History YMMV / WarlordsBattlecry

15th Apr '16 1:42:05 AM wrm5
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* {{Misblamed}}: Go on any forum dedicated to ''Battlecry'' and you're likely to see at least one person complaining that "[[GenreShift they turned it into some crappy turn-based thing and killed the franchise]]!" For some reason a lot of people came under the impression that ''Warlords IV: Heroes of Etheria'' is actually ''Warlords '''Battlecry''' IV'' and blame it for killing the franchise through an unwanted GenreShift. In actuality, ''Warlords IV'' is not only a different series (though set in the same universe) but it actually '''predates''' ''Battlecry III'' by a year.

to:

* {{Misblamed}}: Go on any forum dedicated to ''Battlecry'' and you're likely to see at least one person complaining that "[[GenreShift they turned it into some crappy turn-based thing and killed the franchise]]!" For some reason a lot of people came under the impression that ''Warlords IV: Heroes of Etheria'' is actually ''Warlords '''Battlecry''' IV'' and blame it for killing the franchise through an unwanted GenreShift. In actuality, ''Warlords IV'' is not only part of a different series (though set in the same universe) but it actually '''predates''' ''Battlecry III'' by a year.
15th Apr '16 1:41:37 AM wrm5
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* {{Misblamed}}: Go on any forum dedicated to ''Battlecry'' and you're likely to see at least one person complaining that "[[GenreShift they turned it into some crappy turn-based thing and killed the franchise]]!" For some reason a lot of people came under the impression that ''Warlords IV: Heroes of Etheria'' is actually ''Warlords '''Battlecry''' IV'' and blame it for killing the franchise through an unwanted GenreShift, even though it actually predates ''Battlecry III'' by a year.

to:

* {{Misblamed}}: Go on any forum dedicated to ''Battlecry'' and you're likely to see at least one person complaining that "[[GenreShift they turned it into some crappy turn-based thing and killed the franchise]]!" For some reason a lot of people came under the impression that ''Warlords IV: Heroes of Etheria'' is actually ''Warlords '''Battlecry''' IV'' and blame it for killing the franchise through an unwanted GenreShift, even though GenreShift. In actuality, ''Warlords IV'' is not only a different series (though set in the same universe) but it actually predates '''predates''' ''Battlecry III'' by a year.
15th Apr '16 1:38:57 AM wrm5
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* DemonicSpiders: Units with the assasination trait, which gives them a chance to OneHitKill anything that isn't a titan or a building, including your hero.

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* DemonicSpiders: DemonicSpiders:
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Units with the assasination trait, which gives them a chance to OneHitKill anything that isn't a titan or a building, including your hero.
19th Feb '16 4:06:41 AM wrm5
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* {{Misblamed}}: Go on any forum dedicated to ''Battlecry'' and you're likely to see at least one person complaining that "[[GenreShift they turned it into some crappy turn-based thing and killed the franchise]]!" For some reason a lot of people came under the impression that ''Warlords IV: Heroes of Etheria'' is actually ''Warlords '''Battlecry''' IV'' and blame it for killing the franchise through an unwanted GenreShift, even though it actually predates ''Battlecry III'' by a year.
19th Feb '16 3:56:59 AM wrm5
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** Dwarf Lords when they are deployed at the beginning of the game: They cut elemental damage in half, take minimal damage from ranged attacks, inflict extra damage on buildings (which pretty much makes them tower destroyers) and still can get all of the armour updates, which, these being dwarfs, boost their already formidable resistances even further.

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** Dwarf Lords when they are deployed at the beginning of the game: They cut elemental damage in half, take minimal damage from ranged attacks, inflict extra damage on buildings (which pretty much makes them tower destroyers) and still can get all of the armour updates, upgrades, which, these being dwarfs, boost their already formidable resistances even further.



** Knight Lords can become this, they are naturally powerful, and can get all of the updates cavalry can get, but the knight's updates allow for faster exp, so not being able to take out a Knight Lord quickly might end with an overleveled knight running through your base.

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** Knight Lords can become this, they are naturally powerful, and can get all of the updates upgrades cavalry can get, but the knight's updates upgrades allow for faster exp, so not being able to take out a Knight Lord quickly might end with an overleveled knight running through your base.
1st Jul '14 8:40:41 PM Aiguille
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* OlderThanTheyThink: ''Battlecry'' introduced a hero leveling system long before ''WarcraftIII'' played it up as new and innovative.

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* OlderThanTheyThink: ''Battlecry'' introduced a hero leveling system long before ''WarcraftIII'' ''VideoGame/WarcraftIII'' played it up as new and innovative.
9th May '14 11:59:56 AM Lopiny
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** Empire's elephants, they can be deployed at the beginning of the game and inflict extra damage on "small" units (which is most of the units you are getting at the beginning of the battle).

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** Empire's elephants, they can be deployed at the beginning of the game and inflict extra damage on "small" units (which is most of the units you are getting at the beginning of the battle).battle, including your ''hero'').
9th May '14 11:58:26 AM Lopiny
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** Shadows. They ain't a big deal normally, just rather flimsy ghosts with cold damage that take a level in badassery when it's night. However, they do have the normally only GoddamnedBats-level ability to drain experience and take it for themselves when getting the killing blow on someone... where the [[OhCrap nasty, nasty, NASTY]] surprise comes in is when a whole crapton of them gang up on your hero, or another, and kill it: Their experience counts too, all five-thousand-or-so points of it. Congratulations: You now have an angry, army-murdering, tower-shattering ghost from hell about to rampage on you!

to:

** Shadows. They ain't a big deal normally, just rather flimsy ghosts with cold damage that take a level in badassery when it's night. However, they do have the normally only GoddamnedBats-level ability to drain experience and take it for themselves when getting the killing blow on someone... where the [[OhCrap nasty, nasty, NASTY]] surprise comes in is when a whole crapton of them gang up on your hero, or another, and kill it: Their experience counts too, all five-thousand-or-so points of it. Congratulations: You now have an angry, army-murdering, tower-shattering ghost from hell about to rampage on you!you and your base! Oh, and both Undead and Dark Dwarves can rally them out relatively early on.
9th May '14 11:54:33 AM Lopiny
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** The Plaguelords in ''III'' are incredibly overpowered, have access to cheap hordes of units and very powerful area-of-effect monsters. Their only downside is a lack of ranged units.

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** The Plaguelords in ''III'' are incredibly overpowered, have access to cheap hordes of units and very powerful area-of-effect monsters. Their only downside is a lack of ranged units.units, and that they run a little out of wind in the very late game, which considering the amount of races that need to pass through a weaker early-and-mid, tends to be more of an ''advantage'' if played well.
8th May '14 7:13:32 PM Lopiny
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Added DiffLines:

** Shadows. They ain't a big deal normally, just rather flimsy ghosts with cold damage that take a level in badassery when it's night. However, they do have the normally only GoddamnedBats-level ability to drain experience and take it for themselves when getting the killing blow on someone... where the [[OhCrap nasty, nasty, NASTY]] surprise comes in is when a whole crapton of them gang up on your hero, or another, and kill it: Their experience counts too, all five-thousand-or-so points of it. Congratulations: You now have an angry, army-murdering, tower-shattering ghost from hell about to rampage on you!
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.WarlordsBattlecry