History YMMV / XMenLegends

25th May '16 8:33:33 PM samzombieboy
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** In Legends II, any type of unique item appropiate for any of the characters (i.e. Cyclops' Accelerated Visor) that adds really elevated levels of attack, defense and other special add-ons, and can be accesed by completing Danger Room's tests with those characters. Put on those items, and you can maul enemies and bosses in seconds.
4th Apr '16 9:41:16 AM VeryMelon
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* ThatOneBoss: In the second game, Sugar Man can kill a character in one hit, and there's no way to tell this attack apart from his regular ones, which hit like a truck. What's worse is that Sugar Man has a nasty case of GangUpOnTheHuman and will follow the character the player controls all over the room, ignoring the rest of the party unless they get between him and your character. AI teammates never seem to get hit with the OHKO attack either. The battle boils down to controlling a character with a ranged attack, firing a couple shots at him, then running away once he catches up to repeat the process (made easier if you have Magneto, Storm or Jean, who all have strong ranged attacks and can fly).

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* ThatOneBoss: ThatOneBoss:
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In the second game, Sugar Man can kill a character in one hit, and there's no way to tell this attack apart from his regular ones, which hit like a truck. What's worse is that Sugar Man has a nasty case of GangUpOnTheHuman and will follow the character the player controls all over the room, ignoring the rest of the party unless they get between him and your character. AI teammates never seem to get hit with the OHKO attack either. The battle boils down to controlling a character with a ranged attack, firing a couple shots at him, then running away once he catches up to repeat the process (made easier if you have Magneto, Storm or Jean, who all have strong ranged attacks and can fly).
4th Apr '16 9:39:32 AM VeryMelon
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** Emma Frost. In general, her telepathic powers are a lot weaker than Jean Grey's since she doesn't have the game-breaking Telekinetic Combat passive. Like Jubilee, a decent amount of her abilities are support-oriented, rather than offense. It doesn't help that the game also forces you to use her at a few points.

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** Emma Frost. In general, her telepathic powers are a lot weaker than Jean Grey's since she doesn't have the game-breaking Telekinetic Combat passive. Like Jubilee, a decent amount of her abilities are support-oriented, rather than offense. It doesn't help that the game also forces you to use her at a few points.points.
** Colossus in the second game is considered the worst party member bar none. He's a tank character that can't deal any real damage on his own, all his attacks are far too slow, and Colossus himself moves so slow he'll lag behind the other party members often and miss out on fighting mooks. Hilariously, there's at least one online character guide that says the best way to use Colossus...is to bench him for another party member.
4th Apr '16 9:32:30 AM VeryMelon
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* GameBreaker - Storm was considered this in both games.

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* GameBreaker - Storm was considered this in both games.


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** Bishop and Gambit are considered the best support party members in the second game because they possess Energy Fury, a party boosting skill that vastly increases normal melee damage to absurd levels. ''This'' is the reason characters like Nightcrawler and [[spoiler:Deadpool]] above are considered gamebrekers, because their melee mutant powers are also affected by Energy Fury.
26th Feb '16 12:15:41 AM AetherMaster
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* ThatOneLevel: In the first game, the team has to evacuate a crippled naval vessel before it sinks, while Jean Grey tries to hold it together telekinetically. An escort mission with a strict time limit and one of your most powerful characters sidelined? Yay! And then Wolverine accidentally stumbles into ankle-deep water and [[SuperDrowningSkills instantly drowns]] and you have to reset…

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* ThatOneLevel: In the first game, the team has to evacuate a crippled naval vessel before it sinks, while Jean Grey tries to hold it together telekinetically. An escort mission with a strict time limit and one of your most powerful characters sidelined? Yay! And then Wolverine accidentally stumbles into ankle-deep water and [[SuperDrowningSkills instantly drowns]] and you have to reset…reset…
* TierInducedScrappy: With 14 main playable characters, it's inevitable that some of them won't be as great as the rest.
** Jubilee. Her powers are pretty unspectacular and she doesn't even get any melee-boosting abilities like other energy blasters. She seems to be more support-oriented, but in this game it's generally better to have offense. On top of that, none of her powers can be used to solve puzzles. Poor Jubilee disappeared in the sequel and doesn't even get mentioned.
** Emma Frost. In general, her telepathic powers are a lot weaker than Jean Grey's since she doesn't have the game-breaking Telekinetic Combat passive. Like Jubilee, a decent amount of her abilities are support-oriented, rather than offense. It doesn't help that the game also forces you to use her at a few points.
26th Oct '15 11:55:30 PM SneaselSawashiro
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** Iron Man in the second game when his Boost is activated. He can clear whole rooms on his own with his bolts or repulsors.

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** Iron Man ** [[spoiler:Iron Man]] in the second game when his Boost is activated. He can clear whole rooms on his own with his bolts or repulsors.
26th Oct '15 11:55:05 PM SneaselSawashiro
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** Any kind of gear that has +X Damage on it (not any specific damage type) amplifies any damage dealt by the character, making them powerhouses. Jean Grey had a similar passive ability in the first game which amplified any psychic damage she did, making her the strongest character after Prof X if levelled properly.

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** Any kind of gear that has +X Damage on it (not any specific damage type) amplifies any damage dealt by the character, making them powerhouses. Jean Grey had a similar passive ability in the first game which amplified any psychic damage she did, making her the strongest character after Prof X if levelled leveled properly.
30th Jul '15 2:11:47 PM Scorntex
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* InferredHolocaust: In the second game, Apocalypse quite blatantly ''nukes'' Manhattan. The sheer loss of life this must have caused is never touched upon.
20th Jun '15 10:01:34 AM ACW
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* CompleteMonster: BigBad ComicBook/{{Apocalypse}} from the second game is once again presented as a extremely cruel SocialDarwinist. Apocalypse starts the game by conquering Genosha, locking all the Genoshan mutants in a makeshift prison so he can test them for [[MagicGenetics harmonic DNA]], a particular DNA type that will increase his own power. When the X-Men come to liberate Genohsa, Apocalypse attempts to destroy the [[BigDamPlot Genoshan Sea Wall]], which kills almost every mutant in Genosha. After Genosha is liberated, the X-Men track Apocalypse's forces to the Savage Land, where they attempt to destroy the technology that keeps the Savage Land in tropic temperatures; this would result in the inhabitants of the Savage Land freezing to death. Later Apocalypse manages to conquer New York City, dropping a bomb that flattens several neighborhoods, just to make room for his [[EvilTowerOfOminousness tower]]. Apocalypse again imprisons the mutants and tests them for harmonic DNA, while having his forces attempt to drive the human refugees into the sea, setting up anti-aircraft guns to prevent anyone from rescuing them. Apocalypse is such a powerful and cruel foe that the [[EnemyMine X-Men and the Brotherhood team up to stop him]].

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* CompleteMonster: BigBad ComicBook/{{Apocalypse}} from the second game is once again presented as a extremely cruel SocialDarwinist. Apocalypse starts the game by conquering Genosha, locking all the Genoshan mutants in a makeshift prison so he can test them for [[MagicGenetics harmonic DNA]], a particular DNA type that will increase his own power. When the X-Men come to liberate Genohsa, Apocalypse attempts to destroy the [[BigDamPlot Genoshan Sea Wall]], which kills would have killed almost every mutant in Genosha. After Genosha is liberated, the X-Men track Apocalypse's forces to the Savage Land, where they attempt to destroy the technology that keeps the Savage Land in tropic temperatures; this would result in the inhabitants of the Savage Land freezing to death. Later Apocalypse manages to conquer New York City, dropping a bomb that flattens several neighborhoods, just to make room for his [[EvilTowerOfOminousness tower]]. Apocalypse again imprisons the mutants and tests them for harmonic DNA, while having his forces attempt to drive the human refugees into the sea, setting up anti-aircraft guns to prevent anyone from rescuing them. Apocalypse is such a powerful and cruel foe that the [[EnemyMine X-Men and the Brotherhood team up to stop him]].
20th Jun '15 6:47:07 AM ACW
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* CompleteMonster: ComicBook/{{Apocalypse}} the BigBad from the second game, is once again presented as a extremely cruel SocialDarwinist. Apocalypse starts the game by conquering Genosha, locking all the Genoshan mutants in a make shift prison so he can test them for [[MagicGenetics harmonic DNA]], a particular DNA type that will increase his own power. When the X-Men come to liberate Genohsa, Apoclaypse attempts to destroy the [[Main/BigDamPlot Genoshan Sea Wall]], which kill almost every mutant in Genosha. After Genosha is liberated, the X-Men track Apocalypse's forces to the Savage Land, where they attempt to destroy the technology that keeps the Savage Land in tropic temperatures. The destruction of that technology would result in the inhabitants of the Savage Land freezing to death. Later Apocalypse manages to conquer New York City, dropping a bomb that flattens several neighborhoods, just to make room for his [[Main/EvilTowerOfOminousness tower]]. Apocalypse again imprisons the mutants and tests them for harmonic DNA, while having his forces attempt to drive the human refugees into the sea, setting up anti air craft guns to prevent anyone from rescuing them. Apocalypse is such a powerful and cruel foe, that the [[Main/EnemyMine X-Men and the Brotherhood team up to stop him]].

to:

* CompleteMonster: BigBad ComicBook/{{Apocalypse}} the BigBad from the second game, game is once again presented as a extremely cruel SocialDarwinist. Apocalypse starts the game by conquering Genosha, locking all the Genoshan mutants in a make shift makeshift prison so he can test them for [[MagicGenetics harmonic DNA]], a particular DNA type that will increase his own power. When the X-Men come to liberate Genohsa, Apoclaypse Apocalypse attempts to destroy the [[Main/BigDamPlot [[BigDamPlot Genoshan Sea Wall]], which kill kills almost every mutant in Genosha. After Genosha is liberated, the X-Men track Apocalypse's forces to the Savage Land, where they attempt to destroy the technology that keeps the Savage Land in tropic temperatures. The destruction of that technology temperatures; this would result in the inhabitants of the Savage Land freezing to death. Later Apocalypse manages to conquer New York City, dropping a bomb that flattens several neighborhoods, just to make room for his [[Main/EvilTowerOfOminousness [[EvilTowerOfOminousness tower]]. Apocalypse again imprisons the mutants and tests them for harmonic DNA, while having his forces attempt to drive the human refugees into the sea, setting up anti air craft anti-aircraft guns to prevent anyone from rescuing them. Apocalypse is such a powerful and cruel foe, foe that the [[Main/EnemyMine [[EnemyMine X-Men and the Brotherhood team up to stop him]]. him]].
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