History YouCantGoHomeAgain / VideoGames

8th Sep '17 1:30:48 AM kome360
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* At the beginning of ''VideoGame/{{Fallout 3}}'', [[PlayerCharacter the Lone Wanderer]] is living with their father, James, in the underground shelter Vault 101. However, when James leaves the Vault, the paranoid Vault Overseer tries to have the Wanderer killed, forcing them to flee into the Wasteland to find their father. Later, the Wanderer returns to the Vault to find that its inhabitants are embroiled in a civil war over whether or not to keep the Vault locked down. If the Wanderer finds a peaceful solution, their childhood friend Amata becomes the new Overseer. However, as she explains, a lot of people still blame them for everything that went wrong. For the sake of peace in the Vault, the Wanderer is forced to leave again, this time for good.

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* The original ''VideoGame/{{Fallout}}'' ends with the Vault Dweller being banished from his Vault, due to having been radically changed by his experiences in the wastes and possible hero worship amongst the Vault's younger dwellers causing them to leave en masse. They left anyway.
* Averted in ''VideoGame/{{Fallout 2}}'': Saving the tribe means The Chosen One gets to STAY with the tribe, wherever they're forced to go.
* At the beginning of ''VideoGame/{{Fallout 3}}'', [[PlayerCharacter the Lone Wanderer]] is living with their father, James, in the underground shelter Vault 101. However, when James leaves the Vault, the paranoid Vault Overseer tries to have the Wanderer killed, forcing them to flee into the Wasteland to find their father. Later, the Wanderer returns to the Vault to find that its inhabitants are embroiled in a civil war over whether or not to keep the Vault locked down. If the Wanderer finds a peaceful solution, their childhood friend Amata becomes the new Overseer. However, as she explains, a lot of people still blame them for everything that went wrong. For the sake of peace in the Vault, the Wanderer is forced to leave again, this time for good. And of course, if the Wanderer kills innocents or outright sabotages the life support systems, everyone in the Vault yells at you to leave.



** The original ''VideoGame/{{Fallout}}'' ends with the Vault Dweller being banished from his Vault, due to having been radically changed by his experiences in the wastes and possible hero worship amongst the Vault's younger dwellers causing them to leave en masse.

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** The original ''VideoGame/{{Fallout}}'' ends with * ''VideoGame/{{Fallout 4}}: After 210 years in experimental cryo, your house is still standing, and even a few of your family members survived. But the Vault Dweller being banished from his Vault, due to having been radically changed by his experiences house isn't the same after centuries of aging, and you lose your family (sans butler) in the wastes and possible hero worship amongst the Vault's younger dwellers causing them to leave en masse.end.
7th Aug '17 12:31:29 PM BeerBaron
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* In ''Franchise/TheElderScrolls'', the [[OurElvesAreBetter Maormer (Sea Elves)]] were banished from Aldmeris, the ancient homeland of the {{Precursors}} of the races of Mer (Elves), after attempting a rebellion. There is said to be a literal veil of mist that they cannot penetrate surrounding their former home.

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* In ''Franchise/TheElderScrolls'', the ''Franchise/TheElderScrolls''
** The
[[OurElvesAreBetter Maormer (Sea Elves)]] were banished from Aldmeris, the ancient homeland of the {{Precursors}} of the races of Mer (Elves), after attempting a rebellion. There is said to be a literal veil of mist that they cannot penetrate surrounding their former home.
** The mythology of the ''ES'' universe is suggested to include a cycle of death and rebirth. However, souls which are claimed by a specific deity (such as a [[OurGodsAreDifferent Daedric Prince]]), are removed from this cycle and are taken to the realm of the deity in question to serve for eternity. Some mortals voluntarily serve deities and pledge their souls in this fashion, so it may not be too bad for them. (Such as [[OurWerewolvesAreDifferent werewolves]] who enjoy this state of being and will gladly serve in Hircine's Hunting Grounds.) Some souls may end up this way involuntarily, such as those who die under the effects of a [[YourSoulIsMine Soul Trap spell]]. They are doomed to enter the [[SpiritWorld Soul Cairn]], created and ruled by the Ideal Masters ([[WasOnceAMan formerly mortal sorcerers]] who entered Oblivion as {{Energy Being}}s and traffic in souls).
27th Jul '17 10:17:52 AM Necrodomo
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\n\n* ''You'' if you're a player character in ''[[NexusWar Nexus Clash]]''. Just being pulled into the titular Clash means that the entire universe you came from has been destroyed and no longer exists to go home ''to''. The best you can do is help win the war in the name of a [[PowersThatBe Power]] who will shape a new world more in line with your ideals, but even then you're stuck in the war and can't go live there.
18th May '17 12:11:18 PM BeerBaron
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* In ''Franchise/TheElderScrolls'', the [[OurElvesAreBetter Maormer (Sea Elves)]] were banished from Aldmeris, the ancient homeland of the {{Precursors}} of the races of Mer (Elves), after attempting a rebellion. There is said to be a literal veil of mist that they cannot penetrate surrounding their former home.


2nd Dec '16 11:19:00 PM superkeijikun
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** ''VideoGame/MassEffectAndromeda'' follows a group of explorers as they go beyond the Milky Way Galaxy and make the journey to Andromeda. Since it takes 600 years to reach it, this is a strictly one-way trip.

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** ''VideoGame/MassEffectAndromeda'' follows a group of explorers as they go beyond the Milky Way Galaxy and make the journey to Andromeda. Since it takes 600 years to reach it, this is a strictly one-way trip. [[spoiler:Plus, the arc ships launch only a year before the Reapers invade, so for all anyone knows, even if they could return, there might not be a home waiting for them.]]
2nd Dec '16 11:15:05 PM superkeijikun
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* In ''Franchise/MassEffect'', all three of Shepard's backgrounds ensure that they can never go home again: if you choose Earthborn, Shepard is an orphan who grew up on the streets; if you choose Colonist, Shepard's parents were killed and the colony razed in a batarian raid; if you choose Spaceborn, Shepard has a family, but grew up on multiple space stations and colonies as they moved around with the military.

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* ''Franchise/MassEffect''
**
In ''Franchise/MassEffect'', all three of Shepard's backgrounds ensure that backgrounds, they can never go home again: if you choose Earthborn, Shepard is an orphan who grew up on the streets; if you choose Colonist, Shepard's parents were killed and the colony razed in a batarian raid; if you choose Spaceborn, Shepard has a family, but grew up on multiple space stations and colonies as they moved around with the military.


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** ''VideoGame/MassEffectAndromeda'' follows a group of explorers as they go beyond the Milky Way Galaxy and make the journey to Andromeda. Since it takes 600 years to reach it, this is a strictly one-way trip.
1st Sep '16 3:38:42 PM ZeroDozer
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** In the remake, a sidequest is added where Rudy can get the entire village to ask for his forgiveness [[spoiler:when the same monster he had to take down with said gun comes back. Such sidequest is necessary to access one of the game's ultimate summons]].
22nd Aug '16 4:10:01 AM thatmadork
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* ''VideoGame/GuiltyGear'': Axl Low is a cheery, goofy British guy who got ripped out of his home time and keeps skipping through time randomly. His whole mission is to find out what's wrong with him and how he can get back to his friends and his girlfriend Megumi. [[spoiler:Then in '''Xrd: Revelator'', he's hit with the TomatoInTheMirror that basically he's a sentient bundle of time magic who can erase and rewrite timelines at will, that his old timeline may not even exist anymore, and that returning to his original time will mean wiping out the world as it exists now as they're mutually exclusive. In the climax, he's faced with the choice of either returning home to Megumi and leaving this world and all his new friends to their fate, or using his powers to help Sol and being stranded in this time. [[HeroicSacrifice He decides on the latter]].]]
15th Aug '16 2:16:09 PM UmbrellasWereAwesome
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* Might be the fate of the crew of the ''Spirit of Fire'' from ''VideoGame/HaloWars''.

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* Might be the fate of In ''VideoGame/HaloWars'', the crew of the ''Spirit of Fire'' from ''VideoGame/HaloWars''.are left drifting in space after being forced to sacrifice their FTL drive. Twenty-eight years later in ''VideoGame/HaloWars2'', they've somehow managed to end up ''outside'' of the galaxy.
16th Apr '16 2:36:59 AM Morgenthaler
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* In the first TheSims game, if a child fails school, s/he will be sent to military school and will never be seen or heard from again.
** Same thing for couples who break up. One of them will leave the house and will never be seen or heard from again.

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* In the first TheSims ''VideoGame/TheSims1'' game, if a child fails school, s/he will be sent to military school and will never be seen or heard from again.
**
again. Same thing for couples who break up. One of them will leave the house and will never be seen or heard from again.
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http://tvtropes.org/pmwiki/article_history.php?article=YouCantGoHomeAgain.VideoGames