History YMMV / WorldOfWarcraft

6th Apr '18 7:26:36 PM Steam_Lord
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* UnderusedGameMechanic: The game managed to avert this after a few years in several ways. Originally, Naxxramas was considered to be a ''very'' good dungeon mechanics wise, but the steep barrier to entry meant most of the playerbase would never see it. In addition, several dungeons that are rarely run anymore had unique mechanics that newcomers (or people who missed them in the day) would never see. However, Naxxrammas was moved to the entry level raiding dungeon in Wrath, and several mechanics have actually been incorporated into other bosses since then.

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* UnderusedGameMechanic: The game managed to avert this after a few years in several ways. Originally, Naxxramas was considered to be a ''very'' good dungeon mechanics wise, but the steep barrier to entry meant most of the playerbase would never see it. In addition, several dungeons that are rarely run anymore had unique mechanics that newcomers (or people who missed them in the day) would never see. However, Naxxrammas Naxxramas was moved to the entry level raiding dungeon in Wrath, and several mechanics have actually been incorporated into other bosses since then.
6th Apr '18 2:31:34 PM Vir
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** Vol'jin's death on the Broken Shore at the hands of an unnamed demon, for the same reason as Admiral Taylor above. Not helping is that it was the Horde counterpart to Varian's death in that same scenario, but the latter at least had a DyingMomentOfAwesome.



** Through people either hate him for being a poorly and inconsistently characterized {{Jerkass}} turned Warchief and giving the horde a bad name or like his characterization in Cataclysm better and view his role as a villain in MOP as an AssPull that furthered said characterization problems, there are some fans that genuinely like Garrosh as a villain in ''Mists of Pandaria''.
** Special notice goes to Nefarian, who's genre savvy, darkly funny, fourth wall breaking trolling made him so much of a hit among fans that he came back in Cataclysm. His Hearthstone rendition performed by MatthewMercer takes these traits even further.

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** Through people either hate him for being a poorly and inconsistently characterized {{Jerkass}} turned Warchief and giving the horde a bad name or like his characterization in Cataclysm ''Cataclysm'' better and view his role as a villain in MOP as an AssPull that furthered said characterization problems, there are some fans that genuinely like Garrosh as a villain in ''Mists of Pandaria''.
** Special notice goes to Nefarian, who's genre savvy, darkly funny, fourth wall breaking trolling made him so much of a hit among fans that he came back in Cataclysm. ''Cataclysm''. His Hearthstone ''Hearthstone'' rendition performed by MatthewMercer Creator/MatthewMercer takes these traits even further.
2nd Apr '18 1:56:57 AM Vir
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** Like Garrosh, Varian was a huge BaseBreakingCharacter with his introduction in ''Wrath of the Lich King'', which is unsurprising since they were played as [[{{Foil}} foils]] to one-another. However, over time his zealous streak against the Horde became less his defining feature and was moved to a cross between a wise king who meant well for his people but didn't bend the knee to his foes. By the time [[spoiler: his death]] occurred in ''Legion'', even Horde players had great respect for him as a character, and his [[spoiler: HeroicSacrifice against Gul'dan to save the Alliance forces]] is hailed as one of the most memorable moments in Warcraft history, with both factions proclaiming him a true hero.

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** Like Garrosh, Varian was a huge BaseBreakingCharacter with his introduction in ''Wrath of the Lich King'', which is unsurprising since they were played as [[{{Foil}} foils]] {{foil}}s to one-another. However, over time his zealous streak against the Horde became less his defining feature and was moved to a cross between a wise king who meant well for his people but didn't bend the knee to his foes. By the time [[spoiler: his death]] occurred in ''Legion'', even Horde players had great respect for him as a character, and his [[spoiler: HeroicSacrifice against Gul'dan to save the Alliance forces]] is hailed as one of the most memorable moments in Warcraft history, with both factions proclaiming him a true hero.
31st Mar '18 10:56:10 PM Ferot_Dreadnaught
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** Like Garrosh, Varian was a huge BaseBreaker with his introduction in ''Wrath of the Lich King'', which is unsurprising since they were played as [[{{Foil}} foils]] to one-another. However, over time his zealous streak against the Horde became less his defining feature and was moved to a cross between a wise king who meant well for his people but didn't bend the knee to his foes. By the time [[spoiler: his death]] occurred in ''Legion'', even Horde players had great respect for him as a character, and his [[spoiler: HeroicSacrifice against Gul'dan to save the Alliance forces]] is hailed as one of the most memorable moments in Warcraft history, with both factions proclaiming him a true hero.

to:

** Like Garrosh, Varian was a huge BaseBreaker BaseBreakingCharacter with his introduction in ''Wrath of the Lich King'', which is unsurprising since they were played as [[{{Foil}} foils]] to one-another. However, over time his zealous streak against the Horde became less his defining feature and was moved to a cross between a wise king who meant well for his people but didn't bend the knee to his foes. By the time [[spoiler: his death]] occurred in ''Legion'', even Horde players had great respect for him as a character, and his [[spoiler: HeroicSacrifice against Gul'dan to save the Alliance forces]] is hailed as one of the most memorable moments in Warcraft history, with both factions proclaiming him a true hero.



** Trade Prince Gallywix, leader of the playable Bilgewater Goblins. [[spoiler:When Kezan's volcano explodes, he extorts your goblin character's life savings in an apparent deal to save you and your friends from certain death, only to reveal that the rescue boat is a slave ship and you're the new cargo. This in addition to purposefully causing the deaths of many bilgewater Goblins, and making prejudiced comments about orcs. Thrall [[WhatAnIdiot reappointing him for]] [[EasilyForgiven no real reason only makes thing much worse]].]] [=MoP=] leaving him in charge, while far more likable characters like Zaela or Nazgrim bit the bullet hasn't helped either. Nor have the attempts at CharacterShilling. To put it simply, Gallywix is TheLoad, a StrawLoser, a BadBoss, and a HateSink all rolled into one, leaving many suspicious of the attempts by writers to say "No, no, he's really a nice guy who cares about the goblins... he just allies with the enemies of his cartel... to kill his own people..."

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** Trade Prince Gallywix, leader of the playable Bilgewater Goblins. [[spoiler:When Kezan's volcano explodes, he extorts your goblin character's life savings in an apparent deal to save you and your friends from certain death, only to reveal that the rescue boat is a slave ship and you're the new cargo. This in addition to purposefully causing the deaths of many bilgewater Goblins, and making prejudiced comments about orcs. Thrall [[WhatAnIdiot [[EasilyForgiven reappointing him for]] [[EasilyForgiven for no real reason only makes thing much worse]].]] [=MoP=] leaving him in charge, while far more likable characters like Zaela or Nazgrim bit the bullet hasn't helped either. Nor have the attempts at CharacterShilling. To put it simply, Gallywix is TheLoad, a StrawLoser, a BadBoss, and a HateSink BadBoss all rolled into one, leaving many suspicious of the attempts by writers to say "No, no, he's really a nice guy who cares about the goblins... he just allies with the enemies of his cartel... to kill his own people..."
20th Mar '18 11:04:16 PM Vir
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** Also in ''Warlords of Draenor'', Admiral Taylor's offscreen death in Spires of Arak is considered an ignominous way of killing off a major Alliance hero and counterpart to General Nazgrim after the latter's player-induced death in ''Mists of Pandaria''. Even worse, it bordered on being a BigLippedAlligatorMoment as he wasn't killed by the Horde, Iron Horde or Burning Legion; he was killed by some random necromancer in disguise who, when killed, makes some vague mention of a "dark one"[[note]]Possibly, he's referring to Gul'dan, meaning he previously came to Draenor and was swayed to join the Shadow Council[[/note]].

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** Also in ''Warlords of Draenor'', Admiral Taylor's offscreen death in Spires of Arak is considered an ignominous way of killing off a major Alliance hero and counterpart to General Nazgrim after the latter's player-induced death in ''Mists of Pandaria''. Even worse, it bordered on being a BigLippedAlligatorMoment as he wasn't killed by the Horde, the Iron Horde Horde, or the Burning Legion; he was killed by some random necromancer in disguise who, when killed, killed himself, makes some vague mention of a "dark one"[[note]]Possibly, he's referring one", when there are so many lore characters that can qualify as a "dark one" that this is more or less impossible to Gul'dan, meaning he previously came to Draenor and was swayed to join the Shadow Council[[/note]].decipher.
19th Mar '18 12:52:56 PM Vir
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** The introduction of the Void Elf race in ''Battle for Azeroth'' is widely considered this, mainly because out of all of the first wave of allied races, they had no previous buildup (compared to Lightforged Draenei, Highmountain Tauren, and Nightborne, who all had their own storylines in ''Legion''). Not helping is that rather than the void form being a mode like with Alleria, they look permanently like purple elves.

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** The introduction of the Void Elf void elf race in ''Battle for Azeroth'' is widely considered this, mainly because out of all of the first wave of allied races, they had no previous buildup (compared to Lightforged Draenei, draenei, Highmountain Tauren, tauren, and Nightborne, who all had their own storylines in ''Legion'').''Legion''), and because most of them are canonically blood elves who were TouchedByVorlons and defected to the Alliance instead of high elves, a race that has been requested by Alliance players since launch and who were already in the Alliance, to begin with. Not helping is that rather than the void form being a mode like with Alleria, they look permanently like purple elves.
12th Mar '18 12:25:33 PM dmboogie
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* HypocriticalHatedom: Whenever an article about how NewMediaAreEvil shows up, if the New media that's being demonized is VideoGame/WorldOfWarcraft, the comments will often be (stupidly) ''agreeing'' with it or saying "This is proof that [=WoW=] is evil". Whereas if an article had said the same thing about any other game would have gamers are up in arms about it and saying "See? Typical scapegoating BS".
10th Mar '18 2:41:15 PM voidgod
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** The introduction of the Void Elf race in ''Battle for Azeroth'' is widely considered this, mainly because out of all of the first wave of allied races, they had no previous buildup (compared to Lightforged Draenei, Highmountain Tauren, and Nightborne, who all had their own storylines in ''Legion'').

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** The introduction of the Void Elf race in ''Battle for Azeroth'' is widely considered this, mainly because out of all of the first wave of allied races, they had no previous buildup (compared to Lightforged Draenei, Highmountain Tauren, and Nightborne, who all had their own storylines in ''Legion''). Not helping is that rather than the void form being a mode like with Alleria, they look permanently like purple elves.
8th Mar '18 1:50:55 PM Vir
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* AngstWhatAngst: In "Legion" [[spoiler: Nazgrim, Thoras Trollbane and Whitemane]] are resurrected as Death Knights. None of the three seem worried about their new condition.
* {{Anvilicious}}: A common criticism of the story is that despite the game being called ''War''craft, many characters go out of their way to talk about how both factions need to put aside their differences and fight against a common enemy. Not only does it seem contradictory in spite of the series' namesake, but many players feel that the factions fighting each other ''is'' in fact justified even when fighting bigger threats, due to one or the other's tendency to betray or backstab the other while dealing with the BiggerBad, so being told to hold hands and get along comes off as disingenuous at best, completely ignorant at worst.
** Of course, sometimes this can be a legitimate case of SomeAnvilsNeedToBeDropped, as many of the conflicts will either lead to circumstances that only do make things worse for both the Alliance and Horde in the long run, and some [[BigBad Big Bads]] explicitly prey upon the factions' fighting, such as Arthas raising the corpses of soldiers killed at the Broken Front or the Twilight's Hammer making the factions believe they betrayed a mutual ceasefire to further their own manipulations and plans.

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* AngstWhatAngst: In "Legion" ''Legion'' [[spoiler: Nazgrim, Thoras Trollbane Trollbane, and Sally Whitemane]] are resurrected as Death Knights. None of the three seem worried about their new condition.
* {{Anvilicious}}: A common criticism of the story is that despite the game being called ''War''craft, many characters go out of their way to talk about how both factions need to put aside their differences and fight against a common enemy. Not only does it seem contradictory in spite of the series' namesake, but many players feel that the factions fighting each other ''is'' in fact justified even when fighting bigger threats, due to one or the other's tendency to betray or backstab the other while dealing with the BiggerBad, GreaterScopeVillain, so being told to hold hands and get along comes off as disingenuous at best, completely ignorant at worst.
** Of course, sometimes this can be a legitimate case of SomeAnvilsNeedToBeDropped, as many of the conflicts will either lead to circumstances that only do make things worse for both the Alliance and Horde in the long run, and some [[BigBad Big Bads]] {{Big Bad}}s explicitly prey upon the factions' fighting, such as Arthas raising the corpses of soldiers killed at the Broken Front or the Twilight's Hammer making the factions believe they betrayed a mutual ceasefire to further their own manipulations and plans.



* AudienceAlienatingPremise: ''Mists of Pandaria'' would seem to serve as this for the Warcraft fandom. People who give it a chance often praise how detailed the culture and history of the the new continent is. But a lot of people just can't get past the fact that it focuses on talking pandas.
* AuthorsSavingThrow: ''Legion'', through and through, such that one Reddit commenter called it the "In case of emergency, break glass" expansion. Artifact weapons and the chance to obtain the long sought-after ''[[InfinityPlusOneSword Ashbringer]]''. Illidan is alive again, and it seems he's getting that redemption story the fans have longed for. The elven races of either faction, the Night Elves and Blood Elves, are slated to get some focus after two entire expansions spent DemotedToExtra. Demon Hunters are finally becoming a playable hero class, and only available to the Night/ Blood Elves (As previously mentioned, they are getting some focus). Class and spec identity is being advertised as a big focus, with some specs getting completely new focuses to make them more unique, after an expansion of pragmatic ability cuts for space; this also includes player characters joining factions limited to their own class, with potential for class-specific quests. As the backdrop, we finally get to face the long-awaited return of the Burning Legion head-on, something that has been built up since ''Burning Crusade'', after two expansions that have often been criticized as sidestories. The setting is basically Northrend II + the [=WotA=] trilogy. Even with all these crowd-pleasers, however, only time will tell if it can WinBackTheCrowd the way ''VideoGame/FinalFantasyXIV'' managed to.

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** The introduction of the Void Elf race in ''Battle for Azeroth'' is widely considered this, mainly because out of all of the first wave of allied races, they had no previous buildup (compared to Lightforged Draenei, Highmountain Tauren, and Nightborne, who all had their own storylines in ''Legion'').
* AudienceAlienatingPremise: ''Mists of Pandaria'' would seem to serve as this for the Warcraft ''Warcraft'' fandom. People who give it a chance often praise how detailed the culture and history of the the new continent is. But a lot of people just can't get past the fact that it focuses on talking pandas.
* AuthorsSavingThrow: ''Legion'', through and through, such that one Reddit commenter called it the "In case of emergency, break glass" expansion. Artifact weapons and the chance to obtain the long sought-after ''[[InfinityPlusOneSword Ashbringer]]''. Illidan is alive again, and it seems he's getting that redemption story the fans have longed for. The elven races of either faction, the Night Elves and Blood Elves, are slated to get some focus after two entire expansions spent DemotedToExtra. Demon Hunters are finally becoming a playable hero class, and only available to the Night/ Blood Night/Blood Elves (As previously mentioned, they are getting some focus). Class and spec identity is being advertised as a big focus, with some specs getting completely new focuses to make them more unique, after an expansion of pragmatic ability cuts for space; this also includes player characters joining factions limited to their own class, with potential for class-specific quests. As the backdrop, we finally get to face the long-awaited return of the Burning Legion head-on, something that has been built up since ''Burning Crusade'', after two expansions that have often been criticized as sidestories. The setting is basically Northrend II + the [=WotA=] trilogy. Even with all these crowd-pleasers, however, only time will tell if it can WinBackTheCrowd the way ''VideoGame/FinalFantasyXIV'' managed to.



** ''Warlords of Draenor'' has many disliking that it's a time travel expansion that doesn't move the main plots forward enough, that Garrosh is a major bad guy again when the last raid before the expansion was about defeating him. Another is that right after [=MpP=]'s handling of the orcs (which many players disliked), it's yet another expansion focusing on the orcs being evil with seemingly little positive representation, and again killing Horde characters. Others are happy about returning to Draenor, seeing many famous lore characters, being able to [[AHomeownerIsYou build Garrisons]], and that Blizzard ''finally'' remembered the draenei.

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** ''Warlords of Draenor'' has many disliking that it's a time travel expansion that doesn't move the main plots forward enough, and that Garrosh is a major bad guy again when the last raid before the expansion was about defeating him. Another is that right after [=MpP=]'s handling of the orcs (which many players disliked), it's yet another expansion focusing on the orcs being evil with seemingly little positive representation, and again killing Horde characters. Others are happy about returning to Draenor, seeing many famous lore characters, being able to [[AHomeownerIsYou build Garrisons]], and that Blizzard ''finally'' remembered the draenei.



** Some fans aren't happy that lore books and ''Legion'' reveal [[spoiler:that the Dragons have gone sterile, given how important the Dragons are in the franchise. That this is apparently an aftereffect of the aspects using the Dragon Soul to kill Deathwing makes it even worse, while a lot of fans are fine with the aspects losing their immortality and immense power, they feel like putting all dragons on the extinction clock ''for doing their job'' of protecting Azeroth and millions of mortals is just blatantly unfair. This was compounded in 7.2's chain for the Death Knight's flying mount, which gave them the potential to massacre the last surviving whelps of the Red Dragonflight for a feat of strength, condemning them to eventual (if not immediate) extinction, though the massacre option was declared non-canon and a feat a strength related to it was removed, the fact that it happened had many fans of Warcraft's dragons crossing the DespairEventHorizon and wanting Blizzard to change it, throw the dragons a bone in repayment, or threatening to quit. After the patch launched, Blizzard removed the feat of strength claiming they never intended for it to go live in the first place, and the ''Deaths of Chromie'' scenario gives dragons some degree of a role, with a later interview with Ion saying the dragons will be relevant again (though didn't specify is such was in a way dragon fans should be happy with or worried about), placating them for now.]]
** Some fans of Vol'jin aren't happy with the datamined news that [[spoiler:he dies in ''Legion'' after succumbing to his wounds and in his place Sylvanas has been named new Warchief of the Horde, claiming that TheyWastedAPerfectlyGoodCharacter, as Vol'jin did very little after becoming Warchief at the end of ''Mists of Pandaria'' and would have liked to see him do more, not to mention some considering Sylvanas at least undeserving of the position of Warchief.]]

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** Some fans aren't happy that lore books and ''Legion'' reveal [[spoiler:that the Dragons have gone sterile, given how important the Dragons are in the franchise. That this is apparently an aftereffect of the aspects using the Dragon Soul to kill Deathwing makes it even worse, while a lot of fans are fine with the aspects losing their immortality and immense power, they feel like putting all dragons on the extinction clock ''for doing their job'' of protecting Azeroth and millions of mortals is just blatantly unfair. This was compounded in 7.2's chain for the Death Knight's flying mount, which gave them the potential to massacre the last surviving whelps of the Red Dragonflight for a feat of strength, condemning them to eventual (if not immediate) extinction, though the massacre option was declared non-canon and a feat a strength related to it was removed, the fact that it happened had many fans of Warcraft's ''Warcraft'''s dragons crossing the DespairEventHorizon and wanting Blizzard to change it, throw the dragons a bone in repayment, or threatening to quit. After the patch launched, Blizzard removed the feat of strength claiming they never intended for it to go live in the first place, and the ''Deaths of Chromie'' scenario gives dragons some degree of a role, with a later interview with Ion saying the dragons will be relevant again (though didn't specify is such was in a way dragon fans should be happy with or worried about), placating them for now.]]
** Some fans of Vol'jin aren't happy with the datamined news that [[spoiler:he he dies in ''Legion'' after succumbing to his wounds and in his place Sylvanas has been named new Warchief of the Horde, claiming that TheyWastedAPerfectlyGoodCharacter, as Vol'jin did very little after becoming Warchief at the end of ''Mists of Pandaria'' and would have liked to see him do more, not to mention some considering Sylvanas at least undeserving of the position of Warchief.]]
4th Mar '18 4:22:51 PM Vir
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* {{Narm}}: Naturally, World of Warcraft had some voice acting that evolved as the years went on, with the voice actors giving more and more lines... that didn't mean there wasn't some bumps along the way.
** The giants in Wrath of the Lich king sounded ''very'' funny with how they all sounded like [[VideoGame/TeamFortress2 The Heavy]], while the females had smoker voices. Svala Sorrowgrave, however, takes the cake since it sounds like she [[https://youtu.be/7vMYB0pxp24?t=1m10s throws up]] instead of dying.
** Cataclysm featured some rather... questionable voice acting. Several characters sounded like they were constantly shouting, and a few lines made one wonder if the voice actors weren't stifling laughter in the recording studio, with lines such as "Behold the power of [[LargeHam PURE WATER]]!", "[[LargeHam AL'AKIR! YOUR SERVANT CALLS FOR AID!]]", "Witness the power bestowed upon me by DEATHWING... feel the FURY, of EARTH!!"

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* {{Narm}}: Naturally, World ''World of Warcraft Warcraft'' had some voice acting that evolved as the years went on, with the voice actors giving more and more lines... that didn't mean there wasn't some bumps along the way.
** The giants in Wrath ''Wrath of the Lich king King'' sounded ''very'' funny with how they all sounded like [[VideoGame/TeamFortress2 The Heavy]], while the females had smoker voices. Svala Sorrowgrave, however, takes the cake since it sounds like she [[https://youtu.be/7vMYB0pxp24?t=1m10s throws up]] instead of dying.
** Cataclysm ''Cataclysm'' featured some rather... questionable voice acting. Several characters sounded like they were constantly shouting, and a few lines made one wonder if the voice actors weren't stifling laughter in the recording studio, with lines such as "Behold the power of [[LargeHam PURE WATER]]!", "[[LargeHam AL'AKIR! YOUR SERVANT CALLS FOR AID!]]", "Witness the power bestowed upon me by DEATHWING... feel the FURY, of EARTH!!"



** From Mists of Pandaria, the watchers of the vale are corrupted. "Brawl.... with ROOK!" and "you will suffer for our failures!" became very maligned sounds to hear because they were said all the time.

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** From Mists ''Mists of Pandaria, Pandaria'', the watchers of the vale are corrupted. "Brawl.... with ROOK!" and "you will suffer for our failures!" failure!" became very maligned sounds to hear because they were said all the time.



** Malfurion's voice acting in Val'sharah quests is... ''interesting''. He has one BigNo in particular that has caused some mockery.

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** Malfurion's voice acting in Val'sharah quests is... ''interesting''. He has one BigNo [[Narm/StarWars Darth Vader-esque]] BigNo, in particular particular, that has caused some mockery. mockery.
*** In the same vein is Tyrande's lines when you're helping her find Malfurion when he's captured by Xavius. Her lines when you click on her like "We've got them cornered!" and "They defile everything they touch!" unintentionally make her sound like a lunatic.



** With the advent of the allied races, this happened with some of the older quest texts. While some of the written lines would refer to the player by name, sometimes they would refer to them as their race. However, the allied races are merely modifiers of existing races, so this results in some questgivers referring to the characters as "Highmountain Tauren" or "Lightforged Draenei" casually, making it seem oddly specific

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** With the advent of the allied races, this happened with some of the older quest texts. While some of the written lines would refer to the player by name, sometimes they would refer to them as their race. However, the allied races are merely modifiers of existing races, so this results in some questgivers referring to the characters as "Highmountain Tauren" or "Lightforged Draenei" casually, making it seem oddly specificspecific.



* NeverLiveItDown: It's not unusual for a character in World of Warcraft to become defined by a single action or moment by the fanbase regardless of what's actually reflected in canon.

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* NeverLiveItDown: It's not unusual for a character in World ''World of Warcraft Warcraft'' to become defined by a single action or moment by the fanbase regardless of what's actually reflected in canon.



** Jaina's brief tenure as a tunnel-visioned warmonger in ''Tides of War'' caused many players to claim that "[[TookALevelInJerkass Jaina Proudmoore died at Theramore]]", even though this was by and large addressed in the very same book, and even at her worst she's never approached that mindset since. However, a vocal element of the playerbase has taken that moment and {{Flanderized}} it into Jaina being an insane perpetrator of genocide with the blood of half the world on her hands. It doesn't help that Blizzard made the tunnel-vision stick as she went back on her development with the Purge of Dalaran, is still very obstructive to the Horde in ''Warlords of Draenor'', and left Dalaran in ''Legion'' bitterly because Khadgar opened it to the Horde again, but in all of these cases, she never actually hurts anyone herself and usually just leaves in a huff without a fight.
** That wasn't Jaina's first brush with this concept, either. In Warcraft III, Jaina was an ActionGirl who, at the end of the story, ultimately let the Horde kill her father in order to preserve the peace that they had finally made after defeating the Burning Legion. This, however, slowly got inflated until the fandom begun to consider her an ActualPacifist, despite her not actually hating fighting, just seeing that the Alliance had no reason to fight Thrall's new Horde. Along with this, her lack of attention in the plot of early World of Warcraft aside from appearing a couple of times in emotionally charged moments to cry, had led players to assume she had undergone {{Chickification}}. These two things ultimately led to the fanbase seeing Jaina as a weak and pathetic character who desperately needed to be RescuedFromTheScrappyHeap. Unfortunately, while that prevailing interpretation of her was mostly overturned, it was only by the aforementioned previous bullet point that arguably made things worse. This version had gotten so bad, however, that it did survive in pockets in ways that leads to the worse interpretations of the tunnel-visioned Jaina. For instance, Jaina allowing troops to move through her city was seen as a betrayal of her character that deserved the Horde's ire, even though Jaina was never actually a pacifist. While Jaina would certainly have preferred to keep things with Garrosh the way they had been with Thrall, Garrosh was a proud warmonger and Jaina was always willing to fight people like him who you could not have peace with.

to:

** Jaina's brief tenure as a tunnel-visioned warmonger in ''Tides of War'' caused many players to claim that "[[TookALevelInJerkass Jaina Proudmoore died at Theramore]]", even though this was by and large addressed in the very same book, and even at her worst she's never approached that mindset since. However, a vocal element of the playerbase has taken that moment and {{Flanderized}} {{Flanderiz|ation}}ed it into Jaina being an insane perpetrator of genocide with the blood of half the world on her hands. It doesn't help that Blizzard made the tunnel-vision stick as she went back on her development with the Purge of Dalaran, is still very obstructive to the Horde in ''Warlords of Draenor'', and left Dalaran in ''Legion'' bitterly because Khadgar opened it to the Horde again, but in all of these cases, she never actually hurts anyone herself and usually just leaves in a huff without a fight.
** That wasn't Jaina's first brush with this concept, either. In Warcraft III, ''Warcraft III'', Jaina was an ActionGirl who, at the end of the story, ultimately let the Horde kill her father in order to preserve the peace that they had finally made after defeating the Burning Legion. This, however, slowly got inflated until the fandom begun to consider her an ActualPacifist, despite her not actually hating fighting, just seeing that the Alliance had no reason to fight Thrall's new Horde. Along with this, her lack of attention in the plot of early World of Warcraft aside from appearing a couple of times in emotionally charged moments to cry, had led players to assume she had undergone {{Chickification}}. These two things ultimately led to the fanbase seeing Jaina as a weak and pathetic character who desperately needed to be RescuedFromTheScrappyHeap. Unfortunately, while that prevailing interpretation of her was mostly overturned, it was only by the aforementioned previous bullet point that arguably made things worse. This version had gotten so bad, however, that it did survive in pockets in ways that leads to the worse interpretations of the tunnel-visioned Jaina. For instance, Jaina allowing troops to move through her city was seen as a betrayal of her character that deserved the Horde's ire, even though Jaina was never actually a pacifist. While Jaina would certainly have preferred to keep things with Garrosh the way they had been with Thrall, Garrosh was a proud warmonger and Jaina was always willing to fight people like him who you could not have peace with.



** Apparently, Ner'zhul has never lived down the portion of his existence he spent as the Lich King, given that his shtick in ''Warlords of Draenor'' is shadow-based necromancy and his Shadowmoon Clan are a SuspiciouslySimilarSubstitute for the Cult of The Damned/the Scourge. It was to the point that many fans were upset at how [[AnticlimaxBoss easily he went down]] because of how big of a deal it was to take down the Lich King, despite him mostly still being a normal orc during Warlords of Draenor.

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** Apparently, Ner'zhul has never lived down the portion of his existence he spent as the Lich King, given that his shtick in ''Warlords of Draenor'' is shadow-based necromancy and his Shadowmoon Clan are a SuspiciouslySimilarSubstitute for the Cult of The Damned/the Scourge. It was to the point that many fans were upset at how [[AnticlimaxBoss easily he went down]] because of how big of a deal it was to take down the Lich King, despite him mostly still being a normal orc during Warlords ''Warlords of Draenor.Draenor''.



** With the ''Mists of Panderia'' leak, some of the playerbase had accused the Pandaren concept of (among other things) ripping off ''WesternAnimation/KungFuPanda''. The Pandaren started out as an April Fool's joke by artist Samwise Didier that proved so popular that it led to their debut as neutral heroes in ''Warcraft III: The Frozen Throne'', years before ''Kung Fu Panda'' even came out.

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** With the ''Mists of Panderia'' Pandaria'' leak, some of the playerbase had accused the Pandaren concept of (among other things) ripping off ''WesternAnimation/KungFuPanda''. The Pandaren started out as an April Fool's joke by artist Samwise Didier that proved so popular that it led to their debut as neutral heroes in ''Warcraft III: The Frozen Throne'', years before ''Kung Fu Panda'' even came out.



*** On the other hand, the many people who claim that "noone enjoys the old world changes" may be an indicator that it's not all that bad.

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*** On the other hand, the many people who claim that "noone "no one enjoys the old world changes" may be an indicator that it's not all that bad.



*** This has become so contentious that some players who focus on the game's lore [[TakeAThirdOption have put forth the idea that the players aren't being retconned into loot-hungry psychopaths, Illidan's actions aren't being whitewashed, but that the questgiver might be manipulating the player character to demoralize them.]] This ''is'' the Burning Legion after all, and [[spoiler:Kil'jaeden]] ''has'' been confirmed as a later boss.

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*** This has become so contentious that some players who focus on the game's lore [[TakeAThirdOption have put forth the idea that the players aren't being retconned into loot-hungry psychopaths, Illidan's actions aren't being whitewashed, but that the questgiver might be manipulating the player character to demoralize them.]] This ''is'' the Burning Legion after all, and [[spoiler:Kil'jaeden]] ''has'' been confirmed as Kil'jaeden is a later boss.boss in the Tomb of Sargeras.
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