History YMMV / TheLegendofZelda

7th Feb '16 8:04:59 AM Freshmeat
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* MagnumOpus: ''Ocarina of Time'' is often considered the best video game ''of all time''. Despite this, the fanbase is at odds about how much it deserves that title, and brings up ''A Link to the Past'', ''Majora's Mask'', ''The Wind Waker'', and ''Twilight Princess'' as other possible contenders, which goes to show how the series as a whole is considered Nintendo's most consistently good series in terms of quality. Even games with smaller followings, such as ''Link's Awakening'' and ''A Link Between Worlds'', are considered by some to be possible contenders as well.
5th Feb '16 9:01:37 PM MyFinalEdits
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Word Cruft, grammar. Above all, please stop using "arguably" when writing examples. It's detrimental when adding objective examples, and redundant for subjective ones
** One of the biggest, yet most subtle divides in the fandom comes from the idea of what makes a Zelda game... a Zelda game! The franchise has become more and more multi-faceted over the years, and thus different people may like it for completely different reasons. Sometimes, even for completely incompatible reasons when it comes to arguing, thus creating long debates, if not down right FlameWars. The most recurrent ones seems to be the exploration component (which is arguably THE most popular aspect among American fans), the puzzle solving, specially in the dungeons (this one is arguably more popular among European fans), and the lore (the timeline, anyone?). But there are also plenty of people who will mention the art style, the story telling, the athmosphere, or even the combat system, specially the boss fights. There's even a fair share of fans who think the answer is "all of the above", and thus there is no point in trying to single out just one aspect and call it THE "Zelda secret".
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** One of the biggest, yet most subtle divides in the fandom comes from the idea of what makes a Zelda game... a Zelda game! The franchise has become more and more multi-faceted over the years, and thus different people may like it for completely different reasons. Sometimes, even for completely incompatible reasons when it comes to arguing, thus creating long debates, if not down right FlameWars. The most recurrent ones seems to be the exploration component (which is arguably THE most popular aspect among American fans), component, the puzzle solving, specially solving (especially in the dungeons (this one is arguably more popular among European fans), dungeons), and the lore (the timeline, anyone?). lore. But there are also plenty of people who will mention the art style, the story telling, the athmosphere, atmosphere, or even the combat system, specially especially the boss fights. There's even a fair share of fans who think the answer is "all of the above", and thus there is no point in trying to single out just one aspect and call it THE "Zelda secret".
5th Feb '16 7:33:33 AM XanderVJ
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Added DiffLines:
* AuthorsSavingThrow: From ''Skyward Sword'' onwards there's the "Hero Mode". A higher-difficulty mode where enemies inflict double damage and there are no healing items such as hearts, meaning the player has no choice but to rely on healing potions only. This mode was obviously created for veteran fans and skilled players who considered [[ItsEasySoItSucks the franchise had become way too easy]] since the N64 games, to the point it was detrimental to the experience for them.

Added DiffLines:
** One of the biggest, yet most subtle divides in the fandom comes from the idea of what makes a Zelda game... a Zelda game! The franchise has become more and more multi-faceted over the years, and thus different people may like it for completely different reasons. Sometimes, even for completely incompatible reasons when it comes to arguing, thus creating long debates, if not down right FlameWars. The most recurrent ones seems to be the exploration component (which is arguably THE most popular aspect among American fans), the puzzle solving, specially in the dungeons (this one is arguably more popular among European fans), and the lore (the timeline, anyone?). But there are also plenty of people who will mention the art style, the story telling, the athmosphere, or even the combat system, specially the boss fights. There's even a fair share of fans who think the answer is "all of the above", and thus there is no point in trying to single out just one aspect and call it THE "Zelda secret".
5th Feb '16 4:47:26 AM XanderVJ
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%%* ProtagonistTitleFallacy: Poor Link...
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%%* * ProtagonistTitleFallacy: Poor Link...Link is one of, if not THE best known example of this trope in the entire video game medium, to the point of MemeticMutation ("What if Zelda was a girl?"). Ever since the first game in the franchise, newcomers tend to think "Zelda" is the name of the green-clothed hero.
5th Feb '16 4:40:13 AM XanderVJ
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* {{Shipping}}: A rabbit hole that runs too deep to get into detail here. Long story short, many fans ''really'' like to argue about Link's perfect mate, both in the series as a whole and on a game-to-game basis[[note]]as in, for example, people who like LinkXZelda in the franchise, and people who like LinkXMidna in ''Twilight Princess'' specifically[[/note]]. Ironically enough, even people who ''don't'' like the idea of shipping in the series tend to be just as passionate about Link ''not'' be paired up with anyone as people who do want to see him paired up.
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* {{Shipping}}: A rabbit hole that runs too deep to get into detail here. Long story short, many fans ''really'' like to argue about Link's perfect mate, both in the series as a whole and on a game-to-game basis[[note]]as in, for example, people who like LinkXZelda in the franchise, and people who like LinkXMidna in ''Twilight Princess'' specifically[[/note]]. Ironically enough, even people who ''don't'' like the idea of shipping in the series tend to be just as passionate about Link ''not'' to be paired up with anyone as people who do want to see him paired up.
5th Feb '16 4:36:11 AM XanderVJ
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** The cycle seems to [[AvertedTrope have stopped]] with ''Skyward Sword'', though. Although it still has its fare share of fans, the general consensus after 5 years is still that it's one of the weakest entries in the franchise, while its follow up, ''A Link Between Worlds'', was praised both by most critics and fans from day one.
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** The cycle seems to [[AvertedTrope have stopped]] with ''Skyward Sword'', though. Although it still has its fare fair share of fans, the general consensus after 5 years is still that it's one of the weakest entries in the franchise, while its follow up, ''A Link Between Worlds'', was praised both by most critics and fans from day one.
5th Feb '16 4:35:35 AM XanderVJ
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* {{Shipping}}: A rabbit hole that runs too deep to get into right here.
to:
* {{Shipping}}: A rabbit hole that runs too deep to get into right here.detail here. Long story short, many fans ''really'' like to argue about Link's perfect mate, both in the series as a whole and on a game-to-game basis[[note]]as in, for example, people who like LinkXZelda in the franchise, and people who like LinkXMidna in ''Twilight Princess'' specifically[[/note]]. Ironically enough, even people who ''don't'' like the idea of shipping in the series tend to be just as passionate about Link ''not'' be paired up with anyone as people who do want to see him paired up.

* VindicatedByHistory: Actually a recurring element, to the point where the process has been nicknamed the "Zelda Cycle". Since ''Majora's Mask'', every time a new console game is released, it's immediately panned by the fans while the previous title is suddenly favored.
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* VindicatedByHistory: Actually a recurring element, to the point where the process has been nicknamed the "Zelda Cycle". Since ''Majora's Mask'', every time a new console game is released, it's immediately panned by the fans what seems to be most fans, while the previous title (which also was mercilessly panned when it came out) is suddenly favored.praised as a master piece.[[note]]Should be noted that the "Zelda Cycle" theory is heavily disputed within the fanbase. Many fans argue that there isn't such thing. Just people with different opinions expressing it at different times.[[/note]] ** The cycle seems to [[AvertedTrope have stopped]] with ''Skyward Sword'', though. Although it still has its fare share of fans, the general consensus after 5 years is still that it's one of the weakest entries in the franchise, while its follow up, ''A Link Between Worlds'', was praised both by most critics and fans from day one.
5th Feb '16 4:10:00 AM XanderVJ
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* AlternateCharacterInterpretation: Link is pretty heavily subject to this, as he's a HeroicMime that the [[EscapistCharacter player is meant to be free to project their own personality onto]], while at the same time shows some broad, yet distinctive personality traits informed by his actions and the animation (both facial expressions and BodyLanguage)[[note]]This trend started with the 3D Zelda games, specially ''The Wind Waker'', and has grown ever since[[/note]].
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* AlternateCharacterInterpretation: Link is pretty heavily subject to this, as he's a HeroicMime that the [[EscapistCharacter player is meant to be free to project their own personality onto]], while at the same time he shows some broad, yet distinctive personality traits informed by his actions and the animation (both facial expressions and BodyLanguage)[[note]]This trend started with the 3D Zelda games, specially ''The Wind Waker'', and has grown ever since[[/note]].since[[/note]]. Mix these two elements together and you have a recipe for having almost as many interpretations of Link as people who have played the series.
5th Feb '16 4:04:59 AM XanderVJ
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* AlternateCharacterInterpretation: Link is pretty heavily subject to this, as he's a HeroicMime that the [[EscapistCharacter player is meant to be free to project their own personality onto]], while at the same time shows some broad, yet distinctive personality traits informed by his actions and the animation (both facial expressions and BodyLanguage).
to:
* AlternateCharacterInterpretation: Link is pretty heavily subject to this, as he's a HeroicMime that the [[EscapistCharacter player is meant to be free to project their own personality onto]], while at the same time shows some broad, yet distinctive personality traits informed by his actions and the animation (both facial expressions and BodyLanguage).BodyLanguage)[[note]]This trend started with the 3D Zelda games, specially ''The Wind Waker'', and has grown ever since[[/note]].
5th Feb '16 3:58:20 AM XanderVJ
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* AlternateCharacterInterpretation: Link is pretty heavily subject to this, as he's a HeroicMime that the [[EscapistCharacter player is meant to be free to project their own personality onto]].
to:
* AlternateCharacterInterpretation: Link is pretty heavily subject to this, as he's a HeroicMime that the [[EscapistCharacter player is meant to be free to project their own personality onto]].onto]], while at the same time shows some broad, yet distinctive personality traits informed by his actions and the animation (both facial expressions and BodyLanguage).

** Fans frequently argue about which game in the series is the best, often escalating to arguments where (insert game X here) is dismissed as "absolute crap" while (insert game Y here) is objectively the greatest game of all time. This is despite the fact that almost all major ''Zelda'' games are loved by critics and well-received with the general public.
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** Fans and critics frequently argue about which game in the series is the best, often escalating to arguments where (insert game X here) is dismissed as "absolute crap" while (insert game Y here) is objectively the greatest game of all time. This is despite the fact that almost all major ''Zelda'' games are loved by critics and well-received with the general public.
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