History YMMV / YoshisIsland

3rd Mar '18 9:46:31 PM StardustSoldier
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* ContestedSequel: Every "Yoshi" game that attempts to follow up on the original, though ''Yoshi's Island DS'' was the most well-liked of them.

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* ContestedSequel: Every "Yoshi" game that attempts to follow up on the original, though ''Yoshi's Island DS'' was the most well-liked of them. Until ''Yoshi's Woolly World'', which was met with a lot of acclaim.
1st Mar '18 5:31:33 PM easytorememberhandle
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* AlternateCharacterInterpretation: Oddly, the strategy guide to ''Yoshi's Island'' states that Sluggy the Unshaven is just trying to give Yoshi a friendly hug in his boss battle. Which explains why in order to defeat him you have to [[StealthPun break his heart.]]
25th Dec '17 7:43:37 PM KingArgorok
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** Simply put, nearly all of the extra stages in the first game are this, with the exception of World 6's, which is more like a pat on the back for finishing the game.

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** Simply put, nearly all of the extra stages in the first game are this, with the exception of World 6's, 6's (when using items), which is more like a pat on the back for finishing the game.
13th Dec '17 12:37:51 AM Cryoclaste
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** The GBA version of the original game. As with the other ''SuperMarioAdvance'' titles, it's either a PolishedPort with creative exclusive levels, or a PortingDisaster plagued with screen crunch, washed out colors, missing graphical effects, low quality music, [[MostAnnoyingSound voice acting]] and [[ItsEasySoItSucks decreased difficulty]].

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** The GBA version of the original game. As with the other ''SuperMarioAdvance'' ''Super Mario Advance'' titles, it's either a PolishedPort with creative exclusive levels, or a PortingDisaster plagued with screen crunch, washed out colors, missing graphical effects, low quality music, [[MostAnnoyingSound voice acting]] and [[ItsEasySoItSucks decreased difficulty]].



* EnsembleDarkhorse: Raphael the Raven, the fifth world boss of the original ''[[VideoGame/YoshisIsland Yoshi's Island]]'', proved popular enough to reappear in ''VideoGame/PaperMario'' doing a HeelFaceTurn.

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* EnsembleDarkhorse: Raphael the Raven, the fifth world boss of the original ''[[VideoGame/YoshisIsland Yoshi's Island]]'', proved popular enough to reappear in ''VideoGame/PaperMario'' ''VideoGame/PaperMario64'' doing a HeelFaceTurn.



** Many gameplay mechanics commonly assumed to have debuted in ''SuperMario64'' -- such as the ground pound and red coins -- actually first appeared in the SNES ''Yoshi's Island''.

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** Many gameplay mechanics commonly assumed to have debuted in ''SuperMario64'' ''VideoGame/SuperMario64'' -- such as the ground pound and red coins -- actually first appeared in the SNES ''Yoshi's Island''.
31st Oct '17 2:51:05 PM TvTroper20152014
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'''Beware of unmarked spoilers!'''
19th Oct '17 6:39:33 AM BSonirachi
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** The GBA version of the original game. As with the other ''SuperMarioAdvance'' titles, it's either a PolishedPort with creative exclusive levels, or a PortingDisaster plagued with screen crunch, washed out colors, missing graphical effects, low quality music, [[MostAnnoyingSound voice acting]] and [[ItsEasySoItSucks decreased difficulty]].



* LoveItOrHateIt: The GBA version of the original game. As with the other ''SuperMarioAdvance'' titles, it's either a PolishedPort with creative exclusive levels, or a PortingDisaster plagued with screen crunch, washed out colors, missing graphical effects, low quality music, [[MostAnnoyingSound voice acting]] and [[ItsEasySoItSucks decreased difficulty]].
1st Oct '17 2:11:32 AM KingArgorok
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** The squeaking noise when you slip on ice (or when Lil' Mousers are nearby) can count as well. Thankfully, it's toned down on the GBA remake.

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** The squeaking noise when you slip on ice (or when Lil' Mousers are nearby) can count as well. Thankfully, it's toned down on the GBA remake.port.



** To some, Yoshi's voice clips in the GBA remake can get repetitive after a while.

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** To some, Yoshi's voice clips in the GBA remake port can get repetitive after a while.



** The new Secret levels in the [=GBA=] remake, ''especially'' Endless World of Yoshis/Crazy Maze Days for being extremely long, nearly PlatformHell and a maze to boot.

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** The new Secret levels in the [=GBA=] remake, port, ''especially'' Endless World of Yoshis/Crazy Maze Days for being extremely long, nearly PlatformHell and a maze to boot.
3rd Sep '17 5:25:21 PM N8han11
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*** New Island could have ''easily'' have [[TakeAThirdOption chosen a different path here]] by just having the babies kidnapped from their parents, without offending long-time-lovers of the original game.
15th Jul '17 2:03:01 AM dieseldragons
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*** New Island could have ''easily'' have [[TakeAThirdOption chosen a different path here]] by just having the babies kidnapped from their parents, without offending long-time-lovers of the original game.



** The fact that this series gave the Mario Bros. an origin story by having them be born and raised in the Mushroom Kingdom instead of the old "Mario & Luigi are plumbers from Brooklyn, New York who took a Magic Pipe into the Mushroom Kingdom" from the movie and the cartoons. Certain fans ([[NostalgiaGoggles particularly older ones]]) were against this idea and thought that the Brooklyn origin made way more sense and that the Mushroom Kingdom origin had way too much FridgeLogic in it. Other fans think it's really no big deal and are perfectly okay with the Mushroom Kingdom origin ([[{{Woolseyism}} and often point out that the Brooklyn origin was made up by Nintendo of America to begin with]]).

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** The fact that this series gave the Mario Bros. an origin story by having them be born and raised in the Mushroom Kingdom instead of the old "Mario & Luigi are plumbers from Brooklyn, New York who took a Magic Pipe into the Mushroom Kingdom" from the movie and the cartoons. Certain fans ([[NostalgiaGoggles particularly older ones]]) were against this idea and thought that the Brooklyn origin made way more sense and that the Mushroom Kingdom origin had way too much FridgeLogic in it. Other fans think it's really no big deal and are perfectly okay with the Mushroom Kingdom origin ([[{{Woolseyism}} and often point out that the Brooklyn origin was made up by Nintendo of America to begin with]]).with]] and now of course we have [[{{Retcon}} New Donk City]] featuring in Mario Odyssey too).
31st May '17 9:49:49 AM ChilledXSocks
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** Bandits can easily be these, as they run away with Baby Mario quickly and can jump onto small platforms through hordes of enemies with no problem. God forbid one gets caught behind some death spikes with the baby....

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** Bandits can easily be these, as they run away with Baby Mario quickly and can jump onto small platforms through hordes of enemies with no problem. Solo Toadies are similar examples, except [[AirborneMook they can fly]]. God forbid one gets caught behind some death spikes with the baby....baby...
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.YoshisIsland