History YMMV / TheTowerOfDruaga

17th Apr '17 9:38:05 PM lalalei2001
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17th Apr '17 9:38:04 PM lalalei2001
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!The anime

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!The !!The anime



!The game

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!The !!The game
26th Mar '17 2:05:09 AM LucaEarlgrey
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* BrokenBase: Is the game's sheer GuideDangIt nature a clever way to get players to collaborate and help each other out, or is it a steaming pile of FakeDifficulty and deserving of being a [[AmericansHateTingle commercial flop outside of Japan]]?

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* BrokenBase: Is the game's sheer GuideDangIt nature a clever way to get players to collaborate LoveItOrHateIt: A deep dungeon crawler that rewards patience and help each other out, collaborating with players, or is it a steaming pile of FakeDifficulty and deserving of being a an unsolvable-on-your-own mess that was only designed to suck your wallet dry? Opinions [[AmericansHateTingle commercial flop outside of Japan]]?tend to be split based on whether you live in the East or West]].
13th Jun '16 10:17:07 AM LucaEarlgrey
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* TearJerker: Done in episode 7

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%% * TearJerker: Done in episode 7
19th May '16 7:03:01 PM Superjustinbros
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* ValuesDissonance: Quite possibly why the game is far more successful in Japan than everywhere else. Japanese gaming culture is more communal and more open to players sharing strategies at arcades, which was vital if players wanted to complete the original game, especially before the age of publically-available, fast, and affordable internet coupled with sites like [=StrategyWiki=] and Website/GameFAQs. In the West, the concept of arcades as social environments is generally lost on players, so players weren't as willing to collaborate to figure out how to find the next treaure. This is made worse today with [[StopHavingFunGuy the idea that using guides and asking other players for help makes you an idiot who shouldn't be playing the game]].

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* ValuesDissonance: Quite possibly why the game is far more successful in Japan than everywhere else. Japanese gaming culture is more communal and more open to players sharing strategies at arcades, which was vital if players wanted to complete the original game, especially before the age of publically-available, fast, and affordable internet coupled with sites like [=StrategyWiki=] and Website/GameFAQs. In the West, the concept of arcades as social environments is generally lost on players, so players weren't as willing to collaborate to figure out how to find the next treaure. This is made worse today with [[StopHavingFunGuy [[StopHavingFunGuys the idea that using guides and asking other players for help makes you an idiot who shouldn't be playing the game]].
19th May '16 7:02:45 PM Superjustinbros
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** That said, nearly everyone who bought the game in the US at all got a guide with the game. The DS version even shows the guide on the top screen for you.

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** That said, nearly everyone who bought the game in the US at all got ''Namco Museum Volume 3'' includes a hint booklet providing a general walkthrough, and ''Namco Museum DS'' can also display a hint guide with for the game. The DS version even shows the guide current floor on the top screen for you.opposite of the screen being played on.
12th Jan '16 10:07:13 PM zaphod77
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Added DiffLines:

** That said, nearly everyone who bought the game in the US at all got a guide with the game. The DS version even shows the guide on the top screen for you.
14th Dec '15 1:22:50 AM Antwan
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* ClothesMakeTheSuperman: In second season, Fatima is seen trying to use her "staff" without her usual adventurer outfit. It looked like a very bad firecracker. At the end of the episode she changed her clothes and got back her magic powers. Is Charisma boost that important for sorceress?
* HeyItsThatVoice: Gilgamesh (Gil) is voiced by Creator/TomokazuSeki, who also voiced another [[VisualNovel/FateStayNight Gilgamesh]]. Both are based on the legendary Sumerian King, the latter far more than the former.


Added DiffLines:

15th Jul '15 1:03:02 AM LucaEarlgrey
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Added DiffLines:

* ScrappyMechanic: How in the '''''hell''''' do you find any of these treasures without consulting a guide?!
25th Mar '15 7:50:28 PM nombretomado
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* HeyItsThatVoice: Gilgamesh (Gil) is voiced by Creator/TomokazuSeki, who also voiced another [[FateStayNight Gilgamesh]]. Both are based on the legendary Sumerian King, the latter far more than the former.

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* HeyItsThatVoice: Gilgamesh (Gil) is voiced by Creator/TomokazuSeki, who also voiced another [[FateStayNight [[VisualNovel/FateStayNight Gilgamesh]]. Both are based on the legendary Sumerian King, the latter far more than the former.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheTowerOfDruaga