History YMMV / YoshisIsland

24th Apr '17 12:23:07 PM ChilledXSocks
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** To some, Yoshi's voice clips in the GBA remake can get repetitive after a while.



** Any secret level in the DS game, for being PlatformHell. And Endless World of Yoshis/Crazy Maze Days for being extremely long, nearly PlatformHell and a maze to boot.
** Welcome to Yoshi Tower! in the DS game. Rising lava, only just enough stars to max out your counter, loads of hazards, and NO CHECKPOINTS. Have fun.

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** The new Secret levels in the [=GBA=] remake, ''especially'' Endless World of Yoshis/Crazy Maze Days for being extremely long, nearly PlatformHell and a maze to boot.
** Any secret level in the DS game, for being PlatformHell. And Endless World of Yoshis/Crazy Maze Days for being extremely long, nearly PlatformHell and a maze to boot.
** Welcome
Notable among them is "Welcome to Yoshi Tower! in the DS game.Tower!". Rising lava, only just enough stars to max out your counter, loads of hazards, and NO CHECKPOINTS. Have fun.
26th Mar '17 9:01:29 AM TroperNo9001
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** ''Yoshi's New Island'' on 3DS is getting a bit of this for the graphics. Instead of reusing the "coloring book" look of the previous two games, the developers have chosen a style that resembles ''Yoshi's Island'''s artstlye mixed with ''Yoshi's Story'' pre-rendered 3D visuals, with backgrounds looking more painted and characters looking like claymation. Some love the style and think it fits in well with the usual ''Yoshi's Island'' aesthetic while still giving the game its own identity, while others think it looks bland and lacks the charm of the previous games' coloring book style.

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** ''Yoshi's New Island'' on 3DS is getting a bit of this for the graphics. Instead of reusing the "coloring book" look of the previous two games, the developers have chosen a style that resembles ''Yoshi's Island'''s artstlye artstyle mixed with ''Yoshi's Story'' pre-rendered 3D visuals, with backgrounds looking more painted and characters looking like claymation. Some love the style and think it fits in well with the usual ''Yoshi's Island'' aesthetic while still giving the game its own identity, while others think it looks bland and lacks the charm of the previous games' coloring book style.
9th Feb '17 2:22:30 PM Peridonyx
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* DesignatedVillain: Baby Bowser in the original can come across as this. He doesn't even seem aware of Kamek's actions at all, instead merely acting on instinct (curiosity, irritability, etc.) just like any other baby.
9th Feb '17 1:48:19 PM Peridonyx
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* CriticalResearchFailure: When you are inside Prince Froggy, you are supposed to AttackItsWeakPoint, which turns out to be its uvula. The problem? Only humans have uvulas!

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* CriticalResearchFailure: When you are inside Prince Froggy, you are supposed to AttackItsWeakPoint, which turns out to be its uvula. The problem? Only humans have uvulas!uvulas! (Granted, he's not exactly your everyday frog.)
1st Feb '17 11:38:29 AM ChilledXSocks
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** Green Gloves, for their ability to catch eggs and throw them at you. Getting hit by an egg doesn't hurt you, but it does knock you back. It's mostly a nuisance, but it can be a serious threat if there is a BottomlessPit or SpikesOfDoom nearby. It's especially noticeable in [[ThatOneLevel Kamek's Revenge]], the NintendoHard extra level of World 5 in the original game.
11th Oct '16 9:08:55 AM WaxingName
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** The series itself is OlderThanTheyThink. Although the main platformers started with ''VideoGame/SuperMarioWorld2YoshisIsland'', the first game starring ''Yoshi'' was in fact ''Yoshi's Egg'' (aka simply ''Yoshi''), predating the ''Yoshi's Island'' by four years. Even then, three other ''Yoshi'' games were released between ''Yoshi's Egg'' and ''Yoshi's Island''.
6th Oct '16 6:32:28 PM WaxingName
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* FirstInstallmentWins: The original ''Yoshi's Island'' is still much more liked than ''Yoshi's Story'' and ''Yoshi's Island DS'', so ''Yoshi's New Island'' had been presented like a successor to the original, only to still be not as well-liked.

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* FirstInstallmentWins: The original ''Yoshi's Island'' is still much more liked well-regarded than ''Yoshi's Story'' and ''Yoshi's Island DS'', so any of its platforming sequels. In fact, after mixed reception to ''DS'', ''Yoshi's New Island'' had been presented like a successor to the original, only to still be not as well-liked.
1st Oct '16 11:25:39 PM MyFinalEdits
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** [[ComicallyMissingThePoint It could be a frog prince though.]]
1st Oct '16 5:35:59 AM milliewilliebo
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** [[ComicallyMissingThePoint It could be a frog prince though.]]
27th Sep '16 4:23:35 PM technickal
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%%* BreatherBoss: Salvo the Slime in the original, Cloud N. Candy in ''Yoshi's Story'' and Gilbert the Gooey in ''Yoshi's Island DS''. Funnily, two of the three mentioned examples are the first world's end boss, and usually come after a somewhat more difficult first boss in said world. Marching Milde is also one of these.

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%%* * BreatherBoss: Salvo the Slime in the original, original cannot directly harm Yoshi, Cloud N. Candy in ''Yoshi's Story'' heals Yoshi when eaten and Gilbert the Gooey in ''Yoshi's Island DS''.DS'' has very avoidable attacks. Funnily, two of the three mentioned examples are the first world's end boss, and usually come after a somewhat more difficult first boss in said world. Marching Milde is also one of these.these, considering his only "attack" is walking back and forth.



* LoveItOrHateIt: The GBA version of the original game. As with the other ''SuperMarioAdvance'' titles, it's either a good handheld port with creative exclusive levels, or a PortingDisaster plagued with screen crunch, washed out colors, missing graphical effects, low quality music, [[MostAnnoyingSound voice acting]] and [[ItsEasySoItSucks decreased difficulty]].

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* LoveItOrHateIt: The GBA version of the original game. As with the other ''SuperMarioAdvance'' titles, it's either a good handheld port PolishedPort with creative exclusive levels, or a PortingDisaster plagued with screen crunch, washed out colors, missing graphical effects, low quality music, [[MostAnnoyingSound voice acting]] and [[ItsEasySoItSucks decreased difficulty]].


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* {{Woolseyism}}: The MakeMyMonsterGrow bosses' Japanese names literally translate to [[GiantMook Big <enemy>]]. The localized versions give them all unique titles. The same happened to Prince Froggy, who [[ADogNamedDog shared his name with his species]] (Gerogēro, localized as Frog Pirate) in the Japanese version.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.YoshisIsland