History YMMV / TheWitcher

16th Nov '16 10:23:17 AM Divra
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*** When Jaskier and Baranina became Dandelion and Ramsmeat rather than Buttercup and Mutton in the English translation, exactly no-one complained.
7th Nov '16 5:21:12 PM Berrenta
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* InkStainAdaptation: Initially played straight after the film adaptation (still getting a lot of bad air after ''a decade''). When the first game was released, the execs were seriously afraid of the outcry the film left. But since the games expanded into a trilogy and generated enough hype to convince the books' author to write a {{Prequel}}, it's now a very good subversion.

to:

* InkStainAdaptation: Initially played straight after the film adaptation (still getting a lot of bad air after ''a decade''). When the first game was released, the execs were seriously afraid of the outcry the film left. But since the games expanded into a trilogy and generated enough hype to convince the books' author to write a {{Prequel}}, it's now a very good subversion.
11th Oct '16 12:49:15 PM Forenperser
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* TorchTheFranchiseAndRun: [[spoiler: Geralt]] gets killed by a bumpkin with a pitchfork in the last book of the Saga. Most of the named characters by that point are already dead, are dying, or will be dead soon. And just to SaltTheEarth, ''as if being doomed to die in an ice age wasn't enough'', the whole world will soon plummet into another outbreak of Catriona (the bubonic plague, which Ciri accidentally brought to her home world from one of her dimensional jumps). [[VideoGame/TheWitcher The video game]] comes out with a CosmicRetcon about a few things. [[SmallNameBigEgo The author]] threatened to introduce another CosmicRetcon of his own with a new book he's writing, disregarding the video game continuity, as he officially claimed during 2012 Polcon that he considered the new continuum to be crap and that he won't go back to writing about Geralt... but he will stick with his world, so the fandom still can't rejoice.
** Luckily, the new book turned out to be not only about Geralt after all, but also rather non-conflicting with the games, the story being set long before that of the Saga.

to:

* TorchTheFranchiseAndRun: [[spoiler: Geralt]] gets killed by a bumpkin with a pitchfork in the last book of the Saga. Most of the named characters by that point are already dead, are dying, or will be dead soon. And just to SaltTheEarth, ''as if being doomed to die in an ice age wasn't enough'', the whole world will soon plummet into another outbreak of Catriona (the bubonic plague, which Ciri accidentally brought to her home world from one of her dimensional jumps). [[VideoGame/TheWitcher The video game]] comes out with a CosmicRetcon about a few things. [[SmallNameBigEgo The author]] threatened to introduce another CosmicRetcon of his own with a new book he's writing, disregarding the video game continuity, as he officially claimed during 2012 Polcon that he considered the new continuum to be crap and that he won't go back to writing about Geralt... but he will stick with his world, so the fandom still can't rejoice.
** Luckily, the new book turned out to be not only about Geralt after all, but also rather non-conflicting with the games, the story being set long before that of the Saga.
7th Jun '16 6:25:21 AM jormis29
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[[folder:Tabletop game]]
* CrackIsCheaper: ''Brilliantly'' subverted as part of the marketing campaign and the chief reason for the game's success. The shortened "demo" book cost ''3 bucks'', while the source book (available ''only'' in hard cover) and all the supplements (five of them) closed at around 45 dollars. To put that into perspective - that was close to the price of a single starter source book for ''any'' tabletop [=RPG=] in Poland by that time and ''still is'' for most of the titles.
* GameBreaker: The [[TabletopGame/TheWitcher tabletop game]] has a few that can turn fighting into little more than declaring who got killed on your turn. To be fair, [[TheDevTeamThinksOfEverything every type of character can get their own game-breaker]], and the game-breakers by themselves are nothing more than a way of showing how {{Badass}} your character is at the point when they can actually be done. Each of them heavily relies on [[ReadTheFreakingManual how bonus damage and/or defense ratings are calculated]], so they're [[MundaneMadeAwesome not as obvious as they seem here]]. In the case of a CriticalHit, every of those techniques turns into [[ThereIsNoKillLikeOverkill overkill]]. For more details, check [[GameBreaker/TabletopRPG tabletop RPG section of game-breakers]].
* PetPeeveTrope: The authors have: ArmorIsUseless, ShieldsAreUseless, LinearWarriorsQuadraticWizards, and GoodIsDumb. ''Especially'' ShieldsAreUseless. The entire game mechanics and setting are aimed at averting those tropes.
* ShamelessSelfPromoter: There is a short chapter devoted to the history of TabletopRPG. Not counting the necessary cases, ''all'' examples of evolution and new genres are described exclusively with games translated and published by MAG Publishing House, the same one responsible for the Witcher.
* ThatOneDisadvantage: Most of the disadvantages you can pick during character creations are not worth the Stat Points they give. To name a few: obesity makes you slower and less dexterous, leaving you an easy target for enemies; curse is picked by the [[InsistentTerminology story-teller]], so you can end up with a FateWorseThanDeath; and [[CaptainObvious stutter... well, makes you stutter]].
* UglyCute: [[{{Doppelganger}} Doppelgängers]] in their true form.

[[/folder]]
6th Jun '16 11:19:14 PM DivineDeath
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* AntclimaxBoss: Both the FinalBoss ([[spoiler:Jacques de Aldersberg]]) and the TrueFinalBoss ([[spoiler:the King of the Wild Hunt]]) are ridiculously easy to kill, especially in comparison to some of the monsters you had to kill throughout the last two chapters of the game.

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* AntclimaxBoss: AnticlimaxBoss: Both the FinalBoss ([[spoiler:Jacques de Aldersberg]]) and the TrueFinalBoss ([[spoiler:the King of the Wild Hunt]]) are ridiculously easy to kill, especially in comparison to some of the monsters you had to kill throughout the last two chapters of the game.
6th Jun '16 11:18:56 PM DivineDeath
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Added DiffLines:

* AntclimaxBoss: Both the FinalBoss ([[spoiler:Jacques de Aldersberg]]) and the TrueFinalBoss ([[spoiler:the King of the Wild Hunt]]) are ridiculously easy to kill, especially in comparison to some of the monsters you had to kill throughout the last two chapters of the game.
1st Jun '16 12:08:04 PM Forenperser
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* EnsembleDarkhorse: Siegfried, for being a legitimate NiceGuy.
** Who instantly turns into a racist bastard if you don't go his way at the end of chapter V.
6th May '16 10:09:45 AM DivineDeath
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* EarlyInstallmentWeirdness: While still a pretty great game, the rookie mistakes of the by then newly funded CD Project are clearly visible in the game's storyline. Many characters are just {{Expies}} or SuspiciouslySimilarSubstitutes for book characters (Azar Javed for Vilgefortz, Alvin for Ciri, Triss' characterization resembles Yennefer's etc) and the storyline revisits almost every part of the books, while at the same time, they almost never talk about anything that happened before (because of the lazy AmnesiacHero excuse). The sequels gradually form their own compelling storyline, create independent characters and resolve old plotlines from the books.

to:

* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
**
While still a pretty great game, the rookie mistakes of the by then newly funded CD Project are clearly visible in the game's storyline. Many characters are just {{Expies}} or SuspiciouslySimilarSubstitutes for book characters (Azar Javed for Vilgefortz, Alvin for Ciri, Triss' characterization resembles Yennefer's etc) and the storyline revisits almost every part of the books, while at the same time, they almost never talk about anything that happened before (because of the lazy AmnesiacHero excuse). The sequels gradually form their own compelling storyline, create independent characters and resolve old plotlines from the books.books.
** A more minor example would be the quest journal and character glossary. In the first game, both are written from Geralt's point of view, and are appropriately factual and dry. The next two games changed it so that Dandelion wrote them based on what Geralt told him some time after the fact. As such, [[LemonyNarrator they tend to be laced with his biases and sense of humor]].
20th Mar '16 8:26:31 AM Temporary14
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* CrackIsCheaper: ''Brilliantly'' subverted as part of the marketing campaign and the chief reason for the game's success. The shortened "demo" book cost ''3 bucks'', while the source book (available ''only'' in hard cover) and all the supplements (five of them) closed around 45 dollars. To put that into perspective - that was close to price of single starter source book for ''any'' tabletop [=RPG=] in Poland by that time and ''still'' is for most of the titles.
* GameBreaker: The [[TabletopGame/TheWitcher tabletop game]] got a few that can turn fighting into nothing more than declaring who got killed on your turn. To be fair, [[TheDevTeamThinksOfEverything every type of character can got his own game-breaker]] and the game-breakers by themselves are nothing more than a way of showing how {{Badass}} your character is at the point when they are possible to conduct. Each of them heavily relies on [[ReadTheFreakingManual how bonus damage and/or defense ratings are counted]], so they are [[MundaneMadeAwesome not as obvious as they seem here]]. In the case of CriticalHit every of those techniques turns into ThereIsNoKillLikeOverkill. For more details check [[GameBreaker/TabletopRPG tabletop RPG section of game-breakers]].
* PetPeeveTrope: The authors have: ArmorIsUseless, ShieldsAreUseless, LinearWarriorsQuadraticWizards and GoodIsDumb. ''Especially'' ShieldsAreUseless. The entire game mechanics and setting are aimed at averting those tropes.
* ShamelessSelfPromoter: There is a short chapter devoted to history of TabletopRPG. Not counting the necessary cases, ''all'' examples of evolution and new genres are described using exclusively games translated and published by MAG Publishing House, the same one responsible for Witcher.
* ThatOneDisadvantage: Most of disadvantages you can pick during character creations are not worth the Stat Points they give. To name a few: obesity makes you slower and less dexterous, leaving you an easy target for enemies; curse is picked by the [[InsistentTerminology story-teller]], so you can end up with a FateWorseThanDeath; and [[CaptainObvious stutter... well, makes you stutter]].

to:

* CrackIsCheaper: ''Brilliantly'' subverted as part of the marketing campaign and the chief reason for the game's success. The shortened "demo" book cost ''3 bucks'', while the source book (available ''only'' in hard cover) and all the supplements (five of them) closed at around 45 dollars. To put that into perspective - that was close to the price of a single starter source book for ''any'' tabletop [=RPG=] in Poland by that time and ''still'' is ''still is'' for most of the titles.
* GameBreaker: The [[TabletopGame/TheWitcher tabletop game]] got has a few that can turn fighting into nothing little more than declaring who got killed on your turn. To be fair, [[TheDevTeamThinksOfEverything every type of character can got his get their own game-breaker]] game-breaker]], and the game-breakers by themselves are nothing more than a way of showing how {{Badass}} your character is at the point when they are possible to conduct. can actually be done. Each of them heavily relies on [[ReadTheFreakingManual how bonus damage and/or defense ratings are counted]], calculated]], so they are they're [[MundaneMadeAwesome not as obvious as they seem here]]. In the case of CriticalHit a CriticalHit, every of those techniques turns into ThereIsNoKillLikeOverkill. [[ThereIsNoKillLikeOverkill overkill]]. For more details details, check [[GameBreaker/TabletopRPG tabletop RPG section of game-breakers]].
* PetPeeveTrope: The authors have: ArmorIsUseless, ShieldsAreUseless, LinearWarriorsQuadraticWizards LinearWarriorsQuadraticWizards, and GoodIsDumb. ''Especially'' ShieldsAreUseless. The entire game mechanics and setting are aimed at averting those tropes.
* ShamelessSelfPromoter: There is a short chapter devoted to the history of TabletopRPG. Not counting the necessary cases, ''all'' examples of evolution and new genres are described using exclusively with games translated and published by MAG Publishing House, the same one responsible for the Witcher.
* ThatOneDisadvantage: Most of the disadvantages you can pick during character creations are not worth the Stat Points they give. To name a few: obesity makes you slower and less dexterous, leaving you an easy target for enemies; curse is picked by the [[InsistentTerminology story-teller]], so you can end up with a FateWorseThanDeath; and [[CaptainObvious stutter... well, makes you stutter]].
19th Feb '16 3:26:45 AM KhlavKalash
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* EarlyInstallmentWeirdness: While still a pretty great game, the rookie mistakes of the by then newly funded CD Project are clearly visible in the game's storyline. Many characters are just {{Expies}} or SuspiciouslySimilarSubstitutes for book characters (Azar Javed for Vilgefortz, Alvin for Ciri, Triss' characterization resembles Yennefer's etc) and the storyline revisits almost every part of the books, while at the same time, they almost never talk about anything that happened before (because of the lazy AmnesiacHero excuse). The sequels gradually form their own compelling storyline, create indipendent characters and resolve old plotlines from the books.

to:

* EarlyInstallmentWeirdness: While still a pretty great game, the rookie mistakes of the by then newly funded CD Project are clearly visible in the game's storyline. Many characters are just {{Expies}} or SuspiciouslySimilarSubstitutes for book characters (Azar Javed for Vilgefortz, Alvin for Ciri, Triss' characterization resembles Yennefer's etc) and the storyline revisits almost every part of the books, while at the same time, they almost never talk about anything that happened before (because of the lazy AmnesiacHero excuse). The sequels gradually form their own compelling storyline, create indipendent independent characters and resolve old plotlines from the books.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheWitcher