Follow TV Tropes

Following

Context Characters / ArtofFighting

Go To

1[[WMG:[[center:[-'''''VideoGame/ArtOfFighting''''' | '''Main Index'''\
2''Characters/ArtOfFightingI''\
3'''Related Series'''\
4''Characters/FatalFury'' | ''Characters/TheKingOfFighters'' | ''Characters/BurikiOne''-]]]]]
5
6The characters in the ''VideoGame/ArtOfFighting'' series will be listed here.\
7Also related are the characters from ''Characters/FatalFury'' and ''Characters/TheKingOfFighters'' series who will have their pages listed here.
8
9Characters are listed by game of introduction.
10----
11[[index]]
12[[AC:Individual Pages]]
13* ''Characters/ArtOfFightingI''
14* Characters/FatalFuryGeeseHoward
15[[/index]]
16----
17[[foldercontrol]]
18
19!!Characters introduced in ''Art of Fighting 2''
20
21[[folder:Yuri Sakazaki]]
22
23[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_xv_yuri_render.png]]
24[[caption-width-right:350:Wild Flying Swallow (From ''KOF XV'')]]
25
26[[quoteright:300:[[labelnote:Click to see her as an NPC]]https://static.tvtropes.org/pmwiki/pub/images/yuri_chan.png\
27 From ''AOF''[[/labelnote]]]]
28
29[[quoteright:300:[[labelnote:Click to see her first playable design]]https://static.tvtropes.org/pmwiki/pub/images/yuri_aof2.png]]
30 [[caption-width-right:300:From ''[=AOF2=]'']][[/labelnote]]
31
32->''I'm Kyokugen! Face it, Ryo! You're not fit to sweep for me!''
33
34->'''Origin:''' Japan
35->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
36->'''Fighting Style:''' Kyokugenryu Karate
37->'''Voiced by:''' [[note]]Creator/HarumiIkoma (''[=AOF1=]''), Kaori Horie (''2-3''), Music/AyumiHamasaki (OVA, Japanese), Creator/VeronicaTaylor (OVA, English), Kaori Horie (''[='95=]''-''[=XIII=]''), Creator/AiKakuma (''[=XIV=]'' onward, ''The King of Fighters: Destiny''), Amy Walls (''Maximum Impact'' series, English), Creator/SakuraTange (''[='94=]'' Dengeki Bunko drama CD)[[/note]]
38
39->Takuma's daughter and Ryo's younger sister. She was kidnapped in order for Mr. Big to use Takuma against Ryo and Robert, but after she was rescued by Ryo and Robert she trained with Takuma and started entering The King of Fighters tournaments, generally with King and Mai. However, in some installments she would switch teams, sometimes running with Robert and her family [[note]](''[='96=]''-''[='99=]'', ''[='01=]'', ''[='03=]'', ''[=XI=]'', ''[=XIV=]'')[[/note]] and other times with Mai and King[[note]](''[='94=]''-''[='95=]'', ''[='00=]'', ''[='02=]'', ''[=XIII=]'')[[/note]].
40----
41* ActionGirl: Though her family didn't have much faith in her at first, she has always proven herself a capable fighter, like all of the others.
42* AlternateCharacterReading: Not only for her name, but several of her attacks may or may not actually be named after the preexisting techniques of her family's fighting style. E.g she does have her own Hien Shippuu Kyaku, but the alternate reading reads as "Yuri Chou Mawashi Geri" (Yuri Super Spinning Kick).
43* AnimalMotifs: Like how her brother has the tiger and Robert the dragon, Yuri has the swallow in her techniques.
44* AscendedExtra: Goes from being an NPC in the first game to a playable fighter in the second.
45* AssKicksYou: One of her special normals has her launch herself at her opponent, hip first.
46* AttackReflector: Her Saiha (Smash Blast), in some games.
47* BadassAdorable: Many would find it hard to believe someone as cute and generally friendly as she is could deliver a world of hurt. Well, she can.
48* BattleIntro: In ''[[VideoGame/TheKingOfFightersXV The King of Fighters XV]]'':
49-->"She's a cute and bubbly karate girl! But her talents are said to be limitless! Yuri Sakazaki! \
50'''Yuri''': "This'll be over quickly!"
51* BoyishShortHair: In ''[[VideoGame/TheKingOfFightersXIII KOF XIII]]-[[VideoGame/TheKingOfFightersXIV XIV]]'', where she surprises her dad by cutting her braid. Though she [[{{Subverted}} subverts]] the trope since she's a GirlyBruiser, rather than a {{tomboy}}. Ironically enough, WordOfGod menitoned that this was done to give her a more sporty tomboy look.
52* BraidsOfAction: In most of her appearances. She finally cut it in ''XIII'' and kept it short in ''XIV'', but it's back in ''XV''.
53* ButNotTooForeign: Japanese-American, same as Ryo.
54* TheCameo: She appears in the background of KOF Stadium in ''VideoGame/SuperSmashBrosUltimate''.
55* CantHaveSexEver: Yuri is likely to remain a virgin for life, as long as [[BoyfriendBlockingDad her dad]] has anything [[ShippingTorpedo to say about it.]]
56* ChargeAttack: In some games, her Kou'ou Ken can be charged to turn it to Haou Shoukouken, although it tends to be weaker than a proper DM Haou Shoukouken. Her Yuri Chou Knuckle special (also in some games) can also be charged.
57* ClothingDamage: Same as King, if she's defeated by a special attack during the final round of the match (seen at the end of [[https://www.youtube.com/watch?v=F77VGW6v-hg this clip]]). This also carried over to ''[[VideoGame/TheKingOfFighters King of Fighters]]'' '94, '95, and ''[=KoF=] XIII'' and ''XIV''.
58* CuteBruiser: She may not look it, but she packs a pretty mean punch. Such as her aptly named "Yuri Hardcore Super Upper", which is her own rendition of [[VideoGame/StreetFighterIII Ryu's]] "Shin Shoryuken".
59* TheCutie: SNK has steadily regressed her appearance and mannerism, to where she's nearly as childlike as Kula by the time of XIII.
60* CuteButCacophonic: It somehow got ''worse'' as the series progressed.
61* DamselInDistress: She was abducted by Mr. Big in the first ''Art of Fighting'', and used as leverage to blackmail her father to work for him. Ryo and Robert tear up the entire city to rescue her.
62* DeathFromAbove: Her Raiouken (Thunder Sparkle Fist) and her self-refined variants. Some versions of the base technique are treated outright as a MeteorMove instead of the primary projectile version (like in ''98'').
63* DistressBall: Caught one in the not very well-known game ''Quiz King of Fighters'', when she's kidnapped in Quiz City. Ryo and Mai set out to rescue her (plus Takuma as a SecretCharacter), while Robert goes to impress her and the other two playable characters ([[VideoGame/SamuraiShodown Haohmaru and Nakoruru]]) have their own reasons.
64* EverythingMakesAMushroom: Simply put, her [[https://www.youtube.com/watch?v=NS684sE8yeU Haoh Raiouken (Supreme King Thunder Sparkle Fist) Neo MAX]] in ''KOF XIII'' is a portable {{nuke|Em}}.
65* ExpositoryHairstyleChange: She cuts her hair short, sometime before ''[=KoF=] XIII'', much to the surprise of her father and brother. Allegedly, because she's still trying to carve out her own identity on the team.
66* FantasticNuke: Yuki packs two of these in her arsenal:
67** The first is her family's signature DM: the now infamous Haoh Shoko Ken, which results in a massive fireball. Its speed and power varies by game - with some iterations only inficting about a 1/4 dmg, while in it's original incarnation, it depleted half the target's life meter.
68** The other's the [[https://www.youtube.com/watch?v=Rg1nBvBpZrw Haoh Raiou Ken]], her NEO MAX from ''[=KoF=] XIII''. As the name implies, combines her Raiou Ken with the Haoh Shoko Ken's power.
69* FoolishSiblingResponsibleSibling: The foolish to Ryo's responsible. Downplayed, as Ryo has moments of foolery as well, but Yuri tends to be a bit more irresponsible and not as dedicated to training compared to Ryo, especially in the ''KOF'' continuity. This naturally tends to lead to conflict between the two, often with Yuri angrily storming off to another team to prove her worth by besting them in the competition.
70* FragileSpeedster: In terms of gameplay, she's quick on her feet and can string some fairly devastating combos, but her stamina's not so good. Harder hitting opponents can present problems for her, especially if they start landing counter hits.
71* GenkiGirl: Yuri has always been portrayed as cheerful and optimistic, but it gets dialed up in the ''[=KoF=]'' series -- to the point of bordering on outright childish behavior, at times. She's even gotten snarky, albeit in a playful fashion with her friends.
72* HurricaneKick: Her Hien Shippuu Kyaku is closer to the original HurricaneKick than the one used by her colleagues.
73* IShallTauntYou: Her standard one has her look over her shoulder and pat her backside at her opponent. By KOF XIV, she includes it right before the final blow of her rendition of Ryuko Ranbu. Then finishes by striking a goofy pose, where she sticks out her tongue and gives a thumbs up.
74* ImportantHaircut: In ''KOF XIII'', Yuri cuts her hair short, but she doesn't seem to have a reason behind it. Takuma's reaction is overblown, as usual. It is said that it's because this is just like her late mother used to cut her hair.
75* KamehameHadoken: Her Kou'ou Ken special and Haou Shoukouken DM.
76* {{Kawaiiko}}: Really the only explanation for her VerbalTic.
77* KiManipulation: The same as her dad and her brother. Unique to her is the Saifa move: a small ki shield she projects upwards.
78* LoveInterest: Robert first developed feelings for her back when he first began training with her brother and has grown fonder of her since then. The feeling is mutual, except her father and brother have made it a point to keep an eye on them and won't let Robert anywhere near her.
79* MartialArtsHeadband: Worn as part of her default attire since her debut in ''[[VideoGame/ArtOfFighting Art of Fighting 2.]]''
80* MegatonPunch: Her Hien Shippuu Ken (Flying Swallow Hurricane Fist) AKA Yuri Chou Knuckle (Yuri Super Knuckle), where does a wind-up lunging punch (think Terry's Burn Knuckle). [[ChargedAttack It can be charged up]], but even her wind-up portion (where she flails her arms while facing backwards) can do damage before she even punches!
81** It can be taken to ridiculous combo extremes in ''2006/Maximum Impact 2'' due to the wind-up inflicting [[LauncherMove a very-worth while launch]], even when it (along with her Chou Mawashi Geri) is classified as a Stylish Move instead as opposed to an actual special move.
82* MissingMom: her and Ryo's mom died from a car accident.
83* NoHoldsBarredBeatdown: In a few games she may have a modified Ryuuko Ranbu as her stronger (i.e HSDM or Climax DM) supers.
84* NonPlayerCharacter: In ''3'', due to being wounded by Sinclair. She appears as a side character in Ryo and Robert's story, and can assist Robert in a last-ditch shot against Wyler.
85* OlderThanTheyLook: She's supposed to be ''20'' years old, about the same age as Kyo, but you'd never know it from the way she looks, acts, or sounds. You'd swear she was only 14-15.
86* OvershadowedByAwesome: Ryo and Takuma fear that her rudimentary knowledge of Kyokugen-ryuu will lead to this. Yuri, [[SpiritedCompetitor optimistic in her pursuit to improve herself]], simply ignores them and joins King and Mai in ''XIII''.
87* PluckyGirl:
88-->'''Maxima''': [[LampshadeHanging "Your best weapon might be your undying optimism."]]
89* RescueRomance: It's implied that Yuri fell for Robert after he and Ryo saved her at the end of the first game. Some of this is seen in the scenes interspersed during the credits reel in ''2''. In the third game, they actually seem to hook up in Robert and Ryo's endings.
90* ShipperOnDeck:
91** Much like Robert and her father, she REALLY likes the idea [[CoolBigSis of King]] hooking up with her brother.
92*** She even goes along with Takuma's odd ploy at the end of ''KOF XI' where they set the two up on a date'. As you've probably noticed by now, EveryoneCanSeeIt.
93*** And in their team ending for ''XIII'', she puts King on the spot again, getting her all flustered when she directly asks what she thinks of her older brother in ''XIII'', and seems to enjoy it thoroughly.
94** Not to mention, she also ships Kensou/Athena. In ''XIII'' she directly teases Kensou over him wanting to protect her and gets him rather flustered too.
95* ShipSinking: Her would-be romance with Robert was officially torpedoed. First, by her dad and her brother in the earlier parts of KOF, then by Creator/{{SNK}} themselves in ''VideoGame/BurikiOne'' - the latest point in the AOF/KOF timeline[[note]]Ryo and Robert are in their early 40's by ''Buriki One'', placing it over 20 years later[[/note]]. In that game, Ryo states that Robert and Yuri are both ''[[StatusQuoIsGod still single]]'' and haven't even had a date yet. Meaning, they're [[ForegoneConclusion doomed to remain]] JustFriends throughout KOF.
96* ShipTease: Between her and Robert, usually in the form of special pre-fight animations and dialog, as well as some of their victory quotes when they defeat each other. Also shown in several scenes during the credits reel for ''AOF 2''.
97* SignatureMove: Her Raiouken and Saiha specials, as well as her Hien Hou'ou Kyaku DM.
98* SingleWomanSeeksGoodMan: She's found one, the problem is, [[BoyfriendBlockingDad her dad]] and [[MySisterIsOffLimits her brother]] won't let her have a love life; which annoys her to no end. ''[=AoF=] 3'' seemingly resolved the issue, when her brother finally relented. In the ''[[VideoGame/TheKingOfFighters King of Fighters]]'' [[StatusQuoIsGod though...]]
99* {{Shoryuken}}: her Yuri Chou Upper (aka Kuuga) special, as well as Yuri Chou Reppa DM and Shin! Chou Upper SDM.
100* {{Shotoclone}}: PlayedWith; Yuri plays some aspects of the archetype straight while also parodying many other shotos that have come before, both in her home games and in others like ''Street Fighter''. For example, she has a short-ranged projectile, an uppercut, several iterations of a DashAttack like a burning punch or HurricaneKick, and her outfit is a full-on parody to the likes of [[Characters/StreetFighterI Ryu]]. A lot of her other moves though are very out of left field for the archetype like a GrappleMove where she slaps the crap out of you and a projectile reflector. How she presents these moves is PlayedForLaughs due to how little she takes them seriously through her posture (like the afformentioned slap and the way she pokes out her butt as an attack).
101** In ''[=KoF=] '01'', she even gains a mock version of Akuma's "Raging Demon", which uses the exact same button sequence!
102* SphereOfDestruction: In ''XIV'' she gains a DM counterpart of her Saiha special; downplayed in that it's just a ''half''-sphere.
103* TakeThat: To ''Franchise/StreetFighter'', specifically the {{Shotoclone}}s:
104** ''KOF '97'': Her Hien Rekkou (Flying Swallow Violent Pit) AKA Yuri Chou Reppa (Yuri Super Rending Breaker) parodies Ken's Shoryu Reppa. This is made more obvious in ''Capcom vs. SNK''.
105** ''KOF '98'': Her Mekki Zankuuga (Destroying Demon Slaying Air Fang) AKA Shin! Chou Upper (Wick/Staple! Super Upper) parodies Ryu's Shin {{Shoryuken}}.
106** ''KOF 2001'': Her Yuri Chou Enbu (Yuri Super Swallow Dance) parodies Akuma's Shun Goku Satsu; she even poses like him randomly after finishing the attack.
107** ''KOF 2003'' gave her a desperation attack that parodies Ryu's Denjin Hadouken. Hers is called the Denjin Haou Shoukouken (Electric God Supreme King Soaring Howl Fist).
108** Since around ''[='97=]'' she also gained a spinning kick attack like the HurricaneKick all three characters use.
109*** Like many of her moves, it goes by another name. Instead of Hien Shippuu Kyaku (Flying Swallow Hurricane Leg) in some sources, it goes by Yuri Chou Mawashi Geri (Yuri Super Roundhouse Kick).
110** And in ''2002UM'' she did a TakeThat to her ''own family members'' by finally getting her own version of the Ryuuko Ranbu technique (Chou/Super! Dragon Tiger Wild Dance)...which eventually parodies Ryu's Shin Shoryuken once more for the finisher.
111** In the ''Capcom vs. SNK'' games, she copies [[VideoGame/{{Darkstalkers}} Felicia]]'s intro pose (when fighting against Sakura) and Makoto's intro pose (when fighting against everyone else).
112** Yuri also possesses an attack similar to Chun-Li's Kakuraku Kyaku (Crane Falling Leg).
113** ''XIII'': Her Houyoku (Phoenix Wing) parodies that of Akuma's Hyakki Shuu (Hundred Demons Assault). Her EX Yuri Chou Upper also parodies that of Sakura's Shou'ouken (Blooming Cherry Fist).
114** ''XIV'': Her Climax move parodies Dan's Shisso Buraiken (Sprinting Ruffian Attack), a ''parody'' Of Ryo and his own '''parody''' attack!
115* TeenGenius:
116** Subtle example, but still there. She only started training when she was 16-17, and yet she mastered the basics and low techniques of the Kyokugenryu Karate ''within a year''. She didn't stop there, but started imitating other people's techniques as seen above: ''and'' developed her own, like the infamous Hyakuretsu Binta (Hundred Rending Faceslaps) and her own DM, the [[SpamAttack Hien Hou'ou Kyaku (Flying Swallow Fenghuang Leg).]]
117** She also enjoys experimental cooking, which unlike her father's [[LethalChef infamous soba noodles]], has somehow had more positive results.
118* ThatCameOutWrong: Yuri unintentionally makes it sounds as if she'd like to marry King, when asked to describe her ideal husband, during their team ending in ''[=KoF=] XIII''.
119-->'''Interviewer:''' "I see. And, what would your ideal husband be like?"
120-->'''Yuri: (thinking aloud)''' "Hmm... Let's see... That's a tough one... I think they would have to be someone nice and polite..."
121-->'''Yuri: ([[EurekaMoment Aha! prose]])''' "Oh, I know! [[LesYay Someone like King!"]]
122-->'''*King [[DopeSlap dope smacks]] Yuri*'''
123* TookALevelInBadass: Between ''Art of Fighting 1'' and ''2''.
124* VerbalTic: Most of sentences end with "-chi", [[ThrowItIn a quirk devised by her seiyuu]].
125* WomanChild: She's 20, but doesn't act (or look, as of ''XIII'') anything like it.
126* YouDontLookLikeYou: Much like King, her sprites and official artwork have started to change starting ''XII''. She once looked like a reasonably athletic girl in her late teens[[note]]canonically, she's supposed to be 20 years old, about the same as when Kyo dropped out of high school[[/note]]. Her more recent appearances have had her looking more like a girl in her early teens.
127* YourSizeMayVary: She has a tendency to be drawn so that she looks shorter than Mai (sometimes when they're together), despite [[AllThereInTheManual the manual stating]] that Yuri is taller than her.
128[[/folder]]
129
130[[folder:Eiji Kisaragi]]
131[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/eiji_7.png]]
132 [[caption-width-right:300:From ''AOF 2'']]
133
134->''I'm a ninja! I have no pity for losers!''
135
136->'''Origin:''' Japan
137->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
138->'''Fighting Style:''' Kisaragi-ryuu Ninjutsu
139->'''Voiced by:''' [[note]]Yoshinori Shima[[/note]]
140
141->A ninja assigned by Mr. Big to assassinate the Sakazaki family. He has failed repeatedly to do this, but nonetheless still pursues his goal. He joined up with Billy and Iori in the ''[[VideoGame/TheKingOfFighters95 KOF '95]]'' tournament to form the Rival Team, but the three failed to reach the finals; Iori beat the two ruthlessly for their failure, resulting in a lifelong grudge from them. He also joined up with Kasumi and Malin in the eleventh tournament to form the Anti-Kyokugen team. If the ''KOF: Kyo'' manga is canon, he may have had [[ButtMonkey a hilariously nasty run-in]] with Kyo's mother Shizuka at one point, too.
142----
143* EightiesHair: Unlike Ryo, Eiji ''still'' has that mullet from ''Art of Fighting''.
144* AngryFistShake: Does this in unison with Billy during the latter's intro against Iori in '''98''.
145* ArchEnemy: To the Kyokugen school of karate. [[InTheBlood Apparently, it is a generational feud.]]
146* AttackReflector: His Ryu Kagejin gains this property in ''KOF XI''. Timed properly, it can even deflect (L)DM-level fireballs.
147* BestServedCold: Towards Iori for the latter leaving Eiji for dead after their first team-up.
148* BlindIdiotTranslation: Thanks to the translators having no knowledge of the Japanese script, Eiji's ending has him sulking about how [[VideoGame/FatalFury Mai Shiranui was stolen from him by Andy]]. Keep in mind the ''Art of Fighting'' series takes place at least a decade before the events of ''Fatal Fury''...
149* ButtMonkey: In ''KOF XI'' and ''KOF: KYO''. [[spoiler:The second one though loses comedic value when both he ''and'' Saisyu are [[CurbStompBattle curb-stomped]] by Goenitz around the end.]]
150* TheCameo: Aside from his stage cameos throughout multiple KOF games, Eiji has a gameplay cameo in '''98''. He joins Billy for a few seconds as they do an AngryFistShake against Iori, disappearing shortly after and leaving Billy confused. He gets PromotedToPlayable in its UpdatedRerelease ''Ultimate Match'', forming an OddFriendship with Kasumi and Shingo.
151* CoolMask: Fitting for a ninja, he covers the lower half of his face.
152* DashAttack: His Kotsu Hazaki Kiri special has him running towards his foe and then slashes once with his hand.
153* DivingKick: his Tenba Kyaku special is a multi-hitting version.
154* DoppelgangerAttack: The SDM version of his Zantetsu Tourouken, as well as his Yami Kari LDM in ''XI'' (which is directly lifted from Zantetsu's super).
155* DramaticWind: His special intro against Iori in ''XI''.
156* FlashStep: His Kage Utsushi special moves him forward quickly.
157* KatanasAreJustBetter: Wields [[DualWielding two tanto]], [[NamedWeapons Kage and Nagare]]. The weapons were presumably [[AncestralWeapon handed down from]] [[VideoGame/TheLastBlade Zantetsu]].
158* {{Ninja}}: It is heavily implied that he's a descendant of [[VideoGame/TheLastBlade Zantetsu]].
159* TheQuietOne: His special skill? Not talking.
160* RazorSharpHand: in a number of his specials he can slice his foes with just his hand.
161* StealthHiBye: In his cameo in '''98'' during Billy's intro against Iori, he drops from the sky, does an AngryFistShake in unison with Billy and disappears, leaving him confused.
162* SwordBeam: more like Hand Beam, but still, his Zantetsuha DM in ''XI'' is this.
163* WouldNotHitAGirl: In Art of Fighting 2, he has this in his intro quote vs. Yuri:
164--> '''Eiji''': "I have no interest in injuring a lady."
165[[/folder]]
166
167[[folder:Temjin]]
168[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/temjin_aof2.png]]
169
170->'''Origin:''' Mongolia
171->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/flagmongolia.png]]
172->'''Fighting Style:''' Mongolian Wrestling
173
174->Temjin is a Mongolian wrestler who works as a dock worker at the Southtown port to raise money for a school in Mongolia. He enters the tournament to get the prize money and make his dream come true.
175----
176* ArtisticLicenseMartialArts: There's nothing about his fighting style that remotely even resembles real Mongolian Wrestling, which is more similar to Sumo Wrestling in that you have to get your enemy to touch any part of their body other than their feet to the ground by using throws, trips, or lifts.
177* BadassTeacher: Well, a Badass Principal anyway. His motivation for competing is to raise money for a school in his home country.
178* BraidsOfBarbarism: The object of ridicule by both Yuri and some of the students at his school.
179* DeathbringerTheAdorable: His name stems from the birth name of UsefulNotes/GenghisKhan, yet he's a hard-working and selfless man who works at Southtown's docks to financially support a school, as well as only entering the tournament for the sake of the children so they can have a brighter future.
180* FriendToAllChildren: He fights to give the kids a brighter future. Unless they insult his hairstyle....
181* ManlyFacialHair: He has a nice Fu Manchu mustache, and is a positive, masculine figure, as he's strong, kind, and works seflessly in a job that requires a lot of physical effort.
182%%* MightyGlacier:
183* PintSizedPowerhouse: He isn't even five feet tall, being only a single inch away from it at a measly 4'11, yet his movelist is one of the most damaging and command grab-heavy among the roster of fighters in ''Art of Fighting 2''.
184* RapidFireFisticuffs: One of his moves is to use this but with slaps.
185* ShoutOut: Likely the first fighting game character to use the [[Manga/{{Kinnikuman}} Kinniku Buster]].
186* StoutStrength: He's got a bit of a gut, and is a skilled fighter to go with it.
187[[/folder]]
188
189[[folder:Geese Howard]]
190[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/geesehoward_young_copy_7.png]]
191
192->'''Origin:''' USA
193->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/usa_1961.png]]
194->'''Fighting Style:''' Aiki-Jujutsu
195
196->The commissioner of South Town's police, and even more corrupt than Mr. Big. He appears as a secret boss in ''Art of Fighting 2'', and goes on (chronologically) to become an even worse danger to Southtown once we reach ''VideoGame/FatalFury''.
197----
198->See Characters/FatalFuryGeeseHoward for tropes on him
199[[/folder]]
200
201!!Characters introduced in ''Art of Fighting 3''
202
203[[folder:Rody Birts]]
204[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/15_rody.jpg]]
205
206->'''Origin:''' USA
207->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/usa_1961.png]]
208->'''Fighting Style:''' Tonfas
209
210->Rody Birts is a bounty hunter and partner of Lenny Creston, who has been hired by Wyler to find Freia Lawrence.
211----
212* AnimeHair: Sports a massive plume of spiky blond hair.
213%%* BountyHunter
214* BrainsAndBrawn: The Brawn to Lenny's Brain.
215%%* BringIt
216* DualWielding: Wields a pair of tonfas.
217%%* OddFriendship: With Lenny.
218* [[ThrowingYourSwordAlwaysWorks Throwing Your Tonfa Always Works]]
219[[/folder]]
220
221[[folder:Kasumi Todoh]]
222[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/art_kasumi.png]]
223
224->''The honor of the Todoh school is in my hands. Me, the daughter of Ryuhaku!''
225
226->'''Origin:''' Japan
227->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
228->'''Fighting Style:''' Todoh-ryu Aikijutsu
229->'''Voiced by:''' [[note]]Masae Yumi (KOF ''XI'' to ''2002''), Rui Tanabe (KOF All Star, Onwards)[[/note]]
230
231->Kasumi is the daughter of Ryuhaku Todoh, the first enemy in the original ''VideoGame/ArtOfFighting''. She grew up learning the Todoh school of Aikido and Kobujutsu, taught to her by her father. As her family's sole heir, she does all she can to stand up for the Todoh way. When Ryuhaku stayed at Southtown to settle an old score with a man named Takuma Sakazaki, Kasumi remained in her house, waiting for her father's return. A couple of months later, she got some bad news: Ryuhaku had been defeated by Ryo Sakazaki, Takuma's son and hasn't been seen since. She decided to fight Ryo and anybody else in order to avenge her father. Unfortunately enough, her mother Mizuho did not like that idea. But she eventually makes peace with him and returns to Japan with her mother.
232----
233* BadassAdorable: A competent aikadoka who is young, cute and prone to silly manneirisms such as reading her translation book. Not to mention very focused on her martial art and devoted to her father and family.
234* BreakoutCharacter: She's the ONLY character from ''Art of Fighting 3'', excluding the series regulars Ryo and Robert, to be a playable character outside of their debut game, thanks to her cute appearance, amusing personality, and interesting character leading to her becoming popular enough with fans to even warrant this in the first place, as she .
235* CatchPhrase: Used as her default victory quote, after consulting her translation guidebook:
236-->'''Kasumi: (pointing)''' [[GratuitousEnglish "Come back when you grow up."]]
237* ChainmailBikini: Only in some iterations.
238* CounterAttack: being an aikidoka, she has specials and a DM that work like this.
239* CuteBruiser: From using her family's style of kobujtsu, which is a counteroffensive style of grappling. Though she supplements it with handstrikes and her [[RazorWind Kasaneate]].
240* DaddysGirl: She's the apple of her father's eye and she aspires to uphold the family name to make him proud.
241* DemotedToExtra: For the most part {{averted|Trope}} as she became a recurring character in ''The King of Fighters''. However, she was the only character whom debuted in ''[=AOF3=]'' who didn't play this trope straight.
242* DependingOnTheArtist: Whether her hair colour is black or dark blue tends to depend on the game. Also, the shade of blue tends to vary.
243* DisappearedDad: For which she blames Ryo. In KOF, she's always looking for him, but little does she know he's right under her nose the whole time.
244** Including in the ''background'' of the Women's Team stage in ''KOF '96'', should Kasumi be fighting at the time..
245** Or as [[PaperThinDisguise "Unknown,"]] a striker from ''2000'' who also appears in her ''2002: Unlimited Match'' HSDM.
246* DramaticWind: One of her ''KOF '99'' victory poses mimics that of Ryu in ''VideoGame/StreetFighterII''. Said pose also includes Ryu's trademark BadassArmFold.
247* EloquentInMyNativeTongue: See GratuitousEnglish below.
248* FamilyHonor: The crux of her rivalry with the Kyokugen karatekas. Althought in KOF, she doesn't really hold any ill-will towards them, even going so far as to join Yuri on the Women Fighters Team in ''2000'', but since Ryo is the one who defeated her father, Kasumi feels that the only way to get her dad to come back home is to settle the score.
249* GenerationXerox: Downplayed. Very much like her father, but she goes out of her way to emulate her mother, a full-blown YamatoNadeshiko.
250* TheGrappler: She has lower, mid, and upper body counters similar to Geese.
251* GratuitousEnglish: Invoked during her [[VictoryPose win pose]], where she pulls out a pocket guide to look up the phrase: "Come back when you grow up!"
252** [[LampshadeHanging Lampshaded]] by her looking it up from a translation dictionary first, due to her terrible English-speaking skills.
253--> ''"Slow down--don't understand meaning..."''
254* InformedAttribute: Not that we'd know considering her ankle-length skirt that she wears at practically all times, but being [[https://www.youtube.com/watch?v=f3LQ7lCQZ24#t=1m8s secretly envied]] about her legs by '''[[VideoGame/StreetFighterII Chun-Li]]''' of all people speaks volumes.
255* ItsPersonal: When her character was first introduced, she held Ryo responsible for her father not coming home[[note]]Todoh was believed to have gone into hiding, after his loss to Ryo[[/note]] and was determined to avenge him, by settling the score. Her mother put a stop to it by smacking some sense into her, then explained what really happened.
256* HeirToTheDojo: Although this by default, Ryuhaku packing his bags and leaving for parts unknown to train himself after losing to Ryo back in ''AOF'' prematurely thrusted the responsibility of the dojo's regular upkeep onto Kasumi.
257* KiManipulation: The Kasane Ate attacks, where she makes waves of blue slashing projectiles.
258* LadyOfWar: In training. While she does fight with grace, she notably hates to do traditional Japanese woman routines (as seen in her "dislike").
259* MartialArtsHeadband: Which she given to Ryo in her ending in order to ensure that he remembers her vow to defeat him one day.
260* NoblewomansLaugh: One of her victory poses.
261* ParasolOfPrettiness: She's sometimes seen with one in her intro poses.
262* PluckyComicRelief[=/=]TheComicallySerious: She's portrayed this way, due to her dedication to her family name and her obsession with finding her father.
263* RazorWind: The Todoh family's signature special: Kasaneate. And, like her father, she can also perform Hou Kasaneate, which is the HDM version of it.
264* TheRival: To the Kyokugen school, in general. Though her issue lies mainly with Ryo, whom she holds responsible for her father's disappearance. Later, during the ''[=KoF=]'' series, she also forms a rivalry with Yuri, who she refers to as: "Kyokugen girl."
265** That said, Kasumi and Yuri seem to get along well most of the time, with both having even teamed up with each other during ''[=KoF=] 2000''.
266* SignatureMove: her Kasane Ate special and its DM version.
267* SituationalDamageAttack: Her Chou Kasane Ate DM will do more hits and damage if done closer to the foe.
268* ThreeStrikeCombo: Her Senkou Nagashi special is a 3-hit rekka (okay, the first strike does 2 hits, but still) based on her short combo in AOF 3.
269* TranslationConvention: During her GratuitousEnglish win pose she has to look through an Japanese-English dictionary.
270** Her Engrish might also be SNK [[SelfDeprecation prodding at their own long-standing habit of]] [[BlindIdiotTranslation shoddy translations.]]
271* [[WouldntHitAGirl Wouldn't]] [[CounterAttack Counter-Hit]] [[WouldntHitAGirl A Girl]]: In some games, her attack reversal throws only work on males.
272[[/folder]]
273
274[[folder:Wang Koh-San]]
275[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/17_wang.jpg]]
276
277->'''Origin:''' Taiwan
278->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/flag_of_taiwan.png]]
279->'''Fighting Style:''' Xinyiliuhequan
280
281->Wang went to Glass Hill for inspiration for a drawing he plans to enter in a contest, Wang heard about Wyler's attempt to create a powerful elixir, and decided to attempt to find it himself for his friend Lee Pai Long.
282----
283* {{Acrofatic}}: He's rather chubby, but he's also rather fast as well.
284* EyesAlwaysShut: As you can see, Wang won't open his eyes if he can help it.
285* GogglesDoNothing: Wears a pair of aviator goggles on his head at all times, and never puts them one.
286%%* KiManipulation
287* NonHumanSidekick: Wang is fiercely protective of his pelican Hoe Hoe, and will initiate combat with anyone who bothers it (though the bird is in actuality to blame most of the time).
288* WarriorPoet: He is also an accomplished artist who has come to Glasshill looking for inspiration.
289[[/folder]]
290
291[[folder:Lenny Creston]]
292[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/18_lenny.jpg]]
293
294->'''Origin:''' USA
295->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/usa_1961.png]]
296->'''Fighting Style:''' Whip Handling
297
298->Lenny Creston is a journalist and partner of Rody Birts, who has been hired by Wyler to find Freia Lawrence.
299----
300* BrainsAndBrawn: The Brain to Roddy's Brawn.
301* IntrepidReporter: Overlapping with GoingForTheBigScoop. She's come to Glasshill in search of a big news report.
302%%* MartialArtsHeadband
303* OddFriendship: With Rody.
304* TomboyishName: "Lenny" (short for Leonard), is far more commonly a male name.
305%%* {{Tsundere}}: Type 2 with Rody, although it seems purely platonic (at least on her side).
306* WhipOfDominance: She fights with a whip and is a bossy, stern IntrepidJournalist and a [[ThePerfectionist strict perfectionist]]. She also has a domineering side that shows in her relationship with her partner, Rody, such as being fond of using her whip to literally drag him around.
307[[/folder]]
308
309[[folder:Karman Cole]]
310[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/19_karman.jpg]]
311
312->'''Origin:''' Germany
313->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/germania_8332.png]]
314->'''Fighting Style:''' Art of Self-Defense
315
316->Karman is an assistant to the Garcias who has been sent to find Robert, who left for Glasshill Valley to look for his childhood friend Freia.
317----
318* BattleButler: He's a personal assistant (valet) to the Garcia family.
319%%* CoolShades
320* SharpDressedMan: Fights in a tailored suit.
321* TallDarkAndHandsome: He's a dashing, middle-aged man with dark brown hair.
322[[/folder]]
323
324[[folder:Jin Fu-Ha]]
325[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/20_jin.jpg]]
326
327->'''Origin:''' Japan
328->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/japan_4602.png]]
329->'''Fighting Style:''' Ninjutsu
330
331->Jin Fu-Ha is a was once the disciple of Eiji Kisaragi who was betrayed by his master. He has come to Glass Hill to test his skills against Ryo Sakazaki.
332----
333* AttackReflector
334* GoodScarsEvilScars: Has one across his chest, presumably from Eiji.
335* {{Invisibility}}: Hey, at least he's not screaming [[VideoGame/GuiltyGear "FIND ME!"]].
336%% * MightyGlacier
337* {{Ninja}}: An extremely unorthodox one.
338* {{Revenge}}: Against Eiji, his former master, who got him InTheBack and [[LeftForDead left him to be]].
339* SpectacularSpinning: One of his moves is quite similar to [[Franchise/StreetFighter Zangief]]'s Spinning Clothesline.
340* WalkingShirtlessScene
341[[/folder]]
342
343[[folder:Sinclair]]
344[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/21_sinclair.jpg]]
345->'''Origin:''' The Middle East
346->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2022_12_12_at_104425.png]]
347->'''Fighting Style:''' Sqay
348->'''Voiced by:''' [[note]]Creator/HarumiIkoma[[/note]]
349
350->Sinclair is the assistant of main antagonist Wyler. She is secretly looking for somebody to convince him to give up his pursuit of the drug he is attempting to create.
351----
352* CoolSword: She fights with a scimitar that was apparently excavated from some ruins.
353* DanceBattler: Her techniques resemble Indian sword dancing.
354* DarkActionGirl: She works for the BigBad and can more than hold her own in a fight.
355* TheDragon: Plays this role in the contest of the game and nominally she's working for Wyler.
356* DrugsAreBad: "A power gained by using a drug only goes so far."
357* EnigmaticMinion: To Wyler.
358%%* ExtremityExtremist
359* MindOverMatter: She can telekinetically control her sword from afar.
360* MysteriousPast: Very little is revealed about her history or motives. Where she's from, how she came into Wyler's service, exactly why she wants to stop him, all of these questions will probably be answered never.
361* PartsUnknown: Like a fair few other middle-eastern characters in the fighting game genre ([[Franchise/StreetFighter Pullum & Rashid]], [[VideoGame/{{Tekken}} Zafina]]) her actual country of origin in the region is not specified.
362* TheMole: It would seem that she's either Wyler's [[TheDragon underling]] or [[BigBadDuumvirate partner]], but she's actually working undercover to stop him.
363[[/folder]]
364
365[[folder:Wyler]]
366[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/22_wyler.jpg]]
367->'''Origin:''' [[PartsUnknown Unknown]]
368->[[quoteleft:75:https://static.tvtropes.org/pmwiki/pub/images/10c06342_71a7_425a_a1f4_b6d32940b6f7.png]]
369->'''Fighting Style:''' Original Grappling Style
370->'''Voiced by:''' [[note]]Monster Maezuka[[/note]]
371
372->Wyler is looking for Freia Lawrence, the daughter of his dead father's former partner, who possesses information about a formula for some kind of "Jekyll and Hyde" formula that he is attempting to create. The essential data needed for completing it was taken by Freia's father when the two's partnership broke up. Wyler believes this action is the cause of his father becoming destitute and even the cause of his death. Freia now has the data.\
373Wyler hires the private investigator partnership of Rody Birts and Lenny Creston to find her (they are convinced it is for romantic reasons). Freia is also being sought out by her old childhood friend Robert Garcia. Wyler finds Freia, though seemingly without the help of the private eyes he hired, completes his elixir and takes it himself, turning into a large Hulk-like man. However, it has an unforeseen after-effect and reverts his mind to a child-like state. Freia chose to stay and tend to him...
374----
375* AGlassOfChianti: He rocks this pose in the one piece of art of him from [[https://pbs.twimg.com/media/C7H1lCJXQAAlzqk.jpg before his transformation]].
376* AllThereInTheManual: His full name, "Tom Wyler", as well as the details of his aristocratic background, are not revealed in the game itself, but rather in an official plot translation provided by SNK online after the fact.
377* AlternateCompanyEquivalent: A somewhat obscure one, but as an aristocratic MadScientist who seeks to acquire power through science and transforms himself into a superhuman creature with the aid of a serum, he's more or less an amalgamation of the various BigBad characters of the ''Franchise/ResidentEvil'' series. His home game and the original ''VideoGame/ResidentEvil'' were even released in the same month of the same year, March of 1996.
378* AristocratsAreEvil: In his barely-touched-upon in-game backstory. He's the 5th Generation head of the House of Wyler and apparently his family used to have great standing in the scientific community.
379* BigBad: Of the third game.
380* BlowYouAway: One of his special attacks is to throw a small whirlwind forward with one hand.
381* DashAttack: Another of his special attacks is a short dash in which he slams his shoulder into the enemy.
382* DrugsAreBad: Don't drink this SuperSerum at home, kids!
383* HeroicBuild: {{Exaggerated|Trope}}, seeing as he pretty much [[HulkingOut Hulks Out]].
384* MagicPants: Downplayed, as his transformation ruins his pants and leaves them in tatters but enough of them is left to tastefully cover up his unmentionables.
385* MadScientist: His father and Freia Lawrence's father were apparently creating a SuperSerum elixir from a drug they found in South America, and Wyler aims to finish his father's work (and he does). His father's research data is even listed in his profile as the one thing he likes.
386* MightyGlacier: He hits harder than anyone else in the game, but he's slow and projectiles totally ruin his day.
387* MusclesAreMeaningless: At least when it comes to weight. Even though the SuperSerum gives him an absolutely massive build, he's actually the lightest character in the game.
388* MyGodWhatHaveIDone: In his ending ([[BadExportForYou exclusive to the Japanese Neo Geo CD version]]), he regains his normal form after beating all of the other fighters (unlike the other endings, he retains his lucidity) and sees the error of his ways once he realizes Freia's feelings for him.
389* OneWingedAngel: His SuperSerum elixir has this effect on him, though considering the side effects it might well classify more as a ClippedWingAngel.
390* PsychoSerum: The elixir he intakes turns him into a hulking giant, [[PsychopathicManchild but reverts his mentality to that of a child]], a side-effect that seems to be permanent after he returns to his normal form.
391* ShoutOut: To the [[ComicBook/TheIncredibleHulk Hulk]] and ''Literature/TheStrangeCaseOfDrJekyllAndMrHyde''.
392* SmugSnake: He's quite smug looking pre-transformation, but doesn't count on the serum altering his mentality.
393* SNKBoss: For the parameters of this game, but for a literal SNK boss he's actually quite tame. He hits harder by far than anyone else in the game, but he's also a MightyGlacier and none of his moves are game-breaking. He's also got quite a limited repertoire compared to the usual SNK boss.
394* TheStateless: It's anyone's guess where he and his family are from. Their aristocratic background seems to hint at European origins, but he lives on the border between the U.S.A. and Mexico, and to further muddy the waters his sprite is tan-skinned (but only when he hulks out) and his themes both have a distinct Mexican riff to them.
395* ThisCannotBe: In his Neo Geo CD-exclusive ending mentioned above, his quotes this line word for word when he beats all the other fighters only to have his body stop working on him.
396* UnskilledButStrong: Wyler has no combat training and fights purely on instinct and his superhuman strength.
397* WalkingShirtlessScene: Thanks to his fancy suit undergoing a forced BattleStrip when he hulks out.
398[[/folder]]
399

Top