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13For a Free MMORPG, ''VideoGame/{{Mabinogi}}'' has quite a story and cast of characters. If you're looking for the original Welsh mythology, that should be at ''Literature/{{Mabinogion}}''.
14
15[[WMG:'''WARNING!''' This page contains '''visible spoilers''' in the character descriptions! Read at your own risk.]]
16
17[[foldercontrol]]
18
19[[folder:Multiple-Generation Characters]]
20
21The following characters appear across the storyline of Mabinogi.
22
23!!The Milletian
24The Milletians are beings foreign to Erinn, whose souls are being guided there by Nao through the Soul Stream. They are notably different from the Tuatha de Danann, the native humanoid races of Erinn, due to their rapid aging and their ability to be reborn, possibly changing their entire physical identity in the process. Milletians live out their practically immortal lives doing whatever their desire, from the various forms of combat to the many life skills.
25
26Put simply, they are you, the players... for the most part.[[note]]Starting with The Saga, the storyline started to include NPC Milletians.[[/note]]
27
28Plotwise, only one specific Milletian is experiencing the conflicts of Erinn firsthand.[[note]]While it has remained ambiguous for some time in the actual game's history, Generation 16 makes this explicitly clear that this is intended to be the case.[[/note]] In this sense, they are referred simply as ''the'' Milletian. Their story starts when the Goddess Morrigan speaks to them in dream, beseeching them to free her. [[note]]For a long time, this only applied to human characters. Elves and Giants once had their own separate beginning storyline quests.[[/note]]
29
30!!!Tropes associated with the Milletian:
31
32* AllYourPowersCombined: Their [[spoiler:[[PhysicalGod Nascent Divinity]]]] form in Generation 21 is described as the combination of all their [[NextTierPowerUp various forms and blessings]] combining into a new form.
33* BornAgainImmortality: Sort of, through the game's rebirth system. Milletians' souls can move on to a new, younger body at will... As long as a full week has passed since the previous rebirth.
34* DarkIsNotEvil: A Dark Knight Milletian is still firmly on the side of good. You'll also gain [[spoiler:Cichol]]'s [[CastingAShadow Shadow Spirit]] technique in Generation 11.
35* ForgettableCharacter: Milletians are naturally easy to forget, though this only applies to story irrelevant [=NPCs=].
36* AGodIAmNot: They refuse Nuadha's offer of godhood in disgust in Generation 12. When they're asked if the Milletian considers themselves a God in Generation 20 you can answer however you want, though only outright refusal nets you any [[RelationshipValues positive points]].
37* HelloInsertNameHere: A given, being the player character.
38* HeroicMime: For Chapter 1: ''Advent of the Goddess''. In lieu of actually having to speak, the characters will often parrot what The Milletian is feeling or "saying."
39* HourOfPower: All of your transformations only last for a short while.
40* LateArrivalSpoiler: The first chapter didn't reveal you were a Milletian until near the end of the third episode. Now it's common knowledge both in universe and out, and the first chapter has been rewritten so you're told immediately.
41* LightIsGood: Their Paladin transformation is about as holy looking as you can get. Some dialog implies the Milletian stays a Paladin [[GameplayAndStorySegregation even if you switched to Dark Knight]].
42* NextTierPowerUp: They get a few. Paladin/Dark Knight/Beast/Falcom, Demigod, Crusader powers, and [[spoiler:Nascent Divinity]].
43* NiceJobBreakingItHero / UnwittingPawn: NUMEROUS times throughout the mainstream storylines. As Price [[LampshadeHanging lampshades]] in Generation 2, it all seems to stem from your [[ButThouMust utter inability to NOT do anything and everything you're told]].
44** Generation 1: [[spoiler: By stopping Glas Ghaibhleann from going on a destructive rampage in Erinn, it self-destructs and blows open a hole in the barrier between worlds that the Fomors can use to invade Erinn.]]
45** Generation 3: [[spoiler: What the Milletian destroys at the end of G3 is not Lia Fail, but a seal that was placed on Cromm Cruaich.]]
46** Generation 8: [[spoiler: By saving Crumena by firing the Irinid Bolt at and killing Cromm Cruaich, Crumena is able to use Atrata to conduct the Gold Dragon ceremony for his own evil purposes.]]
47** Generation 11: [[spoiler: Restoring and recovering the Brionac gives reason for Morrighan to think the Milletian has amassed too much power unto themself and starts to see them as a potential threat. ]]
48** Generation 12: [[spoiler: Nuadha is offers to make the Milletian a god in exchange for summoning the Goddess Neamhain. He then steals Neamhain's power.]]
49** Generation 13 and 14: [[spoiler: The entirety of these generations have you playing an [[UnwittingPawn Unwitting Pawn]] to Shakespeare.]]
50** Generation 25: [[spoiler: Going to the rifts during Season 1 allows the Milletian to have their powers corrupted, ensuring a NearVillainVictory and a BadFuture.]]
51* PersonOfMassDestruction: [[spoiler:All those abilities the Millitean gains? It's enough to cause the [[ApocalypseHow end of the world. Demonstrated in a bad future in Generation 25, where the MIllitian loses control of their powers and lays waste to their allies and potentially, Balor.]]]]
52* PhysicalGod: They gain Demigod powers in Generation 10, making them a lesser example. [[spoiler:By Generation 21 they're an outright Nascent Divinity]].
53* ResurrectiveImmortality: Even when they do not have plans to be reborn into a new body, Milletians will not suffer a permanent death when they are killed like the Tuatha de Danann. They can simply revive either at the spot or elsewhere with little or no lasting injury.
54* RummageSaleReject: A lot of character outfits can get pretty wacky. A few [=NPCs=] joke that Milletians have notoriously bad fashion sense regardless of [[InformedFlaw how stylish you may be]].
55* TheScapegoat: In Generation 2. [[spoiler: When Ruairi witness his brother's body fall from Tabhartas, Esras blames the Milletian for his death as revenge for ruining her plans. However, Prince Rian was already a reanimated corpse long before he was a component for Tabhartas.]]
56* SuddenlyVoiced: From Chapter 2 onwards, the Milletian is occasionally given either monologues or dialogue during the cutscenes. Chapter 4 also gives The Milletian [[DialogueTree dialogue trees]].
57
58!!Nao Mariota Pryderi
59[[quoteright:222:https://static.tvtropes.org/pmwiki/pub/images/222px-Nao_7953.png]]
60->''A beautiful girl in a black dress with intricate patterns. Her deep azure blue eyes remind everyone of an endless blue sea full of mystique. With her pale skin and her distinctively sublime silhouette, she seems as if she belongs in another world.''
61
62The [[SeriesMascot mascot]] of the game and the first character met by the player, Nao "lives" in the Soul Stream and guides souls from other worlds into the world of Erinn. She is actually Mari reborn. After her death, she came into the service of the Goddess Morrighan. Nao also gives players presents (Accessories) on their birthday. You can return the favor by gifting her with dresses found in-game.
63
64!!!{{Trope}}s associated with Nao:
65
66* DeityOfHumanOrigin: She's some sort of lesser deity formed by fusing [[spoiler:Mari]] with another goddess.
67* HealingHands: She can resurrect you for free and bless all of your equipment, [[BribingYourWayToVictory if you have the money, that is.]]
68* JigglePhysics: Of every female in Mabinogi, only Nao has them.
69* {{Leitmotif}}: Has two: ''[[https://www.youtube.com/watch?v=juilQEzMKgE&feature=related A Prayer for the Asleep]]'', for when she arrives in the Soul Stream, and ''Words of the White Deer'' while speaking with her.
70* MeaningfulName: [[spoiler:Nao '''Mari'''ota Pryderi.]]
71* MementoMacGuffin: The Torque she wears around her neck in reference to [[spoiler:the Torque her parents split in half and kept between the two as a promise to remain together.]]
72* MsFanservice: Rather endowed and the only NPC with a changeable outfit? Indeed!
73* PalsWithJesus: She guides souls into Erinn under the service of Morrighan.
74* PietaPlagiarism: [[spoiler:The Generation 1 credits depict her cradling and crying for her dead father, Mores.]]
75* ThePlan: [[spoiler:Morrighan implies Nao was guiding souls to Erinn in the hopes that one of them would manage to free her (Morrighan).]]
76* SheIsAllGrownUp: [[spoiler:Used to be Mari.]]
77* {{Tomboy}}: Used to be one. Occasionally, remnants of this come out, usually prompting a hasty apology from Nao.
78
79!!Morrighan
80[[quoteright:167:https://static.tvtropes.org/pmwiki/pub/images/167px-Morrighan_3691.png]]
81[[quoteright:196:https://static.tvtropes.org/pmwiki/pub/images/rsz_morrighan_g12_1306.png]]
82-> [[CatchPhrase ''I order you in the name of the Goddess. Stop.'']]
83
84Goddess of War and Vengeance, Morrighan is one of the most well-known of the Gods by humanity in Erinn. Despite being a War Goddess, Morrighan is not a violent or vicious Goddess, and is, in fact, known more for her love in humanity and protection of warriors; she has often aided humanity in wars in the past, and helps warriors to obtain revenge. In the first war of Mag Tuireadh, Morrighan directly intervened in the combat when the Human forces were about to be destroyed by the Fomor army. She held the entire army off, alone, until she was eventually forced to sacrifice her own body to seal the passage, turning herself to stone for the sake of Humanity. The Goddess Statues built in each dungeon are in reverence for her.
85
86The Generation 1 storyline reveals that, some time later, a human warrior name Ruairi began to receive prophetic dreams from her, begging for him to come to Tir Na Nog to save her. He joined forces with the Druid Tarlach and the young Archer Mari in an attempt to rescue her. However, in the end, it was revealed that Morrighan had chosen to betray humanity, and had instead lured the three into a trap to kill them. However, the player character will also receive dreams from Morrighan, in which she urges them to do the same. It is eventually revealed that Morrighan had been captured and sealed in Tir Na Nog just as she sealed the passages at the end of the First War by Cichol, the God of the Fomors, who proceeded to pose as her. The player character rescues her from Cichol near the end of the Generation 1 storyline, and Morrighan in return rescues the player when Cichol himself prepares to kill them after the Final Boss. She remains behind to protect the rift between Tir Na Nog and Erinn, and urges the player to become stronger.
87
88She continues to guide the player through the Generation 2 storyline, urging them to become a Paladin and prepare for the inevitable war with Cichol's Fomors. During the Generation 3 storyline, Cichol's forces began to destroy her Statues, and Morrighan herself was finally beginning to lose in her efforts to keep Erinn and Tir Na Nog separate. Tarlach rescues her the second time however, and the two go to the players aid alongside Nao. She finally returns in Generation 10 to chide her sister Neamhain for nearly ruining the situation by attacking Cichol, and then urges the player to save the Soul Stream.
89
90Morrighan appears again in Generation 11, urging the player to return the Caliburn to its alter to prevent the destruction of the world. More notably, some insight is given into her past; Morrighan orchestrated the destruction of the Partholonian race by bringing Cichol and the Fomors into Erinn. She then caused the Fomor-Human war by summoning Milletians into Erinn to destroy the Fomors in turn, and by the end of the Generation 11 storyline, the chain of fear continues on, with Morrighan becoming fearful of the player character's continued growth and swearing to destroy them personally.
91
92However, the return of Nuadha in Generation 12 forces Morrighan to work alongside the player instead, lending her aid to defeat the King of the Gods. Afterward, Morrighan sends the Player on their way to save Neamhain, and more or less apologizes for her prior actions against them.
93
94She appears next in G13, where she attempts to trick the player into killing [[ItMakesSenseInContext Shakespeare]], and after that fails, she summons TheGrimReaper to do the job instead. G15 shows that she can Cichol used to be friends. Shakespeare's vision of the future warns him that she intends to draw all Milletians into the Soul Stream to have them all killed.
95
96G16 reveals her true motives however; the Soul Stream, which she built, presented a threat to Erinn. In G16 she urges Bella to perform a HeroicSacrifice to purify the Soul Stream and make it save for Erinn. After succeeding in this, she promises not to harm the Milletians again, and sends Shakespeare home.
97
98!!!Tropes associated with Morrighan:
99
100* AntiquatedLinguistics: Her dialogue is all very formal and proper in G1 and G2. She mysteriously begins to use much more informal dialogue in G3. Then she switches back in G10.
101* BadassInDistress: ... Lots of times. [[spoiler: She's sealed by Cichol in G1 and G3, and nearly killed by Nuadha in G12. Though, to be fair to her in all situations, Cichol is TheChessmaster and only seals her in both situations when she was already badly weakened, and Nuadha is the freaking ''King of the Gods.'']]
102* BewareTheNiceOnes: She ''is'' the Goddess of War and Revenge, and will prove it if you anger her. [[spoiler: She's also highly paranoid by nature and eliminates anything she perceives as a threat to the Gods. Whether or not she's decided to overlook you is still up in the air.]]
103* BigBad: [[spoiler:She's made to see this way through G1, but it's actually Cichol posing as her. She actually ''is'' the Big Bad of Chapter 4, though.]]
104* BigGood: Although the player does '''all''' [[ItsUpToYou of the work]], Morrighan guides you on what to do.
105* BitchInSheepsClothing: [[spoiler:Chapter 3 begins to show the dark side to her character. It's a prelude to her being the BigBad of Chapter 4.]]
106* ButNowIMustGo: [[spoiler:After her plan succeeds in G16, she opts to leave Erinn unless something particularly dangerous for it comes up.]]
107* CallToAdventure: She's the one issuing them, by way of PsychicDreamsForEveryone.
108* ChainedByFashion: Her arms are chained closely together at the wrists. You can see it on her profile if you look close enough.
109* ColorCodedForYourConvenience: Double Subversion; Morrighan has black hair and wings, but wears white clothing. [[spoiler:Cichol does the opposite.]]
110* DarkIsNotEvil: Her wings are black, but she's the good one. [[spoiler:Until Chapter 4.]]
111* DeusExitMachina: Something will ''always'' [[GodsHandsAreTied tie her hands]]. [[spoiler:Until the G12 Final Boss. She fights directly alongside you for that.]]
112* EasilyForgiven: [[spoiler:Whether or not she is is up to you; it's decided by your decision to either become a Dark Knight after Generation 3, the antithesis of what She intended for you to become, or remain a Paladin, as she originally wanted.]]
113* EyesAlwaysShut: Unless she's fighting, in which case, it's a DeathGlare, complete with GlowingEyesOfDoom
114* FlashStep: She has the power to teleport in-game.
115* GlowingEyesOfDoom: She's downright ''scary'' when she opens her eyes. Not only does she has this but she drops her usual calm expression for a much more hateful one.
116* GodsHandsAreTied: The first three generations actually have fairly reasonable excuses for her to be leaving all the work to you; [[spoiler:In Generation 1 she was captured and sealed by Cichol after using up most of her power in a YouShallNotPass moment again an entire ''army'', and then at the end, despite being free she's too weak from imprisonment to act directly, and during Generation 2 and Generation 3 she's busy doing ''another'' YouShallNotPass moment to prevent the Fomors from invading En Masse through the breach between Tir Na Nog and Erinn. Cichol only manages to nearly capture her again by the very end of Generation 3, by which point she's exhausted herself again, and needs rescuing from Tarlach. After that she just kinda vanishes until Chapter 3, but doesn't do much until it's revealed she's actually out to kill you, coming to fruition in Chapter 4.]]
117* GodIsGood: Morrighan is just as much known among the people for her love for humanity and her eternal protection for them as she is known as the Goddess of War and Vengeance. She sacrifices her body destroying an entire army of Fomors single-handed to ensure the humans who were about to be destroyed could escape with her lives. [[spoiler:Despite Cichol's attempts to make it seem otherwise. She gives no mercy to anything she views as a threat to the Gods though, and this aspect of her character seems to be leading to her becoming a villain in the future.]]
118** [[spoiler: In the end, it's ambiguous whichever side of good or bad she stands on. In the long run, she has Erinn and the Tuatha de Danans' best intentions at heart, but her methods can be downright cruel.]]
119* HealingHands: [[spoiler:Will resurrect your character three times without penalty during the G10 final boss.]]
120* HumansAreSpecial: Morrighan's primary belief.
121* IHaveBoobsYouMustObey: Ruairi doesn't hide very well the fact that he's hoping for a reward from the beautiful Goddess.
122* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=UJxdb596qNw Goddess With Black Wings]]''
123* ManipulativeBastard: [[spoiler:Uses various factions to eliminate her enemies without her having to put any effort into it of her own.]]
124* MsFanservice: Not as much as Nao, but she ''does'' have the SexyBacklessOutfit, and her outfit allows for some ''serious'' {{Sideboob}}. Fanart takes this up a notch, and even recent official art seems to have increased her bust size to rival Nao's. Finally, her EyesAlwaysShut also lends a certain Moe charm to her.
125* NiceJobBreakingItHero: [[spoiler:Nice job causing the whole Fomor War, Morri.]]
126* PutOnABus: Vanished just before the Generation 3 final boss and fails to show up again until just before the [[spoiler:G10 final boss.]]
127* RunDontWalk: Reversed: Morrighan can't be bothered to run, even when in combat. Luckily, she can FlashStep instead.
128* SealedGoodInACan: [[spoiler:Almost happens to her twice, but Tarlach saves her before the second time fully set in.]]
129* SexyBacklessOutfit: Given the wings, what other kind of dress could she plausible wear?
130* TakenForGranite: Happens in the backstory. [[spoiler: She seems to have gotten over it.]]
131* WellIntentionedExtremist: [[spoiler:All her actions throughout Chapter 4 were revealed to be an attempt to save Erinn through stabilizing the Soul Stream - which was endangering it.]]
132* WeUsedToBeFriends: [[spoiler:G15 reveals she and Cichol were once very close.]]
133%%* WingedHumanoid
134* WhatTheHellHero: [[spoiler:Cichol calls her out at the end of G3 on not ever telling humanity know that Erinn is actually Tir Na Nog, an the Other World is simply an alternative wasteland and not the true paradise, and for using Milletians to fight the war between good and evil. She claims she has her reasons, but hasn't yet explained them. Whether or not your character forgives her is determined by whether you become a Dark Knight or remain a Paladin. She got called out again by Cichol in the backstory for refusing to seal the gap in Erinn.]]
135* YouShallNotPass: Happens two known times, and neither [[SealedGoodInACan ends very well for her]].
136
137!!Cichol
138[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/230px-Cichol_9322.png]]
139->''Remember this... The future that's been promised to you is a lie, my dear uninvited guest.''
140->(Cichol, to [[spoiler:Shakespeare]])
141
142God of the Fomors and Darkness. A cruel god who seeks to wipe out Humanity to bring about a rather ill-defined utopia of some kind. He was behind the previous wars against humanity by the Fomors, and was the cause of Morrighan's disappearance from the world. He's also an effective manipulator, and has deceived nearly all of the [[TheDragon Dragons]] currently under his command.
143
144Cichol traps and seals Morrighan before Generation 1 begins and poses as her in a bid to wipe out humanity. He plans to revive [[EldritchAbomination Glas Ghaibhleann]], among many other generally nasty creatures of various types. Cichol is the primary villain of Chapter One (Generations One to Three of the storyline) and during Generation 9 and 10, but he falls OutOfFocus during Chapter 2 (Generations 4 to 8), and ends up being usurped as the villain during Chapter Three (Generations 9 to 12), after Neamhain has him killed in Generation 11. He returns at the end of Generation 12 and seems ready to resume his role as the main villain.
145
146G15 reveals that Cichol and Morrighan were once friends, but went separate ways when they argued over how to deal with the Soul Stream; Cichol argued for its destruction, while Morrighan wanted to leave it open to see what affects the Milletians would have on Erinn. Cichol's plan is revealed as well; he wants to purify Erinn with the blood of those who live there.
147
148!!!Tropes associated with Cichol:
149
150* ZeroPercentApprovalRating: [[spoiler:The Fomors rapidly lose all faith in Cichol in Generation 11 due to him being willing to work with the humans to stop Caliburn. Unlike normal uses of this trope, they actually renounce him as their god and move under their own volition from there on.]]
151* AbsoluteXenophobe: Really comes across this way; everything but the Fomors are Cichol's enemies.
152* AxCrazy: Really begins to seem this way by the time of G16; his intention is to ''purfy'' Erinn with rivers of blood.
153%%* BigBad
154* CastingAShadow: His [[spoiler:Demi God Skill]] Shadow Spirit involves [[YourSoulIsMine sucking out a dead being's soul]] to be later used to attack living ones with.
155* TheChessmaster: His final plan during G1 left him with no way to lose: [[spoiler:Either you kill Glas Ghaibleann and give him a method to bypass Morrighan's seal and reach Erinn with his army, or you don't, and Glas Ghaibleann just burns Erinn down anyways.]]
156* ColorCodedForYourConvenience: Double subverted, in a manner opposite of Morrighan. He has white wings, but wears black.
157* CombatPragmatist: If Cichol doesn't simply blast you on the spot, it's because he's tricking you to do something for him or because he has another method to kill you all lined up.
158* EnemyMine: [[spoiler:Neamhain's actions in Generation 11 force him to side with the player for once.]]
159* TheFaceless: His face is always obscured by his hood.
160* AFatherToHisMen: If Cichol has one redeeming quality it's that he genuinely has the Fomor's best interests at heart, [[spoiler:[[ZeroPercentApprovalRating even if it makes them hate him in the process]]]].
161* HumansAreBastards: Cichol's primary belief.
162* InTheHood: The characters claim he actually is wearing a mask, but the player can't see even that.
163%%* KillAllHumans
164* MyDeathIsJustTheBeginning: [[spoiler:He didn't plan to die, but by giving his powers to the player character, he manages to ensure that the Fomor race is saved from the threat of Neamhain and the Caliburn from beyond the grave anyways.]]
165* NotWorthKilling: He ''thinks'' you are, but he goes ahead and tries it anyways.
166* PapaWolf: To his Fomor followers. [[spoiler:He aids the player in Generation 11 in order to protect them from being destroyed by the Caliburn.]]
167* TheReasonYouSuckSpeech: If he's talking to somebody He doesn't like, Hh's usually saying something like this.
168* UnexplainedRecovery: [[spoiler:Shows up again without explanation after Generation 12 ends. Well...not completely unexplained just not explicitly.... when your character enters Falias for first time your Shadowspirit spells flares up briefly and disperses....Cichol stored a portion of his soul inside you as he was dying so that he could feed off the spirits you absorbed with Shadow-spirit and eventually revive himself, but since you brought him directly to Falias, he simply left and used the energy there to reform himself much more quickly then he originally planned.]]
169* WeUsedToBeFriends: [[spoiler:G15 reveals he and Morrighan were once very close.]]
170%%* WingedHumanoid
171* UtopiaJustifiesTheMeans: The exact nature of his planned utopia is mostly unclear, except that it's 100% free of humans.
172%%* YourSoulIsMine: How Shadow Spirit works.
173
174[[/folder]]
175
176[[folder:Chapter One Characters]]
177
178The following characters appear prominently in Chapter One of the storyline, which includes Generation One: "Advent of the Goddess", Generation Two: "Paladin", and Generation Three: "Dark Knight"
179
180!!Tarlach
181[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/180px-Tarlach_6609.png]]
182->''A man wearing a light brown robe silently glares this way. He has wavy blonde hair and white skin with a well defined chin that gives off a gentle impression. Behind his thick glasses, however, are his cold emerald eyes filled with silent gloom.''
183
184The leader of the Three Warriors, and an accomplished Wizard (known in Mabinogi as Druids) who went to look for Tir Na Nog to rescue Morrighan. Tarlach's sister was killed by Fomors, causing him to become obsessed with finding Tir Na Nog, which is known to be a paradise where wishes are granted. When his friend Ruairi received a prophetic vision from Morrighan, begging for help, the two set out to find Tir Na Nog, and were joined along the way by the young Archer Mari. Unfortunately, their efforts ended in failure and the three haven't been heard from since.
185
186Tarlach survived the events at Tir Na Nog, but he was crippled internally and left frequently ill and unable to cast magic anymore. The Succubus Kristell saved his life and nursed him back to health, but, finding himself to be unworthy of her intense devotion, left her and took up refuge in Sidhe Sneachta, where he forages for Mana Herbs by day as a Bear to survive. After the player deduces his identity, he (initially unwillingly) helps them throughout Generation One and Three. Afterward, his involvement in the storyline comes to an end, but he plays an instrumental role in obtaining a Spirit Weapon.
187
188!!!Tropes associated with Tarlach:
189
190* {{Animorphism}}: Changes into a Bear during the day.
191* BearsAreBadNews: Turns into one by day so he can eat Mana Herbs to survive; his human form is allergic to them.
192* BigDamnHeroes: [[spoiler:Manages to avenge his previous failures in G1 by completely saving the day for you in G3, first by saving Morrighan, and second by stopping Morgant from killing you.]]
193* {{Depower}}: [[spoiler:Lost his ability to properly use magic as a result of his failure at Tir Na Nog.]]
194* [[AWizardDidIt A Druid Did It]]: How [[spoiler:he got his powers back]] in G3 goes totally unexplained, which is even more mind boggling since he goes right back to living up north afterward. [[AWizardDidIt Nao Did It? Morrighan Did It?]] Then again, [[spoiler:he HAD been "resting" for quite a while, so he may have been strong enough to cast magic for a short while before he destabilizes his body. Again.]]
195* FreudianTrio: Super-ego, to Ruairi's Id and Mari's Ego; the cool headed leader of the group.
196* HeroicSelfDeprecation: Feels responsible for the loss of Ruairi and Mari, and feels terrible about it.
197* ImprobableWeaponUser: "Wields" a Mandolin, except it works just about as well as one could except a Guitar to work when you're fighting evil monsters: not at all. The fact that its on his sub-weapon slot should be a hint.
198** The instrument was added after they nerfed the G1 quest-line to give Tarlach a melee attack (Discord), as a back-up, since previously his unarmed attacks and inability to use counter made melee enemies impossible if you ran out of mana. Of course all the other updates have made basic bolt spells so strong it's not even needed unless you simply can't figure out how to play magic.
199* ItsNotYouItsMe: [[spoiler:He left Kristell]] because he doesn't find himself to be worthy of her love.
200* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=IXwmgih5GzA The Legendary Magician]]''.
201* OverratedAndUnderleveled: Tarlach's spell repertoire is depressingly lacking considering how much the storyline hypes him up as a master druid. Partially explainable in that abilities were all capped much lower at the time that Generation 1 was developed, and advanced spells hadn't even been made yet.
202** Actually Tarlach is very powerful for a druid... for a druid (all he's really missing is blaze and he'd have about the same skill set as Berched). Wizards and Druids ARE different things, even if mechanically they're very similar and are part of the same order. Druids gain their spells through study and research exclusively and favor a more restrained and balanced approach, while wizards generally have to have inborn talent to achieve anything beyond the most basic of spells, and even then, Magic is the power of the Fomors so it's difficult for humans to use and tends to have negative consequences (like Mores's advanced aging) if they delve too deeply into advanced magical powers. Millitians of course have no such difficulties. Alchemy was actually created as an attempt to side-step the issue and mass-produce Wizards.
203* RageAgainstTheHeavens: Tarlach swears revenge against [[spoiler:Morrighan after Cichol tricks him into believing She had betrayed humanity and caused the death of his friends.]] After learning the truth he gets over it.
204* RobeAndWizardHat: He has the robe, but not the hat.
205* SillyRabbitIdealismIsForKids: Has a period of this before he learns the truth behind the events of G1. Afterward his faith in [[spoiler:Morrighan]] is restored.
206* SquishyWizard: Unfortunately, you have to solo an RP dungeon as him, and expect to get knocked out quite a bit if you're being too hasty. When you get to fighting [[spoiler:Kristell]], though, it's another story.
207
208!!Ruairi
209[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/223px-Ruairi_1339.png]]
210
211A friend of Tarlach's, and one of the Three Warriors. Ruairi received PsychicDreamsForEveryone from Morrighan, urging him to come to Tir Na Nog and rescue Her. [[IHaveBoobsYouMustObey The fact that Morrighan is beautiful comes up for him quite often...]] Ruairi was the swordsman of the group, and excelled at Melee combat, yet too was lost when the expedition for Tir Na Nog failed, and is presumed dead. His younger brother is Rian, the current lord of Emain Macha.
212
213Ruairi finally resurfaces during the G2 storyline, where he has lost a lot of his happy demeanor as a result of the events at Tir Na Nog. TheDragon Morgant, and his daughter Triona, took care of Ruairi, who was comatose since the incident. During his time with Morgant, Ruairi came to trust in the Dark Lord, and when it seemed that Rian, the last living person Ruairi cared for any more (as he believed Tarlach and Mari to be dead) had also died, he pulled a FaceHeelTurn and became a Dark Knight like Morgant.
214
215At the end of the G3 storyline, he learns Tarlach and Mari are still alive and betrays Cichol, however, Cichol uses Ruairi as a sacrifice to call out the stone Cromm Cruaich. After the fake is destroyed, the genuine article arrives and decides to take Ruairi with him to ease his suffering. Ruairi later appears in the G8 storyline alongside Cromm Cruaich, who evidently is planning to sacrifice the young man to summon Adniel, the Golden Dragon. However, it eventually is revealed Ruairi wasn't the intended sacrifice, and Cromm Cruaich was killed either way by another dragon, sparing the young man. Ruairi seems to return to Uladh alongside the Milletian, but he's next seen, much later, in G18 in the form of the Black Dragon Knight. At the climax of Saga 2, he sacrificed himself to complete a ritual that connect Erinn to other worlds.
216
217!!!Tropes associated with Ruairi:
218
219* {{BFS}}: Ruairi's Krutta Broadsword isn't actually one based around size, but its description claims the weapon is too heavy to be used period by anyone else, and Ruairi himself even has trouble wielding it gracefully due to its weight. And sure enough, although it's a sword, he uses the animations normally associated with Blunt weapons. [[spoiler:Later, he wields a Claymore, which is closer to the letter of this trope.]]
220* BreakTheCutie: He wasn't really a ''cutie'', but he was the most carefree and vibrant of the three warriors. He ultimately went through so much hell in his life that he's completely unlike the man he used to be.
221* CynicismCatalyst: [[spoiler:Rian's death is the final nail in the coffin that sparks off his FaceHeelTurn.]]
222* {{Deuteragonist}}: Ruairi has only failed to appear in chapters 3 and 4, making him the most-recurring non-god character in the game. A ''lot'' of the game's plotlines are influenced by his actions..
223%%* FaceHeelTurn
224* FreudianTrio: The Id of the group, to Tarlach's Super-ego and Mari's Ego. The carefree swordsman who was enamored by the beautiful Goddess.
225* GoodIsDumb: [[spoiler:Just a slightly above average swordsman type during the RP dungeons. Beats your character around like a red-headed stepchild during ''all'' of G2 and G3, and even stays toe-to-toe with '''Cichol''' for a while.]]
226* HeelFaceRevolvingDoor: [[spoiler:Turns back to the heroic side when he learns Tarlach and Mari are alive, and that Cichol doesn't plan to keep them that way.]]
227* HeroKiller: [[spoiler:In all of the years of the game's story, the Millitian has never once managed to defeat Ruairi in a straight fight. That's after ''five'' times in a row. When he finally dies, it is because he sacrificed himself to complete the ritual rather than being defeated by the Millitian despite Ruairi being the final boss fight of Saga 2 ]]
228%%* IdiotHero: At first.
229* JumpedAtTheCall: Ruairi makes it pretty clear just ''[[DistractedByTheSexy why]]'' he jumped too...
230* MissedTheCall: Aside from the player, Ruairi is the other person Morrighan asks for help. It doesn't end well.
231* MyDeathIsJustTheBeginning: [[spoiler:The ritual that took his life opens up Erinn to other worlds, potentially allowing other gods from other worlds to interfere in the world.]]
232* OneWingedAngel: [[spoiler:He turns into a literal half human half dragon hybrid with one wing in his final confrontation with the Milletian in saga 2.]]
233* OutOfFocus: [[spoiler:Doesn't contribute much to the overall story of G1, Ruairi makes up for it in G2 and G3, and even continues to appear in G8 while Tarlach has long since settled into the background.]]
234* ParentalAbandonment: Ruairi's father is not a pleasant guy.
235* ThePoorlyChosenOne: He was Morrighan's first choice as her hero. Cichol's machinations make him side with the Fomor instead, and he remains a major problem through the Generations [[HeelFaceRevolvingDoor no matter which side he's currently on]].
236* PsychicDreamsForEveryone: Its how he got his [[MissedTheCall mistaken]] call for adventure.
237* SillyRabbitIdealismIsForKids: [[spoiler:Becomes noticeably more serious and cynical by the time of his reappearance.]]
238* SmiteMeOMightySmiter: [[spoiler:Once he loses Rian, the only person he had left, he demands Morrighan take pity on him and set things right for him. When She fails to deliver, he makes a FaceHeelTurn.]]
239* TookALevelInBadass: He gains a bit more combat skills after Generation 1...
240* TookALevelInJerkass: ...unfortunately he's become cynical come Generation 2, and it goes ''very'' downhill from there.
241
242
243!!Mari
244[[quoteright:181:https://static.tvtropes.org/pmwiki/pub/images/181px-Mari_2720.png]]
245
246A young archer girl who traveled with Tarlach and Ruairi in the hopes that the Goddess could restore her [[LaserGuidedAmnesia memory]]. Despite her youth, her skills in archery were nearly on par with Tarlach's magic and Ruairi's swordplay. She too was lost when the expedition for Tir Na Nog failed. [[spoiler:Unlike Tarlach and Ruairi, she actually ''did'' die, but her spirit ascended through the Lia Fail and she was reborn on the other side as Nao.]]
247
248[[spoiler:She is the daughter of Mores and Sheila. Her mother sent her away as an infant and sealed her memory in order to protect her, just before she lost her own life. The village elder of Tir Chonaill, Duncan, took her in and raised her as his granddaughter.]]
249
250!!!Tropes associated with Mari:
251
252* ACupAngst: [[AllThereInTheManual According to supplementary material]], she's sensitive about her complete lack of development compared to others her age.
253* AscendToAHigherPlaneOfExistence: [[spoiler:Died as Mari and was born again as Nao.]]
254%%* BrattyHalfPint: To Ruairi.
255%%* FanGirl: Over both Tarlach and Ranald.
256* HappilyAdopted: [[spoiler:Although it's not made clear whether or not she knows Duncan isn't her real grandfather.]]
257* LaserGuidedAmnesia: Has trouble remembering things, her motivation to rescue Morrighan is her hope that the Goddess will cure it. [[spoiler:Her mother Sheila cast the amnesia upon her to protect her from the people who killed her parents.]]
258* MementoMacGuffin: Her bow was given to her by Duncan.
259* MyDeathIsOnlyTheBeginning: [[spoiler:She didn't actually ''plan'' for it, but having her killed was likely the most disastrous mistake Cichol could have ever made.]]
260%%* {{Tomboy}}
261
262!!Duncan
263[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/216px-Duncan_2224.jpg]]
264->''A gray beard and long hair shade the deep wrinkles lining the chief's forehead. He definitely looks like an elderly man with decades of untold experiences. But his beaming eyes defy his age, and his deep voice resounds with dignity and authority no young ones dare to disobey.''
265
266The town chief of Tir Chonaill, and the first NPC met by a human player starting in Uladh upon arriving in Erinn proper. He assists new players in settling in by providing easy initial quests, and inadvertently sets the player upon the beginning of the G1 storyline. Later, his wisdom and experience assists the player numerous times through the G1 and G3 storyline.
267
268After the death of Mari's parents, he raised her as his adoptive Granddaughter, and still maintains ties with her, as Nao.
269
270!!!Tropes associated with Duncan:
271
272* ChekhovsGunman: The first thing the player learns about Duncan is that [[spoiler: he knows Nao personally.]] This knowledge is put to the test when Tarlach asks you to find somebody who knows [[spoiler:Nao]] without providing hints otherwise.
273* IWasQuiteALooker: You can catch a glimpse of younger Duncan during the post-G3 missions. He wasn't bad looking then.
274* PaintingTheMedium: When the player first speaks to Duncan, he writes the players name in the air with his finger. Though he then says it's so the owls know the players name do deliver his quests, it's obviously referencing how your name floats above your head in the air.
275* ThePatriarch: To Tir Chonaill. The other villagers often defer to him for advice.
276%%* ReasonableAuthorityFigure
277* RetiredBadass: Nao implies Duncan was once a peerless archer.
278
279!!Kristell
280[[quoteright:173:https://static.tvtropes.org/pmwiki/pub/images/173px-Kristell_8324.jpg]]
281->''This priestess, in her neat Lymilark priestess robe, has eyes and hair the color of red wine. Gazing into the distance, she wears a tilted cross, a symbol of Lymilark, around her neck. She wears dangling earrings made of the same material which emanate a gentle glow.''
282
283The Priestess of the Dunbarton branch Church of Lymilark. [[spoiler:In truth, she's an ex-Succubus who became Human out of her love for Tarlach. Her knowledge of Fomors and their language proves invaluable through Chapter One, and she provides the means for the player to reach Tir Na Nog to save Morrighan. She also saved Tarlach's life after his failed attempt to rescue Morrighan, and nursed him back to partial health before he left her.]]
284
285!!!Tropes associated with Kristell:
286
287* BigDamnHeroes: Saves [[spoiler:you from Morgant in G3]].
288* GoodCostumeSwitch: Traded out her LeotardOfPower for [[spoiler:a Nun's Habit]].
289* HeelFaceTurn: [[spoiler:She cast aside her succubus life to live as a human out of her love for Tarlach.]]
290* LoveRedeems: [[spoiler:Her feelings for Tarlach prompted her HeelFaceTurn.]]
291* RedEyesTakeWarning: Subverted - Kristell's not dangerous at all. [[spoiler:Instead, her red eyes serve as foreshadowing that she's an Ex-Fomor.]]
292* SuccubiAndIncubi: [[spoiler:Used to be one. During the 2010 Valentines Day event, she actually loans out her old outfit to female characters, letting ''them'' be [[SuccubiAndIncubi succubi]] for three days.]]
293* WhatIsThisThingYouCallLove: [[spoiler:Her experiences with adventurers that had come to Rabbie Dungeon before Tarlach lead her to believe love was about dominating your partner. With Tarlach's help she eventually realized what it was really about.]]
294* {{Yandere}}: [[spoiler:A gentler former example, mostly caused by her confusion on what love really meant. She attempted to defeat Tarlach during his fifth journey in Rabbie Dungeon in an attempt to cause [[DefeatMeansFriendship Defeat Means Love]]]].
295
296!!Mores
297[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/218px-Mores_107.png]]
298
299A peerless master druid (later turned Archmage once the 2nd Fomor War required more magical power then Druidism alone offered), Tarlach's mentor, and a hero of the Second Fomor War, alongisde Lugh Lavada, the legendary Knight of Light. He gave his life to defeat an arch-wizard among the Fomors, and is remembered to this day as a hero. [[spoiler: He's Mari's father. In truth, he was betrayed by his close friends and Ruairi's father: the Lord of Emain Macha at the time. He was rendered comatose for several months and left in a dungeon to die, during which time his wife was killed and his daughter spirited away. When he awoke, he was shown the events that happened while he was away and convinced into joining the Fomor's cause.]]
300
301He began to question his new employer, however, when he was ordered to kill his own daughter and pupil. He sent Tarlach away from Tir Na Nog, where he was found and saved by Kristell, but the death of his daughter left him resenting the Fomors. He eventually discovered that the Morrighan he thought he had been serving was, in fact, Cichol, and began to discreetly work against him. At the end of the G1 storyline he reveals this and attempts to turn on Cichol, but ends up becoming the God's first victim in the storyline.
302
303!!!Tropes associated with Mores:
304
305* FaceHeelTurn: [[spoiler:He's driven into the ranks of the Fomors following the murder of his wife by humans.]]
306* FakeDefector: [[spoiler:Subverted - he ''was'' a genuine defector at first, but became this during his [[FaceHeelTurn Turn.]]]]
307* HumansAreBastards: [[spoiler:Cichol and Morgant convinces him of this.]]
308%%* OldMaster
309* PlayingWithFire: While he's mastered all three varieties of the bolt spells, he's shown wielding a Fire Wand and the only spell past those he sees fit to use is Fireball.
310* SenselessSacrifice: He ''tries'' to [[spoiler:bring Cichol down with him, but he fails pretty badly. The final straw is when he pulls a TakingTheBullet for you, when your character literally ''cannot'' die.]]
311* SquishyWizard: He ''would'' be one, but he's far too badass for that nonsense.
312* TakingTheBullet: He ultimately dies taking one of [[spoiler:Cichol]]'s attacks that was meant for [[spoiler:your character]].
313* ATasteOfPower: The Mores RP shows what specialized casters will be able to do someday, though minus the advanced magic.
314%%* UnwittingPawn: [[spoiler:By Ruairi's father, and Cichol, ''twice'']].
315* YoungerThanTheyLook: He's actually just in his late thirties, despite his appearance and everyone claiming he's an old man. His aged appearance is a side effect of his Magical duel with the Arch-wizard Commander of the Fomors during the 2nd Fomor War when the latter attempted to drop Ladeca (the big blue moon) on Erinn. Both were believed killed in the ensuing battle, but Mores barely survived (though Morgant claims it's because Jabediel (The Archwizard, who was also a human helping the Fomors) had a change of heart during the battle, and chose to spare Mores after his plan was thwarted, sacrificing himself to save him).
316
317!!Morgant/Dark Lord
318[[quoteright:261:https://static.tvtropes.org/pmwiki/pub/images/261px-Morgant_1660.png]]
319->''[[{{Foreshadowing}} I can see everything... All of your futures... I see someone who will have to give up everything... There's also someone who gets what he wants but won't be able to handle it... There's also one who will live in phycical and mental agony forever... Hahaha!! Poor souls! You will live forever in the curse of the Goddess!]]''
320
321If you're curious, he's referring to Ruairi, Mari and Tarlach, in order. Or if you want to take a different interpretation, Mari, Ruairi, and Tarlach.
322
323A powerful dark swordsman, serving as Cichol's right hand, and leader of the Ghost Armors. Morgant is responsible for converting most of Cichol's human servants over to his services. Ironically, Morgant himself is a human who has joined Cichol; he is Lugh Lavada, the legendary Knight of Light who has crossed over to become a Dark Knight for reasons yet unexplained. In Generation 2 and 3, he took interest in Ruairi and spared his life, and then trained him in the ways of the Dark Knight. His daughter is Triona, the current host of the Goddess Macha. Morgant was last seen leaving Baol dungeon with Triona, though he promises to return one day. His son, Elatha is later introduced in Chapter 3.
324
325!!!Tropes associated with Morgant:
326
327* TheBattleDidntCount: ''Both'' times in G1. Against Tarlach's crew, he simply gets back up like nothing happened, and against you, he simply decided to allow the EldritchAbomination to have his way with you.
328* CoolSword: [[spoiler:The sword he once wielded as Lugh.]] He gives it to Ruairi at the start of G3.
329* CutscenePowerToTheMax: Nobody can stop him in cutscenes... [[spoiler:except for [[BigDamnHeroes Tarlach.]]]]
330* DoNotCallMePaul: Do not call him [[spoiler:Lugh]].
331* TheDragon: He's Cichol's right hand mand, though he does have some plans up his sleeve.
332* DragonWithAnAgenda: [[spoiler:In G3, he claims to Ruairi that he is using Cichol for some currently unclear purpose.]]
333* FaceHeelTurn: [[spoiler:He's ''the famous paladin Lugh'', but he got sick of humanity's selfishness.]]
334* FallenHero: He used to be the beloved hero [[spoiler:Lugh]].
335* MindRape: Is the one responsible for bringing out every other FaceHeelTurn in Chapter One.
336* OnlyKnownByTheirNickname: Was simply referred to as [[NamesToRunAwayFromReallyFast "The Dark Lord"]] until G2 finally gave him a name.
337* SpectacularSpinning: Morgant makes liberal use of Windmill in cut scenes.
338%%* TinTyrant
339
340!!Dougal
341[[quoteright:206:https://static.tvtropes.org/pmwiki/pub/images/206px-Dougal_7881.png]]
342->''A young man of medium height with sandy hair down to his shoulders, and eyes the color of ash. His leg seems to be bothering him, as he is shifting his weight onto the wooden cane in his right hand. His well defined chin, serene eyes and lips convey a handsome charm, but his eyes seem dry and desolate.''
343
344The sole survivor and inhabitant of the Other World's Tir Chonaill, Dougal offers some basic supplies to the player upon their arrival, and directs them in how to find Goddess Morrighan. [[spoiler:In truth, he is the soul of the Glas Ghaibhleann found in G1, forced out of his body and into a Human one by Mores and Cichol so that it could be more easily controlled. He helps the player to thwart Cichol's plans in the hope he can return to his proper body if it were defeated. Even after G1 ends, however, Dougal can always be found in the same place, for reasons unknown.]]
345
346!!!Tropes associated with Dougal:
347
348* BlackAndGreyMorality: Provides some concerning the nature of Good and Evil, specifically, the differences between a Paladin and Dark Knight.
349* ChekhovsGunman: [[spoiler: The book you receive on the Glas Ghaibhleann mentions that one can bypass having to tame the monster by removing its soul, but not much more is said on that. Dougal is what you get when you actually do that.]]
350* CloudcuckooLander: If he's not being a DeadpanSnarker, he's usually being this, saying some pretty unusual things for a person to say. [[spoiler:This is because he's not human.]]
351* DeadpanSnarker: Generally if you try to ask about normal town infrastructure that the alternate Tir Chonaill blatantly lacks.
352* EldritchAbomination: [[spoiler:The soul of one, technically.]]
353* GrandTheftMe: [[spoiler:In a bit of a switch, ''nothing'' takes his place inside his proper body; the Glas Ghaibhleann is simply left a soulless, mindless monster.]]
354* HandicappedBadass: At first, it seems he's crippled because of his bad leg. [[spoiler:In truth it's because he's been foced out of his proper body.]]
355* ItsPersonal: [[spoiler:Doesn't get much more personal than having your body stolen.]]
356* LastOfHisKind: The last human alive in the alternate Tir Chonaill. [[spoiler:Or not.]]
357* PunyEarthlings: [[spoiler:Dougal is said to come from another world, and finds his current human body too weak for his tastes. Otherwise he doesn't seem to dislike humans any more than the next person.]]
358* SmarterThanYouLook: [[spoiler:You wouldn't expect a creature like a Glas Ghaibhleann to have any intelligence period just by looking at it, and yet, Dougal certainly isn't mindless, though that could simply be a side effect of being in a Human body. It's also possible that Glas Ghaibhleanns are not unintelligent by nature despite their looks; removing their souls simply does that to them.]]
359* VillainOverForDinner: [[spoiler:You find out that Dougal is actually the soul of the very creature you've been trying to prevent the summoning of for the later half of G1, only after he's been helping you for the past hour or so.]]
360
361!!Esras
362[[quoteright:226:https://static.tvtropes.org/pmwiki/pub/images/226px-Esras_2726.png]]
363->''Esras is a beautfiul lady in a resplendent dress that reminds you of a grand Priest's ceremonial robe.''
364->''Her skin is so pale that it seems almost transparent, yet her hair is shiny and full of life.''
365->''She has a confident manner and her voice rings out in a clear tone.''
366->''As soon as she feels my gaze, she stares back cooly at me with her lavender eyes.''
367
368Esras is the Prime Minister and Druid of Emain Macha, and is currently the caretaker of the current lord, Rian, Ruairi's younger brother. Due to his dwindling heath however, much of the administration of the city is left in Esras' hands. The player meets her early in G2, where she provides the player the means to begin their training as a Paladin. In truth, Esras is a Necromancer, and was most likely the one responsible behind the death of Rian and Ruairi's father. She resurrected Rian as a sad half-dead shell of his former self to continue her hold on the city. She began to use the Paladins to steal resources from other lands, most notably Bangor, by making them hunt down Kobold Miners, so that she could use the Gold to create Tabhartus, the guardian of Lia Fail, so that she could use Lia Fail to become a God.
369
370The Player faces off with her at the end of G2, and after succeeding Lugh Lavada as a True Paladin, defeats Tabhartus and Esras, but not before being framed as the murderer of Rian in the eyes of Ruairi as a result of Esras' machinations, prompting him to declares ItsPersonal.
371
372!!!Tropes associated with Esras:
373
374* BigBadWannabe: [[spoiler:Even if she defeated you, she still had Cichol, a ''god'' and all his armies to contend with. She was doomed, one way or another.]]
375* BlindIdiotTranslation: About half the time she's referred to with male pronouns.
376* BreadAndCircuses: [[spoiler:Despite being an Evil Necromancer, she runs Emain Macha highly efficiently and the people under her have no complaints of her administration.]]
377* EvilChancellor: [[spoiler:Subverted; she's ''officially'' the chancellor, but she's really the effective Lord of Emain Macha, as Rian is simply her puppet.]]
378* GodhoodSeeker: [[spoiler:Her motive is to become one.]]
379* MookMaker: [[spoiler:She summons Dark Skeletons to kill you during the fight with her.]]
380* {{Necromancer}}: What she really is.
381* OnlyTheWorthyMayPass: She challenges anyone attempting to train as a Paladin to give up quite a deal of their own wealth to prove their willingness to sacrifice for the people. [[spoiler:In reality, she's just trying to amass a large supply of gold to create Tabhartus.]]
382* TemptingFate: [[spoiler:Challenges the idea that the True Paladin will come to save you and Redire from Tabhartus. Five minutes later, you become the True Paladin. Cue ironic defeat.]]
383* VillainsNeverLie: [[spoiler:Ruairi still trusts Esras enough to believe her word that you were the one who murdered Rian.]]
384
385!!Price
386[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/231px-Price_4114.jpg]]
387->''You can spot this man from a mile away with his bulging muscles, thick arms and neck, as well as his protruding chest. His clothes are a bit shaggy and his headband that is tightly holding up his hair looks to be slightly soaked in sweat. Once you get close to him, you can't help but notice his big smile that covers his face, and his mustache that twitches each time he speaks.''
388
389->''His clothes and face are definitely Price, but something is different about him. With anger and remorse written all over his face, he almost looks like a different person. It's his eyes that have completely changed his persona. Though everything else about him looks gloomy, his eyes are brightly shining like a blazing flame.''
390
391A traveling merchant who wanders Uladh, selling a collection of strange wears. After the player character gives up their official Paladin Training, Price helps keep and ear out for rumors to steer the player in the direction of a True Paladin, urging them to follow the path of Lugh Lavada, rather than his successor; Redire.
392
393In truth, this is because Price is Redire himself, having lost his pride and nearly executed due to the machinations of Esras. Redire still keeps contacts in Emain Macha, unwilling to simply allow the city to fall to ruin at Esras' hands. He helps the player through the end of G2, and helps the player again in a critical moment of G3.
394
395!!!Tropes associated with Price:
396
397* TenMinuteRetirement: [[spoiler:For a while he simply gives up on Emain Macha and spends his days drinking. Once he gets over himself, he works behind the scenes to try to bring Esras down.]]
398* BigDamnHeroes: Saves [[spoiler:the player from Morgant, Ruairi and Cichol]] about a third of the way into G3.
399* ChivalrousPervert: His NPCChatter lines indicate he's out looking for ladies.
400* DrowningMySorrows: Had a brush with this in his backstory.
401* DespairEventHorizon: [[spoiler:Came dangerously close to it in his backstory, but his sense of duty caused him to turn away.]]
402* EyesAlwaysShut: Until you get to know him better.
403* GameplayAndStoryIntegration: After you learn the truth behind [[spoiler:Price's identity]] his description changes permanently.
404* InadequateInheritor: [[spoiler:Redire himself thinks he is one; he urges the player to pursue his predecessor, Lugh Lavada, rather than Redire himself.]]
405* LoveLetterLunacy: Cruelly subverted. [[spoiler:Esras used this to ensure Redire would be absent during the Fomor raide of Emain Macha, ensuring the blame would fall squarely on Redire for it, setting up his DespairEventHorizon.]]
406%%* ObfuscatingStupidity
407
408!!Triona
409[[quoteright:173:https://static.tvtropes.org/pmwiki/pub/images/173px-Triona_7711.png]]
410
411A mysterious young girl who nurses Ruairi back to health after his fateful defeat in the other world. Introduced in G2 alongside Ruairi. She is Morgant's daughter, and the cause of the Fomor Raid on Emain Macha; Redire found her as an infant in Math Dungeon, and Morgant laid siege to the city to get her back. During the course of the story she falls in love with Ruairi, as he is the only person to accept her.
412
413[[spoiler:G3 reveals she's currently the host of the Goddess Macha, and much of Cichol's plans revolve around releasing Macha from Triona. His plans ultimately fail thanks to the intervention of Tarlach and Ruairi's HeelFaceTurn. She is last seen leaving Baol dungeon alongside Morgant. She died at some point afterwards.]]
414
415!!!Tropes associated with Triona:
416
417* AllOfTheOtherReindeer: Both Fomors and Humans distrust her.
418* BusCrash: Triona died [[spoiler:at some between G3 and G16, and Bella began to pose as her to her father through brainwashing]].
419* Dandere: Ruairi is the only person who will really listen to her.
420* MissingMom: Her mother [[spoiler:who was later revealed to be Neamhain]] is nowhere to be seen.
421* PrecociousCrush: Falls for Ruairi during the course of G2 and G3.
422%%* PutOnABus: After G3.
423* SealedEvilInACan: [[spoiler:It's not really clear though whether she's the evil itself, the can, or some combination of both.]]
424* WhatTheHellHero: Upon '''[[YouBastard you]]''', along with preemptive HeelRealization for the main character; the last stage in your Paladin training involves you being ordered to murder a seemingly perfectly defenseless little girl, during which your character happily plays along before realizing Triona really ''is'' a perfectly defenseless little girl, and quitting the training as a result of the incident. [[spoiler:Excluding the Macha factor anyways.]]
425
426[[/folder]]
427
428[[folder:Chapter Two Characters]]
429
430The following characters appear prominently in Chapter Two of the storyline, which includes Generation Four: "Pioneers of Iria", Generation Five: "Elves of the Desert", Generation Six: "Giants of the Snowfield", Generation Seven: "Ancient Secrets of Irinid" and Generation Eight: "Dragon". Ruairi also appears during Generation Eight: "Dragon", but he is listed among the Chapter One characters.
431
432!!Alexina
433[[quoteright:236:https://static.tvtropes.org/pmwiki/pub/images/236px-Alexina_8185.jpg]]
434->''Between her toned shoulders are slender yet trim muscles and her naturally flowing hair falls softly over her collar bone. Her sparkling eyes are reminiscent of a wild animal and she is always gazing far away across the horizon as if taking in the grand prairies of Iria.''
435
436The head of exploration at Qilla Base Camp, situated in the area Rano, on the continent of Iria. She provides Exploration tools and Exploration quests, though her involvement in the overall storyline is minimal aside from occasional appearances in Chapter Two's quests, and at the beginning of the latter half of the G10 mainstream.
437
438!!!Tropes associated with Alexina:
439
440%%* AdventurerArchaeologist
441%%* CoolBigSis
442* MissionControl: For the Human expedition in Iria.
443
444!!Castanea
445[[quoteright:183:https://static.tvtropes.org/pmwiki/pub/images/183px-Castanea_7188.jpg]]
446->''The bleary voice coming through some wet paper... Her unfocused pupils glow in the coolness of the air.''
447
448Leader of the Elves of Connous, Castanea greets Elven Players upon creation of their characters and gets them started on the beginner Elf quests. She also offers alliances to Human Players, and will reward them with an Elf Support card if they agree.
449
450She has a dark side about her, however, as sole person aware among the Elves of their gruesome fate; that someday every Elf is cursed to transform into a Desert Wraith. She alters the memories of all involved to keep this secret.
451
452!!!Tropes associated with Castanea:
453
454* EasyAmnesia: [[spoiler:She uses the memory tower to cause this upon all Elves and Desert Wraiths to prevent the truth of their relationship from coming out.]]
455* FantasticRacism: Toward Giants. The feeling is mutual.
456* MamaBear: Claims to love all Elves deeply.
457* {{Unperson}}: [[spoiler:What she is likely forced to do every time an Elf becomes a Desert Wraith.]]
458* WellIntentionedExtremist: [[spoiler:She conceals the truth behind the Desert Wraiths to prevent the Elves from collapsing into total despair.]]
459
460!!Atrata
461[[quoteright:187:https://static.tvtropes.org/pmwiki/pub/images/187px-Atrata_3963.png]]
462->''Like the snow that glistens under the moonlight, her skin is clear and translucent as if it would melt at any moment. Her gaze is so cold, even the heat of the desert would have no choice but to cool for her.''
463
464The quiet healer of the Elf Village. She once healed the champion of the Giants, Taunnes, from near-death. Castanea imprisoned and mind-wiped her for it. Crumena attempts to use her to summon a corrupted Golden Dragon in G8, but the player and Taunnes rescue her.
465
466!!!Tropes associated with Atrata:
467
468* AllOfTheOtherReindeer: Thanks to her hair color. Her black hair is considered a bad omen to her kind.
469* EasyAmnesia: [[spoiler:Atrata's memories of the time she spent healing Taunus have been erased.]]
470* FantasticRacism: Averted - Atrata is the only Elf who doesn't mind Giants.
471* GoodSamaritan: [[spoiler: Atrata goes out of her way to heal the giant Taunus when he was abandoned in the desert, despite the [[ElvesVsDwarves war between their races.]] ]]
472* MementoMacGuffin: The bell she carries [[spoiler: to let the near-blind Taunes know when she was coming, while she was healing him. She later throws it in Crumena's direction so Taunes would know where to strike, allowing him to kill the Red Dragon.]]
473
474!!Yoff
475[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/229px-Yoff_6393.jpg]]
476-> ''Peering out from behind his shabby old robe, that looks worn out as if by some powerful wind, his cool red eyes seem to twinkle like the scales of a fish just below the water. The slow, throbbing sound of his voice seems to reverberate hollowly in moist, dark air.''
477
478Yoff is the Arena Keeper of the Connous Battle Arena, located outside of Filia. He is involved in the early parts of the elf transformation quest. He was once an Elf named Phasneus, but the ancient curse upon his kind transformed him into the Desert Wraith who would become known as Yoff. Castanea wiped his own memory, as well as that of all who knew him, making him an {{Unperson}}.
479
480!!!Tropes associated with Yoff:
481
482* BodyHorror: Yoff's face is hidden behind a scarf, but the part that is visible looks like a skull. [[spoiler: He's actually turning into a desert wraith.]]
483%%* EasyAmnesia: [[spoiler:Thanks to Castanea.]]
484* {{Unperson}}: [[spoiler:Castanea made him one when he turned into a Desert Wraith.]]
485
486!!King Krug
487[[quoteright:279:https://static.tvtropes.org/pmwiki/pub/images/279px-Krug_8363.jpg]]
488-> ''His imposing red tattoo around his eye, his snow leopard armor and commanding loud voice, makes you quickly realize that you're standing in the presence of the Physis Giant king.''
489
490King of the Giants, Krug can be found within his house in Vales. Together with his wife Queen Kirine, he welcomes newly created Giant characters to Erinn and gives out many of their beginner quests. Like Castanea of the Elves, he offers alliances to Human Players and a Giant Assistant Character Card if they agree.
491
492!!!Tropes associated with King Krug:
493
494%%* AuthorityEqualsAsskicking
495* FantasticRacism: Without a doubt the most outspoken of the Giants in their anti-Elven beliefs; He makes it clear he'd like them banished from Iria entirely.
496* NoAccountingForTaste: Krug's relationship with his wife is rather poor, mostly because she's more interested in Taunes than Krug. Krug tries his best to be at least civil with her, however.
497* RequisiteRoyalRegalia: While most of his outfit is made of various furs, it manages to be much more detailed and downright fancy-looking than any other giant clothing offered in the entire game.
498* WarriorPrince: Giants are a [[ProudWarriorRaceGuy Proud Warrior Race]].
499
500!!Taunes
501[[quoteright:267:https://static.tvtropes.org/pmwiki/pub/images/267px-Taunes_1451.png]]
502
503Blacksmith of the Giants, Taunes was once their greatest warrior before he lost his eyesight and Krug's favor in a botched campaign against the Elves. Taunes appears in G8, [[spoiler:saving both Atrata and Iria from Crumena. With her help, he kills Crumena in one shot.]]
504
505!!!Tropes associated with Taunes:
506
507* BigDamnHeroes: [[spoiler:Arrives at the end of G8 to stop Crumena and save Atrata.]]
508%%* TheBlacksmith
509* HandicappedBadass: His vision is very poor from a failed campaign on the Elves. He finally loses it entirely at the end of G8.
510* PapaWolf: [[spoiler:Harm Atrata, and he'll show you why he was once Physis' greatest warrior.]]
511%%* RetiredBadass
512* TechnicalPacifist: Doesn't like the idea of any further warring with the Elves, but is willing to fight anybody to protect [[spoiler:Atrata.]]
513* {{Unperson}}: Cast aside his old identity from shame over his past actions. Most Giants today don't know who he really is.
514
515!!Cromm Cruaich
516[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/249px-Cromm_Cruiach_6629.jpg]]
517->''Love them... and take care of them... Whether it be a human being like you, or other living creatures... whether it be the world you live in... or, most importantly, the very being that lives and breathes every day, YOU... Differences will disappear in the name of understanding, and that would be the true calling of beings like you that have come to this world. That's how the world will be shaped and formed... through your very own two hands... The next time you summon me, I hope to see more things in Tir Na Nog go through positive changes...''
518
519Cromm Cruaich, leader of the Blue Dragons, is a Fomorian Dragon who is a pet of the Goddess, Macha. Petrified Cromm Cruaich is the final boss of G3, or not. It's not the real thing; it's a stone copy. The real one shows up after to take Ruairi away.
520
521Cromm Cruaich served the Fomors during the first war, during which he ate Nuadha's sword Claimh Solas, and killed Nuadha himself. He appears in Chapter 2, intending to use Ruairi to summon the Golden Dragon Adniel. However, Crumena succeeds in tricking the player into aiding him to kill Cromm Cruaich.
522
523!!!Tropes associated with Cromm Cruaich:
524
525* CruelMercy: Takes Ruairi away to sacrifice him as the conduit in the summoning of the Golden Dragon, under the pretense that Ruairi is the most miserable human in the world and that it would be a MercyKill. [[spoiler:Averted, however; the ritual to summon the Golden Dragon does ''not'' require the conduit to die.]]
526* DidYouJustPunchOutCthulhu: He killed ''The King Of the Gods'', and ate his sword. For comparison, [[spoiler:''Morrighan'' struggled in single combat against him in G12.]]
527* HeelFaceTurn: Possibly; [[spoiler:it's unclear if the Cromm Cruaich that served Cichol and Macha in the first war was the real one or the stone fake fought in G3.]]
528%%* KilledOffForReal: Thanks to [[spoiler:Crumena]].
529
530!!Crumena
531[[quoteright:246:https://static.tvtropes.org/pmwiki/pub/images/246px-Krumena_5996.jpg]]
532
533Crumena is the leader of the Red Dragons in Zardine, he ultimately wants to corrupt the summoning of Gold Dragon. At first, during G8, you help him, under the guise that there are other Dragons trying to prevent the summoning. He has you help him kill Cromm Cruaich, sending him into a fiery demise. He is the final boss of G8, attempting to use Atrata to summon a darkened version of the Golden Dragon, Adniel. Taunes arrives to aid the player, however, and slays the dragon in one blow.
534
535!!!Tropes associated with Crumena:
536
537%%* BigBad: Of G8.
538* BigDamnHeroes: Saves the player from a Wyvern attack during his first appearance.
539* DeathFromAbove: Watch for Meteor!
540* ManipulativeBastard: Tricks [[spoiler:the player]] into helping him [[spoiler:kill Cromm Cruaich]].
541* SealedEvilInACan: He and [[spoiler:the Red Dragons]] are sealed in [[spoiler:Zardine by the Irinid]]. His goal is to [[spoiler:undo that and claim all of Iria for himself]].
542* SelfFulfillingProphecy: He's the one who first claimed black haired Elves would cause disaster. [[spoiler:His claim is correct because he makes sure any black haired Elf ''does'' cause disaster, making this an interesting case of the prophesier actively fulfilling his own prophesy.]]
543
544!!Belita
545[[quoteright:184:https://static.tvtropes.org/pmwiki/pub/images/184px-Belita_5222.jpg]]
546-> ''Her fingers comb through her short hair with great familiarity. Over the white volcano smoke appears a subtle smile that speaks of sweet mystery.''
547
548One of the members of the Zardine expedition, and the local healer and fossil examiner, Belita provides most of the quests during the late part of G8.
549
550!!!Tropes associated with Belita:
551
552%%* AdventurerArchaeologist
553%%* DoesNotLikeMen: Blame Lucas for that.
554%%* HealingHands
555%%* MissionControl
556* NoodleIncident: Exactly ''what'' Lucas did to her is never explained...
557* UnwittingPawn: [[spoiler:She's just as surprised that Crumena was actually evil. He saved her the same way he saved the player at some point in her life.]]
558
559!!Legatus
560[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/254px-Legatus_2835.jpg]]
561-> ''Scales that resemble the serene blue color of Caldera and voice as calm and cool as a lake. The eyes of the dragon that are constantly drifting far away quietly tells of the mystery of a recluse.''
562
563Legatus is a Blue Dragon who helps you in Generation 8. He directs the player to find Ruairi, and then takes them to the site of the final battle.
564
565!!!Tropes associated with Legatus:
566
567* CallBack: Somewhere between this and CallForward anyways; Legatus mentions the names of some of the player characters appearing in ''Vindictus''.
568* MeaningfulName: The word "legatus" in Latin means "lieutenant".
569* MrExposition: Talks in depth of the time of the dragons in one of his dialogue options.
570
571!!Adniel
572[[quoteright:218:https://static.tvtropes.org/pmwiki/pub/images/218px-Adniel_3431.jpg]]
573
574Adniel is a golden dragon who was resummoned to defend the Irian lands and assault the Shadow Realm. First appears at the end of G8, and features prominently in the G9 final, where he helps the player kill Claimh Solas. Can be summoned once per ingame day to rain destruction on enemies in the Shadow Realm.
575
576!!!Tropes associated with Adniel:
577
578* AssistCharacter: After G9, he becomes this in Shadow Missions when you have his Horn Bugle.
579* DeathFromAbove: How he attacks when summoned. He drops a meteor to lay waste to anything caught in the blast. Any by that, we mean ''anything'', [[HoistByHisOwnPetard including yourself]] and [[FriendlyFire your allies]].
580* EleventhHourSuperpower: You first gain the ability to summon him during the last parts of the final boss of G9.
581* TotalPartyKill: If you don't get out of his way in a Chapter 3 Shadow Mission, he will wreck you as well as your enemies.
582* PsychicDreamsForEveryone: A few times in G9.
583
584[[/folder]]
585
586[[folder:Chapter Three Characters]]
587
588The following characters appear prominently in Chapter Three of the storyline, which includes Generation Nine: "Alchemist", Generation Ten: "Goddess of Light", Generation Eleven: "Sword of the Gods" and Generation Twelve: "Return of the Hero".
589
590!!Leymore
591[[quoteright:241:https://static.tvtropes.org/pmwiki/pub/images/241px-Leymour_6005.png]]
592
593Royal Alchemist of the Aliech Regime, Leymore helps the player frequently throughout the Chapter 3 storyline.
594
595!!!Tropes associated with Leymore:
596
597* TheAce: Known in-story as one of the greatest alchemists of his generation.
598* AnIcePerson: Leymore gains access to [[HarmlessFreezing Frozen Blast]] during the EscortMission sequences in G11 and G12.
599* ArtificialStupidity: Leymore as an NPC ally could have been fantastic, due to his all rank 1 Skills and unlimited supply of Alchemy crystals, but his AI is depressingly bad.
600%%* BadassBookworm
601* BattleCouple: BadassBookworm Leymore with ActionGirl Jenna.
602* BlowYouAway: Wind Blast does this quite literally.
603* DeclarationOfProtection: Leymore actually seems this way to everyone he cares about, but Jenna in particular.
604* DishingOutDirt: Barrier Spikes is considered an earth-element alchemy skill.
605* EscortMission: Apparently, he's ''meant'' to be helpful during the G11 missions wherein he teams up with you, but his weak AI leaves him likely to die unless you help him.
606%%* HeroicSacrifice: [[spoiler:But Cai pulls his own and saves him.]]
607* LiquidAssets: His most deadly Alchemy skill; Life Drain.
608* MakingASplash: Leymore's primary form of offense is the Water Cannon Alchemy skills.
609* SensitiveGuyAndManlyMan: Sensitive guy to Cai's manly man.
610* SquishyWizard: Despite having powerful, high ranked alchemy, in his few RP missions he actually has ''less'' health than [[SquishyWizard Tarlach]], and only a tad bit more defense. If you have a high enough total level for hard mode, he can die in two or three hits from the mobs if you don't use him right. For people who have a lower total level and easier missions, he may seem like...
611* ATasteOfPower: The player performs a Role-play mission early in G9 where they play as Leymore; the point is almost certainly to demonstrate to the player how Alchemy skills are meant to be used. Leymore plays as a very powerful Alchemist with a number of Rank 1 abilities.
612* ThoseTwoGuys: Strangely, he and Cai become this in G11; their overall involvement in the plot becomes somewhat reduced about midway through.
613%%* VictoriousChildhoodFriend: With Jenna.
614
615!!Cai
616[[quoteright:203:https://static.tvtropes.org/pmwiki/pub/images/203px-Cai_1989.png]]
617
618Another Royal Alchemist, and Leymore's longtime best friend. [[spoiler:Acts as TheMole during G9, having given up on the Fomor's ideals after briefly joining them. He pulls a HeroicSacrifice to save Leymore from his own, and [[CameBackWrong Comes Back Wrong]] in G10, until the player saves him in the final battle. From there, he supports the player through G11 and G12.]]
619
620!!!Tropes associated with Cai:
621
622%%* ArtificialStupidity
623%%* EscortMission
624%%* CameBackWrong: Until the player saves him.
625* DangerousForbiddenTechnique: [[spoiler:Uses one to save Leymore at his own cost.]]
626%%* ElementalPowers
627* FaceHeelTurn: [[spoiler:In the hopes of finding a way to resurrect his beloved.]]
628* HeelFaceRevolvingDoor: [[spoiler:Tries to change his ways but goes back to evil when he finds he disagrees with their beliefs. Tiamat calls him out on it.]]
629%%* HeroicSacrifice: [[spoiler:Makes one to save Leymore from his own.]]
630%%* LoveHurts
631%%* LoveMakesYouEvil: For a while.
632* TheMole: Becomes this once [[spoiler:he finds he disagrees with the Fomors]].
633* SensitiveGuyAndManlyMan: The manly man to Leymore's sensitive guy.
634* SoullessShell: [[spoiler:Cichol actually uses his body to do his bidding for a while.]]
635%%* ThoseTwoGuys: With Leymore.
636* UnluckyChildhoodFriend: His beloved died of illness before they could be married.
637
638!!Jenna
639[[quoteright:222:https://static.tvtropes.org/pmwiki/pub/images/222px-Jenna_4617.png]]
640
641A member of the Tailltean Alliance Forces, and a [[KnightTemplar Temple Knight]], Jenna spends most of G9 playing the DamselInDistress, barely appears in G10 at all, but finally becomes important in G11 when [[spoiler:Neamhain makes her her pawn to fulfill her plans.]] Leymore's childhood friend, her forgotten past holds a terrible truth.
642
643!!!Tropes associated with Jenna:
644
645%%* ActionGirl
646* BattleCouple: With BadassBookworm Leymore.
647%%* BowAndSwordInAccord
648* TheBlacksmith: Becomes one after giving up the life of the sword. She's even worse than Ferghus, but this is excusable, as she's only recently taken up her new job.
649* {{Chickification}}: Played with; She begins to chickify during the end of G11, but proves she can still kick ass anyways in G12... until a certain mission later in G12 where [[spoiler:she gets handed a random DistressBall, resulting in Lennox [[HeroicSacrifice sacrificing himself]] to save her.]]
650* DarkAndTroubledPast: [[spoiler:The Aliech Royal Alchemists took advantage of the chaos during the Tragedy of Emain Macha to kill Jenna's druid parents.]]
651* DidYouJustPunchOutCthulhu: She kills [[spoiler:''Cichol'', who was, before that, Mabinogi's top MagnificentBastard, [[DidYouJustScamCthulhu Goddess Deceiver]], KarmaHoudini, [[KickTheDog Dog Kicker]], [[TheChessmaster Chess Playing]], [[ThePlan Gambiteer]]. In true form, however, he manages to salvage the situation on the fly, and returns anyway not long after. Anyways, she also ''did'' do it with the SwordOfPlotAdvancement, mind you.]]
652* DamselInDistress: A couple times during G9, she later improves.
653* DualWielding: Dual wields two sword, becoming one of the only, if not THE only, character in the story to do this.
654%%* FauxActionGirl: During G9.
655* KnightTemplar: Used to be a ''literal'' one.
656%%* MagicVersusScience: [[spoiler:Her parents were victims of this.]]
657* MsFanservice: Especially in her blacksmith outfit.
658* RoaringRampageOfRevenge: Swears revenge against the Corrupted Alchemists and the Royal Alchemists when she learns of their involvement in the murder of her parents.
659%%* SheCleansUpNicely
660%%* {{Tomboy}}
661* UnwittingPawn: [[spoiler:Neamhain uses her to claim Brionac, and nearly sacrifices her to purge Tir Na Nog.]]
662%%* VictoriousChildhoodFriend: With Leymore.
663
664!!Collen
665[[quoteright:263:https://static.tvtropes.org/pmwiki/pub/images/263px-Collen_9973.JPG]]
666-> ''His clear, inky eyes gaze intently at you. And his silent expression holds the depth of ancient secrets.''
667
668The town priest of Tailteann, and a Priest of the Royal Court. He is an old friend of Jenna.
669
670!!!Tropes associated with Collen:
671
672%%* DefectorFromDecadence
673* KnightTemplar: [[spoiler:Used to be a literal one. He's also the one who convinced Jenna to join them.]]
674* MyGreatestFailure: He's the cause of Jenna joining the Temple Knights.
675* ParentalSubstitute: Looks after Jenna after the death of her parents.
676
677!!Andras
678[[quoteright:233:https://static.tvtropes.org/pmwiki/pub/images/233px-Andras_fixed_9116.JPG]]
679-> ''A blood-red cape billows behind her. Her uniform practically goes all the way up to her chin, giving her an air of austerity and resolve.''
680
681Human Praetorian Captain of Taillteann. She is in charge of giving out most of the quests for Generation 9: Alchemist. She is also the adopted daughter of Lezzaro, Minister of the Royal Palace.
682
683Andras is actually an elf, her ears hidden by the scarf she wears around her head. She has been friends with Elatha since he saved her life when she was ten years old.
684
685!!!Tropes associated with Andras:
686
687%%* ActionGirl
688* BecauseYouWereNiceToMe: Elatha was the first person not to scorn her on sight. She, likewise, was the same for him.
689* TheBlacksmith: She isn't really one in the storyline, but in gameplay she repairs metal gear just like one. She has a unique 96% success rate, making her the third best in the game behind Edern and Granat.
690* DarkAndTroubledPast: [[spoiler:Being an Elf on the Uladh continent before the discovery of Iria, and therefore Elves, young Andras was thought to be a Fomor and subjected to FantasticRacism.]]
691* TheLancer: She's Fallon's Lancer, but Fallon himself vanishes quickly in G9, leaving her in charge.
692%%* LaserGuidedAmnesia
693* LittleMissBadass: At age 10, she holds herself just fine in Rabbie dungeon, using only magic, until she encounters a Lycanthrope; [[JustifiedTrope an enemy immune to magic and archery]]. [[spoiler:Elves]] aren't known for their skill in melee combat.
694* MissionControl: For the Tailltean alliance force.
695* MementoMacGuffin: The Orgel she made for Elatha to help calm him when he became violently upset.
696* OnlyTheWorthyMayPass: Tests the player's skill by sending them after a few simple creatures early in G9.
697* ParentalAbandonment: Possibly why she was on her own at age ten.
698* RescueRomance: With Elatha, [[spoiler:but it never goes anywhere]].
699* UnluckyChildhoodFriend: [[spoiler:She and Elatha never got anywhere, and with him dead and all, they never will.]]
700
701!!Karpfen
702-> ''You can almost feel the chills of her native snow fields emanating from the crimson tattoo around her eyes and the confident bellow of her voice.''
703
704Sister of King Krug, and leader of the Giant Expeditionary Force in Tailteann.
705
706!!!Tropes associated with Karpfen:
707
708* TheBlacksmith: She isn't really one in the storyline, but in gameplay she repairs metal gear just like one.
709* FantasticRacism: Subverted; she dislikes the Elves as much as the next Giant, but she's willing to endure them for the sake of the Alliance.
710* RequisiteRoyalRegalia: Not as fancy as her brother, but it's still there.
711* StatuesqueStunner: She's not bad-looking for a Giant.
712
713!!Granat
714-> ''Although his smile and voice appear serene, you sense the strong spirit of a Connous Warrior inside him, granting him confidence even in the midst of a tense situation.''
715
716Leader of the Elf Expeditionary Force in Tailteann.
717
718!!!Tropes associated with Granat:
719
720* FantasticRacism: Take Karpfen's version of this trope, switch the gender pronouns, then switch the placement of the two races, and you've got Granat's version.
721* SiblingYinYang: Granites, Granat's brother, is a DeadpanSnarker, and a JerkWithAHeartOfGold, if not a straight up {{Jerkass}}. Granat is straightforward and kindly, though he's also TheStoic.
722* TheStoic
723
724!!Berched
725[[quoteright:224:https://static.tvtropes.org/pmwiki/pub/images/224px-Berched_1840.JPG]]
726-> ''His age is apparent through his deeply chiseled features, and his voice is faintly reminiscent of a woodwind instrument echoing across a wide plateau.''
727
728A druid who lives near Tailteann's Stonehenge. His granddaughter was Cai's lover, but she was sickly and died. He also knew Elatha, and saved him at some point years ago. He was the mentor of Mores, who in turn was the mentor of Tarlach.
729
730!!!Tropes associated with Berched:
731
732* FullContactMagic: Teaches you the Blaze magic skill.
733* HermitGuru: He's not living all ''that'' far out, but he still is out a ways a bit. Still, it's rare to see this DiscreditedTrope being used seriously anymore.
734* MagicVersusScience: He's a druid, but he doesn't seem to mind Alchemy, unlike some others on either side.
735* MasterApprenticeChain: Berched->Mores->Tarlach.
736%%* OldMaster
737
738!!Dorren
739[[quoteright:265:https://static.tvtropes.org/pmwiki/pub/images/265px-Dorren_8097.JPG]]
740-> ''The steam escaping from the fiery hot Alchemy ovens dances around an elegantly dressed older woman.''
741
742The town alchemist of Tailteann. Many quests in Chapter Three involve helping her with her research. G12 reveals she's one of the Four Vates; the most skilled and respected Alchemists in the Aliech Regime.
743
744!!!Tropes associated with Dorren:
745
746* BadassBookworm: Comes with being an Alchemist in this game.
747* ChekhovsGunman: She is most unimportant to the story after a brief period in G9, until becoming important in G12.
748* NeverMessWithGranny: She ''is'' a Master Alchemist, so this goes by default.
749%%* OldMaster
750%%* WeUsedToBeFriends: [[spoiler:With Helvetius.]]
751
752!!Elatha
753[[quoteright:214:https://static.tvtropes.org/pmwiki/pub/images/214px-Elleha_1194.png]]
754-> ''His dark red eyes mimic the color of the skies in the Shadow Realm, and his deep, unfocused voice oozes like thick liquid through the dead air.''
755
756An incubus who spends his time in the Shadow Realm, known as the Shadow Walker. He appears to have a close friendship with the Human Praetorian Captain, Andras.
757
758He is in fact the son of Neamhain and Morgant, and brother of Triona.
759
760!!!Tropes associated with Elatha:
761
762* BecauseYouWereNiceToMe: Andras was the only one who accepted him after he killed another Incubus.
763* GoodScarsEvilScars: Has a good scar over his eye.
764%%* HeroicSacrifice: [[spoiler:Makes one to save Andras.]]
765* IWasJustPassingThrough: It doesn't appear that he was actively intending to save Andras; he just happened to show up at the right time.
766* MagicKnight: Has both high ranking melee and magic skills.
767* MissingMom: While [[spoiler:Morgant]] remains an active force in his life (thought it seems likely Elatha doesn't know of their relationship, [[spoiler:Neamhain]] is nowhere to be seen for him.
768* MrFanservice: He ''is'' an Incubus.
769%%* ScrewDestiny
770* RedEyesTakeWarning: For the same reason as Kristell; Elatha's not evil, but he's not human.
771
772!!Tethra
773[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/260px-Tethra_8654.png]]
774
775A Fomor commander whom you meet multiple times throughout the Generation 9 storyline.
776
777!!!Tropes associated with Tethra:
778
779%%* TheBattleDidntCount
780%%* TheBrute
781* TheFaceless: Due to his helmet.
782%%* FlatCharacter
783* GracefulLoser: Takes his death rather well, all things considered.
784* MagicKnight: Knows some thunder magic to go with his swordplay, and his alchemy.
785%%* MookMaker
786* RedHerring: Initially presented as the leader of the Fomor forces in Tailltean, [[spoiler:until Fallon is revealed as the one in charge.]]
787%%* TinTyrant
788
789!!Fallon
790[[quoteright:276:https://static.tvtropes.org/pmwiki/pub/images/276px-Fallon_8499.png]]
791
792The leader of the Alliance forces stationed in Tailltean, Fallon summons all players of a certain level to request their aid in the Shadow Wars. Unfortunately, his squad is ambushed and decimated shortly into G9 and Fallon himelf is not heard from from again. [[spoiler:Until it's revealed late in G9 that he's betrayed humanity and joined the Fomors to see his dreams come true. He's the first to die at the hands of Claimh Solas; the final boss of G9.]]
793
794!!!Tropes associated with Fallon:
795
796* BigDamnHeroes: Fallon saves the player early on in G9 after a close encounter with Glas Ghaibhleann.
797* CallToAdventure: Issues them to all players when they reach a certain level, summoning them to aid in the Shadow War at Tailltean.
798* DeathByIrony: [[spoiler:Claimh Solas immediately kills him upon its transmutation. Fallon was the commander of the Fomors working to transmute it.]]
799%%* TheDragon: Of G9.
800%%* FaceHeelTurn
801%%* FallenHero
802* HandicappedBadass: Its mentioned that he received an injury during the Fomor wars that has hampered his skills.
803* MagicKnight: Knows some magic to go with his skill with the sword.
804* RedHerring: [[spoiler:A scene midway through G9 implies Fallon saved your life from Tethra. The fact he was on the Fomor's side implies something much less virtuous.]]
805* ATasteOfPower: Fallon can easily be this, since any new player now can almost immediately access his RP mission if they go the right way. Fallon is quite powerful, more than a match for his enemies.
806%%* TheUnfought
807
808!!Neamhain
809[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/252px-Neamhain_9217.png]]
810
811Goddess of Light, also known as "The Irinid", a spirit worshiped in Iria. Also the wife of Lugh Lavada, and mother of Elatha and Triona. After witnessing the wars of Humans, Elves and Giants, she gives up on all races and makes it her goal to purge Tir Na Nog. In the long run, she often ends up unknowingly working for other villains, and her powers are ultimately stolen by Nuadha in G12, leaving her on the brink of death. Her current state is unknown.
812
813!!!Tropes associated with Neamhain:
814
815* BigBadWannabe: Girl just can't catch a break, Cichol and Tuan make a fool of her in G10 and G11 respectively, [[spoiler:and Nuadha finally finishes her in G12]].
816* BitchInSheepsClothing: But when you learn what The Irinid has done to Iria, it shouldn't be much of a shock.
817* ColorCodedForYourConvenience: Unlike Cichol and Morrighan, she's utterly played straight - this villainous goddess has black hair, black wings, black clothing, and is even dark skinned.
818%%* HolyHandGrenade
819%%* LightIsNotGood
820* MamaBear: [[spoiler:Although she doesn't show it until after her son's death.]]
821* MoralMyopia: [[spoiler:She's more or less personally responsible for the hellish life Elatha lived, including the circumstances leading to his death, by not showing any real care for his well being until he was about to die. After that, she still sees fit to have Cichol killed in retaliation.]]
822* OutGambitted: Everything she tries to do only backfires or serves another villain's purposes.
823* ParentalAbandonment: She's just not there for either of her kids.
824* RageQuit: She basically RageQuit on the Elves and Giants after they came into conflict over the Heart of Courcle, and in a big way, cursing both them and their lands.
825
826!!Python Knight [[spoiler:Tuan mac Cairill, the Prince of Partholon]]
827[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-Python_Knight_NPC_6055.png]]
828
829The leader of the Python Knight armies that roam the Shadow Realm's Tara Castle.
830
831He is actually the ancient Partholonian prince, and used the player's character to reawaken the Brionac so that he can ressurect his fallen race. He warns the player not to trust Morrighan, and indeed, her true colors begin to show after his defeat.
832
833!!!Tropes associated with Python Knight:
834
835%%* BigBad: Of G11.
836%%* TheChessmaster
837* CoolMask: His snake mask, which covers up DemBones.
838* DemBones: [[spoiler:Just like all the other Python Soldiers.]]
839* FinalBossPreview: He's not quite the final boss of G11, but he is its main villain, and he showcases the power of his Shadow Death skill when he kills Matta.
840* FisherKing: [[spoiler:Jenna states that Tuan's grief is what created the shadow realm.]]
841%%* ManipulativeBastard
842* VillainsNeverLie: [[spoiler:Averted - he was being completely accurate of Morrighan.]]
843
844!!Helvetius
845[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/170px-Helvetius_9846.png]]
846
847Leader of the Corrupt Alchemists faction. He plays a small role in the beginning of Chapter 3, mostly taunting Jenna in shadow missions. He was once good friends with Lennox. His role in Chapter 12 is somewhat larger; culminating in a large scale battle between the Royal and Corrupted alchemists.
848
849!!!Tropes associated with Helvetius:
850
851* BadassBookworm: Part of being an alchemist.
852%%* DiscOneFinalBoss: Of Generation 12.
853* FallenAce: [[spoiler:Used to be one of the four great Vates, alongside Lennox and Dorren.]]
854* JustThinkOfThePotential: His views on homunculus research led to his breaking away from the other Vates.
855* NotQuiteDead: [[spoiler:Appeared to be killed by Neamhain at the end of Generation 11, but returns in Generation 12.]]
856* NoOneCouldSurviveThat: [[spoiler:Lampshaded in the G12 edition of Erinn Walker.]]
857%%* RivalTurnedEvil: [[spoiler:To Lennox.]]
858* ScarsAreForever: His face is ''horribly'' scarred from Neamhain's attack on him in Generation 11.
859* TakingYouWithMe: [[spoiler:When it is clear that his faction has lost their battle against the Royal Alchemists, he blows up the Alchemy steam ovens in the middle of the battle field, killing himself and Lennox.]]
860
861!!Lennox
862[[quoteright:173:https://static.tvtropes.org/pmwiki/pub/images/173px-Lennox_8855.png]]
863-->''The top alchemist in the entire Aliech Kingdom glances at you with a curious expression. The thin wrinkles around his forehead make him seem wise and experienced.''
864
865A high-ranking Royal Alchemist, inventor of the Alchemy Tower Cylinder, and Leymore's father.
866
867!!!Tropes associated with Lennox:
868
869* HeroicSacrifice: Sacrifices himself to [[spoiler:save Jenna from Helvetius' final attack]].
870* LikeFatherLikeSon: [[spoiler:Just like Leymore, he sacrificed himself to protect another from death.]]
871* MagicVersusScience: [[spoiler: He was the individual in charge of the Royal Alchemists who killed Jenna's parents. While he didn't directly order them to do it, he didn't stop them either.]]
872%%* MyGreatestFailure
873%%* MyGreatestSecondChance
874* PermanentlyMissableContent: Once you complete a certain mission in Generation 12, his room in the castle is locked, and he cannot be found elsewhere [[spoiler:(since he dies during that mission)]].
875* WellDoneSonGuy: Inverted. Leymore has disowned him, and Lennox would like to earn back his son's respect.
876
877!!Nuadha
878->[[ShutUpHannibal Hmph. If being a god means being like being you, I choose to remain human.]]
879->([[spoiler:The Milletian]] to Nuadha)
880[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/255px-Nuadha_4191.png]]
881
882The king of Mabinogi's gods. Nuadha lost his original right arm in battle, but replaced it with a silver prosthetic. He was killed by Cromm Cruaich later, but returned to life as a result of the Corrupted Alchemist's homunculus experiments upon Claimh Solas. Upon his return, he becomes intensely afraid of death, and set out to gain immortality. Morrighan and the player join forces to defeat him, and upon his defeat he's sealed away inside Falias. G14 reveals he was later moved to Avon to be imprisoned there at some point.
883
884!!!Tropes associated with Nuadha:
885
886* ArtificialLimbs: Nuadha's right arm is made of silver.
887%%* BigBad: Of G12.
888* ClimaxBoss: His defeat ends Chapter 3 of the storyline.
889* DeathIsCheap: It's ''not'' for him; Nuadha's ''terrified'' of dying again, so his motives are to live forever.
890* EstablishingCharacterMoment: Draining Neamhain's powers to further his plans.
891* EliteMook: His Daol minions are a challenge for a ''god''.
892* FallenHero: G12 is called "Return of the Hero" for a reason.
893%%* FashionableAsymmetry
894* FateWorseThanDeath: Nuadha's actions through G12 make him impossible to destroy, so Morrighan deals with him by reversing the seal he place on Falias and keep him trapped inside, unable to influence the world, forever.
895* FinalBossPreview: You get to see some of Nuadha's moves while he's busily smacking around Neamhain and Morrighan at different points in G12.
896%%* GodIsEvil
897%%* GroundPound
898* HoistByHisOwnPetard: Nuadha lures Morrighan into Falias and activates a seal he prepared in advance to trap her inside long enough for him to kill her. Morrighan and the player reverses this seal to trap ''him'' inside Falias to defeat him.
899* LightIsNotGood
900* MegaManning: Of a sort; [[HolyHandGrenade he uses Neamhain's powers during the final boss fight with him.]]
901* ScratchDamage: Before the last part of the battle, and when he's flying at any time, he won't take appreciable damage from attacks.
902* ScriptedBattle: A lot of the fight with Nuadha is just surviving long enough so that you take the necessary actions to make him vulnerable. The actual fighting part of the overall battle only constitutes the last third of the battle.
903%%* UnexplainedRecovery
904* WingedHumanoid: He's somewhat unique though in that he's the only god to actually ''fly''.
905
906!!Eabha
907[[quoteright:159:https://static.tvtropes.org/pmwiki/pub/images/159px-Eabha_5339.png]]
908-->''A boy with a cowlick atop a bowl-cut haircut. His bright eyes and slight smile make him seem friendly and approachable.''
909
910Eabha is a young boy working as Dorren's apprentice, who helps her out by selling alchemy supplies.
911
912Eabha is actually a Homunculus, created when Dorren, Lennox, Helvetius, and another powerful alchemist were asked by the Ailiech Royal Regime to save a dying child.
913
914For some reason, Eabha is identical to the Gatekeeper of Falias.
915
916!!!Tropes associated with Eabha:
917
918%%* ArtificialHuman
919%%* CreepyChild
920* HandWave: Why [[spoiler:the Gatekeeper of Falias]] looks like Eabha isn't really explained.
921
922[[/folder]]
923
924[[folder: Chapter Four Characters]]
925
926The following characters appear prominently in Chapter Four of the storyline, which includes Generation Thirteen: "Hamlet", Generation Fourteen: "Romeo and Juliet", Generation Fifteen: "The Merchant of Venice" and Generation Sixteen: "Macbeth".
927
928!!Shakespeare
929[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/234px-Shakespeare_8272.png]]
930-->''[[GodIsEvil The Gods treat us, the Humans, as little more than pests. They slay us, toy with us, without remorse.]]''
931
932[[ItMakesSenseInContext Yeah, you read that right]]. The same playwright William Shakespeare from real life.
933
934Shakespeare, also known as the Tragic Bard, lived during the time of Partholon, in the city of Avon. Being a seer, he foresaw the destruction of Partholon as the result of the plague Morrighan and Cichol unleashed, for the Partholonian's abuse of the Caliburn. When he was unsuccessful in warning the Partholon, Shakespeare saved the children by luring them away with his Enthralling Performance. They went on to become the Tuatha de Danann.
935
936The gods, infuriated by Shakespeare's interference, imprisoned him within Avon and moved it to another dimension, where he remained for untold years. During his imprisonment, Shakespeare wrote several plays, including ''Hamlet'' and ''Romeo and Juliet'' and spent his time creating the Paper Sheep and Paper Butterflies, and divided Avon into equal light and dark halves.
937
938At the start of G13, Morrighan appears before the player to warn them that Shakespeare had escaped from Avon, and to ask them to help stop him. Instead, the player ends up helping him throughout G13 and G14, bringing about Morrighan's anger.
939
940In G15, it is revealed that Shakespeare himself is the very first Milletian, who somehow traveled over from our own world into Erinn. During his early days in Erinn, Shakespeare met and fell in love with a girl named Bella, but they were separated when Cichol attacked the two, warning that Shakespeare was an uninvited guest and should leave.
941
942Shakespeare sets off the plot of G15 by telling Shylock to attempt to take Antonio's heart. In reality, he intended to drive Shylock into despair so that he would willingly give up his body to Shakespeare, so that Shakespeare could use it to escape Morrighan's eyes forever. Before he could finish his plan, Morrighan caught up with him and recaptured him. The generation ends with a dark vision of the future, showing all Milletians dead at Bella's hands.
943
944In G16, Bella and Shakespeare reunite, and she deceives him into killing the King of Tara. This is all a part of Lugh Lavada's plan to take the throne of Erinn. Shakespeare spends the rest of the Generation preparing for a confrontation with Bella, only for Lugh to kill her before he can see her again. In the end, with Bella dead and no reason to remain in Erinn, Shakespeare demands Morrighan to send him home, and she obliges. Upon his return, the skills and memories he learned in Erinn were lost forever.
945
946!!!Tropes associated with Shakespeare:
947
948* AndIMustScream: How ''long'' was he kept imprisoned, alone, in Avon?
949* BeethovenWasAnAlienSpy: This is '''the''' William Shakespeare, who after his time in Erinn, goes back to Earth to write his plays and sonnets.
950* CassandraTruth: The people of Partholon didn't heed his warnings. They were destroyed by a plague.
951* DeathSeeker: Implied. [[spoiler: His last words before returning to his home in the real world are a promise to Bella that they'll meet again. Furthermore, he returns knowing he will have a mortal lifespan again.]]
952* KarmaHoudini: Can be seen as this; [[spoiler:the events of G15 ''are'' his fault, but he's not called out on it.]]
953* NoGoodDeedGoesUnpunished: He was imprisoned for saving the lives of children.
954* PurposelyOverpowered: Being [[spoiler:the very first Milletian]], Shakespeare has had the most time to do everything a player can hope of doing in Mabinogi. As such, during the rp missions as him in G16, he has the highest rank of ''nearly every skill'' in the game, including race-specific ones, giving him ''incredible'' power. So much so that Morrighan changed the rules so Millitians could no longer change their race once they'd incarnated for the first time in an early effort to curb the potential damage they could cause.
955* RageAgainstTheHeavens: [[spoiler:At the end of G16, he tries to challenge Morrighan, holding her responsible for Bella's death.]]
956* TookALevelInBadass: Several levels. The first rp missions as Shakespeare has him with no skills and no equipment. With each rp, he gains new skills and equipment, culminating in him achieving the upper limits of what the most elite player can manage.
957%%* TrappedInAnotherWorld: [[spoiler:Until the end of G16.]]
958* UnwittingPawn: [[spoiler:He starts off the plot of G16 by falling squarely for Bella and Lugh Lavada's scheme by murdering the King.]]
959
960!!Antonio
961[[quoteright:215:https://static.tvtropes.org/pmwiki/pub/images/215px-Antonio_8723.png]]
962
963A nobleman merchant based primarily in the Dominion of Belvast. He becomes best friends with Bassanio after saving him from a shipwreck and maintains a merchant rivalry with Shylock.
964
965Unlike the other Generations in Chapter 4, the backstories of Antonio and the other characters from ''Theatre/TheMerchantOfVenice'' are only loosely based upon the original play, and instead of being actors within the Globe Theatre, they are actual people living in the world of Erinn.
966
967!!!Tropes associated with Antonio:
968
969* AFriendInNeed: Antonio doesn't balk for even a second at the notion of spotting Bassanio ''three million gold'' so he can propose to his beloved.
970* BackToBackBadasses: With Bassanio when they first met.
971%%* BlueBlood
972* HonorBeforeReason: He has few qualms with following through on the contract he made with Shylock - that would result in his death.
973* NiceGuy
974* RedOniBlueOni: Blue to Bassanio's Red; he's the more level-headed of the two.
975* SelfMadeMan: Interestingly, for being a BlueBlood. When he first met Bassanio, he was just a low-level sailor, but in more current times, he's a successful businessman.
976
977!!Bassanio
978[[quoteright:195:https://static.tvtropes.org/pmwiki/pub/images/195px-Bassanio_3979.png]]
979
980A former nobleman burdened with debt. Long ago, he met and fell in love with Portia in Iria while traveling the world. While he would not permanently stay in Iria, nor would he bring her along, he promised to come back to her once he wished to settle down. The emergence of his debt curbed those plans, as he wished to only come back to her a wealthy man, and he resorted to alcoholism.
981
982!!!Tropes associated with Bassanio:
983
984* AltarTheSpeed: Rushes his engagement with Portia so he could use her inheritance to square Antonio's deal with Shylock when it begins to look like Antonio might not be able to on his own.
985* BackToBackBadasses: With Antonio when they first met.
986* BlueBlood: A ''fallen'' example. It doesn't stop him from having a sense of entitlement because of it.
987* CloudCuckooLander: He was fishing merrily among a shipwreck when Antonio first met him.
988* DrowningMySorrows: His incompetence at business and inability to gain Portia's hand caused him to fall into alcoholism for a time.
989* HappilyMarried: With Portia in the end.
990* ImprovisedWeapon: He uses the fishing pole to fend off pirates.
991* IOweYouMyLife: To Antonio. Ironically, Antonio almost loses his while helping Bassanio win the woman he loves.
992* JerkWithAHeartOfGold: If he's your friend, he's this, otherwise he can be a full on {{Jerkass}}.
993* RedOniBlueOni: Red to Antonio's blue; he's the hot-headed one.
994
995!!Portia
996[[quoteright:177:https://static.tvtropes.org/pmwiki/pub/images/177px-Portia_3859.png]]
997->''A girl with lovely blonde hair and blue eyes is looking you, smiling. Her rosy cheeks radiate with mischievous mirth. As if greeting a friend after a long time apart, she throws both of her hands in the air in greeting.''
998
999An elven heiress in Filia. Her beauty is known across Erinn as being comparable to even that of Morrighan's, and many men from around the world have traveled to Filia in hopes of marrying her. However, her deceased father had set up a riddle for those who would dare propose; those who answered wrongly would not be allowed to marry her. Portia, however, had already found a lover in Bassanio, and waited for his return after his departure from Iria until a section of the Memory Tower containing her memories of him would break apart and distort her memories of him. After the Milletian returns the piece to her, she remembers and finds a new resolves to meet with Bassanio once more.
1000
1001!!!Tropes associated with Portia:
1002
1003* ActionGirl: Doesn't hesitate to break into the Belvast prison to help spring Antonio.
1004* EekAMouse: ''Swarms'' of rats, actually, so it's a bit less odious than the normal use of this trope.
1005* EngagementChallenge: It's a big part of G15.
1006* GildedCage: She lives in a opulent mansion in Filia set for life due to the fortune her father left her, but Portia wants to see the lands beyond Connous.
1007* HairOfGoldHeartOfGold: A blonde to rival Nao in general sweetness! Actually remembering the color and style is even a minor plot point about halfway through G15.
1008* HystericalWoman: Fortunately, she's the only example in the game, so it's more a unique quirk of her's.
1009* InfinityPlusOneSword: The Masterpiece Bow she wields is among the best bows available in the entire game.
1010* MoodSwinger: Portia is ''very'' emotional. She can go from overjoyed, to nervous, to lovelorn, to sobbing, all in a single scene.
1011* PerfectlyArrangedMarriage: Portia ''must'' marry the man who succeeds in the EngagementChallenge, or be striped of her inheritance and banished from Filia. So, luckily, Bassanio passes it.
1012* SmittenTeenageGirl: She kinda comes across this way.
1013* TryingNotToCry: She tries to hold back at the prospect of never seeing the player again, but being a MoodSwinger...
1014%%* TenderTears
1015* WhatDoesSheSeeInHim: Faces this from others due to her love for Bassanio.
1016
1017!!Shylock
1018[[quoteright:203:https://static.tvtropes.org/pmwiki/pub/images/203px-Shylock_8004.png]]
1019->''The sharp angles of his cheekbones and chin, along with his slate blue eyes, give him an intimidating appearance. He winces in pain now and then, deepening the furrows and wrinkles of his forehead. With cold eyes, Shylock glares at you and speaks.''
1020
1021A miserly aged man, and a business rival of Antonio's. Years ago, Shylock lost his wife and daughter to the cruelty of a noble named Videk. After Videk dies, Shylock holds Antonio responsible, reasoning that Antonio did not aid him in his time of need despite having the ability to do so. Antonio approaches Shylock early in G15, asking for a loan of 3 million gold. Shylock agrees, provided that Antonio pay back the loan in three months or give up his ''heart'' to Antonio.
1022
1023In reality, Shakespeare made contact with Shylock just before Antonio did, and said he would reunite Shylock with his loved ones, provided he could bring Shakespeare Antonio's heart. In reality, Shakespeare knew Shylock wouldn't go through with it, and merely wanted to push Shylock far enough into despair that Shylock would give his body to Shakespeare so he could escape Morrighan's eyes forever. In the end, Shakespeare sends Shylock into the story of Golvan to reunite him with his family.
1024
1025!!!Tropes associated with Shylock:
1026
1027%%* AscendToAHigherPlaneOfExistence
1028* AdaptationalVillainy: Inverted - Shylock's considerably less villainous in ''Mabinogi'' than he was in ''The Merchant of Venice''.
1029* DespairEventHorizon: Near the end of G15, [[spoiler:which is just what Shakespeare wanted.]]
1030* HatesBeingTouched: According to Owen, this is his BerserkButton.
1031* HaveAGayOldTime: His name is an aged slur against Jewish people. [[GoshDangItToHeck It's still censored in the chat]].
1032* HeelFaceTurn: In the end, [[spoiler:he aids in Antonio's escape and begs Admiral Owen not to punish the player for their part in the rescue]].
1033* MeaninglessVillainVictory: Averted - legal loopholes won't save Antonio this time.
1034* RevengeBeforeReason: Against Antonio. [[spoiler:Averted in the end, when he gives up on his revenge.]]
1035
1036!!Bella
1037[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/163px-Bella_4204.png]]
1038->What a nightmare... I remember it so clearly. The Milletians... they were all dead. Dead... by Bella's hand. This is war on the Milletians!
1039->(Shakespeare concerning Bella)
1040
1041A strange girl introduced in G15 that Shakespeare meets just as he arrives on Erinn, the two spend three years together and fall in love during that time. Bella is suddenly torn from Shakespeare when a group of Fomors attack the two lovers and take Bella way, leaving Shakespeare to die. At the end of G15, the player sees a bleak future, in which Bella murders them and Morrighan declares the extinction of the Milletian race.
1042
1043In G16, Bella reluctantly tricks Shakespeare into killing the King of the Aliech, allowing Lugh Lavada to take the throne. Cichol reveals she's the "Emissary of Destruction" and has the power to control the minds of others. She poses to Lugh as his deceased daughter Triona, but near the end of G16 he sees through her facade and slays her. With her last breath, Bella gathers the souls of the recently killed and uses them to purify the Soul Stream, ending its dangers to Erinn.
1044
1045!!!Tropes associated with Bella:
1046
1047%%* AscendToAHigherPlaneOfExistence
1048* ChekhovsSkill: Retroactive version; she taught Shakespeare Enthralling Melody, which he used to save the children of Partholon.
1049* HeroicSacrifice: [[spoiler:It's heavily implied that Bella allowed Lugh Lavada to realize that she wasn't Triona, so that she could die an purify the soul stream.]]
1050%%* ImprovisedWeapon
1051%%* InstrumentOfMurder
1052%%* MindManipulation
1053%%* MysteriousWaif
1054* WaifFu: It's not what she's best at, but she can fight.
1055
1056!!Owen
1057[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/175px-Admiral_Owen_9625.png]]
1058->''His silver hair is cropped and combed with authoritative precision. Though his skin appears fine and pale, and he is impeccably dressed, you cannot help but notice the subtle signs of aging on his face. There is a hint of longing in his eyes, as he gazes out over the sea.''
1059
1060The Fleet Admiral of the Aliech Regime, stationed at Belvast. Owen achieved prestige when he managed to capture the unassailable Belvast Island, which was a Pirate stronghold at the time. He achieved this through landing hot air balloons on the island, rather than attacking by sea.
1061
1062Owen aids the player throughout G15 and G16, especially by providing Princess Eirawen safe haven on Belvast, and leading the assault against Lugh Lavada.
1063
1064Owen appears to be based off Macduff from the original ''Macbeth''.
1065
1066!!!Tropes associated with Owen:
1067
1068%%* AFatherToHisMen
1069%%* OfficerAndAGentleman
1070* AsskickingLeadsToLeadership: A rare positive example; he has his victory in Belvast to thank for his high rank.
1071* BitchInSheepsClothing: Scathach ''implies'' he's this, but nothing comes of it.
1072%%* FourStarBadass
1073* IDidWhatIHadToDo: Owen finds no joy in his military exploits, seeing them only as something that had to be done.
1074* RedOniBlueOni: Blue to his brother, the hot-tempered Odran.
1075%%* RoyalRapier
1076* ToBeLawfulOrGood: Owen prefers that the law be followed, but he's not above bending it to do what's right.
1077
1078!!Scathach
1079[[quoteright:135:https://static.tvtropes.org/pmwiki/pub/images/135px-Scathach_3158.png]][[quoteright:137:https://static.tvtropes.org/pmwiki/pub/images/rsz_scathach_witch_4420.png]]
1080->''A beautiful lady stands alone in the wreckage. Though the sun filtering through the rocks cast her in a warm light, a chill runs through your bones as you approach. What is this cold ire in her eyes...?''
1081
1082Admiral Owen's lover, cursed into taking the form of a hideous and malevolent witch during the day. She's forced to live alone in a cave in Scathach Beach to hide her curse. Her Witch form plays a role during G16 by warning the player of what Shakespeare is up to.
1083
1084Scathach is partially based off the three witches from ''Macbeth'' except that she is only one witch.
1085
1086!!!Tropes associated with Scathach:
1087
1088* AmazingTechnicolorPopulation: One person example; Witch Scathach is blue-skinned.
1089%%* GlowingEyesOfDoom
1090* MsFanservice: Lady Scathach.
1091* NavelDeepNeckline: Her dress has a plunging neckline, with a slit that goes down to her stomach.
1092* NoSenseOfPersonalSpace: Witch Scathach doesn't believe in keeping her hands to herself...
1093* PolarOppositeTwins: Technically, they're both just the same person, but Scathach's lady and witch forms couldn't be more seperate; Lady Scathach is kind though grim, and Witch Scathach is open but cruel and manipulative.
1094* RedEyesTakeWarning: Witch Scathach.
1095* {{Stripperific}}: What her portrait doesn't show is that her dress also bares her shapely hips from the waist down. It really leaves very little to the imagination.
1096* TricksterMentor: Witch Scathach, possibly. She ''does'' provide warnings to the player and Owen as to [[spoiler:Lugh Lavada's]] actions, but it's unclear if she's really doing it for their benefit or if it just amuses her in some strange way.
1097
1098!!Eirawen
1099[[quoteright:188:https://static.tvtropes.org/pmwiki/pub/images/188px-Eirawen_2036.png]]
1100->'The princess carries herself with all the grace and elegance you would expect from the heir of Aliech. A pair of violet eyes burn with determination on her snow-white face.'
1101
1102The abrasive princess of the Aliech Kingdom of the Uladh continent. As King Ethur Mac Cuill II's seemingly only child, she is the first in line of succession for the throne. However, her inheritance of the throne is called into question with the appearance of the legendary Knight of Light Lugh Lavada, who reemerges in time to demand his right to the throne. Suspicious of Lugh Lavada and the nature of her father's death, she asks for the aid of the Milletian in order to find the truth and help reclaim the throne.
1103
1104Her role in ''Generation 16: Macbeth'' parallels Malcolm from the original play, while [[PosthumousCharacter her father]] parallels King Duncan.
1105
1106!!!Tropes associated with Eirawen:
1107
1108* AnIcePerson: Subtle, but she wields an Ice Wand and casts Ice Spear.
1109%%* BadBoss
1110* BrattyHalfPint: Until CharacterDevelopment.
1111* BreakTheHaughty: [[spoiler:After Callow and Betty die.]]
1112* CryIntoChest: Provided you give her a hug.
1113%%* TheHighQueen: After G16.
1114* HumanizingTears: Eirawen finally giving into all the traumas that have been piling up on her and just letting loose her tears marks the start of her softening up.
1115* IOweYouMyLife: She doesn't actually ''say'' it, but her demeanor towards you noticeably softens after you save her from assasins.
1116* LittleMissBadass: She ''does'' fight on the front lines alongside you during the attack on Tara Castle.
1117* OnlySaneMan: She immediately and ''correctly'' deduces that [[spoiler:Lugh Lavada was behind her father's murder.]]
1118* SecurityCling: To you, provided you opt to give her a hug after [[spoiler:the assassination attempt on her.]]
1119* SpellMyNameWithAnS: Was initially "Eremon".
1120%%* SugarAndIcePersonality
1121* TraumaCongaLine: It's hard to blame her for being so harsh, considering all that happens to her in such a short space of time.
1122* TryingNotToCry: She doesn't grieve for her father very openly during the first quarter of G16, but this all comes crashing down when [[spoiler:Callow and Betty are killed.]]
1123
1124!!Lugh Lavada
1125[[quoteright:177:https://static.tvtropes.org/pmwiki/pub/images/177px-Lugh_1744.png]]
1126->''...I cannot see what the future holds for you. But I can tell you this. [[{{Foreshadowing}} Light and darkness...those are two different names of the same thing....The moment God enters the picture of the humans in the name of goodness and justice...you will run into me again.]]''
1127->(Morgant, AKA, Lugh Lavada.)
1128
1129The legendary "Knight of Light", who led humanity to victory during the Second War of Mag Tuireadh, in place of the petrified Morrighan and deceased Nuadha. In honor of his heroism he was given the throne following the war, but he later abandoned it and vanished somewhere into the world.
1130
1131He returns at first as a high ranking Dark Knight, calling himself Morgant during that time. He later returned in his original Paladin form to conspire for the death of the King, in order to retake his throne. He forms a pact with the undead of Peaca dungeon, intending to use them to snuff out all life in Erinn. He's the final boss of G16.
1132
1133Lugh Lavada is a stand in for the eponymous character from the original ''Macbeth''.
1134
1135!!!Tropes associated with Lugh Lavada:
1136
1137%%* TheAce
1138%%* AsskickingLeadsToLeadership.
1139%%* AuthorityGrantsAsskicking
1140%%* BigBad: [[spoiler:Of G16.]]
1141* CoolSword: Pragarah, but he also wielded Caliburn at some point before it changed into the form of Brionac.
1142* {{Irony}}: [[spoiler:You're fully capable of wielding the Brionac against him. You are also capable of using the Pragarah technique on him also, if you completed G26.]]
1143* DefectorFromDecadence: [[spoiler:First from humanity, and later from Cichol and the Fomorians.]]
1144%%* FallenHero
1145%%* KnightInShiningArmor
1146%%* LifeDrain
1147* LightIsNotGood: [[spoiler:He was morally ambiguous as Morgant, but he's just a flat out monster when he returns as Lugh.]]
1148* NamedWeapons: His two-handed sword Pragarah. [[spoiler:Ruairi recognizes Morgant as Lugh when he is given the sword by the latter. Lugh himself never uses it while playing the part of Morgant.]]
1149* OmnicidalManiac: [[spoiler:His plan is to kill ''everyone'' in Erinn.]]
1150* RedBaron: Known as "The Knight of Light".
1151* SanitySlippage: [[spoiler:Triona appears to have died following G3, and Lugh Lavada... lost it... when she did.]]
1152
1153[[/folder]]
1154
1155[[folder:Chapter 5[=/=]The Saga: Iria Characters]]
1156
1157!!Shamala
1158[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/128px-shamala_9424.png]]
1159->''She stares at you with her gleaming, wild eyes. It is difficult to read her stoic, tight-lipped face.''
1160
1161A female shaman first met during G17. She was fighting alone to defend Courcle village from a swarm of demons, but was later captured by one of the Cessair that commanded them. She's saved early in G18 by the Milletian. Following that, she continues to assist the Milletian in combating the Cessair's scemes. She's capable of transforming into a giant panther. Later material suggests that the panther form is actually her original form. She was also one a student of Akule.
1162
1163!!!Tropes associated with Shamala:
1164
1165%%* ActionGirl
1166* BadassInDistress: You have to save her every now and again during the course of G17 and G18.
1167* DualWielding: Despite the fact that only giants can dual-wield axes.
1168* FriendlessBackground: Neither the people of Cor village nor her fellow shamans really trust or connect with Shamala.
1169* TheLancer: She's your most frequent partner while fighting the Cessair.
1170* MagicPants: The fact that this trope is averted is actually a plot point; you first discover that the King Black Panther is really a human woman by recovering Shamala's ''underwear'' that she's forced to leave behind after you run her off.
1171%%* NatureHero
1172* OurWerebeastsAreDifferent: She can turn at will into a giant panther.
1173* RaisedByWolves: She claims to be one herself. Whether she means this literally or just in spirit is unclear.
1174* SheIsTheKing: Her transformed shape is known as the King Black Panther.
1175* VerbalTic: She tends to growl or make other animal sounds while speaking. She claims this is due to being unused to speech.
1176
1177!!Millia
1178[[quoteright:131:https://static.tvtropes.org/pmwiki/pub/images/131px-millia_4761.png]]
1179
1180A young girl who lost her father to the demons attacking Cor village. She swears revenge on those who killed her father and demands that the Milletian help her become stronger. Later, she was taken in by Akule as his apprentice. His apparent death struck her badly, causing her lapse into rage against the world and shaking her trust in everyone. Comments made by Black Mask and the Black Dragon Knight indicate she may be worthy of being a new vessel for Goddess Macha.
1181
1182 !!!Tropes associated with Millia:
1183
1184* CoolSword: She somehow managed to get her hands on a Ladeca Short Sword.
1185* FatalFlaw: Her refusal to work with those who will not help complete her revenge. The Milletian and Shamala repeatedly try to get her to choose a peaceful path for her own sake, but her stubbornness causes her to cling to [[spoiler:Ruairi]] because he promises to help her. [[spoiler:It backfires when he mistakes her attempts to heal him for turning him over to the shamans, which gets her handed over to Black Mask to be used as a vessel for Macha.]]
1186* HairTriggerTemper: Given all that the poor girl has gone through, it's hard to blame her.
1187%%* HeroWorshipper: Toward Akule.
1188* HorribleJudgeOfCharacter: Despite his shady appearances, she places complete faith in [[spoiler:Ruairi]] over the Milletian. [[spoiler:She pays dearly for this mistake.]]
1189%%* IJustWantToBeBadass: In G17.
1190* OlderThanTheyLook: The in-game menu calls her 18, but she looks about 4 or 5 years younger than that.
1191* ParentalAbandonment: Her father is dead, and we see a flashback that a woman named Gale was her mother, who sacrificed herself to protect her self and her father.
1192* TeethClenchedTeamwork: She does ''not'' like Shamala. This is an improvement from their first interactions, however, back when Millia held her responsible for her father's death.
1193
1194!!"Black Mask"
1195The leader of a group of mysteriously black-robed and white-masked figures known as the Cessair, whose motives are unclear as they cause chaos around the continent of Iria. As Black Mask's moniker might suggest, his presence is easily marked by his usage of an inversion of the two main colors of the standard uniform for the Cessair: white robe and black mask. Together with the Black Dragon Knight, he works toward an unknown goal.
1196
1197His connection to the Milletian is hinted at in Episode 6 of the Saga, and fully revealed with his identity in Episode 7. He's an aged Tarlach, aiding a similarly aged Ruairi in his plans to completely sever the gods' ties to Erinn.
1198
1199!!!Tropes associated with "Black Mask":
1200
1201%%* FaceHeelTurn
1202* PlotRelevantAgeUp: [[spoiler:Like Ruairi, Tarlach was affected by the Soul Stream. Along with being liberated from his need to transform into a bear and his confinement to Sidhe Sneachta, Tarlach gained some Milletian traits. Most prominent of these traits is an aged appearance.]]
1203* LightIsNotGood: He wears white robes, unlike the standard Cessairs, but he's no morally better than them.
1204* MalevolentMaskedMan: Like all the Cessair. As his name implies, he forgoes the standard WhiteMaskOfDoom.
1205* UtopiaJustifiesTheMeans: [[spoiler:He believes that destroying Falias and the Soul Stream will turn Erinn into a true paradise.]]
1206%%* WellIntentionedExtremist
1207
1208!!Black Dragon Knight
1209[[quoteright:169:https://static.tvtropes.org/pmwiki/pub/images/169px-black_dragon_knight_3394.png]]
1210
1211A supporter of the Cessair and a close confidant of Black Mask, the Black Dragon Knight oversees Shamala's imprisonment during the early parts of G18, and commands the defense of Zardine against the allied Elven and Giant forces. In Episode 6, he engages the Milletian in combat, revealing himself to be Ruairi. Judging from his name, he may have some associated with Bhafel, the black dragon, but the exact nature of their relationship remains unclear.
1212
1213!!!Tropes associated with the Black Dragon Knight:
1214
1215%%* {{BFS}}
1216%%* BlackKnight
1217* CoDragons: With Cessair's Heart.
1218* DopplegangerAttack: He's capable of summoning at least two illusionary minions, and can easily and continuously replace them when destroyed.
1219* GlassCannon: Compared to other bosses in G18, he's slow and lacks in hp or skills, but he deals truly ''massive'' damage, making him capable of killing very strong players in one or two hits.
1220%%* SpikesOfVillainy
1221%%* TinTyrant
1222* WakeUpCallBoss: Literally the ''first'' thing you do in episode 6 is fight him, and his aforementioned high damage can take you by surprise.
1223
1224!!Cessair's Heart
1225[[quoteright:189:https://static.tvtropes.org/pmwiki/pub/images/s_heart_377.png]]
1226
1227Black Mask's right-hand. Cessair's Heart keeps to the shadows during the first half of G18, reporting to Black Mask and performing clandestine actions on the cult's behalf. Episode 7 reveals that she's a woman and wields dual guns. She leads an assault on Vales to assassinate Krug.
1228
1229!!!Tropes associated with Cessair's Heart:
1230
1231* CoDragons: With the Black Dragon Knight.
1232%%* CombatStilettos
1233* GunsAkimbo: Like all gunners in Mabinogi, she wields a pistol in each hand.
1234* SamusIsAGirl: She wears robes and a mask, like the other Cessair, up until she discards them to attack Vales.
1235* SensualSpandex: Ironically, given she wears bulky robes over said spandex.
1236
1237!!Akule
1238[[quoteright:188:https://static.tvtropes.org/pmwiki/pub/images/188px-akule_3108.png]]
1239->''His arms bulge with well-toned muscles, almost as striking as the strange animal mask that hides his face. For some reason, your mind becomes clearer as you approach. You get the sense that he is smiling at you.''
1240
1241A master shaman, Akule invites the Milletian to Iria to purge them of demons. He's taken custody of Millia, and is her teacher in the magic arts. After performing a number of bizarre tasks at his request, he and the Milletian are attacked by Bhafel. Akule urges the Milletian to flee, while he holds Bhafel off.
1242
1243He later turns out to have survived, in the form of Lelach. He reveals himself when Bhafel attacks the Shaman holy land, and springs a clever trap to finally destroy the black dragon. Afterwards, he continues to guide the Milletian, while searching for Millia.
1244
1245!!!Tropes associated with Akule:
1246
1247%%* BigGood
1248* CasualDangerDialogue: Nothing seems capable of shaking his cool, not even an evil dragon.
1249* CoolMask: He is commonly seen wearing a monkey or eagle mask. In the NPC commentary, he claims to have many more.
1250* EccentricMentor: He could give Dumbledore a run for his money...
1251* HonoraryUncle: He calls himself Millia's uncle. It's possible he could be her literal uncle, but this trope seems more likely to be in play since she never calls him that.
1252* LivingEmotionalCrutch: For Millia, but after losing so many people in her life at such a young age, it's unsurprising.
1253* MentorOccupationalHazard: Sacrifices himself to hold off Bhafel, [[spoiler: but he actually survives, averting this trope.]]
1254
1255!!Maike
1256
1257!!Dowra
1258
1259!!Lelach
1260
1261[[/folder]]
1262
1263[[folder:Chapter 6 Characters]]
1264
1265
1266!!Altam
1267-->''A young man with tousled hair stares back at you with confident turquoise eyes. The lion's face on his blade is as fierce as his gaze, but you sense no threat here.''
1268
1269A member of the Arthuan unit of the Alban Knights.
1270----
1271* BFS: Wields a Divine blade, a sword so massive it uses lance animations.
1272* HeroicSacrifice: [[spoiler:Subverted. He pulls out Talvish's sword out of the Milletian, and suffers the pain for doing so. He is last seen during the final moments of Chapter 6 in bed, but when Chapter 7 starts, he's fine.]]
1273* ImpaledWithExtremePrejudice: He utilizes the Celestial Spike skill.
1274
1275!!Avelin
1276-->''The wild sheet her of rose-colored hair falls over a stern face with burning eyes. In her hands is an unusual little lance that looks custom-made, and well-used.''
1277The captain of the Arthuan unit of the Alban Knights.
1278
1279* ImportantHaircut: Cuts her ponytail after losing her brother.
1280* ItsPersonal: Loses her younger brother Marion to Brilluen, causing her to have a personal grudge against her.
1281
1282!!Talvish
1283
1284The captain of the Elved Unit of the Alban Knights.
1285-----
1286* BigGood: [[spoiler:During Chapter 7.]]
1287* BigDamedHeroes: Pulls one during G25S2, [[spoiler:by reversing time to prevent a bad future and TheEndAsWeKnowIt.]]
1288* [[spoiler:CanonCharacterAllAlong: He's the Alban Knight Elder that has been contacting you all along during Chapter 6.]]
1289* DidYouJustPunchOutCthulhu: Disrupts Cichol's attempt to banish the Milletian back to their world.
1290* [[spoiler:FinalBoss: Of Chapter 6.]]
1291* WalkingSpoiler: [[spoiler: He's the elder.]]
1292
1293!!Cashwyn
1294
1295The captain of the Heruin unit of the Alban Knights.
1296-----
1297* BrilliantButLazy: He is a unit captain for a reason, even if his demeanor is unbecoming of one. [[spoiler:He's capable of preparing rituals for the purpose of reverting Apostles, or at least Apostle Pihne.]]
1298
1299!!Pihne
1300
1301The captain of the Eiler unit of the Alban Knights.
1302-----
1303* DarkAndTroubledPast: Is gravely ill in her youth. She unknowingly accepts an offer and loses her parents as a result.
1304* DrivenToSuicide: Attempts to pull one off after hearing voices. She instead turns into an Apostle. She gets better when The Milletian and Cashwyn pulls her out of it.
1305
1306!!Pennar
1307
1308A wolfman/werewolf and one of the antagonists of Chapter 6.
1309-------
1310* BloodKnight: Loves to battle and expresses a special interest in defeat the Milletian.
1311* FateWorseThanDeath: Gets banished by Cichol.
1312* KilledOffForReal: Assuming that when banished by Cichol, he dies.
1313
1314!!Brilluen
1315
1316A succubus and one of the antagonists of Chapter 6.
1317-----
1318* FateWorseThanDeath: Gets banished by Cichol.
1319* KilledOffForReal: Assuming that when banished by Cichol, she dies.
1320* NonStandardCharacterDesign: Unlike other succubi, she has large (seemingly natural) horns on her head.
1321
1322!!Marcan
1323
1324An ogre and one of the antagonists of Chapter 6.
1325-----
1326* TheBrute: The Prophet most concerned with simple sheer power.
1327* DumbMuscle: Ogres aren't good at intellect to begin with.
1328* KilledOffForReal: Unlike the other prophets, he meets his end by Talvish instead of Cichol.
1329* NonStandardCharacterDesign: Ogres are typically fat, hairless and possess small fangs. Marcan, on the other hand, has a bodybuilder physique, hair tied up in a ponytail, and a jaw lined with razor-sharp chompers.
1330
1331!!Black Wizard
1332
1333A black wizard that appears often with the prophets during chapter 6. Despite interacting, dying alongside the other prophets, and even being combatable at one point, he is never given a proper name aside from the generic "Black Wizard" name.
1334-----
1335* KilledOffForReal: Assuming when banished by Cichol, he dies.
1336
1337[[/folder]]
1338
1339[[folder:Chapter 7 Characters]]
1340
1341!!Vayne [[spoiler:Balor Beimnech]]
1342
1343-->''A tall man stands steadfast, clad in blackened armor that seems as though it could melt into the darkness. His onyx hair frames the stately lines of his face, nearly covering his right eye. Although he seems difficult to read, you can see a quiet conviction set in his visage.''
1344
1345A commander in the Order of the Black moon.
1346
1347* [[spoiler: AndIMustScream: Is doomed to be sealed in memories of the Human-Fomor War. He offers the player to join him, who naturally refuses. It's where he duels the player one last time before possibly dying for real.]]
1348* AntiVillain: Spends most of the time out of conflicts. [[spoiler:At the end of Chapter 7, his goals are finally revealed to the player- to stop a bad future.]]
1349* {{BFS}}: Wields a two handed sword with lava-flow like marks.
1350* DuelBoss: During his encounters, it's only you and him. Sometimes a pet can be used, but usually gets unsummoned.
1351* [[spoiler:EnemyMine: Subverted. He allies the heroes in a bad future in attempt to strike a possessed you down.]]
1352* [[spoiler:FaceDeathWithDignity: After losing his final duel in G25, he asks the player to kill him. The player, however refuses.]]
1353* [[spoiler:HeroicSacrifice: Charges forward in a futile last ditch effort to combat a rampaging millitian.]]
1354* [[spoiler:KilledOffForReal: Assuming that when he vanishes at the end of G25, he dies and given the peace of death. This, however leaves an empty void that imbalances order, though.]]
1355* LordBritishPostulate: During the duel in G23, if you have a pet out who is on "Auto-attack" mode, the pet will continue to attack Vayne during the dialogue cutscene.
1356* MagicalEye: His right eye, naturally known as "Balor of the evil eye". [[spoiler:He uses it on Morfydrianas as her dying last request to experience it.]]
1357* OneWingedAngel: His unsealed form makes him have wings. Players can get his equipment in a past event.
1358* WalkingSpoiler: Trust the spoiler tags. You won't get info about his goals and motives until G25 is almost over.
1359* WorthyOpponent: Considers the player to be one.
1360
1361!!Cethlenn
1362
1363-->''Arrogantly looking down at others, his eyes are devoid of warmth. His sharp, purple eyes fiercely observe his surroundings. Under his short locks of silver hair, you see part of one of his ears has been sliced away in a horizontal line. His mouth is closed shut, indicating his stubbornness and dissatisfaction.''
1364
1365Vayne's leautenant. [[spoiler:He was at first an orphan named "Marleid" and a friend of the NPC also named Marleid. Upon meeting Vayne later in life, he was given the name "Cethlenn".]]
1366
1367* BigBad: One of the main villains of Chapter 7.
1368* [[spoiler:DeathFakedForYou: Marleid convinces Eirawen to spare him. They gave him a cover story and he's banished to become the guardian of Feth Fiada.]]
1369* TheDragon: The dragon of Vayne.
1370* LordBritishPostulate: Almost all encounters with him has you survive his onslaughts. You can, however reduces his HP to a certain amount to send him packing.
1371* MeaningfulName: In Irish mythology, "Cethlenn" is the wife of Balor.
1372* SignatureMove: Uses a high activiation rate of "Redoubled Offensive" technique.
1373* SinisterScythe: Courtesy of his Redoubled Offensive technique.
1374* [[spoiler:ThatManIsDead: Pulls it two times- Marleid the orphan was forgotten except for "Marleid", who remembers him. Second, at the end of Generation 25, Cethlenn is declared dead by the kingdom, but actually is setenced to be the guardian of Feth Fiada.]]
1375
1376
1377!!Tani
1378
1379A milletian encountered throughout Chapter 7. [[spoiler:She later becomes the vessel of Hymerark, but is reborn after her body is unable to cope with the transformation.]]
1380
1381* [[spoiler:FadeAway: How her last meeting with the player ends. Though she promises to the player to meet again in a different life.]]
1382* TagAlongKid: Tags along with the antagonists with no ill will. This however, bites the player hard during Chapter 7.
1383
1384!! Marleid
1385
1386A Knight in service to Queen Eirawen. Part of the Tech Duinn expeditionary force. [[spoiler: When she was an orphan, she and Cethlenn were friends. When Cethlenn eventually pulled a HeroicSacrifice, she adopts the name Marleid as memory to her fallen friend.
1387
1388* ArcherArchtype: Wields crossbows.
1389
1390!!Hymelark
1391
1392One of the three goddesses under Aton Cimeni.
1393
1394[[/folder]]
1395
1396[[folder:Tir Chonaill NPCs]]
1397
1398!!Duncan
1399(See chapter one characters)
1400
1401!!Ranald
1402-->''From his appearance and posture, there is no doubt that he is well into middle age, but he is surprisingly well-built and in shape. Long fringes of hair cover half of his forehead and his right cheek. A strong nose bridge stands high between his shining hawkish eyes. His deep, low voice has the power to command other people's attention.''
1403
1404The town martial arts instructor. He can teach the players a few skills and basic melee combat.
1405
1406!!!Tropes associated with Ranald:
1407
1408* {{Determinator}}: Judging from a book he wrote, this appears to be his philosophy on life.
1409%%* MasterSwordsman
1410* RetiredBadass: He was once known his skill as a soldier.
1411
1412!!Lassar
1413-->''Waves of her red hair come down to her shoulders. Judging by her somewhat small stature, well-proportioned body, and a neat two-piece school uniform, it isn't hard to tell that she is a teacher. The intelligent look in her eyes, the clear lip line and eyebrows present her as a charming lady.''
1414
1415The magic teacher of Tir Chonaill. She can teach the player a few basic spells, as well as instructing them in how magic mechanics work in ''Mabinogi''.
1416
1417!!!Tropes associated with Lassar:
1418
1419* HardDrinkingPartyGirl: She once tried to clear Alby dungeon in a drunken stupor.
1420%%* HotTeacher
1421* HotWitch: By extension, due to being a mage.
1422* SchoolUniformsAreTheNewBlack: She evidently has an entire wardrobe of them!
1423
1424!!Trefor
1425-->''A specimen with a nice-looking armor that contours to his body, and a sword of average length fastened to his waist. He is definitely something to see... It's hard to see his face since the helmet covers his face up to his nose, but one cannot help but notice his passionate eyes shining through the slit on the helmet. His firmly closed lips seem to represent his will not show any emotion.''
1426
1427The town guard of Tir Chonaill. He teaches the player some very basic combat before sending them into their first dungeon of the game.
1428-----
1429* {{Determinator}}: He tried ''86'' times to clear Rabbie Dungeon without breaking a golden egg in the process, all to earn Dilys's respect. Although he eventually succeeds she thinks little of the achievement.
1430* DoggedNiceGuy: He fervently pines for Dilys' heart. Sadly for him she DoesNotLikeMen.
1431%%* MasterSwordsman
1432* TwentyFourHourArmor: Always seen in full plate male.
1433
1434!!Dilys
1435-->''The tall and slim lady looks wise beyond her years probably because of the green healer dress she is wearing. Her Dark bobbed hair falling to her neck is neatly combed, and her smiley brown eyes makes all those who talk to her feel comfortable and at ease.''
1436
1437The town healer. Dilys is a very serious woman, and a close friend of Lassar. She can teach newer players the herbalism, first aid and potion making skills.
1438
1439!!!Tropes associated with Dilys:
1440
1441* BrainyBrunette
1442* DoesNotLikeMen: While she was studying abroad, a man (implied to be Lucas) nearly enslaved her with a special potion. She was narrowly saved by Lassar, but has hated men ever since.
1443* TheMedic: Well, the town healer, technically.
1444* PerpetualFrowner: She has a constantly dour expression.
1445
1446!!Alissa
1447-->''She is a young girl wearing an old apron that's too big for her, and a worn out hat which barely shows her soft, silky hair. She has a round face and a button nose. Her cherry eyes sparkle with curiosity. Her baby face and her snow-white cheeks make her look like a little doll. She's standing straight with her hands on her waist so that the apron doesn't slip down.''
1448
1449A little girl who minds the Tir Chonaill mill. She aspires to be a baker like Caitin. She's actually Lassar's sister, but doesn't seem to hold much respect for her elder sibling.
1450
1451!!!Tropes associated with Alissa:
1452
1453* AdorablyPrecociousChild: As her quote implies, she tries to act in an adult manner.
1454* CheerfulChild
1455* LeaningOnTheFourthWall: Alissa knows your name because she reads it above your head.
1456
1457!!Ferghus
1458[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/223px-Ferghus_6157.png]]
1459->''His bronze complexion shines with the glow of vitality. His distinctive facial outline ends with a strong jaw line covered with dark beard. The first impression clearly shows he is a seasoned blacksmith with years of experience. The wide-shouldered man keeps humming with a deep voice while his muscular torso swings gently to the rhythm of the tune.''
1460
1461The smith of Tir Chonaill. Notorious amongst players for his poor repair skills; many a blade or armor plate have met an untimely end due to his ineptitude.
1462
1463!!!Tropes associated with Ferghus:
1464
1465* TheBlacksmith: Although horrible at repairs.
1466* BreakOutCharacter: With special emphasis on "break". He's [[invoked]] [[NoSuchThingAsBadPublicity memorable]] enough to have constant references long past G1, he's a character in ''Vindictus'', and he even has his own meta show, ''[[https://www.youtube.com/watch?v=pazptEm84XE Break Time with Ferghus]]'', that's sometimes used for announcements.
1467* ButtMonkey: Almost every mention or appearance he has in the story will take potshots at his shoddy repair work, usually when the Milletian is in need of something to be fixed and Ferghus is the one they need to turn to.
1468* CasanovaWannabe: When the game is ''not'' commenting at his repair skills, portraying him as this is one of the few other ways the game pokes fun at his character. His remarks to Ysolte on her blue eyes resembling those of Priestess Adelia, the namesake for Adelia Stream, is one of the more recent examples of this behavior.
1469** That being said, he at least has the looks to win people over. You need only look at the comments section of Break Time with Ferghus to see that.
1470* {{Flanderization}}: While his repair skills have been the butt of jokes since ''the pre-release preview videos'', Ferghus was just as developed of a character as most of the other town NPC's -- that is, to say, minimally developed and only saying the absolute essentials for quests. However, as more Generation updates were released and actual players began to genuinely hate him for breaking their weapons, devCat took notice and made "bad repairman" the very ''essence'' of Ferghus's character whenever he's mentioned in the story text.
1471* SuckSessor: Compared to his ''Vindictus'' counterpart, who never fails a job. [[spoiler:Turns out he's just a huge douchenozzle and tends to be drunk 99.9% of the time after coming to Erinn. He's actually a very competent smith (96% for 90% prices) if he really likes you (aka... the Friend of Ferghus title is equipped (+5 hp, +5 luck, +6% repair success with Ferghus)..but unfortunately, it's no longer available and was a completely random chance to even acquire it (every character was randomly assigned a Friend of X Title upon creation depending on who Duncan asked you visit during tutorial quest, which when worn would cause various [=NPCs=] to give you free items each in-game day if you talked to them. Except for Friends of Ferghus who they simply griped at and complained about instead).]]
1472
1473!!Endelyon
1474-->''She wears a simple black dress of a Lymilark priestess with no remarkable features. Her chestnut hair, in clear contrast with her transparent complexion, hangs down below her shoulders. The oval face and gentle eyes convey a calm and demure impression, but a slight smile showing through her tight lips hints at a strong will.''
1475
1476A priestess of the church of Lymilark stationed at Tir Chonaill. Unlike her superior Meven, she takes her duties very seriously.
1477
1478!!!Tropes associated with Endelyon:
1479
1480* EeriePaleSkinnedBrunette: She has the look, but not the creepy personality to go with it.
1481* HyperCompetentSidekick: As mentioned above, she takes her work much more seriously than Meven.
1482
1483!!Meven
1484-->''Dressed in a robe, this composed man of moderate build maintains a very calm posture. Every bit of his appearance and the air surrounding him show that he is unfailingly a man of the clergy. Silvery hair frames his friendly face, and his gentle eyes suggest a rather quaint and quiet mood with flashes of hidden humor.''
1485
1486A missionary and the head priest of the Lymilark church in Tir Chonaill. He is known among the townsfolk for being very friendly and knowledgeable, and in fact was in on the secret of Tarlach's continued survival.
1487
1488!!!Tropes associated with Meven:
1489
1490%%* GoodShepherd
1491%%* PreacherMan
1492%%* SecretKeeper: For Tarlach.
1493
1494!!Nora
1495-->''A girl with a well-ironed green apron that looks beautiful with her honey-blonde hair. Leaning forward with an innocent look, her bright eyes beam with the azure color of a serene lake. Dangling at the tip of her earlobes are cross earrings that peek in and out of her full shiny hair.''
1496
1497A girl living in Tir Chonaill who helps out at the inn. Her parents died when she was younger, and she's been raised by her uncle Piaras ever since. Despite her circumstances, she still has an optimistic outlook on life.
1498
1499!!!Tropes associated with Nora:
1500
1501* HappilyAdopted: Although she naturally misses her parents, she gets along fine being raised by her uncle.
1502%%* ObliviousToLove
1503%%* PluckyGirl
1504
1505!!Piaras
1506-->''His straight posture gives him a strong, resolute impression even though he's only slightly taller than average height. Clean shaven, well groomed hair, spotless appearance and dark green vest make him look like a dandy. His neat looks, dark and thick eyebrows and the strong jaw line harmonized with the deep baritone voice complete the impression of an affable gentleman.''
1507
1508The innkeeper of Tir Chonaill. He's also Nora's uncle, and has raised her ever since her parents passed away.
1509
1510!!!Tropes associated with Piaras:
1511
1512* {{Nephewism}}: After Nora's parents passed away, he took her in.
1513
1514[[/folder]]
1515
1516
1517[[folder:Dunbarton [=NPCs=]]]
1518
1519!!Kristell
1520(See chapter one characters)
1521
1522!!Aeria
1523-->''This girl seems to be in her late teens with big thick glasses resting on her nose. Behind the glasses are two large, round brown eyes shining brilliantly. Wearing a loose-fitting dress, she has a ribbon made of soft and thin material around her neck.''
1524
1525The owner of the bookstore in Dunbarton. The player ends up speaking with her on numerous occasions to find certain books to help them on their way.
1526
1527!!!Tropes associated with Aeria:
1528
1529* BrainyBrunette
1530* CanNotSpitItOut: She has a long-standing crush on Stewart, but he seems at least somewhat aware of it.
1531%%* LethalChef
1532* ShrinkingViolet
1533
1534[[/folder]]
1535
1536[[folder:Other Characters]]
1537
1538!!Eiry
1539[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/288px-Eiry_7856.jpg]]
1540
1541A spirit sealed within a [[EmpathicWeapon a weapon of some sort,]] Formerly, Eiry was supposed to be given to you directly upon your arrival to Erinn to provide tutorials and being a slightly better average first weapon to use before leaving the player's side for good after reaching Level 26 for Humans or completing a certain beginner quest for the other races. Now, Eiry is the spirit that is awakened from a spirit stone when Blaanid tasks you to make a contract with a spirit weapon.
1542
1543!!!Tropes associated with Eiry:
1544
1545* AntiFrustrationFeatures: Gets spirit bonus points regardless of Spirit Bond during level ups. She also gets more Spirit EXP and gets bonus EXP from any gem.
1546* ChuckCunninghamSyndrome: Before she readded in the Beyond Update, Eiry was removed in a patch during G13's patches, effectively removing any trade of her.
1547* DiskOneNuke: Eiry is able to gain more Spirit EXP quickly, giving her an edge on other spirit weapons. By the time the player gets her, the Blossoming weapons are a likely candidate to host Eiry.
1548* EmpathicWeapon: Initially, you can later make more, all of which are somewhat more helpful than Eiry, but also much more demanding.
1549* HeKnowsAboutTimedHits: Eiry used to provide most of the Tutorial for the early game.
1550* ItMayHelpYouOnYourQuest: Subverted in that you're told straight off just ''how'' she'll be helpful. Played straight after the Beyond Update. She is a godsend to new players who hasn't gotten a Spirit Weapon yet during the Blaanid questline.
1551* TheBusCameBack: Twice. Came back as an Event NPC in the Spirit Ascension Update and then finally a permanent feature by being a proper free spirit weapon in the Beyond update.
1552
1553!! "Rush of Love" Side Story
1554A series of quests centralized around three girls and a martial arts master named Keane. Through learning the Fighter skills, a tale of love and winning the master's affection comes to splinter this friendship apart.
1555
1556!!!Tropes shared with multiple characters:
1557
1558* HappilyMarried: Keane will eventually marry one of the girls, and it's the player's choice on who they're playing wingman for.
1559* LoveTriangle: Goodness gracious! The three girls' affection for Keane eventually breaks out into a huge fight, with you getting involved for intervention. And we're not talking trash talk catfights, we're talking an all-out brawl.
1560* MultipleEndings: The choices you pick determines which of the girls marries Keane, grows a strong bond with you, with the last one disappearing entirely.
1561* RelationshipValues: Your responses affect the girls' chances of marrying Keane as well as their relationship with you, affecting the ending of the story.
1562* ThroughHisStomach: The first thing the girls try to do to gain Keane's favor is to cook something nice for his birthday.
1563* TookALevelInBadass: Cecilia and Ysolte both had no combat experience when you first meet them. Once they become Keane's disciples, they take to martial arts quite nicely.
1564
1565!!Cecilia
1566[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/170px-Cecilia_5565.png]]
1567
1568A young girl from Emain Macha who was recently pushed into Commerce by her best friend Ysolte. The two are saved by a martial artist named Keane, and Cecilia falls helplessly in love with him. Later on in the side quest, Cecilia begins to learn martial arts from Keane. Depending on the player's actions during the short side story she appears, in she can either marry Keane or fall in love with the player instead.
1569
1570!!!Tropes associated with Cecilia:
1571
1572* ClingyJealousGirl: She can act surprisingly mean to romantic rivals.
1573* FeminineWomenCanCook: Averted - Cecilia ''can'' cook, but fire scares her so she prefers not to.
1574* FirstGirlWins: She's the first of the three to be introduced, and can become this if she marries Keane or falls in love with the player - it's more about your personal evaluation of what winning is.
1575%%* HurricaneKick
1576* MamaBear: Herbert learns not to mess with Keane the hard way.
1577%%* PowerFist
1578
1579!!Ysolte
1580[[quoteright:171:https://static.tvtropes.org/pmwiki/pub/images/171px-Ysolte_344.png]]
1581
1582Cecilia's assertive best friend, Ysolte is seemingly less then impressed in Keane, but falls for him as well. Like Cecilia, Ysolte learns martial arts under Keane.
1583
1584!!!Tropes associated with Ysolte:
1585
1586* CleavageWindow
1587* MamaBear: Don't mess with Keane, or Cecilia.
1588* MegatonPunch: She's also taught Focused Punch.
1589%%* PowerFist
1590* PunchedAcrossTheRoom: Courtesy of Drop Kick.
1591%%* {{Shoryuken}}
1592* SpectacularSpinning: She's taught the Spinning Uppercut fighter ability from Mina.
1593* {{Tsundere}}: Brash, abrasive, and is quick to deny her affection for Keane, but she has her moments of warming up.
1594* UngratefulBastard: She isn't the least bit thankful of the player's part in the rescue at the start of the side quest.
1595
1596!!Mina
1597[[quoteright:165:https://static.tvtropes.org/pmwiki/pub/images/165px-Mina_8304.png]]
1598
1599Keane's first disciple, she helps in assist the two girls at the start of the side quest. She becomes the girl's romantic rivals after their designs on Keane become clear. Mina was once a Bandit Siren, until Keane defeated her in battle.
1600
1601!!!Tropes associated with Mina:
1602
1603* BestHerToBedHer: Mina once swore that she would only follow a man who could beat her in battle. Keane was that man.
1604* CoolAndUnusualPunishment: She interrogates "Zippy" Nipmore by... stepping on him.
1605* HeelFaceTurn: She's an ex-bandit, and left that life behind when she was defeated by Keane.
1606* LoveAtFirstPunch: An unusual male-on-female variety; Mina's first meeting with Keane involved him beating her up.
1607%%* MamaBear
1608* MsFanservice: Big boobs and hot glasses!
1609* NotNowKiddo: She has a tendency to belittle Cecilia by comparing their ages and the latter gets [[ClingyJealousGirl uppity.]]
1610%%* PowerFist
1611* SinisterScythe: She wielded one during her bandit days.
1612
1613!!Keane
1614The main love interest for the girls. He's a master fighter, but is of very few words. When he does talk, he prefers to whisper it to someone's ear.
1615
1616!!!Tropes associated with Keane:
1617
1618* BewareTheQuietOnes: The moment the girls start fighting over him, he starts shouting at them to stop, stunning them all.
1619* TheQuietOne: Quite so, as he doesn't raise his voice much.
1620* SatelliteLoveInterest: Aside from being a martial master, he's rather flat as a character.
1621
1622!!Meryl [[spoiler: (Laighlinne)]]
1623-->''A woman with curly red hair and red eyes stares out to sea. Her outfit makes her look like a seasoned adventurer.''
1624

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