, well past the average lifespan of a worm.
238[[/folder]]
239
240[[folder:Kal Katura the Serpent Lord]]
241[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_kulkutara.png]]
242
243A friendly serpent who was locked inside a chest, which can be found in Scarecrow Fields and the Pools of the Ancient Dead. Freeing him will give Dan a powerful but temporary ally.
244----
245* ChestMonster: A rare example of a friendly one.
246* CrutchCharacter: He appears in two levels with particularly strong enemies, namely the Scarecrows, which are huge [[DamageSpongeBoss damage sponges]], and the Armored Knights, which can only be killed by pushing them into the mud. Kal Katura can kill these enemies relatively easily, but he likely won't stick around long enough to get enough kills to unlock the chalice, so the player still needs to figure out how to kill these enemies on their own.
247* NotEvilJustMisunderstood: According to the Book of Gallowmere, men working for King Peregrin stuck him in the chest, mistaking him for the Serpent of Gallowmere.
248* SiblingRivalry: With his EvilCounterpart, the Serpent of Gallowmere.
249[[/folder]]
250
251[[folder:The Pumpkin Witch]]
252[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_pumpkinwitch.png]]
253
254->''"Greetings, kind sir. I am the Pumpkin Witch. I'm like a mother to those pumpkins - I give them all the love and care a young fruit could ever ask for. From the moment they first push a shoot above the soil, right up until their heads are cut off and eaten."''
255-->'''Voiced by:''' Helen Smith (''[=MediEvil=]'', ''[=MediEvil=] [=PS4=]''), Rachel Preece (''[=MediEvil=] Resurrection'')
256
257A friendly witch who dedicates her time to growing and raising pumpkins. Unhappy with her fruits coming to life and causing havoc, she promises to reward Sir Dan should he defeat the Pumpkin King, who she sees as a bad influence on the others.
258----
259* AdaptationalJerkass: While still on the good side, ''Resurrection'' has her prone to fits of anger and she shows great hostility towards Dan when he first arrives.
260* AstonishinglyAppropriateAppearance: She is shaped like a pumpkin, with a round body dressed in orange, short auburn hair also styled to resemble the shape of a pumpkin, a small green hat resembling the stem of a pumpkin, and her mouth even resembles a goofy smile you might see on a jack-o-lantern. This is all averted in ''Resurrection'', where she resembles a stereotypical WitchClassic.
261* BigFun: She's as round as a pumpkin and very friendly. Fittingly, the Book of Gallowmere says she was the winner of the Jolliest Witch in Gallowmere award for four consecutive years.
262* MoodSwinger: In ''Resurrection'', she switches back and forth between being motherly and shouting like mad.
263* NamedByTheAdaptation: Though she still mainly goes by the title of Pumpkin Witch, the Book of Gallowmere gives her the name of Wartilda.
264* SiblingRivalry: ''Resurrection'' establishes that she and the Forest Witch are sisters, and they're constantly plotting against each other.
265* ShipTease: Bizarrely, ''Resurrection'' gives her this with Dan. It is surprisingly sweet.
266[[/folder]]
267
268[[folder:The Forest Witch]]
269[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_forestwitch.png]]
270->''"Who has summoned the Witch of the Forest? Oh, it is you, Sir Fortesque! Forgive me, my lord, I have never met a REAL hero!"''
271-->'''Voiced by:''' Helen Lederer (''[=MediEvil=]'', ''[=MediEvil=] [=PS4=]''), Eve Karpf (''[=MediEvil=] Resurrection'')
272
273A witch residing in the Enchanted Earth. She requires Sir Dan's help to retrieve pieces of amber from the Ant Caves, and shrinks him down to the size of an insect to get them.
274----
275* NamedByTheAdaptation: Though she still mainly goes by the title of Forest Witch, the Book of Gallowmere shows that her name is actually Emelda.
276* NewAgeRetroHippie: She acts like one in ''Resurrection'', and the Pumpkin Witch calls her one as well.
277* SiblingRivalry: In ''Resurrection'', she and the Pumpkin Witch are sisters plotting against each other.
278* WitchClassic: Resembles one in both the original game and ''Resurrection''.
279* YouDidntAsk: When Sir Dan agrees to help her get the amber, she shrinks him without telling him that part of the deal.
280[[/folder]]
281
282[[folder:The Fairies]]
283[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_fairy.png]]
284->''"My people wish only to live our lives in blissful harmony with nature, but alas, the wicked Ant Queen has many of us imprisoned."''
285
286A group of baby-faced yet gruff Cockney-accented fairies living in the Enchanted Earth who have been trapped by the Ant Queen in her catacombs.
287----
288* AdaptationalJerkass: Although not actually evil, ''Resurrection'' changes their role completely. Instead of Dan trying to free them from the Ant Queen, he's trying to catch them in a butterfly net to get their fungus for the Forest Witch.
289* TheFairFolk: The original game mostly averts this, with them just wanting to live peacefully in nature, but after being kidnapped by the Ant Queen, they think of the ants as filthy scum. Downplayed in ''Resurrection'', where they're more mischievous with a LondonGangster theme going on, they're still ultimately harmless.
290* GardenGarment: In ''Resurrection'', they all wear a single leaf to cover their junk.
291* InHarmonyWithNature: The first fairy freed says that his people only want to live in blissful harmony with nature. However, after being captured by the Ant Queen, they seem to have soured on ants.
292* LondonGangster: ''Resurrection'' gives them a more gangster-like feel, with them using a lot more slang and treating their fungus sales like a drug trade.
293* NonLinearCharacter: In ''Fate's Arrow'', the fairies are already familiar with Sir Dan and send Canny Tim to meet him, explained as their kind existing outside of time because "We're loik guardians of fate or sommink".
294* OurFairiesAreDifferent: They resemble angelic {{Putto}}, but with cute fairy wings, blue skin and gravelly Cockney accents.
295* PermaStubble: In the [=PS4=] remake.
296* VocalDissonance: These baby-faced fairies oddly enough have Cockney accents. ''Resurrection'' changes their design to make it a bit more believable. The [=PS4=] remake falls to a mid-point where they have the same cutesy design as the original game, but with five-o-clock shadows.
297[[/folder]]
298
299[[folder:The Mad Family]]
300[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_madfamily.png]]
301->''"Poor villagers - the master possesses them. It mustn't hurt them." -Gargoyle''
302
303Residents of the Sleeping Village who have been put under Zarok's control and turned into murderous slaves.
304----
305* BrainwashedAndCrazy: Zarok's mind control has turned them AxeCrazy, and they'll attack Dan on sight.
306* CreepyChild: Nellie Mad, a little girl carrying an axe.
307* DeathOfAChild: Subverted. Nellie cannot be killed. If attacked until her HP reaches zero, it will only cause her to run away crying. Doing so is still highly discouraged however since it will count towards the chalice penalty.
308* FryingPanOfDoom: In contrast to Mr. Mad and Nellie Mad, Mrs. Mad uses one of these.
309* {{Gonk}}: Mr. and Mrs. Mad aren't the best looking couple, though Nellie can at least be considered cute outside of her brainwashing. However, ''Resurrection'' makes her just as ugly.
310* ImprobableInfantSurvival: In the [=PS4=] remake, Nellie will not die when running out of health, instead she'll run off crying.
311* NeverHurtAnInnocent: As the gargoyle at the beginning of the level points out, they're just innocent people who have been brainwashed, and killing them is highly discouraged, as doing so will make the level's chalice unobtainable. The best strategy is to use the Daring Dash to simply stun them.
312[[/folder]]
313
314[[folder:Jack of the Green]]
315[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_jackofthegreen.png]]
316->''"Greetings, Sir Fortesque, my name is Jack of the Green. I am the master of riddles and this maze is my domain. You are free to leave, but ONLY once you've answered four riddles - puzzles so fiendishly difficult, so perplexingly complex that no man has ever solved them - ha ha ha."''
317->'''Voiced by:''' Paul Darrow
318A large stone gargoyle head who has claimed the Asylum Grounds as his domain. He will only allow Sir Dan to pass through if he can answer a series of riddles.
319----
320* AdaptedOut: He and his level are absent in ''Resurrection''.
321* ArtEvolution: In the [=PS4=] remake, he gains a pair of ram horns that he previously lacked, and his beard and hair are now more clearly made of leaves.
322* InsufferableGenius: Clearly thinks highly of his intelligence and is quite smug about it.
323* OnlySmartPeopleMayPass: Won't allow Dan to progress unless he can solve all four of his riddles.
324* PlantHair: His beard and hair resemble leaves.
325* RiddleMeThis: Claims himself to be the Master of Riddles.
326* SoreLoser: He's not exactly congratulatory when all of his riddles are solved.
327-->'''Jack of the Green:''' You think you're so clever, don't you? Here you are, Sir Clever Clogs, I grant you free passage through my maze. Find you own way out!
328* StopMotion: In the [=PS4=] remake, the way he moves is evocative of this.
329[[/folder]]
330
331[[folder:The Mullocks]]
332->''"Is it true, the great one eye has come to save us?"''
333
334A tribe of sewer-dwelling creatures who worship Sir Dan as a god, their king even dressing like him. When Dan first finds them, their society has been left in ruin and their women kidnapped by alien monsters.
335----
336* AdaptationalEarlyAppearance: Although they don't actually appear in ''Resurrection'', the "Grave of the Mullock Chief" is a location in the game.
337* BizarreSexualDimorphism: The male Mullocks appear a lot more lizard or toad-like than the female Mullocks, who mostly resemble human women, apart from their short stature and the scales covering the tops of their heads.
338* BrokenPedestal: They become enemies after Dan steals the Time Stone from them.
339* GodGuise: They worship Fortesque as a god, venerating the statue from ''[=MediEvil=] 1'''s main menu sequence. The mullock king even dresses up in a crude Sir Dan costume.
340* PuppeteerParasite: They're at war with the octomators, who will possess mullocks and docile sewer rams to attack Sir Dan.
341[[/folder]]
342
343[[folder:"Captain Fortesque"]]
344Sir Dan's past self, encountered in ''ComicBook/MediEvilFatesArrow''. With none of his posthumous character growth, this version of Fortesque is little more than a vain, foppish nitwit, and the fairies who guard fate decree that the future Sir Dan must replace him to preserve the flow of history.
345----
346* AgonyOfTheFeet: As part of some EyeOfNewt for the body-swapping potion, Captain Fortesque has one of his big toes bitten off by Lupo and spit into the cauldron. Fortunately, being hypnotized by the fairies at the time seems to have numbed his sense of pain.
347* AlternateSelf: [[spoiler:Thanks to Sir Dan altering history with a StableTimeLoop and swapping bodies, "Captain Fortesque" becomes a wholly seperate person that [[DemBones 'survives']] to the modern day, with the distinction of having never participated in the Battle for Gallowmere or undergone any of his famous CharacterDevelopment. Based on his choice of words during the modern-day framing device of ''Fate's Arrow'', Captain Fortesque is none too pleased with having his life and heroic history effectively stolen from him.]]
348* BadPeopleAbuseAnimals: He's introduced scolding his dog, Lupo, before giving the poor thing a kick to the rump.
349* BringMyBrownPants: After the King informs him that an army of five-thousand undead monsters are due to attack Gallowmere Castle in a day, and that Zarok supposedly can do nothing to help, Fortesque meekly excuses himself to change his britches because he's "so very sweaty from drilling (the troops)".
350* ButtMonkey: He's caught with his pants down expecting a romantic interest, gets clobbered over the head, abducted, hypnotized by fairies, and has his toe lopped off for a witch's brew, all so that Sir Dan can steal his body and fight the Battle of Gallowmere properly. [[spoiler:Unfortunately, this unfair treatment seems to have left the now-immortal Captain Fortesque [[StartOfDarkness quite embittered]] in the modern day.]]
351* TheDandy: Unlike the athetic and modestly-dressed Sir Dan, Captain Fortesque is a foppish wimp dressed to the nines in ridiculous, brightly colored clothing. Even his armor as Champion of Gallowmere is a garish pink and green.
352* EvilCounterpart: He's Sir Dan before he gained any of his [[MyGreatestSecondChance posthumous]] character development, and the differences are so stark that the future Sir Dan [[IHatePastMe almost doesn't recognize himself]]. [[spoiler:Sir Dan stealing Fortesque's body and altering history with a StableTimeLoop ensures the latter never gets the chance to develop ''any'' heroic qualities in the first place, and by the modern day, his anger at having his life stolen from him seems to have warped Captain Fortesque into a vengeful EvilDoppelganger.]]
353* {{Expy}}: Like the main Sir Dan, he's based on the title character of ''Series/{{Blackadder}}'', though far more explicitly. He even has a black-haired bowl cut.
354* FreakyFridayFlip: The victim of this, courtesy of the fairies and Sir Dan refusing to leave fate to chance. [[spoiler:Centuries later, he's still inhabiting Sir Dan's original skeletal body as a result of the swap, and doesn't seem too pleased with what happened.]]
355* IdenticalTwinIDTag: [[spoiler:In the present day, he's inhabiting Sir Dan's original skeleton, but has augmented it by inserting Princess Kiya's tomb gift -- a [[ElectronicEyes magical golden eye]] -- into the empty left socket, giving the familiar skull an unusually [[GlowingEyesOfDoom sinister]] [[RedRightHand aspect]] as Captain Fortesque glares toward the camera.]]
356* AndThatLittleGirlWasMe: [[spoiler:He's the NarratorAllAlong for ''Fate's Arrow'', and when Professor Darrow questions how he could know such a fantastic story about Sir Dan, he retorts that he was there himself, as he engages in a DramaticUnmask for good measure.]]
357* WhichMe: The story refers to him exclusively as "Captain Fortesque" to differentiate him from the heroic "Sir Dan" we all know and love.
358[[/folder]]
359
360!!!The Hall of Heroes
361[[folder:In-General]]
362The Hall of Heroes is a level in ''[=MediEvil=]'', where heroes from history spend their time feasting, drinking and arm-wrestling.
363----
364* HeroOfAnotherStory: Each member of the hall was themselves a savior to their people and were involved in great battles.
365* PrecursorHeroes: Sir Daniel is himself can be considered the current iteration (as "current" as you can be as the undead) of noble heroes who earned their place in the Hall of Heroes. By collecting chalices, they willingly give Daniel their fabled weapons to help him in his quest.
366* WarriorHeaven: The only way to be admitted as a resident of the Hall of Heroes is to be a great hero. Sir Dan's entire mission is to live-up [[FakeUltimateHero to his false legend]] and become a member.
367[[/folder]]
368
369[[folder:Canny Tim]]
370[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_cannytim.png]]
371->''"Captain Fortesque, it's me, Canny Tim! Does the battle go well?"''
372
373A crossbowman who was Sir Daniel's second-in-command in the Battle of Gallowmere, Canny Tim earned entry into the Hall of Heroes when he killed Zarok's champion, Lord Kardok, with a single, long-distance shot. When Dan visits the Hall for the first time, Tim gladly gives his old friend his crossbow to use. In ''Resurrection'', he also gives Daniel the stronger "Hero's Crossbow."
374----
375* AmbiguouslyGay: Canny Tim displays some rather campy mannerisms, particularly in ''Resurrection''.
376-->'''Tim:''' Gosh, but I miss the camaraderie of serving with you! All cuddled in together, keeping warm at night! Telling scary stories until we were afraid to put the light out!
377-->'''Dan:''' I think that was just you...
378* AutomaticCrossbows: His crossbow requires no loading.
379* BewareTheSillyOnes: He's a rather scrawny looking, campy guy, but he's also the one who killed [[TheDragon Lord Kardok]], by [[EyeScream shooting him through the eye]] from some thousand yards away.
380* GenderFlip: In the original game, ''Resurrection'', and the [=PS4=] remake, Canny Tim is a man with nothing to suggest otherwise. The ''Fate's Arrow'' comic however changes Tim into a girl who was in disguise all along in order to join the king's army, seemingly {{retcon}}ning Tim's portrayal from the first game.
381* NiceGuy: He's unfailingly cheerful, and treats Sir Dan like an old friend when they meet again in the Hall of Heroes.
382* NumberTwo: In life, he was this to Sir Dan. He isn't bitter about it though, if anything he seems to look up to Dan.
383* SamusIsAGirl: The tie-in comic for the [=PS4=] remake reveals that Canny Tim is actually female, but her name got bastardized into "Timberly" due to her mom's speech impediment. Granted, this only applies to the comic - in the remake itself, Tim is still male, mainly due to it reusing most of the voice acting from the original [=PS1=] version of the game.
384* UndyingLoyalty: Amazingly, Tim remains a staunch believer of his former captain even in death, encouraging him to fight on and succeed despite Fortesque's poor showings as a leader and as a warrior back when they were both alive.
385* VerbalBackspace: When talking about his famous shot:
386-->'''Tim:''' After you were slain, I shot Zarok's champion, Lord Kardok! A clean kill, right through the eye at some thousand yards!
387-->'''Dan:''' Get on with it!
388-->'''Tim:''' Not that there's anything ''clever'' about shooting someone in the eye, sir.
389[[/folder]]
390
391[[folder:Stanyer Iron Hewer]]
392[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_stanyerironhewer.png]]
393->''"Ahh, Fortesque! What's this I hear about that arch-cad Zarok still being alive? Thought you killed the fella?"''
394
395A blacksmith who's also good at bashing heads in with his indestructible war hammer. Lucky for Dan, he lets him use it, as nowadays Hewer only ever uses the hammer to crack walnuts.
396----
397* BigFun: Stanyer is a large man with a jolly disposition.
398* CarpetOfVirility: Even his statue was built with all his chest hair intact!
399* HornyVikings: In ''Resurrection'', he's made to resemble one.
400* NiceGuy: A hearty, friendly fellow. Stanyer's notable for being one of the heroes who genuinely believe in Fortesque and doesn't ridicule him in any way.
401* MundaneUtility: He uses that big warhammer of his as a giant nut-cracker.
402* UltimateBlacksmith: One book found in the game notes that he was the greatest blacksmith to have ever lived in the land of Gallowmere, unsurpassed even on the present day.
403* WeaponsOfTheirTrade: He made good use of his hammer not just for forging weapons, but to bash his enemies' heads in.
404* WorldsStrongestMan: Aside from being the best blacksmith, Hewer's physical strength is said to be far greater than any other man.
405[[/folder]]
406
407[[folder:Woden the Mighty]]
408[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_woden.png]]
409->''"How I pity the people of Gallowmere, that their fate should once again be in the hands of a CHUMP like you."''
410
411A master swordsman who not only strikes fear in the hearts of his enemies... but also family pets and small children. Doesn't think very highly of Daniel and will let him know at every opportunity. Gives Daniel his mystic Broadsword (Longsword in the remake), along with the Hero's Sword in the remake out of pity. Another of his weapons, 'Woden's Brand', can be unlocked in Gallowmere Plains in ''Resurrection'' and serves as the game's InfinityPlusOneSword.
412----
413* TheAce: He was called "the hero's hero" for a reason: guy was said to be unmatched in everything he did on the battlefield. This, along with his historical status as an InvincibleHero, makes him a blatant example of an in-universe GaryStu.
414* CondescendingCompassion: The only reason he even gives his sword to Dan is because he feels sorry that the people of Gallowmere have to rely on Dan to save them.
415* EyepatchOfPower: Has one in ''Resurrection''.
416* TheGamblingAddict: Woden's one weakness was that he was a terrible poker player who didn't know when to quit, and thus lost his priceless sword, Woden's Brand, to the freakshow.
417* HeroicComedicSociopath: Everyone feared him in life, including kittens.
418* InvincibleHero: According to legend, he never once lost a battle in his entire life.
419* {{Jerkass}}: Talking to him unleashes a barrage of insults towards Sir Dan, more so than even Skull Cleaver. The latter is at least willing to give Fortesque a backhanded compliment for exceeding his (low) expectations. ''Not'' Woden. He attributes the skeletal knight's continued perseverance to sheer dumb luck.
420* JerkassHasAPoint: All things considered, one can't exactly blame Woden for his very low opinion of Fortesque's chances of success considering how much of a failure Dan was as a living man, especially in light of ''Fate's Arrow's'' unflattering portrayal of him.
421* PetTheDog: Even he joins in on congratulating Fortesque on his victory and official induction to the Hall of Heroes at the end of the game, finally showing him respect.
422[[/folder]]
423
424[[folder:Imanzi Shongoma]]
425[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_imanzishongoma.png]]
426->''"Your bow and arrows are fine for itty bitty jobs, but if you wanna pack serious heat, you better take my spear. Think of me when you throw it."''
427
428Leader of an Amazonian tribe. Skilled with a spear, which she allows Daniel to use because she ''really'' took a shine to him.
429----
430* DoesNotLikeMen: Subverted. She drove all of the men away from her tribe, keeping only a few to mow lawns, and she says Dan is weak and feeble like all of them, [[IfItsYouItsOkay but she likes him, anyway]].
431* DoubleEntendre: Practically every line of hers is loaded with innuendo towards Sir Dan.
432* LongNeck: She has one due to leading a fictional amazonian tribe that seems to be inspired by the African tribeswomen of South Ndebel, who wear neck rings as a symbol of wealth and status.
433* MsFanservice: In ''Resurrection'', she displays copious amounts of breast bounce and makes nothing but flirtations and DoubleEntendre towards Sir Dan. To be fair, she did that in the original game as well minus the bounciness.
434* NoAccountingForTaste: Considering how physically ugly Fortesque is both in life and undeath, and how much of a coward he was as a living man, one has to wonder what she possibly ''sees'' in him.
435* StatuesqueStunner: Being an amazon, she's pretty tall, to the point that Dan initially feels intimidated. Also a literal case in the present day.
436* VictoriasSecretCompartment: Pulls a Life Bottle out of this in ''Resurrection''.
437[[/folder]]
438
439[[folder:Ravenhooves the Archer]]
440[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_ravenhooves.png]]
441->''"Congratulations. You don't quite have my breeding Mr. Johnny Come Lately, but there's hope for you yet."''
442
443The "last prince of the centaurs." A three-times Derby winner and an expert on longbows. He's a bit snooty but is nice enough to give Daniel three types of longbows (Normal, Flaming, and Magick).
444----
445* ArrowsOnFire: The second weapon he gives you is a bow that fires flaming arrows.
446* TheCasanova: According to a book, he was a notorious playboy in life. Pretty much explains his borderline narcissistic demeanor.
447* TheDandy: The original game portrays Ravenhooves like this, balancing his snootiness with enough class to help prevent him from falling straight into UpperClassTwit territory. ''Resurrection'' on the other hand decided to lean much more in that direction.
448* FrenchJerk: Ravenhooves has a French accent, with a stuck up personality to match. However, it should be noted that unlike Woden, his conceitedness isn't necessarily because he resents Dan; he just likes to look down on ''everybody''.
449* JerkWithAHeartOfGold: Incredibly full of himself and condescending, but is still a hero and sincerely wishes Dan luck on his adventure. Plus when Dan does beat Zarok and returns as a true hero, Ravenhooves happily steps up to pour him some wine.
450* LastOfHisKind: Claims to be the last prince of the centaurs. Well, he ''was'' back when he was alive, anyway... The gargoyle at the hall's entrance confirms this.
451* UpperClassTwit: His overall behavior makes him look like one, but only in ''Resurrection''. As stated above, he comes off as a more dignified person in the original game, something closer to TheDandy.
452[[/folder]]
453
454[[folder:Bloodmonath Skull Cleaver]]
455[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_bloodmonath.png]]
456->''"TEN THOUSAND CURSES, Fortisskay, I bet money you be back pushing up daisies by now!"''
457
458A barbarian who's never without his trusty battle axe. Lives for fighting, loves staining his axe with the blood of his enemies. Decides to give Daniel his axe so it can once again "drink deep of demon blood."
459----
460* AxCrazy: No pun intended. All the man ever seems to wanna talk about is how ''much'' he loves killing stuff.
461* BarbarianHero: Appears to be based on UsefulNotes/AttilaTheHun, one of the most notorious barbarian warlords in history, renowned for his [[BloodKnight bloody campaigns]] and [[TheNapoleon short height]].
462* BloodKnight: Loudly and ''proudly'' admits his undying love for splitting people's heads open with that axe of his.
463* DyingMomentOfAwesome: He was killed attempting to fight an entire garrison, alone, armed with [[ImprobableWeaponUser only the spike on his helmet]]. The man was as brave as he was bloody insane!
464* LargeHam: Whether it be mocking Fortesque or just bragging about his own past glories, Bloodmonath Skull Cleaver always turns up the ham.
465* NamesToRunAwayFromReallyFast: '''Blood'''monath '''Skull Cleaver'''. Doesn't get edgier than that, folks.
466* NoIndoorVoice: Bloodmonath doesn't speak. He ''shouts'' every single word he says.
467* PintSizedPowerhouse: He's the shortest in stature among the Hall's heroes, dwarfed even by the women, yet he's also one of the fiercest warriors to have ever lived.
468[[/folder]]
469
470[[folder:Karl Sturnguard]]
471[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_sturnguard.png]]
472->''"I think you should take my shield, yah? It is magic, Herr Fortesque. Some say it is better to have a magic sword than a magic shield but I say to you that zis is rubbish!"''
473
474A firm believer in defense over offense, he was nearly unstoppable with his powerful (and rechargeable!) Magick Shield, which is his gift for Daniel.
475----
476* GratuitousGerman: Speaks with a very thick, borderline parodic German accent.
477* LargeHam: He ties with Bloodmonath Skull Cleaver as the [[NoIndoorVoice loudest]], most attention-grabbing hero of the Hall with his deep passion for lecturing others on "the science...OF SHIELDS!!!"
478* MeaningfulName: Karl Sturn'''guard''' was all about [[IncrediblyLamePun strong guard]].
479* MotorMouth: Karl could barely keep himself from going straight into {{Angrish}} territory while denouncing Dirk Steadfast's magic sword preference.
480-->'''Karl:''' Some say it is better to have a magic sword than a magic shield but I say to you that THIS IS RUBBISH!
481* StoneWall: The man was practically impenetrable. Indeed, it took an utterly cheap, clumsy accident of his own doing to finally bring him down for good.
482* SuddenlyShouting: Karl always seems to end his rants with a BOOM.
483* UndignifiedDeath: He died choking on a sausage. A book states that it happened when Dirk Steadfast [[BerserkButton mocked his shield]] during a feast.
484* VitriolicBestBuds: With Dirk Steadfast in life. They ''somehow'' remained good friends despite utterly detesting each other's combat philosophies.
485[[/folder]]
486
487[[folder:Dirk Steadfast]]
488[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_dirksteadfast.png]]
489->''"What? Daniel, man, ye cannat go into battle against an army of undead without a magic sword. Here, take mine!"''
490
491A knight possessing the all-powerful Magick Sword, which has enough power to cleave enemies into little green bits. He prefers to speak with his sword, since hardly anyone can understand his thick accent. And his sword can be Fortesque's, provided he can pay enough homage to all the heroes except Megwynne beforehand.
492----
493* AttackAttackAttack: His modus operandi, apparently.
494* {{BFS}}: Dirk's Magick Sword is notable for being even larger than Woden's broadsword.
495* BraveScot: Played straight. His thick accent makes it hard to tell he's of Scottish descent. He is certainly brave, seeing is how he believes he should attack first and defend never.
496* TheBerserker: He had very little love for defense. In Dirk Steadfast's mind, a real man always goes on the attack until he drops. "Defense" is for the girls.
497* VitriolicBestBuds: With Karl Sturnguard, until the latter's untimely death-by-sausage. Both men traded jokes just as often as they'd verbally tear into each other's combat styles.
498[[/folder]]
499
500[[folder:Megwynne Stormbinder]]
501[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_megwynnestormbinder.png]]
502->''"Would you like to take my magic lightning bolts? I don't have many but they're very powerful. Off you pop then, and keep your chin up!... Oops, sorry Daniel."''
503
504A Celtic woman who single-handedly stopped an invasion of her village by barbarian raiders while only armed with a pitchfork in one hand and a baby under one arm. The Gods were so impressed by her resolve and courage, they blessed her with an array of magic lightning bolts. She's one of the few heroes who has complete faith in Fortesque succeeding in his quest, lending a hand by giving him a limited stock of her lightning magic.
505----
506* ActionMom: She was but a mere housewife with children and a newborn baby to feed, yet a simple pitchfork was all she needed to repel continued raider attacks on her village before the Gods themselves interfered on her behalf.
507* BoltOfDivineRetribution: Her lightning powers were gifted to her by the Gods themselves.
508* ImprobableWeaponUser: Not every mortal out there could brag about scoring a high kill count using a simple farming tool.
509* NiceGirl: She is incredibly benevolent, unfailingly polite, and one of the only heroes to believe Dan has the makings of a true hero right off the bat. ''Resurrection'' makes her more stern and a bit overbearing, but she remains every bit as kindly and supportive of Dan.
510* ShockAndAwe: Naturally, since she used actual lighting bolts straight from the heavens.
511* TeamMom: Her overall behavior has a motherly vibe to it, and treats Fortesque as if he were one of her own.
512* TooAwesomeToUse: In the original game, once the Lightning was used up it was gone for good, barring the use of an obscure glitch. In the remakes, however, it can be refilled at any Merchant Gargoyle.
513[[/folder]]
514
515!!Antagonists
516!!!Zarok's Army
517[[folder:Zarok]]
518[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_zarok.png]]
519->''"So, even from the shackles of death my old enemy pursues me! You're too late Fortesque - already my army has risen from the grave! You will never leave this necropolis!"''
520-->'''Voiced by:''' Paul Darrow
521
522A sorcerer once in the employ of King Peregrin, eventually falling out of favor with the King due to his experiments on the bodies of the dead. He was banished from the kingdom and spent years perfecting his dark arts. He created an unholy army of undead soldiers and demons, which he used to conquer many major areas of Gallowmere until the King intervened and deployed Sir Daniel and his battalion for a titanic battle. Zarok's army was defeated, [[NeverFoundTheBody but Zarok's body was never accounted for]]. Though thought to be long dead, he returns after 100 years in a bid to take over Gallowmere once again. With a magic spell called the "Evernight", he plunged the realm into perpetual darkness and robbed the living of their free will, along with raising the dead in the process.
523----
524* AmbiguouslyHuman: Looks incredibly demonic for a human. Even more so in the [=PS4=] remake where his horns aren't part of his headdress but actually of his body.
525* BigBad: Of the original game and its remakes.
526* BewareTheSillyOnes: Was originally the court magician and jester, using his magic to entertain the King and draw attention away from his more heinous rituals. This is even more prevalent in ''Resurrection'' where he becomes LaughablyEvil, but remains every bit of a threat he was in the original game.
527* CardCarryingVillain: Really likes to make it clear to everyone around him he is a wicked sorcerer, especially in ''Resurrection''.
528* EvilGloating: He frequently taunts Daniel believing himself to be superior.
529* EvilLaugh: It's something he's worked on for the past 100 years!
530* EvilOldFolks: He was already old during the Battle of Gallowmere, and he survives over 100 years afterwards.
531* EvilOverlord: Aims to set himself up as one by conquering Gallowmere with an army of demons, monsters and undead.
532* EvilSorcerer: Controls an army of demons and is out to take over Gallowmere
533* EvilSoundsRaspy: Zarok has an old, raspy voice to go along with his appearance.
534* {{Expy}}: He looks like a cross between [[WesternAnimation/SleepingBeauty Maleficent]] and [[WesternAnimation/{{Aladdin}} Jafar.]] ''Resurrection'' further emphasizes his resemblance to the latter [[ScaledUp by having him turn into a giant snake.]]
535* FinalBoss: Zarok is the final enemy fought in ''[=MediEvil=]''.
536* FreudianExcuse: According to the remake, he became interested in resurrecting the dead for the purpose of bringing back his childhood dog. The comic goes into more detail, that his dog was killed accidentally at a parade celebrating King Peregrin, leading to Zarok's hatred for the king and the rest of Gallowmere.
537* {{Gonk}}: Old-looking, wrinkled face and spikeys coming out of his cheeks...calling him "ugly" would be too kind to describe him.
538* HiddenDepths: His entry in the remake's Book of Gallowmere states that his practice of necromancy was kickstarted by a desire to bring back his childhood puppy.
539* HoistByHisOwnPetard: Zarok creates a CavalryOfTheDead, but this is also what brings Sir Daniel back to life, which ultimately leads to his defeat.
540* HornedHumanoid: Although, like [[WesternAnimation/SleepingBeauty Maleficent]] it could be a headdress. The [=PS4=] remake makes them more curved and pointed to more greatly resemble horns, and brings more emphasis to the strange spikes coming from his cheekbones and chin.
541* {{Jerkass}}: Kinda obvious considering he's a wicked and arrogant sorcerer bent on stealing the souls of the living and turning the whole kingdom into a hellish land of evil. He is also does not think much of Dan and delights in reminding him of his failures at every possible moment.
542* LargeHam: Very partial to long monologues and putting on a show in the original game. ''Resurrection'' took it up a notch, complete with a running gag of him trying to master an evil laugh. [[spoiler: Amusingly, he only masters it after already losing and seconds before he dies.]]
543* LeanAndMean: Zarok is a rather thin and frail looking sorcerer who commands an army of demons.
544* LoadBearingBoss: When Daniel defeats Zarok, his castle collapses and he gets crushed under a piece of rubble.
545* {{Narcissist}}: He calls himself "the mighty Zarok".
546* {{Necromancer}}: One of Zarok's specialties, and what got him banished from Gallowmere in the first place. He experimented on the dead, and when he returns to Gallowmere in ''[=MediEvil=]'', he raises the dead in an attempt to take the kingdom.
547* ObviouslyEvil: Well, having demons at your beckoning and other monsters and wearing clothes reminiscent of Maleficent and Jafar does tend to pass a sorcerer off as evil.
548* OneWingedAngel: When Zarok is finally forced to fight Daniel himself, he uses a spell to turn himself into a monster before stepping into the ring. In the original game, he transforms into a bizarre MixAndMatchCritter that clucks like a chicken [[BeastWithAHumanFace and has Zarok's head on a long neck]]. In ''Resurrection'', [[ScaledUp he instead transforms into a giant cobra snake.]] The remake combines both interpretations, bringing back the unusual quadruped form but making it more clearly draconic.
549* PrecisionFStrike: His reaction to Sir Dan beating Lord Kardok?
550-->'''Bugger!'''
551* ReallySevenHundredYearsOld: One of Zarok's spellbooks implies him to be in his 400's. Given that he lived an additional 100 years after the Battle of Gallowmere, this is likely the case.
552* SatanicArchetype: With his red outfit, horned headdress and trident staff Zarok reminds a lot the typical portrait of The Devil in the medieval books. Plus, he has numerous demon minions on his commands and like The Devil he was banished from a place where he one lived for his fiendish deeds.
553* TheSociopath: In the original game he wanted to conquer the kingdom just because he hated the citizens' "peaceful and simply ways."
554* SophisticatedAsHell: He's usually sensibly well spoken, but his response to Daniel defeating his champion in the first game is an angry shout of "Bugger!"
555* SorcerousOverlord: He runs an army in his own area and then attempts to become this trope to Gallowmere. He fails both times.
556* SquashedFlat: After he's defeated, a piece of his collapsing lair falls right on top of him.
557* AVillainNamedZrg: With a name like ''Lord Zarok'', he fits the bill.
558* SpikesOfVillainy: He has strange spikey growths coming out of his [[VillainousCheekbones cheekbones]] and the tip of his chin. The [=PS4=] remake makes them a bit more obvious.
559* VillainDecay: In the original game, though he had a few silly moments he was definitely overall evil and sinister. In ''Resurrection'', he's much more comedic and LaughablyEvil. [[BewareTheSillyOnes Though underestimate him at your own risk]].
560* VillainousLegacy: In ''VideoGame/MediEvil2'', Zarok's spellbook ends up in the hands of Victorian-era occultist Lord Palethorn, who [[HistoryRepeats repeats history]] by casting the Spell of Eternal Darkness to raise the dead of London.
561[[/folder]]
562
563[[folder:Lord Kardok]]
564[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_lordkardok.png]]
565->''"Let us see how you fare against my champion, the late Lord Kardok. He eats people like you as calcium supplement." -Zarok''
566
567Zarok's [[TheDragon champion]], who has risen from the grave to serve his master once more.
568----
569* ChekhovsGunman: He's mentioned in passing early on as having been killed by Canny Tim, then in a story glorifying Sir Dan's exploits as allegedly being slain by Sir Dan. [[spoiler:Dan has to live up to that before facing Zarok.]]
570* CoolHorse : The horse is also undead.
571* DemBones: He's a skeletal undead much like Sir Dan. ''Resurrection'' changes him into a centaur, but still with bony hands.
572* TheDragon: This to Zarok, and is fought immediately before Zarok as well.
573* EpicFlail: He carries one with him.
574* EvilCounterpart: Kardok is what Sir Dan would be if Zarok had control over Dan the way he does the rest of the undead. He even died in the same manner as Sir Dan, via a long-distance arrow to the eye... only to still be respected by his master and return as a more competent skeleton that can put up a good fight, like Dan.
575* EyeScream: He died the same way Dan did: With an arrow to the eye.
576* TheFaceless: In ''Resurrection'', he's clad in a hood and helmet that completely obscure his face.
577* FinalBoss: In a way; he's part of the final boss scenario in Zarok's arena, and is encountered between a battle involving Zarok's forces and the Gallowmere army and Zarok himself.
578* FlatCharacter: He has no dialogue, personality or plot involvement; he's just a boss character who is forgotten as soon as he is defeated. Being foreshadowed is all that prevents him from being a GiantSpaceFleaFromNowhere.
579* FlunkyBoss: The [=PS4=] remake turns him into one. He originally fought Dan one-on-one, but the remake has him summon Mud Knights from the Pools of the Ancient Dead as well as Flying Eyeballs from the Time Device.
580* HiddenDepths: His Book of Gallowmere entry states that he ended up evil because [[spoiler:his parents didn't let him take clogging lessons with his sister]].
581* OurCentaursAreDifferent: ''Resurrection'' changes his design to an undead centaur, with the bony upper-half of a man and the rotted lower half of a horse, whereas in the original, he was a skeleton man riding atop a skeleton horse.
582[[/folder]]
583
584[[folder:Stained Glass Demon]]
585[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_stainedglassdemon.png]]
586->''"The master meets with the Demon from the Mausoleum, hatching plots of purest evil." -Gargoyle''
587
588The Master of the Mausoleum, a demonic being depicted in a stained glass window.
589----
590* AttackItsWeakPoint: The demon is only vulnerable when using certain attacks that expose its heart.
591* GlassWeapon: Several of its attacks involve pelting Dan with shards of stained glass.
592* LiterallyShatteredLives: Being made of glass, this is what happens upon its defeat.
593* RedEyesTakeWarning: Has red eyes, and in the remake, they [[GlowingEyesOfDoom glow]].
594* SoulJar: Its soul was kept in a glass heart in the mausoleum's catacombs, which Sir Dan shatters, allowing the soul to escape and return to its body.
595* SuperWindowJump: Except in this case, the one breaking through the window was literally a part of the window.
596[[/folder]]
597
598[[folder:The Demonettes]]
599[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_demonettes.png]]
600
601A pair of flying demons that trap Sir Dan in a magic elevator in the Enchanted Earth after he uses the Shadow Demon Talisman.
602----
603* ArtEvolution: In the original game, they were a pair of fairly non-distinct flying red demons. ''Resurrection'' changes them into the Demonettes, making them more obviously female and dressing them in [[BondageIsBad bondage gear]]. The [=PS4=] remake also uses the Demonettes name, but ditches the bondage gear in favor of a more feminine looking version of their original design.
604* BottomlessPit: They fight Dan on a bit of floor suspended above one, and the floor tilts to try and make him fall.
605* DeathFromAbove: They're capable of summoning a hail of meteors to pummel the platform Dan is standing on, but one of them needs to stay still to do so, leaving them wide open to being attacked.
606* DualBoss: And unlike the Guardians of the Graveyard, both demons attack and are vulnerable at the same time.
607* GenderFlip: In the original game, they looked like generic red demons somewhat leaning towards a masculine appearance. ''Resurrection'' and the [=PS4=] remake establishes them as female and renames them the Demonettes.
608* KingMook: Are essentially a boss version of the Winged Shadow Demon enemies.
609* SiblingRivalry: Their Book of Gallowmere entry establishes that the two are siblings who try to outdo each other at everything.
610[[/folder]]
611
612[[folder:Ghost Ship Captain]]
613[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_ghostshipcaptain.png]]
614->''"I want that scurvy dog hanging from yon yardarm by his bowels!"''
615
616A skeletal pirate captain who commands a flying pirate ship.
617----
618* AdaptationalBadass: The [=PS4=] remake makes his boss fight a lot more dynamic and has him actually fight back. Rather than simply pacing back and forth and letting his crew do all the work, he jumps from side to side, throwing objects at Dan, who now has to hit switches to aim the cannon at him.
619* AdaptationExpansion: ''Resurrection'' gives him a bit more screen time, and shows him to be working directly under Zarok.
620* BattleInTheRain: In the [=PS4=] remake, after he loses half of his health, the ship will steer into a storm, putting out the fires that let you light the cannon.
621* BeleagueredAssistant: The crewman who talks to the captain when Dan first arrives on the ship seems to be this, being much more eloquent and reasonable than the Captain.
622* CoolBoat: He commands a giant ghostly pirate ship that flies through the air.
623* DemBones: He and his crew are skeletons.
624* FlunkyBoss: Doesn't actually do anything except walk back and forth, and lets his crew do all of the attacking. ''Resurrection'' has him occasionally fire a gun back at Dan.
625* GhostPirate: Of the skeletal variety, same with his crew.
626* LargeAndInCharge: The captain is twice the size of his crew members.
627* LeanAndMean: Being a skeleton, this makes sense, but he's also oddly tall, at least twice Sir Dan's size.
628* MajorInjuryUnderreaction: Despite being shot at with cannons, he never actually reacts to them, and strangely never even acts like he's being attacked, as he continues to merely pace back and forth. This is averted in the [=PS4=] remake, where he is a lot more into the fight, and actually fights back himself.
629* NinjaPirateZombieRobot: As the Book of Gallowmere points out, he is a ghost, a skeleton, and a pirate all at once.
630* NoNameGiven: He's only ever referred to as the Ghost Ship Captain.
631[[/folder]]
632
633!!!Lord Palethorn's forces
634[[folder:Lord Palethorn]]
635[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/palethorn_67.png]]
636-->'''Voiced by:''' Marc Silk
637
638Five-hundred years after Sir Dan saved Gallowmere, Victorian-era occultist Lord Palethorn of Shoreditch (real name, Reggie Pallthrop) acquired Zarok's spellbook and attempted to cast the Spell of Eternal Darkness. However, something went wrong, mutating Palethorn and his lackeys and scattering the pages of the spellbook across London, making the army of monsters he summoned almost uncontrollable. Palethorn now seeks the remaining pages of the spellbook so he can complete the spell and take over the world.
639----
640* AccentSlipUp: Palethorn [[FakeAristocrat carries himself with an aristocratic air]], but when agitated he quickly slips into a Cockney drawl.
641* BigBad: Of ''VideoGame/MediEvil2''.
642* AristocratsAreEvil: Subverted, as he only pretends to be of an aristocratic upbringing for the sake of his image.
643* BigRedDevil: The backlash of the failed spell turned his skin bright red and gave him pointed ears.
644* CigarChomper: He always has a cigar in his mouth.
645* CoolShip: Rides with his henchmen aboard a flying craft armed with machine-guns and rockets.
646* DualBoss: You fight him alongside the [[AttackOfTheFiftyFootWhatever enormous demon]] he summons.
647* EvilFormerFriend: [[spoiler:Of Professor Kift, who helped him retrieve the spellbook in the first place.]]
648* EvilSorcerer: Notably he's not ''quite'' as accomplished at this as Zarok was -- He [[MagicMisfire miscast]] the Spell of Eternal Darkness and destroyed the spellbook, leaving him unable to actually control the undead army he had created.
649* FakeAristocrat: He's actually a working-class cockney by the name of Reggie Pallthrop who ''bought'' his title.
650* GoodScarsEvilScars: He has one over his right eye, which is also [[MonochromaticEyes completely white]].
651* HoistByHisOwnPetard: His CoolShip gets smacked out of the air by the very demon he summoned to crush Fortesque.
652* IHaveYouNowMyPretty: If Dan loses the fight against Iron Slugger, Palethorn makes it clear that he intends to take Kiya as his prize.
653* LanternJawOfJustice: An evil example.
654* MotiveRant: A brief one, immediately before his death.
655-->'''Palethorn:''' "It's funny... All I ever wanted was [[IJustWantToBeSpecial a little respect]]. And [[TakeOverTheWorld world domination]], of course -- for people to notice. Well, [[TakingYouWithMe they'll notice this]]."
656* SurroundedByIdiots: He can barely hide his contempt for his henchmen, Dogman and Mander, and by the final level openly laments that instead of a ''competant'' ally like Sir Dan, he was "lumbered with these two". After Dan kills the pair, Palethorn snarks it off as "achingly predictable".
657* TakingYouWithMe: Dying and pinned under the wreckage of his CoolShip, Palethorn uses his last moments to speak the trope name and drop a satchel of dynamite. Fortunately, Sir Dan is able to leap away from the blast.
658* WeCanRuleTogether: He briefly tries this on Dan. It doesn't work.
659-->'''Palethorn:''' "Think about it, Daniel; an eternity by my side. Why, with my powers, I could put flesh onto your bones as easy as pie."
660-->'''Dan:''' "I'd never join you!"
661-->'''Palethorn:''' "What was that? Could you ''mumble'' that again? No? Ah, well..."
662[[/folder]]
663
664[[folder:Dogman and Mander]]
665-->'''Voiced by:''' Robbie Stevens (Mander)
666
667Palethorn's henchmen, both transformed into inhuman monsters like himself by the failed spell.
668----
669* BrainsAndBrawn: Mander's the brains and Dogman's the brawn.
670* TheBrute: Dogman's not too bright, but it doesn't matter. Palethorn employs him purely for his physical strength.
671* CoDragons: They both work directly under Palethorn and are never seen apart.
672* DogsAreDumb: Dogman is [[ADogNamedDog a dog man]], and is Palethorn's DumbMuscle.
673* DualBoss: You fight both of them at the same time.
674* RecurringBoss: These guys are fought twice -- first at the end of Greenwich Observatory, and a second time immediately before the FinalBoss.
675* ReptilesAreAbhorrent: Mander's mutation turned him into a humanoid lizard.
676* ShortRangeGuyLongRangeGuy: During their DualBoss fights, Dogman will try to get as close as possible to Dan and pummel him, while Mander will keep his distance and hurl projectiles.
677* WickedCultured: According to himself, Mander was educated in the best schools in England. He certainly acts and dresses the part, at least.
678[[/folder]]
679
680[[folder:Iron Slugger]]
681->''"Weighing in a 440 pounds, with an unbeaten record of 40 straight wins. The unbeatable, the unstoppable, IRON SLUGGER!" -Lord Palethorn''
682
683A monstrous, quasi-mechanical boxer representing Palethorn's faction.
684----
685* AnArmAndALeg: As Iron Slugger's HP goes down, he starts losing limbs. By the end of the fight, he's a limbless torso hopping around and trying to headbutt you. This also applies to Sir Dan's FleshGolem body, but between rounds Dan's headless skeletal body can chase down imps and retrieve the lost parts.
686* BrainInAJar: The top of his head is a glass dome showing his brain.
687* {{Foreshadowing}}: Schematics and body parts belonging to the Slugger are found inside Palethorn's house in Kensington, and posters depicting him can also be seen.
688* OffWithHisHead: Whoever lands the final blow in the ring knocks their opponent's head clear off.
689* UnexpectedGameplayChange: The fight with the Iron Slugger is a boxing match between him and Fortesque, who controls a muscular FleshGolem body.
690[[/folder]]
691
692[[folder:The Count]]
693->''"Yawn... What manner of creature are you to disturb The Count's sleep? Why before me I see nothing more than a re-animated bag of armour and bone!"''
694-->'''Voiced by:''' Marc Silk
695
696One of Palethorn's associates, the Count is a powerful vampire lord residing within Wulfrum Hall.
697----
698* BerserkButton : Dan interjects during the Count's long-winded pre-battle speech, provoking the vampire into attacking.
699--> '''The Count:''' ''"YOU INTERRUPT ME!?"''
700* BossArenaIdiocy: The Count's chamber is filled with full-length mirrors, which are used to reflect his energy attacks and later cast burning sunlight at him. Why a ''vampire'' keeps mirrors in his inner sanctum is anybody's guess.
701* LargeHam: As soon as he awakes from his sleep, he gives a hammy speech about how he's walked the earth for a thousand years and beaten much bigger threats than Sir Dan. Dan [[SeenItAll isn't very impressed.]]
702* TinTyrant: He spends the first half of the fight covered head-to-toe in ornate armor, though he loses it for the second phase.
703* WeakenedByTheLight: In his second phase, he gets burned alive by the mirrors in his room reflecting sunlight onto him.
704[[/folder]]
705
706[[folder:The Demon]]
707A massive demon summoned by Palethorn for the final battle.
708----
709* BlindedByRage: The only way to damage the Demon is to damage Palethorn's airship and cause him to misfire and hit the Demon, thus causing the Demon to attack his own master.
710* BreathWeapon: Can shoot fireballs from its mouth.
711* DualBoss: Is fought alongside Palethorn using his airship.
712* SkullForAHead: Has a bull skull head, while the rest of its body appears to be made of blue muscle tissue.
713[[/folder]]
714
715!!!Unaffiliated Bosses
716[[folder:The Guardians of the Graveyard]]
717[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_guardianofthegraveyard.png]]
718
719A pair of wolf statues sitting at the gates of the necropolis, which Sir Dan must defeat in order to leave.
720----
721* AntiVillain: According to the Book of Gallowmere, their purpose is to protect the living from any zombies that might leave the necropolis. This means their intentions are noble, the only problem is they don't make an exception for the undead hero Sir Dan.
722* DualBoss: The two wolves engage Sir Dan at the same time, although their gimmick is that only one is tangible at a time.
723* IntangibleMan: Whichever wolf is not currently attacking becomes intangible.
724* LivingStatue: The two were originally a pair of stone statues at the entrance/exit of the graveyard.
725* NewSkillAsReward: Defeating them grants the Daring Dash ability.
726[[/folder]]
727
728[[folder:The Pumpkin King]]
729[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_pumpkinking.png]]
730->''"He's delicious, he's nutritious, he's Zarok's secret recipe - he's the Pumpkin King!" -Gargoyle''
731
732A massively overgrown pumpkin brought to life by Zarok's magic, which begins causing havoc in the Pumpkin Gorge.
733----
734* AdaptationalBadass: The [=PS4=] remake makes the fight significantly harder. Rather than just dying after running out of health, the Pumpkin King now wraps itself in its vines and regenerates its health. Dan now needs to go around the level and re-smash three of its seed pods in order to make the Pumpkin King vulnerable again.
735* TheBlank: Doesn't have a face, except in ''Resurrection'', where it resembles a jack-o-lantern. The [=PS4=] remake also gives it something of a face, but rather than looking carved like a jack-o-lantern, it looks like it was rotted in.
736* CombatTentacles: Uses its vines like this.
737* FlunkyBoss: Summons pumpkin minions to protect itself.
738* PumpkinPerson: It commands an army of these. The Pumpkin Witch believes it to be a bad influence on the young seedlings.
739* StationaryBoss: It's rooted to the ground and doesn't move from its plot. If Dan has enough ranged weapon ammo on him, this can turn the Pumpkin King into a real joke of a boss in the original game.
740[[/folder]]
741
742[[folder:The Ant Queen]]
743[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_antqueen.png]]
744
745The leader of the ants that has trapped the fairies in her catacombs.
746----
747* AdaptedOut: She and her level are absent in ''Resurrection''.
748* AntiMagic: According to the Book of Gallowmere, she and her ant soldiers are immune to the magic of the fairies, and no one knows why.
749* AttackItsWeakPoint: When she uses her DeathFromAbove attack, she exposes her abdomen, which is her only vulnerable point.
750* DeathFromAbove: One of her attacks has her screech to cause rocks to fall from the ceiling. This also exposes her abdomen so she can be damaged.
751* EldritchAbomination: Although she appears to just be a relatively large ant that's only scary because Dan's fighting her at the size of an insect, the entrance to her catacombs is sealed by a magic blockade the fairies put up. A book found next to it says it's there to prevent something from escaping.
752* {{Expy}}: The Ant Caves were inspired by the catacombs in ''Film/{{Alien}}'', making the Ant Queen one to the Xenomorph Queen. Her entry in the Book of Gallowmere further backs this up, which wishes that there were an [[ThrownOutTheAirlock airlock to throw her out of]].
753* FlunkyBoss: Summons her soldier ants to aid her in battle.
754* SuperSpit: Uses acid spit as an attack.
755* TertiarySexualCharacteristics: The [=PS4=] remake gives her eyelashes.
756[[/folder]]
757
758[[folder:The Mean Old Dragon]]
759[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/medievil_dragon.png]]
760->''"Who dares to enter my lair and wake me from my slumber?"''
761
762A dragon that sleeps within the Crystal Caves (Dragon Island in Resurrection), guarding the Dragon Potion (Dragon Armor in Resurrection).
763----
764* AdaptationalBadass: His boss fight in the [=PS4=] remake is a lot harder than the original. He has higher health, and as his health gets lower, he can breath fire further and move between holes more quickly.
765** His fight in Resurrection. It starts out like the original game where you have to damage him by hammering the ground to cause rocks to fall on him, only this time it also covers the hole he came out of. Once all the holes are covered, his health bar actually appears onscreen and he bursts through the wall to fight you directly! You have to get up close to hit him, while he alternates from breathing fire on you or flapping his wings to blow you away into the lava pit behind you.
766* AdaptationPersonalityChange: While he was always a bit of a wimp in the original game, calling off the fight after sustaining too many blows to the head, ''Resurrection'' makes him outright foppish.
767* AffablyEvil: While he does attack Sir Dan for waking him up, and in ''Resurrection'', makes it clear he has roasted others before, he really just wants to be left alone to sleep. Rather than battle Dan to the death, the fight ends after he's sustained enough blows to the head and gives up.
768* BreathWeapon: He is a dragon, of course.
769* EvenBadMenLoveTheirMamas: In Resurrection, the reason he doesn’t want to give Dan the Dragon Armor is because it is made of his mother.
770* LastOfHisKind: According to the Book of Gallowmere, he might be the last true dragon alive.
771* NoCelebritiesWereHarmed: His voice in the original game kind of sounds like Creator/SeanConnery, calling back to his role as Draco in ''Film/{{Dragonheart}}''.
772* ProperlyParanoid: His Book of Gallowmere entry notes that he bumped his head on the roof of his cave once, and ever since then that's been his only weak spot. Now he never leaves his cave as he fears the roof collapsing on his head, but as shown in the boss fight, that weakness of his is easily exploitable.
773* VerbalBackspace: His attempts to threaten Sir Dan don't go very well.
774-->'''Dragon:''' Prepare yourself, little man, I shall roast the flesh from your bones! ...Oh. [[DemBones I see]]. Well in that case, I will pluck out both your eyes! ...[[EyeScream Ah, oh, great]]...I'm just gonna give you a good hiding!
775* VocalDissonance: You would expect a giant dragon to sound rather intimidating, but instead he just sounds Scottish. Specifically, like Creator/SeanConnery.
776* WhackAMonster: The fight consists of him popping his head out of four holes in the wall and breathing fire. The only way to damage him is to use the hammer on the platforms to cause a rock to fall on his head, with each platform being linked to a specific hole.
777[[/folder]]
778
779[[folder:Tyrannosaurus Wrecks]]
780
781A museum display of dinosaur bones brought to life by Palethorn's spell.
782----
783* ArtisticLicensePaleontology: The museum's dinosaur display isn't very accurate, though this is justified since the game takes place in the 1800's and dinosaur fossil discoveries were relatively new back then.
784* DemBones: Is made entirely out of bones.
785* DinosaursAreDragons: It has a fiery breath weapon.
786* MixAndMatchCritter: Is made out of various dinosaur parts, include a triceratops head, a stegosaurus body, and an anklosaurus tail. In the second phase of the battle, it reforms its body into that of a pterodactyl's.
787* NonIndicativeName: Despite being named after a pun on ''Tyrannosaurus rex'', it doesn't actually have much in common with one.
788* UndeadFossils: A museum exhibit of fossilized dinosaur bones, brought to life by Palethorn's necromancy.
789[[/folder]]
790
791[[folder:The Ripper]]
792-->'''Voiced by:''' Robbie Stevens
793
794A mysterious monster who stalks Whitechapel at night killing women.
795----
796* CompositeCharacter: Combines elements of UsefulNotes/JackTheRipper and Main/SpringHeeledJack. From Jack the Ripper, he obviously takes his name, as well as his bloodlust against women, while the more demonic elements of his appearance are comparable to Spring-Heeled Jack.
797* DeathFromAbove: He's able to summon flaming meteors from the sky. Somehow.
798* HeroKiller: [[spoiler:Kills Kiya, although Dan uses a time machine to reverse this.]]
799* HistoricalVillainUpgrade: The real UsefulNotes/JackTheRipper probably wasn't a ten-foot tall supernatural monster with knives for fingers and the power to summon meteors.
800* IntangibleMan: He can only be attacked when he's draining energy from Kiya, otherwise everything goes right through him.
801* LifeDrain: How he kills his victims.
802* SerialKiller: He's clearly a supernatural version of UsefulNotes/JackTheRipper, and is stated to already have a body count.
803* VillainsWantMercy: After his boss battle, he begs for this from Sir Dan.
804-->'''The Ripper:''' Mercy, honorable knight, spare me!
805-->'''Sir Dan:''' Nah-ah! ''(BANG!)''
806* WolverineClaws: His fingers are tipped with blood-splattered knives.

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