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1[[foldercontrol]]
2!!Protagonists
3[[folder:Major Laurence "Prophet" Barnes]]
4-> '''Voiced By:''' James Vincent Meredith
5
6The leader of the U.S. Army Delta Force's Raptor Team in Crysis 1/Warhead. TheDragon to Jacob Hargreave, as revealed in Crysis 2.
7----
8* BackForTheDead: In Crysis 2. [[spoiler:"Technically" subverted at the end, but that's actually his personality copy and not truly him.]]
9* BadassNormal: He is a Major in the U.S. Army Special Forces' Delta Force unit, where being among the worlds biggest badasses is a requirement just to get in. Proven in the comics, he was already badass before putting on the suit.
10* BadassInDistress: After the emergence of the Ceph on Lingshan, his nanosuit was damaged, leaving him exposed to the now fridged temperatures. This required Nomad to protect him while he stayed close to heat sources.
11* BetterToDieThanBeKilled: [[spoiler:At the start of 2, he's infected with the Ceph bioweapon. He shoots himself in the head both to avoid succumbing to the virus and to break the link to his Nanosuit so that Alcatraz can use it.]]
12* BlatantLies: [[spoiler: Repeatedly denies knowing what the Ceph are or what is happening on the island in general. Crysis 2 shows that he knew everything that could have been known about the Ceph and was sent there specifically to test the nanosuits against them.]]
13* BlessedWithSuck: [[spoiler:How he views the Nanosuits after learning they are symbiotic.]]
14%%* DeadManWalking: [[spoiler:Due to the Nanosuit.]]
15* ElitesAreMoreGlamorous: A member of the Delta Force Raptor Team.
16%%* EmpoweredBadassNormal: Thanks to the nanosuit.
17* FatherToHisMen: NEVER ever mess with anyone on his team, he WILL kill you as some CIA assholes found out the hard way.
18* FusionDance[=/=]GrandTheftMe: [[spoiler:Of a sort with Alcatraz and SECOND over the course of ''Crysis 2''. See Prophet II's example.]]
19* HeroicSuicide: [[spoiler:"Had to break the link" to the Nanosuit 2, so he shot himself in the head after giving it to Alcatraz in Crysis 2.]]
20* {{Hypocrite}}: [[spoiler: He was furious with Hargreave for withholding info about the nanosuits from him, despite withholding his knowledge of the mission on Lingshan from his own team, even when directly asked.]]
21%%* MajorlyAwesome
22* TakeUpMySword: Due to being infected with the swarm plague in Crysis 2, he hands off his suit and mission to Alcatraz.
23%%* SupportingProtagonist: In 1 and ''Warhead''.
24[[/folder]]
25
26[[folder:1st Lieutenant Jake "Nomad" Dunn]]
27-> '''Voiced By:''' Greg Sunmark
28
29The player character of ''Crysis 1''. Second in command of Raptor Team.
30----
31* ApocalypticLog: Toyed with. After he enters the Ceph vessel, Nomad loses contact with friendly forces and instead has to narrate his observations as he moves through the spaceship in the hopes he can get the video out. His voice becomes more and more nervous as the extent of the danger becomes more clear, and by the end of the level, he's pleading for anyone who hears his transmission to evacuate the island, because the aliens are waking up. Later on, his video is played back for people on-board the carrier, with Nomad there to hear it.
32* DeadManWalking: [[spoiler:Due to the Nanosuit.]]
33* DecoyProtagonist: In ''1'', as revealed in later games.
34* DroppedABridgeOnHim: [[spoiler:Died in between Crysis 1 and Crysis 2, as shown in [[AllThereInTheManual the IDW comic series]], [[DyingMomentOfAwesome saving Prophet & Psycho from an RPG blast]] courtesy of the CIA, who tortured him beforehand. [[note]] However, information found in Crysis 3 suggests he survived.[[/note]]]]
35* ElitesAreMoreGlamorous: A member of the Delta Force Raptor Team.
36* EmpoweredBadassNormal: Thanks to the 'Suit.
37* GlassCannon: Though he can still dish out the damage, he's a lot less tanky than Alcatraz or Prophet 2.0 (or even Psycho in ''Crysis: Warhead''), thanks to Nanosuit 1.0's much weaker Armor Mode. He's a little tougher in ''Crysis: Remastered'', as weapon damage was lowered to below even ''Crysis: Warhead'''s lower levels, but he's still not nearly as tough as Nanosuit 2.0's Armor Mode.
38* TheStoic: Of the "military stoic" variety. Almost all of his lines are delivered in the same amiable tone. He does show strain several times, such as when [[spoiler:Strickland gets killed]].
39* UniversalDriversLicense: Nomad can drive everything from pickup trucks to M1 Abrams main battle tanks to VTOL aircraft and everything in between, in most cases as a CrewOfOne. He notes he's got no experience flying the VTOL, but does surprisingly well, another pilot even calling him a natural.
40[[/folder]]
41
42[[folder:Sergeant Michael "Psycho" Sykes]]
43-> '''Voiced By:''' David Kennedy (''Crysis 3''), Sean Chapman (all other appearances)
44-->''"I'm British, you Muppet!"''
45
46Originally SAS, seconded to Raptor Team. He is Raptor Team's [[FriendlySniper designated marksman]]. He originally appears as a friendly NPC in Crysis 1, gets his own playable story in ''Crysis Warhead'', before returning as a friendly NPC in Crysis 3.
47----
48* AscendedExtra: From team member in the original Crysis to PlayerCharacter in Crysis: Warhead.
49** DemotedToExtra: Returns as a team member once again in Crysis 3.
50* BadassNormal: The guy's SAS AND Delta Force, arguably the two best Spec-Ops units in the world, before he even suited-up.
51** EmpoweredBadassNormal: Thanks to the suit.
52** BroughtDownToBadass: Even after CELL skins off his Nanosuit, he's still a very competent BadassNormal, showing off exactly why he was in both Delta Force and the British SAS. [[spoiler: Subverted in the ending, see Transhuman below.]]
53* BigDamnHeroes: When Prophet is captured and being sent to the skinning labs at the start of Crysis 3, Psycho and the remnants of Eagle team infiltrate and assault the CELL docks housing him, freeing Prophet and fighting their way back out.
54* BlessedWithSuck: Subverted. Even knowing that the nanosuits are symbiotic and eventually completely replace every cell of the wearer, in a way killing them, he is overjoyed at the idea and EXTREMELY pissed off when his suit is taken from him. His perspective is most likely that even when merged with the nanosuit, he is still himself, just super powered.
55* BerserkButton: Has a few. He gets agitated if you mistake him for an American, try to play him for a fool, or jab at him for being a normal human. He gets homicidal if you kill one of his allies (even if he didn't know [[RedShirt the guy]] personally) or are a member of [[MegaCorp Crynet]]/[[PrivateMilitaryContractors CELL]].
56* TheBusCameBack: Returns in Crysis 3 after an absence in Crysis 2.
57* DeadManWalking: [[spoiler:Due to the Nanosuit. Subverted when CELL ends up "skinning" off the suit before 3. DoubleSubverted in the secret ending which implies that he wore the suit long enough, or retrieved it from the New York skinning lab, and became a "Post-Human Warrior" like Prophet.]]
58* ElitesAreMoreGlamorous: A member of the Delta Force Raptor Team.
59** Was also previously British SAS.
60* FriendlySniper: He was Raptor Team's sharpshooter (his SCAR being modified for long range shooting) and his preferred weapon in Crysis 3 is a sniper rifle. He is also very friendly to those he considers allies, often cracking jokes and snark towards them.
61* GunsAkimbo: [[spoiler: During the secret ending in Crysis 3, he attacks the Crynet board members while wielding two Hammer II .50 pistols]]
62* HairTriggerTemper: In contrast to his other teammates, who are usually calm and collected, Psycho is prone to fits of rage when he feels is he being toyed with or otherwise wronged. It doesn't hinder his decision making and his teammates usually feel the same way, he is just more open and showing of his emotions.
63* TheHeart: Acts as this towards Raptor team. He is more prone to emotional outbursts because he is more in tune with his own emotions. He is the most friendly and concerned with the lives of his fellow soldiers and Marines. He is the first one to call Prophet out on his bullshit when members of their team start dying. But it is most prominent in Crysis 3 when he reminds Prophet of what they are fighting for and what they have sacrificed to get where they are, reminding Prophet of his humanity.
64* HeroicBSOD: Twice [[spoiler: Once after losing the Ceph container and the life of a Marine he was trying to save (briefly exited it to kill a surviving KPA soldier, before falling into it once again.), then after Claire dies when he was trying to rescue her.]]
65* IJustWantToBeSpecial: In 3, he has a lot of angst over being a normal human. [[IJustWantToBeNormal Prophet]] [[WhatTheHellHero takes issue with this]].
66* KubrickStare: [[spoiler: Gives one to the Crynet board members before killing them.]]
67* TheSlowWalk: [[spoiler: performs one toward an injured KPA soldier who caused him to lose the Ceph container and to be unable to save the life of a Marine. Mixed with a bit of ImplacableMan as the KPA soldier attempts to gun Psycho down, but Psycho's nanosuit deflects the rounds effortlessly.]]
68* TheLancer: Textbook example almost to the letter. Between him and Prophet, Psycho is the more combative and gun-ho, often butts heads with Prophet over philosophies, is not always a good team player, and is the more foul-mouthed of the two. Yet he is constantly depicted as Prophet's right hand man and when shit hits the fan he always has Prophet's back.
69* MeaningfulName: He is named "Psycho" and he is the most likely to fits of rage and acts of glee out of the entirety of Raptor Team.
70* MookHorrorShow: [[spoiler: The secret ending of Crysis 3 has him picking off the Crynet Board Member's personal guards 1 by 1, having the survivors scared shitless, before killing the last 2 guards and confronting the board members themselves.]] Its played almost like the start of a certain [[{{Film/Predator}} sci-fi movie]].
71* TranquilFury: When he is yelling and being loud, he is only aggravated at best. Its when he starts being quiet that you should fear for your life.
72** In contrast to his usual hotheaded explosions of rage, [[spoiler: after losing the captured Ceph container AND being unable to revive the Marine he tried to save. He notices one of the KPA Nanosuit soldiers survived the fall. He calmly and quietly starts walking toward the injured soldier, before throwing him into the water and forcibly drowning him.]]
73** A bigger example is when[[spoiler: he calmly confronts the Crynet board members before killing them. His tone of voice and calm expression serve to make him scarier than ever before.]]
74--> '''Psycho''': [[spoiler: Good evening, members of the board. I was a [[FlayingAlive guest]] at one of your [[TortureCellar hospitals]] a little while ago, ''and I'd like to make a [[{{Understatement}} complaint]].'']]
75* {{Transhuman}}: ImpliedTrope. [[spoiler:In the secret ending to 3, he demonstrates several of the Nanosuit 1.0's abilities: outpacing the CELL team sent to protect the Crynet board (Speed Mode), remaining unseen when targets looked in his direction in an area with little to no concealment (Cloak), and night vision in darkened environments despite having no visible night optics (Generation 1.0 Nanovision), and wields two .50 caliber pistols (thus using them 1 handed each) (Strength Mode). It's possible he regained and merged with his nanosuit between the defeat of the Alpha Ceph and the events of TheStinger. Alternatively, he may simply be [[CharlesAtlasSuperpower just that good without superpowers]], old man or not, he was still in both the SAS and Delta Force.]]
76* VitriolicBestBuds: He is this with Prophet in Crysis 3. He makes constant snarky remarks and jabs at Prophet (who does so in kind), but nothing could make the one leave the other hanging; and each considers the other their best friend.
77** Also with Sean O'Neill. Their history together during the Raptor Team tests left their friendship somewhat rocky, and they tend to jab at each other over it, but they both readily come to the other's aid, even against orders, at the drop of a hat.
78[[/folder]]
79
80[[folder:Alcatraz]]
81
82The player character of ''Crysis 2'', a U.S. Force Recon Marine sent to New York City by submarine on a mission extract Gould, but his sub is ambushed by the Ceph, most of his teammates are killed, and he is fatally wounded. Prophet finds him and gives him his Nanosuit.
83----
84* BrainUploading: Over the course of Crysis 2, his brain is steadily copied over into the suit. But as pointed out in Crysis 3, either not enough was copied before brain death or the data was corrupted too much, allowing Prophet's personality copy to take over.
85* ContrastingSequelMainCharacter: Nomad from the first game had a defined personality as well as being a covert operative. Alcatraz, in contrast, is a SilentProtagonist as well as a Force Recon Marine, making him much more frontal assault focused which serves to explain the second game's more linear, high-action combat.
86* DeadManWalking: [[spoiler:Moreso than any other Nanosuit wearer. The injuries he sustained in the movement tutorial would have and will kill him if he takes the suit off, and the suit itself is harvesting his failing organs as fuel to keep him alive. This becomes ''literal'' in 3, where his mind "was lost" in 2's DyingMomentOfAwesome, and Prophet is walking around in what little is left of his corpse.]]
87* DeadpanSnarker: His narration in ''Legion'' makes it clear he is a very snarky bastard. [[spoiler:[[SubvertedTrope Or at least, that is how the second Prophet could impersonate him]] without alerting anyone to what actually happened.]]
88* DyingMomentOfAwesome: [[spoiler:The revisions in ''Crysis 3'' turn the finale of ''Crysis 2'' into this. During the destruction of the Central Park lithostructure, Alcatraz's mind was "lost" and half the [[BrainUploading backup file]] was corrupted, necessitating Prophet to take over.]]
89* EmpoweredBadassNormal: [[spoiler: Though he is essentially dying throughout the incident, he can wipe out an entire CELL force thanks to a combination of his experience in the Marines & the 'Suit.]]
90* FeaturelessProtagonist: Since the game takes place entirely from an uninterrupted first person perspective, and since Alcatraz is interred inside the Nanosuit anyway, you never get a look at what he looks like. At one point in one of Prophet's flashbacks he's briefly seen in his Marine uniform, but his face is completely concealed by shadows.
91* FusionDance[=/=]GrandTheftMe: [[spoiler:Of a sort with SECOND and Prophet over the course of ''Crysis 2''. See Prophet II’s example.]]
92* HandicappedBadass: An extreme example. Due to his injuries, if the suit fails, his time left is measured in SECONDS. This is displayed a couple of times where his nanosuit is disabled and he can only stumble forward at best, is paralyzed, helpless, and dying on the ground at worst.
93* HeroicMime: Justified heavily. For the beginning, he's hungover, and then [[spoiler:his lungs are injured beyond repair]]. That said, he appears to be the one talking and narrating in the [[https://www.youtube.com/watch?v=lOyD7SoY7LU&has_verified=1 Be The Weapon]] trailer, reflecting how the suit has made him an EmpoweredBadassNormal.
94* ManInTheMachine: And by the events of the third game, [[BodyHorror the machine is all that's left]].
95* OnlyKnownByTheirNickname[=/=]CodeName: Unlike the other Nanosuit wearers, his name isn't even mentioned at all in the main game, nor his rank. ''Legion'' gives his old human name as [[spoiler:"James Rodriquez"]], but only in passing. As far as he's concerned [[spoiler:[[{{Revision}} (or rather, as far as the second Prophet is concerned)]]]], his name is Alcatraz now.
96* OurZombiesAreDifferent: [[spoiler:Sort of. In 3, Prophet commandeers his corpse to keep going for over another 20 years.]]
97* SemperFi: He's a Force Recon Marine. In ''Legion'' [[spoiler:Prophet's impersonation of]] his personality is very much what you'd expect from such a person.
98* {{Transhuman}}: [[spoiler: In a way, the "original" Alcatraz died soon after being interred in the Nanosuit 2.0, as its pointed out later in the game that most of Alcatraz's thought processes are performed by the suit, not his own brain. Definitely by the end, when he really dies and the Prophet personality copy takes over whats left of his corpse.]]
99* WhyDidItHaveToBeSnakes: According to his narration in ''Legion'', he is actually afraid of water due to a bad incident in his childhood. He got over it for the most part during training, but the sinking of his submarine brought it all the way back to the forefront. [[spoiler:Presumably, it was one of the few fragments of his personality that Prophet could discern, or he just made it up.]]
100[[/folder]]
101
102[[folder:[[spoiler: Prophet II]]]]
103-> '''Voiced By:''' James Vincent Meredith
104
105Introduced at the end of Crysis 2, and the PlayerCharacter of ''Crysis 3'', This Prophet is the result of the Nanosuit’s copy of the original Prophet’s mind taking over what remains of Alcatraz’s as a result of his death, creating a gestalt that also calls itself Prophet, with enough of Barnes' and Alcatraz's memories to impersonate either of them.
106----
107* AnimatedArmor: [[spoiler:This is essentially what he is. A major story element is Prophet coming to terms with who/what he is, since the original Major Lawrence Barnes committed suicide in New York 20 years ago; and Alcatraz, the Marine Barnes gave the Nanosuit to, is little more than the corpse that keeps the nanosuit human shaped, his personality having been lost at the end of Crysis 2. All nanosuits eventually copy the memories/personalities of the user, while consuming their physical bodies to be turned into more nanites for the suit.]]
108* BadassBoast: Practically ''every'' line of dialogue Prophet says in the final mission of Crysis 3 is this.
109-->"NO. This suit is MINE. Let me show you what I CAN DO!"
110* BrainUploading: [[spoiler: What the nanosuits do to their wearers, subtly enough that they do not even realize it. Copying their memories and personality, even as they consume/convert the wearer's organic matter. In other words, they gradually go form being a human in a high-tech suit, to a cyborg, to AnimatedArmor wrapped around rotting, incomplete human remains, to a straight-up robot.]]
111* CloneAngst: Prophet has a hard time accepting that he is not the "real" Lawrence Barnes. Several people treat him as the same, but often still point out that he is really just Barnes' old suit.
112* ClonesArePeopleToo: Prophet does his best to prove that he is still human, no matter what has happened to his original body.
113* DeadManWalking: [[spoiler:A literal example in 3, where he is literally walking around in Alcatraz's corpse while assuming Barnes’ identity. This is lampshaded multiple times.]]
114* DeadpanSnarker: In 3 [[spoiler:and ''Legion'']].
115* DeadPersonImpersonation: It assumes Prophet’s identity. [[spoiler:The revisions in ''Crysis 3'' turn the entirety of ''Crysis: Legion'' also into this; turns out Prophet was using what small fragments were left of Alcatraz to impersonate Alcatraz in front of Marine command.]]
116* FusionDance[=/=]GrandTheftMe: [[spoiler:By the time of ''Crysis 3'', neither Barnes nor Alcatraz exists anymore. They've merged together and with SECOND into a gestalt that also calls itself Prophet, with enough of Barnes' and Alcatraz's memories to impersonate either of them. The "Barnes" aspect of his personality is by far and wide the more dominant, due to Alcatraz dying before his upload was finished.]]
117* IJustWantToBeNormal: His opinion in 3 is that while he's willing to use his abilities to help, he'd happily remove his suit and move on. [[spoiler:Pity [[ClingyCostume he]] [[BlessedWithSuck can't]] [[DeadManWalking do that]].]]
118* LastOfHisKind: Subverted in 3. While he's the last anti-CELL Nanosuit wearer to not end up "skinned", [[AllThereInTheManual supplementary information in intel items]] reveals that [[EvilCounterpart they have their own operator]], [[TheGhost Silverback]]. [[spoiler: And the secret ending of 3 heavily implies that Psycho had several of his Nanosuit's abilities merged into him.]]
119* MajorlyAwesome: Technically, he is still a major.
120* PopCulturedBadass: His narration in ''Legion'' [[spoiler:while impersonating Alcatraz]] is riddled with pop culture references, some of them quite subtle.
121* RedRightHand: In ''3'', [[spoiler: the Nanosuit's replication of Prophet's human body would be perfect if not for the glowing bits in his eyes.]]
122* ThatManIsDead: [[spoiler:Claims that he is not Barnes at all, but rather just "Prophet". Justified, as Barnes ''actually is'' dead.]]
123* WalkingSpoiler: The fact that he exists at all gives away the final fates of two major characters.
124[[/folder]]
125
126!!Crysis
127[[folder:Major Clarence Strickland]]
128-> '''Voiced By:''' Creator/AndreSogliuzzo
129
130Leader of the US Marines detachment.
131----
132* BadassBoast: His last words to Nomad.
133-->'''Strickland:''' I'm a marine, son! I'll walk on water if I have to! Now get off my fucking island while I draw its fire!
134* BadassFamily: Him and his daughter Tara.
135* HeroicSacrifice: Stays behind to distract the Hunter to allow Nomad and others to escape in a VTOL.
136* MajorlyAwesome: Major in the USMC.
137* SenselessSacrifice: Downplayed. While his firing on the Hunter only bought Nomad and the others onboard the VTOL a few seconds, it ''did'' allow them to escape and get the data on Nomad's suit back, and without Nomad the Ceph Warrior couldn't have been stopped. [[spoiler: However, Nomad winds up dying shortly after the Lingshan incident anyway. [[UncertainDoom Maybe.]]]]
138[[/folder]]
139
140[[folder:Helena Rosenthal]]
141-> '''Voiced By:''' Creator/ClaudiaBlack
142
143A researcher who is a member of the excavation team that found the Ceph Spaceship on Lingshan.
144----
145* ActionGirl: In the comics, it is shown that she can also fight with Ceph, despite she doesn't have a Nanosuit.
146* BusCrash: [[spoiler: The comics reveal she was killed by the CIA in between the events of ''Crysis'' and ''Crysis 2''.]]
147* DamselInDistress: She was captured by Kyong during the KPA's infiltration on the research.
148* TheNotLoveInterest: For Nomad. They go through several situations you'd typically find in a RescueRomance and the typical "hot female scientist and the badass soldier" hook ups in fiction, but they never show any romantic interest in each other.
149* OmnidisciplinaryScientist: She manages to be an expert on archealogy, alien power systems, and the nanosuit.
150[[/folder]]
151
152[[folder:General Kyong Ri "King Tiger" Chan]]
153
154The military leader of the KPA's military operations on Lingshan Island.
155----
156* AdaptationalBadass: His A.I. has been improved in ''Crysis: Remastered'' to make the fight with him more of a dynamic boss fight. He can now jump between levels, allowing him to run around the entire arena instead of being limited to the upper platform, and twice during the battle he'll use a combination of Cloak Mode and Speed Mode to vanish for several seconds and reappear at a new location whenever his health is depleted, reappearing with about 75% of his overall health restored. This is actually a carry-over from the Xbox 360[=/=]Playstation 3 port of the game (on which ''Crysis: Remastered'' seems to be based), where the improvements to his A.I. were originally made.
157* AuthorityEqualsAsskicking: He's the General in charge of the North Korean military detachment on Lingshan and the toughest human opponent in the entire series.
158* BigBadEnsemble: Is the main human threat in ''Crysis'' opposite the Ceph.
159* ContractualBossImmunity: Averted. Kyong's suit may be overcharged and able to soak more damage, but he's still a human-sized opponent and thus subject to the game's physics system. Thrown objects will knock him to the ground and stun him, and you can even knock him into a nearby pool of water where he'll drown. In the original, unpatched version of the game, he could even be killed with a single thrown barrel using Strength Mode.
160* HelmetsAreHardlyHeroic: Villainous example as he doesn't wear a helmet in order to be more easily recognizable to the PlayerCharacter. Oddly enough he's still resistant to headshots when you fight him.
161* IHaveYourWife: Holds Helena hostage so as to force her father to work for him.
162* KickTheDog: He shoots a technician in the face for telling him his plan to open the Ceph ship is dangerous. Said technician was apparently an American hostage, so he's not necessarily a BadBoss, although he is quite the asshole.
163* PoweredArmor: Has a Korean made Nanosuit. After the Ceph reawaken, it becomes overcharged with energy, allowing him to tank far more rounds than what the armor would normally be able to handle.
164* MadeOfIron: Thanks to his suit being overcharged by the energy burst from the Ceph vessel reactivating, he can tank a little over a full mag of automatic weapons fire. Taken even further in the console versions and ''Crysis: Remastered'', where you have to deplete his health 3 times to kill him.
165* MightyGlacier: Kyong wields a minigun and can take a lot more hits than a normal Nanosuit soldier, but he doesn't use any Nanosuit powers (other than punching you with strength mode if you get too close) and therefore isn't anywhere nearly as maneuverable as the regular KPA Nanosuit enemies. This is improved in ''Crysis: Remastered'', which overhauls his A.I. and gives him the ability to use Cloak Mode and Speed Mode to teleport to a new location when he takes a set amount of damage.
166* MoreDakka: Wields a minigun against Nomad after Nomad breaks free of his restraints.
167* RegeneratingHealth: Like all enemy nanosuit soldiers, his health and armor regenerate over time just like yours does. Only his health and armor is ''a lot'' higher than any other nanosuit soldier, so it's best to kill him as quickly as possible.
168* YellowPeril: He is North Korean and the primary human antagonist of the game.
169* YoungConqueror: It's mentioned that he's by far the youngest officer in the North Korean military to attain the rank of General, due to his successes in previous military campaigns.
170[[/folder]]
171
172!!Crysis: Warhead
173[[folder:Sean O'Neill]]
174-> '''Voiced By:''' Kal Weber
175
176U.S. Navy VTOL pilot [[spoiler:and former Raptor Team candidate. In fact, he was supposed to be Nomad, but Jake Dunn ended up getting the position after O'Neill got kicked from the team due to a "Code Blue" incident during training]].
177----
178* AcePilot: He is apparently this (minus getting shot down at the start of the game). Psycho readily vouches for his abilities, and its proven true when [[spoiler: he uses his now unarmed VTOL to distract the Red Hunter Ceph while Psycho killed it]].
179* BigDamnHeroes: Is on the giving and receiving end of this. Receives it when his jet is shot down, and Psycho disobeys orders to go rescue him. Returns the favor twice: once when he shows up as "search and rescue", but he just uses that as an excuse to provide close air support for Psycho, and again when he returns with a heavy VTOL to extract Psycho and the captured Ceph container.
180* IJustWantToBeSpecial: Never forgave himself [[spoiler:or Psycho]] for whatever caused him to be kicked off of Raptor Team.
181* MyGreatestFailure: Feels that failing the "Code Blue" test and thus being taken off of Raptor Team to be this.
182* NoodleIncident: Its unknown exactly what the "Code Blue" test that caused him to be kick off of the Raptor Team candidacy was. All we know is that it was a simulation that involved him, Psycho, and a nuclear warhead. Apparently something went wrong and he attempted to fix it, but he was urged and forced to "shut it down" by Psycho. Whatever this was, it was severe enough to have him take away from Raptor team.
183* VitriolicBestBuds: He is this with Psycho. Their history together during the Raptor Team tests left their friendship somewhat rocky, and they tend to jab at each other over it, but they both readily come to the other's aid, even against orders, at the drop of a hat.
184* WhatHappenedToTheMouse: He seems to be the only named survivor of the Lingshan incident whose fate isn't touched upon in the later games.
185[[/folder]]
186
187[[folder:Colonel Lee "Gold Lion" Kim-sun]]
188-> '''Voiced By:''' Togo Igawa
189--> ''"We respect the Geneva Convention, but the Nanosuit is not a recognized uniform, it invalidates your rights."''
190
191A political officer sent by North Korea to capture any Ceph technology on the island for reverse engineering
192----
193* BigBadEnsemble: Is the primary human threat in ''Warhead'' opposite the Ceph.
194* BolivianArmyEnding: Is left to one of these after Psycho throws him off the Marine VTOL. Leaving him with only his nanosuit calibrator as the Ceph fleet approaches.
195* ChestOfMedals: Has many service ribbons pinned to the left breast of his nanosuit's ballistic armor.
196* ColdBloodedTorture: Enjoys doing this to Psycho via electrocuting Psycho's nanosuit with a calibrator, causing the artificial muscles to contract and painfully squeeze him.
197* HelmetsAreHardlyHeroic: Villainous example. Like General Kyong, Colonel Lee does not wear a helmet in order to be more recognizable. He does, however, wear some aviator sunglasses. Although presumably he does carry a helmet on his person somewhere as he survives when the Ceph flash-freeze the area.
198* LoopholeAbuse: Averted. Lee tries to use this as justification for torturing Psycho. Lee claims that the Nanosuit is not a recognizable uniform, therefore Psycho does not qualify for rights as a POW. That said, the Geneva Convention declares that a recognizable uniform is anything that easily distinguishes a combatant from a civilian, and the Nanosuit is VERY recognizable. Even still, the Geneva Conventions would still grant Psycho basic protections if he were dressed as a civilian. No matter which way you cut it, Colonel Lee was committing a war crime.
199* ThePoliticalOfficer: He is flatly stated to be one of these. He even has his own unit of nanosuitted soldiers, outside of General Kyong's command.
200* PoweredArmor: He wears a Korean Nanosuit
201* TheUnfought: Unlike General Kyong, Colonel Lee is never fought as a boss. Instead Psycho defeats him in a cutscene and leaves him to die at the hands (claws? tentacles?) of the Ceph.
202* YellowPeril: Even worse than General Kyong as he enjoys torturing his enemies.
203[[/folder]]
204
205[[folder:Commander Emerson]]
206->'''Voiced By:''' Kathryn Akin
207--> ''"Fine, have it your way, but you are on your own while you go off mission."''
208
209Temporary CO of Raptor Team
210----
211* ByTheBookCop: Military variant. She wants to run the mission as close to the books as she can, often arguing with Psycho and O'Neill when they improvise and change things up in the field. Although she very reluctantly goes along with their adjustments as long as they don't endanger the mission.
212* JerkassHasAPoint: While she is wrong about O'Neill's skills, she is going on what it says in his file, which paints him as too unskilled or unstable to assist in the mission.
213* JerkWithAHeartOfGold: She doesn't like O'Neill's constant intrusions on the mission (even though they are extremely helpful) and argues with Psycho when he improvises in the mission, even pulling support from Psycho when he undertakes non-critical objectives. Eventually, she starts showing shades of the "Heart of Gold" towards the end, being more willing to go along with Psycho's field changes to the mission, as they have paid off every time. And she really does have the mission's best interests in mind.
214* MissionControl: You never see her in person and she acts as this for Psycho during the main U.S. Assault on Lingshan Island.
215
216[[/folder]]
217
218!!Crysis 2
219[[folder:Jacob Hargreave]]
220-> '''Voiced By:''' Alister Cameron
221--> ''"I don't believe we've been introduced. Jack Hargreave, at your service."''
222
223One of the founders of the Hargreave-Rasch Biomedical MegaCorp, former president of the board, and majority shareholder.
224----
225* AdmiringTheAbomination: He's utterly fascinated with the Ceph and their methods of exterminating humanity.
226-->'''Hargreave:''' Cleaning up - it's ingenious, isn't it. Think of the Argentine Cattle Crisis two years ago. Or the British BSE outbreak in the last century. The issue was not slaughtering the animals, that was easily done. The problem was disposal. What do you do with the millions of rotting corpses? Well, there you see the answer the Ceph have evolved. They wipe us out, they break us down, they reduce the environmental impact almost to zero. Exemplary.
227* AffablyEvil: "Evil" is pushing it due to his methods, but Hargreave is charismatic, well spoken and reasonable. [[spoiler: Even when things don't go his way near the end, he still manages to be helpful. See DeathEqualsRedemption]]
228* BadassBoast: Makes one toward Commander Lockhart when he states his intentions to kill Hargreave.
229-->'''Hargreave:''' Better men than you have tried, son. Better men than you, and things so far beyond men you can't even begin to imagine them. Alcatraz - kill him!
230* CessationOfExistence: [[spoiler: In his last transmission, he muses about the possibility of an afterlife, but after considering how his last 50 years have been spent as a HumanPopsicle wired to a computer, he decides that he'd prefer simple oblivion.]]
231* CorruptCorporateExecutive: In a sense. However, he is genuinely trying to help, in his own way.
232* DeathEqualsRedemption: [[spoiler:With his final words, he calls for CELL's remaining forces to stop fighting against Alcatraz, ultimately saving New York.]]
233* EvilIsHammy: Many of his line are delivered in a very gorgeously hammy way: "You fools! The suit, you fools! You'll destroy our only hope!!".
234* FaceDeathWithDignity: [[spoiler: With the Nanosuit beyond his reach, and the Ceph knocking down his door, his answer to them is chide them for taking so long to finally end him.]]
235-->'''Hargreave:''' [[spoiler: Ah - the angels of death at last: my escort to human frailty! Took ya long enough!]]
236* ItsAllAboutMe: [[spoiler:Thinks that only he is worthy of using the Nanosuit to combat the Ceph.]]
237* TheManBehindtheMan: Dialogue in ''2'' claims that he orchestrated the Lingshan Islands incident and flashbacks show that he was secretly communicating with Prophet before Raptor Team was deployed onto the island. While there's nothing that directly suggests he was working with Rosenthal's archeologists his involvement would explain how the North Koreans got cheap cut-down nanosuits.
238* ManipulativeBastard: He's rather "economical" with truth when it comes to telling people what they need to know. He never told Prophet and the members of Raptor Team that the nanosuit was symbiotic and would eventually assimlate them. He never told Alcatraz he was planning have him do all the hard work prepping the nanosuit and then skin him out of it. He hired Tara Strickland, but never told her he was responsible for the incident that got her father killed. ''Legion'' hints that he may have manipulating ''all of humanity'', with him guiding our evolution and technological development to prepare for the Ceph by slowly introducing laundered Ceph tech to the public via his corporations.
239* NobleDemon: [[spoiler:When he realizes he won't achieve his goal of taking the Nanosuit and becoming humanity's savior, he accepts that the responsibility has fallen to Alcatraz and hands over the reins.]]
240* ReallySevenHundredYearsOld[=/=]TimeAbyss: [[spoiler: He's actually a HumanPopsicle in a secret vault whose brain is connected to a computer network through which he interacts with the outside world. He apparently froze himself around the late 1970's, and the fact he was an adult at the time of the Tunguska explosion suggests the possibility that even before he went into cryostasis he had already extended his life unnaturally, perhaps using the same Ceph technology Karl Ernst Rasch did.]]
241* SurroundedByIdiots: How he feels towards the rest of humanity. Given that the Pentagon's two major plans to defeat the Ceph in New York were doomed to fail from the get go (1. [[KillItWithWater flood the city to drown the Ceph]]... except the Ceph are [[TentacledTerror cephalopods]] thus can survive in water. 2. [[NukeEm Nuke the city]]... except that they used nukes on Cephs before and [[NiceJobBreakingItHero it just gave them a power boost]].)... and the [=CryNet=] board wanted to kill Prophet (and the nanosuit program) even though his suit was literally the ONLY way to defeat the Ceph... [[VillainHasAPoint can you blame him?]]
242* WellIntentionedExtremist:[[spoiler: The creation of the Nanosuit itself can be considered extremist, but his methods overall can be considered this. His primary objective was always to defeat the Ceph regardless of the cost, and when taking the properly-upgraded suit for himself didn't work out as he had planned, he instead gave Alcatraz everything he needed to get the job done.]]
243* WickedCultured: He's very eloquent with his vocabulary and [[spoiler: when you visit his personal quarters near the end of the game, he has a massive library with suits of medieval armor and Nanosuits in glass cases.]]
244[[/folder]]
245
246[[folder:Lieutenant Commander Dominic Lockhart]]
247-> '''Voiced By:''' Ruben Crow
248
249The leader of the CELL forces in ''2''.
250----
251* DefiantToTheEnd: Say what you like, but he went out like a badass. Takes balls to try and melee a guy in a Nanosuit when he's in the process of choking you to death. Even after Alcatraz then threw him through a window, Lockhart ''still'' tried to crawl away.
252* DestinationDefenestration: You finally kill him by throwing him through a third floor nanoglass window.
253* FlunkyBoss: When you finally confront him, he sends all of his remaining CELL troopers at you while firing at you from an enclosed room with a gauss rifle. When you finally kick the door to his room in, you take him out with a quicktime event.
254* GeneralRipper: Hates the Nanosuit program...
255** ItsPersonal: ...because he lost a nephew to it.
256*** [[spoiler: ''Maybe''. The final log in Crysis 3 mentions a CELL Nanosuit soldier code named “Silverback”, with his real name being revealed to be Lockhart. Considering the player ''kills'' Dominic Lockhart, it’s possible the nephew was FakingTheDead. However because the target he’s hunting is ''Nomad'', who apparently suffered a BusCrash in between the events of the first two games, it’s equally likely Silverback is Dominic Lockhart himself.]]
257* GlassCannon: He wields a gauss rifle when you finally confront him, but is otherwise just a regular squishy human. He's not even wearing body armor, not that it would make much difference against an opponent with a Nanosuit.
258* {{Jerkass}}: Betrays Hargreave and uses CELL to incite a violent martial law takeover on New York City, regardless of the collateral damages and legality of it all and in complete disregard for the U.S. military operations amidst war with the Ceph. And not even necessarily [[WellIntentionedExtremist to do the right thing]], because a good amount of his crimes were entirely to spite Prophet/Alcatraz for wearing an operable Nanosuit and pissing him off.
259* JerkassHasAPoint: He's correct in his reasons for disliking the Nanosuit; it is indeed a biohazard, [[spoiler:just not to humans]], and it will eventually turn an unshielded user into a walking abomination. The tie-in novelization also reveals that he was being ProperlyParanoid that Hargreave would lie to the U.S. government about its intent and capabilities.
260* LargeHam
261* NotQuiteDead: [[spoiler:Collectible lore material in ''Crysis 3'' makes mention of a Nanosuit'd CELL agent codenamed "Silverback" with his real name being "Lockhart". Whether this is Dominic Lockhart, or his nephew who was presumed dead during the Nanosuit trials, is unknown.]]
262* SirSwearsALot: Very fond of using the word "fuck".
263[[/folder]]
264
265[[folder:Lieutenant Tara Strickland]]
266-> '''Voiced By:''' Jane Perry
267
268Major Strickland's daughter and a CELL special advisor. [[spoiler:Is actually an undercover CIA operative.]] Later became a Senator.
269----
270* DaddysGirl: Took the death of her father very hard to the point of drinking and doing drugs in order to cope that caused her to be discharged from the Navy [=SEALs=] [[spoiler: only it was a convenient coverup so she could succesfully infiltrate CELL.]]
271* DarkActionGirl: Former Navy SEAL working for CELL and Hargreave despite being much less evil or impulsively violent than Lockhart or the typical trope example.
272** [[spoiler:Turns out she's a regular ActionGirl as an undercover agent.]]
273* GoodAllAlong: She seems to just be another member of [[PsychoForHire CELL]], but turns out to [[spoiler: really be an undercover CIA agent.]]
274[[/folder]]
275
276[[folder:Colonel Sherman Barclay]]
277
278The leader of USMC forces in NYC.
279----
280* ColonelBadass: Isn't intimidated by the Ceph threat at any point and has his men arrest CELL forces on sight.
281* HappyEndingOverride: ''Crysis: Escalation'' shows that things go very badly for him between the victory at the end of ''Crysis 2'' and the events of ''Crysis 3'' when CELL effectively takes over the world in the interim between the two games.
282** BetterToDieThanBeKilled[=/=]DrivenToSuicide: 24 hours after the U.S. government ''sells the Marine Corps'' to CELL, a group of CELL operatives arrives at his home to arrest him for [[InsaneTrollLogic treason against CELL.]] He kills the first group of 8 sent to take him in, but after seeing more reinforcements arrive, he chooses to shoot himself.
283* NervesOfSteel: Treats the entire operation as routine regardless of the alien opposition and heavy losses, giving the impression if there was only one marine left he'd still expect him to follow orders without question.
284* NoOneGetsLeftBehind: Is determined to get all his Marines out of NYC, and take as many civilians as he can with them.
285* ReasonableAuthorityFigure: It is ''so'' refreshing to know ''someone'' in the chains of command is still competent.
286[[/folder]]
287
288[[folder:Dr. Nathan Gould]]
289-> '''Voiced By:''' Paul Birchard
290
291* BadassBookworm: Earns this title just by ''surviving'', much less without military training.
292* CallASmeerpARabbit: Every now and then. It's actually a sign that he's teetering on the DespairEventHorizon.
293* ConspiracyTheorist: Of his own admission. He keeps it toned down, but the Marines still make fun of him for it.
294* PutOnABus: In the third game, a dataslate says he was able to get a job as a biomedical engineer after the events of New York. Another dataslate indicates he was eventually sent to a CELL concentration camp after they took over the world, with his ultimate fate being left in the air.
295[[/folder]]
296
297!!Crysis 3
298[[folder:Karl Ernst Rasch]]
299-> '''Voiced By:''' Creator/WolfKahler
300
301The other founder of Hargreave-Rasch Biomedical.
302----
303* BrainwashedAndCrazy: [[spoiler:By the Alpha Ceph.]]
304* DyingAsYourself: [[spoiler:Prophet lets him do this, breaking the link to the HiveMind before the Alpha Ceph blows up the tower they're all in.]]
305* EvilIsNotAToy: [[spoiler:He's been using Ceph technology to extend his lifespan. While this has allowed him to remain active well into his 140s, it also allows the Alpha Ceph to take over his body.]]
306* HonestCorporateExecutive: He's a lot nicer than Hargreave. [[spoiler:Or at least the Alpha Ceph is.]]
307* ReallySevenHundredYearsOld: [[spoiler: Like Hargreave, stopping to do the math indicates that he's well over 140 years old, yet he looks in his late 50's or early 60's at most. Hargreave, who turned himself into a HumanPopsicle to extend his life, mentions that Rasch took "a different road to immortality". ''Crysis 3'' shows that Rasch has survived into the present day by integrating Ceph technology into his body, however this left him vulnerable to being taken over by the Alpha Ceph.]]
308* ShadowArchetype: Like Prophet, he accesses Ceph technology. [[spoiler:Unlike him, he lost his identity to the HiveMind.]]
309* ShockAndAwe: [[spoiler:Kills Claire with this when controlled.]]
310* WalkingSpoiler: [[spoiler:His being alive is spoiled at the end of 2, meaning everything in 3 counts as this for him.]]
311[[/folder]]
312
313[[folder:Alpha Ceph]]
314
315The controlling force behind Ceph forces on Earth, who is planning to bring the Ceph forces from outer space.
316----
317* AlienInvasion: His main plan.
318* ArchEnemy: Prophet considers him as this, as he refers Alpha Ceph as the "most powerful alien".
319* BigBad: Of the third game.
320* FantasticRacism: Towards humans.
321* FinalBoss: Alpha Ceph is the last enemy that was fought in the entire trilogy, but it was revealed to be the [[spoiler: Ceph Warship from outer space]] at the end of the third game.
322* GreaterScopeVillain: Of ''Crysis'' and ''Crysis 2''.
323* HiveMind: He controls the Earth Ceph with his telekinetic powers and without it, they die.
324[[/folder]]
325
326!Others
327!!Semiautonomous Enhanced Combat Ops: Neuro-integration Delivery AI ([[FunWithAcronyms SECOND]])
328
329The AI included in Nanosuit 2.0.
330
331* AIIsACrapshoot: Averted. Its own creators are dumbfounded by the sheer extent to which it will work to keep its user alive. This includes [[spoiler: not only curing the Ceph's SyntheticPlague, but [[HoistByHisOwnPetard re-engineering the virus to target its own creators.]]]]
332* ArtificialIntelligence
333* CaptainObvious: At times, its advice and notifications of threat levels come at points where it's rather obvious to the player.
334* FusionDance: [[spoiler:Of a sort with Prophet and Alcatraz over the course of Crysis 2. See Prophet II’s example.]]
335* HeroicWillpower: [[spoiler:Rejects the suit rip Hargreave orders, allowing Tara Strickland to save Alcatraz's life.]] [[spoiler:Its also possible that this was because of Prophet's personality copy trying to keep Alcatraz alive long enough to [[GrandTheftMe hijack his corpse.]]]]
336* ImportedAlienPhlebotinum: [[spoiler:The only reason that SECOND is able to integrate with the Ceph Nano material and sabotage their technology is because the Nanosuit itself is stolen Ceph technology applied to a human form.]]

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