History YMMV / XCom

16th Jun '17 10:55:45 PM Sammettik
Is there an issue? Send a Message


* InNameOnly: The general opinion regarding the ''XCOM'' FPS is that the X-COM name actually hurts what could have been at least a decent game.
16th Jun '17 10:54:57 PM Sammettik
Is there an issue? Send a Message


* MemeticMutation

to:

* MemeticMutationMemeticMutation:



* TheScrappy: Dr. Able Standard from ''Enforcer''.



* TaintedByThePreview

to:

* TaintedByThePreviewTaintedByThePreview:



* TheyChangedItNowItSucks

to:

* TheyChangedItNowItSucksTheyChangedItNowItSucks:
18th May '17 3:18:07 PM AzyWng
Is there an issue? Send a Message


** Both Enforcer and the FPS reboot have taken a lot of flack for ripping out the original trilogy's turn based strategy roots.

to:

** Both Enforcer and the FPS reboot have taken a lot of flack flak for ripping out the original trilogy's turn based strategy roots.
28th Apr '17 7:24:02 AM Omeganian
Is there an issue? Send a Message

Added DiffLines:

* AndYouThoughtItWouldFail: The original game [[https://www.youtube.com/watch?v=Zw6TmyiOFiQ was actually cancelled at some point, with the actual makers not being told of it and continuing to work in secret.]]
20th Mar '17 10:34:33 AM superkeijikun
Is there an issue? Send a Message

Added DiffLines:

* WhatDoYouMeanItsForKids: The PSX port of ''UFO Defense'' received a "Kids to Adults" rating (ages 6 and up) from the ESRB, even though it kept the opening cinematic featuring Mutons slaughtering humans (and X-Com doing the same back at them) as well as featuring a new GameOver FMV with a world leader having his head bloodily ventilated.
31st Dec '16 2:45:23 AM Technature
Is there an issue? Send a Message


** The Cthulhu {{expy}} at the of ''Terror From the Deep''. It's an EldritchAbomination, and it can't hurt you. It doesn't even have strong enemies protecting it like the Alien Brain did.
21st Dec '16 6:28:39 AM system
Is there an issue? Send a Message
20th Dec '16 6:25:43 AM MrFebreze
Is there an issue? Send a Message


** After the original, the overall quality of each successive installment of the series was lower than the previous, regardless of their genre.
** Seemingly averted with ''Enemy Unknown (2012)'', where people seem to agree that, whether they like the game or not, it's very high quality.

to:

** After ''UFO Defense'' was a surprise hit, with its great atmosphere, deep mechanics, and superb tactical section. Microprose decided to ride the original, the overall quality of each successive installment of the series was lower wave and, after less than the previous, regardless a year, released ''Terror From The Deep'': under a shiny package of their genre.
** Seemingly averted with ''Enemy Unknown (2012)'', where people seem to agree that, whether they like
new graphics and sound, the game or not, it's very high quality.was exactly the same, only taking place underwater, with difficulty re-balanced for the worsenote , and bugs that could block the tech tree, making the game unwinnable. ''X-COM Apocalypse'' was the work of the original developer but, sadly, it completely lacked atmosphere and, while trying to be more complex, it became cumbersome. ''X-COM: Interceptor'' (a mediocre ''VideoGame/WingCommander'' clone) and ''X-COM: Enforcer'' (a shallow Third-Person Shooter) followed and were quickly and deservedly forgotten, while more interesting projects were cancelled thanks to the mismanagements of Microprose and Hasbro Interactive.
** Firaxis' remake, ''XCOM: Enemy Unknown'' (note the lack of a hyphen), was well received by critics and fans. However, the same can't be said for its own prequel, ''The Bureau: XCOM Declassified''.
22nd Aug '16 5:54:52 AM htuttle
Is there an issue? Send a Message


* AuthorsSavingThrow: After the [[InternetBackdraft not-so positive reaction]] to the FPS reboot, finally announcing and focusing their marketing much more heavily on a strategy game that's faithful to the original style by Firaxis Games (with many of the staff that worked on the originals at Microprose in the dev team) seems to be this. It helps that the FPS was delayed into ''2013'', and it was {{Retcon}}ned to be set in the past of the XCOM universe, derailing its status as a ContinuityReboot.



** Apocalypse has an awesome combat theme, aptly named [[http://www.youtube.com/watch?v=Miho2Db2wWM Kill them ALL]] (slightly [[http://www.youtube.com/watch?v=WAfGGRQi-6k longer]] version).

to:

** Apocalypse ''Apocalypse' has an awesome combat theme, aptly named [[http://www.youtube.com/watch?v=Miho2Db2wWM Kill them ALL]] (slightly [[http://www.youtube.com/watch?v=WAfGGRQi-6k longer]] version).



** Most of the remakes themes, in particular the combat music.
* BrokenBase: ''2K Marin's XCOM'', either you thought it had a shot at being worthy of the name ''X-COM'', or you didn't. There was no middle ground. Notably slanted in the direction of the "didn'ts".

to:

** Most of the remakes remake themes, in particular the combat music.
* BrokenBase: ''2K Marin's XCOM'', either you thought it had a shot at being worthy of the name ''X-COM'', or you didn't. There was no middle ground. Notably slanted in the direction of the "didn'ts".
"Combat Music #2."



* ContestedSequel: While the first game regularly tops (or is at least present in) various "best game" lists, opinions on the sequels are another matter entirely. Outside of die-hard fans, many aren't aware that sequels existed in the first place.
** ''Terror from the Deep'': [[NintendoHard Challenging]] upgrade to the original game with an awesome Lovecraft-esque atmosphere and a few forgivable bugs, or samey, buggy MissionPackSequel?
** ''Apocalypse'': A superior update to the formula with an excellent real-time combat mechanic, or an unfinished wreck with terrible graphics?
** ''Interceptor'': Fun space-sim-lite that kept most of the series' intrinsic mechanics, or a rather terrible attempt to cross genres?
** ''Enforcer'': ... Actually, most people agree this one was terrible, though you will occasionally see people mentioning that it's not so bad if you A) forget it's supposed to be part of the X-Com series and B) are in the mood for an arcade-ish shooter.

to:

* ContestedSequel: ContestedSequel:
** ''2K Marin's XCOM'', either you thought it had a shot at being worthy of the name ''X-COM'', or you didn't. There was no middle ground. Notably slanted in the direction of the "didn'ts".
**
While the first game regularly tops (or is at least present in) various "best game" lists, opinions on the sequels are another matter entirely. Outside of die-hard fans, many aren't aware that sequels existed in the first place.
**
place:
###
''Terror from the Deep'': [[NintendoHard Challenging]] upgrade to the original game with an awesome Lovecraft-esque atmosphere and a few forgivable bugs, or samey, buggy MissionPackSequel?
** ### ''Apocalypse'': A superior update to the formula with an excellent real-time combat mechanic, or an unfinished wreck with terrible graphics?
** ## ''Interceptor'': Fun space-sim-lite that kept most of the series' intrinsic mechanics, or a rather terrible attempt to cross genres?
** ## ''Enforcer'': ... Actually, most people agree this one was terrible, though you will occasionally see people mentioning that it's not so bad if you A) forget it's supposed to be part of the X-Com series and B) are in the mood for an arcade-ish shooter.



** For Enemy Unknown, you either think it's been dumbed down to the point of being unrecognizable as X-COM, or modernized in an effective and enjoyable way that can be appreciated by new audiences and old fans alike.

to:

** For Enemy Unknown, ''Enemy Unknown'', you either think it's been dumbed down to the point of being unrecognizable as X-COM, or modernized in an effective and enjoyable way that can be appreciated by new audiences and old fans alike.



* InternetBackdraft: The reaction to the FPS reboot was vitriolic enough for 2K Marin and Take-Two to add more strategic and tactical elements to the game in order to placate angry longtime fans. When that only made things worse they announced a Firaxis version which was already in development well before the FPS version was announced and now it gets more attention from the brass as a more apparent sell-able product when it got a far more positive reaction, despite the the fact initial announcement could almost be considered an after thought.

to:

* InternetBackdraft: InNameOnly: The reaction to general opinion regarding the ''XCOM'' FPS reboot was vitriolic enough for 2K Marin and Take-Two to add more strategic and tactical elements to the game in order to placate angry longtime fans. When is that only made things worse they announced a Firaxis version which was already in development well before the FPS version was announced and now it gets more attention from the brass as a more apparent sell-able product when it got a far more positive reaction, despite the the fact initial announcement X-COM name actually hurts what could almost be considered an after thought.have been at least a decent game.



* MisaimedMarketing: The general opinion regarding the ''XCOM'' FPS is that the X-COM name actually hurts what could have been at least a decent game.
* MostWonderfulSound

to:

* MisaimedMarketing: The general opinion regarding the ''XCOM'' FPS is that the X-COM name actually hurts what could have been at least a decent game.
* MostWonderfulSound
MostWonderfulSound:



* TheScrappy: Dr. Able Standard from Enforcer.

to:

* TheScrappy: Dr. Able Standard from Enforcer.''Enforcer''.



* {{Sequelitis}}: After the original, the overall quality of each successive installment of the series was lower than the previous, regardless of their genre.

to:

* {{Sequelitis}}: {{Sequelitis}}:
**
After the original, the overall quality of each successive installment of the series was lower than the previous, regardless of their genre.



* SpiritualAdaptation: Wanna see a TV series based on X-Com? [[{{Supermarionation}} Gerry Anderson]] made [[Series/{{UFO}} one]] in TheSeventies.



* ToughActToFollow: See ContestedSequel above.
17th Aug '16 9:59:37 AM htuttle
Is there an issue? Send a Message


* AnticlimaxBoss: The Alien Brain at the tail end of ''UFO Defense''. See the page for examples of just how ''pitiful'' the final fight can get.

to:

* AnticlimaxBoss: The Alien Brain at the tail end of ''UFO Defense''. See the page for Here are some examples of just how ''pitiful'' the final fight fights can get.get.
** ''UFO'' Defense. You fly to Mars, endure two grueling levels, enter the final chamber to find the leader of the alien forces... and it's giant brain which can't even defend itself. Sure, there's a lot of Ethereal Commanders in the room, but you can win by lobbing an explosive at the target from the elevator.\\\
That's not the most humiliating part of it. A squad of psionically-inclined troops can chain a bunch of mind-controlled aliens together and have ''them'' dispose of the boss.
** Without even meeting the boss, the blaster bomb can destroy the brain through the ceiling of the room below.
** The sequel, ''Terror from the Deep'', is even worse. The final mission is much considerably easier, and not only is Cthulhu incapable of hurting you, his bodyguards kinda suck, too.
** ''Enemy Unknown'' has a very hard, long final level. The final boss fight, however, can be made laughably easy if you position your troops in the right spot and the squad is of an appropriately high level. There is a good chance the squad can kill the boss in their first turn of combat ''before it even moves''.
This list shows the last 10 events of 35. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.XCom