Follow TV Tropes

Following

Context Awesome / AnimalCrossing

Go To

1[[foldercontrol]]
2
3[[folder:General]]
4* Catching a bee in any version prior to New Leaf's ''welcome amiibo'' update is a horrendously difficult task. It's INCREDIBLY satisfying to pull it off, and they sell for a decent chunk of bells too. It's also quite difficult to catch a tarantula or scorpion, as they are rare spawns, and they move much faster than bees. ''Unlike'' bees, they will incapacitate you if you fail, but it's satisfying if you succeed.
5* Whenever you pay up your home loan or getting a good hard-earned badge is a satisfying achievement in itself. Your character even does their own HappyDance after paying up the loan or earning a new badge.
6* Similarly, buying or finding something very rare. ''Especially'' if it's a [[LastLousyPoint Coelacanth]]. It's especially satisfying in ''New Horizons'', where the really big fish are up to scale and require two hands to be held. Imagine trying to hook what you thought was the common Sea Bass turn out to be the ''absolutely ginormous'' Oarfish, among several other rare fish.
7* When you get a favorite villager in your town. It's already awesome when you convince them to move in from the campsite or via an amiibo card, but when the game ''randomly assigns'' said villager to fill a gap in your town, it's the best feeling and it feels like the game favors you as a player.
8* Obtaining the Golden Fishing Rod, Net, or Watering Can (Golden Axe in the first game's context) is physical proof of your hard work paying off. Catching every fish and/or bug in the game, making your town the perfect place to live in...finally having it in your hands is proof of your dedication.
9[[/folder]]
10
11[[folder:''Animal Crossing'' (2001)]]
12* If you catch a bee (see the General folder for that) and donate it, Blathers tells you a CreepyAwesome fact about bees: when invaded by a wasp, the bees will surround it and begin vibrating, creating a deadly heat cocoon of up to 120 degrees, just 2 degrees below the bees' heat threshold. Nature is as brutal as it is amazing.
13* Catching a banded dragonfly is just as, if not more, difficult than catching a bee due to being extremely fast. Catching one is incredibly awesome.
14[[/folder]]
15
16%%[[folder:''Wild World'']]
17%%[[/folder]]
18
19%%[[folder:''City Folk'']]
20%%[[/folder]]
21
22[[folder:''New Leaf'']]
23* When you first move into town, there are barely any villagers, Nookling Junction barely has any room to walk around inside, and almost all the stores downtown are abandoned and boarded up. Then you came along, causing downtown to eventually get tons of new stores, including a salon, a nightclub (where K.K Slider [=MCs=] nightly). Nookling Junction grows from a tiny shack to an upscale department store, new stuff gets built like a lighthouse, a coffee shop, a police station, more bridges, a bigger museum, and a redone town hall. Yeah, you changed a dull little burg into a bigger better place to enjoy. Aside from that, your character just being a good friend to the animals and planting trees and watering flowers. In other words, '''you''' are a moment of awesome (unless you play just to be a jerk) to the animals every time you play.
24** The game implies that the economy of the town was so bad, they had to cut the Reset Surveillance Center from its budget. This means that Resetti can no longer visit other players and talk them out of SaveScumming (while giving his usual tantrums). Only you have the power to restore the center, and Resetti will be grateful if you do. It doubles as [[Heartwarming/AnimalCrossing Heartwarming]] to see one of the series' more sour characters be so happy.
25** Then to pull it all together, the planting of the town tree, which serves as the town's landmark. It started as one tiny little sapling, then as you revitalize the town, the tree grows with the town, eventually becoming so big the trunk completely fills the planter. It's physical proof how far the town has come ever since you showed up.
26* Several of the game's fortunes are pretty great:
27-->'''Fortune #3 (Hero's Clothes)''': The land is in great peril, and soon you will be the Hero of [Town].
28-->'''Fortune #34 (Blue Falcon)''': When all else fails, never forget to show them your moves.
29-->'''Fortune #36 (Arwing)''': Your friends need you. [[YouAreNotAlone They always need you]]. They will never stop.
30-->'''Fortune #49 (Hero's Boots)''': A door that does not open is not closed to you; it only needs a key.
31* A camping villager, when asked to move in, may challenge you to a game, which is either rock-paper-scissors or charades. If the villager picks rock-paper-scissors, then you may encounter a second version of rock-paper-scissors, where you must win three times before the camping villager as opposed to winning one round. This can quickly escalate into something straight out of a boss battle if it consists of you and the camping villager getting mostly ties.
32* The ''welcome Toys/{{amiibo}}'' update adds a few more as well:
33** The defining feature of ''welcome amiibo'' is the ability to bring villagers to your town via amiibo. However, you can use a select few amiibo from the ''Franchise/TheLegendOfZelda'' series to get some unique villagers: [[VideoGame/TheLegendOfZeldaOcarinaOfTime Epona]], [[VideoGame/TheLegendOfZeldaTwilightPrincess Wolf Link]], [[VideoGame/TheLegendOfZeldaTheWindWaker Medli]], or even ''Ganon'' (in pig form). That's right, you can be next door neighbors with the Great King of Evil himself!
34** You can now ''evict villagers you don't like''! No more having TheScrappy of your town taking up spots for villagers you really want in your town! And in cases of the [=RV=] villagers, if your town is full, then the [=RV=] villager you asked to move in will appear to decline due to the town being too full...only to then realize that you are the mayor of the town, and they give you the option to evict a villager so that they can move in.
35** The ability to destroy your town has been updated. Now, instead of just demolishing the town and starting completely new, you can sell your town to Tom Nook. While this whole situation is ripe with “Raccoon Mafia” jokes, there’s a bit of delicious irony here: For once in the entire series, Tom Nook owes YOU millions of bells instead of the other way around.
36** A minor detail, but for most special [=NPCs=], if you have Wisp summon their [=RVs=], they will be unable to service you. However, if you scan Mr. Resetti, he will still appear. Not even '''possession''' will stop him from calling you out for resetting.
37[[/folder]]
38
39[[folder:''Happy Home Designer'']]
40* The player as a whole. You start out in a derelict little town whose only active facility is a housing business that doesn't have very many customers. Through your house-building skills, you slowly turn this tiny location into a little metropolis, complete with stores, a school, a hospital, offices, a hotel, two restaurants, a concert hall, and ''potentially hundreds of residents''. How's ''that'' for an interior designer?
41* One for Isabelle: a conversation with Digby mentions that while his sister may be a bit of a silly puppy at times, she apparently has engineering degrees from ''19 different universities.'' '''How on Earth is''' '''''SHE''''' '''not the mayor?'''
42[[/folder]]
43
44[[folder:''New Horizons'']]
45* The premise as a whole: You and two villagers move onto a tiny deserted island, and with nothing but the bounty of nature and your DIY skills, turn it into a beautiful and thriving community.
46** Once you progress far enough in the game, you gain the ability to change the terrain of the island itself!
47* After being an unmovable, unchangeable obstacle for the past four games, you can ''finally'' break rocks!
48* The museum has been ''vastly'' overhauled visually, with the fossil exhibit in particular going from a simple set of displays to a sprawling "family tree" of the animal kingdom that you trace along the exhibit, with a glowing display of the meteor that wiped out the dinosaurs. It all ends with a catwalk overlooking fossils taxonomically related to the villager types, their silhouettes on a pane of glass separating the fossils from the catwalk. It all ends with a blank branch with no outline until you stand in its place, where a light shines down on the player. Blathers has absolutely upped his game when it comes to an engaging visual presentation.
49* Fish are now more proportional to their actual size when caught and make a bigger struggle so you will feel like a master angler when you catch that rare giant Oarfish or even the absolutely enormous Whale Shark.
50* Once again, you can evict unwanted villagers with amiibo. How it’s portrayed is different; should you have a full island of 10 villagers, the amiibo villager that was to move in gets turned down due to the island being full, and the amiibo villager can’t help but wish someone were moving away. Of course, you can help them out by selecting the villager you wish to move out right away, and the amiibo villager makes a second trip out of the tent, this time to talk with the villager you wish to move out offscreen and actually succeeds, allowing the amiibo villager to begin moving in the next day after the unwanted villager moves away.
51* Lottie has really made a name for herself. Back in ''Happy Home Designer'' and ''New Leaf'', she was pretty much just an apprentice for the real estate business. Now, she has been able to [[HumbleBeginnings found her own vacation business]]. It can really give hope to those who can make a name from a lot of effort.
52* The finale of the main ''Happy Home Paradise'' storyline: a beach music festival with colorful lights, fun costumes, and all headlined by the return of DJ K.K., pumping his songs from a barge in the water. The game even reveals his boat coming left onto camera to highlight the impact of K.K.'s appearance, especially since his DJ gig hadn't been seen yet in ''New Horizons''.
53* ''New Horizons'' removes the cap on active gyroids per room, allowing the player to pack a room full of dancing gyroids to really appreciate the chaos and more fully enjoy the programming that goes into their timing to music.
54* It feels pretty good to catch three of one type of bug to get a model made of it, especially if it’s a dangerous, fast or rare one.
55[[/folder]]

Top