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1'''WARNING: UNMARKED SPOILERS BELOW. CONTINUE?'''\
2\
3'''ENCRYPTION CODE: [CLASSIFIED]'''\
4\
5'''CLASSIFICATION: TVTROPES'''\
6'''SUBJECT: SPARTAN-II PROGRAM'''\
7\
8
9!Index
10* [[Characters/{{Halo}} Main Index]]
11* [[Characters/HaloUNSC UNSC (Miscellaneous Personnel)]]
12** [[Characters/HaloUNSCAIs Artificial Intelligences]]
13** [[Characters/HaloSpartanIProgram SPARTAN-I Program]]
14** SPARTAN-II Program
15*** [[Characters/HaloMasterChief The Master Chief]]
16** [[Characters/HaloSpartanIIIProgram SPARTAN-III Program]]
17** [[Characters/HaloSpartanIVProgram SPARTAN-IV Program]]
18** [[Characters/HaloUNSCNavy Navy]]
19** [[Characters/HaloUNSCMarinesAndODST Marines and ODSTs]]
20** [[Characters/HaloUNSCOfficeOfNavalIntelligence ONI]]
21* [[Characters/HaloTheCovenant The Covenant]]
22** [[Characters/HaloSangheili Sangheili/Elites]]
23* [[Characters/HaloTheBanished The Banished]]
24* [[Characters/HaloForerunners Forerunners]]
25* [[Characters/HaloUEGCivilians UEG Civilians]]
26* [[Characters/HaloOther Other Factions]]
27
28%% NOTE: "SPARTAN" should be capitalized when used as an adjective for units and projects, e.g. "a SPARTAN-IV fireteam", "the SPARTAN-I augmentations", "the SPARTAN-II Program", etc. Otherwise, it should be written in lowercase, e.g. "the Spartan-IIIs", "a Spartan-II scout", etc.
29%%
30[[foldercontrol]]
31
32[[folder:In General]]
33!!'''SPARTAN-II Program'''
34[[quoteright:324:https://static.tvtropes.org/pmwiki/pub/images/a306ea0423de2317dabbccd85ec8499d.png]]
35
36Started by Dr. Halsey, the goal of this project was to create a group of highly trained, biologically enhanced, and insanely skilled super-soldiers from humanity's most perfect individuals, with which the UNSC could swiftly quell the Insurrection and prevent an interstellar civil war. The program succeeded far beyond its backers' wildest hopes, creating the most effective human warriors who ever lived. However, the original purpose for their creation was soon superseded by a far more pressing one; immediately after the Spartan-[=IIs=] graduated from their training, the Covenant attacked, and it quickly became clear that the Spartans were humanity's only hope of preventing its own extinction. Unfortunately, despite their countless victories against seemingly impossible odds, the war against the Covenant still took a heavy toll on the Spartan-[=IIs=], with only a handful left alive by the time of ''VideoGame/HaloCombatEvolved''.
37----
38* AwfulTruth: The true origins and nature of the SPARTAN-II program have become this for the UNSC (their existence was ''never'' supposed to be made public, then the Covenant showed up), to the point it nearly ''causes'' the CivilWar the program was designed to avert in the first place when a glimmer of the truth gets out to the public.
39* BadassCrew: While they're too small to be an army (only 75 were ever recruited, and only about half of those became active in the field), they're a tight-knit unit made up entirely of the 26th century's greatest soldiers.
40* BadassFamily: While they aren't actually related, they consider each other family.
41* BackFromTheDead: Almost half their number died or were crippled during the augmentation process. The deceased were given a funeral, where their bodies were launched into space, but it’s revealed later on that the Office of Naval Intelligence secretly put them in cryo until they could be revived, re-augmented, and redeployed as proper Spartans. It’s explicitly noted in ''VideoGame/HaloWars2'' that Red Team was composed of washouts, and Dr. Halsey’s journal implies Black Team was this as well, to Halsey’s horror. This also [[{{Retcon}} conveniently explains]] how the exact number of active Spartan-[=II=]s after augmentation has been all over the place for years. ''Literature/HaloTheFallOfReach'' explicitly states there were twenty-eight active Spartans at the time of the titular event, with twenty-five being present because Gray Team was deployed too deep behind enemy lines to be quickly recalled. From the thirty-three initial survivors to the [[TitleDrop Fall of Reach]], that makes five who died or disappeared between 2525 and 2552, but subsequent media has shows substantially more Spartan casualties, including but not limited to: Daisy-[=023=], Cal-[=141=], Solomon-[=069=], and Arthur-[=079=], all of whom died in ''Anime/HaloLegends'', Kurt-[=051=] who disappeared and was recruited by ONI to train the Spartan-[=III=]s, Randall-[=037=] who was one of the few Spartans to truly be missing, and of course Samuel-[=034=] who died in the book during the Spartan’s first encounter with the covenant. Rehabilitated Spartan-[=II=]s allows for pretty much all seventy-five Spartans to enter the field at some point, unless previously noted to have not undergone rehabilitation, as is the case with Musa-[=096=].
42* BodyHorror: The failures of the augmentation process were not pretty, though unusually for this trope several of them were later healed and made successful Spartans thanks to advances in medical science.
43* BrokenAce: They may have been key in saving humanity from total annihilation, but in the prologue of ''VideoGame/Halo4'', a UNSC interrogator suggests their muted emotions and inability to socialize with non-Spartans bordered on sociopathy. He goes so far as to question whether or not the Chief's success was due to the fact that he was more or less a broken shell of a human being.
44* BioAugmentation: Those who weren't killed received unbreakable bones, enhanced strength, senses, and reflexes. Unless you were one of the [[BodyHorror unfortunate ones]]. Even then, the process was horrific.
45* CelibateHero: One of the possible side effects of the augmentations was for the Spartans to have a moderately reduced sex drive. However, we know at least of two who've at least tried to have kids; Maria-062 and Randall-037, [[spoiler:with the latter actually succeeding]]. Most [=IIs=], however, seem to tend towards asexuality. Note there were at least a few romantic relationships between the trainees pre-augmentation, but those feelings seem to have mostly dissipated afterwards. [[spoiler:At least except for Victor-101, whose suppressed feelings led to him subconsciously creating FakeMemories.]]
46* ChildProdigy: All of the original 150 candidates had exhibited exceptional intelligence even before they were recruited; after all, Halsey only wanted the very best and brightest to be her Spartans.
47* ChildSoldiers: They were all abducted at around the age of 6, and were given their augmentations at age 14.
48* CombatPragmatist: Despite their immense combat skill and selfless courage, Spartan-[=IIs=] generally prefer to fight smart rather than hard. This particularly comes in handy against [[ProudWarriorRaceGuy the]] [[HonorBeforeReason Elites]].
49* ConsummateProfessional: Their infamously professional and mission-first mentality was bred into them from the very start of training.
50* {{Cyborg}}: Standard-issue SPARTAN-II enhancements include carbide-ceramic ossification (metal and ceramics on bones), catalytic thyroid implant (containing human growth hormones), muscular enhancement injections, occipital capillary reversal (souped-up eyes), and [[{{Technobabble}} superconducting fibrification of neural dendrites]] (Spartans literally ''think faster''). And then there's the PoweredArmor that "connects" directly to the central nervous system via NeuralImplanting.
51* DeflectorShields: Ironically, despite how iconic this feature of MJOLNIR armor has become, it was only mass-issued to the [=IIs=] in the last year of the Human-Covenant War.
52* {{Determinator}}: Pretty much the only way to stop a Spartan-II is to kill them, and even that doesn't always stick.
53* TheDreaded: The Covenant fearfully refer to the [=Spartan-IIs=] as "Demons", while the Insurrection regard them as literal bogeymen.
54* EmpoweredBadassNormal: Halsey specifically picked people who would have been extraordinary even if they ''never'' had become Spartans; this is borne out by what we see during boot camp, with the prepubescent trainees already capable of fighting and killing their adult trainers in one-on-one engagements long before augumentations ever came into play.
55* EyeScream: One potential failure of the augmentation process is retinal detachment.
56* FirstNameBasis: Among themselves, since none of them can remember their last names. A few non-Spartans who are close to them (such as Dr. Halsey) also call them by their names. To everyone else, they only referred to by [[YouAreNumberSix serial number]] or rank.
57* GeniusBruiser: The Spartans were trained to be both the ultimate soldiers and highly intelligent ones.
58* TheGift: Even as unaugmented preteen children, the trainees were consistently wiping the floor with adult Marines and even [=ODSTs=] during combat exercises.
59* GoalOrientedEvolution: It's implied Halsey's ultimate goal with the [=Spartan-IIs=] was to create the next step in human evolution, with the Insurrection just being a convenient means of receiving funding and the Covenant being a happy accident.
60* ImprobableAimingSkills: Unsurprisingly, the [=IIs=] are noted and shown several times to have unnaturally good aim.
61* InnateNightVision: Described as being able to virtually see in the dark due to their augmentations. That said, [[GameplayAndStorySegregation the player never gets to benefit from this in-game]].
62* InterserviceRivalry: Many Orbital Drop Shock Troopers somewhat resent them for taking their place as the UNSC's most badass infantrymen. [[UnknownRival The Spartans don't really care one way or another.]]
63* LadyLooksLikeADude: It's mentioned in the novels the female Spartans occasionally have problems with this, as even outside their MJOLNIR, they have short hair, hover around seven feet tall, are packing a couple hundred pounds worth of rock-hard muscle and biomechanical augmentations. It's been very downplayed in most visual media, though.
64* TheLeader: According to [[VideoGame/HaloReach Halsey's Journal]], both she and CPO Mendez identified four emerging leaders of the [=Spartan-II=]s: John, Fred, Jerome, and Kurt. Eventually, John is picked as the overall leader, with Fred serving as his NumberTwo. Jerome ends up becoming one of the main commanders of the ''Spirit of Fire''[='s=] troops, and Kurt is selected to lead the [=Spartan-III=]s. Eventually, Fred himself gets promoted to an officer, making him higher-ranked than John.
65* LightningBruiser: Spartan-II capabilities include:
66** Running at sustained speeds over 55 km/h (34.2 mph), to the point of being able to outrun automated targeting systems.
67** Being strong enough to not only break fully-grown men's bones, but go GoodOldFisticuffs against Elites and Brutes, who can easily rip an armored man apart with their bare hands. Among these feats including the ability to uppercut a Brute clear into the air and punch them back to the ground before gravity kicks in.
68** Being tough enough to withstand both gunfire and (with a bit of luck) even explosive ordinance like grenades and rockets.
69* MasterOfAll: Trained to be experts at every facet of combat; your average Spartan-II can outshoot a non-Spartan sniper, outfly a non-Spartan ace, and outduel a Sangheili sword master, with some Spartans becoming even better than the average Spartan in a select discipline (such as Linda and sniping).
70* MeaningfulName: One of the duties of the ancient Spartans was killing troublesome helots, tenant-serfs who farmed the land claimed by the Spartan government. The UNSC's Spartans were created specifically to keep planets claimed by the UNSC's government in line by killing troublesome colonial military and government leaders. Perhaps ironically, [[VideoGame/HaloReach Halsey's journal]] says that the only reasons she gave the program the name "SPARTAN-II" was to distinguish it from the failure of Project ORION, and because the way military historians tend to lionize the ancient Spartans at the Battle of Thermopylae meant that the program was more likely to get military approval to move forward.
71* NeuralImplanting: The specialized SPARTAN Neural Interface, which can even allow an AI to directly interface with a Spartan's brain.
72* OneManArmy: According to the Official Spartan Field Manual, the combat effectiveness of a single Spartan-II is equal to that of an entire ''sector fleet''. One of the best examples of this is in ''[[Anime/HaloLegends The Package]]'', where a team consisting of only five Spartans raids a Covenant fleet to rescue Dr. Halsey. While two of them perish in the battle (and that's because they got caught in explosive BoobyTrap -- ''not'' because they were actually defeated by their adversaries in open combat), Blue Team not only successfully completes the mission, but wipes out nearly every Covenant soldier standing in their way with such ease that the fleet's Supreme Commander starts jettisoning parts of his own flagship in a failed attempt to slow them down.
73* OnlyOneName: The Spartans only kept their given name, with their surnames replaced by the number with which they were listed on Halsey's candidate list. Since they were "conscripted" at age 6, none of them remember their original surnames.
74* PoweredArmor: Every Spartan-II wears some variant of the MJOLNIR Powered Assault Armor, which dramatically increases their strength, speed, durability, and reaction time. In fact, it's literally too powerful for non-Spartans to wear, as the feedback from its movements will end up killing any unaugmented human that tries to use it.
75* ProHumanTranshuman: With very few, isolated and minor exceptions, Spartan-[=IIs=] are still extremely loyal to their duty towards humanity as a whole.
76* SociopathicSoldier: Discussed. In the opening of ''VideoGame/Halo4'' Halsey's ONI interrogator says the Spartans displayed "sociopathic tendencies" and questioned whether the Master Chief was effective precisely because he was already "broken." Also possibly averted; in ''Halo: Reach'' the lone Spartan-II member of Noble Team is ''by far'' the most psychologically stable member of the team, which is otherwise comprised entirely of particularly exceptional [=Spartan-IIIs=]. After all, Halsey's goal was to create Ubermensch while Ackerman's goal was to take angry Tykebombs and turn them into mass produced disposable shocktroopers.
77* TheSpartanWay: Despite being only children, their training is even tougher than those given to adult spec-ops trainees, to the point where they're eventually pitted against elite veterans who are ''actually trying'' to kill them.
78* TheStoic: Are not particularly emotive while around most non-Spartans. With each other in non-combat situations, they tend to ease up considerably.
79* SuperPrototype: Despite the multitude of technological improvements made by the SPARTAN-III and IV programs, the [=IIs=] as a whole are ''still'' the most effective Spartans in terms of combat efficiency.
80* SuperReflexes: To the point where in combat situations they will actually perceive everything around them as moving in slow motion, a phenomenon dubbed "SPARTAN time".
81* SuperSoldier: The defining example in the ''Halo''verse.
82* SuperStrength: Capable of lifting at least three times their body weight... ''without'' their PoweredArmor[[note]]For reference, the Master Chief weighs about 130 kilograms (286 pounds) unarmored[[/note]]; with the armor, they can lift at least six times their weight.
83* TrueCompanions: The Spartans grew up together during their training, and always know that they can rely on each other.
84* {{Tykebomb}}: A deconstructed example. They were trained from childhood to destroy the Insurrection and prevent humanity from tearing itself apart. When the truth of their recruitment and training came to light follow the war with the Covenant, Dr. Halsey and others involved with the program were arrested for, on a functional level, kidnapping and brutalizing children. The Spartan-[=IIs=] themselves had noted psychological issues, to the point that a concern when creating the Spartan-[=IVs=] was exactly how much the effectiveness of the [=IIs=] was related to their having said issues.
85* YouCantGoHomeAgain: When the children are kidnapped from their homes, they are replaced with flash clones of themselves which will eventually die due to CloneDegeneration. A few of the Spartans tried to escape but upon seeing that they have been replaced, they either return to Halsey willingly or [[DrivenToSuicide took their own life.]]
86[[/folder]]
87
88!!!Blue Team
89
90[[folder:Linda-[=058=]]]
91!!'''Petty Officer First Class Linda-058 (born Linda Pravdin)'''
92[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/0ecea1c2aa9db9ff2c2e2db33a8b94f3.png]]
93->'''Homeworld: Verent'''\
94'''Birthdate: March 19, 2511'''\
95'''Debuted in: ''Literature/HaloTheFallOfReach'''''\
96'''Voiced by: Creator/BrittanyUomoleale (''VideoGame/Halo5Guardians'', ''Literature/HaloTheFallOfReach'' for adult Linda), Andrea Bogart (''VideoGame/Halo2: Anniversary''), Ashlen Bullock (''Halo: The Fall of Reach'' for child Linda), Izabela Vidovic (''Halo: The Fall of Reach'' for teenage Linda)'''
97
98-->''"[[GallowsHumor Now I know what you have to do to get a couple of days' R-and-R in this outfit]]."'' (after being brought BackFromTheDead)
99
100The best sniper among the [=Spartan-IIs=], Linda was badly wounded during [[Literature/HaloTheFallOfReach the Fall of Reach]] and placed in cyrosleep aboard the ''Pillar of Autumn''. She is later revived by Dr. Halsey, and continues to fight as part of Blue Team through the end of the Human-Covenant War.
101----
102* ActionGirl: Considered one of the very best Spartan-[=IIs=], she's among the few left alive by the end of the Human-Covenant War.
103* BackFromTheDead: Well, she was ''clinically'' dead after the Fall of Reach.
104* CanonImmigrant: After a decade of existing only in the expanded universe, an EasterEgg in ''Combat Evolved Anniversary'' includes a computer display at the cryo room noting her clinically dead status. Since then, she's shown up in one of the ''Halo 2: Anniversary'' terminals, and is a controllable/playable ally for the Chief in ''VideoGame/Halo5Guardians''.
105* ColdSniper: Is rather unsociable even for a Spartan, and is the best shot in the entire UNSC.
106* CoveredWithScars: After Dr. Halsey's multiple surgeries to save her.
107* {{Determinator}}: Her joke about R-and-R aside, she's not the type of girl to take a break when there's work to be done. Most notably, she insists on going on the mission to take out the ''Unyielding Hierophant'' right after being brought back from the dead, even though Dr. Halsey herself would have insisted that Linda get at least a month of bed rest first.
108-->'''Linda:''' I'm squared away, Chief. I still have this ''(easily shoulders sniper rifle)'' and I still have this ''(pats her helmet)''. Even if the Covenant did their best to shoot it off last time. I can take care of myself. And I can take care of the team's back. I've never let you down, sir. I don't plan on doing so now.
109* HeroicSacrifice: Subverted. In ''Literature/HaloFirstStrike'', she was willing to stay behind on an exploding space station to properly cover the other Spartans' retreat. She only revealed herself after John risked his life to save her, and ordered to her reveal her position.
110* ICallItVera: Her personalized [=SRS99-S5 AM=] sniper rifle, "Nornfang", which is usable in ''Halo 5''. It's far more powerful than a standard sniper rifle, and the player's motion tracker will remain in view even when using the scope.
111* ImprobableAimingSkills: She once sniped two targets so fast that John had no idea who she shot first, and took out a bunch of Banshees by sniping out their pilots while hanging upside down and firing one-handed. Fred and John have both noted that she makes sniping an art.
112* IWorkAlone: Downplayed. Linda has no inherent issues with being part of a team, and works seamlessly with the rest of Blue Team, but she prefers to operate on her own due to her ridiculously good aim and solitary nature. She's explicitly called a "lone wolf" by Chief, and her ability to operate as both an individual and a team member makes him consider her the "strongest" Spartan.
113* OnlyMostlyDead: Mortally wounded during the Fall of Reach, but was eventually resuscitated.
114* TheQuietOne: Even less talkative than John-117.
115* SugarAndIcePersonality: Linda is one of the most aloof Spartans (and that's saying something), but there are several moments where she makes it clear that she cares deeply about her teammates and the people she's sworn to protect; in ''Halo 5'', she's the one to protectively step in front of John when [[spoiler:Cortana]] attempts to approach him.
116* SignificantGreenEyedRedhead: Her blood-red hair and emerald green eyes give her a distinctive appearance and she's one of the very best Spartans around.
117* TheSmartGuy: Her [=GEN2=] MJOLNIR armor is specialized for information gathering, allowing her to constantly get intel from the UNSC battlenet while simultaneously hacking nearby computers for more information to relay back to John, Fred, and Kelly.
118* TheSneakyGuy: More than capable of sneaking herself into the right place for the perfect shot.
119* TheSpymaster: According to [[VideoGame/HaloReach Halsey's journal]], Linda was running an intelligence network among her classmates to spy on her teachers before conscription. Please remember that she would have around six years old at the time.
120[[/folder]]
121
122[[folder:Kelly-[=087=]]]
123!!'''Petty Officer First Class Kelly-087 (born Kelly Shaddock)'''
124[[quoteright:301:https://static.tvtropes.org/pmwiki/pub/images/41ee57e8e282364b8555860e524ad9a5.png]]
125->'''Homeworld: Imber'''\
126'''Birthdate: September 21, 2510'''\
127'''Debuted in: ''Literature/HaloTheFallOfReach'''''\
128'''Voiced and portrayed by: Michelle Lukes (''VideoGame/Halo5Guardians'', ''Literature/HaloTheFallOfReach'' for adult Kelly), Creator/LuciChristian (''[[Anime/HaloLegends The Package]]''), Jenna Berman (''Film/Halo4ForwardUntoDawn''), "[[Creator/HyndenWalch Hynden Walsh]]" (''Halo: The Fall of Reach'' for child Kelly), Francesca Manzi (''Halo: The Fall of Reach'' for teenage Kelly)'''
129
130-->''"Four of us, and a thousand of them? Piss-poor odds for the little guys."''
131
132Kelly, along with Sam, is the closest of the Spartans to John, with the three of them forming the best fireteam among the group during training. She is the fastest Spartan, able to outrun nearly anything and with even faster reflexes than the others.
133----
134* ActionGirl: Her sheer quickness makes her among the very best Spartan-[=IIs=]; she even once single-handedly destroyed half a Covenant fleet.
135* AffectionateNickname: Known as "Rabbit" by the other [=IIs=], due to her speed.
136* BadassAdorable: At the age of six, she's already able to disarm a master sergeant of his clippers with only a few days' worth of training, requiring three attendants to pin her down.
137* CanonImmigrant: After almost a decade-and-a-half of existing only in the expanded universe, she makes her in-game debut in ''VideoGame/Halo5Guardians'', where she's a controllable ally for the Chief, and playable in co-op.
138* CharacterTics: Unlike most Spartans, her body language has a tendency to make her emotions clear to anyone who's at least somewhat observant.
139* DeadpanSnarker: Tends to be the jokester of Blue Team; given her occupation, said jokes tend to be [[GallowsHumor dark or cynical in nature]].
140* TheDeterminator: Has insisted on fighting even when horribly injured, even by Spartan standards. During the Fall of Reach, she had a bleeding liver and one collapsed lung, which even Dr. Halsey thought should have brought her down.
141* FireForgedFriends: When they first meet, John goes lone wolf on Kelly and Sam in a situation requiring teamwork and they end up losing, leaving them both extremely angry with him. Fortunately for John, he improvises a much better plan the second time around that gets them working together and completing the scenario, and ''then'' they become friends.
142* ICallItVera: Her personalized M45 shotgun, "Oathsworn", which is usable in ''Halo 5''. It shoots harder, faster, and more accurately than a standard shotgun, and increases the player's movement speed when equipped. Interestingly, the lore states that "Oathsworn" is simply the name Kelly gives to ''all'' of her modified shotguns.
143* LightningBruiser: The fastest of the Spartans. With MJOLNIR [=GEN2=], she can reach sustained speeds of up to 65 KPH (roughly 40 miles per hour). A good demonstration of her speed in combat is when she shows in ''Literature/HaloGhostsOfOnyx'' that dodging bullets is for sissies, by dodging an Onyx Sentinel's ''laser blast.''
144* LikeBrotherAndSister: With John. They've been extremely close friends since their first days as Spartans. She was also like this with Sam before he died.
145* NonconformistDyedHair: When Kelly was originally conscripted into the SPARTAN-II program at age six, she was noted to have dyed-blue hair. Later material presents her with brown hair, suggesting she grew out of the idea.
146* NotInThisForYourRevolution: It's indicated that the only reason she's never attempted to leave the UNSC is because of her loyalty to her fellow Spartans, Blue Team in particular. As such, when John goes AWOL in ''Halo 5'', she's the first to follow him.
147* ShipTease: Many fans have read into her and John’s close relationship over the years and come up with this conclusion, whether anyone intended it or not. The ship is however directly referenced in ''Halo: Oblivion'', where one character reads this in the pair’s interactions with one another, and the fact John left Kelly behind, essentially on babysitting duty, while he, Fred, and Linda go rushing into the face of danger to save the crew of a UNSC salvage ship from Covenant special forces. Kelly is flustered by the implication, but never actually denies seeing John in that light.
148* TraumaticHaircut: Her first mandatory haircut results in the above-mentioned incident with the master sergeant.
149[[/folder]]
150
151[[folder:Frederic-[=104=]]]
152!!'''Lieutenant, Junior Grade Frederic-104 (born Frederic Ellsworth)'''
153[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/c406ab6307275e78c0b109b5c128df83.png]]
154->'''Homeworld: Ballast'''\
155'''Birthdate: April 3, 2511'''\
156'''Debuted in: ''Literature/HaloTheFallOfReach'''''\
157'''Voiced and portrayed by: Creator/TravisWillingham (games, ''Literature/HaloTheFallOfReach'' for adult Fred), Creator/AndrewLove (''[[Anime/HaloLegends The Package]]''), Tony Giroux (''Film/Halo4ForwardUntoDawn''), Collin Dean (''Halo: The Fall of Reach'' for child Fred), Creator/ToddHaberkorn (''Halo: The Fall of Reach'' for teenage Fred)'''
158
159-->''"[[BadassBoast Alright, the Great Journey ends here]]."''
160
161John's usual second-in-command and the leader of the [=Spartan-IIs=] when he isn't available, Fred is a formidable force in his own right, having extremely deadly skills with knives. During the events of ''VideoGame/Halo2'' and ''[[VideoGame/Halo3 3]]'', Fred led Blue Team in defending Earth, and was eventually sent to [[Literature/HaloGhostsOfOnyx Onyx]] to locate Dr. Halsey, Kelly-087, and a treasure trove of Forerunner technology.
162----
163
164* BelligerentSexualTension: Despite often bickering with each other, Fred and Veta Lopis come to develop something of a close friendship, to the point where their banter gets very suggestive at times. They're even explicitly noted to find one another attractive.
165* CanonImmigrant: Finally shows up in the games through the ''Halo 2 Anniversary'' terminals, over a decade after he had already been established as a major character in the ExpandedUniverse. He finally becomes playable in ''VideoGame/Halo5Guardians'', where he accompanies the Chief at all times.
166* CoveredInScars: He has several scars on his face from the augmentations, as shown in ''[[Anime/HaloLegends The Package]]'' and ''Film/Halo4ForwardUntoDawn''.
167* DeadpanSnarker: Fred can be pretty snarky when he feels like it, and usually maintains a completely flat tone when he is.
168* DoNotCallMePaul: He prefers being called Fred over Frederic.
169* FieldPromotion: At the end of ''Literature/HaloGhostsOfOnyx'', Kurt promotes him from Senior Chief Petty Officer to Lieutenant, Junior Grade.
170* InformedAbility: John lists him as being the second best sniper and the best spotter of all the Spartans, but we rarely see either him do either of these, likely because we mostly see him work with Linda, whose own [[ImprobableAimingSkills amazing ability]] with a sniper rifle (and tendency to work better without a spotter) meant he was more useful utilizing his other skills.
171* JackOfAllStats: Possibly even more well-rounded than John, Fred has a habit of placing second in most training contests.
172* TheLeader: According to [[VideoGame/HaloReach Halsey's Journal]], both she and CPO Mendez identified him as one of the four emerging leaders of the [=Spartan-II=]s. If John's not around, the other Spartans default to him for leadership. In the post-war era, he's the only active-duty Spartan-II to be an officer, and considered the most capable fireteam leader among ''all'' the Spartans.
173* MoreSeniorSubordinate: Frederic-104 is a Lieutenant, Junior Grade, making him the Spartan-II with the highest military rank and the only one to be an actual officer. However, since he'd already gotten used to following John's orders for roughly three decades by the time of his promotion, he continues to defer to the Chief whenever the two are on the same team, despite being higher-ranked.
174* NumberTwo: Serves as John's trusty second-in-command, even after being promoted to a higher rank.
175* TheNondescript: In ''Literature/HaloTheFallOfReach'', John notes that Fred is most likely one of the few Spartans who could blend in to a civilian crowd since he isn't as tall or as muscular as most of the Spartans and has average features.
176* OvershadowedByAwesome: Fred frequently came in second or third during tests. It's heavily implied that this was intentional on his part.
177* PerformanceAnxiety: It's hinted that he deliberately downplayed his skills during training so that he would not be assigned to a leadership position due to his worries that the pressure would lead him to screw it up. He eventually outgrows this.
178[[/folder]]
179
180[[folder:John-[=117=]]]
181!!'''Master Chief Petty Officer John-[=117=]'''
182See the Characters/HaloMasterChief page for more details.
183[[/folder]]
184
185!!!Red Team
186
187[[folder:Douglas-[=042=]]]
188!!'''Senior Chief Petty Officer Douglas-042 (born Douglas Rutland)'''
189[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/9fd525d959005e7fc822afad73999ea9.png]]
190->'''Homeworld: Asphodel'''\
191'''Birthdate: April 21, 2511'''\
192'''Debuted in: ''VideoGame/HaloWars'''''\
193'''Voiced by: Matthew Waterson (''VideoGame/HaloWars2'')'''
194
195Douglas was a member of the original Red Team alongside Jerome and Alice. He was initially one of the trainees whose bodies had been crippled by the augmentations, but was eventually rehabilitated, becoming a full Spartan-II. In 2531, he participated in the Battle of Arcadia, where Red Team joined the crew of the ''Spirit of Fire'' in attempting to stop a Covenant plot to take Forerunner technology.
196----
197* TheBigGuy: At 2.238 meters (7'4"), he's the largest member of Red Team, and considered a giant even by Spartan standards.
198* {{BFG}}: His preferred weapon is the rocket launcher. In gameplay, it can fire four shots in rapid succession, unlike the normal two shot launcher.
199* DeflectorShields: Red Team was field-testing an early prototype version.
200* DistinctiveAppearances: Douglas's right pauldron has a phoenix emblem shield painted on it, with a smaller version on his left pauldron. Additionally, his biceps each have a [[http://www.halopedia.org/File:Legendary.jpg Legendary symbol]] print.
201* TheFaceless: He doesn't take off his helmet in the first ''Halo Wars'', but it's forcibly removed by Atriox in the sequel.
202* HeroUnit: A unique unit in both ''Halo Wars'' campaigns, and is Anders's Hero Unit in ''VideoGame/HaloWars2'' multiplayer.
203* TheIdealist: Is considered an optimist by Spartan standards, with his hopefulness often lifting the spirits of his more cynical comrades.
204* ShoutOut: His name and tag are an obvious one to ''Literature/TheHitchhikersGuideToTheGalaxy''.
205* TheWorfEffect: While this trope applies to Red Team as a whole for Atriox's introduction, Douglas bears the brunt of it. He's an experienced Spartan-II who's more than proven his worth in the first game, yet he's critically injured in a one-sided battle and his comrades have to flee, dragging his broken body with them, establishing just how dangerous the Banished leader is. He spends most of the game recuperating from his injuries before returning to the battlefield several missions later.
206[[/folder]]
207
208[[folder:Jerome-[=092=]]]
209!!'''Commander Jerome-092 (born Jerome Cable)'''
210[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/90f0f673c0f9c6bb00fe8f35b27c7605.png]]
211->'''Homeworld: Minister'''\
212'''Birthdate: May 8, 2511'''\
213'''Debuted in: ''VideoGame/HaloWars'''''\
214'''Voiced by: Creator/GideonEmery (''VideoGame/HaloWars'' cutscenes), Creator/CrispinFreeman (''Halo Wars'' gameplay), Creator/MarkDeklin (''VideoGame/HaloWars2'' campaign), Nik Doner (''Halo Wars 2'' multiplayer)'''
215
216Jerome was the leader of the original Red Team, commanding Douglas and Alice. He was initially one of the trainees whose bodies had been crippled by the augmentations, but was eventually rehabilitated, becoming a full Spartan-II. In 2531, he led his team in joining the crew of the ''Spirit of Fire'', who were attempting to stop a Covenant plot to take control of Forerunner ships in a Dyson Sphere.
217----
218* AceCustom: In ''VideoGame/HaloWars2'' multiplayer, he pilots a customized command variant [[MiniMecha Mantis]] nicknamed ''Theseus''. If you select Jerome as your commander, he also wields a specially-modified Hydra MLRS Rocket Launcher and has a personalized backpack module attached to his armor.
219* {{BFG}}: His preferred weapon is the Spartan Laser.
220* CommandingCoolness: After his FieldPromotion post-''Halo Wars 2'', Jerome is officially a Commander of the ''Spirit of Fire's'' ground forces.
221* DeflectorShields: Equipped with an early prototype version.
222* DistinctiveAppearances: Jerome has a red stripe on the top of his helmet and another one over his right chest, and his right shoulder has an ancient Greek helmet printed on it. Also, his biceps have the [[http://www.halopedia.org/File:Legendary.jpg Legendary symbol]] painted on them.
223* EnfantTerrible: The dire poverty of his pre-Spartan childhood had turned him into a violent criminal by the time he was six.
224* TheFaceless: Has yet to be seen without a helmet.
225* FieldPromotion: Is a Senior Chief Petty Officer at the start of ''Halo Wars'', but after the end of ''Halo Wars 2''[='s=] main campaign, Captain Cutter gives him the acting rank of Commander in order to regain the chains of command on board the ''Sprit of Fire''.
226* HeroUnit: Is a unique unit in both ''Halo Wars'' campaigns, and is the Hero Unit for both himself and Cutter in ''Halo Wars 2'' multiplayer.
227* HoldTheLine: When he and Isabel hijack the Banished's flagship, Jerome takes on a squad of Brutes while protecting Isabel as she commandeers the ship.
228* TheLeader: According to [[VideoGame/HaloReach Halsey's Journal]], both she and CPO Mendez identified Jerome as one of the four emerging leaders of the [=Spartan-II=]s. He ends up leading the first iteration of Red Team, and is one of the main commanders of the ''Spirit of Fire''[='s=] troops as of ''Halo Wars 2''.
229* ReformedCriminal: The SPARTAN-II Program changed him from a self-centered survivalist to a selfless leader.
230* RefusalOfTheCall: Tried to escape from boot camp several times before finally embracing his destiny as a Spartan.
231* ShootTheDog: When Dr. Anders is captured by the Arbiter, Jerome recommends to Cutter that they destroy the Covenant ship carrying her, arguing that Anders represents a significant security risk.
232* ShotgunsAreJustBetter: Seems to be his (second) weapon of choice; he uses one while defending the Apex in the first ''Halo Wars'', and wields one ''one-handed'' while [[spoiler:storming the ''Enduring Conviction'']] in ''Halo Wars 2''.
233* StrengthEqualsWorthiness : [[ContinuitySnarl Though the in-game timeline states that the Spartan in question was Douglas]], the actual cutscenes indicate that Jerome was the one who ends up in a fight with Sgt. John Forge over the Spartan's recommendation to destroy the Covenant ship carrying Dr. Anders, resulting in "a broken chair, a seal malfunction on a bulkhead door, and a stern interruption by the ship's AI, Serina". However, the two developed a strong respect for each other from the altercation, and always ate together in the mess hall afterwards.
234[[/folder]]
235
236[[folder:Alice-[=130=]]]
237!!'''Senior Chief Petty Officer Alice-130 (born Alice Treske)'''
238[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/3e2cae9d10d1b7e71947f88fbcfed6aa.png]]
239->'''Homeworld: Passage'''\
240'''Birthdate: July 17, 2511'''\
241'''Debuted in: ''VideoGame/HaloWars'''''\
242'''Voiced by: Leigh-Allyn Baker (''VideoGame/HaloWars''), Creator/NikaFutterman (''VideoGame/HaloWars2'' campaign), Erin Stewart (''Halo Wars 2'' multiplayer)'''
243
244Alice was a member of the original Red Team, alongside Jerome and Douglas. She was initially one of the trainees whose bodies had been crippled by the augmentations, but was eventually rehabilitated, becoming a full Spartan-II. In 2531, she served alongside her team during the Battle of Arcadia and the effort to stop the Covenant from capturing Forerunner ships from a Dyson Sphere.
245----
246* ActionGirl: Like all Spartans, she is a highly skilled and deadly combatant.
247* BloodKnight: Though a disciplined soldier like all Spartans, she absolutely lives for combat and challenge.
248* DeflectorShields: Has an early prototype version.
249* DistinctiveAppearances: Alice has a Jolly Roger symbol on her right shoulder pauldron while her biceps have the [[http://www.halopedia.org/File:Legendary.jpg Legendary symbol]] painted on them.
250* TheFaceless: Has yet to be seen without her helmet on.
251* HeroUnit: Is a unique unit in both ''Halo Wars'' campaigns, and is the Hero Unit for Isabel in ''Halo Wars 2'' multiplayer.
252* JumpedAtTheCall: Unlike many of her comrades, Alice was already eager to become a Spartan from the very first day of boot camp.
253* MoreDakka: Favors a heavy machine gun, which she lugs around during gameplay.
254* TheSquadette: The one female member of Red Team.
255* YouShallNotPass: At the end of the first mission of ''VideoGame/HaloWars2'', Alice, after activating a hard light bridge, chooses to remain in order to cover Jerome from the Banished while he takes the injured Douglas back to the ''Sprit of Fire''. She is initially listed as MIA for two missions before reactivating her comms.
256[[/folder]]
257
258!!!Omega Team
259
260[[folder:Leon-[=011=]]]
261!!'''Petty Officer Leon-011'''
262[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/leon_011.png]]
263->'''Homeworld: Unknown'''\
264'''Birthdate: c. 2511'''\
265'''Debuted in: ''VideoGame/HaloWars'''''
266
267One of the three named members of Omega Team.
268----
269* TheCavalry: Omega Team is a fast reaction unit whose primary purpose is to quickly reinforce the local defenses of colonies under Covenant attack.
270* CloseRangeCombatant: The team's apparent CQC specialist.
271* HeroUnit: A unique unit recruitable only by Jerome in ''VideoGame/HaloWars2'' multiplayer.
272* LaserBlade: Wields an energy sword in ''Halo Wars 2'' multiplayer.
273[[/folder]]
274
275[[folder:Robert-[=025=]]]
276!!'''Petty Officer Robert-025'''
277[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/robert_025.png]]
278->'''Homeworld: Unknown'''\
279'''Birthdate: c. 2511'''\
280'''Debuted in: ''VideoGame/HaloWars'''''
281
282One of the three named members of Omega Team.
283----
284* TheCavalry: Omega Team are meant to be the first responders to any colony under attack by the Covenant.
285* {{BFG}}: His appearance in the ''Halo Wars 2'' multiplayer has him wielding a plasma cannon.
286* TheBigGuy: Apparently the team's heavy weapons guy.
287* HeroUnit: A unique unit that can only be recruited by Jerome in ''VideoGame/HaloWars2'' multiplayer.
288[[/folder]]
289
290[[folder:August-[=099=]]]
291!!'''Petty Officer August-099'''
292[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/august_099.png]]
293->'''Homeworld: Unknown'''\
294'''Birthdate: c. 2511'''\
295'''Debuted in: ''VideoGame/HaloWars'''''
296
297One of the three named members of Omega Team.
298----
299* ActionGirl: The one named female member of Omega.
300* TheCavalry: Whenever a colony is under Covenant attack, chances are Omega Team will be among the first reinforcements to arrive.
301* HeroUnit: A unique unit recruitable only by Jerome in ''VideoGame/HaloWars2'' multiplayer.
302* LongRangeFighter: August is a crack shot and apparently the team's sniper.
303* MagneticWeapons: She wields a railgun in ''Halo Wars 2'' multiplayer.
304[[/folder]]
305
306!!!Gray Team
307
308[[folder:Jai-[=006=]]]
309!!'''Petty Officer Jai-006'''
310[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/2498a7e5977c2ea079987c1e4f9bd589.png]]
311->'''Homeworld: Bhuj'''\
312'''Birthdate: c. 2511'''\
313'''Debuted in: ''Literature/HaloTheColeProtocol'''''
314
315Jai is the leader of Gray Team, an independently-minded fireteam of Spartans who are sent on long-term assignments behind enemy lines.
316----
317* AmbiguouslyBrown: He is described as having dark skin but being much lighter than Mike, and his name (plus that of his homeworld) indicates that he is of Indian descent.
318* BlackSheep: Jai and the rest of Gray Team are the most independent and individualistic of the SPARTAN-II teams, trained to operate for long periods with little control or assistance, since they did not fit in with the rest of the unit.
319* CanonImmigrant: Shows up in the ''Halo 2 Anniversary'' terminals, about five years after his first appearance in the ExpandedUniverse.
320* EnfanteTerrible: At age six, Jai and Adriana's escape attempts were so violent that the security guards had to start tranquilizing them from Pelicans for fear of ''losing limbs''.
321* TheLeader: Of Gray Team, a position that causes him a lot of frustration since he can't always get the others to listen to him.
322* MilitaryMaverick: Perfectly happy to do things like steal equipment from ONI in order to do his job.
323* ShellShockedVeteran: [[spoiler:After Operation SUNSPEAR, he and the rest of Gray Team are deeply affected by the mass destruction they had caused by destroying the Sangheili world of Glyke with a NOVA bomb.]]
324* StreetUrchin: Spent most of his pre-Spartan life on the streets as an orphan. In fact, ONI didn’t even bother to put a flash clone in his place after kidnapping him, as the orphanage where he lived didn’t even notice he was gone; being told this is part of what convinces Jai not to try to escape from training again.
325* TrueCompanions: When Jai is given a chance to leave the SPARTAN-II program if he'll accept a memory wipe, he refuses primarily because he doesn't want to forget about Adriana. He shares a similar relationship, if to a lesser extent, with Mike. [[spoiler:Destroying Glyke puts a strain on their friendship, however.]]
326* WhatHappenedToTheMouse: Along with the rest of Gray Team, he is mentioned to have been out of contact for almost a year by the time of ''Literature/HaloTheFallOfReach'', and was ''still'' missing five years after the Human-Covenant War has ended, with fans in real life having to wait almost sixteen years before ''Literature/HaloEnvoy'' finally revealed what happened to them. [[spoiler:They completed a covert operation to destroy the Sangheili colony of Glyke with a NOVA bomb (not realizing the war was already over), and then went into cryosleep, drifting in space for six years until they were recovered by Glyke native Rojka 'Kasaan.]]
327[[/folder]]
328
329[[folder:Adriana-[=111=]]]
330!!'''Petty Officer Adriana-111'''
331->'''Homeworld: Unknown'''\
332'''Birthdate: c. 2511'''\
333'''Debuted in: ''Literature/HaloTheColeProtocol'''''
334
335A part of Gray Team, Adriana serves as the team’s muscle and medic.
336----
337* ActionGirl: Adriana may edge out Kelly and Linda with regards to sheer audacity; she didn't try to escape from SPARTAN training as a child because she wanted to go home, she did it for the thrill.
338* BlackSheep: She and the rest of Gray Team are the most independent and individualistic of the SPARTAN-II teams, trained to operate for long periods with little control or assistance, since they did not fit in with the rest of the unit.
339* CombatMedic: She may be trained to handle medical duties, but she wouldn't be a Spartan-II if she wasn't taking part in the fighting herself.
340* EnfanteTerrible: At age six, Adriana and Jai's escape attempts were so violent that the security guards had to start tranquilizing them from Pelicans for fear of ''losing limbs''.
341* TheHeart: Thrill-seeking tendencies aside, she's the one in Gray Team who most believes that their goal is to protect ''all'' of humanity, even the ones who aren't quite loyal to the UNSC. [[spoiler:She was also the one most emotionally affected by the team's decision to [[EarthShatteringKaboom destroy the Sangheili world of Glyke]] with a NOVA bomb.]]
342* IcyBlueEyes: Delgado notes that she has "very blue eyes for such an efficient killer".
343* MilitaryMaverick: Sees no problem with stealing equipment from ONI if she feels Gray Team needs to.
344* ShellShockedVeteran: [[spoiler:After Operation SUNSPEAR, he and the rest of Gray Team are deeply affected by the mass destruction they had caused.]]
345* TrueCompanions: Very close to Jai, and to a lesser extent Mike as well. [[spoiler:Destroying Glyke puts a strain on their friendship, however.]]
346* WhatHappenedToTheMouse: Along with the rest of Gray Team, she is mentioned to have been out of contact for almost a year by the time of ''Literature/HaloTheFallOfReach'', and fans in real life had to wait almost sixteen years before ''Literature/HaloEnvoy'' finally revealed what happened to them. [[spoiler:They completed a covert operation to destroy the Sangheili colony of Glyke with a NOVA bomb (not realizing the war was already over), and then went into cryosleep, drifting in space for six years until they were recovered by Glyke native Rojka 'Kasaan.]].
347[[/folder]]
348
349[[folder:Mike-[=120=]]]
350!!'''Petty Officer Mike-120'''
351->'''Homeworld: Earth'''\
352'''Birthdate: c. 2511'''\
353'''Debuted in: ''Literature/HaloTheColeProtocol'''''
354
355A member of Gray Team, Mike serves as the team’s pilot and technician.
356----
357* AcePilot: He learned how to pilot a Pelican at six just by watching someone else fly one.
358* BlackSheep: Mike and the rest of Gray Team are the most independent and individualistic of the SPARTAN teams, trained to operate for long periods with little control or assistance, since they did not fit in with the rest of the unit.
359* DemolitionsExpert: He handles and creates Gray Team's bombs.
360* TheEngineer: Mike handles all of the technological details for the team.
361* MilitaryMaverick: Along with Jai and Adrianna; even as adults, they're perfectly happy to do things like steal equipment from ONI.
362* ShellShockedVeteran: [[spoiler:After Operation SUNSPEAR, he and the rest of Gray Team are deeply affected by their decision to destroy the Sangheili colony of Glyke with a NOVA bomb.]]
363* WhatHappenedToTheMouse: Along with the rest of Gray Team, he is mentioned to have been out of contact for almost a year by the time of ''Literature/HaloTheFallOfReach'', and is ''still'' missing five years after the Human-Covenant War has ended, and fans in real life had to wait almost sixteen years before ''Literature/HaloEnvoy'' finally revealed what happened to them. [[spoiler:They completed a covert operation to destroy the Sangheili colony of Glyke with a NOVA bomb (not realizing the war was already over), and then went into cryosleep, drifting in space for six years until they were recovered by Glyke native Rojka 'Kasaan.]]
364[[/folder]]
365
366!!!Black Team
367
368[[folder:Otto-[=031=]]]
369!!'''Petty Officer Otto-031'''
370->'''Homeworld: Unknown'''\
371'''Birthdate: c. 2511'''\
372'''Debuted in: ''[[Literature/HaloEvolutions Blunt Instruments]]'''''
373
374A member of Black Team, a SPARTAN-II unconventional warfare unit reporting directly to ONI. Otto is Black-Three, the team's heavy weapons specialist.
375----
376* BandOfBrothers: Like any good Spartan, he's incredibly loyal to his teammates; [[spoiler:even when Victor starts trying to kill him, Otto refuses to harm his comrade]].
377* BackForTheDead: [[spoiler:After being seen charging over a hundred Covenant at the end of ''ComicBook/HaloBloodLine'', he and the rest of Black Team did not appear in ''Halo'' media again until ''ComicBook/HaloEscalation'' #8 over five (real world) years later... where they're all KilledOffscreen by the Ur-Didact. To add insult to injury, their deaths came less than one month (in real world time) after WordOfGod [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=6#post105 confirmed]] that they were still alive as of the ending of ''VideoGame/Halo4''.]]
378* TheBigGuy: Is basically Black Team's main muscle.
379* BoisterousBruiser: The most audacious and outspoken member of the team, and something of a jokester.
380* DeadpanSnarker: Likes to wisecrack at his teammates.
381* DroppedABridgeOnHim: Taken to an absurd level. [[spoiler:He and the rest of Black Team are all killed off-screen by the Didact, which prompts no more than a vague shrug from Blue Team before their deaths are never mentioned again.]]
382* EnemyMine:
383** Despite his grips, he goes along with Roma's plan to team up with the Drone slave Hopalong to destroy a Covenant Beacon on Verge.
384** Later, he and Victor temporarily team up with the Covenant under Thon 'Talamee's command in order to rescue Margaret and Thon's brother Reff from Ebullient Prism.
385* LoveTriangle: [[spoiler:As a trainee, he was involved in a secret romantic relationship with Margaret, which ended after a jealous Victor ratted them out to Chief Mendez.]]
386* NoNameGiven: He's referred to only as "Black-Three". [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=6#post105 Waypoint eventually revealed his name]], but it took [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=9#post166 a second post]] to specify ''which'' name was his.
387* TeethClenchedTeamwork: Despite having to work with Covenant to help save Margaret, he still quite vocally expresses his displeasure with the arrangement.
388* UnwittingPawn: [[spoiler:He and the rest of Black Team are tricked into helping Hopalong free a bunch of psychopathic Drones.]]
389* VitriolicBestBuds: He and Victor are prone to snapping at each other, but they're still dear comrades when push comes to shove. He also likes to tease Roma a lot.
390* YouAreNumberSix: Even his teammates refer to him only as "Black-Three".
391[[/folder]]
392
393[[folder:Margaret-[=053=]]]
394!!'''Petty Officer Margaret-053'''
395->'''Homeworld: Unknown'''\
396'''Birthdate: c. 2511'''\
397'''Debuted in: ''[[Literature/HaloEvolutions Blunt Instruments]]'''''
398
399A member of Black Team, a SPARTAN-II unit under the direct command of ONI. Margaret is Black-One, the leader of the team.
400----
401* ActionGirl
402* BadassInDistress: Gets captured by Forerunner constructs in ''ComicBook/HaloBloodLine'', [[spoiler:but manages to eventually free herself with a bit of impromptu laser-reflecting]].
403* BandOfBrothers: Though her position as leader sometimes forces her to make hard choices, she very much cares about her team; [[spoiler:despite Victor's selfishness being indirectly responsible for her losing an eye, she's long forgiven him]].
404* BackForTheDead: [[spoiler:After being seen charging over a hundred Covenant at the end of ''Comic/HaloBloodLine'', she and the rest of Black Team did not appear in ''Halo'' media again until ''ComicBook/HaloEscalation'' #8 over five (real world) years later... where they're all KilledOffscreen by the Ur-Didact. To add insult to injury, their deaths came less than one month (in real world time) after WordOfGod [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=6#post105 confirmed]] that they were still alive as of the ending of ''VideoGame/Halo4''.]]
405* DeadpanSnarker: Has a dry, sarcastic sense of humor.
406* DroppedABridgeOnHim: Taken to an absurd level. [[spoiler:She and the rest of Black Team are all killed off-screen by the Didact, which prompts no more than a vague shrug from Blue Team before their deaths are never mentioned again.]]
407* ElectronicEyes: Has an artificial left eye, as [[spoiler:she lost her original one during training after being attacked by another SPARTAN team who found out that SCPO Mendez threw her and Otto in the brig for being in a relationship]].
408* EnemyMine:
409** Despite her suspicions, she goes along with Roma's plan to team up with the Drone slave Hopalong to destroy a Covenant Beacon on Verge.
410** [[spoiler:She ends up teaming up with the Sangheili Reff 'Talamee to free themselves from Ebullient Prism.]]
411* TheLeader: Of Black Team, being by far the most level-headed of the team.
412* LoveTriangle: [[spoiler:She was involved in a secret romantic relationship with Otto during training, which ended after a jealous Victor ratted them out to Chief Mendez.]]
413* NoNameGiven: She's referred to only as "Black-One". [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=6#post105 Waypoint eventually revealed her name]], but it took [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=9#post166 a second post]] to specify ''which'' name was hers.
414* UnwittingPawn: [[spoiler:She and the rest of Black Team are tricked into helping Hopalong free a bunch of psychopathic Drones.]]
415* YouAreNumberSix: Even her comrades refer to her only as "Black-One".
416[[/folder]]
417
418[[folder:Victor-[=101=]]]
419!!'''Petty Officer Victor-101'''
420->'''Homeworld: Unknown'''\
421'''Birthdate: c. 2511'''\
422'''Debuted in: ''[[Literature/HaloEvolutions Blunt Instruments]]'''''
423
424A member of Black Team, a SPARTAN-II black-ops unit reporting directly to ONI. Victor is Black-Four, the team's sniper.
425----
426* BandOfBrothers: Very much cares about his teammates, to the point of suggesting allying with Covenant in order to save Margaret. [[spoiler:It's ultimately his memories of all the times he's fought and bleed alongside Black Team that restores his sanity.]]
427* BackForTheDead: [[spoiler:After being seen charging over a hundred Covenant at the end of ''ComicBook/HaloBloodLine'', he and the rest of Black Team did not appear in ''Halo'' media again until ''ComicBook/HaloEscalation'' #8 over five (real world) years later... where they're all KilledOffscreen by the Ur-Didact. To add insult to injury, their deaths came less than one month (in real world time) after WordOfGod [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=6#post105 confirmed]] that they were still alive as of the ending of ''VideoGame/Halo4''.]]
428* BeneathTheMask: [[spoiler:Behind his stoic mask, Victor has ''a lot'' of issues, including a repressed grudge towards Otto.]]
429* ColdSniper: Outwardly emotionless to the point where even his own teammates find it a little disturbing.
430* DroppedABridgeOnHim: Taken to an absurd level. [[spoiler:He and the rest of Black Team are all killed off-screen by the Didact, which prompts no more than a vague shrug from Blue Team before their deaths are never mentioned again.]]
431* EnemyMine:
432** Goes along with Roma's plan to team up with the Drone slave Hopalong to destroy a Covenant Beacon on Verge.
433** He and Otto end up teaming up with Thon 'Talamee's Covenant forces in order to rescue Margaret and Thon's brother Reff.
434* GreenEyedMonster: [[spoiler:Felt this way towards Otto's relationship with Margaret, which caused him to rat them out to Mendez.]]
435* LoveTriangle: [[spoiler:When he was a trainee, Victor was the third wheel with Otto and Margaret.]]
436* NotSoDifferentRemark: He realizes this about himself and Thon after finding out that they both care deeply about their siblings, blood-related or otherwise.
437* NotSoStoic: [[spoiler:Victor ''snaps'' after (falsely) believing he accidentally killed Two (thanks to Ebullient Prism manipulating his HUD), which results in him attempting to kill Three in a fit of rage.]]
438* SelfServingMemory: [[spoiler:Has managed to think himself into thinking that he was the one in a relationship with Margaret, and that Otto was the one who ratted them out.]]
439* TheStoic: Not matter the situation, he tends to speak like he's shopping for groceries. Two finds it both endearing and disturbing.
440* UnwittingPawn: [[spoiler:He and the rest of Black Team are tricked into helping Hopalong free a bunch of psychopathic Drones.]]
441* VitriolicBestBuds: He and Otto tend to snap at each other, but ultimately have each other's back.
442* YouAreNumberSix: Referred to only as "Black-Four" by his teammates.
443[[/folder]]
444
445[[folder:Roma-[=143=]]]
446!!'''Petty Officer Roma-143'''
447->'''Homeworld: Unknown'''\
448'''Birthdate: c. 2511'''\
449'''Debuted in: ''[[Literature/HaloEvolutions Blunt Instruments]]'''''
450
451A number of Black Team, a SPARTAN-II unconventional warfare unit under ONI's direct command. Roma is Black-Two, the team's intelligence specialist.
452----
453* ActionGirl
454* BandOfBrothers: Will go through anything for her teammates, even if it means disobeying orders.
455* BackForTheDead: [[spoiler:After being seen charging over a hundred Covenant at the end of ''Comic/HaloBloodLine'', she and the rest of Black Team did not appear in ''Halo'' media again until ''ComicBook/HaloEscalation'' #8 over five (real world) years later... where they're all KilledOffscreen by the Ur-Didact. To add insult to injury, their deaths came less than one month (in real world time) after WordOfGod [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=6#post105 confirmed]] that they were still alive as of the ending of ''VideoGame/Halo4''.]]
456* DroppedABridgeOnHim: Taken to an absurd level. [[spoiler:She and the rest of Black Team are all killed off-screen by the Didact, which prompts no more than a vague shrug from Blue Team before their deaths are never mentioned again.]]
457* EnemyMine: Is the one who convinces the rest of Black Team to ally with the Drone slave Hopalong to destroy a Covenant Beacon on Verge.
458* MadeOfIron: [[spoiler:Takes a direct sniper shot to the head, but other than getting knocked unconscious for a bit, remains in fighting shape (thanks in part to some biofoam).]]
459* NoNameGiven: She's referred to only as "Black-Two". [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=6#post105 Waypoint eventually revealed her name]], but it took [[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/catalog-interaction/4c3e1c6f-6519-4ee0-83a4-4bac13bf07a3/posts?page=9#post166 a second post]] to specify ''which'' name was hers.
460* OddFriendship: Otto teases that she's developing one with Hopalong. [[spoiler:She does seem to take it the most personally when Hopalong betrays the team.]]
461* OutOfFocus: Despite being the viewpoint protagonist of ''Blunt Instruments'', she spends most of ''Bloodline'' away from the action; she's also the only one not involved in the rest of the team's LoveTriangle, and so gets the least backstory.
462* TheSmartGuy: Being the member of the team who handles intel and other technical stuff.
463* UnwittingPawn: [[spoiler:She finds out that Hopalong has actually been manipulating her to help him free his fellow psychopathic Drones.]]
464* VitriolicBestBuds: Otto loves to give her a lot of grief, and she certainly doesn't take it lying down, but they have each other's back 100%. [[spoiler:Roma even disobeys Margaret's orders in order to save Otto from a swarm of Drones, even if Otto will still tease her about the situation afterwards.]]
465* YouAreNumberSix: Even her teammates refer to her only as "Black-Two".
466[[/folder]]
467
468!!!Other [=Spartan-IIs=]
469
470[[folder:James-[=005=]]]
471!!'''Petty Officer James-005'''
472[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/b22f4fabaf0881e222fbf876fbb211ef.png]]
473->'''Homeworld: Unknown'''\
474'''Birthdate: c. 2511'''\
475'''Debuted in: ''Literature/HaloTheFallOfReach'''''
476
477James is a Spartan-II who served on Blue Team in 2552.
478----
479* ArtificialLimbs: He gets a replacement after his lower left arm got vaporized by a Hunter's assault cannon.
480* {{Determinator}}: Even after half his arm is vaporized, he is able to fight through his pain and assist the other Spartans in defeating the Hunters. When John needs to pick two Spartans to come with him on a mission to a space station to destroy navigation data during the Fall of Reach, he specifically picks James since he "never gave up".
481* HandicappedBadass: He may have lost his arm, but his skill as a Spartan is not diminished.
482* NervesOfSteel: Notable for this even among the [=IIs=]; during training, James was captured during an exercise and beaten severely for information, with his guards claiming he had [[BlatantLies fallen down the stairs of a one-story building]]. Said "fall" took an entire week for him to recover from, but he never gave up any information on what his teammates were doing.
483* NeverFoundTheBody: [[spoiler:His thruster pack is shot during a space-op, which causes it to explode and send him careening off into space. The ''Pillar of Autumn'' attempts to scan for James before leaving the system, but is unable to locate him. John speculates that he likely suffocated after running out of air, but it's possible (if unlikely) that he may have been rescued by another UNSC ship.]]
484[[/folder]]
485
486[[folder:Li-[=008=]]]
487!!'''Petty Officer Li-008'''
488->'''Homeworld: Unknown'''\
489'''Birthdate: c. 2511'''\
490'''Debuted in: ''Literature/HaloFirstStrike'''''
491
492Li is one of the best martial artists among the [=Spartan-IIs=] and their zero-gravity expert.
493----
494* AllAsiansKnowMartialArts: Downplayed. He's the only known Spartan-II of East Asian descent, and one of the best hand-to-hand fighters among his cohort, but he's far from the only Spartan to be adept at martial arts.
495* RedShirt: Despite being one of the few [=IIs=] to escape Reach's surface after it falls, he has very few lines and little established about his personality before he's killed off by a stray torpedo while attempting to conduct mid-battle repairs to the ''Ascendant Justice'' inside a slipspace bubble.
496[[/folder]]
497
498[[folder:Naomi-[=010=]]]
499!!'''Petty Officer Naomi-010 (born Naomi Sentzke)'''
500[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/2e925b6a292ce342f07bfe74ba8eb61d.jpg]]
501->'''Homeworld: Sansar (Alstad, New Atlantic Province)'''\
502'''Birthdate: September 15, 2511'''\
503'''Debuted in: ''Literature/HaloGlasslands'''''
504
505Naomi is one of the few surviving [=Spartan-IIs=] following the Human-Covenant War. She is assigned to ONI group Kilo-Five, which is stirring up conflict amongst Sangheili factions to keep them weak and divided.
506----
507* ActionGirl: One of two ladies in Kilo-Five, and by far the toughest soldier of the squad.
508* TheBigGirl: As the only Spartan in Kilo-Five, she is always the one who tackles the most dangerous threats the team faces, delivering CurbStompBattle to virtually everyone she fights, from 'Telcam's Brutes to Jul 'Mdama himself. Mal even compares her to a Valkyrie when they first meet.
509* BrokenPedestal: Loses her respect for Dr. Halsey after finding out the true extent of what was done to her and the other [=Spartan-IIs=], particularly once she learns what happened to her family after her kidnapping (her mother committed suicide and her father became an Insurrectionist leader).
510* CuriousAsAMonkey: Was always searching for things to do or make as a child; however, due to her being a ChildProdigy like the rest of the Spartan-II candidates, she was already capable of making miniature furniture out of random scraps with workmanlike precision.
511* DefrostingIceQueen: She starts off fairly standoffish with the rest of Kilo-Five, but slowly becomes more open as she begins to trust them more, even joking around a bit.
512* MyCountryRightOrWrong: As expected of a Spartan; [[spoiler:even after she develops misgivings about the SPARTAN-II program, she ultimately chooses to stay with the UNSC when her father Staffan pleads with her to leave.]]
513* OddFriendship: Develops something of a close companionship with ODST Vasily "Vaz" Beloi.
514* RepressedMemories: [[spoiler:Has repressed the more unpleasant parts of her initiation into the SPARTAN-II program.]]
515* TheStoic: Is rather unexpressive compared to the rest of Kilo-Five.
516* ThickerThanWater: Is kept in reserve during Kilo-Five's mission to Venezia precisely for fear that she wouldn't be able to oppose her Insurrectionist father. [[spoiler:Ultimately zig-zagged; she unhesitatingly aids the team in foiling Staffan's plot to attack Earth, but agrees to help Vaz keep Staffan's survival a secret from the rest of ONI.]]
517[[/folder]]
518
519[[folder:Serin-[=019=]]]
520!!'''Serin-019'''
521
522See "Serin Osman" on the Characters/HaloUNSCOfficeOfNavalIntelligence page for more details.
523[[/folder]]
524
525[[folder:Daisy-[=023=]]]
526!!'''Chief Petty Officer Daisy-023'''
527[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ab93358377b0f8417efaf95526edca6a.jpg]]
528->'''Homeworld: Sargasso'''\
529'''Birthdate: c. 2511'''\
530'''Debuted in: ''[[Anime/HaloLegends Homecoming]]'''''\
531'''Voiced in English by: Creator/CarliMosier'''\
532'''Voiced in Japanese by: Creator/HoukoKuwashima'''\
533'''Voiced in Latin American Spanish by: Anna Bucci (Venezuela)'''
534
535As a trainee, Daisy was part of a small group who tried to escape the SPARTAN-II program after their augmentations.
536----
537* ActionGirl: A female Spartan who's introduced almost single-handedly turning back a Covenant assault.
538* DespairEventHorizon: [[spoiler:When she discovers her flash clone, Daisy realizes that there's nothing left at home for herself. Nonetheless, she almost goes through with shooting her clone, but manages to stop herself from doing so at the last moment. Afterwards, Daisy throws herself wholeheartedly into serving as a Spartan-II.]]
539* {{Determinator}}: She's definitely one stubborn Spartan. [[spoiler:Even after being mortally wounded, she continues to fire on the Covenant in a desperate attempt to save Ralph and his fellow marines.]]
540* DiesWideOpen: [[spoiler:Daisy dies with her eyes open until John-117 closes them]].
541* DueToTheDead: [[spoiler: Daisy's body is found by John-117 who closes her eyes and puts her teddy bear keychain in her hands]].
542* GoodIsNotNice: She's very much a hero, but she's also very quick to anger and not at all shy about venting her spleen.
543* TheHeroDies: [[spoiler:She's killed in the very anime short she stars in.]]
544* HotBlooded: By Spartan standards (and even arguably normal ones), Daisy is something of a stubborn hothead. John even describes her as the type of person who's not content to blow off steam by just talking.
545* PhlebotinumRebel: The reason she ran away was to go back to her homeworld; she actually managed to make it all the way to her old house [[spoiler:before Halsey caught up with her]].
546* PlatonicLifePartners: Implied to have been this with Ralph-103 during training. Their bond is so strong that even after they've been completely seperated for many years, the two still deeply care for each other.
547* SamusIsAGirl: see below.
548* ShoutOut: May possibly be one to Samus Aran from the ''VideoGame/{{Metroid}}'' series. Visually speaking, the two are strikingly similar, with blue eyes, blonde hair, and a similarly shaped face. Daisy also makes use of a red CQB helmet, itself very similar to Samus’s own helmet. She even gets a SamusIsAGirl moment, as it’s only revealed that she’s a woman after kicking plenty of covenant ass.
549* StealthExpert: An infiltration specialist.
550* TheStoic: A notable aversion among the Spartans, as she very much wears her heart on her sleeve, even around superior officers.
551* TragicKeepsake: [[spoiler:Her teddy bear keychain, which is the only possession she has from her pre-Spartan life. It's also a bittersweet memento of her clone, who owned it for a while before giving it back to Daisy.]]
552[[/folder]]
553
554[[folder:Joshua-[=029=]]]
555!!'''Petty Officer Joshua-029'''
556[[quoteright:157:https://static.tvtropes.org/pmwiki/pub/images/joshua13.jpg]]
557->'''Homeworld: Unknown'''\
558'''Birthdate: c. 2511'''\
559'''Debuted in: ''Literature/HaloTheFallOfReach'''''
560
561A competent scout and electronics expert, Joshua has a close working relationship with the Spartan-[=IIs=] of Blue Team.
562----
563* AcePilot: Is implied to be one of the more capable pilots among the [=IIs=]; when the Pelican taking Red Team to Reach loses both its original pilot and most of its controls, Joshua manages to slow its descent just enough to allow most of the [=IIs=] onboard to survive jumping off the ship (though not without receiving some painful injuries upon landing).
564* TheLeader: Is commonly assigned as a squad leader; he led Red Team during the Battle of Sigma Octanus IV, and Gold Team during Operation: SILENT STORM.
565* MauveShirt: Gets a bit more screen-time in the early parts of ''Literature/HaloFirstStrike'' when he's working alongside Fred and Kelly during the Fall of Reach, [[spoiler:but it ends up being something of ADeathInTheLimelight, as his Banshee gets shot down while attacking a Covenant landing zone]].
566[[/folder]]
567
568[[folder:Vinh-[=030=]]]
569!!'''Petty Officer Vinh-030'''
570->'''Homeworld: Unknown'''\
571'''Birthdate: c. 2511'''\
572'''Debuted in: ''Literature/HaloFirstStrike'''''
573
574Vinh was among the many Spartans assigned to defend Reach during the Covenant invasion.
575----
576* ActionGirl: A female Spartan-II.
577* {{Determinator}}: Suffered a torn deltoid muscle, three broken fingers, and a herniated disk after jumping from a crashing Pelican without a parachute, but was still able to survive the Fall of Reach long enough to make it to CASTLE Base.
578* RedShirt: Gets almost no lines or characterization before being killed off, despite receiving a prototype upgrade to her armor from Dr. Halsey.
579* YouShallNotPass: [[spoiler:Is implied to have been died alongside Isaac after detonating satchel charges to cover the rest of their group’s retreat, which also takes out a bunch of Covenant.]]
580[[/folder]]
581
582[[folder:Samuel-[=034=]]]
583!!'''Petty Officer Second Class Samuel-034 (born Samuel Westergaard)'''
584[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sam14.jpg]]
585->'''Homeworld: Harvest'''\
586'''Birthdate: July 10, 2511'''\
587'''Debuted in: ''Literature/HaloTheFallOfReach'''''\
588'''Voiced by: Dane Jameson (child), Antony Del Rio (teenager)'''
589
590Sam was John's best friend and second-in-command of the Spartans during training. Along with Kelly, the three of them formed the first iteration of Blue Team, until Sam's death in the first Spartan operation against the Covenant.
591----
592* TheBigGuy: The largest and strongest out of all the Spartan-[=IIs=]; even at 14 years old, he was already 7'10" (2.388 meters) tall in full armor.
593* FireForgedFriends: When they first meet, John goes lone wolf on Sam and Kelly in a situation requiring teamwork and they end up losing, leaving them both extremely angry with him. Fortunately for John, he improvises a much better plan the second time around that gets them working together and completing the scenario, and ''then'' they become friends.
594* ForgottenFallenFriend: Subverted, as he's rarely mentioned after his death even by John and Kelly, but that seems to be more due to the Spartans' stoic and professional natures, as he clearly leaves a hole in their lives that never really gets filled. In the animated adaptation of ''The Fall of Reach,'' Blue Team visit a glassed Reach over two decades after his death to honor him, and it's noted in ''Literature/HaloGhostsOfOnyx'' that John resisted replacing Sam's vacant spot on Blue Team for several years before finally filling it with Kurt. ''VideoGame/HaloInfinite'' marks the first instance Sam is mentioned in a video game; [[spoiler:his name and number are used by John as part of the activation code for the Weapon's deletion routine]].
595* LastStand: He dies while single-handedly defending a bomb Blue Team had placed on a Covenant warship, which also buys more time for John and Kelly to escape to safety.
596* NumberTwo: Was basically John's other half until his death.
597* SacrificialLion: The first Spartan-II to die in combat.
598* SociopathicSoldier: Mildly; while he'd do anything for his fellow Spartans, his Waypoint profile states that he cared little for the lives of those outside the program.
599* TakingTheBullet: Zig-zagged. Though he takes a plasma shot for John, the wound isn't serious. However, the breached armor does mean that he won't survive traveling back through outer space, forcing him to stay behind to guard the bomb.
600[[/folder]]
601
602[[folder:Randall-[=037=]]]
603!!'''Colonel Randall Aiken (formerly Randall-037)'''
604[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/randall_aiken_hn.jpg]]
605->'''Homeworld: Earth (Hull, England)'''\
606'''Birthdate: 2511'''\
607'''Debuted in: ''Literature/HaloGhostsOfOnyx'' (Mentioned only), ''[[Literature/HaloEvolutions Pariah]]'' (First direct appearance)'''\
608'''Portrayed by: Steven Waddington'''
609
610A former Spartan-II, Randall went missing after he fell from Vodin's orbit in 2532, but managed to survive the drop and was rescued by local survivors, with whom he became so close that he ended up marrying one of them. By the time Vodin regained contact with the UNSC, Randall no longer wished to return to service, but was forced to foil ONI's plans to "decommission" him before the UNSC finally allowed him to quit being a Spartan. Afterwards, he and his daughter (whom his wife had died giving birth to) moved to Sedra, where he rose to the rank of Colonel in the Colonial Guard.
611----
612* BerserkButton: Harming his family seems to be this; he applies the full JackBauerInterrogationTechnique to the smuggler who delivered the bioweapon that killed his daughter.
613* BroughtDownToBadass: ONI only allowed him to leave service in exchange for him allowing [[BroughtDownToNormal his augmentations to be reversed]], but his training, experience, and natural talent still allowed him to rise to a high rank within the Colonial Guard.
614* ChekhovsGunman: Was first mentioned in 2006's ''Literature/HaloGhostsOfOnyx'' as being one of the few Spartan-[=IIs=] whose MIA status was genuine, but despite making a brief appearance in 2009's ''[[Literature/HaloEvolutions Pariah]]'', what actually happened to him was unknown until he was revealed as a main character in 2014's ''Film/HaloNightfall''.
615* ColonelBadass: The highest-ranking member of the Sedran contingent sent to investigate the Alpha Halo fragment.
616* FireForgedFriends: Initially, he cares little for ONI agent Jameson Locke, even telling him that "they don't let ONI into Valhalla", but they grow to respect other during the mission on the Alpha Shard, to the point where Randall eventually admits that the valkyries might make an exception just for Locke.
617* GoingNative: After being left for dead, he comes to abandon his old UNSC identity. In fact, one of his objections to UNSC rule is that he feels they ignore their colonies' local cultures.
618* HeadbuttingHeroes: His mistrust of ONI leads him to butt heads with Locke a few times in ''Nightfall''.
619* HiddenDepths: Besides his bravery, we see little of the Spartan he used to be. However, [[spoiler:he's the one who figures out how to refuel the Condor with part of a HAVOK nuke]], reminding the viewer that all the Spartan-[=IIs=] were picked from humanity's best ''and'' brightest.
620* LonersAreFreaks: Played with; he was never very social with his fellow Spartans, which seems to have contributed to him eventually retiring from UNSC service, but he ended up becoming a lot more “normal” personality-wise than his fellow [=IIs=].
621* TheMenFirst: Firmly believes that an officer has to look after their subordinates first and foremost, and even takes time to remind Locke of this at one point.
622* {{Narrator}}: For ''Film/HaloNightfall''.
623* NervesOfSteel: As befitting of a former Spartan-II, he stays calm and level-headed through the entirety of the Alpha Shard mission. That said, his emotions are clearly frayed in the immediate aftermath of the bioweapon attack on Sedra City, due to his daughter being one of the victims.
624* OutlivingOnesOffspring: His daughter was one of the casualties of the bioweapon attack on Sedra City.
625* ReasonableAuthorityFigure: Despite his strong dislike of anything ONI-related, he allows Locke's team to be fully involved in both the Guard’s bioterrorism investigations and the Alpha Shard mission, even if it's sometimes obvious that he'd rather not.
626* ReligiousBruiser: Some of his narrations and dialogue imply that he may have faith in ''some'' kind of higher power.
627* ScrewThisImOuttaHere: It should be noted that the Human-Covenant War was still raging on when he made his decision to leave UNSC service.
628* SomeoneHasToDie: [[spoiler:At the end of the Alpha Shard mission, it turns out the only way to destroy the source of the anti-human bioweapon is for someone to manually detonate a HAVOK nuke. When the survivors draw beads to determine who has to stay behind to do so, Randall rigs it so that he himself is the "loser", and even threatens to draw a gun on Locke and Macer if they ''don’t'' leave him to die.]]
629* StartingANewLife: He first tries to become a regular civilian on Vodin, and then becomes a militia officer on Sedra.
630* TragicKeepsake: He carries his daughter’s necklace with him during the Alpha Shard mission. [[spoiler:He later breaks it to use its beads as "straws" to determine who has to stay behind to detonate the HAVOK.]]
631* WarriorPoet: Is somewhat philosophical during his narrations in "Nightfall".
632[[/folder]]
633
634[[folder:Isaac-[=039=]]]
635!!'''Petty Officer Isaac-039'''
636->'''Homeworld: Unknown'''\
637'''Birthdate: c. 2511'''\
638'''Debuted in: ''Literature/HaloFirstStrike'''''
639
640Isaac is among the many Spartans assigned to defend Reach during the Covenant invasion.
641----
642* {{Determinator}}: Received internal contusions and dislocated both his arms after jumping from a crashing Pelican without a parachute, but still survived the Fall of Reach long enough to make it to CASTLE Base.
643* RedShirt: Gets almost no lines or characterization before being killed off, despite receiving a prototype upgrade to his armor from Dr. Halsey.
644* YouShallNotPass: [[spoiler:Is implied to have died alongside Vinh after detonating satchel charges to cover the rest of their group’s retreat, which also takes out a bunch of Covenant.]]
645[[/folder]]
646
647[[folder:William-[=043=]]]
648!!'''Petty Officer William-043'''
649->'''Homeworld: Unknown'''\
650'''Birthdate: c. 2511'''\
651'''Debuted in: ''Literature/HaloFirstStrike'''''
652
653Will is one of the few Spartans who survived the Fall of Reach, joining Blue Team during the Battle of Earth and the mission to Onyx.
654----
655* TheBigGuy: Capable of killing a Hunter with just his ''bare hands''.
656* {{Determinator}}: John credits him as a one, citing that Will "never failed to complete a mission."
657* DiedStandingUp: [[spoiler:He takes an unshielded blast from a Hunter at point-blank range, and still takes a few steps before dying]].
658* DoNotCallMePaul: He dislikes being called William, preferring simply "Will".
659* MadeOfIron: The fact that he [[spoiler:was even able to take a few steps before keeling over and dying after taking an unshielded blast to the midsection from a Hunter's cannon]] is testament to his toughness.
660* MauveShirt: The only Spartan-II introduced in ''First Strike'' to survive that novel's events. [[spoiler: In ''Literature/HaloGhostsOfOnyx,'' he isn't as lucky, and is killed by Hunters at the climax.]]
661* SacrificialLion: [[spoiler:The first Spartan-II to die defending Onyx, and one of the last to die in the Covenant war.]]
662* TheStoic: A reserved soldier who never jokes.
663* UsedToBeASweetKid: When Will was still a child trainee, he used to tell jokes and riddles to help keep people's spirits up, but the augmentation process and the decades-long Covenant War turned him into a hardened and serious warrior; even John himself believes that something special was lost in the process.
664[[/folder]]
665
666[[folder:Anton-[=044=]]]
667!!'''Petty Officer Anton-044'''
668->'''Homeworld: Unknown'''\
669'''Birthdate: c. 2511'''\
670'''Debuted in ''Literature/HaloFirstStrike'''''
671
672Anton is one of the best scouts among the [=Spartan-IIs=].
673----
674* CharacterTics: When reuniting with Anton on Reach, John figured out that it was him due to the way he subtly glances right and left.
675* MauveShirt: Is characterized a little more than most of the other [=IIs=] introduced in ''Literature/HaloFirstStrike'', [[spoiler:but it's not enough to save him; he's killed while conducting repairs to the ''Ascendant Justice'' when it's caught in a slipspace bubble while trying to escape Reach]].
676* ScarilyCompetentTracker: One of the best among the [=IIs=].
677* TheSneakyGuy: An expert at making himself unseen.
678[[/folder]]
679
680[[folder:Kurt-[=051=]]]
681!!'''Lieutenant Commander Kurt Ambrose (formerly Kurt-051; born Kurt M. Trevelyan)'''
682[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/c5bb33f499ed4c9bd901469e4b3749e7.jpg]]
683->'''Homeworld: Circumstance (Mira)'''\
684'''Birthdate: October 19, 2511'''\
685'''Debuted in: ''Literature/HaloGhostsOfOnyx'''''
686
687Kurt was one of four [=Spartan-IIs=] identified for their leadership skills, and was chosen to lead Green Team. However, those skills also ended up getting him recruited by Col. James Ackerson to train the next generation of Spartans as the head of the SPARTAN-III Program on the hidden planet of Onyx. Kurt grew frustrated as Alpha and Beta Companies were almost completely destroyed in suicide missions, and did everything in his power to save as many [=Spartan-IIIs=] as he could, such as forming special teams like Noble and injecting Gamma Company with illegal and experimental genetic modifications to increase their combat ability.
688----
689* AFatherToHisMen: As part of his GoodCopBadCop dynamic with Mendez towards the [=IIIs=]. Nonetheless, Kurt really does consider his Spartans to be family, [[spoiler:to the point where he refuses to don MJOLNIR armor when he has a chance to, because doing so would symbolically isolate him from the [=IIIs=]]].
690* AntiHero: Probably one of the best examples in all of the SPARTAN programs combined. He has Gamma Company injected with heightened levels of illegal drugs to help their chances of survival, oversees questionable operations that even he thinks should be court-martialed over, will take any means to ensure his [=SPARTAN-IIIs=] make it out of things alive if he can help it, and negotiates with [[TheFriendNobodyLikes ONI]] on the regular for whatever he needs and has to do. Despite this, he's a NiceGuy that still has other's best interests in mind over his own and ultimately is the unquestionably heroic protagonist of ''Ghosts of Onyx''.
691* TheChainsOfCommanding: The deaths of his Spartans weigh heavily on him, and he becomes ever more willing to resort to desperate measures for their sake, culminating in him secretly adding illegal drugs to Gamma Company's augmentations in the hope that it would improve their chances of survival.
692* CommandingCoolness: Lieutenant Commander, anyways.
693* DirtyBusiness: His reaction to the "success" of [[SuicideMission Operation: PROMETHEUS]] is to feel that he should have been court-martialed.
694* DyingMomentOfAwesome: [[spoiler:Takes an entire Covenant army with him by detonating two nukes point-blank.]]
695* EmpoweredBadassNormal: An interesting inversion where he has the full augmentation suite of the SPARTAN-II line, which straight up inherently makes him better across the field than any other soldiers, but his attachment to the lesser-augged SPARTAN-III teams under his command has him take on his iconic [=SPI=] gear, which contains stealth camo and can be used by any regular soldier, but has absolutely none of the advantages and raw power his S-II status could afford him with a full MJOLNIR armor set. The result is a super soldier stuck in above-average equipment intended for normals.
696* FakingTheDead: ONI Section Three did so for him so that they could secretly recruit him to help train the SPARTAN-III program.
697* GeniusBruiser: Some of the things he does while running the S-III program are a reminder that S-[=IIs=] aren't just physically deadly and adaptable, but mentally as well. He even learns how to play ONI politics quite effectively.
698* TheHeroDies: [[spoiler:He's the hero of ''Ghosts of Onyx,'' but dies just before the end.]]
699* HeroicSacrifice: [[spoiler:Activates two HAVOK nukes while at Ground Zero to wipe out the Covenant army pursuing his fellow Spartans.]]
700* HonorBeforeReason: A relatively mild example: he chooses to use the [=SPI=] armor instead of a MJOLNIR armor due to his attachment to the Spartan-[=IIIs=], even though MJOLNIR is superior in almost every way.
701* TheLeader: According to [[VideoGame/HaloReach Halsey's Journal]], both she and CPO Mendez identified him as one of the four emerging leaders of the [=Spartan-II=]s. When Onyx is invaded, he's the one who takes command of the defense on the ground.
702* TheMenFirst: Very much prioritizes the well-being of the [=IIIs=] (as much as anyone can for a group of [[LaserGuidedTykebomb Laser-Guided Tykebombs]], anyways).
703* MilitaryMaverick: He's ultimately loyal to the UNSC, but is willing to do outright illegal things for the sake of his [=Spartan-IIIs=].
704** Even the creation of special "cat 2" SPARTAN-III teams like Noble required a lot of rule-bending, as it involved Kurt semi-insubordinately reassigning select [=Spartan-IIIs=] away from their original companies into more elite units. He managed to get away with it by phrasing things in MetaphoricallyTrue terms:
705--->"So Ackerson wants his heads--and we'll give them to him--just not all of them...Orders are still being followed and these Spartans are in the field, but they are being armed as SPARTANS--and they are making a difference. We are bending the rules here--not breaking them."
706* MyGreatestFailure: The destruction of Alpha Company during Operation: PROMETHEUS. He's convinced that he failed them by not emphasizing teamwork (unit cohesion was completely lost when they were overwhelmed) and emphasizes teamwork to Beta and Gamma Company. Ackerson and Paragonsky never explained to Kurt that the [=Spartan-IIIs=] were supposed to be cannon fodder.
707* NiceGuy: One of the reasons he was chosen to train the [=Spartan-IIIs=] is because of his extremely sociable personality.
708* PressGanged: Technically speaking, he was kidnapped into becoming the [=Spartan-IIIs'=] main trainer. Nonetheless, he willingly accepted his new job once Ackerson told him the details.
709* RememberTheNewGuy: He's not mentioned at all in ''Literature/HaloTheFallOfReach'' or ''Literature/HaloFirstStrike'', yet he's introduced in ''Literature/HaloGhostsOfOnyx'' as being a previous member of Blue Team who Fred, Linda, John and Kelly all know.
710* SpiderSense: To an extent, as he has an uncanny ability to "feel" traps; ''Ghosts of Onyx'' details a mission where he gets "a bad feeling" that promptly allows him to save John & co. from an ambush. During training, this "feeling" allowed him to defeat even John several times, since he could use it to reliably sniff out ambushes.
711* TheSpymaster: Has connections with multiple intelligence sources keeping track of his [=IIIs=].
712* WorthyOpponent: Voro Nar 'Mantakree comes to respect him as a fellow warrior, and is willing to grant him an honorable death when he finds Kurt barely clinging to life. [[spoiler:Kurt does not share the feeling and simply [[TakingYouWithMe nukes Voro and his entire taskforce]].]]
713* YouShallNotPass: [[spoiler:Kurt meets his end holding off Covenant forces long enough for the Slipspace portal on Onyx to close, thus saving the other Spartans and Dr. Halsey.]]
714[[/folder]]
715
716[[folder:Jorge-[=052=]]]
717!!'''Chief Warrant Officer Jorge-052'''
718[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/491da15ebdac672834acd41f3adc3b59.jpg]]
719->'''Homeworld: Reach (Pálháza)'''\
720'''Birthdate: March 5, 2511'''\
721'''Debuted in: ''VideoGame/HaloReach'''''\
722'''Voiced by: Creator/HakeemKaeKazim (''VideoGame/HaloReach''), Dane Jameson (''Literature/HaloTheFallOfReach'')'''
723
724-->''"In recognition of...his endless courage, honor him as the fighting spirit of Noble."''
725
726The only Spartan-[=II=] on Noble Team, Jorge is the team's heavy weapons specialist. Open with his opinions, he is an incredibly kind-hearted individual, which often causes friction between him and Emile.
727----
728* AceCustom: He has made several field modifications to his armor over the course of the war, something that Dr. Halsey questions him about.
729* AmbiguousSituation: As a member of Noble Team, he likely wasn’t one of the twenty-five Spartan-[=II=]s recalled to Reach for Operation: RED FLAG, despite being on planet during the Covenant invasion. As he’s not mentioned in ''Literature/HaloTheFallOfReach'', and the fact that Blue Team and presumably the rest of the Spartan-[=II=]’s were unaware of the [=III=]s existence until several months after the Fall of Reach, during the events of ''Literature/HaloGhostsOfOnyx'', the explanation for this is either that he was disappeared by ONI and recruited to work alongside the [=III=]s like Kurt, or he was one of the Spartan washouts that were rehabilitated and re-augmented, then being assigned to Noble while most of his fellow [=II=]s believed he was dead. The fact that Dr. Halsey’s journal, one of the bonuses that came with limited editions of ''VideoGame/HaloReach'' was the first media that ever hinted at rehabilitating the washouts could be seen as evidence for the latter.
730* AndTheAdventureContinues: In the non-canon ''VideoGame/HaloInfinite'' event "Fractures: Tenrai", rather than killing him, the slipspace drive detonation sent him hurtling into another universe where he helped the warring {{Samurai}} clans of a ScienceFantasy Imperial Court fight their universe's version of the Covenant.
731-->'''NOBLE LOYALTY:''' Arriving in a storm of clashing glass, one strange samurai turned imminent defeat into legendary victory.
732
733* TheBigGuy: He's the only Spartan-II on Noble Team, and serves as the team's heavy hitter. Indeed, at 7'4 (outside of his armor), Jorge is big even for a II.
734* BigGuyFatalitySyndrome: [[spoiler:He's the first of Noble team to die.]]
735* BoisterousBruiser: By far the most personable member of Noble, he's as close to this trope as one can get while still remaining professional.
736* CoolOldGuy: By far the oldest member of Noble, and the most badass besides Six.
737* CunningLinguist: Is fluent in Hungarian, and serves as Noble's translator while they're going through Visegrád.
738* DeathSeeker: A mild case of one; he believes that he should have probably died long ago, and as such will unhesitatingly take any risk deemed worthwhile for the good of his comrades and humanity. [[spoiler:In "Long Night of Solace", he's ''firmly'' insistent on sacrificing himself to save Reach]]:
739-->"Listen, Reach has been good to me... time's come to return the favor. ''Don't deny me this''."
740* DyingMomentOfAwesome: [[spoiler:Takes an entire Covenant Supercarrier with him.]]
741* GeniusBruiser: His profile on Waypoint notes that he's an excellent planner who generally operates with "subtlety and minimum expenditure of lives and resources".
742* GentleGiant: Gentle to humans, anyway. To the Covenant, he's still [[TheDreaded a Demon]], and outright brutal like anyone else.
743* TheHeart: Jorge is the most empathetic Noble, and probably the most together emotionally as well (which really says more about the Spartan-[=IIIs=] than it does about Jorge).
744* HeroicSacrifice: [[spoiler:Manually detonates an improvised "slipspace bomb", taking out a Covenant Supercarrier. [[ShootTheShaggyDog Then the main Covenant armada arrives at Reach...]]]]
745* HiddenDepths: He may be the warmest member of the team, but he apparently has a poker face so good that Colonel Holland put a note in his profile warning people to never play cards with him. He's also apparently more politically-minded than any other active-duty Spartan we've seen, with his profile also noting that he's vocal about his support for colonial self-rule (but just as vocal about his opposition to full-out separatism). Additionally, Waypoint states that despite being TheBigGuy, Jorge actually prefers to execute missions the quiet way.
746* ICallItVera: His personal [=M247H=] Heavy Machine Gun "Etilka", which is usable in ''VideoGame/Halo5Guardians'', boosting movement speed and damage resistance.
747* ItsPersonal: The reason he takes the fight on Reach so personally is because it's his home planet. In fact, he was the only SPARTAN-II native to the planet, and as a result had one of the easier times adjusting to the program since compared to the other trainees he "only" lost his family. [[spoiler:To the point it was likely the [[DeathSeeker other reason]] why he was so ready to make his HeroicSacrifice to save Reach, and probably why it was for the best he died [[ShootTheShaggyDog before the worst was yet to come]].]]
748* LightningBruiser: Despite his size, Jorge can easily keep pace with his smaller squadmates, despite constantly lugging around a [[http://www.bungie.net/images/Games/Reach/images/cutouts/jorge_right3.jpg heavy machine gun]].
749* MommasBoy: During a mission to rescue Dr. Halsey on Reach, Halsey and Jorge treat each other like a mother and her son.
750* MoreDakka: Carries a modified [=M247H=] Heavy Machine Gun as his personal weapon.
751* PermaStubble: The only member of Noble Team to have any noticeable amount of facial fair.
752* SenselessSacrifice: [[spoiler:He sacrificed himself thinking that destroying the Covenent's massive CSO-class supercarrier ''Long Night of Solace'' would be the final blow of the battle and save Reach. However, just seconds after the ship exploded, a whole fleet of Covenant ships, the Fleet of Particular Justice, appeared over Reach and eventually glassed the whole world, ultimately making his self sacrifice completely pointless.]]
753* TeamDad: The oldest and most experienced member of Noble Team, with Holland noting that he tends to inspire confidence in those around him.
754* YouAreNumberSix: Often referred to by his callsign of "Noble Five".
755[[/folder]]
756
757[[folder:Maria-[=062=]]]
758!!'''Petty Officer Maria-062'''
759[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/maria19.jpg]]
760->'''Homeworld: Unknown'''\
761'''Birthdate: c. 2511'''\
762'''Debuted in: ''[[ComicBook/TheHaloGraphicNovel Armor Testing]]'''''
763
764Despite being officially retired from active duty, Maria was the Spartan who tested the [[PoweredArmor MJOLNIR Mark VI armor]] before it was issued to the other [=IIs=].
765----
766* ActionGirl: A female Spartan who kicks a lot of ODST ass during testing.
767* FriendlyRivalry: Unusually, her relationship with the [=ODSTs=] stationed at Songnam’s Special Warfare Center seems to be this, to the point where they're making friendly bets with each other.
768* ImprobableAimingSkills: Is capable of sniping targets on the ground from over 4,000 feet in the air while freefalling.
769* NervesOfSteel: While diving from orbit with nothing but a parachute, the personnel keeping track of her vitals note that her blood pressure and pulse rate remain completely unchanged.
770* RetiredBadass: Transferred to the reserves with the stated intent of starting a family, though various fan theories have suggested other reasons for her apparent retirement, given that she still enjoys being on the field.
771* SamusIsAGirl: Is not revealed to be female until the end of ''[[ComicBook/TheHaloGraphicNovel Armor Testing]]''.
772* WillfullyWeak: In a sense; while testing the Mark VI, she fights much differently than she normally would, even occasionally holding back a bit, in order to test out all the suit's capabilities.
773[[/folder]]
774
775[[folder:Soren-[=066=]]]
776!!'''Soren-066'''
777->'''Homeworld: Dwarka'''\
778'''Birthdate: c. 2511'''\
779'''Debuted in: ''[[Literature/HaloEvolutions Pariah]]'''''
780
781Soren grew up in an isolated house in the forest on Dwarka, where he lived with his parents before they died and he went to an orphanage. Unlike the other trainees, Dr. Catherine Halsey allowed him to choose whether he wanted to be a Spartan. Despite his eagerness to serve, Soren ended up deformed and crippled by the augmentation procedures. He was subsequently put on desk duty, which embittered him toward the UNSC.
782----
783* BodyHorror: Soren comes out of the SPARTAN-II augmentations comes out of them partially crippled due to his thyroid and muscles having an adverse reaction. His arms become unnaturally muscular but deformed and heavy, with several of his fingers being twisted, while one leg was slightly twisted, but the other was six inches shorter and gnarled.
784* CareerEndingInjury: Soren's gimp legs and twisted bones means he can never fight in battle as a Spartan.
785* HandicappedBadass: Despite his deformities, Soren still has the greatest upper body strength of any Spartan, and he [[spoiler:manages to hold his own against Randall, a fully healthy Spartan]].
786* ICanStillFight: Soren begs Halsey and Mendez to let him join his teammates, but they know he can't in his crippled state. [[spoiler:This embitters him and makes it easy for Partch to turn him to the Insurrectionist cause]].
787* TheSneakyGuy: Even before SPARTAN training, he was adept at moving around in the forest without being noticed, and among the trainees he turns out to be one of the best at sneaking through obstacle courses and avoiding enemy patrols.
788* TroublingUnchildlikeBehavior: At six years old he attempted to murder his stepfather in revenge for not taking his mother to a doctor. When caught he ran off and hid in the woods, and later when his stepfather got sick Soren stood above him and watched him die.
789* UncertainDoom: [[spoiler:Soren disappears into the woods of Reach at the end of 2009's ''Pariah'']], and his canonical fate remains unknown.
790[[/folder]]
791
792[[folder:Solomon-[=069=]]]
793!!'''Petty Officer Solomon-069'''
794[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/solomon.jpg]]
795->'''Homeworld: Unknown'''\
796'''Birthdate: c. 2511'''\
797'''Debuted in: ''[[Anime/HaloLegends The Package]]'''''\
798'''Voiced by: Jovan Jackson'''
799
800In 2544, Solomon was one of five Spartan-[=IIs=] sent to retrieve an important ONI asset from the ''Third Fleet of Glorious Consequence''.
801----
802* BlackGuyDiesFirst: [[spoiler:Plays this trope painfully straight in ''The Package'', despite ''Halo'' being a franchise that's been mostly good at avoiding it, when the Covenant ship he's searching self-destructs.]]
803* DreadlockWarrior: Though that might just be the typical ''Anime/HaloLegends'' artistic license.
804* LeeroyJenkins: A minor example, the sketchbook for ''[[Anime/HaloLegends The Package]]'' notes that he’s rather headstrong and aggressive, [[spoiler:which gets him killed when he falls for a decoy signal instead of waiting for verification of its legitimacy]].
805* RedShirt: Gets almost no screentime before he dies in ''The Package''. Even his appearance in ''Literature/HaloSilentStorm'' is more of a cameo than anything else.
806* TokenMinority: The only nonwhite Spartan in ''The Package''.
807[[/folder]]
808
809[[folder:Cassandra-[=075=]]]
810!!'''Cassandra-[=075=]'''
811[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/temp_92.png]]
812->'''Homeworld: Unknown'''\
813'''Birthdate: c. 2511'''\
814'''Debuted in: ''VideoGame/Halo2'' (''Conversations from the Universe'')'''
815
816-->''"Today, humanity feels pale and thin with only ghosts to defend her heart. I feel much the same."''
817
818A female Spartan-[=II=] who washed out from the augmentation procedures but survived. She is still in the hospital as of 2552.
819----
820* AllThereInTheManual: Originated in "Conversations from the Universe", a small booklet included in the [[LimitedSpecialCollectorsUltimateEdition Halo 2 Limited Collector's Edition]] containing various in-universe documents, in this case a letter from Cassandra to John-117.
821* BodyHorror: The augmentation failures were never pretty, but Cassandra takes it one step further by mentioning for a while she didn't even have ''[[FlayedAlive skin]]'' anymore.
822* TheCameo: Appears in the ''Scanned'' trailer for ''VideoGame/Halo4''.
823* TheFatalist: See her quote, she doesn't seem to put much faith in humanity's future, but still trusts John-117 to see the fight through.
824* FlayedAlive: See BodyHorror above.
825[[/folder]]
826
827[[folder:Arthur-[=079=]]]
828!!'''Petty Officer Arthur-079 (born Arthur Remo)'''
829[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/arthur18.jpg]]
830->'''Homeworld: Herschel'''\
831'''Birthdate: c. 2511'''\
832'''Debuted in: ''[[Anime/HaloLegends The Package]]'''''\
833'''Voiced by: Creator/JohnGremillion'''
834
835In 2544, Arthur was part of a five-man squad sent to retrieve an important ONI asset from the ''Third Fleet of Glorious Consequence''.
836----
837* LanternJawOfJustice: Has a fairly pronounced chin.
838 * LikeFatherUnlikeSon: While Arthur himself is completely loyal to the UNSC, his father Andrew ran Herschel's largest crime syndicate.
839* RedShirt: Gets only a little screentime before he dies [[spoiler:when his Booster Frame gets crushed between two Covenant battlecruisers while he's covering Kelly]].
840[[/folder]]
841
842[[folder:Fhajad-[=084=]]]
843!!'''Lieutenant Commander Fhajad-084'''
844->'''Homeworld: Unknown'''\
845'''Birthdate: c. 2511'''\
846'''Debuted in: ''Literature/HaloTheFallOfReach'''''
847
848Fhajad was a close friend of John-117 during training, but was crippled by the augmentation process, resulting in him becoming an ONI analyst.
849----
850* AmbiguouslyBrown: Is described as having dark skin; combined with his name, it's implied that he has Middle Eastern or South Asian ancestry.
851* ChekhovsGunman: He makes no more direct appearances after he's crippled by the augmentations, [[spoiler:but almost thirty years later, one of his astrophysics papers gives Keyes the information to realize that a large slipspace anomaly is actually a Covenant battle group heading towards Sigma Octanus IV, allowing him to intercept it]].
852* GeniusCripple: Despite the augmentation process doing permanent damage to his nerves, he still retained more than enough intelligence to write astrophysics papers.
853* OnlyOneName: His papers indicate that he didn't adopt a surname after being discharged from the SPARTAN-II program.
854* TokenMinority: The only confirmed nonwhite Spartan trainee of any note in ''The Fall of Reach''.
855[[/folder]]
856
857[[folder:Grace-[=093=]]]
858!!'''Petty Officer Grace-093'''
859->'''Homeworld: Unknown'''\
860'''Birthdate: c. 2511'''\
861'''Debuted in: ''Literature/HaloFirstStrike'''''
862
863Grace is one of the few [=Spartan-IIs=] who survived Reach. She is the best Spartan-II at handling explosives.
864----
865* ActionGirl: A female Spartan, and one of the few to survive the Fall of Reach.
866* DemolitionsExpert: According to John, she could "shape a charge to cut through a single steel bolt with only a whisper sound, or rig a hundred thousand liters of kerosene to blow into a firestorm from hell".
867* HalfTheManHeUsedToBe: [[spoiler:She is killed by a Brute ambush during the raid on the ''Unyielding Hierophant'', with three Brute Shot rounds blowing her midsection apart.]]
868* MauveShirt: Gets a little more screentime and characterization than most of the other [=IIs=] introduced in ''Literature/HaloFirstStrike'', [[spoiler:and ''almost'' makes it to the end]].
869* TrademarkFavoriteFood: Apparently has a soft spot for calamari.
870[[/folder]]
871
872[[folder:Musa-[=096=]]]
873!!'''Musa-096'''
874
875See "Musa Ghanem" on the Characters/HaloUNSCNavy page for more details.
876[[/folder]]
877
878[[folder:Ralph-[=103=]]]
879!!'''Ralph-103'''
880
881See the Characters/HaloUNSCMarinesAndODST page for more details.
882[[/folder]]
883
884[[folder:Cal-[=141=]]]
885!!'''Petty Officer Cal-141'''
886[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/cbab63d753f4280c3881ac30accf53e8.jpg]]
887->'''Homeworld: Unknown'''\
888'''Birthdate: c. 2511'''\
889'''Debuted in: ''[[Anime/HaloLegends The Babysitter]]'''''\
890'''Voiced by: Creator/EmilyNeves'''
891
892A Spartan-II sniper sent to Heian alongside a squad of [=ODSTs=] in order to assassinate a Prophet.
893----
894* ActionGirl: Can take down a gravity hammer-wielding Brute Chieftain with nothing but her ''fists''.
895* CompressedHair: How does she fit [[http://www.halopedia.org/File:Cal-141%283%29.jpg all that]] hair into her helmet?
896* ColdSniper: Not the most social of personalities, but she does care about the lives of her ODST squadmates, [[spoiler:even over her own]].
897* HeroicSacrifice: [[spoiler:Is mortally wounded while pushing O'Brien out of the way of a Brute Chieftain's gravity hammer]].
898* MadeOfIron: [[spoiler:Survives getting hit in the head with a gravity hammer long enough to order O'Brien to finish the mission, and give Cortez a chip containing important intel.]]
899* TheQuietOne: Utters not one line of dialogue [[spoiler:before she gets mortally wounded]].
900* SamusIsAGirl: The squad only finds out her gender when [[spoiler:they're forced to remove her helmet after she's injured]].
901[[/folder]]
902
903[[folder:[=Nicole-458=]]]
904!!'''Petty Officer Second Class Nicole-458'''
905[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/nicole_458.png]]
906->'''Homeworld: Mars'''\
907'''Birthdate: December 19, 2531'''\
908'''Debuted in: ''[[VideoGame/DeadOrAlive Dead or Alive 4]]'''''\
909'''Voiced by: Lyssa Browne'''
910
911-->''"Don't make me kick your ass!"''
912
913A GuestFighter of questionable canonicity from ''Dead or Alive 4''.
914----
915* BloodKnight: She might not go out of her way to kill 21st century humans (and is in fact trying not to), but her professional exterior occasionally exposes a violent streak.
916* LooseCanon: When asked if Nicole was considered canon to the ''Halo series'', Bungie and 343i have both replied that she is, but her guest appearance in the ''Dead or Alive'' series ''isn't''.
917* TimeTravel: She ended up in the 21st century due to a slipspace anomaly.
918* WillfullyWeak: Because she's a SPARTAN in the past and is aware that a single death here could cause problems for her time period, she resorts to using less-lethal force when guarding the secrets of Nassau Station and dealing with the competitors of the Dead Or Alive World Combat Championship.
919[[/folder]]
920
921[[folder:SPARTAN-[=1337=]]]
922!!'''SPARTAN-1337'''
923[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/1337_9868.jpg]]
924->'''Debuted in: ''[[Anime/HaloLegends Odd One Out]]'''''\
925'''Voiced by: Deke Anderson'''
926
927-->''"I'm one heck of a Mama myself!"''
928
929The non-canon protagonist of the non-canon ''Anime/HaloLegends'' short ''Odd One Out''.
930----
931* BunnyEarsLawyer: He may be a goofball, LargeHam, and IdiotHero who has the exact opposite luck of Master Chief, but he's still a Spartan-II who can go toe to toe with the best of them and come out on top.
932* ChewToy: He fits this trope like a glove. The first time we ''see'' the poor bastard is after he somehow slipped and fell out of the back of a Pelican. Master Chief states that this sort of thing happens to him ''all the time'' while Cortana muses that it's not the first time 1337's had that exact accident.
933* {{Determinator}}: And yet he has a fighting spirit [[Anime/TengenToppaGurrenLagann Kamina]] would be proud of.
934* TheFaceless: Not that it stops him from going full ham.
935* HotBlooded: Very.
936* IdiotHero: He's... not the brightest SPARTAN-II.
937* LargeHam: Forget the Elites. 1337 has the ability to chew the scenery with a helmet. And he's a [[TheStoic Spartan]]!
938[[/folder]]
939

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