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1There are many characters in the Literature/{{anachronauts}} realm; this page will cover as many as time pertains and be expanded later.
2
3[[foldercontrol]]
4
5[[folder:Main Protagonists: First Age]]
6!!Emily Moonthistle
7The central character of the First Age, she is the last true (read: [[WithGreatPowerComesGreatInsanity sane]]) [[WizardsAndWitches witch]], or human user of Fae magic. Kinda. It's a long story.
8----
9* BlessedWithSuck: It's due to her grandmother's blessing that Emily can't remember spells; she has to copy each spell by hand for each time she wants to use it. [[spoiler:This is because reading a spell burns the surface it's written on. If written on human brain... WithGreatPowerComesGreatInsanity hits the human very, very hard.]]
10* TheChosenOne: Her grandmother singled Emily out with BlessedWithSuck for a reason. [[spoiler:Eventually, the Faerie Queens choose her to be the new Queen of Faeusa, and the bearer of both crowns.]]
11* ChronicHeroSyndrome: Combines with WalkingDisasterArea.
12-->'''Emily''': It never ends well. I see trouble, I've got two options. I can poke my pointy little hat in the ring and try to help, and then everything goes sideways. Or I can keep my pointy little hat down, ignore it, and then everything goes sideways again. I try to help a pixie glade from being bulldozed by a human settlement, and all that happens is the Animate bulldozers go out of control and level everything in sight. I try to whip up some potions to tidy up a contaminated well at an independent village, and it works great... until I accidentally unmask a conspiracy by a rival village to wipe those poor farmers out and take their land. Triggers a hot war out of a cold one, and I'm lucky to get out alive. And now, I spot something that should not be possible, an organized army of ogres bearing down on an Eastusa settlement... and in thanks for warning them of the dire peril, I'm going to be burned at the stake. Hence. Trying to do the right thing never ends well.
13* DoomedHometown[=/=]WhereIWasBornAndRazed: [[DeathByOriginStory As part of her background]], we discover that [[spoiler:her witching class's final exam was to destroy her hometown. As she refused, her fellow classmates beat her and left her for dead as they destroyed her hometown for her]].
14* FieryRedhead: If by "fiery" you mean "snarktastic," sure.
15* FlyingBroomstick[=/=]RobeAndWizardHat: The hat is actually her Nana's, and brooms were given to humans kind of as a joke; it's not a preferred mode of transportation but handy in a pinch.
16* GroinAttack: Her preferred form of physical attack.
17--> '''Emily''': I don't care how fancy and shiny their energy guns are, a kick in the junk is a kick in the junk.
18* TheSnarkKnight: Not as much world-weary as [[SamaritanSyndrome the only one who can be counted at to do what needs to be done, and do it right]].
19* TerrorHero: She once handled a MauveShirt baddie using naught but some strategically placed blood, a suitably scary [[MasterOfIllusion illusion]] and lots of bloody-minded attitude.
20* ThouShallNotKill: [[DeadpanSnarker Snarks about it]], but she really would prefer the sentients of the world to just get along already.
21* VancianMagic: Due to her [[BlessedWithSuck memory issue]], Emily needs to manually copy spells onto binder pages in advance. Each spell has a specific purpose - but Emily is good at finding unconventional uses for them.
22* UtilityMagic: She prefers these spells, mocked by more combat-oriented witches. [[spoiler: Serves them right when she [[LethalHarmlessPowers almost kills someone]] with a tea-making spell.]]
23* WillfullyWeak: Prefers UtilityMagic and [[Literature/{{Discworld}} headology]], even after [[spoiler: becoming a PhysicalGoddess]].
24
25!!Scout
26Scout is of military stock, preferring to be referred to by his position rather than his actual name, as he feels his position is more important. After being killed in the Battle of Austin, Lady Winter made him one of her [[PraetorianGuard Winterhounds]], undead soldiers who are subject to her bidding; however, she has other plans for him...
27----
28* AfraidOfTheirOwnStrength: Specifically, the strength that comes from Lady Winter. He has tremendous amounts of moral fear.
29* TheChampion: What Lady Winter is grooming him up to be. He despises the thought [[spoiler: until it turns out he's supposed to be the Champion for Emily]].
30* ColdSniper: [[{{Pun}} In so many ways.]]
31* DoomedHometown: Scout was the last remaining human to survive when Lady Winter assaulted Austin. But, [[LastStand despite his efforts]], even he eventually fell.
32* EveryoneCallsHimBarkeep: "Scout" is the Frontliner position he was trained for. His first and last names are revealed in a04 and a06, respectively. Or you can highlight that spoiler text below.
33* ExcellentJudgeOfCharacter: Stated to be one in ''Forsaken Shores'' by [[spoiler: his wife]], who might not be completely objective about that. Nevertheless, she trusts his judgement on [[spoiler: Jesse]] and it turns out right.
34* TheFettered: What he really is, despite all his worries about slipping into the Hunt.
35* FirstEpisodeTwist: Scout's connection with Lady Winter and his undeath are revealed at the end of a01.
36* GoodThingYouCanHeal: ''Bloody'' good. Part of the Winterhound package.
37* HappilyMarried: [[spoiler: To Emily after the events of the First Age]].
38* IAmAMonster: [[ChronicHeroSyndrome Emily]] sets out to help him become a person again.
39* MeaningfulName: [[spoiler:Coincidentally, "Scott" sounds almost like "Scout." This is lampshaded by Emily in a04. "Reinhold" is also an apt description of his service to Lady Winter.]]
40* MrFanservice: Frequently [[ShirtlessScene shirtless]]. [[DarkAndTroubledPast Horribly traumatized]] into [[TroubledButCute moral fears-fueled emotional insecurity]]. In short, a [[TroubledButCute girly fantasy personified]].
41* OurZombiesAreDifferent: Type R (for Revenant). Scout is, for all intents and purposes, a person. He looks, talks, and acts like one (if a bit antisocial and TheNeedless). However, he IS a [[TheWildHunt Winterhound]], thanks to Lady Winter's ... affections. Ekhm.
42* RealMenCook: [[ThroughHisStomach A mean steak, to be exact]], but that's what you get [[ChefOfIron when Texas raised you]].
43* ShadowWalker: Part of the Winterhound power package, but it is limited to shadows within visible range.
44* SuperpoweredEvilSide: His Winterhound self is a pretty close description, but it's given a thorough discussion in a04.
45* TheWildHunt: It drives the Winterhounds. When Scout gives in to the Wild Hunt in him, he gets ''scary''.
46* YawnAndReach: Taught this as part of "how to pick up girls" crash course from Yavain. Decides to experiment, and it works!
47
48!!Una Point Zero One
49A member of the Orbitals, described by her as "aliens from outer space." A natural born daughter of an [[ThePollyanna Optimist]]/Pragmatist couple, she has long dreamed of visiting Earth. Now her father takes her on a trip, along with a dour colleague of his, and after encountering Emily and Scout, Una is given leave to determine how Orbital technology made it planetside, with the two natives' help.
50----
51* DesperatelyCravesAffection: Hence her LookingForLoveInAllTheWrongPlaces for the first book and a half.
52* ExpospeakGag: All the Orbitals keep doing this, more or less [[GenreBlind unconsciously]].
53* FanOfThePast: Gives the vibe, in love as she is with the "primitive" world though she's not actually from the future.
54* FreeLoveFuture: Comes from such a world, which causes some tension between [[InnocentFanserviceGirl her]] and prim and proper Emily ("You mean you want to sleep BESIDE him, not WITH him?").
55* GenreSavvy: An avid consumer of "Earth media," Una is familiar with many tropes.
56* {{Jetpack}}: Doubles as a BagOfHolding.
57-->'''Una''': It doesn't really use jets; it uses a quantum gravity coil powered by a mass capacitor to achieve a flight effect. But from watching your films, I assumed you'd understand "jetpack" more.
58* LovingAShadow: Una is very starved for romantic love, but looking for it in very wrong places. [[EveryoneCanSeeIt Even her mirror-copy can see]] [[ObliviousToLove Nel's feelings for her]].
59* MissingMom: As revealed in a04, [[spoiler:her mother committed suicide. It is subsequently revealed later in the same chapter that [[NeverSuicide it was murder]]]].
60* ThePollyanna: Her Optimist side tends to win out in the decision process. She actually starts out as TheIngenue, but [[CharacterDevelopment evolves into a Pollyanna]].
61* SpaceClothes: Very shiny. She loves dressing-up in everything not silver-and-shiny, though.
62[[/folder]]
63
64[[folder:Main Protagonists: Forsaken Shores]]
65!!Nelliwyn "Nel" Myfanwy
66A slave of the House of the Rising Sun and Lady Morgana's {{glamour}} specialist, she is subsequently released from her duties and uses her skills to assist her teammates. Likely due to her upbringing, Nel starts out incredibly dependent on whomever she's "serving," but continues to try and find herself outside of her relationships to others.
67----
68* EleventhHourRanger[=/=]LastEpisodeNewCharacter: Introduced in a06 and used sparingly in the First Age, before becoming one of the party members of Forsaken Shores.
69* {{Glamour}}: She uses glamour as defined on the trope page, but on Lady Morgana, rather than herself. Most of the time, her preferred use of illusions is [[BeneathNotice blending into the background]].
70* GreenEyedMonster: Feels guilty about her glee caused by the sudden appearance of plot that will prevent Una from going on a date, but the glee is very much there.
71* MadeASlave: Her father sold her into Lady Morgana's service after [[TheAlcoholic falling prey to the bottle]]. [[DisappearedDad The bottle also happens to be the death of him.]]
72* MasterOfIllusion: While already very good at {{glamour}} in the beginning, she improves incredibly rapidly after being freed, and eventually becomes the best illusionist in Faeusa.
73* MissingMom: The same person who reveals Nel's dad's fate has no idea where Nel's mother is, other than that she's alive. [[spoiler:She's the head of the Braid of Dawn, and they meet toward the end of a07.]]
74* TheReliableOne: During Una's more scatterbrained moments.
75* RescueRomance[=/=]SingleTargetSexuality: After being freed from her duties to Lady Morgana, Nel holds a candle for Una, who is [[JustFriends completely oblivious to it]].
76* SatelliteLoveInterest: Arguably, Nel's two defining traits are her talents with glamour (as noted above) and her endless devotion to Una.
77* ShrinkingViolet: She starts out as one (especially noticeable in the First Age), but [[CharacterDevelopment develops into her own proper character]] as FS progresses.
78* StraightMan: Nel's standard role outside of her relationships with the main characters.
79
80!!Lady Jesse Runeblade
81Emily's childhood friend who followed her to Archmagus Lilith's Witching Academy. Unlike Emily, who was [[BlessedWithSuck gifted with an inability to memorize spells]], Jesse was the AlphaBitch of her class, excelling in combat and earning Lilith's favor. During their graduation ceremony, she participated in Emily's beating, but [[ScrewThisImOuttaHere refused to participate in the destruction of her and Emily's home village]]. In order to try to regain favor with Lilith, she launched an assault on Olney, causing the events of a01.
82----
83* {{Bridezilla}}: In lf1. Not helped by [[GreenThumb Suzie's heaps of flowers]].
84* BrainsAndBrawn: Jesse is the ActionGirl to Gilbert's GentlemanAndAScholar.
85* TheCynic: With deeply hidden romantic longings.
86* DontYouDarePityMe: Unless, of course, you like getting (attempted) {{Hannibal Lecture}}s and {{Death Glare}}s.
87* DoomedHometown[=/=]WhereIWasBornAndRazed: She and Emily come from the same village. You can do the math from there.
88* HeelFaceTurn: She starts out as the WarmupBoss in a01, and is subsequently [[{{Deprogram}} cured of all the damage caused to her brain]] over the TimeSkip before FS.
89* LadyOfWar / MagicKnight: In addition to being a gifted spellcaster, she's a master fencer.
90* {{Pride}}: She has InferioritySuperiorityComplex, mainly over "disappointing" Lilith and covers it up with StrawNihilist attitude (that Scout [[DareToBeBadass sees right through]]). The crux of her CharacterDevelopment is learning that life isn't one great test she must ace.
91* RoadTripRomance: With [[NonActionGuy Gilbert]] in FS. [[spoiler: In the next book they go on [[HappilyMarried their honeymoon trip]].]]
92* SarcasticDevotee: To the mission in FS, although her version of "sensible action" involves much more JackBauerInterrogationTechnique than Emily is comfortable with.
93* {{Tsundere}}: Towards Gilbert.
94* [[SesquipedalianLoquaciousness Quasquipedalian Loquaciousness]]: As noted, in London's Fog, she has the tendency to describe things in "medium scoring" words, which aren't INSANELY lengthy but still usually more than is really necessary.
95* VancianMagic: After her brain gets cleaned up of the [[WithGreatPowerComesGreatInsanity magic-related damage]], she feels she's ''reduced'' to this - but it's a standard treatment for all witches now, so she has to cope.
96
97!!Gilbert Gearhaus
98A runaway from UsefulNotes/{{the British Empire}} (consisting in this case of (at least) all of Western Europe), Gilbert worked as an Honored Calculator for Gearhaus Industries. After designing a device which would allow one to navigate across the ocean without disturbing the kraken, he realized it would be used to further the Empire's expansions, and promptly decided he'd [[ScrewThisImOuttaHere had enough of his servitude]] and left for the Americas, taking the [[NoPlansNoPrototypeNoBackup prototype device]] with him so the Empire couldn't abuse it.
99----
100* BrainsAndBrawn: While he can hold his own in battle, he tends to be the strategist to Jesse's more straightforward ActionGirl. Not to mention, he can actually formulate new spells.
101* CursedWithAwesome[=/=]MySkullRunnethOver: The aetheric steam treatments given to Gilbert in his youth allow him to do humanly impossible math in his head, at the expense of overtaxing his brain. Thus, [[YourDaysAreNumbered his days are numbered]], and the number gets smaller the more complex the equations he has to solve.
102* DoctorWhomage: Sooo... a British-accented, frightfully smart, quite self-assured, eternally curious traveller who nicked a CoolShip to escape the strict, stiff-necked DecadentCourt society of his birth and explore the world? Also gains an ActionGirl companion, although in a more romantic way than the Doctor tends to.
103* FishOutOfWater[=/=]SeparatedByACommonLanguage: How Gilbert is discovered amongst the crowd at the Florida Rock Show, in the middle of defining the word "chips" with a snack vendor.
104* GentlemanAdventurer: Perhaps not what he originally meant to be, but certainly what he becomes.
105* GoodWithNumbers: Preternaturally so, as this is what Honored Calculators do.
106* LoveAtFirstPunch[=/=]ILoveYouBecauseICantControlYou: He seems to have taken an interest with Jesse the moment she stepped into his life... in a bathroom, ready to subdue him to complete her mission.
107* LikeYouWereDying: Part of the reason Gilbert is exploring America in the first place. (See CursedWithAwesome above.)
108* MrFanservice: More British and understated that Scout, but he's an absolute sweetie with infinite patience. Cute, too, if you count the {{Pirate Girl}}s and such who give him longing looks - but always faithful to his chosen lady.
109* MuggleWithADegreeInMagic: Functions as one, since, while unable to cast spells, he's GoodWithNumbers enough to formulate new ones.
110* SeparatedByACommonLanguage: We see him first encountering this problem - he's trying to buy "chips", and completely unable to fathom this word means a different food in American English than in his native British.
111--> '''Gilbert, to an uncomprehending saleswoman''': No, these are crisps. Maybe you're not understanding me; I want some chips. Chiiiipppss. Look, you've got some back there, haven't you? I can smell them from here...
112* RoadTripRomance: With [[LadyOfWar Jesse]] in FS. [[spoiler: In the next book they go on [[HappilyMarried their honeymoon trip]].]]
113
114
115!!The J-33 Valet and Equerry System ("Jeeves")
116Gilbert's companion automaton. One of the few automata in the Empire that can perform a variety of tasks, Jeeves tends to the day-to-day worries of his master, as well as any side tasks given to him.
117----
118* BattleButler: Jeeves doesn't fight much, but he's large and heavy enough that he can handle himself in a fight as need be. [[spoiler:Being powered by a rogue angel doesn't hurt when fighting the infernal, either.]]
119* FunWithAcronyms: See his name.
120* HighClassGlass: His single eye is in the form of a classy monocle.
121* TheJeeves
122* RidiculouslyHumanRobots: Jeeves seems to have proper sentience, in that he can feel emotions disgust, worry, and regret.
123* SeparatedByACommonLanguage: Occasionally his [[TerseTalker single word]] doesn't make any sense in American English.
124-->'''Officer Briscoe''': You four and yer, whaddyacall it, Robbie the Robot or whatever it is--\
125'''Jeeves''': [[http://en.wiktionary.org/wiki/batman#Noun Batman.]]\
126'''Briscoe''': --right. Even yer robot's off his nut, 'cause Franchise/{{Batman}} wears black an' has pointy ears.
127* SteamPunk: Jeeves runs off of aetheric steam.
128* TerseTalker: Jeeves can only speak one-word sentences, but his vocabulary is expansive enough that he can make each word-sentence count.
129* UndyingLoyalty: Jeeves considers Gilbert his master, and will go to any length to protect him.
130[[/folder]]
131
132[[folder:Main Protagonists: London's Fog]]
133!!Benny the Broker
134A demonic broker who can and will trade ''anything''. Originally working for [[LouisCypher The Mister]] (in theory), after his one charge was fulfilled and his obligations released, he continued his trade in...well, trading.
135----
136* BagOfHolding: His jacket links to {{Pocket Dimension}}s that only he can access.
137* BigBrotherInstinct: Despises the fact that he will do anything to keep Chloe from danger (what sort of a [[AntiVillain demon]] does that?).
138* FallenAngel: Not one of the higher ranking members of the choir, but he was an angel named Ben'ai before he sauntered vaguely downwards.
139* ImpossibleTask: As the underground's most highly-regarded broker, Benny has managed to trade things like forbidden spellbooks and an authentic Shroud of Turin.
140* InsistentTerminology: He will correct people when they call him a smuggler, [[{{Omniglot}} regardless of the language being used]].
141* ManOfWealthAndTaste: With the exception of his overcoat, it's rare to find Benny in anything other than a three-piece suit.
142* OnlySaneMan: Sees himself as one, and has a point - when VehicularSabotage occurs, and [[DividedWeFall everyone is squabbling]] and accusing him, Benny just goes and gets the missing part, all the time fuming with TranquilFury.
143* RefusalOfTheCall: It's established in his first appearance (sa01) that he's deathly afraid of touching the Key of Iron. We learn in FS that [[spoiler:doing so would oblige him to release The Mister from Los Angeles]].
144* TeleportationWithDrawbacks: Benny can instatravel, but it depends on flames.
145* TrappedInVillainy: In FS. When freed from his boss, strives to be a TrueNeutral trader, but ends up in the role of BoxedCrook of sorts, partly because he [[BigBrotherInstinct can't let Chloe go into danger]] on her own.
146* TeethClenchedTeamwork: Only joins the mission in LF to [[BigBrotherInstinct keep Chloe safe]]. Does not appreciate being [[ReformedButRejected seen as the potential turncoat]].
147
148!!Chloe Manchester
149Introduced as an OrdinaryHighSchoolStudent who crosses paths with Benny at the wrong time, she reappears as an Eastusa agent with the government's Anachronism Task Force (the human equivalent to the anachronauts), and joins the expedition by request of Eastusa President Petersen. [[spoiler:In lf03, it turns out that Chloe is actually the reincarnation of Cha'ai, who Ben'ai views like a little sister, and that she is a GuardianAngel, whose primary purpose is to go to London and release the angel Raphael.]]
150----
151* ChronicHeroSyndrome[=/=]KnightInSourArmor: While she may not [[WalkingTheEarth walk the Earth]] trying to right wrongs, she tries to lend a hand as much as she possibly can. As stated in lf01, she was "the gloomiest Girl Scout ever."
152* DesperatelyLookingForAPurposeInLife
153* IAmWho: [[spoiler: An angel. A literal angel.]]
154* LikeBrotherAndSister: Argues with Benny thusly. [[spoiler: For good reasons.]]
155* RedPillBluePill: She takes the red pill in sa01, and swallows it hard. [[UnfazedEveryman It goes down smoothly enough.]]
156* SpiderSense: Chloe has an uncanny knack for knowing when something's about to go wrong, and how to defuse situations before they get too out of hand.
157[[/folder]]
158
159[[folder:Recurring Protagonists: Second Age]]
160!!Agent Elisa Morales
161Protagonist of sa04 and sa06. Originally part of the FBI's FACT ([[RecursiveAcronym Faerie Artifact Control Team]]) Team and then subsequently the Anachronism Task Force, Morales doesn't consider any mission with casualties a success, which is why she has the third-lowest success rate of missions on the FACT (91%).
162----
163* ActionGirl: She prefers avoiding violence where necessary, but can still kick ass with the rest of them. [[spoiler:By the end of sa04, she also becomes a de facto ActionMom.]]
164* {{Determinator}}: One of her more notable qualities.
165--> '''Petersen''': You get the job done right -- meaning if someone does slip your net, they don't slip twice. The bad guys DON'T win, not in the long run. Every smuggler you've gone after, you eventually got, and the final takedowns were flawless. You're tenacious, but thoughtful.
166* FinalGirl: Of sa04.
167
168!!Carrie "Astro Gal" Lane
169Protagonist of sa09, introduced in sa06. "Astro Gal" was part of a dimension of superheroes. She and her mother Starwoman were in the middle of battling her father[=/=]nemesis Doctor Mindmelter in Hawaii when the Pandora Event occurred, and the three of them were transported to this dimension. Thanks to the resulting disorientation, Starwoman was able to destroy Doctor Mindmelter's corporeal form, but also sacrificed herself in the process. Eventually, Astro Gal was found by the first Welcome Wagon team and taken into Una and Nel's care.
170----
171* DaddysGirl[=/=]MadScientistsBeautifulDaughter: It appears part of the reason Carrie's father became Doctor Mindmelter was because he didn't want her to grow up or become attracted to boys.
172* {{Deconstruction}}: Of superheroes. She had to learn a lot of physics to attempt to compensate for most of her abilities, as well as govern the effectiveness of her super-senses. Being physically and hormonally locked at age fifteen and the consequences thereof are also discussed.
173* KirbyDots: Apparently manifest when Astro Gal uses her powers. In fact, it's referred to as a form of [[ShoutOut Kirby Radiation]], which she emits whether her powers are in use or not.
174* ReallySevenHundredYearsOld: Invincible and physically[=/=]hormonally locked at fifteen, but been around for at least two hundred years (the Pandora Event).
175* ShoutOut: Astro Gal and family are defined by references to [[UsefulNotes/TheGoldenAgeOfComicBooks Golden]] and [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] comic books. Her powers (invincibility, flying, and super-senses) are directly taken from Franchise/{{Superman}}, the origin story is more or less that of the ComicBook/FantasticFour, the combination teenage angst and high-schooler disguise recalls ComicBook/SpiderMan. Various other superhero signature lines are bandied about in the prose and dialogue, and other similar superheroes appear in flashback or are mentioned in dialogue.
176[[/folder]]
177
178[[folder:Supporting characters]]
179!!Primary Councilman Ono
180Una's father, and one of the overseers of duties on Arcology #A076. Introduced in a01.
181
182!![[SdrawkcabName Esrever]] the Mirror Fiend
183Lord of the Mirror Realm, [[DarkIsNotEvil servant of the Winter Court]]. Introduced in a04.
184
185!!Lady Morgana
186Lady of the House of the Rising Sun in New Orleans (and Las Vegas in the Second Age). Sister to Archmagus Lillith. Introduced in a06.
187
188!!Archmagus Elriel
189Emily's instructor at the academy in the First Age; promoted to Archmagus at the dawn of the Second Age. Introduced in a06.
190
191!!Susan (Suzie) [[spoiler: Moonthistle]]
192The daughter of [[spoiler: Emily and Scout]], the fae Princess of Spring, whom we first meet as a ([[GreenThumb literal]]) flower girl on the wedding that starts the plot of LF. CheerfulChild who later grows up to be quite [[PoliticallyActivePrincess savvy]].
193[[/folder]]
194

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