1 | Creator/TetsuyaNomura's ExactWords about how "the next ''VideoGame/DissidiaFinalFantasy'' game won't be in the series' current [=[=][[FightingGame fighting game]][=]=] form" resulted in a GenreShift that nobody could have seen coming: from fighting game, to RhythmGame. Despite the AudienceAlienatingPremise, what at first looked like a QuirkyWork-like weird mix turned out to avert the highly feared NoExportForYou (breaking a common tradition for Creator/SquareEnix, with a widget no less) status for the game. |
2 | |
3 | This, along with a lot of early players stating to have surprisingly good opinions about this title, triggered a chain reaction of positive feedback for ''VideoGame/TheatrhythmFinalFantasy'', resulted in a long series of [[SugarWiki/AndTheFandomRejoiced Fandom-Rejoicing]] moments. |
4 | |
5 | ---- |
6 | |
7 | * The fact that ''[[VideoGame/FinalFantasyVII One-Winged Angel]]'' is, for the first time, going to be heard on a Nintendo console. |
8 | * While the graphics aren't Dissidia or XIII standard, [[BrokenBase some]] do think they're adorable. |
9 | * Secret characters, including Faris, Aerith, Snow and [[EnsembleDarkhorse Vivi]]! |
10 | * More characters announced and added to the Main Page! They are: Minwu, Rydia, Locke, Seifer, Yuna, and Ashe! |
11 | * [[SuperDeformed Chibi]][[LighterAndSofter -fied]] [[OneWingedAngel Safer]] [[VideoGame/FinalFantasyVII Sephiroth]]. You've read that right: ''chibi-fied Safer Sephiroth.'' |
12 | * [[http://finalfantasy.wikia.com/wiki/File:Theatrhythm_Kefka.png Kefka being a boss enemy.]] |
13 | * [[BigGood Cosmos]] is a playable character!! And so are [[VideoGame/FinalFantasyIV Kain]] and [[VideoGame/FinalFantasyVII Sephiroth]]. |
14 | * Creator/NobuoUematsu endorsed the game over twitter saying : |
15 | --> "I played Theatrhythm Final Fantasy for the first time today. Not too shabby! As I remembered various things from the past 20 years, I was reduced to tears. FF music fans should definitely play it. Won't you cry with me?" |
16 | * Not only is the game getting DLC, but the dev team hopes to release ''fifty songs.'' |
17 | * [[VideoGame/FinalFantasyXV "Somnus"]] is a playable field song! |
18 | * The demo was released on the [=eShop=]...and it has ''unlimited uses'', unlike other demos which only let you play a certain number of times. |
19 | * The announcement of a sequel with 60 characters and over 200 songs, including tracks from VideoGame/FinalFantasyMysticQuest, all the characters from the iOS version, such as [[VideoGame/FinalFantasyVI Celes]] and [[VideoGame/FinalFantasyXII Balthier]], the ability to play as [[BigBad Chaos]], Alternate Costumes for several characters, representation from the region-locked (at the time of the game's release) VideoGame/FinalFantasyType0 and DLC characters like [[VideoGame/FinalFantasyIV Rosa]]. |
20 | * Select songs from ''VideoGame/BravelyDefault'' are available as DLC! At first, they were only available in Japan, but a second moment of celebration occured when they were released overseas on Christmas Eve 2014, alongside several more songs, including [[FinalBoss "Meridian Dance"]] from ''VideoGame/SecretOfMana'' and [[InstrumentalThemeTune "Chrono Trigger"]] from...well...''VideoGame/ChronoTrigger''. |
21 | * ''Theatrhythm Final Bar Line'', a sequel for the Nintendo Switch and [=PlayStation 4=], was announced at the September 2022 Nintendo Direct. Including 27 songs that are exclusive to the Digital Deluxe Editions and 90 DLC songs (including music from ''VideoGame/{{Nier}}'' and ''VideoGame/OctopathTraveler''), the game is slated to feature '''over 500 songs'''. |
http://tvtropes.org/pmwiki/context.php
FollowingContext AndTheFandomRejoiced / TheatrhythmFinalFantasy
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load