History YMMV / Wizardry

16th Mar '16 11:37:33 PM LucaEarlgrey
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* ItsHardSoItSucks: ''Wizardry IV'', infamous for its steep difficulty, is apparently the worst-selling product Sir-Tech ever published.
4th Mar '16 5:32:43 PM Tightwire
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* GoddamnedBats - and rats, and strange viney things...

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* GoddamnedBats - and rats, and strange viney things... while they increase in power and continue to allow you to gain experience, they drop no gold or useful items, because they're bats, rats and vines.
9th Jul '15 5:41:02 AM UltramanMattia
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* CrazyAwesome: Wizardry 8 has ''ninja fairies''!
5th Apr '15 7:27:14 PM omega05
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* GermansLoveDavidHasselhoff: Although fairly well-received at home, the series was absolutely HUGE in Japan, with graphically enhanced ports developed for the various Japanese consoles. In fact, due to a quirk of the Japanese licensing, the Japanese Wizardry games have survived the American parent company's death -- ''Wizardry Gaiden: Prisoners of the Battles'' came out 6 years after Sir-tech collapsed, with more planned.

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* GermansLoveDavidHasselhoff: Although fairly well-received at home, the series was absolutely HUGE in Japan, with graphically enhanced ports developed for the various Japanese consoles. In fact, due to a quirk of the Japanese licensing, the Japanese Wizardry games have survived the American parent company's death -- ''Wizardry Gaiden: Prisoners of the Battles'' came out 6 years after Sir-tech collapsed, with more planned. To give an idea of the series' popularity, both ''Final Fantasy'' and ''Dragon Quest'' cite ''Wizardry'' as influences.
23rd Jan '15 4:48:15 PM Pika123
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*** Somewhat subverted as clicking rest again stops it anytime. It's actually rather handy, as your magic meter fills up almost instantly. So rest for 10 seconds, cast heal wounds on the rest of your party, rest for 10 more seconds and repeat. This way works much more efficiently than waiting several minutes.

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*** Somewhat subverted as clicking rest again stops it anytime. It's actually rather handy, as A handy way around this is that your magic meter fills up almost instantly.immediately. So rest for 10 seconds, cast heal wounds on the rest of your party, rest for 10 more seconds and repeat. This way works much more efficiently than waiting several minutes.
23rd Jan '15 4:46:46 PM Pika123
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*** Somewhat subverted as clicking rest again time stops it anytime. It's actually rather handy, as your magic meter fills up almost instantly. So rest for 10 seconds, cast heal wounds on the rest of your party, rest for 10 more seconds and repeat. This way works much more efficiently than waiting several minutes.

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*** Somewhat subverted as clicking rest again time stops it anytime. It's actually rather handy, as your magic meter fills up almost instantly. So rest for 10 seconds, cast heal wounds on the rest of your party, rest for 10 more seconds and repeat. This way works much more efficiently than waiting several minutes.
23rd Jan '15 4:46:24 PM Pika123
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*** Somewhat subverted as clicking rest again time stops it anytime. It's actually rather handy, as your magic meter fills up almost instantly. So rest for 10 seconds, cast heal wounds on the rest of your party, rest for 10 more seconds and repeat. This way works much more efficiently than waiting several minutes.
9th Jan '15 7:53:50 AM Pika123
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* MostAnnoyingSound: Outside the tower in Arnika in 8. It creates a loud humming sound, and chances are you'll run into a huge horde of enemies. Try fighting 14 robots at once with that humming playing non-stop and not go insane.
15th Jul '14 9:53:11 AM Someoneman
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** Character creation. If you want your character to be of a certain class, you need to have enough bonus points, whit the required amount depending on your race and gender. Bonus points are given in random amount after you choose your character's name, gender and race, and if you don't have enough to choose your desired class, there is no back button so you still have to allocate all your bonus points and skill points (which can be a lot), and possibly select your starting spells. Some of the fancier classes require truly massive amounts of bonus points, so it can take you around one hour to get enough points to select them. Merely ''starting'' the game can take hours of preparation.
* TrueNeutral: [[spoiler:Werdna becomes this in the best ending of IV. The other endings have him either become a great force for good or evil. In the grandmaster ending he realizes that the Amulet is a trick and frees himself from alignment, and is free to live his own life.]]

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** Character creation. If you want your character to be of a certain class, you need to have enough bonus points, whit with the required amount depending on your race and gender. Bonus points are given in random amount after you choose your character's name, gender and race, and if you don't have enough to choose your desired class, there is no back button so you still have to allocate all your bonus points and skill points (which can be a lot), and possibly select your starting spells. Some of the fancier classes require truly massive amounts of bonus points, so it can take you around one hour to get enough points to select them. Merely ''starting'' the game can take hours of preparation.
* TrueNeutral: [[spoiler:Werdna becomes this in the best ending of IV. The other endings have him either become a great force for good or evil. In the grandmaster ending he realizes that the Amulet is a trick and frees himself from alignment, and is free to live his own life.]]
preparation.
25th Feb '14 5:22:50 AM Someoneman
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* ScrappyMechanic:0

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* ScrappyMechanic:0ScrappyMechanic:
This list shows the last 10 events of 13. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Wizardry