History YMMV / Worms

5th Aug '15 12:24:30 PM RisefromYourGrave
Is there an issue? Send a Message


* AwesomeMusic: Of course, every game's ''Wormsong'', lyrical (''Armageddon'') or not (''World Party'') are awesome to listen to. Some of ''Worms 2'''s soundtrack counts, particularly ''Yesterday's Hero'' and ''[[http://www.youtube.com/watch?v=8_KV58bpc6U Bad Boy Boggy B]]''.

to:

* AwesomeMusic: Of course, every game's ''Wormsong'', "Wormsong", lyrical (''Armageddon'') or not (''World Party'') are awesome to listen to. Some of ''Worms 2'''s soundtrack counts, particularly ''Yesterday's Hero'' "Yesterday's Hero" and ''[[http://www.youtube.com/watch?v=8_KV58bpc6U Bad Boy Boggy B]]''.



* ScrappyMechanic: At least in WA, we have this really annoying thing where if your worm stands too close to a wall and you try to jump towards that wall, or even jump while standing on an arguably steep hill, your worm may instead jump in the ''opposite'' direction, with absolutely no warning that it will happen. Cue countless cases of accidentally killing or harming your worm, followed by an AtomicFBomb. Why didn't they just make the worms jump straight upward in such cases is anyone's guess.

to:

* ScrappyMechanic: At least in WA, ''WA'', we have this really annoying thing where if your worm stands too close to a wall and you try to jump towards that wall, or even jump while standing on an arguably steep hill, your worm may instead jump in the ''opposite'' direction, with absolutely no warning that it will happen. Cue countless cases of accidentally killing or harming your worm, followed by an AtomicFBomb. Why didn't they just make the worms jump straight upward in such cases is anyone's guess.



** Worms 3D:

to:

** Worms 3D:''Worms 3D'':



** ''Reloaded'' tweaked a lot of the core gameplay, and is a highly controversial instalment among old fans. In particular, the revised Ninja Rope mechanics in ''Reloaded'' are unpopular as they feel too different from before.
** ''Revolution'' changes lighting form Reloaded to do damage instead of heal, THAT would have been nice to know.

to:

** ''Reloaded'' tweaked a lot of the core gameplay, and is a highly controversial instalment installment among old fans. In particular, the revised Ninja Rope mechanics in ''Reloaded'' are unpopular as they feel too different from before.
** ''Revolution'' changes lighting form Reloaded from ''Reloaded'' to do damage instead of heal, THAT would have been nice to know.
10th Nov '14 5:37:38 AM ZuTheSkunk
Is there an issue? Send a Message


* ThatOneLevel:
** Worms 3D:
*** A Quick Fix. The basic idea of having to place mines in a way that doesn't make them explode and triggers the win condition is bad enough, but on top of that you have to deal with enemy worms that are way too efficient at killing off your worms. The worst part? If you want to get the golden trophy on this level, you have to do all this as fast as possible ''and you aren't even aware how much time you have left.''
*** Beautiful Balloon. You have to shoot down 5 planes away from the balloon you're standing on, and your only means of offense is a bazooka. Needless to say, unless you're an absolute god at this game, teleporting onto one of those planes and then shooting them down from there is a must. And once again you have to deal with a hidden time limit if you want a golden trophy...



** ''Revolution'' changes lighting form Reloaded to do damage instead of heal, THAT would have been nice to know.

to:

** ''Revolution'' changes lighting form Reloaded to do damage instead of heal, THAT would have been nice to know.
1st Oct '14 9:17:13 AM CoolTom1337
Is there an issue? Send a Message


* ScrappyMechanic: At least in WA, we have this really annoying thing where if your worm stands too close to a wall and you try to jump towards that wall, or even jump while standing on an arguably steep hill, your worm may instead jump in the ''opposite'' direction, with absolutely no warning that it will happen. Cue countless cases of accidentally killing or harming your worm, followed by a ClusterFBomb. Why didn't they just make the worms jump straight upward in such cases is anyone's guess.

to:

* ScrappyMechanic: At least in WA, we have this really annoying thing where if your worm stands too close to a wall and you try to jump towards that wall, or even jump while standing on an arguably steep hill, your worm may instead jump in the ''opposite'' direction, with absolutely no warning that it will happen. Cue countless cases of accidentally killing or harming your worm, followed by a ClusterFBomb.an AtomicFBomb. Why didn't they just make the worms jump straight upward in such cases is anyone's guess.
17th Aug '14 6:10:03 PM Dallenson
Is there an issue? Send a Message


** ''Worms Armageddon'' and ''Worms World Party'' both have the aptly named "Hell" music track that involves crackling fire and the random screams of the damned.

to:

** ''Worms Armageddon'' and ''Worms World Party'' both have the aptly named "Hell" music track that involves crackling fire and the random screams of the damned.damned being tortured.
16th Aug '14 7:25:04 PM Dallenson
Is there an issue? Send a Message


* NightmareFuel: Sudden death, at least in ''Armageddon'', can actually be quite spooky. Especially if it involves a nuclear strike making all the worms sick, because in that case a more frantic soundtrack plays, complete with blaring sirens and the occasional sounds of a clicking Geiger counter as well as shuffling reminiscent of marching in the background.

to:

* NightmareFuel: Sudden death, at least in ''Armageddon'', can actually be quite spooky. Especially if it involves a nuclear strike making all the worms sick, because in that case a more frantic soundtrack plays, complete with blaring sirens and the occasional sounds of a clicking Geiger counter as well as shuffling reminiscent of marching in the background. Made even worse as the falling objects that float in the direction of the wind turn into skulls that morph back and forth between that and a mushroom cloud.
** ''Worms Armageddon'' and ''Worms World Party'' both have the aptly named "Hell" music track that involves crackling fire and the random screams of the damned.
11th Jun '14 12:57:52 AM GuardianEnigma
Is there an issue? Send a Message

Added DiffLines:

* NightmareFuel: Sudden death, at least in ''Armageddon'', can actually be quite spooky. Especially if it involves a nuclear strike making all the worms sick, because in that case a more frantic soundtrack plays, complete with blaring sirens and the occasional sounds of a clicking Geiger counter as well as shuffling reminiscent of marching in the background.
4th Jun '14 5:24:47 PM christopherweebling1
Is there an issue? Send a Message

Added DiffLines:

** ''Revolution'' changes lighting form Reloaded to do damage instead of heal, THAT would have been nice to know.
1st Mar '14 6:32:33 AM AceOfScarabs
Is there an issue? Send a Message


* AwesomeMusic: Of course, every game's ''Wormsong'', lyrical (''Armageddon'') or not (''World Party'') are awesome to listen to. Some of ''Worms 2'''s soundtrack counts, particularly ''Yesterday's Hero''.

to:

* AwesomeMusic: Of course, every game's ''Wormsong'', lyrical (''Armageddon'') or not (''World Party'') are awesome to listen to. Some of ''Worms 2'''s soundtrack counts, particularly ''Yesterday's Hero''.Hero'' and ''[[http://www.youtube.com/watch?v=8_KV58bpc6U Bad Boy Boggy B]]''.
15th Feb '14 6:50:14 AM ZuTheSkunk
Is there an issue? Send a Message

Added DiffLines:

* ScrappyMechanic: At least in WA, we have this really annoying thing where if your worm stands too close to a wall and you try to jump towards that wall, or even jump while standing on an arguably steep hill, your worm may instead jump in the ''opposite'' direction, with absolutely no warning that it will happen. Cue countless cases of accidentally killing or harming your worm, followed by a ClusterFBomb. Why didn't they just make the worms jump straight upward in such cases is anyone's guess.
5th Nov '13 12:40:28 PM erforce
Is there an issue? Send a Message

Added DiffLines:

* MostWonderfulSound: The Holy Hand Grenade.
-->HAAAAAL-LELUJA! '''*BOOM*'''
This list shows the last 10 events of 17. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Worms