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1* ''Franchise/SuperMarioBros'':
2** The recurring nemesis Bowser switches back and forth from a vicious warlord into a simply grumpy and ineffectual villain in the ''Mario'' spinoffs with little-to-no explanation. A few of the main games, such as ''VideoGame/SuperMarioSunshine'', try to reconcile the radically different portrayals. Creator/ShigeruMiyamoto has admitted that there is no continuity whatsoever between games (in the sense that the ''Mario'' cast are like [[UniversalAdaptorCast a troupe of actors]]), so he can be free to do whatever he wants in each game without being bound by canon. Bowser is whatever the story needs him to be, be it AffablyEvil, NotEvilJustMisunderstood, or [[GoKartingWithBowser just some guy to go-kart with]].
3** Princess Peach (also known as [[{{Woolseyism}} Toadstool]]) was originally a very wise and magnanimous MsExposition, but by ''VideoGame/SuperMarioSunshine'', she becomes a [[TheDitz ditzy]] DamselInDistress who has to ''think'' about whether or not Bowser Jr. is her child. Later spinoffs and ''VideoGame/SuperMario3DWorld'' re-rail her by meeting these personalities in the middle making her a strong-willed (but still a bit ditzy) ActionGirl. ''VideoGame/SuperMarioOdyssey'' took this CharacterRerailment a bit further in the post-game, as Peach [[spoiler:can be spotted travelling with her companion Tiara]].
4* Various ''Franchise/{{Sonic|TheHedgehog}}'' characters have been hit with this throughout the years.
5** Originally, Dr. Ivo "Eggman" Robotnik was a GadgeteerGenius ManChild who represented technology in contrast to Sonic representing nature and primarily built his own vehicles and robots to take on the hedgehog. From ''VideoGame/SonicAdventure'' onward, he continually relies on ancient destructive gods which eventually hijack him from villain status. ''VideoGame/SonicUnleashed'' and ''VideoGame/SonicColors'' however finally allow him to be the main antagonist for once and the latter [[spoiler:had him actually be the BigBad the whole way through.]]
6*** Even if how seriously he's portrayed [[DependingOnTheWriter depends on the game and its tone]], one consistent element of Dr. Eggman's character is that he's a FauxAffablyEvil villain that-- while not a sadist-- [[BadBoss treats even his best underlings like pure and utter garbage]]: [[EvilKnockoff Metal Sonic]] is often viewed as his greatest creation and yet Eggman left him to rot on [[VideoGame/SonicTheHedgehogCD Little Planet]] until it was convenient; the most respect he gives to his at-the-time-loyal creation [[VideoGame/SonicAdventure Gamma]] is that he was [[ItsAllAboutMe "of use" to him]], even putting aside how also abandons or abuses the rest of his E-Series robots; and he views his lackeys [[VideoGame/SonicColors Orbot and Cubot]] with complete disdain for their respective [[DeadpanSnarker backchatting]] and [[TheDitz stupidity]]. Come ''VideoGame/SonicFrontiers'', however, Eggman suddenly gains an affection for his AI creation Sage, and despite her also partaking in some backchatting towards him and failing to destroy Sonic like he ordered, he comes to legitimately view her as his own daughter. The Japanese dub [[DubPersonalityChange dials this back]], however, with Eggman treating Sage more coldly and without any explicit familial affection.
7** Tails, originally a CheerfulChild with tech skills, has essentially lost all of his [[PingPongNaivete childlike aspects]] and [[FlatCharacter flaws]] in favor of being a ridiculously straight faced walking tool kit for the team. His friendship with Sonic has also been diluted somewhat. ''VideoGame/SonicChronicles'' and ''VideoGame/SonicColors'' undid some of the damage, though, especially the latter in terms of Tails' friendship with Sonic.
8*** Unfortunately, ''VideoGame/SonicLostWorld'' inflicted further damage [[TookALevelInJerkass by making Tails an abrasive, ego-driven jerk.]] The most baffling part is how he immediately dismisses Dr. Eggman's efforts to team up with him and Sonic to rein in the Deadly Six, when just [[VideoGame/SonicColors two games earlier]], he genuinely believed that Eggman had reformed when he built the interstellar amusement park!
9*** While ''VideoGame/SonicForces'' didn't keep the part about him being a jerk, it did confirm that Tails is now a wimp who cowers from ''Chaos 0'' (keep in mind, he did defeat the much stronger Chaos 4 in Sonic Adventure 1) and is now unable to fight foes that ''Charmy'' (who is ''two years younger than him'', by the way) can fight. And keep in mind that Tails was once the resident BadassBookworm. For what it's worth, this later gets acknowledged in ''VideoGame/SonicFrontiers'' where it is portrayed as a MomentOfWeakness.
10** Originally, Knuckles displayed a cunning ability to outwit Sonic and Tails; he got tricked by Eggman into thinking that Sonic was the bad guy and wanted to steal the master emerald and was sometimes portrayed as hot headed when it came to protecting said emerald. In ''VideoGame/SonicAdventure'' he was a philosophical WarriorMonk, struggling with his duty as the guardian of the Master Emerald, he was nonetheless calm and cool-headed most of the time and although he got tricked by Eggman again he actually doubted that Sonic would steal a piece of the Master Emerald until he saw Sonic holding a green emerald and thought that it was a shard of the Master Emerald. In ''VideoGame/SonicAdventure2'' he displayed a calm and cool-headed ability to get his job done. While he was often fooled and misled, he was still fairly competent. However, as soon as ''VideoGame/{{Sonic Advance|Trilogy}} 2'' was released (along with the anime ''Anime/SonicX'') and onward, Knuckles is now portrayed as a village idiot. The Master Emerald is hardly even mentioned and it seems like Knuckles is just hanging around Sonic for the hell of it. In addition to this he also became the patsy of Sonic and friends, as well as often being the butt of jokes at his expense. In ''Sonic Lost World'' he only has two lines in the whole game and is portrayed as an incompetent braggart, getting beaten up by Flickies and generally useless. For some, ''Sonic Battle'', ''Sonic Chronicles'' and to some extent ''Sonic and The Black Knight'' were the only games that returned Knuckles to his former glory.
11*** All of Knuckles's motivations revolved around his duty to protect a gem that would doom his homeland if stolen or destroyed. He even spent much of ''VideoGame/SonicAdventure'' reflecting on his life dedication to this task. Later games almost completely omit this, portraying him as merely a laid back adventurer. Even in ''VideoGame/SonicGenerations'', he doesn't recognize the ruins of his homeland. When called to adventure into a dream land in ''VideoGame/SonicShuffle'', Knuckles remarked "I have nothing better to do."
12** [[SmittenTeenageGirl Amy Rose.]] At first, she was a cute [[GenkiGirl Genki Girl]] with a crush on Sonic, in the ''Adventure'' games she is a sympathetic fan girl of Sonic's and even though she sometimes bugs him she shows kindness to others, wanting to help a baby blue bird find it's parents and genuinely wanting to help her friends even being the one to cause [[TheRival Shadow's]] HeelFaceTurn. At the end of ''Sonic Adventure'' she vows to become stronger and to not merely a damsel in distress so she can impress Sonic with her skills. In ''Sonic Heroes'' she is portrayed as a strong leader and an older sister figure to [[TokenMiniMoe Cream]]. However, come ''Sonic Riders'', her infatuation with the blue blur [[{{Flanderization}} almost entirely took over her character]]. ''Sonic Chronicles'' and ''VideoGame/SonicUnleashed'' undid some of the damage.
13** Even Sonic himself has suffered from [[{{Flanderization}} Flanderization]] issues. In the classic games his "trademark attitude" was mostly limited to: [[FingerWag wagging his finger]] on the game's title screens, tapping his foot impatiently when idling, and being a thrill seeker (riding on planes, snowboarding, outrunning giant boulders). Even with the advent of voice acting in ''Sonic Adventure'' he was still pretty much the same, a snarky JerkWithAHeartOfGold who still cared for others. Since ''Sonic Colors'' his attitude has now grown to encapsulate his entire character to the point of SelfParody; he constantly makes jokes and sucks the drama out of any scene he appears in. In addition, other characters (except for Tails, and sometimes ''including'' Tails) aren't allowed to be truly helpful and Sonic isn't allowed to be truly one upped by any of his antagonists anymore (see his interactions with the Deadly Six versus his interactions with Knuckles in ''Sonic 3 & Knuckles'' and Shadow in ''Adventure 2'').
14*** That being said, what counts as Character Derailment or Rerailment depends on the fan, due to the Sonic franchise's notoriously BrokenBase (and the series' constant admission onto the CerebusRollercoaster). Many fans who discovered the series back when Sega still made consoles considered the shift to the more serious, plot-intensive games of the 2000s as Character Derailment. To this group, ''VideoGame/SonicColors'' was the first time in ages Sonic felt ''right''.
15*** Regardless of whether one likes DarkerAndEdgier Sonic or DenserAndWackier Sonic, almost ''no one'' can get behind his characterization in ''VideoGame/SonicTheHedgehog2006.'' In this game, after the cinematic opening where Sonic is blitzing around at the speed of sound and knocking a robot over with just a tap of his foot, the entire rest of the game has Sonic get the short end of the stick by being portrayed as a GenericGuy who has to [[SaveThePrincess constantly save]] [[DamselScrappy Princess Elise]] from Dr. Eggman, who ''also'' had a lot of his usual charm and energy sucked out of him. On top of that, his friendships with Tails and Knuckles simply boiled down to them being his sidekicks as opposed to TrueCompanions, with them just tagging along for the ride while Sonic does all of the main work. With this all said, it's little wonder that Shadow and Silver's campaigns have more fans as a result.
16** Zavok from ''Videogame/SonicLostWorld'' started as the calm but methodical leader of the evil Deadly Six, who were enslaved by Doctor Eggman but manage to be free thanks to Sonic. In his next appearance in ''Videogame/TeamSonicRacing'' has him as part of Team Eggman despite the previous game establishing he hates the man, with the story not even providing a reason for why they're working together.
17* Penelope from the ''VideoGame/SlyCooper'' series is one of the most egregious examples of this trope. She was introduced in [[VideoGame/Sly3HonorAmongThieves the third game]] as a friendly girl who joined the Cooper Gang and eventually became Bentley's girlfriend. In the [[VideoGame/SlyCooperThievesInTime the fourth game]], however, it's revealed that she had betrayed the Cooper Gang and was working with the BigBad, Le Paradox. Her reason for this? She wanted more money than the Cooper Gang was bringing in, and felt that they were holding her and Bentley back. It would've been one thing if she had shown any greedy tendencies in her first appearance, or gave any indication at all that she harbored anything even close to the hatred she shows for Sly (who she had a crush on for the first half of Sly 3) and the Cooper Gang in the 4th game, but she hadn't. At the very least, her affection for Bentley was still there, though she betrays him too when he won't turn on his friends. The whole thing comes off as a cheap twist based on a lack of understanding or care for Penelope's established character.
18* ''VideoGame/StarCraftI'' gives us Jim Raynor and his relationship with Sarah Kerrigan. After Kerrigan is infested by the Zerg and is herself derailed from mere VillainProtagonist territory to a [[ForTheEvulz sadist]] in the ''Brood War'' expansion, she kills one of Raynor's oldest friends, Fenix, and he vows to kill her because he owes here that much. It lent a significant degree of tragedy to the story, and made his reasons for hating Mengsk even more justified. Come ''VideoGame/StarcraftII'' and Raynor kills his best friend with the bullet he'd been saving for Mengsk in order to protect Kerrigan. Or in his own words:
19-->'''Jim Raynor, ''SC I:''''' It may not be tomorrow, darlin', it may not even happen with an army at my back. But rest assured; I'm the man who's gonna kill you one day. I'll be seeing you.
20-->'''Jim Raynor, ''SC II:''''' I never gave up on you, Sarah!
21** Though he was still planning to kill her at the start of ''VideoGame/StarcraftII'', he just learned that her survival was necessary to the survival of all life in the galaxy.
22* ''VideoGame/MortalKombatShaolinMonks'' is full of departures from what the characters were like in the second fighting game (which ''Shaolin Monks'' is a remake of), from Kitana being under a spell (when she wasn't in the fighting game) to Scorpion randomly attacking the protagonists for no apparent reason. The worst offender, however, has to be Kung Lao; up until then, they made it very clear that he preferred to ''not'' be in the spotlight, and purposely kept out of the MK tournament to avoid competing with his friend Liu Kang. In ''Shaolin Monks'', he's turned into a cocky SOB with a constant and heated rivalry with Liu for glory, which became canonical in ''[[VideoGame/MortalKombatArmageddon Armageddon]]''.
23** This characterization, for better and for worse, was kept in [[VideoGame/MortalKombat9 the 2011 game]], where Kung Lao once again sneaks onto Shang Tsung's island to enter the tournament in secret. The difference here is that Kung Lao is more focused on avenging his ancestor's defeat at Shang Tsung's hand (which was mentioned back in ''Armageddon'') than he is on constantly one-upping Liu. [[CharacterRerailment Kung Lao's portrayal strays closer to that of the humble warrior from the original trilogy]] and his VitriolicBestBuds dynamic with Liu was mostly scaled back to that of a FriendlyRivalry.
24** Speaking of ''Mortal Kombat'', Kabal easily falls into character derailment. Originally a reformed gangster in ''VideoGame/MortalKombat3'', who joined the good guys after his ''entire gang'' was murdered, his ending in the third game stated that he'd turned his life around. Jump to ''VideoGame/MortalKombatDeception'', not only is he evil again, but he restarts the Black Dragon. Although it might possibly be explained that his heel turn was the result of being magically saved from death by a cleric who literally worshipped Chaos.
25** Sindel underwent this in ''VideoGame/MortalKombat11'' For years in the Franchise she had been portrayed as a benelovent Queen who died of grief when her husband was killed and upon breaking free of Shao Kahn's brainwashing, did a HeelFaceTurn. In 11, it's revealed that she was EvilAllAlong and that she cares nothing for anyone except herself and staying as Queen with it being implied that she killed her husband.
26* In ''VideoGame/GuitarHero II'', Judy Nails was a perky Alt-Rock/Punk girl who was non-ironically described as "always bringing a smile to the stage." For ''Guitar Hero III'', almost every aspect of her was changed to better conform to the violent and aggressive "Punk Grrl" stereotype, including having a permanent pouty scowl and a reference on one of her outfits to being kicked out of Catholic school... not to mention the [[{{Stripperiffic}} dramatic wardrobe change]] itself. And gaining two cup sizes. Her change into a surly punk girl is made even more inexplicable by the fact that "rudeness" was previously listed as one of her "dislikes." She was largely reverted back in ''Guitar Hero: World Tour''. She's been almost totally reverted in ''Guitar Hero V''... but this is accompanied with her character bio being turned into a TakeThat against everyone who was bothered by the change in the first place.
27** The same thing happened to the grunge/country/alternative rocker Casey Lynch, retooled into a leather-wearing rocker chick in ''Guitar Hero III''. Her description lampshades this, though, with an anecdote about how she attacked a reporter who accused her of selling out before coldly adding, "I'm sorry, I can afford to pay the medical bill."
28** Xavier Stone changes dramatically both in personality and physically in ''Guitar Hero II'' ''and'' ''III''; ''III'' is especially obvious. Not only is his "cocky virtuoso" personality dropped in favor of "zen master", he appears to have lost all of his copious muscle mass and turned into a NoCelebritiesWereHarmed version of Jimi Hendrix. It's to the point that it's nearly impossible to believe that he's the same character from previous games.
29* In ''[[Franchise/SpyroTheDragon Spyro: A Hero's Tail]]'', the Dragon Elders bear no resemblance ''whatsoever'' to their previous selves apart from their names, Bentley, formerly a GeniusBruiser, loses the 'genius', and Hunter goes from being [[TheFool dim but good-natured]] to an irritating SmallNameBigEgo who [[KarmaHoudini never]] gets his [[PrideBeforeAFall comeuppance]]. And Spyro himself going from a snarky but well-meaning and loyal KidHero to an arrogant, disrespectful punk that at least a few players enjoyed being knocked down a peg late in the game.
30* The Prince in ''VideoGame/PrinceOfPersiaTheSandsOfTime'' was a somewhat cocky, but likable hero who sets out to reverse his mistakes. In ''Warrior Within'', the in-game story had the Prince as a downright arrogant {{Jerkass}} who acted entirely on his selfish intentions. ''The Two Thrones'' was originally set to be just as dark as ''Warrior Within'', but after some criticism, the developers actually set up the Prince [[AuthorsSavingThrow to confront his actions]] of the previous games. Much of the game is a conflict between him and the more selfish part of his personality that was dominant during Warrior Within, and he develops to become kinder and more selfless over the course of the game, culminating in a speech as he accepts responsibility for his actions, even after learning that they [[spoiler:caused his father's death]].
31* VideoGame/MegaManX to some degree. He usually complains about fighting but does it anyway. Then comes ''X7'' and he's a hyper pacifist. Though it's at least understandable given that he wanted to stop fighting in the first place.
32** Then there's ''[[VideoGame/MegaManXCommandMission Command Mission]]'', where he's only 1/4 of what his original character was. He has no problems kicking ass and blowing up Mavericks.
33** [[BigBad Sigma]] as well; becoming more insane and evil might be explained as [[SanitySlippage losing more and more of himself to the Maverick Virus]], but it's still hard to reconcile the grim VisionaryVillain of the SNES games with the cackling maniac of the PSX games.
34* The entire ''VideoGame/{{Rayman}}'' cast in ''VideoGame/Rayman3HoodlumHavoc'' were changed to be more hilarious, especially Murfy, who suddenly became a DeadpanSnarker with a tendency to argue with the game's ''[[NoFourthWall instruction manual]]''.
35* In the time-management fashion-design game ''Jojo's Fashion Show'', recurring villain Claudio Maximo is a shrewd rival designer whose acts of villainy are fairly subtle and underhanded. The second game shows a bit of character growth on his part by having him become a FriendlyEnemy of Jojo who helps mend her relationship with her daughter by gives her a bitchy but effective reality check. The third game, however, has Maximo back in full villain mode with ridiculous evil plots, over-the-top monologuing, and [[EvilLaugh ''Mua-ha-ha-ha'']]s being spouted every other line.
36* Dr. Neo Cortex from the ''VideoGame/CrashBandicoot'' series started his transformation from occasionally goofy, yet still seriously threatening mad scientist to a completely negligible goofball who only occasionally even gets in Crash's way at around the third game in the series (where he was revealed to be the Dragon to the real BigBad of the series), and was extremely deep into this territory by the time ''Videogame/CrashTwinsanity'' rolled around, where he basically turns into a human club, frisbee and snowboard, in that order.
37** Cortex's boss Uka Uka also became much less menacing. In ''Videogame/CrashBandicoot3Warped'' and ''VideoGame/CrashBash'', Uka Uka was a diabolical force of evil who gave an evil first impression just by being feared by Cortex. In ''Videogame/CrashBandicootTheWrathOfCortex'', ''Videogame/CrashBandicootTheHugeAdventure'' and ''VideoGame/CrashBandicoot2NTranced'', Uka Uka becomes more like a PointyHairedBoss who does nothing but complain about Cortex's failures and make empty threats of killing him. Uka Uka's evilness was arguably somewhat improved in ''VideoGame/CrashOfTheTitans'', where he actually DOES get rid of Cortex and battle Crash by himself, but in the sequel, ''VideoGame/CrashMindOverMutant'', Cortex finally does something that by that point was long overdue: He betrays Uka Uka and uses him as a source of Bad Mojo to power his [=NVs=] while feeding him cake.
38* From ''VideoGame/TalesOfSymphonia'', Yuan went from the snarky, grumpy, ManipulativeBastard leader of LaResistance, who was almost always a step or two ahead of the party and seemed to have a plan for everything in the original game... to a minor MisterExposition NPC with almost no personality in the sequel. LaResistance disappeared entirely, although, given that what he was resisting was literally leaving the solar system at escape velocity, perhaps he was just mellowing out.
39* In ''VideoGame/TalesOfVesperia'', Flynn is unwaveringly lawful to properly contrast with Yuri's vigilante tendencies. He absolutely ''does not approve'' of Yuri [[spoiler: killing criminals.]] What does he do in the prequel movie, ''First Strike?'' [[spoiler: helps Yuri kill a criminal. It's also implied that he, without Yuri's influence, covered up the entire event by falsifying reports.]] Game-Flynn would have a pretty solid WhatTheHellHero speech ready upon watching his movie counterpart.
40* Erol in the ''VideoGame/JakAndDaxter'' series starts out as TheDragon to Baron Praxis, Jak's opponent in Haven City's races and his rival for Keira's affection. He seemingly dies when he tries to run Jak down with his vehicle, only to crash into a large stash of Eco and explode. Sure, he may already have been evil in that game, but in the next game, he [[BackFromTheDead returns from the dead]] [[WeCanRebuildHim as a cybernetic]] OmnicidalManiac who wants to TakeOverTheWorld. Though it could be argued his sudden character change from Jak 2 to Jak 3 might be due to either suffering serious head trauma from the accident(half his head is missing!), the dark eco he crashed into badly affected his mind like what it did to Gol and Maia Acheron or the Dark Makers were actually using him as a puppet and had some kind of control over him. Unfortunately the game never gives us an explanation to why Erol's sudden change in character and Jak kills him for good right at the end so we never get to know.
41* ''VideoGame/{{Fallout 3}}'' does this through {{Railroading}}. The game really wants you to make a HeroicSacrifice and walk into a lethally irradiated room, and while you can be a bastard and have the unambiguously good NPC Sarah Lyons take your place, absolutely ''none'' of your followers are willing to do so. Clover, the abused slave girl mentally conditioned to do absolutely anything her "owner" wants? Refuses. Charon, a ghoul assassin with a similar mentality and, being a ghoul, ''immunity to radiation''? Not in his contract. Fawkes, a morally-upright and heroic super mutant who has the same immunity to radiation? Claims it's not his "destiny". Happily, the ''Broken Steel'' DLC [[AuthorsSavingThrow rectifies this]], and Fawkes even hangs a {{lampshade}} on the fact that he's perfect for the job.
42* Albert Wesker had a bad case of this in ''VideoGame/ResidentEvil5''. He goes from being a {{Chessmaster}} ManBehindTheMan who [[KnowWhenToFoldEm knew when to retreat]] to an egotistical [[AxCrazy lunatic]] with a [[AGodAmI god complex]] whose grudge against Chris Redfield took over his character. He even went OneWingedAngel in the end forgoing logic to try and kill Chris. This earned him a rocket launcher to the face that [[KilledOffForReal killed him off for real]].
43** It has been pointed that during the final scene, Wesker started showing signs of intoxication, and if that was the case it would make sense that he started making some less than ideal reasoning. However doesn't excuse the entertaining albeit silly HoYay that started at the beginning of the game, to the point where he only focuses on somebody else when they start ''shooting'' at him.
44** He also only started exhibiting delusions of godhood when he literally stole the "become a god" plan from Oswell E. Spencer after killing him, which immediately followed the old man's revelation of [[spoiler:[[UnwittingPawn Wesker being one of several "Wesker children" kidnapped and genetically-altered by Umbrella at Spencer's behest to create a new-and-improved race of humans]]]]. One could say that [[GoMadFromTheRevelation he didn't take Spencer's words all too well]].
45* ''VideoGame/DonkeyKongCountry'':
46** Cranky Kong hasn't been [[GrumpyOldMan living up to his name]] much in later years outside of the Rare-developed ports/remakes. Quite possibly the worst example? Encouraging DK and Diddy to ''practice so they'll get better'' at the beginning of ''VideoGame/DonkeyKonga'' after they demonstrate how horrible they are at drumming. This coming from the same character who would've previously seemed all too ready to [[{{Jerkass}} hurl insults at them for their lousy performance, tell them they're horrible and may as well give up, or at least berate them for not trying hard enough to improve]]. ''VideoGame/DonkeyKongCountryReturns'' [[CharacterRerailment rerails]] him, though.
47** Franchise/DonkeyKong himself. In most of his games, such as ''VideoGame/DonkeyKongCountry'' and ''VideoGame/DonkeyKong64'', as well as the ''Donkey Konga'' series, he's portrayed as a pleasant, laid back and even somewhat intelligent gorilla who only gets seriously angry when his enemies steal his banana hoard. But after Nintendo started portraying him as an angry {{Jerkass}} who beats up animals and steals things for little established reason in ''[[VideoGame/DonkeyKongJungleBeat Jungle Beat]]'' and the ''VideoGame/MarioVsDonkeyKong'' series. This has since been overturned by a small change in the plot of the Wii version of the ''Jungle Beat'' and ''VideoGame/DonkeyKongCountryReturns''.
48* ''[[Franchise/DotHack .hack//Link]]'' is this (or at least the starting point for it) for much of the .hack franchise, most of the fan-favorite castmembers being demoted in persona to slave them to and glorify the game's [[TheScrappy wannabe hero]] Tokio. [[http://www.dailymotion.com/video/x34aaw0_hack-retrospective-hack-link-part-2_fun As pointed out by]] internet reviewer and [[ApprovalOfGod Cyberconnect2-recognized]].Hack Fan Des Shinta, the straw that broke the camels back on this was the game showing the Franchise's Single-most-popular character, Haseo, trying to kill his companion and potential love interest Atoli; a Girl that canonically suffered from depression and lack of self-esteem so severe she almost committed suicide, who Haseo was responsible for helping her out of. LINK!Haseo only tries to kill her so Tokio can be shown as a "better" person by saving her...even though Tokio is responsible for the series of events that caused this massive derailment in the first place. The only excuse that can be made about this is all the past characters seen in the game are AI duplicates of the originals, but that then implies that were the REAL people behind them to have their histories changed by Tokio's actions they would've reacted in that way as well...when all evidence in the franchise says they would not have.
49** It's made worse with Shinta's Reaction, when he later reveals that Haseo helping Atoli avoid suicide and help her to recover is what inspired him to get help and work to get over his own Suicidal Depression.
50** Link doing this to the prior casts also plays a heavy part in how the entire third season's Storyline is seen as throwing the franchise [[OffTherails off the rails]], with it starting the 'Mama Conspiracy' storyline that would ultiamtely cause .hack's Death as an IP due to how poorly thought-out and contradictory-to-prior-lore it was.
51* Happens to Prometheus in the ''VideoGame/AgeOfMythology'' expansion campaign. It's based on AllMythsAreTrue (well, most of them anyway), and Prometheus is a trickster figure in Greek mythology who is, at least on some level, on our side (see also: fire). So how does he appear in ''Age of Mythology: The Titans''? As a fifty-foot clay monster who seems to have no goals besides smashing stuff and generally ruining people's days, and not only isn't a trickster figure, he doesn't even ''speak''. Ironically in the same expansion, the Titan who's on the side of humanity? She's ''Gaea'', as in the entity (who wasn't even exactly a Titan in the original myths) who caused a ''huge'' amount of trouble for humans and the Olympians.
52* Originally, Vicki Kawaguchi of ''VideoGame/BackyardSports'' loved ballet, which helped her play games. In ''Backyard Baseball 2007'', Vicki is just a superstar athlete. Pablo Sanchez also no longer speaks Spanish, [[EverythingSoundsSexierInFrench which made him loved]]. [[spoiler: [[EasterEgg But he speaks English anyway.]]]]
53* In the original ''VideoGame/FinalFight'' games, as well as in his ''Franchise/StreetFighter'' appearances, Guy was a vigilante for justice who was also dedicated to his training of his Bushin-Ryu martial art. Then came ''VideoGame/FinalFightStreetwise'', and for some reason he became the leader of a Yakuza gang in Metro City's Japantown, and has reduced himself to using guns. Of course, this was just one of the numerous problems with ''Streetwise''...
54** Similarly, Cody starts out being on the side of Metro City, and fighting to protect people, including Jessica. When he was introduced to the ''Street Fighter'' franchise in ''VideoGame/StreetFighterAlpha 3'', it's revealed that he became so obsessed with fighting "just because" that he got thrown in jail, which pretty much destroyed his relationships with both Jessica and Mike Haggar.
55*** However, Capcom eventually turned Cody's story into a full-fledged redemption arc, with his endings in ''Alpha 3'' and ''Super VideoGame/StreetFighterIV'' having him team up with Guy to fight Shadowlaw and rediscovering his sense of justice. By ''VideoGame/StreetFighterV'', Cody had cleaned up his act enough that he succeeded Haggar as Metro City's mayor; while he still loves a good fight and can occasionally shirk his responsibilities, he's whole-heartedly dedicated to helping the people once more.
56* In the original ''VideoGame/BaldursGate'', Quayle is quite arrogant and stupid. In the series, he's a kindly old gnome who has adopted Aerie, caring for her after her traumatizing experience in the circus that resulted in her losing her [[WingedHumanoid wings]]. This is a rare case of someone being derailed into a better person.
57* ''VideoGame/DissidiaFinalFantasy'' brings together much of the cast of different games, and because of this different aspects of them are highlighted to set them apart. [[VideoGame/FinalFantasyVII Sephiroth]] has his FallenHero status in focus, [[VideoGame/FinalFantasyVI Kefka]] is heavier on the MonsterClown and lighter on the ManipulativeBastard and so on. However [[VideoGame/FinalFantasyVI Terra's]] new characterisation as a shy, hapless [[DamselScrappy damsel]] proved unpopular in both Japan and abroad, and her unvoiced dialogue was rewritten for the ''Duodecim'' release to make her tougher, and then the [[VideoGame/DissidiaFinalFantasy2015 2015 reboot]] turned her back into the more confident personality she has at the end of ''VI''.
58* Joanna Dark. In the original ''VideoGame/PerfectDark'', she had a {{Bifauxnen}} haircut and a posh British accent, but in ''Zero'', she has [[FieryRedhead long red hair]], an American accent, and a much more feminine personality.
59* ''Franchise/AceAttorney'': Phoenix Wright, by the time of ''VisualNovel/ApolloJusticeAceAttorney'', has completely changed personalities from rather neurotic, hardworking, and perpetually frazzled, to a rather lazy, sloppy pseudo-ManipulativeBastard. Even if you really reach and say that it's a result of what he's been doing the last seven years, there's a sequence where you flash back to him not long after [[VisualNovel/PhoenixWrightAceAttorney the first trilogy]], and he's ''completely'' OOC there, most severely in that he's contemptuous of newcomer prosecutor Gavin, telling him that he should have stayed back in Germany and gotten more experience. Considering how he began his own career, and how hurt he seemed when Mia confided that to Maya in the original game, Phoenix would '''never''' say that to anyone. If anything, it sounds more like [[ButtMonkey perpetual loser]] Winston Payne. However, by the time ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Duel Destinies]]'' came around, Phoenix was more or less [[CharacterRerailment back to his old self]].
60* ''VideoGame/WorldOfWarcraft'' has ''not'' been kind to certain characters from the ''Franchise/{{Warcraft}}'' franchise. The need for raid bosses has turned complex [[AntiHero Anti-Heroes]] into outright villains, and a distressing number of characters' stories end with "went insane and turned evil." At the same time, the need to justify [[PlayerVersusPlayer PvP]] means that the {{Reasonable Authority Figure}}s who formed the cross-faction alliance against the Burning Legion in ''Warcraft III'' get to be completely marginalized if they're lucky, and if they're ''unlucky'', well, just see what happened to Jaina...
61** Illidan Stormrage was a sympathetic, if selfish AntiHero who tried to do the right thing, but often did so at great expense, using dark magic and hurting his allies in the process. Someone motivated by both a lust for power and UnrequitedLove for Tyrande Whisperwind. In ''Warcraft III'' and its expansion he resorted to demonic magic to combat the Scourge, alienating his brother Malfurion, and ending with Illidan forced to serve the Burning Legion, but he's been able to double-cross demonic masters in the past...
62*** But come ''World of Warcraft'' and the ''Burning Crusade'' expansion, Illidan has undergone complete MotiveDecay. He attacked the Naaru in Shattrath City (off-screen) for no reason, became a vicious slave driver to the Broken tribes he allied with, and convinced himself he actually defeated Arthas during their duel in Icecrown. He then spent all of the expansion [[OrcusOnHisThrone sitting atop the Black Temple]], doing nothing.
63*** Surprisingly, Blizzard seems to learn about this and realized it's not too late to undo the damage. So they managed to bring Illidan back for ''Legion'' and it seems that he'll be back in the WildCard status, training a new generation of Demon Hunters to use against the Burning Legion...
64** Kael'thas Sunstrider was a WellIntentionedExtremist rather than a DesignatedVillain, the prince of the Blood Elves who felt that the Alliance had failed his people, leading him to ally with Illidan and travel to Outland in hopes of finding a way to sate their magical addiction. In ''Burning Crusade'', the rest of the Blood Elves are eager to be reunited with their beloved leader... only to find that he's now serving the Burning Legion and is capturing Blood Elf pilgrims as slaves. Then in the Magister's Terrace encounter, Kael attempts to summom Kil'jaeden, the most powerful demon lord of the Burning Legion, ranting that he wants to see the Azeroth burn and that he ''never trusted Illidan to begin with''. Explanations for this drastic change range from Kael getting fed up with Illidan's insanity (a Character Derailment chain reaction?) or Fel magic being inherently corrupting, which is bad news for Warlock players. Unlike Illidan, however, Blizzard thought it was too late to fix Kael'thas in the game proper, so the best they can do is to pick his pre-derailed self to appear in ''VideoGame/HeroesOfTheStorm''
65** Zul'jin was a hero of the Horde during ''Warcraft II'', portrayed as such in the canceled ''Lord of the Clans'', and even the Darkspear trolls have said "vengeance for Zul'jin!" since ''Warcraft III''. [[http://www.wowhead.com/?quest=7844 He was painted positively]] in several Horde quests in ''World of Warcraft'', and the trolls' /charge emote is "For Zul'jin!" Yet in ''Burning Crusade'' he's turned into a hostile raid boss, and not even one treated seriously - the heroes aren't dispatched to stop him by their faction, but by a treasure-hunting redneck. Blizzard tried to make him a HandicappedBadass by cutting off his arm and cutting out his eye - problem is, ''[[HealingFactor trolls can regenerate]]''. Although eventually, a few patches later, Zul'jin's position as Raid Boss was replaced by someone else, but he remains vanished and some trolls refer that he's been dead.
66** Jaina Proudmoore made the difficult decision to abandon Lordaeron as a lost cause and lead her people to Kalimdor, where she was able to ally with an old enemy to stop the Burning Legion. She was even willing to sacrifice her own father to maintain the peace between the Alliance and Horde in ''Warcraft III'''s expansion.
67*** And in ''World of Warcraft'', she spent several years doing... nothing. When [[TheScrappy/WorldOfWarcraft King Wrynn]] returned for ''Wrath of the Lich King'', Jaina deferred to his "[[ConflictBall leadership]]," even though as the ruler of Theramore and daughter of the ruler of the city-state of Kul Tiras, she was really Varian's peer and arguably the better leader.
68*** Players pleading with Blizzard to let Jaina ''do something'' [[BeCarefulWhatYouWishFor got their wish]] in ''Mists of Pandaria'', when Warchief Garrosh nukes Theramore, driving Jaina over the DespairEventHorizon so that a former AllLovingHero just manages to stop herself from retaliating by destroying Orgrimmar. Then in the "[[HeWhoFightsMonsters Purge of Dalaran]]" storyline, after learning one of the supposedly neutral Sunreaver elves helped with the theft of the [[ArtifactofDoom the Divine Bell]], Jaina decides to arrest the faction's leader, cutting down any who [[PoorCommunicationKills resist arrest]] [[InnocentBystander or try to flee]]. The conversation she has with King Wrynn afterwards is shocking because it sounds like the dialogue has been [[OOCIsSeriousBusiness given to the wrong characters.]]
69--->'''Jaina Proudmoore''': [[ShoottheDog I have purged the Horde from Dalaran]]. You have what you wanted, your majesty. [[NeutralnoLonger The Kirin Tor belongs to the Alliance]].
70--->'''Varian Wrynn''': [[LikeYouWouldReallyDoIt I was opening negotiations with the Sunreavers to accept them back in The Alliance.]] [[DiabolusExMachina By attacking their people, you have driven them back to the Horde]].
71--->'''Jaina Proudmoore''': [[AccidentalInnuendo Don't get soft on me Varian]].
72*** And in ''Mists of Pandaria'''s conclusion, when the Horde leaders are all gathered for some deliberations, she encourages Varian to up and "dismantle" them, [[WhatTheHellHero Thrall included]], while they're vulnerable. At least by ''Literature/WarCrimes'' she and Thrall have finally made peace. But even then, the novel was treated like it didn't happen, and Jaina spent her time in ''Warlords of Draenor'' being obstructive for sending help to the Horde, and by ''Legion'', left Dalaran bitterly when Khadgar attempted to make Dalaran a neutral zone once again.
73** Related is what happened to Tyrande Whisperwind in ''Mists of Pandaria''. In ''Warcraft III'' she's established as the leader of the night elven Sentinels, someone with over ten ''thousand'' years of combat experience. Tyrande can still be hot-headed, but tactical about it. But in the quest "A Little Patience" her great idea is to charge a fortified Horde position, leading Varian Wrynn, a forty-year-old warmonger, to suggest a better plan that ends with no Alliance casualties. So like Jaina, Tyrande's character had to take a hit so that Blizzard could try and make the reviled King Wrynn more tolerable. The only damage-mitigation Blizzard could give for both Jaina and Tyrande is to portray them as their pro-peace self and tactical self from their pre-[=WoW=] self in ''VideoGame/HeroesOfTheStorm'', though in ''Legion'', Tyrande ''did'' get something better than her performance at "A Little Patience". [[spoiler:Though it involves her having to kill a corrupted, beloved Dragon Aspect...]]
74** The legendary daggers questline does this for the Red Dragonflight, whose matriarch is close to a BigGood and acts like a motherly sort of goddess to your character, if occasionally GoodIsNotNice. But in this chain it's revealed they were going to manipulate a newborn dragon, had experimented on him, planned to control his life, and planned this all in front of him. While the last is a case of TooDumbToLive its a far cry from their previous characterization.
75** Garrosh Hellscream is less an example of CharacterDerailment as much as he is an example of outright character ''inconsistency''. In ''The Burning Crusade'', he's a depressed orc chieftain who just wants to be left alone due to shame over his family legacy. Thrall tells him of his father's heroism against Mannoroth, inspiring him to be a leader. But when he returns in ''Wrath of the Lich King'', Garrosh suddenly resents Thrall, challenges his leadership, becomes an aggressive conqueror obsessed with war against the Alliance, and is somehow essentially the second-in-command of the entire Horde. In ''Catacylsm'', Thrall unwisely leaves Garrosh in command, and though still a warmonger Garrosh gets some actual, positive CharacterDevelopment - even though it's another 180-degree turn from a raging racist and inept tactician, he manages to become a masterful tactician and warchief that, while flawed, is given plot lines that suggest he is growing as a person. But by then the damage was done, and enough players hated Garrosh for Blizzard to give up on him. In ''Mists of Pandaria'' he loses any redeeming qualities to become ObviouslyEvil, and serves as the expansion's FinalBoss, and the leading antagonist of ''Warlords of Draenor'' for good measure.
76** Related to Garrosh's example, ''the entire Horde factio'', especially the orcs. With the exception of [[TokenEvilTeammate the Forsaken]], the Horde was a collection of honorable, shamanistic {{Proud Warrior Race}}s capable of peaceful coexistence with others - despite being called TheHorde they were very much TheAlliance in function. But starting with ''Wrath of the Lich King'', a noticeable portion of orc characters started being characterized as bloodthirsty brutes who distrusted their allies, the faction was given the VillainBall, and half of the racial leaders became ObviouslyEvil. By ''Mists of Pandaria'' all but ''three'' orc characters were portrayed as StupidEvil, xenophobic brutes who slavishly followed Garrosh, and previously positively-portrayed orcs were either {{Retcon}}ned to have always been evil, or were [[ChuckCunninghamSyndrome forgotten about]]. BY comparison even when the orcs ''were'' evil in the first two ''Warcraft'' games they were [[PragmaticVillainy pragmatic about it]], were firm believers in EqualOpportunityEvil and had a wide range of personality types in contrast to their depiction in expansions like ''Mists of Pandaria'' and ''Warlords of Draenor.''
77* In ''VideoGame/SuperRobotWarsK'', [[Franchise/{{Zoids}} Major Zairin]] suffers from this hard. In his origin series (''Anime/ZoidsGenesis'') he's the WorthyOpponent [[TheRival Rival]] to KidHero Ruuji, but that just means he considers him a good pilot and enjoys fighting him (And will do if possible). In the game he FOLLOWS Ruuji and seeks for rematches when possible, going as far to ally himself with [[Anime/GaikingLegendOfDaikuMaryu Proist]] and [[Anime/{{Dangaioh}} Gil Barg]] to get to face Ruuji. Thing is, Proist and Gil are villains while Zairin's a pretty honorable guy, who in canon (And also the game) does a HeelFaceTurn after finding out his boss [[AGodAmI Emperor Gene]] is also a villain, so Zairin siding with the two jerks makes no sense. Way to go, Banpresto.
78** K in general is horrible at handling characterization. [[Anime/MobileSuitGundamSEEDCE73Stargazer Selene McGriff]], a civilian pilot with no interest in fighting, is depicted as more than happy to ram her Stargazer Gundam (a mobile suit that isn't even designed for combat) into anyone who gets in her way. [[Anime/MobileSuitGundamSEEDDestiny Yuna Roma Seiran]], a comically ineffectual leader in the anime, is surprisingly competent in the game. [[Anime/{{Godannar}} Goh Saruwatari]], a straightforward and serious veteran pilot, does a naked dance at the post-campaign celebration, something he ''never'' would have done in-canon. Especially considering that the celebration takes place after [[Anime/FafnerInTheAzureDeadAggressor Soushi Minashiro]] '''sacrificed his life''' to defeat the BigBad.
79* The junkyard dogfish in the first ''VideoGame/FreddiFish'' game was your typical kind of AngryGuardDog: the kind that growls at you and refuses to let you pass without any distractions. Cut to a long SequelGap in ''[[PanderingToTheBase ABCs Under the Sea]]'', where he becomes a BigFriendlyDog willing to help Freddi and Luther sort out the trash. He still looks like an AngryGuardDog, so that only makes it worse.
80* Anders in ''VideoGame/DragonAgeOriginsAwakening'' is a HeroicNeutral DeadpanSnarker mage who wants to be left alone from the Templars to have his own harem. At one point in the game, he even comments on how much it is a bad idea for the entirety of the mages to rebel against the Templars. Anders in ''VideoGame/DragonAgeII'' is a melancholy KnightTemplar who takes it upon himself to be the defender of mage rights, and is completely dismissive/hostile towards those who disagree with his extreme viewpoints. [[spoiler:This ends up being a rare case where the derailment was justified, as his massive personality shift is a plot point.]]
81* [[PreviousPlayerCharacterCameo Darth Revan and]] TheExile suffered heavily from this in ''VideoGame/StarWarsTheOldRepublic'' and the ''Literature/{{Revan}}'' tie-in novel, as they seemingly existed for no other reason than [[TheWorfEffect to make the Sith Emperor more threatening]].
82** Revan was a WellIntentionedExtremist who foresaw the return of the Sith and [[INeedYouStronger sought to conquer the Republic in order to develop it into a force strong enough to resist them militarily]], until SWTOR {{retcon}}ned it so that he was just BrainwashedAndCrazy by the Emperor, robbing his character of all agency. In SWTOR he goes from a ManipulativeBastard or GuileHero who's a master at bringing others over to his side to pulling a LeeroyJenkins on TheEmperor alone, the exact thing he tried to prevent his StupidEvil apprentice Malak from doing.
83** Exile from ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' was a ShellShockedVeteran serving under Revan who was manipulated into [[GenocideDilemma performing a genocide]] by him, with the resulting trauma being so great they cut themselves off from the Force and became a PowerParasite. The game ends with them resolving to track down Revan and finally get some answers, while in the novel she's a fangirl of Revan who serves no narrative purpose before [[TheyWastedAPerfectlyGoodCharacter getting unceremoniously killed off]].
84* Played for either laughs or serious tones in ''VideoGame/BlazBlue'' for Jin Kisaragi, depending on where it is. Jin is normally level-headed and TheStoic to the cast, never fretting over anything... until Ragna appears. This is his cue to be ''[[{{Yandere}} insane]]'', with his speech becoming littered with... [[HomoeroticSubtext overtones.]] However, in his Gag Reel and the bonus material and FourthWallMailSlot "Teach Me, Miss Litchi"/"Help Me, Professer Kokonoe", the overtones are lampshaded and exaggerated. Nobody has yet to complain, possibly because fans are only using the jokes that Arc System Works started. ''It should be noted that this change is '''only''' in bonus material, and does not affect the main story.''
85** ''Continuum Shift'' showed Nu-13 being turned from a cyborg that's either very machine-like or a {{Yandere}}-Fangirl to a cheerleader-stereotype. However, much like Jin's personality in Gag Reels and bonus selections, Nu-13 ''only'' appears in the Gag Reels, and much like Jin, this is played for laughs.
86* [[MsFanservice Krystal]] changed from a decent-looking, somewhat useful and not quite helpless addition to the team into an AxCrazy jilted-lover in ''VideoGame/StarFox Command''.
87** Krystal wasn't the only victim of ''Command'''s writing. We also have Fox, who kicked Krystal off the team despite being okay with her going to a galaxy-wide war in the [[VideoGame/StarFoxAssault previous game]]; Star Wolf, who no longer want to be the villains and try to save the system by themselves; Even Leon, a sadistic psychopath in previous entries, openly says he wants to help the "weaklings" and wants a parade with flowers all for himself. None of these changes are ever explained in the TimeSkip intro cutscene, nor in the game itself.
88* Many argue ''VideoGame/LeagueOfLegends'' did this to Viktor with the release of Jayce. Viktor is a scientist whose motivation was bitterness over his inventions being stolen and a desire to prove his own skill. In Jayce's lore, Viktor steals Jayce's invention. To add further indignity to this shift into blatant hypocrisy Jayce then creates a new device and singlehandedly storms Viktor's lab, defeating him and his acolytes on his own turf with a weapon he created on the fly. Even by ''League of Legends'' standards the forum response has been fairly venomous.
89** As soon as was possible without being an admission of utter failure the lore was modified so that Jayce comes into possession of a unique crystal instead of his own invention, which Viktor only seizes after his offer of alliance was rejected, and Jayce manages to destroy the crystal instead of defeating Viktor outright. Viktor's motivation is also specifically stated to be to save people from a deadly accident, making his decision to steal the crystal more morally ambiguous.
90* Gilgamesh in ''VisualNovel/FateStayNight'' is an arrogant {{jerkass}} with a god complex. While he was like that at one point in the mythological canon, he was humbled and had character development into a better person after he failed to obtain the secret of immortality. Later entries in the ''Fate'' series introduce the concept of age displaced Servants, explaining Gil's attitude as the result of being summoned at the age when he was at height of his arrogance. ''VisualNovel/FateHollowAtaraxia'' introduces Kid Gilgamesh, who is [[UsedToBeASweetKid actually really nice]], and ''VideoGame/FateGrandOrder'' introduces Caster Gilgamesh, who retains all the CharacterDevelopment Gil went through in his stories.
91* ''Franchise/MassEffect''
92** Those who romanced Jacob Taylor in ''VideoGame/MassEffect2'' will discover that his love isn't as genuine in ''VideoGame/MassEffect3'' when [[spoiler:he not only cheats on Shepard while she's impounded but also manages to knock up another girl at the same time. Keep in mind that Shepard was only in jail for ''six months'' and it's implied that the relationship has been going on for a while. He lessens his derailment somewhat by at least admitting he's been a bastard when [=FemShep=] calls him out on it.]] It doesn't help that his writer transferred to the ''Franchise/DragonAge'' team after [=ME2=] was completed.
93** How about Cerberus' top hitman Kai Leng, Who when introduced in Retribution, comes off as ruthless, intelligent and quite the manipulator. Come his appearances in ''Literature/MassEffectDeception'' and ''VideoGame/MassEffect3'' Leng is stripped of any of his more engaging traits and is little more than his boss' named EliteMook.
94** Liara T'Soni is a lesser example. In the first game, she's an innocent archeologist and rather naive about the various dangers present within the galaxy. By the second game, she has become a ruthless information broker and killing people in her way isn't an issue in her war against the elusive Shadow Broker. There's a bit of a BrokenBase among fans debating whether or not this is CharacterDerailment or CharacterDevelopment. The ''Lair of the Shadow Broker DLC'' would later make an attempt to reconcile these portrayals, with Liara admitting that her new persona was [[BeneathTheMask simply a front]] put on to survive in the criminal underworld, a coping mechanism to cope with Shepard's death, in addition to the lingering guilt over turning Shepard's body over to Cerberus, even if it was to prevent the Shadow Broker from acquiring it for [[BigBad the Collectors]].
95** The Geth in ''VideoGame/MassEffect3'' suffer from this [[spoiler: by deciding to upgrade themselves to true AI status by using Reaper code. So much for their philosophy of self-determination and not cheating by skipping ahead]]. This was a direct result of the main writer for the AI characters in the second game, Chris L'Etoile, not returning for the third game. L'Etoile has stated [[http://www.holdtheline.com/threads/me2-writer-chris-letoile-on-the-ai-characters-and-the-reapers.4229/ in an interview]] to have been unhappy with all the changes [[ExecutiveMeddling forced upon him]] to make the AI characters more "[[WhatIsThisThingYouCallLove emotional]]" (which he derisively took to mean [[BecomeARealBoy "more like humans"]]), despite being creatures supposedly of pure ''logic''.
96* Alex Mercer got this in ''VideoGame/{{Prototype 2}}'' to make way for James Heller. Alex started out in ''VideoGame/{{Prototype}}'' as a sociopathic amnesiac who slowly discovered the AwfulTruth about himself, gained a conscience, and grew to become an AntiHero who cared about [[MoralityPet his sister]] and [[DisneyDeath sacrificed himself]] to save Manhattan. In the sequal he became a megalomaniac with a [[AGodAmI god complex]] who wanted to [[AssimilationPlot infect the entire world]] because [[HumansAreBastards he lost all faith in humanity]]. The {{Interquel}} comic makes this ''slightly'' more believable, though its events aren't mentioned at all in Mercer's MotiveRant towards the end. Quite a few fans of the first game were put off from the second because of this and most will agree TheyWastedAPerfectlyGoodCharacter.
97* Lara Croft in the ''Franchise/TombRaider'' franchise goes from being witty with a sense of danger and thrills to throwing herself into harm's way at every chance she can get just to get some artifacts that contain power (she only studies them and doesn't actually use them for personal gain) while killing any person that gets in her way. By the ''Angel Of Darkness'' installment, she becomes a near total {{Jerkass}} to everyone around her. The Crystal Dynamics reboot attempts to throttle back the derailment of Lara's character and make her seek out dangers for thrills and throwing snark and wit at anyone who deserves it while also becoming compassionate when the scene calls for it.
98* Athena in the ''VideoGame/GodOfWar'' series: In the two first games and spin-off she's established as a benevolent deity and the [[OnlySaneMan only sane woman]] in the pantheon. While she can't go against Zeus' will, she shows compassion for what happens to Kratos [[spoiler: and remorse for what happened to his brother by her fault.]] At the end of the [[VideoGame/GodOfWarII second game]], she performs an HeroicSacrifice to save Zeus (because killing Zeus would lead to the destruction of Olympus). Comes the [[VideoGame/GodOfWarIII last game of the original trilogy]], she [[AscendToAHigherPlaneOfExistence comes back as a ghost]] and encourages Kratos to kill Zeus because she understood his death is necessery to free humanity. [[spoiler: And then at the end of the game it's revealed she was manipulating him in order her to become [[GodhoodSeeker the new Queen of Olympus]]. When Kratos decides to give the power of Hope to humanity instead to her by sacrifice, she left him to die angrily.]]
99* In the ''{{VideoGame/Touhou}}'' series: Nitori Kawashiro, a GadgeteerGenius, in the span of three games, was [[InformedFlaw supposedly shy]] in Mountain of Faith. Then fast forward to Hopeless Masquerade, she TookALevelInJerkass for no rhyme or reason. She randomly became a HollywoodAtheist, bragging about swindling humans out of their money.
100* Yukari and Mitsuru go through this in PlayableEpilogue for ''VideoGame/{{Persona 3}}.'' Yukari was fully willing [[spoiler: to risk reviving Nyx and cause the end of the world just to see the Protagonist again]], and Mitsuru, TheSmartGuy, takes her side. This causes [[spoiler: the group to become divided and start fighting each other]]. Suspiciously, all of this ends up making Aigis look better by comparison.
101* ''Franchise/{{Metroid}}'':
102** The most common criticism of ''VideoGame/MetroidOtherM'' is its characterization of Samus Aran, which is nearly impossible to reconcile with the way she usually acts. Despite being a HeroicMime, Samus has been strongly characterized as a competent, cunning and fearless bounty hunter who, even when stressed out of her mind and stuck in a horrible bad situation, will [[{{Determinator}} simply harness her rage and fight back ten times harder]] to save the day. ''Other M'' instead presents her as someone who struggles to keep her cool in unexpected situations and is blindly loyal to a guy who treats her like garbage. The narrative justification is that she's effectively going through a quarter-life crisis [[SoWhatDoWeDoNow after accomplishing her life's goal]] of eradicating the Space Pirates in ''VideoGame/SuperMetroid'', with this game's events having her realize that she still has a purpose as one of the galaxy's greatest warriors, but that doesn't do ''anywhere'' near enough to explain away her oddly submissive behavior in this entry, even if the player realizes that this was the story that the game was trying to tell ([[MisaimedFandom and most players don't]], making the distaste even worse). To say nothing of her being little more than a PinballProtagonist for the entirety of ''Other M'', meaning even Samus regaining her confidence towards the end of the game to act more like her usual self feels unearned on top of being too little, too late.
103** Adam Malkovich gets hit with this as well in ''Other M''. He was introduced in ''VideoGame/MetroidFusion'' as a very competent, gruff former-CO of Samus', who had a possibly-flirty and certainly friendly working relationship with her before he made some heroic sacrifice to save her life. [[spoiler:Also, he isn't dead due to MindUploading. Through the game he indeed maintains a professional working relationship with Samus, and he ends up being vital to stopping the unfolding disaster at the end of the game via a superior tactical mind to hers.]] We also get to see him in the ''Manga/MetroidManga'' where he's a no-nonsense case of RankScalesWithAsskicking who actively, and willingly, assists Samus in raiding Planet Zebes to defeat Mother Brain long after Samus became a bounty hunter. In ''Other M''? He gets almost his entire squad killed through incredibly poor strategic decisions, treats Samus with ''at best'' callous indifference and at worst [[DoesThisRemindYouOfAnything disturbingly akin to an abusive relationship]] thanks to a ''strong'' case of ValuesDissonance, and that heroic sacrifice is [[StupidSacrifice entirely pointless]].
104* ''{{Franchise/Halo}}''
105** The Prophet of Truth, when introduced in ''{{VideoGame/Halo 2}}'', was shown to be a cunning ruler of the Covenant who was secretly manipulating them for his own purposes. Getting the silky smooth voice of Creator/MichaelWincott helped as well. But for whatever reason Wincott chose not to reprise the role in ''{{VideoGame/Halo 3}}'', and whether because of that or not, Truth became ''way'' less sane in the following game. He was now voiced by Creator/TerenceStamp, and his calm conniving manner was replaced with a hoarse yelling dogmatist without any hidden motives. The result being that he just ended up sounding like a clone of the Prophet of Regret, Truth's hot-blooded partner (who he betrayed in ''Halo 2'').
106** The Didact, the leader of the [[{{Precursors}} Forerunners]]. When introduced in the terminals of ''Halo 3'', he was characterized as a noble idealist fighting [[OurZombiesAreDifferent the Flood]], refusing to fire the Halos that would kill the Flood alongside everything else in the galaxy. But his attempts to find a more humane solution failed, and eventually he was forced to fire to them at the cost of the end of Forerunner civilization. ''Literature/HaloCryptum'' went with this characterization, portraying him as a great KingInTheMountain, [[WartsAndAll with some unfortunate prejudices]] but ultimately wiser and better intentioned than the other Forerunner leaders. But then came ''{{VideoGame/Halo 4}}'', which turned him into the villain. And not just any villain, but a Darth Vader clone with glowing skull armor and vampire fangs who wanted to genocide humanity. His objections to using the Halos became out of wanting to keep the Forerunners' supremacy, not to not sacrifice innocents. And then he went ''even further'' in ''ComicBook/HaloEscalation'', where he outright abandoned his principles and tried to use a Halo on humanity. Needless to say, [[Literature/HaloSilentium the last book]] of ''Literature/TheForerunnerSaga'' had some complex explaining to do to reconcile the opposing portrayals, including {{Retcon}}ing ''Halo 3'''s Didact into a clone of the original.
107** Though ''VideoGame/{{Halo 4}}'' was a ContestedSequel, one of the most commonly praised elements was its handling of Cortana, your faithful AI buddy for the past ten years, as she reaches the end of her lifespan and struggles to keep helping you while her digital "body" slowly fails. As for ''VideoGame/Halo5Guardians'', [[spoiler:not only does she turn out to not have died, but she's gone mad with power and wants to enforce UsefulNotes/PeaceThroughSuperiorFirepower on ''the entire galaxy''. The game ends with her launching an attack on Earth, after having killed numerous people on all the colonies she unearthed Guardians on. In short, she's gone from helpful AI companion to an OmnicidalManiac, all the change in personality happening offscreen, and making all the Chief's attempts to save her from rampancy in ''Halo 4'' feel in vain.]]
108* In ''VideoGame/OgreBattleTheMarchOfTheBlackQueen'', one ending leads to a character's personality being almost reversed from his behavior in the rest of the game. [[spoiler: Normally, WarriorPrince Tristan of Zenobia is a decent guy and ReasonableAuthorityFigure, willing to work with you, accept you as his vassal, release you from service or even accept ''your' rule or Rauny's over the continent if he thinks that's best. But in the Hanged Man ending, despite the fact that you've won the throne for him, he decides that you are a threat to his rule and that YouHaveOutlivedYourUsefulness, having you murdered to ensure that he has no rivals for his power. This is the only ending in the game where he acts this way - though he'll kill you in the Tower ending too, in that ending it's because you [[ICanRuleAlone took the throne and became a tyrant]].]]
109* Rikku in ''VideoGame/FinalFantasyX'' was TheDitz with a heavy dose of worry and grief over Yuna performing a HeroicSacrifice to give Spira a temporary peaceful period from the giant monster, Sin. ''VideoGame/FinalFantasyX2'' shows Yuna is alive and well after finding a way of defeating Sin for good, so she and Rikku are living their lives the way they want to and Rikku is a lot more upbeat and cheery. By ''Final Fantasy X-2: Last Mission'', Rikku brags about how in the span of 3 months since the events of the last game, she had kept herself busy by running around helping everyone. When Yuna tells Rikku how she just wants to live a normal quiet life in Besaid without needing to go on adventures all the time, Rikku suddenly flies off the handle and verbally attacks Yuna by claiming that she's just wasting her life by sitting around doing nothing when she could have done a lot more. Rikku's sudden attack on Yuna's lifestyle comes off as extremely jarring since one would assume Rikku would have been more supportive of Yuna's life choices, especially after the crap she had gone through as a summoner and being Spira's hero a second time after Vegnagun was destroyed. Paine does call Rikku out on her behavior and tells her how she's always busy, yet has no clear goals with her own life. Rikku weakly admits that she doesn't know what she wants in her life, but she'd rather do something for the sake of doing something with her life instead of doing nothing.\
110\
111Yuna's characterization seems to have gone in reverse by the time the audio drama ''Final Fantasy X Will'' takes place. In the drama, Yuna is not only back to her quiet and reserved self, but she seems to have [[TookALevelInJerkass become more of a bitch]] by being short with a group of visitors that came from Bevelle to deliver a message to her, almost wanting nothing to do with them. On top of this, she seemingly breaks up with Tidus for no reason other than she found someone else that she loved and she never reveals who it was. Yuna breaking up with Tidus ''massively'' goes against her character arc in the past two games where she grew to love Tidus, got sad that he vanished, and then being overjoyed that he was brought back to life.
112* The title character of ''VideoGame/DukeNukem'' was never particularly progressive in his views of women considering he's one of the poster children for womanizing, but whereas before he typically becomes beyond pissed at seeing women harmed, let alone killed, ''VideoGame/DukeNukemForever'' has him crack a joke at the expense of the twins he'd been hanging out with before the aliens returned, after finding out they had been forcibly impregnated with the aliens' young while they're ''right'' in front of him, and then has no visible reaction after seeing the creatures tear them apart from the inside out.
113* Several returning characters got hit with this trope in ''VideoGame/ShinMegamiTenseiIV'', but the four most noticeable being Lucifer, Gabriel, Mastema and Stephen:
114** Lucifer is primarily known as the leader of the Chaos faction and a SocialDarwinist, but is also known for his charisma, love for speaking in riddles as well as being at humanities side (for better or for worse). In IV his SocialDarwinist tendencies are blown up extensively, his charisma gone, speaks more like an EvilOverlord and doesn't even give any care for what happens to humanity. ''Apocalypse'' mitigates this somewhat by revealing that SMTIV Lucifer isn't him, but rather one half of Satan.
115** Gabriel, one of the Archangels, while Law aligned is also the [[OnlySaneMan voice of sanity]] among the Archangels when they start to go too far. In IV she is tied with Raphael as the worst of the lot and acts as one of the driving forces in the game to wipe out the Unclean.
116** Mastema, in contrast to the others, went the completely other direction where in the past he was a [[ItsAllAboutMe self centered]] KnightTemplar of the worst kind. By contrast, in IV he has significantly cleaned up is act and have turned into something of a BigGood in the story.
117** Stephen is more subtle but still noticeable. Being based on the real Creator/StephenHawking, namely his belief that gods might exist but that humans don't need them, in IV he instead is trying to make the player revive the goddess of Tokyo, going completely against his past humanist standing.
118* The direct sequel, ''VideoGame/ShinMegamiTenseiIVApocalypse'', ends up derailing some more.
119** YHVH, well known in the franchise as the embodiment of the Law alignment. A TautologicalTemplar of the worst order, he is usually portrayed as someone whose law is the only law and is incapable of acknowledge any other view. But as a result of that, He is also portrayed as someone who believes their existence so absolute that everyone else should fear and submit to Him and that He himself should fear none, best shown when He challenges those He views as sinners to step forward. In ''Apocalypse'' meanwhile He is portrayed as something of a petty coward who is just full of empty words, afraid of humanity, who seems to [[StrawHypocrite not even believe His own words]] which He preach. And when he get's demonized, instead of shouting words of rage and hatred, or delivering a DyingCurse, he is left [[AintTooProudToBeg begging for his existence]]. And in terms of goals, He might as well be a different character altogether. Typically, YHVH desires to create a kingdom for His chosen under His rule where evil does not exist and everyone are equal (the problem usually tend to be what happens to those not among his chosen ones). In Apocalypse meanwhile he simply seems to have no real endgame goal, only being concerned with keeping the ForeverWar between Law and Chaos going on in a vain attempt to make His side look better.
120* ''VideoGame/KingdomHeartsII'' derails Belle and the Beast in the same way that they get derailed in ''WesternAnimation/BeautyAndTheBeastTheEnchantedChristmas'', with Belle resignedly and meekly accepting the Beast blaming her for Xaldin stealing the rose, when in the [[WesternAnimation/BeautyAndTheBeast original movie]] she would never have put up with the Beast's jerkassery and the Beast stops being a jerk to her entirely after she calls him out on it.
121* ''VideoGame/DynastyWarriors'':
122** Sima Yi is depicted as a MagnificentBastard who regarded everyone else as imbeciles. When his wife, Zhang Chuahua, was introduced in the eighth game as a playable character, Sima Yi devolved into a HenpeckedHusband who easily cowers whenever his wife reminds him. Historically, Sima Yi was indeed wary of his wife but many fans agreed that his fear of her is somewhat exaggerated in the game.
123** Sun Shangxiang went from no-nonsense tomboyish ActionGirl to Liu Bei's "waifu" who swoons on him and even spends more time on the Shu Kingdom which includes adopting their signature green color. This angered her fans who felt that she lost her independence and screen time by the time she joins Shu. It doesn't help that in the ninth game, her storyline ends with her marriage with Liu Bei
124* ''VideoGame/InfamousSecondSon'': Evil Karma Delsin is bound to shock an unspoiled player, and a player who's already completed a Good Karma playthrough even more, as he's an amoral killer who revels in casual violence. When it comes down to it, Delsin just doesn't come off as a dude with that much dickishness in him—even having a criminal record, it only extends to vandalism (tagging) and resisting arrest (avoiding his brother). Beyond that, you can kill civilians left and right, but Delsin's motivating goal doesn't change between routes and is unquestionably good—save the members of his tribe from a tyrant coldly torturing them to death. Ultimately, tropes are tropes, and this comes about more as Delsin having been stretched to fit the game rather than a truly abhorrent design flaw.
125* ''VideoGame/TimeCrisis'' protagonists don't have much in the way of personalities and backstories other than being good guys who are elite enough that only one or two of them are ever needed at a time for missions, but nonetheless ''Time Crisis 5'' does some really weird swerves for the protagonists of ''Time Crisis II'':
126** Apparently, between the end of ''Time Crisis II'' and whatever got Christy Ryan killed, Keith Martin started dating her. The relationship isn't explained much in detail beyond a brief comment in ''Time Crisis 5'', but nevertheless it's the first time a VSSE agent's romantic life is ever brought up, not to mention the implications of romance between a frontline agent and one of his coworkers.
127** Robert Baxter makes a reapparance in ''Time Crisis 5'' and [[SuddenSequelHeelSyndrome is revealed to have turned against the VSSE and humanity as a whole]], murdering Christy and pinning the blame on Keith and stealing a zombifying drug to weaponize it against major cities and "reset the world". This abrupt twist, backed by no prior development whatsoever, is regarded as exceptionally disrespectful, both to the character and to longtime fans of the series.
128* A common complaint about ''VideoGame/TheLegendOfZeldaTheWindWaker'' is [[spoiler:that Tetra ceases being an interesting character the second she becomes Princess Zelda, turning from a tough and spunky ActionGirl JerkWithAHeartOfGold pirate to a fairly one-dimensional DamselInDistress princess with a fairly subdued personality. She gets somewhat rerailed when she helps you fight Ganondorf, but still.]]
129* As is a common complaint about ''VideoGame/TheLegendOfZeldaTwilightPrincess'' with [[spoiler:Zant's abrupt VillainousBreakdown which turns him from a methodical, intelligent, menacing, cold, and aloof figure with a deep growl who dwells in the shadows to a gibbering PsychoticManchild who throws tantrums, twirls around, yips in a high-pitched voice, and has [[WesternAnimation/LooneyTunes Looney-Tunesesque]] themes to his battle like getting his head stuck waist-deep in the dirt or hopping around on one foot after you strike it. Even many fans who were fine with his villain status being HijackedByGanon before the final dungeon feel that would have worked fine without the sudden shift in his personality. Notably, as changing his personality to be a yabbering manchild was a [[https://www.youtube.com/watch?v=au4ZGt1MReA&t=1m50s very last-minute decision in development]], they likely didn't have the time to properly {{Foreshadow}} his true personality or otherwise integrate it better into the game]].
130* ''VideoGame/WelcomeToTheGameII'': The Breather. The first game established that he attacked by entering through the front doors of his targets. By the time of this game, he is attacking people in alleyways after they leave their homes (a report on him reveals that he killed a previous person in this manner and that it isn't just Clint he does this to). He also no longer calls his victims, as he never calls Clint during the game.
131* ''VideoGame/XCOM2'': Poor, poor Dr. Vahlen. In the first game, she's willing to go "farther" than Doctor Shen (well, up until Enemy Within, where Shen is happily willing to hack off perfectly healthy limbs while Vahlen just adds removable alien transplants to soldiers) because she's more optimistic that humanity will use science for good things, and is always horrified when she sees science used for cruel ends or that just goes too far, as seen in her reactions to the first terror mission and EXALT gene mods. In the second game, she's an amoral mad scientist that makes monsters for fun. The sad thing is that with just a small tweak to her MOTIVATION (simply say that she made the Alien Rulers to use as weapons against ADVENT out of back-against-the-wall desperation instead of "uhhhhh I found these unaltered alien embryos and I grew them into adults just to see what would happen") for making the monsters, this all could have been avoided and even made more sense (their equipment and psionic gate ability would be there on purpose, to increase their combat effectiveness and allow them to run away and recover if they're ever in real danger, instead of "WHY DID VAHLEN LET THEM HAVE THIS"), while still giving the player cool bosses to fight.

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