History YMMV / UnrealTournament2004

7th Feb '16 2:09:02 PM AM_NK
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* FanficFuel: Continues ''VideoGame/UnrealTournament''[='=]s tradition of having descriptions everywhere, yet leaving enough room for imagining how several stories took place.
2nd Apr '15 12:43:54 PM AM_NK
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* HilariousInHindsight: One of the post-game announcements is "[[FlawlessVictory Flawless]] [[ShoutOut Vict]][[Franchise/MortalKombat ory]]", heard if a team wins without allowing the opposing team to score any points. Gets funny when you know that the later games of the franchise, ''VideoGame/UnrealChampionship2TheLiandriConflict'', and ''VideoGame/UnrealTournamentIII'' were published by MidwayGames, the house (until Netherrealm Studios took over) behind the ''Mortal Kombat'' franchise.

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* HilariousInHindsight: HilariousInHindsight:
**
One of the post-game announcements is "[[FlawlessVictory Flawless]] [[ShoutOut Vict]][[Franchise/MortalKombat ory]]", heard if a team wins without allowing the opposing team to score any points. Gets funny when you know that the later games of the franchise, ''VideoGame/UnrealChampionship2TheLiandriConflict'', and ''VideoGame/UnrealTournamentIII'' were published by MidwayGames, the house (until Netherrealm Studios took over) behind the ''Mortal Kombat'' franchise.franchise.
** A meta example: the Unreal fansite [=BeyondUnreal=] did an AprilFoolsJoke in 2004 announcing a lite version of [=UT2004=] titled [=UT2004 LE=] for free. Ten years later, Creator/EpicGames announced a free reboot of Unreal Tournament.
29th Nov '14 4:00:35 PM MauiWowie
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* NotTheIntendedUse: Mappers used the features of the Assault gametype in order to create [[InNameOnly "race"/"trial" maps]]. Needless to say, as these maps were grouped under the Assault tab, players wanting to play regular Assault first had to dive among the many race/trial maps, defeating also the purpose of the server browser.
28th Nov '14 12:03:07 PM AM_NK
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%% Don't add Narm here. It's DarthWiki.

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%% Don't add Narm here. It's DarthWiki.* NotTheIntendedUse: Mappers used the features of the Assault gametype in order to create [[InNameOnly "race"/"trial" maps]]. Needless to say, as these maps were grouped under the Assault tab, players wanting to play regular Assault first had to dive among the many race/trial maps, defeating also the purpose of the server browser.
1st Nov '14 8:10:04 AM AM_NK
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* GameBreaker: The Manta in Vehicle CTF mode. Since it allows carrying of players/bots in it's wings, it's possible to do many faster flag captures. Made even worse when coupling this with the wing raiders being able to use the Link Gun to heal the vehicle.

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* GameBreaker: The Manta Running glitch in Vehicle CTF mode. Since it allows carrying It makes use of a non-intended "feature" in the namesake one-person vehicle to carry several players/bots in it's wings, its wings. Thanks to this, it's possible to do many faster flag captures. Made even worse when coupling this with the wing raiders being able to use the Link Gun to heal the vehicle.



** Manta Running in Vehicle CTF and Onslaught, which borders on GameBreaker levels. Basically, you let people to get into the Manta's wings.
22nd Oct '14 6:09:47 PM AM_NK
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* GoodBadBugs: A bug while playing with the "Weapon Stay" option disabled allows to keep a ChargedAttack ([=BioRifle=]'s and Rocket Launcher's alt. fires, Shield Gun's primary fire) while picking up another weapon instantly. Your actual weapon changes to the picked one, and when you switch back, you fire the ChargedAttack.

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* GoodBadBugs: GoodBadBugs:
**
A bug while playing with the "Weapon Stay" option disabled allows to keep a ChargedAttack ([=BioRifle=]'s and Rocket Launcher's alt. fires, Shield Gun's primary fire) while picking up another weapon instantly. Your actual weapon changes to the picked one, and when you switch back, you fire the ChargedAttack.ChargedAttack.
** Manta Running in Vehicle CTF and Onslaught, which borders on GameBreaker levels. Basically, you let people to get into the Manta's wings.
14th Dec '12 3:49:24 AM AM_NK
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* HarsherInHindsight: In the [[AscendedFanon canonized]] map AS-[=BP2=]-Jumpship, you'll lead an Izanagi team who hijacks a Liandri jumpship in order to enter any space they want without a jumpgate. The Bonus Pack 2 was released in 2005. Fast-forward [[VideoGame/UnrealTournamentIII two years later]], and [[spoiler:an Izanagi team, the Ronin, hijacks a spaceship and uses a jump portal to enter Necris territory]].



** In the [[AscendedFanon canonized]] map AS-[=BP2=]-Jumpship, you'll lead an Izanagi team who hijacks a Liandri jumpship in order to enter any space they want without a jumpgate. The Bonus Pack 2 was released in 2005. Fast-forward [[VideoGame/UnrealTournamentIII two years later]], and [[spoiler:an Izanagi team, the Ronin, hijacks a spaceship and uses a jump portal to enter Necris territory]].
14th Dec '12 3:48:30 AM AM_NK
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* GameBreaker: The Manta in Vehicle CTF mode. Since it allows carrying of players/bots in it's wings, it's possible to do many faster flag captures. Made even worse when coupling this with the wing raiders being able to use the Link Gun to heal the vehicle.
8th Dec '12 8:03:32 PM AM_NK
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* VindicatedByHistory: ''Unreal Tournament 2003''. In it's release moment, it was heavily bashed for having plastic graphics (people, this game is called '''''Unreal''' Tournament 2003''!) and for "not being Unreal Tournament enough". But nowadays, a lot of people are looking at ''2003'' with better eyes. Sadly, there're no master servers for the game. (All of these went to ''2004'')

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* VindicatedByHistory: ''Unreal Tournament 2003''. In it's release moment, it was heavily bashed for having plastic graphics (people, this game is called '''''Unreal''' Tournament 2003''!) and for "not being Unreal Tournament enough". But nowadays, a lot of people are looking at ''2003'' with better eyes. Sadly, there're no master servers for the game. (All of these went to ''2004'')
12th Nov '12 1:44:30 PM revenge256
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** Due to your teammates being incredibly retarded and the fact you can't be everywhere at once, any CTF level in single player quickly becomes an irritating hassle.

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** Due to your teammates being incredibly retarded stupid and the fact you can't be everywhere at once, any CTF level in single player quickly becomes an irritating hassle.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.UnrealTournament2004