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1A list of characters from ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'' and ''[[VideoGame/CallOfDutyBlackOpsII Black Ops II]]''. For ''[[VideoGame/CallOfDutyBlackOpsIII Black Ops III]]'', see [[Characters/CallOfDutyBlackOpsIII the character page for that game]]. Some characters on this page also appeared in ''World at War'', and can also be found [[Characters/CallOfDutyWorldAtWar here]]. For the characters that debuted in ''[[VideoGame/CallOfDutyBlackOpsColdWar Cold War]]'', they can be found [[Characters/CallOfDutyBlackOpsColdWar here]].
2
3For characters in ''Call of Duty: Zombies'', see [[Characters/CallOfDutyZombies here]].
4----
5
6[[foldercontrol]]
7
8!Introduced in ''Black Ops''
9[[folder:CIA]]
10!!Captain Alex Mason
11[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/masonheadshot_1792.png]]
12[[caption-width-right:250:Mason in 1986.]]
13[[caption-width-right:250:[[labelnote:Click here to see [[spoiler:Mason in 2025]]https://static.tvtropes.org/pmwiki/pub/images/oldmason_4328.png]]]][[/labelnote]]
14-->'''Voiced by:''' Creator/SamWorthington (''Black Ops, Black Ops II, Black Ops 4''), Creator/NolanNorth (''Declassified''), Chris Payne Gilbert (''Cold War'')[[note]]'''Other Languages''': Creator/KenyuHoriuchi (''Black Ops''), Creator/ShinshuFuji (''Black Ops II''), Fumihiro Okabayashi (''Cold War'') (Japanese), Denis Bespaly (''Black Ops''), Peter Ivashchenko (''Black Ops II, Black Ops 4''), Mikhail Danilyuk (''Cold War'') (Russian)[[/note]]
15
16Alex Mason is a CIA SAD/SOG operative, protagonist of ''Black Ops'' and deuteragonist of ''Black Ops II''.
17
18[[FramingDevice On February 25, 1968]], Alex Mason was placed in an interrogation room and interrogated for his previous involvement in various CIA operations and his knowledge of a numbers station. The game then progresses through his memories about past events and uncovering Dragovich's plans.
19
20In ''Black Ops II'', he is the player character for the past sections of the game, and had fathered a son, David, in his time of retirement after the end of ''Black Ops''. Coming out of his retirement to rescue Woods, he participates in multiple CIA operations against the rising Raul Menendez, forming the story for the past sections of the game.
21----
22* TheAce: John F. Kennedy outright states, "I'm told that you are the very best we have, anywhere."
23* BoomHeadshot: [[spoiler:If you take the appropriate course of action in "Suffer With Me", this is how he dies.]]
24* BrainwashedAndCrazy: [[spoiler:Due to numbers-based brainwashing by Dragovich.]]
25* TheCaptain: Before joining the CIA, Mason was a U.S. Marine Captain.
26* CharacterDeath:
27** [[spoiler:In ''Black Ops II'', he ends up captured by Menendez and attempts to trick Woods into killing him under the belief that he is actually Menendez. If the player (as Woods) shoots Mason in the head, this is played straight.]]
28** While it's noncanonical, if Bell [[spoiler:turns on Adler's strike force and leads them into an ambush, Mason dies alongside the rest of the team.]]
29* {{Deprogramming}}:
30** [[spoiler:Hudson helps him undergo this, but it doesn't fully work.]]
31** ''Black Ops II'' confirms that [[spoiler:it doesn't work. Upon seeing Kravchenko, numbers fill his vision and the player must fight not to execute him partway through the interrogation.]]
32** And again in ''Cold War'', [[spoiler: when revisiting Yamatau and seeing the corpses of soldiers killed by Hudson during the mission "WMD" in ''Black Ops'', as well as a picture of Steiner Mason will briefly see the numbers again.]]
33* {{Determinator}}: Never gives up.
34* DualBoss: [[spoiler:In ''Cold War'', he is fought alongside Woods if you don't save Park or Lazar and then defect back to Perseus.]]
35* ElitesAreMoreGlamorous: Prior to joining the CIA, Mason served in Force Reconnaissance in the United States Marine Corps.
36* FinalBoss: [[spoiler:In ''Cold War'', should Bell defect back to Perseus, Mason is fought in the final gunfight of the game alongside Woods and (if they survived) Park or Lazar.]]
37* FireForgedFriends: He and Reznov became close friends after being embroiled in violent conflict beforehand.
38* FirstPersonPeripheralNarrator: For the 1980s missions in ''Black Ops II''. Although he is still the PlayerCharacter for three of the four '80s levels, this time Woods does the majority of the dramatic heavy lifting.
39* HandCannon: His seems to prefer using the [[RevolversAreJustBetter Colt Python]] as his sidearm during ''Black Ops''. Notably, in ''Cold War'', one of his Operator Missions in ''Zombies'' is to use the Hand Cannon support weapon.
40* HeterosexualLifePartners: With Woods. He was also good friends with Bowman, unfortunately that was put to an end when [[spoiler:poor Bowman died]], meaning Woods and him are the only ones still active [[spoiler:and alive]] from their old unit.
41* HiddenDepths: A hidden room in the safehouse in ''Cold War'' indicates he's a fan of InteractiveFiction text adventure computer games, as his terminal contains a sizeable portion of Creator/{{Infocom}}'s game catalog as well as the first ''VideoGame/LeatherGoddessesOfPhobos''.
42* MadeOfIron: Both in gameplay, as is typical for a ''Call of Duty'' protagonist, and in the story, where he survives being captured, tortured, and [[spoiler:brainwashed]] for two and a half years, gets blown up in Khe Sanh, gets captured and tortured again by the Vietcong, and finally [[spoiler:can take two direct hits from a ''.50 cal anti-material rifle'' anywhere but his head and survive with seemingly no lasting effects]].
43* ManchurianAgent: [[spoiler:The original plan for his brainwashing, until Reznov managed to subvert it.]]
44* NotQuiteDead: [[spoiler:If you shoot Mason in the legs instead of his upper torso and meet all of the requirements for the [[GoldenEnding True Ending]], you will be treated to a secret scene where it turns out he is alive and well, having come to visit Woods and reconcile with his son.]]
45* OneManArmy: [[spoiler:In "Rebirth" as Reznov is a hallucination during the mission, and probably has been one for the entire game past "Vorkuta". Mason destroyed that facility entirely by himself, long before Hudson's CIA mop-up crew ever even arrived. There's a reason why John F. Kennedy called him, "The best we have, anywhere."]]
46* OohMeAccentsSlipping: Sam Worthington doesn't always nail that American accent just right, it always feels a bit off. Especially when you're constantly complimented by James C. Burns' performance of Frank Woods. Averted in ''Declassified'' and ''Cold War'' as Nolan North and Chris Payne Gilbert respectively are both American.
47* OlderThanTheyLook: In 1986 and 1989 in ''Black Ops II,'' despite being in his mid to late fifties, he doesn't look like he has a lot of wrinkles and only looks like he's in his early forties at most.
48* {{Pun}}: One of his lines he says to Zombies.
49--> '''Don't try "Russian" at me.'''
50* RevolversAreJustBetter: During ''Black Ops'', his sidearm tends to be the Colt Python.
51* RoaringRampageOfRevenge: In "Payback". [[spoiler:As Woods and him put it, "For Bowman." You don't kill the buddies of two pissed off Marines.]]
52* RogueAgent:
53** In "Rebirth" as he and [[spoiler:the hallucinatory]] Reznov hunt for Steiner on the titular Rebirth Island, which was how he ended up on the interrogation chair we find him in at the beginning of the game.
54** [[spoiler:And in 1978 with Hudson and Weaver, pursuing the unknown lead.]] This becomes an AbortedArc in ''Black Ops II''.
55* SemperFi: Before joining the CIA, he was a Captain in the United States Marine Corps.
56* SilentProtagonist:
57** [[AvertedTrope Averted]]. In fact, Mason was perhaps the first consistently voiced protagonist in ''Call of Duty'' history (read; beyond the occasional grunt), leading to future playable characters being more talkative as well, though with exceptions.
58** [[ZigzaggedTrope Zig-zagged]] when it comes to ''VideoGame/CallOfDutyBlackOpsColdWar'', as he is silent when being controlled by the player in "Nowhere Left to Run" and the "Operation" side missions, but speaks as normal during cutscenes, interactions with Bell, and his other playable mission, "Echoes of a Cold War".
59* SoProudOfYou: [[spoiler:If he survives Panama, when he returns at the end of the game he reveals that he was very proud of David on the day of the first level; despite falling off of the tree he was climbing, he still got back up.]]
60* SupportingProtagonist:
61** He serves this role during the 1980’s missions of ''Black Ops II'', as 3 out of the 4 missions are played entirely from his perspective, but the narrative is focused solely on Woods and his dynamic with Raul Menendez. Mason’s personal arc is only briefly revisited to tie up a loose end from the previous game (Kravchenko).
62** He's the player character of the first level of ''Cold War'', but he becomes a supporting character afterwards, with his Numbers Storyline only being revisited briefly during a second main campaign level in which he is playable.
63* TalkingToThemself: [[spoiler:Since Reznov is a hallucination in Mason's mind he is technically talking to himself, or rather a mental construction of what he believes Reznov would act like from the confines of his own mind.]]
64* WolfpackBoss: [[spoiler:In ''Cold War'', he is fought alongside Woods and Park/Lazar if you save one of them and then defect back to Perseus.]]
65
66!!Special Agent Jason Hudson
67[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/jasonhudson_2099.png]]
68[[caption-width-right:250:Hudson in 1968.]]
69-->'''Voiced by:''' Creator/EdHarris (''Black Ops''), Creator/MichaelKeaton (''Black Ops II''), Creator/EdwardBosco (''Black Ops 4''), Piotr Michael (''Cold War'') (English)[[note]]'''Other Languages''': Creator/KazuhikoInoue (''Black Ops''), Kengo Tsujii (''Cold War'') (Japanese), Ilya Isaev (''Black Ops''), Roman Voskoboynikov (''Black Ops II''), Vasily Dakhnenko (''Cold War'') (Russian)[[/note]]
70CIA special agent responsible for handling Mason, and deuteragonist of ''Black Ops'', appearing as the player character for multiple levels. He leads one half of the hunt for Dragovich's project.
71
72In ''Black Ops II'', he appears in the past sections of the game as a supporting character to Alex, acting as his MissionControl.
73----
74
75* BadassBookworm:
76** Has a genius level IQ according to his bio.
77** He also graduated from Georgetown University with a double major in psychology and political science, in addition to serving with distinction in the U.S. Army's 101st Airborne Division during the Korean War.
78* BigDamnHeroes: He saves Mason from [[spoiler:being executed by Dragovich by shooting the latter in the shoulder.]]
79* CharacterDeath: He is one of the six characters to die in ''Black Ops II'' regardless of the player's actions, and damn does he go out ''bad''.
80* CoolShades: Wears them all the time, and does an awesome GlassesPull in one of the later stages.
81* CruelAndUnusualDeath: [[spoiler:Menendez kneecaps him in both knees before slitting his throat with Josefina's necklace.]]
82* DarkSecret: He has two, the first is that during the events of ''Cold War'', he helped get [[spoiler:Operation Greenlight, a program dedicated to wiping out Europe's major cities with nuclear weapons as a failsafe against Soviet invasion,]] up and running. The second is in ''II'', where it's revealed during the Invasion of Panama in 1989 that he's [[spoiler:working for Raul Menendez.]]
83* {{Expy}}: Of [[Film/TheRock Francis X. Hummel]]. Both characters even share the voice actor (at least in the first game).
84* FaceHeelTurn: [[spoiler:Unwillingly becomes TheMole for Menendez in ''Black Ops II''.]]
85* FallenHero: In ''Black Ops II,'' [[spoiler:when he's been revealed to be TheMole in the [=CIA=] for Menendez.]]
86* FatalFamilyPhoto: [[spoiler:Hudson is murdered literally ''seconds'' after mentioning that he has two kids.]] [[spoiler:[[JustifiedTrope Justified]] as he says it as an [[InvokedTrope attempt to convince himself not to volunteer for death.]]]] It doesn't work, [[HeroicSacrifice as he changes his mind seconds later.]]
87* FireForgedFriends: Woods looks very annoyed by Hudson at multiple points, and when Bowman arrives in the aftermath of one mission he and Bowman ignore Hudson entirely. This probably has to do with the conception that "company men" (a nickname for agents within the CIA and the military-industrial complex) are pencil pushers that don't understand the plight of the common soldier, or that when the CIA is involved that things have escalated to the point where the shit is really about to hit the fan. However, Hudson does fight alongside Woods and Mason over the course of the game and he does eventually earn their trust.
88* GetAHoldOfYourselfMan: [[spoiler:Did this to Mason prior to the final mission. He also does this to Woods in ''Black Ops II'' when Woods goes berserk after spotting Menendez.]]
89* GlassesPull: He does this a few times in ''Black Ops'', and in ''Black Ops II'', it earns him a (non-fatal) bullet in Angola.
90* GoodIsNotNice: [[spoiler:When Mason doesn't give him and Weaver satisfactory replies in the opening cutscene]], Hudson shocks him. About three times.
91* GunsAkimbo: The first mission played as him in ''Black Ops'' has him start with dual pistols; notably, his missions are the only times in the first game's campaign where you get the chance to do this.
92* TheHandler: Hudson was this for Mason.
93* HeroicSacrifice: [[spoiler:Hudson volunteers to be the one that Menendez kills so that Woods and David will survive.]]
94* IDidWhatIHadToDo:
95** [[spoiler:Hudson was forced to betray Alex Mason and Woods because if he didn't Menendez would have killed David.]]
96** He believes this about most of his actions, actually, to the point where he justifies [[spoiler:nuking all of Europe if the Soviets invade]] as a necessary precaution.
97* InkSuitActor: Hudson looks just like a young Ed Harris. In ''Black Ops II'' his facial features and receding white hairline more reflect current age Michael Keaton.
98* JackBauerInterrogationTechnique: "Numbers" opens with him trying to get information out of Dr. Clarke by putting a large piece of glass in his mouth and punching him in the mouth repeatedly.
99* {{Jerkass}}:
100** In this game, he starts off as this, but turns into a JerkWithAHeartOfGold in the second to last level. Mason does amusingly say that he likes Hudson's behavior, that even though he's "a fucking ice cube", that's exactly why he likes the guy. Apparently Mason likes his no nonsense demeanor.
101** Played straight in ''VideoGame/CallOfDutyBlackOpsColdWar'', in that he is one to [[TheProtagonist Bell]].
102* JerkassToOne: He has a special amount of vitriol and distrust towards Bell and Bell alone. [[spoiler:Given that Bell is a brainwashed member of Perseus, it's no wonder he's suspicious of them.]]
103* TheManBehindTheCurtain: [[spoiler:When interrogating Mason.]]
104* MissionControl: Is this during ''Black Ops II'''s 1980s missions. He’s also the CIA announcer for ''Cold War''‘s Multiplayer.
105* TheMole: [[spoiler:In ''Black Ops II'', Menendez kidnaps Alex Mason's son, David and Hudson arranges for Mason's death and the kidnapping of Woods to save him.]]
106* NoRespectGuy: Despite his status (or perhaps ''because'' of it), he gets absolutely no love from some of his colleagues. When Woods meets him in Vietnam, he happily greets Mason but coldly brushes off Hudson's introduction. Later, when Bowman shakes hands with Mason, as Hudson greets him, he completely ignores Hudson and shakes Woods' hand. Woods never really grows to trust him after, [[spoiler:and for good reason]].
107* NotSoStoic:
108** [[spoiler:In contrast to his personality as depicted in the backstory, he swears and yells frequently at Mason when trying to get the meaning of the number codes out of him.]]
109** [[spoiler:One of the reasons for Woods to suspect that something is wrong with Hudson during his and Mason's mission in Panama is when he sounds...[[MissionControlIsOffItsMeds off]], as if having a hard time deciding on what to do. Later, when Menendez has him tied to a chair, he begs not to be killed for the sake of his kids, then volunteers for it when Menendez threatens David Mason before reacting like anyone human would to [[KneeCapping having their kneecaps blown off with a shotgun at point blank range.]]]]
110* OlderThanTheyLook: Downplayed in 1986 and 1989 in ''Black Ops II,'' despite having white hair, he doesn't seem to have wrinkles on his face.
111* RedemptionEqualsDeath: [[spoiler:Sacrificed himself to Menendez out of guilt for being TheMole.]]
112* RogueAgent: [[spoiler:In 1978 along with Mason and Weaver while pursuing an unknown lead.]]
113* TheStoic: He is, as Mason describes him, an "ice cube".
114* SuddenSequelHeelSyndrome: [[spoiler:Goes from an upstanding agent during TheSixties in ''Black Ops'' to TheMole during TheEighties for Menendez with zero foreshadowing for his treachery in ''Black Ops II''. Somewhat alleviated as of ''Cold War'', where its revealed that Hudson has been keeping secrets from his team that he ''really'' shouldn't have.]]
115* TeethClenchedTeamwork: He and Woods do not get along. ''At all.'' While they're professional enough to work capably on the battlefield, off the field, it's a completely different story. Woods physically attacks him in 1981 after learning the truth about [[spoiler:Hudson's involvement in Operation Greenlight]], and in 2025, he tells David Mason that he wishes more than anything that he'd simply shot Hudson in the chaos of the Tet Offensive.
116* VocalEvolution: Michael Keaton's performance in ''II'' is higher than Ed Harris' low voice, and Edward Bosco's take in ''IV'' is even higher. Piotr Michael brings it much more in-line with Harris' tone.
117* WhamLine:
118-->[[spoiler:...[[FatalFamilyPhoto I have two kids...]]]]
119
120!!Master Sergeant Frank Woods
121[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/frankwoods2_2718.jpg]]
122[[caption-width-right:250:Woods in the 1960s.]]
123
124[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/oldwoods_5256.jpg]]
125[[caption-width-right:250:Woods in 2025.]]
126
127-->'''Voiced by:''' Creator/JamesCBurns (''Black Ops, Black Ops II, Declassified, Black Ops 4''), Damon Victor Allen (''Cold War'', ''Modern Warfare'') (English)[[note]]'''Other Languages''': Creator/RikiyaKoyama (Japanese), Alexander Gruzdev (''Black Ops''), Vadim Maksimov (''Black Ops II, Black Ops 4''), Alexander Matrosov (''Cold War'', ''Modern Warfare'') (Russian)[[/note]]
128
129SOG operative and Alex Mason's colleague.
130
131He appears in ''Black Ops II'' future segments as a retired old man, [[InterrogationFlashback retelling]] Alex's actions and the rise of Raul Menendez to Alex's son, David Mason. He assists Alex in the past segments of the game.
132----
133* ArchEnemy: He and Raul Menendez have a special hatred for each other. On Menendez's end, Woods killed his sister. On Woods' end, Menendez tortured him, [[spoiler: killed Hudson and possibly Mason, kidnapped David, and crippled him.]]
134* AtomicFBomb: In the beginning of "Payback" [[spoiler:when forced to play RussianRoulette]].
135* BadassInDistress: In ''Black Ops II'', he was captured by Raul Menendez in Angola, and the first mission involves finding and rescuing him. The circumstances of Woods' capture - being tortured, having his men killed right in front of him, and locked in a shipping container with his dead comrades and left to die of starvation and dehydration - are why he ''hates'' Menendez so much, to the point of being driven into an UnstoppableRage at the sight of him.
136* BerserkButton: In ''Black Ops II'', Woods goes completely berserk when he sees Menendez in "Time and Fate." [[spoiler:He becomes so obsessed with killing Raul that he accidentally kills Josefina with an errant grenade toss.]]
137* BoisterousBruiser: He's an incredibly lethal commando who hits like a truck, but is also very jovial and more than willing to joke around during a fight.
138* BloodKnight:
139** Actually ''volunteers'' to fight in Vietnam, which Hudson says would be "like a day at the beach" for him.
140** He signs up for the events of ''Cold War'' the moment the mission is presented to him, unlike everyone else, who takes a moment to consider the mission parameters before accepting the task.
141* BreakoutCharacter: He's to ''Black Ops'' what Captain Price is to ''Modern Warfare'', more or less the face of the subseries. To the point he has appeared in every BO game but ''III'', is playable in ''Blackout'' and ''Mobile'' and even crossed over with the ''Modern Warfare'' reboot[[note]]a rarity for the franchise, which generally likes keeping subseries separate entities with no overlap[[/note]]. He's also heavily marketed for ''Cold War''.
142* BrokenAce: He's one of the toughest commandos on the planet, but his anger issues and impulsiveness lead to [[spoiler: his emotional and physical crippling at the hands of Raul Menendez.]]
143* CasualDangerDialogue: Even while tearing through squads of Spetsnaz operatives, he'll gleefully discuss his love of Burgertown.
144* CatchPhrase: '''YOU CAN'T KILL ME!'''
145* CharacterDeath:
146** [[spoiler:Should you fail to save Karma in the ''Black Ops II'' campaign (and thus fail to stop Menendez's cyber-attack) and choose to spare Menendez at the end of the game, he will escape from prison and travel to the Vault, where he kills Woods with Josefina's necklace after he has a small talk with him.]]
147** [[spoiler:He dies if you choose to side with Perseus and set up an ambush for Adler's team at the end of ''Cold War'', along with Mason, Park or Lazar depending on who you chose to save in the prior mission, and Adler himself.]]
148* CoolOldGuy: In ''Black Ops II''. The man is 95 and he's still the same rough-and-tumble guy that he was back when he was young.
149* ClusterFBomb: '''Incarnate'''.
150* DualBoss: [[spoiler:In ''Cold War'', he is fought alongside Mason if you don't save Park or Lazar and then defect back to Perseus.]]
151* {{Expy}}: Being a nigh-unstoppable Force Recon Marine and Vietnam veteran with massive anger issues, he bears more than a passing resemblance to [[ComicBook/ThePunisher another famous Frank.]]
152* FinalBoss: [[spoiler:In ''Cold War'', should Bell defect back to Perseus, Woods is fought in the final gunfight of the game alongside Mason and (if they survived) Park or Lazar.]]
153* FriendToAllChildren: There's only one real child he's shown interacting with, but both of his interactions with young people seem to imply that he has a bit of a soft spot for them. When the young soldier dies during "Crash Site", he very likely sobs out of sight of his comrades, and when a 10-year old David Mason ends up in his care, he is shown to be very sweet and gentle with him, which, needless to say, is a far cry from his usual demeanor.
154* GameBreakingInjury: In the beginning of ''Black Ops II'', he's seen in a wheelchair. While he is an old man by the time the game's story takes place, [[spoiler:what happened was he was shot in the knee by Menendez while in Panama. Menendez purposely let him live, after killing Hudson in front of you while you're assuming Woods' role, and having shot your best friend Mason. He does it so that Woods would know some of the pain that Menendez himself endured after his sister suffered grave burns while they were children, and was later killed when the CIA tried to capture him.]]
155* GeniusBruiser: [[https://www.youtube.com/watch?v=xGISARYmNe8 This video]] by James C. Burns shows that [[spoiler:using an elevated platform as a makeshift grenade sump to survive Kravchenko's TakingYouWithMe]] was an incredibly intelligent and badass move on his part.
156* GrumpyOldMan: Unsurprisingly, being cooped up in the Vault all day while being confined to a wheelchair and having to deal with Raul Menendez has made him a little salty in ''Black Ops II''. A good portion of his dialogue is ordering Harper or his caregivers to grab him drinks or smokes. At least he's affectionate to Section.
157* HeKnowsTooMuch: For his "retirement," the U.S. Government had Woods taken to an isolated area called the "Vault" where he would live the rest of his days rather than kill him.
158* HeroicSacrifice: [[spoiler:Throws himself and Kravchenko away from Mason when the later tries to [[TakingYouWithMe blow them all up]], but [[NeverFoundTheBody a secret file in the game outright says that he's still alive and is being held in the infamous Viet Cong prison Hanoi Hilton.]] He shows up alive and well in subsequent games.]]
159* HeterosexualLifePartners: With Alex Mason. [[spoiler:He even becomes David's guardian after Alex's (presumed) death.]]
160* HonoraryUncle: David Mason considers him an uncle due to being his father's closest friend and [[spoiler: the one who raised him after Alex's death/injury.]]
161* HotBlooded: He's ''seriously'' angry most of the time. Notably, this bites him in the ass several times, most notably when [[spoiler: he throws an errant grenade that kills Josefina, kicking off Raul Menendez's campaign against the U.S.]]
162* InkSuitActor: His appearance pre-''Cold War'' was based primarily on James C. Burns, who voice-acted and motion-captured him. This is best exemplified in his old age during ''Black Ops II''.
163* TheLancer:
164** In this game, he acts as one to Alex Mason in several missions.
165** In ''VideoGame/CallOfDutyBlackOpsColdWar'', he is one to both Alex Mason in the first and fifth missions, and also to Bell in the fourth mission.
166* LancerVsDragon: Woods' conflict with Kravchenko, with the former being TheLancer to TheProtagonist, Alex Mason, and the latter being TheDragon to the BigBad, Dragovich.
167* LetUsNeverSpeakOfThisAgain: In ''Cold War'' during "Redlight, Greenlight", upon seeing that the enemy he snuck up on was a mannequin, he only has this to say:
168-->'''Woods:''' Not a fuckin' word, Bell.
169* ManlyTears: When an anonymous young Marine is killed in the mission "Crash Site", Mason comments to his interrogator that he believed Woods to be crying after it.
170-->'''Mason:''' That young kid didn't make it. I swear to God that Woods was crying, but he never let us see no tears.
171* MarriedToTheJob: Unlike Mason and Hudson, it appears as though Woods never married and started a family.
172* MyGodWhatHaveIDone: In ''Black Ops II'', [[spoiler:when Woods threw the grenade to try and kill Menendez, the grenade ended up killing his sister instead. Even as an old man, Woods is still haunted with guilt.]]
173* MyGreatestFailure: He has three in ''Black Ops II'': [[spoiler: Throwing a grenade at Menendez, which resulted in his innocent sister being killed. Additionally, being the unwitting assassin of Alex Mason, and failing to realize that Hudson was being manipulated by Menendez until it was too late.]]
174* NiceJobBreakingItHero: [[spoiler:In his haste to get Menendez during a raid on his house, he winds up throwing the grenade that killed his sister. Needless to say, this sparks Menendez's anger and his motivation to cripple the U.S.]]
175* NotQuiteDead: Late in ''Black Ops'', [[spoiler:he shoves Kravchenko off of a ledge and is presumed killed by the latter's explosive vest. However, a note in Mason's computer account reveals that he is alive and incarcerated in the Hanoi Hilton]], and he turns up alive (if not exactly well) in ''Black Ops II''.
176* NotSoAboveItAll: Repeatedly during the events of ''Cold War''.
177** Woods and Bell move through a mockup of an American town, getting into a gunfight with the local Spetnaz troops conducting a training exercise in the area. Woods takes offense to the stereotypicality of the mockup, alternating between mourning how the Russians have "ruined" his love of his favorite burger joint to declaring that he intends on conducting urban renewal on the area.
178** He also seems to have a love of arcade games, as if Bell lingers around and chooses to play said games, he will provide running commentary on Bell's progress and demand he be allowed a turn.
179** A good chunk of his dialogue with Bell is flippant and teasing, and he's clearly having a good time giving the rookie of the CIA Strike Team a bit of a scare every now and then.
180** He ''loves'' burgers, and expresses visible, childlike glee at fighting through a Soviet-fashioned replica of Burgertown, going so far as to profess his love of Bubby, the Burgertown Mascot, though he may also lament that the Soviets have corrupted Bubby's image for their own purposes.
181** He takes an ungodly amount of joy in driving a ''tank'' around, referring to the havoc he wreaks with it as "urban renewal".
182* OlderThanTheyLook: In 1986 and 1989 in ''Black Ops II'', despite going through a mid-life crisis and hitting on sixty, Woods does not look like he aged as much.
183* PromotedToPlayable: After spending the first ''Black Ops'' entirely as an NPC, Woods is the player character of the mission "Suffer With Me" in ''Black Ops II''.
184* PutTheLaughterInSlaughter: One of his lines in the Zombies mode for ''VideoGame/CallOfDutyBlackOpsColdWar'' when you start to rack up the kills.
185-->'''Woods:''' [[EvilLaugh Ha ha ha]], that shit was funny !
186* RapidFireNo: Utters one when he realizes [[spoiler:he was just tricked into shooting Alex Mason]].
187* RetiredBadass: An elderly Woods appears in ''Black Ops II'' to explain the back story of the BigBad via a series of flashbacks set in the 1980s.
188* RoaringRampageOfRevenge:
189** The "Payback" mission.
190** And again in ''Black Ops II'' when he tries to go after Menendez for killing his squad in front of him and leaving him to rot in a container with their corpses. [[spoiler:This winds up having consequences that ultimately drive the plot of the game.]]
191* SayMyName: ''"MENENDEEEEEEZ!"''
192* ScatterbrainedSenior: Averted. Harper thinks he is at the beginning, but Woods proves him wrong only seconds later.
193* ScrewPolitenessImASenior: Even as an old man, he's still as rude and crude as he was during his fighting days.
194* SemperFi: Like Alex Mason, Woods was in the United States Marine Corps.
195* SergeantRock: Woods is tough-as-nails, a competent leader, and charismatic, making him a natural contender.
196* SerkisFolk: The first ''Call of Duty'' character to have a voice actor also provide motion-capture performance, which would later become standard in ''Black Ops II'' for the principal cast members and for later ''Call of Duty'' titles.
197* TeethClenchedTeamwork: He ''hates'' Hudson, physically attacking him in ''Cold War'', forcing Hudson to draw his gun in self-defense, with Adler barely preventing the two of them from getting into a proper scrap. In 2025, forty years after Hudson [[spoiler:dies at Menendez's hands]], Woods ''still'' holds a lot of anger towards Hudson and outright starts yelling at the top of his lungs that he wishes he killed him back in Vietnam.
198* TrademarkFavoriteFood: A keychain recovered in the "Redlight, Greenlight" mission during ''Cold War'' has a description that reveals Woods has a love of burgers and fries.
199* UngratefulBastard: PlayedForDrama. [[spoiler:Hudson was forced to strike a deal with Menendez in which Woods executes Mason, believing him to be Menendez himself, as he was holding David hostage. Even after Hudson sacrifices himself to spare him and David, Woods looks back on this with ''seething'' hatred for Hudson, even wishing he'd have killed him when they served together back in Khe Sanh.]]
200* UnwittingPawn: [[spoiler:To Menendez, who tricks him into shooting Alex Mason. Played straight if Woods headshots him, but subverted if he realizes that something's up and instead aims for the chest or limbs.]]
201* WhatTheHellPlayer:
202** Shooting Woods will cause him to angrily shout "You do that again and I'll kill you!"
203** If Bell presses a button that sets off ''base-wide alarms'' during "Redlight, Greenlight", Woods will angrily demand to know what Bell was thinking when they decided to press buttons at random.
204* WolfpackBoss: [[spoiler:In ''Cold War'', he is fought alongside Mason and Park/Lazar if you save one of them and then defect back to Perseus.]]
205
206!!Chief Petty Officer Joseph Bowman
207[[quoteright:178:https://static.tvtropes.org/pmwiki/pub/images/jbowmancs_6370.jpg]]
208-->'''Voiced by:''' Music/IceCube (English)[[note]]'''Other Languages''': Creator/DaisukeNamikawa (Japanese), Oleg Kutsenko (Russian)[[/note]]
209
210SOG operative and Mason's colleague.
211----
212* BlackDudeDiesFirst: Is the first major character on the protagonist's side to die.
213* BreakTheBadass: [[spoiler:In "Payback" before his last moment of defiance he's completely broken.]]
214* DefiantToTheEnd: [[spoiler:He insults his Russian interrogator by calling him a "Communist piece of shit." The Russian retaliates by bashing Bowman's head in with a piece of pipe.]]
215* ElitesAreMoreGlamorous: According to his dossier, he's a Navy [=SEAL=].
216* GenerationXerox: His father was a veteran of World War II, which influenced him to join the Navy.
217* HeroicBSOD: In "Payback" due to Russian torture.
218* IHaveAFamily: The "Pawn Takes Pawn" viral campaign for ''Cold War'' reveals that he had a wife and son at home. This could be why his capture in "Payback" broke him so badly.
219* InkSuitActor: It's Ice Cube.
220* ReligiousBruiser: In "Crash Site", Bowman crosses himself after the anonymous young marine is killed.
221* TokenMinority: The only non-white American of the protagonists.
222
223!!Special Agent Terrance Brooks
224-->'''Voiced by:''' Creator/TroyBaker (English)[[note]]'''Other Languages''': Keiichi Takahashi (Japanese), Sergey Kolesnikov (Russian)[[/note]]
225
226CIA special agent who assists the player in two missions, "Executive Order" and "WMD".
227----
228* AscendedExtra: Of a sort. He's playable and has a surprising amount of alternate skins in ''VideoGame/CallOfDutyMobile''.
229* GameplayAllyImmortality
230* MauveShirt: Gets a few bits of characterization here and there, but gets much less focus compared to the protagonists.
231* SympathyForTheDevil: He laments the horrible death of the Soviet scientists burning alive.
232* WhatHappenedToTheMouse: He's nowhere to be seen in the second game.
233
234!!Special Agent Grigori Weaver
235[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/weaverdossier_7217.png]]
236-->'''Voiced by:''' Gene Farber (English)[[note]]'''Other Languages''': Creator/HirokiYasumoto (Japanese), Alexander Golovchansky (Russian)[[/note]]
237
238CIA operative and defector from the Soviet Union to the United States, Weaver appears in multiple missions assisting either Hudson or Mason.
239----
240* ArchEnemy: Lev Kravchenko seems to serve as this to him, being the one who took out his eye and later becoming the leader of Omega Group.
241* BigGood: Of the Dark Aether storyline in ''Cold War Zombies'' alongside Requiem and Samantha.
242* TheBusCameBack: He is reintroduced in ''Cold War Zombies'' as the leader of Requiem and your MissionControl.
243* ButNotTooForeign: His mother defected to the United States during World War II, and he seems rather assimilated in American culture. His official bio states he was born in the Soviet Union but the cutscenes of "Numbers" and "Redemption" claim he was born in Portland, Oregon.
244* CanonForeigner: He and Kravchenko are brought in from the campaigns of the first two games into ''Cold War Zombies''.
245* ChuckCunninghamSyndrome: Initially played straight in ''Black Ops II'' and ''III'', but averted in ''Black Ops 4'' and especially ''Cold War''.
246** Weaver is the only major character from ''Black Ops'' still alive at the end of that game to not make an appearance in ''Black Ops II''. [[spoiler:Even Kravchenko and Reznov, who were both presumed killed, still manage to make appearances.]] Not only is he completely absent in ''Black Ops II'', he is never even mentioned.[[note]] He is alluded to in "Old Wounds", however, when Woods asks Kravchenko if, "He believes in eye for an eye", referring to Kravchenko ruthlessly [[EyeScream gouging Weaver's eye out]] back in "Executive Order" in ''Black Ops''. [[/note]]
247** [[spoiler:Intel in the first game shows that he, Mason and Hudson were being hunted during Operation Charybdis when they went rogue. [[FridgeHorror Only Mason and Hudson are seen in]] ''[[FridgeHorror Black Ops II]]''.]]
248** [[spoiler:The ''Black Ops Cold War'' Zombies story ends with [[YouHaveOutlivedYourUsefulness Requiem being dismantled and detained]] in 1985, a year before II's first 1980s mission; alongside in-game intel, particularly in Zombies Onslaught, indicating [[LooseCanon at least part of the Zombies story line takes place roughly alongside the seasonal story]], this likely explains his absence afterwards.]]
249* DeadpanSnarker: Is this ''in spades'' in ''Cold War'', evoking the likes of Ultimis with some of his quotes in ''Zombies''.
250--> ''(Spotting Tombstone Soda)'' "Tombstone Soda. Hope you don't need it, ''[[SarcasmMode but...]]''"
251--> ''(Spotting Stamin-Up)'' "Stamin-Up here. They don't get tired, why should we?"
252--> ''(Picking up a gun)'' "We've got PLENTY of weapons!"
253--> ''(Gunning down a horde of Zombies)'' "You have to go to hell. But you can't stay here."
254* EyepatchOfPower: After his first appearance.
255* EyeScream: He is first seen in-game taking a knife to his eye. He survives, though.
256* AFatherToHisMen: Whenever he sees the gruesome remains of Requiem agents in the Outbreak Zones, he gets particularly angry and demands the Strike Team hunt down their killers.
257* IOweYouMyLife: To Mason after he helped rescue him in Russia. [[AllThereInTheManual He tries to partially pay Mason back]] by setting him up on a date with a hot CIA secretary. [[BadDate It did not go well.]]
258* TheLancer: To Jason Hudson.
259* TheManBehindTheCurtain: [[spoiler:Is one of the interrogators alongside Hudson in ''Black Ops''.]]
260* MissionControl: For ''[[VideoGame/CallOfDutyBlackOpsColdWar Cold War]] [[VideoGame/NaziZombies Zombies.]]''
261* TheMole: Served as the CIA's mole in Dragovich's organization, but was discovered.
262* MyGreatestFailure: During the Iranian Revolution, he burnt down a house which had a little boy in it, of whom he thought was with his mother. This is where he met Samantha Maxis, who, even years later, gives him grief about it.
263* PapaWolf: The way he threatens Peck concerning Samantha's safety ''definitely'' gives off this vibe.
264--> "If you're lying to me, if you betrayed her, if ''any'' harm comes to her.. '''I'll kill you myself."'''
265* ParentalSubstitute: Intel recordings found in Firebase Z imply that Weaver is some sort of father figure in Samantha Maxis' life, as his concern for her rushing out into enemy lines on her own has a certain "concerned parent" undertone to it. His aggression towards Peck reinforces this.
266* PornStache: Just look at that caterpillar. It becomes a bit of a beard in ''Cold War''.
267* PromotedToPlayable: For the first time in ''Blackout'', then in Season 4 Reloaded of ''Cold War''.
268* RankScalesWithAsskicking: His pursuits back in the '60s and '70s earned him the position of commanding officer of Requiem, a team assembled to counter zombie outbreaks all over the globe.
269* RogueAgent: [[spoiler:In 1978 along with Mason and Hudson while pursuing an unknown lead.]]
270* RussianGuySuffersMost: Closely averted, as he does get captured before we're even really aware of his existence and loses an eye, but he does survive the mission, and just about every other primary character except for Hudson goes through similar levels of torture at some point.
271* TeethClenchedTeamwork: With Omega Group in Firebase Z. He's only playing along since they caught Sam snooping around. His aggression becomes a bit more understandable once we get to know [[InsufferableGenius Doctor]] [[LackOfEmpathy Peck]], but he's nice enough to Ravenov, who is a fellow Russian and a trusted ally of Sam.
272* TokenEnemyMinority: [[spoiler:Due to Reznov being a hallucination]], Weaver is the sole Russian on the American side.
273* VocalEvolution: His accent is much more subtle and his voice in general is much less bombastic in ''Cold War'' than it was back in ''Black Ops''. The closest he gets to sounding as fierce as he did before is when he raises his voice, begging Samantha to work with the CIA. His voice actor even [[https://www.instagram.com/p/CHgp7pLFLeB/ lampshades this]]. His playable counterpart in ''Cold War'', however, has him relapse into his heavier accent from the first ''Black Ops'', alongside his default skin being based on his appearance from that game.
274* WhatTheHellHero: Samantha was understandably shaken by Weaver accidentally killing a boy in a house fire he caused when he thought he was with his mother. Even a decade later, she brings this up and is still quite angry with him.
275* WouldHurtAChild: Accidentally. During the Iranian Revolution, he burnt down a house in which, unbeknownst to him, had a boy he thought was with mother in there. [[MyGodWhatHaveIDone He was quite torn apart by this incident]] and [[ManlyTears actually sobbed to Samantha]] after visiting her apartment.
276
277[[/folder]]
278
279[[folder:Soviet Union]]
280!!Major General Nikita Dragovich
281[[quoteright:171:https://static.tvtropes.org/pmwiki/pub/images/drago-photo2_2840.png]]
282-->'''Voiced by:''' Eamon Hunt (English)[[note]]'''Other Languages''': Creator/NorioWakamoto (Japanese), Sergey Kolesnikov (Russian)[[/note]]
283
284A cold-blooded Soviet General with a plan to attack the United States with Nova 6.
285----
286* AssholeVictim: Given everything he did, his incredibly cruel death was fully deserved.
287* ANaziByAnyOtherName: Despite being the poster child of the DirtyCommies, he saw his own comrades as expendable when he [[spoiler:tested Nazi gas on them during WWII]] and is quick to work with the ex-fascist Steiner. Reznov doesn't consider him comrade-worthy at all.
288* BadBoss: He cares little for his own men, which he brutally demonstrates when he turns his own subordinates [[spoiler:Reznov and Dimitri]] into guinea pigs for Nova 6 at the end of WWII.
289* BigBad: Of the first game.
290* CruelAndUnusualDeath: Mason drags him to the floor and then proceeds to choke him to death while holding him under water, meaning he either died by drowning, or asphyxiation.
291* DirtyCommunists: Has a deep hatred for "the West." In contrast to Reznov, who cares deeply for his men and wishes only to protect his country from harm, Dragovich sees his men as expendable and only cares to elevate his position within the military and destroy the Soviet Union's enemies through increasingly questionable methods.
292* DisproportionateRetribution: It is heavily implied that he chose to [[spoiler:gas Dimitri Petrenko first out of no reason than to have Reznov watch his friend die, even though he had no quarrel with Petrenko]].
293* EvilIsPetty: He decides to [[spoiler:use Reznov and Dimitri]] as guinea pigs simply because he had a petty dislike of Reznov.
294* ForcedToWatch: Chooses to have Reznov watch [[spoiler:Dimitri die before he gasses him as well]]. The British arriving saves Reznov's life.
295* FauxAffablyEvil: He's polite, but that's the only nice thing about him.
296* GeneralRipper: Cares little for the lives of his own men.
297* GreaterScopeVillain: Of ''World at War'', as it was revealed he abandoned Reznov and his platoon for dead at the hands of the Nazis in Stalingrad in the level "Vendetta."
298* HeroKiller: Kills [[spoiler:Dimitri Petrenko with Nova 6.]]
299* IWillPunishYourFriendForYourFailure: He chooses to take his grudge against Reznov out by [[spoiler:gassing Petrenko.]]
300* KnightOfCerebus: He and TheDragon Kravchenko are the first major antagonists in the Treyarch-produced games and are much darker characters to a point that Dragovich manages to [[spoiler:execute Dimitri Petrenko and try to do the same to Reznov, as he was trying to eliminate all of the ChummyCommies that were the "good guys" in WWII to pave the way for the DirtyCommunists to be the new enemies in the UsefulNotes/ColdWar and attempted to use a deadly toxin to wipe out America just to invade the land. Plus, he puts on a chilling, charismatic FauxAffablyEvil personality when facing Mason and dies with a smile when he implies that [[XanatosGambit Mason's brainwashing programming to kill JFK worked]]]].
301* LackOfEmpathy: Dragovich cares about nothing but advancing his own position within the Soviet leadership. He even abandoned his men at Stalingrad to have them butchered by the German forces.
302* LargeAndInCharge: Is about 6'5", making him even taller than Kravchenko.
303* ManipulativeBastard: He has turned many American soldiers against their own country through his "numbers" program.
304* NotQuiteDead: Mason thought he killed him when he blew up his limousine in "Executive Order", but he shows up in "Crash Site" alive and well. It's entirely possible he wasn't inside the limo to begin with.
305* {{Sadist}}: He clearly shows to be this when he decided that the best way to see the effects of the poison of Nova 6 was to gas his own men. He also displays his sadism when he captures Mason.
306* TheSociopath: He's less personally violent than Kravchenko, but no less of a sociopath due to not thinking twice about killing innocents.
307* SoftSpokenSadist: He almost and politely never raises his voice whenever committing atrocities.
308* VillainousLegacy: Despite dying in the first game his influence is still felt in ''II'', ([[spoiler:where Mason's brainwashing programming by Dragovich still had an effect on Mason in the Afghanistan campaign upon facing his surviving protege Kravchenko]]), ''III'' ([[spoiler:where it's revealed Nova-6, the chemical weapon he had developed for its usage by him, has been used by the BigBad virus Corvus for its own evil plan in Singapore]]), and ''Cold War'' ([[spoiler: Where the BigBad Perseus obtains a list of Dragovich's sleeper agents from the ruins of Yamantau in order to use them for his own scheme, while his surviving protege Kravchenko ends up a member of the KGB]]).
309* YouHaveOutlivedYourUsefulness: He orders his men to round up and execute all the Project Nova researchers on Rebirth Island once they're no longer essential to his master plan.
310
311!!Colonel Lev Kravchenko
312[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/lev_8062.jpg]]
313[[caption-width-right:250:Kravchenko in the 1960s.]]
314[[caption-width-right:250:[[labelnote:Click here to see [[spoiler:Kravchenko in the 1980s.]]https://static.tvtropes.org/pmwiki/pub/images/oldkravchenko_4024.png]]]][[/labelnote]]
315-->'''Voiced by:''' Creator/AndrewDivoff (English)[[note]]'''Other Languages''': Creator/TaitenKusunoki (''Black Ops''), Keisuke Tokumori (''Cold War'') (Japanese), Alexander Kovrizhnykh (''Black Ops''), Grigory Shevchuk (''Black Ops II'') (Russian)[[/note]]
316
317Dragovich's AxCrazy right-hand brute.
318----
319* ArchEnemy: Is this to Woods. He could also be considered one for Weaver after taking out his eye and founding Omega Group.
320* AxCrazy: He's a violent sociopath. In "Project Nova" he can be seen executing [[AssholeVictim SS soldiers]] with a pistol. When he finds out that he's out of bullets upon reaching the last one, he takes out a knife and slits the man's throat. He can [[SoftSpokenSadist even express this subtly without having to engage in combat with his intimidatingly threatening tone of voice]] and also keeping poison in his office in [[spoiler:''Cold War'' in KGB headquarters]].
321* BigBad: He could be considered this for ''Cold War Zombies''. As the post-easter egg cutscene for Firebase Z shows, he is a leader of Omega Group, and [[spoiler:takes out Peck's eye]].
322* BigBrotherBully: He mangled and murdered his own sister for giving Dragovich's romances the cold shoulder.
323* BreakoutVillain: [[spoiler:He makes more appearances in the games after his debut, making him a walking VillainousLegacy of his CO Dragovich following the latter's death.]]
324* TheBrute: Is mostly Dragovich's muscle.
325* CainAndAbel: The Cain to his murdered sister's Abel.
326* CharacterDeath: [[spoiler:Despite surviving his apparent death in the first game, he doesn't get out of ''Black Ops II'' without half his head getting blown off by a .45, making him one of six characters in the game to die regardless of the player's actions.]]
327* ColonelKilgore: Cares little for the lives of his men.
328* DefiantToTheEnd: [[spoiler:Is seemingly unphased by Woods' JackBauerInterrogationTechnique, and shows nothing but contempt for Woods and Mason right up until one of them shoots him in the face.]]
329* DieLaughing: [[spoiler:Smirks in the face of death in ''Black Ops II''.]]
330* DirtyCommunists: Like his master.
331* TheDragon: To Dragovich, which is ironic considering that "Dragovich" is Russian for "son of the dragon".
332* DragonTheirFeet: [[spoiler:It turns out he managed to outlive Dragovich by a good 20 years, showing up as a high ranking member of the KGB in ''Cold War'', and eventually ending up working for Raul Menendez in ''Black Ops II''.]]
333* DyingSmirk: [[spoiler:Dies with a smug look on his face in ''Black Ops II''.]]
334* EstablishingCharacterMoment: In "Executive Order", Kravchenko is introduced having captured Weaver (with Mason identifying the former as Dragovich's second-in-command), demanding that Mason and his team show themselves and surrender. Kravchenko then proceeds to gouge out Weaver's eye with a radio antenna, grinning malevolently as Weaver screams.
335* FalseFlagOperation: He's revealed to be conducting such operations in Vietnam and Laos. Using American-made cargo planes and the corpses of US servicemen, he makes it look like that the gassings and human experimentation being done to the villagers are the fault of the US.
336* FauxAffablyEvil: Not to the same extent as his superior officer Dragovich, but has this condescending polite charisma aura around him and can be a SoftSpokenSadist, which [[spoiler:''Cold War'' showcases these aspects the most in contrast to his other appearances]].
337* HuskyRusskie: He's a heavyset Russian.
338* ItsPersonalWithTheDragon: For Woods, at least. Woods has never met Dragovich nor does he even know he exists, while he has met Kravchenko and personally witnessed Kravchenko’s acts of cruelty, earning his spot as Woods’ ArchEnemy, with Woods even going so far as placing blame solely on Kravchenko for Alex Mason’s brainwashing.
339* KnightOfCerebus: Sharing this with Dragovich, however, he is declared to be one of the most evil and brutal characters in the COD games due to his bloodthirsty AxCrazy nature, [[spoiler:disfiguring/disabling Weaver by [[EyeScream stabbing out his eye in '63]] while sporting a SlasherSmile]], his brutal {{No Holds Barred Beatdown}}s given to his enemies and how the profiling states him to be a cold-hearted SoftSpokenSadist MadeOfEvil and his DarkAndTroubledPast that implied him to be a serial killer in his village starting with inflicting a CruelAndUnusualDeath on his sister Irina for spurning Dragovich's advances before joining the Red Army. The chilling performance by his voice actor Creator/AndrewDivoff (aka the [[Film/{{Wishmaster}} Djinn]]) further helps.
340* LancerVsDragon: Woods' conflict with Kravchenko, with the former being TheLancer to TheProtagonist, Alex Mason, and the latter being TheDragon to the BigBad, Dragovich.
341* LastVillainStand: [[spoiler: Has one with Mason in ''II'' before getting captured and killed by him and Woods.]]
342* NotQuiteDead: [[spoiler:Kravchenko, like Woods, survived the explosion and took the latter to the Hanoi Hilton to be imprisoned. He shows up commanding a superheavy tank in the Soviet invasion of Afghanistan, only to run right into Mason and Woods again...]]
343* NotSoStoic: He spends a good ten seconds being genuinely taken aback if [[spoiler:Belikov chooses to frame Charkov as a way of getting his card key from him.]]
344* PlotArmor: Even if the grenade belt was out of range, there's no in-game explanation for how he survived a [[BackStab knife through the back]] and a fall that would likely have broken his neck. This is lifted in the sequel where he gets shot in the head.
345* TheSociopath: His intel file notes he is utterly without feeling unless he is inflicting suffering on someone. He even murdered his own sister because she rejected Dragovich's advances.
346-->'''Kravchenko:''' I'm not a patient man, [[spoiler:Belikov]]. Or a compassionate one.
347* SoftSpokenSadist: He rarely ever raises his voice, but is monstrously cruel and brutal either way.
348* TakingYouWithMe: [[spoiler:Attempted, but doesn't get Mason thanks to Woods's HeroicSacrifice. At least, that's what they thought.]]
349* TooKinkyToTorture: His dossier outright states that he's a classic sociopath, and Woods' attempt to beat information out of him doesn't even come close to succeeding.
350* VillainousValor: Monstrous brute aside, Kravchenko isn't one to cower when the odds are against him. [[spoiler: When Woods stabs him, he merely pulls the grenade pins from his belt in an effort to kill Woods and actually survives Woods' attempt at his life. Kravchenko manages to survive ''20 years'' after his master dies and makes a LastVillainStand towards Mason in the sequel and isn't deterred by Mason and Woods brutal interrogations methods, merely giving them one more fuck you before they kill him.]]
351
352!!Doctor Friedrich Steiner
353[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/steiner-intel_3865.png]]
354-->'''Voiced by:''' Mark Bramhall (English)[[note]]'''Other Languages''': Creator/NobuoTobita (Japanese), Vladimir Antonik (Russian)[[/note]]
355
356Nazi scientist and creator of Nova 6, who quickly defects to Dragovich after the Soviets showed up at his submarine.
357----
358* AssholeVictim: The CIA's only concerns when Steiner gets murdered is how they're going to stop Dragovich rather than the fact that Steiner dies.
359* BoomHeadshot: [[spoiler:Mason as Reznov shoots him in the head.]]
360* {{Bookends}}: Steiner's first chronological appearance in Reznov's flashback has him sitting on a chair, greeting Reznov. [[spoiler: In his final appearance, Mason, who believed he is Reznov, putting him on a chair before executing him]]. Both missions are also quite similar as both involve the protagonist racing towards Steiner while he is trying to switch sides.
361* ChronicBackstabbingDisorder: Turns on Germany for the Soviets, and later on attempts to defect to the CIA in the 60s.
362* CommieNazis: He was the latter before he defected to the former. He's most likely non-ideological though and even tries to [[spoiler:defect to the USA when he was targeted by Dragovich]].
363* DirtyCoward: Didn't think twice about throwing his comrades under the bus to save his own ass.
364* EvilGenius: The mastermind of the Nova 6 project.
365* HateSink: He's a smug cowardly nazi MadScientist. He's clearly ''not'' meant to be liked and killing him is very satisfying, even if it deters the American's plans to stop Dragovich.
366* TheHeavy: While Steiner isn't the main villain, the fact that he created Nova-6 and gave Dragovich the means to use it is what creates the whole plot in the first place.
367* HerrDoktor: An evil Nazi scientist.
368* MadScientist: He invented the poisonous gas Nova 6 as one of the Nazi ''Wunderwaffe'' projects.
369* PoliticallyIncorrectVillain: As you’d expect from a Nazi scientist, he considers Russians to be filth and calls Reznov a “Russian Dog” despite the fact that his associates are Russians.
370* SmugSnake: His first appearance has him calmly propped up against a chair with a Luger admonishing Reznov as a "Russian dog" before having him take him to Dragovich and Kravchenko.
371* ThoseWackyNazis: According to Reznov, anyway.
372* YouHaveOutlivedYourUsefulness: [[spoiler:The reason Dragovich's men are in his facility is because he thinks that HeKnowsTooMuch and wishes to silence him.]]
373[[/folder]]
374
375[[folder:Other Characters]]
376!!Viktor Reznov
377[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/reznov_defector_771.png]]
378-->'''Voiced by:''' Creator/GaryOldman (English)[[note]]'''Other Languages''': Creator/HochuOtsuka (Japanese), Leonid Belozorovich (''Black Ops''), Alexander Bobrovsky (''Black Ops II''), Yuri Malyarov (''Black Ops 4'') (Russian)[[/note]]
379
380A Red Army veteran who Mason befriended during his time in the Vorkuta Gulag. He leads the uprising in Vorkuta and helps Mason escape. He later seemingly appears as a defector from the Soviet Union to the United States, and works alongside Mason.
381----
382* BigDamnHeroes: Often shows up through the campaign to provide assistance to Mason when he needs it. [[spoiler:At least, that's how Mason perceives it.]]
383* BloodKnight: Hell, he makes ''Woods'' look like a hippie by comparison.
384* BreakoutCharacter: Initially appearing in ''World at War'', he was so well received by the fans that Treyarch made him the central character (albeit not the protagonist) of the main plot of ''Black Ops''.
385* BrokenPedestal: After being betrayed by his country, Reznov has lost the patriotism he had for Russia back in ''World at War''.
386* TheCaptain: In ''Black Ops'' Dragovich refers to him as "Captain Reznov", implying that he was promoted following the Battle of Berlin in ''World at War''.
387* ChummyCommies: A sharp contrast is made between Reznov's and his WWII comrades' amiable desire to protect the Soviet Union from harm by the Nazis and Dragovich's ruthless persona that sees even his own men as expendable.
388* DeadAllAlong:
389** [[spoiler:After "Vorkuta". Or is it?]]
390** [[spoiler:He appears in the Soviet invasion of Afghanistan to rescue Mason and Woods, but it's intentionally left unclear if he was real or merely a hallucination. Woods lampshades it by saying that it is absurd that Reznov would come back to save Mason and just disappear without explaining where he had been all that time (ironically, Alex Mason himself would end up doing the exact same thing himself if he survived the events of "Suffer With Me"). Still David insists that his father honestly believed that it was Reznov, either way it is heartwarming to see that Alex Mason still thinks of Reznov as his friend after all those years.]]
391* {{Expy}}: He is basically the GoodCounterpart {{Foil}} of his voice actor Creator/GaryOldman's BigBad / TheHeavy character Ivan Korshunov from ''Film/AirForceOne'', simply both characters being Russian combatants who are {{Large Ham}}s, AxCrazy, {{Blood Knight}}s and {{Sociopathic Soldier}}s, except if Korshunov was a good guy rather than a psychotic bad guy. To further hit it home, in the ''Black Ops'' level "The Defector" (as seen in the photo), Reznov is seen carrying an M16-derived carbine, which was Korshunov's primary weapon of choice in the film.
392* FireForgedFriends: He and Mason became friends in Vorkuta after originally being in violent conflict.
393* ImaginaryFriend: [[spoiler:All of his appearances from "The Defector" onward are hallucinations.]]
394* LargeHam: The biggest, bloodiest ham of the whole game, and it is delicious.
395* MyNameIsInigoMontoya: When he [[spoiler:(or rather, Mason)]] finally confronts Steiner, he gives the former Nazi a blast from the past with a BadassBoast:
396--> '''Reznov/[[spoiler:Mason]]:''' My name! Is Viktor! ''[[TrillingRs Rrrreznov!]]'' And I will ''[[PunctuatedForEmphasis HAVE! MY!]]'' '''''[[PunctuatedForEmphasis REVENGE!]]'''''
397* NoGoodDeedGoesUnpunished: After deciding on his feet to destroy the Nova 6 shipment for being a terrible weapon that shouldn't be left in his people's nor the British's hands and for being one of the ChummyCommies in general, he gets locked up in Vorkuta as a traitor to the Soviet Union that he once served for prior to its historical FaceHeelTurn.
398* NominalHero: Can be seen as this. He doesn't care about Nova or the Cold War. His sole focus is avenging himself on the men who killed his friend and doomed him to two decades in a gulag. If that requires [[spoiler:subtly tweaking his friend's mental conditioning to make him a SleeperAgent to accomplish this, so be it.]]
399* NotSoDifferentRemark: Said word for word during the Vorkuta breakout, regarding Mason:
400-->'''Reznov:''' He and us are not so different. We are all soldiers, without an army. Betrayed. Forgotten. ''Abandoned''. In Vorkuta, we are ''all'' brothers.
401* PayEvilUntoEvil: He ''really'' hates the Nazi's to the point where he doesn't care about them being killed indiscriminately even after they surrender.
402* PromotedToPlayable: After being solely an NPC in ''World at War'', Reznov is the player character of the "Project Nova" mission in ''Black Ops''.
403* {{Revenge}}: His entire motivation.
404* RousingSpeech: Spends most of the breakout from Vorkuta giving an ''epic'' one to his fellow prisoners, encouraging them to rise up and slaughter the guards.
405-->'''Reznov:''' Never lose faith, my friends, NEVER! Months of planning, Mason. We will not pause. We will not falter. We will be free, or die trying!
406* SergeantRock: In ''World at War'' he has the rank of Sergeant in the Red Army.
407* SpannerInTheWorks: He managed to reach out to Mason during his brainwashing at Vorkuta, and subtly "reprogrammed" him to seek revenge against their mutual enemies.
408* SurvivalMantra: "Dragovich... Kravchenko... Steiner... ''All must die''."
409* ThanatosGambit: [[spoiler:Reznov knew he was unlikely to survive the breakout from Vorkuta. He placed all his hopes on Mason as his instrument of revenge, and did everything to ensure Mason would escape.]]
410* TheUnfettered: He became significantly more unhinged after Project Nova, compared to his WWII-era self who still obeyed orders he hated because he was a soldier.
411
412!!Doctor Daniel Clarke
413[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/daniel_clarke_5437.png]]
414-->'''Voiced by:''' Gary Oldman (English)[[note]]'''Other Languages''': Kosei Tomita (Japanese), Sergey Gabrielyan (Russian)[[/note]]
415
416English chemical engineer who had worked with Steiner to help develop the Nova 6.
417----
418* BadassBookworm: for a chemist, Dr Clarke is extremely competent at killing Spetsnaz with the guns he methodically stashed all over Kowloon Walled City.
419* BoomHeadshot: Gets shot in the head while dangling from Hudson's arm.
420* CrazyPrepared: He has stashes of weapons all over Kowloon and enough explosives in his lab to take both it out and a nearby helicopter trying to steal his research. Lampshaded by Hudson:
421-->'''Hudson:''' You're very well-prepared for a "dead man."\
422'''Clarke:''' Just because I accept the inevitability of my fate does not mean I'm in any hurry to embrace it.
423** Complete the level's EasterEgg and you'll even find that he has a [[{{BFG}} Thundergun]] stashed.
424* EnemyMine: He teams up with his CIA captors Hudson and Weaver in battling and escaping the Soviets, in exchange for a chance at asylum in the US. This happens just minutes after the the latter two were in the midst of torturing him for intel.
425* HumanNotepad: Has multiple tattoos on his face and body related to Nova 6.
426* KilledMidSentence: [[spoiler:"Oh yes! The numbers... they're the key to... [=*=][[BoomHeadshot bang]][=*=]"]]
427* MadScientist: Decides it's a good idea to throw in his lot with Dragovich and help perfect Nova 6.
428* ProperlyParanoid: Knows people are out to kill him and has prepared for it completely.
429* TooKinkyToTorture: "I'm already a dead man!"
430* YouHaveOutlivedYourUsefulness: He knows it as well, and already prepared a lot of things for it.
431[[/folder]]
432
433!Introduced in ''Black Ops II''
434[[folder:SEAL Team Six]]
435!!Lieutenant Commander David Mason (callsign: Section)
436[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/david_mason.png]]
437[[caption-width-right:250:David in 2025.]]
438-->'''Voiced by:''' Rich [=McDonald=] (2025), Creator/HaydenByerly (1980s), Creator/LiamOBrien (2012 E3 demo) (English)[[note]]'''Other Languages''': Creator/ShinshuFuji (Japanese), Sergey Chikhachev (2025), Natalia Gracheva (1980s) (Russian)[[/note]]
439
440Son of CIA operative Alex Mason, member of SEAL Team Six, JSOC commander, and protagonist of ''Black Ops II'', player character in all future segments of the game.
441
442Following the rise of Raul Menendez and Cordis Die as well as the beginning of the Second Cold War in 2025, David and SEAL Team Six goes through much of the game to track down Menendez's plans and stop him.
443----
444* ArtisticLicenseMilitary: Between his very high rank of Commander and his age of forty-six, in real life, David would be participating in the game's storyline from a command center far away from the action, directing men half-his-age over the radio. Seeing as ''Call Of Duty'' is a FirstPersonShooter and not a StrategyGame, he follows the traditional standards set by the series and proceeds to rampage about the front lines in typical PlayerCharacter fashion. He does, however, remain in the command center for the strike force missions, where he acts as MissionControl for the playable JSOC operators.
445* BondOneLiner: At the end of "Karma", if he successfully catches up to and kills [[TheDragon DeFalco]]:
446--> "Lights out, [[PrecisionFStrike fucker]]."
447* CommandingCoolness: As mentioned above, he's currently the highest rank out of all [[VideoGame/CallOfDuty CoD]] [[PlayerCharacter PCs]], essentially in command of [[BadassCrew DEVGRU]], a.k.a. [[ElitesAreMoreGlamorous SEAL Team Six]] and doing a fine job of leading his men in battle.
448* CoolShades: Wears them during most missions. His sunglasses also function as a combat heads-up display and allows him to receive video feeds.
449* CruelMercy: Menendez inflicted this fate upon David when he was a boy, [[spoiler:when he manipulated Woods into killing David's father, and killing Hudson, leaving Woods and David to wallow in despair]], hoping that this might mold him into someone that could understand his vision. David in the final mission has the choice to either spare or kill Menendez, in the event he spares him he dismisses his "vision" as just "a sad old man talking to himself", and places him into American custody hoping that the man will rot away in jail for the rest of his life. [[spoiler:In the golden ending where Menendez's plan to instigate global anarchy and destroy America's computer networks fails, the man has an epic VillainousBreakdown in his prison cell. Looks like David's choice to spare him was indeed a CruelMercy.]]
450* {{Determinator}}: Not even losing almost all those he cares for could stop him from taking down the bad guys.
451* DisappearedDad: [[spoiler:His father was killed by way of manipulation from Raul Menendez... although it's possible to avert this.]]
452* ElitesAreMoreGlamorous: Not only is he a U.S. Navy SEAL, he commands SEAL Team Six, widely considered to be the elite of the elite.
453* FrontlineGeneral: As a Commander, David should be well behind the scenes, managing the fray by safely observing it from a distance and giving commands to troops in the field. He opts to ''personally'' lead his men into battle wherever possible, getting in on the action and racking up his fair share of kills.
454* GenerationXerox: Like his father, he finds himself fighting a new Cold War, this time with China. [[spoiler:Also like his father, he was subject to programming that makes him an UnwittingPawn of the BigBad, although in his case it's a much weaker form of hypnotism, rather than the sophisticated brainwashing Alex was subjected to.]]
455* HappilyAdopted: After Mason goes missing [[spoiler:or is killed by you in Panama]], Woods adopts and helps raise him.
456* HeroicBSOD: David has one when he learns that [[spoiler:Woods is the one who shot his father.]]
457* ImprobableAge: In real life, a man of David's age and experience would be directing men half his age from some command center, not rampaging about the front lines with them.
458* InkSuitActor: David physically resembles his actor, Rich [=McDonald=], who also provided his motion-capture performance.
459* LikeFatherLikeSon: Much like his father before him he too is subjected to subliminal messaging by the BigBad, though luckily David's is relatively more benign than Alex's kill compulsion.
460* MissionControl: He plays this role naturally during the Strike Force missions.
461* MissingMom: The dead kind.
462* NiceJobBreakingItHero: [[spoiler:If he chooses to execute Menendez in "Judgment Day", a final video release is triggered on Cordis Die's Website/YouTube channel, sparking riots throughout the world.]]
463* OlderThanTheyLook: He appears to be around early to mid 30s. Following the timeline, he's about 46.
464* RaisedByDudes: David was raised in the middle of the Alaskan wilderness by an ex-spec ops leatherneck ([[spoiler:and after his father's (apparent) death, he is raised by his dad's best friend who happens to be a SergeantRock]]). It's no big surprise he's tough. Notably, he's a lot more well-balanced than most other examples of this trope.
465* RankScalesWithAsskicking: Just because he bears the chains of command, and faces the responsibility of leading his men into battle, doesn't mean he's any less of a front-line soldier as he gladly fights alongside his men during the campaign. He's also particularly high in the "authority" department; at the rank of Lieutenant Commander, behind Commmander-in-Chief UsefulNotes/JohnFKennedy in the [[VideoGame/NaziZombies Zombies]] level "Five", he is ''the'' highest-ranked protagonist in the series. Until his rank is beaten by [[VideoGame/CallOfDutyInfiniteWarfare Nick Reyes]], being a Commander.
466* SoleSurvivor: If things go ''that'' badly, he can end up being the ''only'' major character in the cast of the second game to make it out alive.
467* SuperWristGadget: His wrist-mounted OPSAT computer has a number of functions, including calling in airstrikes, remotely hacking enemy networks, video recording and live analysis, and even firing grappling hooks and grenades.
468* UnwittingPawn: [[spoiler:As part of Menendez's Trojan Horse plan to be captured, he implanted young David with a hidden drive to seek out and capture Menendez, through mild hypnotism and the extreme trauma of watching his father die.]]
469
470!!Mike Harper
471[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/MikeHarper_1023.png]]
472-->'''Voiced by:''' Creator/MichaelRooker (English)[[note]]'''Other Languages''': Creator/KentaMiyake (Japanese), Nikolai Bystrov (Russian)[[/note]]
473
474SEAL Team Six member and David's close teammate.
475----
476* ArtisticLicenseMilitary: His knee-jerk decision to execute [[spoiler:Salazar]] in response to his betrayal would likely earn him an arrest and a ''very'' long prison sentence. On the other hand, given exactly what the traitor did in the first place, it's not like anyone present to witness the execution really cared about granting safe conduct to the executed in the first place.
477* BloodKnight: Much like Woods, despite his gruffness he can be pretty jolly much of the time, but when provoked his temper is ''incredible''. Also like Woods, he has a tendency to pursue RevengeBeforeReason.
478* BoomHeadshot: [[spoiler:If Farid executes him. Also how he kills Salazar if he isn't killed by Farid.]]
479* BookDumb: It's pretty clear that he's a shoot first, ask questions later kind of guy, and that his social manners and education level peaked somewhere in high school.
480* BoisterousBruiser: Harper has two weapons, his very, ''very'' big mouth, and whatever futurized BFG he happens to be toting that day. He uses both in equal measure to rather liberal degrees.
481* CasanovaWannabe: On board the Colossus, he declares he's going to hit on the first girl he bumps into, and proceeds to do just that. She shoots him down immediately with much annoyance. It turns out to be Karma he bumped into.
482* CharacterDeath: [[spoiler:It's up to the player, but [[SadisticChoice he has to die]] in order to get the GoldenEnding. Poor guy.]]
483* DefiantToTheEnd: When it comes time for his [[spoiler:optional execution]], he doesn't beg, he doesn't plead, and he doesn't try to bargain his way out. He goes down struggling and cursing Menendez to his last breath. Subverted if he survives that, however.
484* GenerationXerox: He fulfills the same role for Section as Woods did for Alex Mason. [[spoiler:Right down to pulling a HeroicSacrifice, although unlike Woods, he doesn't come back from his.]] Humorously, he and Woods spent most of what little shared screentime they have insulting each other.
485* GoodScarsEvilScars: Depending on how well you drive, half of his face can be burned during the vehicular battle in "Fallen Angel".
486* HeroicSacrifice: Harper ''encourages'' Farid [[spoiler:to shoot him rather than let Farid's cover be blown. And if you want the GoldenEnding, Harper unfortunately has to die.]]
487* HiddenDepths: Beneath the manly-man exterior is a guy who legitimately cares about and respects his friends and teammates. He shows legitimate concern over how the events of the conflict are affecting Mason, is legitimately distraught when he learns that [[spoiler:Salazar]] has betrayed the team and he reassures Farid in the latter's character-centric mission. He also takes a moment out of his time to express pity for the civilians during the adventure to Pakistan and he consistently puts his teammates before himself. On a more comedic note, he expresses a desire to take a vacation at the Colossus resort one day. He's also a bit defensive of his looks if he gets half his face burned off in "Fallen Angel."
488* HotBlooded: Oh yeah. Harper is ''not'' a man who does things by half-measures, period. He's either pleasantly jolly or howling mad, and there is absolutely zero in-between.
489** His very first major action is getting into a verbal fight with ''Woods''.
490** He kicks a malfunctioning CLAW drone to get it to work. It does.
491** He immediately advocates for killing [=DeFalco=] in violent fashion, though in all fairness the man is shooting up a nightclub filled with innocent civilians when Harper and him meet face-to-face.
492* InkSuitActor:
493** Harper bears a strong resemblance to his voice actor, Michael Rooker, well specifically Rooker in his youth back in the late 80's and early 90's.
494** He also [[TheDanza shares his actor's first name.]] [[invoked]]
495* TheLancer: He's basically to David Mason what Frank Woods was to Alex Mason.
496* MadeOfIron:
497** Relatively early on in the campaign, Harper can get half his face burned. It doesn't really seem to bother him as much as it really should, and he's up and running just fine by the next mission.
498** If he lives past [[spoiler:his optional sacrifice]], over the course of the rest of the game (which takes place over about a day and a half), he proceeds to be in two plane crashes, two car crashes, get caught in an explosion, take a really bad fall and impale himself on a giant piece of sharp metal. He survives all of this, though depending on whether [[spoiler:Menendez lives or dies]], he either staggers out under his own power to go find medical help or has to be carried by David to get medical attention.
499* MissionControl: He acts as this for Farid during "Achilles Veil".
500* NumberTwo: David and Harper spend a lot of their screentime operating as a duo, with Harper picking up in the areas that Mason fails to and vice versa.
501* SacrificialLion: The GoldenEnding [[spoiler:requires Harper to die so that Farid maintains his cover and is thus able to save Karma later on.]]
502* SuspiciouslySimilarSubstitute: Mike Harper is basically the 2025 version of Frank Woods: both of them are {{Blood Knight}}s, both of them are heavily tattooed, both have beards, both of them are foul-mouthed, and both of them are the best friend of a Mason family member.
503* UnwittingInstigatorOfDoom: Downplayed, but his decision to roughly manhandle Chloe Lynch and demand she follow him immediately, rather than calmly explain ''why'' she needs to follow the guy she called a creep not a half-hour ago, is part of the reason why the ''very'' bloody chase through the floating resort happens in the first place.
504
505!!Javier Salazar
506[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Salazar_3724.png]]
507-->'''Voiced by:''' Celestino Cornielle (English)[[note]]'''Other Languages''': Creator/TakayukiKondo (Japanese), Radik Mukhametzyanov (Russian)[[/note]]
508
509[=SEALs=] member who accompanies David through much of the game.
510----
511* AntiVillain: His comments in "Odysseus," [[spoiler:particularly his description of the revolution as "a difficult day" and admonishing Menendez for killing Briggs (if the player chooses to do so), seem to indicate that Salazar was very reluctant to betray his comrades.]]
512* BadassSpaniard: He is actually Nicaraguan, just like Raul Menendez.
513* CharacterDeath: [[spoiler:If Harper survives "Achilles' Veil," he executes Salazar for his betrayal. If Harper is dead, then Salazar is probably just in jail, as Commander Mason just orders him to be taken out of his sight.]]
514* ExactWords: [[spoiler:After revealing his betrayal, he states that he will surrender when Menendez does what he needs to do. Afterwards, he surrenders without incident.]]
515* {{Foreshadowing}}: Drops subtle hints throughout the game of [[spoiler:his allegiance to Cordis Die]]. First, he tells Harper [[spoiler:not to underestimate Menendez when the latter insults him]]. There's also the fact that, according to Section, [[spoiler:he knows more about Menendez than anyone else and grew up during his rise to power]]. Then, there are a few of his comments during "Karma" - [[spoiler:"So this is how the 1% live." and "No wonder Menendez attracts so many followers." in particular]] - and the fact that he refuses to shoot [=DeFalco=] during that same mission, using the excuse that there are too many hostages when [=DeFalco=] only had ''one'' hostage and was standing far away from the other ones (though this is partly justified because [=DeFalco's=] men were present).
516* {{Hypocrite}}: [[spoiler:If Menendez kills Admiral Briggs, Salazar will scold him for unnecessary killing, despite the fact that he kills Chloe (if she's present while Farid or [=DeFalco=] aren't) after she surrenders, though later it can turn out that killing Chloe is ''very'' necessary, as she can stop Menendez's escape plan should Section capture him whilst she is still alive.]]
517* InkSuitActor: Physically resembles his voice actor, [[http://www.imdb.com/name/nm1379641/ Celestin Cornielle]]. Additionally, Cornielle also provided the motion-capture performance.
518* TheMole: [[spoiler:For Menendez. Though a more sympathetic one since he requested Menendez to spare Admiral Briggs, and also surrenders immediately after finishing his work instead of trying to escape with Menendez.]]
519* TokenEnemyMinority: Salazar is Nicaraguan, just like Menendez. He's also the only major member of Section's team to be obviously Latin American, while the bulk of Cordis Die's fighters are former Cuban special forces working as mercenaries. [[spoiler:He also turns out to be TheMole.]]
520* WellIntentionedExtremist: [[spoiler: Salazar genuinely seems to believe Menendez's actions will help the oppressed people of the world. He expresses some sorrow for having to betray his friends and even tries to convince Menendez to spare Admiral Briggs.]]
521
522!!Farid
523[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Farid_1541.png]]
524-->'''Voiced by:''' Creator/OmidAbtahi (English)[[note]]'''Other Languages''': Fumihiro Okabayashi (Japanese), Radik Mukhametzyanov (Russian)[[/note]]
525
526SEAL Team Six tech officer and undercover in the Cordis Die.
527----
528* BadassBookworm: He's SEAL Team Six's tech officer, assisting Section and his team during "Karma."
529* BreakTheBadass: He has to [[spoiler:shoot his teammate/handler Harper in order to maintain his cover, having a very serious case of HeroicBSOD afterwards. He also dies in all endings, though his [[DyingMomentOfAwesome sacrifice]] in the GoldenEnding path manages to save Karma. [[TraumaCongaLine Guy can't catch a break]].]]
530* CharacterDeath: Either he is [[spoiler:killed by Menendez in "Achilles' Veil" for not killing Harper, or he [[TakingTheBullet dies]] [[BoomHeadshot protecting Karma]] in "Odysseus".]]
531* HeroicBSOD: [[spoiler:Even though Section told him he did what he had to do, Farid is visibly broken after being forced to kill Harper.]]
532* HeroicSacrifice: [[spoiler:[[SadisticChoice Can choose to sacrifice himself rather than maintaining cover and killing Harper]]. He will also sacrifice himself to save Karma if he does survive.]]
533* IDidWhatIHadToDo: [[spoiler:He has to kill many U.S.-allied Yemeni soldiers during the raid on Menendez's compound, since they're shooting at him due to his cover as one of Menendez's men. This causes him noticeable distress, but he's able to continue his mission. However, if he's forced to kill Harper to maintain his cover, he finally succumbs to a HeroicBSOD.]]
534* InsultOfEndearment: Harper often calls him "Egghead". Which comes in handy during "Achilles' Veil" when [[spoiler:Farid is still acting undercover within Cordis Die, Harper's VTOL is shot down, and Menendez asks Farid to execute Harper in his name]].
535* TheMole: As a CIA field agent, he has managed to infiltrate Menendez's inner circle.
536* PlayfulHacker: Has a few DeadpanSnarker moments. [[spoiler:If Farid had survived in "Achilles' Veil" but Chloe wasn't rescued, he'll be at the terminal at the moment of Salazar's betrayal.]]
537* SenselessSacrifice: If he chooses to [[spoiler:try and take out Menendez instead of executing Harper;]] it doesn't work, and he is executed on the spot. "Senseless" in that, if he dies during "Achilles' Veil," Farid isn't around to [[TakingTheBullet take the bullet]] for Karma, or save her from [=DeFalco=].
538* TheSmartGuy: Is DEVGRU's tech guy.
539* TakingTheBullet: [[spoiler:If he survives until "Odysseus" and [=DeFalco=] is dead, the cause of his death.]]
540
541!!Crosby
542-->'''Voiced by:''' Michael Rodrick (English)[[note]]'''Other Languages''':Alexander Voronov (Russian)[[/note]]
543
544Another member of SEAL Team Six.
545----
546* {{Expy}}: He bears quite a resemblance to Frost from ''VideoGame/ModernWarfare 3''.
547* TheFaceless: Always has his helmet on.
548* MauveShirt: He's a permanent member of Section's team alongside Harper, Salazar, and Farid, and shares their StoryDrivenInvulnerability during gameplay. However, he gets no real characterization and doesn't appear in any major cutscenes, making him something of an odd man out.
549* TheQuietOne: He only speaks in the first level he is in.
550* WhatHappenedToTheMouse: He appears very briefly at the end of "Odysseus", getting shot in the shoulder, but he never gets mentioned again.
551
552!!Admiral Tommy Briggs
553[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Briggs_6526.png]]
554-->'''Voiced by:''' Creator/TonyTodd (English)[[note]]'''Other Languages''': Creator/KenjiNomura (Japanese), Yuri Malyarov (Russian)[[/note]]
555
556Commander of SEAL Team Six and JSOC operations. He briefs the player in the Strike Force missions.
557----
558* BoomHeadshot: [[spoiler:How he goes out if Menendez kills him.]]
559* AFatherToHisMen: [[spoiler:Salazar thinks so, which is why he asks Menendez not to kill him. You decide whether he lives or not.]]
560* HotBlooded: Albeit a more downplayed version.
561* InkSuitActor: He looks a lot like Creator/TonyTodd. Additionally, Todd also provided motion capture for Briggs.
562* {{Kneecapping}}: [[spoiler:If Menendez spares him, he shoots Briggs in the knee instead.]]
563* ReasonableAuthorityFigure: He gives Commander Mason a lot of leeway in accomplishing his missions.
564* SirSwearsALot: Very profane, [[https://www.youtube.com/watch?v=zlqJX7J3ZeI with his favorite word being "cocksucker"]], which he uses especially in reference to Raul Menendez and Tian Zhao. He won't even hesitate to swear in front of the ''Secretary of Defense'', of all people.
565* WhatHappenedToTheMouse: If Menendez spares him, he never appears again.
566[[/folder]]
567
568[[folder:SDC]]
569!!General Tian Zhao
570[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/TianZhao_6219.png]]
571-->'''Voiced by:''' Byron Mann (English)[[note]]'''Other Languages''': Creator/KosukeToriumi (Japanese), Nikolai Lazarev (Russian)[[/note]]
572
573Leader of the Strategic Defense Coalition planning on expanding his influences. He had also appeared in a single 1980s mission.
574----
575* BigBadDuumvirate: [[spoiler:Forms one with Menendez]].
576* BitchInSheepsClothing: [[spoiler:Initially appears to be an ally towards David Mason just like how he was for his father Alex, but in reality he has sided with Menendez.]]
577* CharacterDeath: [[spoiler:If assassinated in the last Strike Force mission.]]
578* EarlyBirdCameo: Seen fighting alongside Alex Mason in Afghanistan.
579* FaceDeathWithDignity: If [[spoiler:killed in the last Strike Force mission, he'll straighten himself up before the player shoots him in the chest.]]
580* FaceHeelTurn: [[spoiler:It's revealed that Menendez is using him to prevent the Americans and Chinese from forming an alliance.]]
581* FallenHero: A former ally of Alex Mason, Frank Woods and Jason Hudson in their fight against Menendez in 1986, [[spoiler:who becomes a GeneralRipper puppet for the latter amongst the SDC later in life]].
582* FourStarBadass: A General of the PRC Army and a former field operative.
583* GeneralRipper: According to Briggs, Zhao defies the Chinese government in his pursuit of SDC dominance in the region.
584* TheHeavy: For Menendez, in a way. His amassing of SDC military forces plays into Menendez's plans for the superpowers to wipe each other out.
585* InkSuitActor: Physically resembles Byron Mann.
586* SuddenSequelHeelSyndrome: A singular installment TimeSkip game level take on this trope, goes from an ally for Alex Mason in Afghanistan in their fight against Menendez during the 80s in one level to [[spoiler:a crony of Menendez in the Strike Force missions without any clear explanation why]].
587[[/folder]]
588
589[[folder:Cordis Die]]
590!! Raul Menendez
591[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/RaulMenendez_9698.png]]
592-> ''Come, my friends. 'Tis not too late to seek a newer world.''
593-->'''Voiced by:''' Creator/KamarDeLosReyes (English)[[note]]'''Other Languages''': Hiroshi Shirokuma (Japanese), Nikita Prozorovsky (Russian)[[/note]]
594
595The overall antagonist of ''Black Ops II''. When he was young, Menendez witnessed his father, the leader of the powerful Menendez Cartel in Nicaragua getting assassinated by the CIA, causing him to grow up with resentment towards to United States. In the 1980s, Menendez began a gunrunning operation against the US, triggering another CIA operation against him that killed his sister Josefina by accident.
596
597Fueled by his hatred over the west, he worked over the next thirty years to create a world revolution. Using his wealth and charisma, he creates the militant populist movement of Cordis Die under the alias Odysseus, striking riots across nations. By 2025, Cordis Die has over two billion followers, and Menendez is further planning on cyberattacks against US and China (who are currently in a Second Cold War) to plunge both into a destructive war.
598
599----
600* TheAce: Not only is he insanely wealthy and an exceptionally charismatic leader, he's a good enough fighter to hold his ground against Mason, a highly-trained SOG operative who is credited by JFK himself as America's best killing machine. Even when he hits his 60s, he has no trouble killing rank-and-file soldiers and prison guards. He's also likely the most powerful playable character in a ''Call of Duty'' game when you briefly play as him.
601* AffablyEvil: He is genuinely polite to his enemies, in spite of having done many terribly things.
602* AlasPoorVillain: [[spoiler:In the bad ending, where he immolates himself on his sister's grave, he is portrayed very sympathetically as a tragic figure that had lost everything.]]
603* AllForNothing: [[spoiler:Even if Menendez is killed, setting of his decades-long gamble, ''VideoGame/CallOfDutyBlackOpsIII'' reveals that it backfires horribly. His death instead fractures Cordis Die and winds up ironically ''reinforcing'' the First World.]]
604* AnarchyIsChaos: As hinted at in the game and elaborated on in the short story ''Rightful King'', ultimately Menendez is an Anarchist in the traditional sense of the word; he's against both big government and big capitalism, with the motto of "less power, less problems".
605* AuthorityEqualsAsskicking: For a short time, the player gets to control him on a RoaringRampageOfRevenge. He's faster and stronger than standard protagonists, and there are several moments where you get to use nothing but a machete to slice through a squad or two.
606* BadassBookworm: He's a well-learned man who's extremely badass.
607* BadassInANiceSuit: In the 2025 missions, though like [[VideoGame/ModernWarfare Vladimir Makarov]] he seems to abhor neckties.
608* BadassSpaniard: He's Nicaraguan.
609* BadBoss:
610** In "Pyrrhic Victory", while what he says in Spanish to his men while being used as a shield by Mason isn't subtitled, part of it roughly translates to, "The American knows nothing about loyalty. Let's show him." He then promptly pulls the pin on a grenade, which forces Mason to let him go...and also forces two of his soldiers to sacrifice themselves by dogpiling on said grenade when it falls to the floor, lest Menendez be blown up himself.
611** In "Time and Fate", he is the only player character in ''Call of Duty'' history who can kill his own soldiers without causing a NonStandardGameOver. Looking at them doesn't show a name, implying that he doesn't even remember his own minions by name (or he can't remember due to his sheer rage).
612* TheBadGuyWins: [[spoiler:Unless Chloe survives, Menendez's revenge against the U.S. is a success.]]
613* TheBerserker: Just play through "Time and Fate". It's really easy to mistake him being on crack because he just takes bullet after bullet without seeming to notice.
614* BigBad: He is, after all, the one behind the widespread hacking of drones and their subsequent attacks on the US and China. His real plan, on the other hand, is to [[spoiler:destroy the drone armies and allow Cordis Die to rise up and finally put the First World on even terms with the downtrodden masses.]]
615* BigBadEnsemble: In ''Warzone: The Last Stand'', alongside [[VideoGame/CallOfDutyModernWarfare2019 Khaled Al-Asad]], [[VideoGame/CallOfDutyGhosts Gabriel Rorke]], and [[VideoGame/CallOfDutyBlackOpsIII Seraph]].
616* BrokenPedestal: [[spoiler: According to ''Black Ops III'' he became this to ''Cordis Die'' following his [[DoomedByCanon canonical death]] during the CIA raid on his safehouse; despite ''Cordis Die'''s promise to burn the world down if he were ever killed, his death by having having been shot while attempting to flee disguised as a soldier caused many in his organization to ultimately view him as having died a coward's death and lose faith in the movement; by the events of ''Black Ops III'', Menendez and his ''Cordis Die'' organization and their activities are essentially minimized to a single webpage, and the only person to speak of him in game sees him as an egotistical maniac. Ultimately, his only real legacy was spurring the development of Directed Energy Air Defense Systems ([[FunWithAcronyms D.E.A.D.S.]]) to counter further attempts at hacking drone networks.]]
617* TheChessmaster: This guy has a contingency plan for ''everything''.
618* CruelMercy:
619** David has the choice to [[spoiler:either spare the man or kill him]], in the event he chooses the former option Menendez goes into American custody and rot in a jail cell. David even lampshades it by claiming that he's just "A sad old man talking to himself.", meaning he will have no one's company but his own as he suffers in his defeat. Menendez will have to rot away in a prison cell for the rest of his life knowing that all of his efforts amounted to nothing, and the audience can agree the man deserves it. This cruel mercy can be subverted in the endings where Menendez escapes from prison, or his plans succeed anyway despite his death.
620** He gives this to [[spoiler:David Mason as a child, when he kills Hudson right in front of him and manipulates Woods into killing his father, by letting him survive but feel the despair he felt. Menendez refrains from killing David even in the present day, even after David has fulfilled his role as an UnwittingPawn in Menendez's master plan.]]
621* CuttingOffTheBranches: While the player may choose whether or not to kill him (despite the warning that [[MyDeathIsOnlyTheBeginning his death would spur worldwide anarchy in his name]]), [[spoiler:additional material and dialogue in ''VideoGame/CallOfDutyBlackOpsIII'' reveals that he was indeed killed during the raid at the end of ''II''. However, due to the nature of his death (shot while trying to escape disguised as a soldier) a rift formed in ''Cordis Die'', between those [[BrokenPedestal who believed he died a coward's death]] and those [[UndyingLoyalty who tried to martyr him anyways]]; the controversy pretty much snuffed out the organization by itself.]]
622* CycleOfRevenge: [[spoiler:The CIA killed his father, so he captures Woods and kills the rest of the unit, sticking him in a storage container with the corpses of his men. Due to this traumatic experience, Woods goes berserk with rage during a later mission to capture Menendez; this leads to him chucking a grenade at Menendez, which instead ends up killing his sister Josefina. Josefina's death causes Menendez to seek revenge against Woods and Mason (who shot out his eye); he holds David Mason hostage, kidnaps Hudson, manipulates Woods into killing David's father, and [[CruelMercy lets David survive all of this]] so he would understand Menendez's vision. David grows up to be a Navy SEAL Commander, becomes the key figure in the fight against Menendez's master plan, and after a final confrontation must choose between either executing Menendez or capturing him so he can spend the rest of his life in prison. If David chooses to kill Menendez, Menendez's death serves as the catalyst for the uprising of the 99%, leading to the fall of the First World. The only way to stop Menendez is to break the Cycle of Revenge and capture him alive.]]
623* DarkAndTroubledPast: [[spoiler:He grew up in the war, his family lost everything in an earthquake, he and his sister, Josefina, were caught in a fire, leaving Josefina permanently scarred and disfigured, his father was assassinated by the CIA, and then his sister was killed by an errant grenade toss by Woods, cementing his hatred towards the First World.]]
624* DarkMessiah: His backstory is sympathetic enough and you can tell that there is some form of a good man buried deep inside, but the darkness obviously consumed his soul a long time ago and all that's left is his ruthless, single-minded drive to bring down the First World through violent uprising.
625* {{Determinator}}: He survives multiple attempts on his life, several of which are by characters you're playing as. Additionally, in the first section of the "Time and Fate" mission where you play as him, he has an incredible amount of health and can survive quite a few hits on his body solely based on his motivation to get back to his sister.
626* DisproportionateRetribution:
627** No matter which way you look at it, he is willing to bomb Los Angeles and start a world revolution that could potentially kill millions of people [[spoiler:just to avenge the deaths of his sister and father.]]
628** The intro to the first 2025 mission mentions that he had his Twitter account shut down by the US Government. His response was to ''roast the Director of the FBI alive''.
629* DoomedByCanon: Zigzagged. [[spoiler:On the one hand, the player can choose whether to kill him or spare him at the end of the game. On the other, dialogue from the third game states that, canonically, he was killed]].
630* DrivenToSuicide:
631** In the ''Black Ops II'' intro he prepares to [[BetterToDieThanBeKilled slit his throat]] with Josefina's necklace while they're trapped in a burning warehouse before she tells him to stop and not leave her alone.
632** [[spoiler:If Menendez is spared at the end of the game but Karma didn't survive, Menendez will successfully escape from prison with the help of the Celerium Worm. He will then kill Woods and travel to his sister's grave site, where he douses himself in gasoline and sets himself on fire.]]
633* EstablishingCharacterMoment: Alex Mason goes to threaten a guy he most likely thinks is just a radio operator, only for this radio operator to ''destroy the radio with his bare hands'', overpower the trained SAD operative considered among the best of the best, and almost kill him with a knife stab to the gut, all [[NervesOfSteel without a hint of fear or intimidation]]. That scene also ends with Raul eating a bullet to the head that [[TisOnlyABulletInTheBrain he survives]] with only an EyeScream, which further establishes Menendez's [[MadeOfIron almost preternatural resilience]] ([[BornLucky and luck]]).
634* EvenEvilHasLovedOnes: He greatly cared about and loved his sister Josefina. [[spoiler:In fact, her death is one of the major reasons that Raul held a strong hatred against the United States and the First World. He even goes to the extent of burning himself to death in one of the bad endings near her grave]].
635* EvenEvilHasStandards: Though it's entirely up to you, [[spoiler:if you choose to shoot Admiral Briggs in the leg instead of in the head. Menendez will then comment that perhaps the Admiral will see things their way if you let him live. Salazar even mentions that Briggs is a good man and shouldn't be executed.]]
636* EyeScream: When Alex Mason shoots him in the eye in the first mission.
637* FreudianExcuse: The actions of United States ruined his life, and killed his sister Josefina.
638* FreudianExcuseIsNoExcuse: Tragic as his upbringing may be, he ends up ruining another kid's life, and taking many others.
639* {{Foreshadowing}}: The very first words uttered in gameplay are from Jonas Savimbi to Alex Mason; Savimbi sees Mason trying to save a comrade from burning to death inside a wrecked vehicle, but he tells him to stop, saying, "The fire finished him. Sometimes it is too late to save a man." These words could easily be applied to Menendez; the fire claimed his innocence a long time ago and the ravaged soul that came out of that fire is too far gone to save from his inevitable damnation.
640* FriendlyEnemy:
641** In the '80s missions, Menendez is a hateful, furious man only reigned in by obvious TranquilFury. By the 2025 missions, Menendez is calm and polite and friendly around Mason and Woods, and in the ending where [[spoiler:he lives and escapes]], when he confronts [[spoiler:Woods]], they simply have a short, almost amicable talk before Menendez [[spoiler:slits Woods' throat]], then gently sets the body down on his bed.
642** [[spoiler:Even in 1989, moments after threatening to kill him, Menendez sounds like he almost has some sympathy for the young David Mason when he tells him to seek him out in the future. In the 2025 missions, he acts borderline fatherly towards him.]]
643* FromNobodyToNightmare: As a child he was just another third world starving refugee, his home destroyed by an earthquake and the reconstruction stymied by an American-backed banana dictatorship. To survive, he and his father became drug runners and eventually drug lords, and he ultimately rises to become the number one global threat to western civilization.
644* HeroKiller: [[spoiler:He directly kills Hudson and possibly Farid (should Farid attempt to make an attempt on his life in "Achilles' Veil") and Briggs (should he simply shoot Briggs in a fatal spot under the player's control), as well as Woods in one ending, and is responsible for the deaths of Mason (provided you take the headshot in "Suffer With Me"), Chloe (if you don't rescue her in the mission "Karma"), and Harper (by making you kill him to protect Farid's cover).]]
645* HiddenAgendaVillain: Sort of. For most of the game, everyone assumes he's just a standard NietzscheWannabe ''Modern Warfare'' villain whose master plan is simply to use a superweapon to kill as many Americans as possible. [[spoiler:He actually self-destructs the re-programmed drone army instead of using them to destroy the West, as his endgame wasn't simple mass destruction, but rather to genuinely pave the way for a global revolution (albeit a violent uprising that would probably kill lots of people on its own).]]
646* {{Hypocrite}}: His whole Cordis Die stint is one big cover up for his ''very'' out-of-control DisproportionateRetribution against America and the First World. For all his talk of being a messiah for the 99%, he's a sociopathic drug lord with a lot of money who really doesn't seem to give a damn about helping the downtrodden so long as they take everything down with him. In ''[[VideoGame/CallOfDutyBlackOpsIII Black Ops III]]'', Hendricks straight-up calls him a hypocritical egomaniac when he comes up in a conversation.
647* IfYoureSoEvilEatThisKitten: Menendez [[spoiler:tests Farid's loyalty by ordering him to execute Harper. Doubly cruel because Menendez already knows Farid is a double agent (Salazar knew, which means Menendez knows).]]
648* ImprovisedWeapon: He's fond of using his sister's necklace for slitting people's throats (apparently the edge is ''really'' sharp).
649* InkSuitActor: Menendez looks almost exactly like his actor, Kamar de los Reyes.
650* IWasQuiteALooker: That's the older Raul Menendez above who you see for most of the game. [[http://vignette2.wikia.nocookie.net/legendsofthemultiuniverse/images/6/66/Menendez_Pyrrhic_Victory.jpg/revision/latest?cb=20140226043241 This]] is Raul Menendez when he was young and unwounded.
651* KnightOfCerebus: He is introduced ignoring Alex Mason's attempts to get him to surrender and would've killed him had he not gone for a gut stab, and is one of the most dangerous villains to ever grace the ''Call of Duty'' franchise.
652* KnightTemplar: He fully believes that he is in the right in overthrowing the First World, and no amount of wrongdoings committed in the way will dissuade him.
653* LargeHam: Many of his cutscenes have him chewing the scenery with every line.
654* {{Leitmotif}}: Noticeably plays during the attendance in "Achilles' Veil", [[spoiler:his playable scene in "Odysseus"]], and [[spoiler:when his videocast plays near the end of "Judgement Day"]]. [[https://www.youtube.com/watch?v=hBssWMLDKUE Here it is.]]
655* LightningBruiser: [[spoiler:In the level where you play as him, he can survive about as much damage as a friggin ''Juggernaut'', and moves significantly faster than a normal player character. He's also able to instantly reload his shotgun, seemingly through the power of sheer rage. Assuming it's enabled, the controller will rumble when he moves.]]
656* MadeOfIron: Very little seems to stop him, including being shot in the eye, and being caught in a grenade explosion (twice!). In the final confrontation [[spoiler:Section jams his knife into Menendez's knee all the way to the hilt, then slams it into his chest, lodging it just below the shoulder. Despite this, if David chooses to take Menendez alive, Menendez is able to stand up and calmly walk to his fate, despite having a stabbed knee and a ''knife sticking out of his chest''.]]
657* ManipulativeBastard: Is very skilled at using people as pawns in his schemes.
658* NiceJobBreakingItHero: [[spoiler:Torturing Woods was a major factor in his sister's death.]]
659* NiceJobFixingItVillain:
660** In "Odysseus", if [[spoiler:he spares Admiral Briggs when the player has beaten all of the Strike Force missions and Chloe is still alive, Briggs is able to reactivate the ship's defenses, saving Chloe, who goes on to stop Menendez's attempt to escape from prison in the GoldenEnding.]]
661** In ''Black Ops III'', Menendez's cyber-attack on the superpowers' drone armies is credited as the impetuous for the creation of the D.E.A.D.S. defensive systems, which essentially bring about the end of large-scale warfare, with the nations of the world relying on small-scale covert operations to act against each other instead of using large standing armies which the D.E.A.D.S. have made obsolete.
662* NotHyperbole: In the end, [[spoiler:if David captures Menendez alive, Menendez tells David that he will see him one year from now, and that David should study Ulysses and be ready. David quite sensibly dismisses this as an idle threat, even telling a Marine not to bother with gagging Menendez, as he's simply "a sad old man talking to himself". As it turns out, Menendez actually ''does'' have a viable plan to escape from prison after one year should the virus uploaded in "Odysseus" remain rampant (although whether or not he paid a visit to David isn't shown).]]
663* NotSoWellIntentionedExtremist: Menendez styles himself as a liberator, leading the 99% in a revolution against the wealthy elite who have exploited them. It eventually becomes clear it's all a front to get back at the US for his sister's murder.
664* OlderHeroVsYoungerVillain: In the 1980s missions, in which he is pitted against the middle aged Woods, Mason and Hudson, but inverted in the 2025 missions, where he, now over his sixties, faces off against the younger David Mason, who is in his forties.
665* OneManArmy: [[spoiler:In "Time and Fate". The player (controlling Menendez) rampages through his compound, slaying Panamanian soldiers with nothing more than a machete and a shotgun, attempting to reach his sister.]]
666* PetTheDog:
667** In "Odysseus", [[spoiler:he has the choice of wounding Admiral Briggs instead of killing him]]. This is [[VideoGameCaringPotential entirely up]] [[VideoGameCrueltyPotential to the player]].
668** During his rampage in "Time and Fate", he attacks some PDF soldiers who have taken innocent civilians hostage.
669* {{Revenge}}: [[spoiler:His entire motivation due to the fact that it was US-backed Panamanian soldiers who destroyed his home and killed his sister. He personally targets Mason and Woods for their involvement in it.]]
670* TheReasonYouSuckSpeech: [[spoiler:Subjects Farid to one of these after he attempts to shoot him to save Harper but gets mortally wounded in the process, Menendez telling him that no one will care if he dies before finishing him off with a headshot.]]
671* RoaringRampageOfRescue: In "Time and Fate", he goes on a [[spoiler:player-controlled]] killing spree in an effort to reach his sister Josefina and rescue her from PDF soldiers. [[spoiler:Then [[NiceJobBreakingItHero Woods accidentally kills her with an errant grenade toss]]]].
672* SavedByCanon: [[spoiler:Although Hudson informs you that the prisoner in "Suffer With Me" is Menendez, and that you should kill him with a headshot, it obviously isn't. That mission is in 1989, while Menendez is certainly alive in 2025.]]
673* SadisticChoice: He enjoys forcing this on the protagonists:
674** He offers one to Hudson in the "Suffer with me" level. [[spoiler:Hudson can pick who Menendez will kill, either himself, Woods, or a young David. And if he doesn't decide within ten seconds, Menendez says he'll just kill all three of them. Hudson ultimately chooses himself, and suffers getting shot in both knees with a point-blank shotgun blast, and then gets his throat slashed with Josefina's heart-shaped necklace.]]
675** He gives one to Farid as well in the "Achilles' Veil" mission. [[spoiler:Farid can either shoot Harper, and prove his loyalty, or he can attempt to kill Menendez. Farid suffers a HeroicBSOD if he takes the first choice, and ends up getting killed by Menendez if he tries the second one.]] Either way someone ends up dying.
676* SayMyName: ''[[spoiler:"JOSEFINAAA!"]]''
677* ScrewTheMoneyIHaveRules: In the short story ''Rightful King'', this is used to contrast Raul with his father Jose Menendez. While Jose's primary goal as a drug lord is financial security for his family, Raul wants to devote their cartel's resources to achieve political action.
678* SelfImmolation: [[spoiler:If he's captured alive without Karma being around to prevent his escape, he kills Woods before visiting Josefina's grave, digging up her body, and committing suicide in this manner.]]
679* SerkisFolk: In addition to voicing Menendez, Kamar also provided the motion capture performance.
680* StrongFamilyResemblance: His father, Jose Luiz Menendez, [[https://static.wikia.nocookie.net/callofduty/images/f/f0/Jose_Luiz_Menendez_CODBOD.png/revision/latest?cb=20140706054916 looks exactly like his son]] in ''Declassified''.
681* TranquilFury: Back in the '80s, this was what was keeping him vaguely sane, as well as the love for his sister. But skip to the 2020s and we see that he has mastered it. Not raising his voice for even a moment and keeping himself disturbingly pleasant. But he still remembers who killed his sister and his anger over it has not abated. Not. One. Bit.
682* ThanatosGambit:
683** Choosing to [[spoiler:kill him in "Judgment Day" has severe consequences. His followers are sparked into uprising, following the (assassination-triggered) release of Menendez's final video on the Cordis Die Website/YouTube channel... causing worldwide riots, and accomplishing his entire mission.]]
684** Background material in ''Black Ops III'' reveals [[spoiler:he WAS canonically killed at the end of ''II'', but the nature of his death (shot while trying to escape disguised as a US soldier) [[BrokenPedestal stirred up controversy among his followers]] as many saw his death as cowardly rather than dying as a martyr, and ultimately Cordis Die fractured, so the promised reprisals never came.]]
685* TragicVillain: ''Very much so''. [[spoiler:This is lampshaded by David Mason where he describes Menendez as "a sad old man" if you decide to spare his life]]. [[spoiler:The "tragic" part of him is highlighted further in one of the bad endings when he visits his sister's grave]].
686* UnstoppableRage: In "Time and Fate" Menendez goes completely berserk when his sister is threatened by Panamanian soldiers. The player even gets to control him during this rage.
687* UtopiaJustifiesTheMeans: He apparently (and sincerely) believes in his own rhetoric on leveling the world and toppling the First World down to equal footing with the "downtrodden masses." On the other hand, his idea involves mass destruction, indiscriminate killing and said masses being more like Angola and Somalia...
688* VengeanceFeelsEmpty: [[spoiler:If he kills Woods, he's able to get away with it and manages to go to Josefina's grave. But apparently, his vengeance was his only reason to live. So instead of hiding his identity and escaping to a more peaceful life, he opens the grave and immolates himself inside it]].
689* VillainWithGoodPublicity: In the outside world, he's regarded as a sort of messiah figure by many third-world nations as well as those living below the poverty line in first-world nations. The military, on the other hand, knows better.
690* VillainousBreakdown: [[spoiler:In the GoldenEnding, Menendez's attempt to escape from prison by unleashing a computer virus is stopped by Karma. She then goes on ''Series/JimmyKimmelLive'' and mocks Menendez for his failure, causing him to completely lose it and bash his head against the television monitor repeatedly. Counts as CruelMercy on David's part.]]
691* VillainousValour: Menendez is a man of great resolve, from the moment he breaks the radio before Mason could even state demands to overthrowing the West by dismantling its infrastructure. [[spoiler:Instead of using the drones to destroy the United States right then and there he has them explode in the air to show the world they can be overthrown and encourage uprisings to in not only the United States but most governments by evening the playfield like he promised with the Celerium Worm]] so there is also some honesty to him if solely to hurt people more.
692* VisionaryVillain: Claims to want to level the playing field between the 99% and the 1% by taking away all the infrastructure that the ones in power in the United States use to control the masses. Sounds good in theory but in practice the man is a psychopath that just wants revenge on the West and his plans will ultimately kill millions of innocent people (along with bring about global anarchy that would just as likely kill said 99%). Ironically being a wealthy man himself he is part of the so called 1% that the 99% seeks to overthrow, a good deal of his plan being funded by drug money. If the man does want change, It's certainly ''not'' change we can believe in.
693* VillainousLegacy: Though he's long gone by the time ''Black Ops III'' rolls around, Raul's actions in the second game continue to haunt the world. In essence, the fallout from his actions leads to the end of large-scale warfare, with countries instead relying on small-scale Black Ops using augmented special forces to achieve their geopolitical aims.
694* WarriorPoet: He quotes extensively from the poem "Ulysses" by Alfred Lord Tennyson, and states that much of his plans and philosophy are based on the poem.
695* WeWillMeetAgain: [[spoiler:Should he be captured instead of killed by Section, he promises him that he'll escape from prison. Whether or not he actually does depends on whether or not Chloe's alive to stop his computer virus.]]
696* WhyWontYouDie: It is positively stunning the sheer number of times this guy meets with the protagonists face to face and comes out alive. Woods himself feels ashamed of this fact because he felt Mason and him were the very best and yet they still weren't capable of taking him down. This can be subverted of course in the ending with David Mason who can finally take him out.
697* WorthyOpponent: Considers David this, going by how he treats him.
698* WouldHurtAChild:
699** [[spoiler:Menendez was willing to kill David in "Suffer With Me", despite David only being nine years old at the time. Lucky for David, Jason Hudson volunteered to be the one that Menendez killed.]]
700** In the game's first mission, he pulls the pin of a grenade and drops it on the floor despite the presence of child soldiers in the room.
701* XanatosGambit: No matter what happens, Menendez has planned for it and comes out ahead. Both times he is captured are traps, and if he potentially dies during either instance, [[spoiler:Cordis Die would rise up upon his death and wreak havoc across the world. Ultimately [[SubvertedTrope subverted]], however, by the events of ''III''; he didn't forsee that the ''nature'' of his death (being shot while attempting to flee in disguise) might be seen as cowardly and hypocritical by a significant portion of Cordis Die, and the [[BrokenPedestal resulting disillusionment]] would fracture and ultimately kill the movement as a whole.]]
702* YouAreWhatYouHate: Despite being considered "The Messiah of the 99%", with the goal to end the reign of the corrupt, rich 1%, he is extremely wealthy and corrupt himself.
703
704!![=DeFalco=]
705[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/DeFalco_2011.png]]
706-->'''Voiced by:''' Creator/JulianSands (English)[[note]]'''Other Languages''':Grigory Shevchuk (Russian)[[/note]]
707
708Menendez's sociopathic second in command.
709----
710* BossInMookClothing: If you do manage to catch up to him during "Karma", he will turn around and fight you. He has ''very high'' accuracy, and is capable of landing all of his shots on you at medium range. Nonetheless, he still goes down as easily as any other enemy.
711** Averted entirely if you have a ranged weapon and can pinpoint him during the chase sequence. Gunning him down at range while he's blissfully unaware of you is a lot easier than getting into a shootout with him.
712* CharacterDeath: [[spoiler:He is one of six characters to die in the game regardless of the player's actions;]] it's possible to kill [=DeFalco=] in the mission "Karma" (making him the first major ''Call of Duty'' antagonist who is possible to kill outside of a cutscene). But if he doesn't die in "Karma," he later shows up in "Odysseus," where [[spoiler:he can be killed by Farid if he is still alive]]. And if he survives ''[[RuleOfThree that,]]'' in "Judgment Day," [[spoiler:he is the last enemy Section kills, aside from the choice to kill Menendez, at the very end of the game.]]
713* CutsceneBoss:
714** Probably the first aversion in the ''Call of Duty'' series. If you catch up to him fast enough in "Karma", you fight him and two mercs in a normal shootout instead of a scripted cutscene. He's no tougher than a normal enemy, though, but has laser-like accuracy.
715** [[spoiler:Played straight if he survives "Karma". What happens to him then depends on whether or not Farid also survives. If Farid lives, he is killed by Farid. If not, he is killable at the very end of the game before confronting Menendez.]]
716* TheDragon: He is Menendez's second-in-command and the leader of the mercenaries.
717* EvilBrit: Speaks with a British accent and is plenty evil.
718%%* TheRival: He becomes one to Harper, who views him as "fairly entertaining".
719* ShootTheHostage: He shoots a woman mere seconds after he captured her to force Karma to surrender.
720* TheSociopath:
721** Has no qualms about killing innocents.
722--->'''Farid:''' The concept of empathy is understood by him, but irrelevant.
723*** And indeed, he shoots a woman hostage within mere seconds of his arrival in ''Karma''. He even has his army open fire on civillians in that same mission.
724** Strangely, [[spoiler:he seems genuinely disturbed after cutting Chloe's throat in "Odysseus", which contrasts with how he was able to calmly execute random party-goers in "Karma" in order to get her to show herself. Salazar, in contrast, simply walks away if he's the one to kill Chloe or Farid.]]
725* TokenEnemyMinority: Inverted. Whereas most of the Cordis Die fighters are Hispanic or Middle Eastern, he stands out by being Caucasian. In fact, he is the ''only'' Caucasian enemy you can kill in the future levels.
726* TokenWhite: A villainous example. He is one for the Cordis Die leadership.
727* TheUnfettered: He crosses even more lines in his mission than Menendez does, which is quite saying something.
728* VillainousFriendship: [[spoiler: If he wasn't killed in "Karma"]] then the opening sequence of "Achilles Veil" has him and Menendez share a hug, showing that he isn't just a hired mercenary to Menendez, but a good friend as well. He also seems to genuinely believe in Cordis Die.
729
730[[/folder]]
731
732[[folder:Other Characters]]
733!!Chloe Lynch (codename: Karma)
734[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/KarmaBlackOps_4085.png]]
735-->'''Voiced by:''' Erin Cahill (English)[[note]]'''Other Languages''': Creator/KanaUeda (Japanese), Natalia Gracheva (Russian)[[/note]]
736
737A hacker formerly working for Menendez.
738----
739* ActionGirl:
740** [[spoiler: If you fail to kill [=DeFalco=] and rescue Karma, you'll get a strike force mission where you can save her from a Cordis Die safehouse in Yemen. After releasing Karma, you can assume control of her and kill as many enemy mooks as you want. That's right, despite being a computer nerd, Karma is just as much of a badass as the Navy [=SEALs=] who were sent in to save her.]]
741** [[spoiler: Even more significantly, she can be considered the second playable female character in a Call of Duty campaign.]]
742* BoomHeadshot: [[spoiler: If Farid dies, Salazar shoots her in the head during "Odysseus."]]
743* CharacterDeath: Unless [[spoiler: Farid and Briggs survive, Karma ''will'' die.]]
744* {{Fanservice}}: She wears a short pink shirt and skinny jeans in "Karma" and is a pretty attractive PlayfulHacker.
745* GirlyBruiser: She's an ActionGirl who wears pink lipstick and appears to have her nails painted pink.
746* KilledOffscreen: [[spoiler: If the USS Obama isn't sufficiently protected (if Briggs is dead and/or the task force missions are incomplete), it's implied that she drowned when the carrier sank into the abyss]].
747* LivingMacGuffin: [[spoiler: She's the only person who can crack the Celerium worm sucessfully.]]
748* OlderThanTheyLook: Wouldn't be able to tell that she's 31 from that picture alone, would you?
749* PlayfulHacker: She is quite friendly, when you get to know her that is.
750* SaveThisPersonSaveTheWorld: [[spoiler: The only way to truly stop Menendez and his followers is for her to survive, for only she is able to stop his Celerium worm.]]
751* SlashedThroat: [[spoiler: How [=DeFalco=] kills her if he manages to not die up to that point.]]
752* TheSmartGuy: Being able to [[spoiler: crack the Celerium worm would certainly qualify her as this.]]
753* WhatHappenedToTheMouse: This can happen if you let [=DeFalco=] get away in "Karma", and decide not to do the Strike Force mission that becomes available if you do so. She will never appear or be mentioned again. Also, a British CIA agent will take her place. [[spoiler: To add, if the USS Obama sinks, her death isn't mentioned.]]
754
755!!President Marion Bosworth
756-->'''Voiced by:''' Cira Larkin (English)
757
758President of the United States by 2025.
759----
760* BigGood: For the United States.
761* NoCelebritiesWereHarmed: Resemblance to [[UsefulNotes/HillaryRodhamClinton Hillary Clinton]]? [[SarcasmMode What resemblance to Hillary Clinton?]]
762* OurPresidentsAreDifferent: As a female US president.
763
764!!Erik Breighner
765[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ErikBreighner_9310.png]]
766-->'''Voiced by:''' Creator/RobertPicardo (English)[[note]]'''Other Languages''':Anton Degtyarev (Russian)[[/note]]
767
768A Magnetometrist appearing in the mission "Celerium".
769----
770* CharacterDeath: He is one of six characters to die in the game regardless of the player's actions.
771* DroppedABridgeOnHim: Dies early on, just as quickly as he is introduced.
772* HeelFaceTurn: He's a former employee of Menendez's, hired to analyze the Celerium. By his comment about not being able to stop the cyberattack Menendez has planned, it's implied Breighner turned against him.
773* ImpromptuTracheotomy: Dies from getting shot in the neck [[KilledMidSentence while talking.]]
774* MrExposition: Informs the squad about Karma and Menendez's plans to use a Celerium worm.
775* NonActionGuy: Does not appear to have any combat ability.
776* PunchClockVillain: Doesn't seem to be a bad guy despite being a former Cordis Die scientist.
777
778!!Jonas Savimbi
779[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/codbo2_savimbi.png]]
780-->'''Voiced by:''' Creator/RobertWisdom (English)[[note]]'''Other Languages''':Vadim Maksimov (Russian)[[/note]]
781
782The leader of the National Union for the Total Independence of Angola (UNITA) during the Angolan Civil War. He appears in "Pyrrhic Victory".
783----
784* BloodKnight: Has shades of this.
785--> (To Hudson) "Haha! My friend from above! You killed many men today, eh? Yes! Hahaha! We all did!"
786* FrontlineGeneral: Not only does he personally leads his troops into battle, he also joins in the fray with them, brandishing his [[GrenadeLauncher MM-1]].
787* GunshipRescue: He personally leads one at the end of "Pyrrhic Victory", rescuing Mason and co. from being overrun by Cuban soldiers.
788* HistoricalDomainCharacter: One of the few non-fictional real people to appear in-game in the ''Call of Duty'' series.
789* LargeHam: The man is so loud, Frank Woods thinks that he's crazier than himself.
790* TokenGoodTeammate: [[spoiler:The only foreign contact in the 80's missions that doesn't betray Mason and his friends]].
791
792!!Manuel Noriega
793[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/codbo2_noriega.png]]
794-->'''Voiced by:''' Benito Martinez (English)[[note]]'''Other Languages''':Artyom Kretov (Russian)[[/note]]
795
796Commander of the Panamanian Defense Forces (PDF) and de facto ruler of Panama in the [=1980s=]. He collaborates with Raul Menenedez and is the target of the mission "Suffer With Me".
797----
798* BadBoss: He routinely kills his own men to keep his dirty deals a secret and/or to save his own skin.
799* ChronicBackstabbingDisorder: ''Ho boy''. First he betrays the Americans in "Time and Fate" by freeing Menendez from custody and making a deal with him. He betrays them yet again when he claims Menendez is dead, only for the latter to turn up in Panama, alive and well. Then after getting captured in "Suffer with Me", he begrudgingly works with Woods to kill Menendez, [[spoiler:only to trick him into shooting Mason.]]
800* HistoricalDomainCharacter: One of the few non-fictional real people to appear in-game in the ''Call of Duty'' series. Apparently, the real Noriega ''did not'' take kindly to how he was portrayed in the game at all.
801* KarmaHoudini: Due to being a real person, he gets away with betraying Mason and Woods to Menendez. Possibly suffers an off-screen KarmaHoudiniWarranty as the real Noriega would later be arrested and died in 2017 of complications during brain surgery (which happened years after the game released but before the future segments chronologically take place).
802* {{Troll}}: Smugly does this to Woods and Mason during "Suffer With Me", even when he's at their mercy. [[spoiler:Menendez pulling the strings is what allows this confidence]].
803* WhatHappenedToTheMouse: [[spoiler: Historically, he gets captured by the [=SEALs=] after the events of "Suffer With Me", but how this happens after successfully trolling Woods isn't shown]].
804
805!!Mullah Rahmaan
806
807A mujahideen warlord during the Soviet invasion of Afghanistan. He agrees to give Mason, Woods, Hudson and Zhao intel on Menendez if they help him fight off the Soviet attack. He appears in "Old Wounds".
808----
809* BondVillainStupidity: [[spoiler:After betraying Mason and his group, instead of having them killed, he decides to dump them into the desert and let nature take care of them... only for a pair of GoodSamaritans (who, judging by their paramilitary garb, may have been mujahideen that felt [[SympathyForTheHero sympathy]] for the group) to come by and save them.]]
810* EvilAllAlong: [[spoiler:After Kravchenko is executed, he reveals his allegiance to Menendez, and has the mujahideen subdue the CIA agents]].
811* {{Foreshadowing}}: [[spoiler:Because of the fact that Menendez and Kravchenko talk about collaborating with Rahmaan and the mujahideen when Mason first encounters the former, it's no surprise when he turns out to actually be supporting Menendez.]]
812* KarmaHoudini: He gets no comeuppance for his actions.
813* RebelLeader: He leads the mujahideen in their defense against the Soviets. Also, when you aim at him, his name is displayed as "Rebel Leader".
814
815!!Agent Samuels
816
817A Secret Service agent assigned to protect the president. He is part of the team that fights alongside David Mason and company during Menendez's attack on Los Angeles.
818----
819* AscendedExtra: If Harper is around, Samuels' role in the story is protecting the president and having the occasional line of dialogue to remind players he's still around. If Harper is dead, Samuels' takes on the former's role in the mission, with a few major differences, the most prominent being that he doesn't personally fight alongside Mason, forcing the player to complete the mission without the aid of a well-armed, invincible ally.
820* MissionControl: He acts as this to a limited degree, keeping Mason up-to-date on the status of the President and the overarching battle of Los Angeles.
821* SuspiciouslySimilarSubstitute: If Harper died earlier in the story, Samuels' basically substitutes for him in the mission, albeit over the radio rather than in person, leaving the player to fight through the missions on their own rather than accompanying them.
822
823!!Mark [=McKnight=]
824
825A U.S. Marine who accompanies Woods and Mason during the Invasion of Panama.
826----
827* AwfulWeddedLife: Implied to have one, judging by the argument with his wife, due to the fact that they moved to Panama.
828* FriendlySniper: He gives sniper support to Woods and Mason in Panama.
829* WhatHappenedToTheMouse: [=McKnight=] just sort of... disappears midway through "Suffer With Me".
830
831!!Josefina Menendez
832
833Raul Menendez's beloved younger sister whose death serves as the catalyst for his plans for revenge.
834----
835* CharacterDeath: One of six characters to die in ''Black Ops II'' regardless of the players actions.
836* EyelessFace: Her injuries from a fire resulted in her losing both of her eyes, in 1986 her eye sockets have completely healed over, giving her this appearance.
837* FacialHorror: She was badly disfigured in a fire prior to the events of the game, her face is only seen clearly during the ending where [[spoiler: Raul immolates himself]] and it is not pretty.
838* MoralityChain: Raul Menendez was already an ammoral drug kingpin before her death, but it was her death that sent him off the deep end.
839* PlotTriggeringDeath: Her death in 1986 is what serves as the catalyst for the events during 2025.
840* SatelliteCharacter: Her entire character revolves around her brother.
841
842[[/folder]]

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