History YMMV / Warcraft

23rd May '17 12:53:46 PM DeuxEX
Is there an issue? Send a Message


** Prince Kael'thas Sunstrider. Was not around to defend the High Elven kingdom of Quel'Thalas from being devoured by Prince Arthas' Scourge, and now leads what's left of his people to try to reestablish their once glorious civilization. All while having to deal with their racist Lordaeron Alliance remnants commander, Grand Marshal Garithos. For added insult, Arthas stole Jaina away from him.

to:

** Prince Kael'thas Sunstrider. Was not around to defend the High Elven kingdom of Quel'Thalas from being devoured by Prince Arthas' Scourge, and now leads what's left of his people to try to reestablish their once glorious civilization. All while having to deal with their racist Lordaeron Alliance remnants commander, Grand Marshal Garithos. For added insult, Arthas stole taunts him about stealing Jaina away from him.
13th May '17 5:03:52 AM Retloclive
Is there an issue? Send a Message


*** The basic range units (Spearmen for Orcs and Archers for Humans). They're cheap, easy to tech up to, and they fire really fast. Their weakness is their lack of armor and low health, but in high enough numbers, even the end game summons will die too quickly to harm more than one or two. Unless your enemy gets a lot of melee units to counter them (something the AI [[ArtificialStupidity never does]]), the only real threats to them are catapults and mage spells. And for good measure, Archers out break Spearmen due to having one more space of range. It's hardly surprising they got nerfed hard in the sequel.
*** The final-tech caster summons (Daemons for Orcs and Water Elementals for Humans) are stupidly overpowered. A mass army of these guys can clear entire maps by themselves without ever having to pay attention to them.

to:

*** The basic range units (Spearmen for Orcs and Archers for Humans). They're cheap, easy to tech up to, and they fire really fast. Their weakness is their lack of armor and low health, but in high enough numbers, even the end game summons will die too quickly to harm more than one or two. Unless your enemy gets a lot of melee units to counter them (something the AI [[ArtificialStupidity never does]]), the only real threats to them are catapults Catapults and mage spells. And for good measure, Archers out break Spearmen due to having one more space of range. It's hardly surprising they got nerfed hard in the sequel.
*** Catapults are pretty damn strong in this game to the point that a single shot in the right place can absolutely annihilate a large chunk of the opposing army.
*** The final-tech caster mage summons (Daemons for Orcs and Water Elementals for Humans) are stupidly insanely overpowered. A mass army of these guys can clear entire maps by themselves without ever having to pay attention to them.
13th May '17 4:57:59 AM Retloclive
Is there an issue? Send a Message


*** Basic range units. They're cheap, easy to tech up to, and they fire really fast. Their weakness is their lack of armor and low health, but in high enough numbers, even the end game summons will die too quickly to harm more than one or two. Unless your enemy gets a lot of melee units to counter them (something the AI [[ArtificialStupidity never does]]), the only real threats to them are catapults and mage spells. And for good measure, archers out break spearmen due to having one more space of range. It's hardly surprising they got nerfed hard in the sequel.

to:

*** Basic The basic range units.units (Spearmen for Orcs and Archers for Humans). They're cheap, easy to tech up to, and they fire really fast. Their weakness is their lack of armor and low health, but in high enough numbers, even the end game summons will die too quickly to harm more than one or two. Unless your enemy gets a lot of melee units to counter them (something the AI [[ArtificialStupidity never does]]), the only real threats to them are catapults and mage spells. And for good measure, archers Archers out break spearmen Spearmen due to having one more space of range. It's hardly surprising they got nerfed hard in the sequel.sequel.
*** The final-tech caster summons (Daemons for Orcs and Water Elementals for Humans) are stupidly overpowered. A mass army of these guys can clear entire maps by themselves without ever having to pay attention to them.
11th May '17 1:50:44 PM Arachnos
Is there an issue? Send a Message

Added DiffLines:

** In the Scourge mission where Arthas kills Sylvanas Windrunner and Banshees are first unlocked, along with their [[DemonicPossession Possession]] spell, it is possible to possess an Elvish worker and build their buildings. Given that the rest of the campaign typically disables workers' abilities to build when possessed, this in and of itself may or may not be an oversight. The actual bug, however, is that Elvish workers can build multiple defensive towers '''at the same spot'''. The result is what looks like a normal tower but fires either stupidly overpowered lightning bolts (actually several bolts fired at once), or regular bolts at a machine gun-worthy rate. Not too game-breaking, since all it really does is save space and is only available in a single mission... but certainly a bit hilarious.
22nd Apr '17 5:45:52 PM Retloclive
Is there an issue? Send a Message


** Maiev chasing after Illidan. Doing it for a good cause by putting a condemned criminal back behind bars, or does she perhaps have sort sort of feelings for him having been his jailer for many decades?

to:

** Maiev chasing after Illidan. Doing it for a good cause by putting a condemned criminal back behind bars, or does she perhaps have sort some sort of feelings for him having been his jailer for many decades?
21st Apr '17 7:28:13 AM SkidTroper
Is there an issue? Send a Message


** Tyrande is often seen as a villain rather than a hero due to her being unwilling to ally with the other Azeroth races to fight against the Burning Legion, and slaughtering a group of innocent prison wardens that were only doing their job keeping a condemned criminal (Illidan) behind bars.

to:

** Tyrande is often seen as a villain rather than a hero due to her being unwilling to ally with the other Azeroth races to fight against the Burning Legion, and slaughtering a group of innocent prison wardens that were only doing their job keeping a condemned criminal (Illidan) behind bars. However, this overlooks how Tyrande helped a group of Furbolgs (try to) escape the corruption, mobilized her people against the Burning Legion and eventually turned from her racist ways.



** However, the character she freed is EnsembleDarkhorse, and possible DesignatedVillain, Illidan Stormrage.

to:

** However, the character she freed is EnsembleDarkhorse, and possible DesignatedVillain, Illidan Stormrage. Not to mention that before then Tyrande helped a group of Furbolgs (try to) escape the corruption and eventually turned from her racist ways.
13th Apr '17 12:03:32 PM Siggu
Is there an issue? Send a Message


* HilariousInHindsight: Remember when Arthas said "What trickery is this!? Mal'Ganis! I don't know how you survived..." and later, after encountering Muradin's dwarves, "Doesn't anyone stay dead anymore?" It's funnier to think about it after some characters are BackFromTheDead in ''VideoGame/WorldOfWarcraft'' :[[spoiler:Muradin and Mal'Ganis themselves, Kael'Thas...]]

to:

* HilariousInHindsight: HilariousInHindsight:
**
Remember when Arthas said "What trickery is this!? Mal'Ganis! I don't know how you survived..." and later, after encountering Muradin's dwarves, "Doesn't anyone stay dead anymore?" It's funnier to think about it after some characters are BackFromTheDead in ''VideoGame/WorldOfWarcraft'' :[[spoiler:Muradin and Mal'Ganis themselves, Kael'Thas...]]


Added DiffLines:

** At the end of the Blood Elf campaign, when Kil'jaeden accuses Illidan of hiding from him in Outland, Illidan says he [[MemeticMutation "was merely setback"]]. And [[VideoGame/WorldOfWarcraft Kael was right behind him]] when he said that.
9th Apr '17 9:05:00 AM Phoenixion
Is there an issue? Send a Message


*** If you feel particularly ''terrible'' for killing and slaughtering the (mostly good and heroic) Humans of Lordaeron and High Elves of Quel'Thalas (as you control Arthas as the VillainProtagonist at this point) in the first five stages of the Undead Campaign in ''Reign of Chaos'', then you might feel better in the sixth stage, "Blackrock and Roll, too!", since it is an EvilVersusEvil stage where your enemy is the Blackrock Clan, a villainous faction of the Orcs who continue to worship demons and don't join Thrall's Horde. The next two stages after this have you fight against heroic Humans again, however.

to:

*** If you feel particularly ''terrible'' for killing and slaughtering the (mostly good and heroic) Humans of Lordaeron and High Elves of Quel'Thalas (as you control Arthas as the VillainProtagonist at this point) in the first five stages of the Undead Campaign in ''Reign of Chaos'', then you might feel better in the sixth stage, "Blackrock and Roll, too!", since it is an EvilVersusEvil EvilVsEvil stage where your enemy is the Blackrock Clan, a villainous faction of the Orcs who continue to worship demons and don't join Thrall's Horde. The next two stages after this have you fight against heroic Humans again, however.



** Varimathras is an ''even worse'' VillainProtagonist than Arthas, Kel'Thuzard, and Anub'arak. Not only he has a bad case of ChronicBackstabbingDisorder, but he is also a TokenEvilTeammate in an ''Nominal hero'' faction (Forsaken'), as if to remind everyone that being a Nathrezim is EvilerThanThou.

to:

** Varimathras is an ''even worse'' VillainProtagonist than Arthas, Kel'Thuzard, and Anub'arak. Not only he has a bad case of ChronicBackstabbingDisorder, but he is also a TokenEvilTeammate in an ''Nominal hero'' a ''NominalHero'' faction (Forsaken'), (Forsaken's), as if to remind everyone that being a Nathrezim is EvilerThanThou.EvilerThanThou by default.
** Illidan and Sylvanas, on the other hand, only care about themselves and, sometimes, [[NobleDemon their]] [[AFatherToHisMen respective followers]].
7th Apr '17 9:34:02 AM Anorgil
Is there an issue? Send a Message


** Prince Kael'thas due to his [[TheWoobie woobie]] status in ''VideoGame/WarcraftIII''. He becomes more of a BaseBreakingCharacter when people realized that ''World of Warcraft'' turned his character into Arthas 2.0.

to:

** Prince Kael'thas due to his [[TheWoobie woobie]] status in ''VideoGame/WarcraftIII''. at the beginning of ''The Frozen Throne''. He becomes more of a BaseBreakingCharacter when people realized that ''World the end of Warcraft'' ''The Frozen Throne'' turned his character into Arthas 2.0.
5th Apr '17 5:03:39 AM Retloclive
Is there an issue? Send a Message


* SidetrackedByTheGoldSaucer: In the Warcraft 3 campaign, going off the main path to complete the SideQuest, or buffing up your heroes by finding items and stat-tomes can be describes as this for players. And in The Frozen Throne, you're very likely to get hooked on the secret TowerDefense level you find during the Blood Elf campaign.

to:

* ScrappyMechanic:
** For many, ''Warcraft I'' was a pretty flawed game.
*** One of the game's biggest problems was that the player couldn't rebuild Town Halls at other locations. As a result, peasants had to travel long distances to mine gold from Gold Mines at far away locations across the map.
*** Hardly anyone liked the road mechanic, which restricted where players could build their structures. As a result, roads were done away with in the later games.
* SidetrackedByTheGoldSaucer: In the Warcraft 3 ''Warcraft III'' campaign, going off the main path to complete the SideQuest, or buffing up your heroes by finding items and stat-tomes can be describes as this for players. And in The Frozen Throne, you're very likely to get hooked on the secret TowerDefense level you find during the Blood Elf campaign.
This list shows the last 10 events of 201. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Warcraft