History YMMV / TheLegendOfZeldaTwilightPrincess

26th Apr '17 12:42:59 AM SenorCornholio
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** [[spoiler:Ganondorf's face after Link stabs him in the chest. It's clear he's screaming in pain, and the fight itself was epic (assuming you didn't use the fishing rod and we all know ''that'' could very well count as this), but could Ganondorf's mouth get any wider?]]
25th Apr '17 6:22:11 AM XFllo
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* {{Moe}}: Midna, at least whenever [[NightmareFuel she's not sporting a full on]] SlasherSmile [[spoiler:or appearing in her (quite attractive) true form]]. There's also Ilia, the [[EarthyBarefootCharacter earthy barefoot girl]]; and Agitha, the self proclaimed [[SpoiledSweet Bug Princess]].

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* {{Moe}}: {{Moe}}:
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Midna, at least whenever [[NightmareFuel she's not sporting a full on]] SlasherSmile [[spoiler:or appearing in her (quite attractive) true form]]. There's also form]].
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Ilia, the [[EarthyBarefootCharacter earthy barefoot girl]]; and girl]]
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Agitha, the self proclaimed [[SpoiledSweet Bug Princess]].Princess.
12th Apr '17 4:35:32 PM Kindle4Light
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** ''Most'' of whatever Agitha says is [[UnresolvedSexualTension bug]] [[CreepyChild crazy]].



** ''Most'' of whatever Agitha says is [[UnresolvedSexualTension bug]] [[CreepyChild crazy]].
** "Li'l snail, li'l snail, [[HeadTiltinglyKinky just once I'd like to take a bath in that slime...]]"

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** ''Most'' of whatever Agitha says is [[UnresolvedSexualTension bug]] [[CreepyChild crazy]].
**
--> "Li'l snail, li'l snail, [[HeadTiltinglyKinky just once I'd like to take a bath in that slime...]]"
2nd Apr '17 11:44:12 AM WaxingName
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* UnderusedGameMechanic: The Spinner is an infamous example among the fans. The rails it is used on form half of the [[BestLevelEver Arbiter's Grounds]] with engaging timing puzzles as well as a creative boss fight against Stallord, but it's used very sparingly outside the dungeon it's obtained in. Only two puzzles in the overworld make use of it, and the only later use it gets in later dungeons are token uses just to make you remember you have it.
1st Apr '17 3:32:59 PM MyFinalEdits
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* DemonicSpiders: The [[UndeadMooks Gibdos]] in this game are some of the hardest enemies to deal with, since if you get in a certain range of it, it instantly does its infamous shriek, leaving you defenseless, then proceeds to hit you with its {{BFS}}, which takes off a big portion of your health.

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* DemonicSpiders: DemonicSpiders:
**
The [[UndeadMooks Gibdos]] in this game are some of the hardest enemies to deal with, since if you get in a certain range of it, it instantly does its infamous shriek, leaving you defenseless, then proceeds to hit you with its {{BFS}}, which takes off a big portion of your health.
1st Apr '17 1:22:19 PM Luigifan
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* BestLevelEver: Many fans consider the dungeons in ''Twilight Princess'' to be among the best in the series, especially those in the latter half. Particular favorites include the Arbiter's Grounds,[[note]]a desert prison full of ghosts and traps where Ganondorf was once held, capped off by a great boss fight[[/note]] Snowpeak Ruins,[[note]]a creepy yet oddly cozy abandoned mansion on a snowy mountain, inhabited by a yeti couple[[/note]] the Temple of Time,[[note]]an expansion of the Temple of Time from ''Ocarina'' where Link gets to manipulate statues[[/note]] and the City in the Sky.[[note]]a floating city that requires Link to use his Clawshot(s) and float with Oocca to get around[[/note]]

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* BestLevelEver: Many fans consider the dungeons in ''Twilight Princess'' to be among the best in the series, especially those in the latter half. Particular favorites include the Arbiter's Grounds,[[note]]a Grounds[[note]]a desert prison full of ghosts and traps where Ganondorf was once held, capped off by a great boss fight[[/note]] fight[[/note]], Snowpeak Ruins,[[note]]a Ruins[[note]]a creepy yet oddly cozy abandoned mansion on a snowy mountain, inhabited by a yeti couple[[/note]] couple[[/note]], the Temple of Time,[[note]]an Time[[note]]an expansion of the Temple of Time from ''Ocarina'' where Link gets to manipulate statues[[/note]] statues[[/note]], and the City in the Sky.[[note]]a Sky[[note]]a floating city that requires Link to use his Clawshot(s) and float with Oocca to get around[[/note]]around[[/note]].



** Is a realistic style the 'correct' look and appearance for a colorful fantasy game such as ''Zelda''? Many were divided. Some loved being able to see the world of ''Zelda'', warts and all. Though others find those details less appealing at times (read: [[{{Squick}} the Gorons)]]. Other points of debate are whether the graphics are indeed more colorful and vibrant than many people believe them to be, and [[TechnologyMarchesOn how well the graphics have held up over the years]]. Fans also tend to forget that ''Twilight Princess'' broke the ''Zelda'' series out of the AnimationAgeGhetto after ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' came under fire for its "Disney-like" graphics, which had many people believing at the time that ''Zelda'' would skew in a more kid-friendly direction from that point forward.

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** Is a realistic style the 'correct' look and appearance for a colorful fantasy game such as ''Zelda''? Many were divided. Some loved being able to see the world of ''Zelda'', warts and all. Though others find those details less appealing at times (read: [[{{Squick}} the Gorons)]].Gorons]]). Other points of debate are whether the graphics are indeed more colorful and vibrant than many people believe them to be, and [[TechnologyMarchesOn how well the graphics have held up over the years]]. Fans also tend to forget that ''Twilight Princess'' broke the ''Zelda'' series out of the AnimationAgeGhetto after ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' came under fire for its "Disney-like" graphics, which had many people believing at the time that ''Zelda'' would skew in a more kid-friendly direction from that point forward.



*** Link's sword no longer bounces off against walls; instead, it simply goes through them in the HD remaster. Some gamers complained about the realism, others saw this ''as a blessing''. It can be hideously evil to face down Dark Nuts in the Cave of Ordeals, finding your sword repeatedly striking the wall instead of them. Combat is now much more manageable in close quarters.

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*** Link's sword no longer bounces off against walls; instead, it simply goes through them in the HD remaster. Some gamers complained about the realism, others saw this ''as a blessing''. It can be hideously evil to face down Dark Nuts Darknuts in the Cave of Ordeals, finding your sword repeatedly striking the wall instead of them. Combat is now much more manageable in close quarters.



* CompleteMonster: {{The Sociopath}}ic [[PsychopathicManchild Zant]] is [[BossSubtitles described by the game]] as a [[FakeKing "Usurper King"]]. At first, he [[HijackedByGanon gained power from Ganondorf]], but he had his own agenda. His first heinous act was attempting to murder Midna, the rightful heir to the throne of the Twili. When that failed, he [[BalefulPolymorph transformed her into an imp and banished her and transformed all her people into hideous shadow beasts]] just so he could have zero opposition to the throne. When he took over, his lust for power still wasn't satisfied, so he decided to extend his tyrannical reign to the prosperous kingdom of Hyrule. There he executed the Queen of Zoras in front of them, and froze Zora's Domain, leaving many of the Zoras to die. He then forced Princess Zelda to surrender and uses Twilight on her kingdom of Hyrule, rendering all the citizens of Hyrule as [[AndIMustScream spirits]] who could only watch as the shadow beasts tore up the kingdom. When he's confronted by Link, he attempts to kill Midna and transforms Link into a wolf with powerful magic just because [[DisproportionateRetribution Midna defied him]], and later rants about only he is allowed to rule the world.

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* CompleteMonster: {{The Sociopath}}ic [[PsychopathicManchild Zant]] is [[BossSubtitles described by the game]] as a [[FakeKing "Usurper King"]]. At first, he [[HijackedByGanon gained power from Ganondorf]], but he had his own agenda. His first heinous act was attempting to murder Midna, the rightful heir to the throne of the Twili. When that failed, he [[BalefulPolymorph transformed her into an imp and banished her and transformed all her people into hideous shadow beasts]] just so he could have zero opposition to the throne. When he took over, his lust for power still wasn't satisfied, so he decided to extend his tyrannical reign to the prosperous kingdom of Hyrule. There he executed the Queen of Zoras in front of them, and froze Zora's Domain, leaving many of the Zoras to die. He then forced Princess Zelda to surrender and uses Twilight on her kingdom of Hyrule, rendering all the citizens of Hyrule as [[AndIMustScream spirits]] who could only watch as the shadow beasts tore up the kingdom. When he's confronted by Link, he attempts to kill Midna and transforms Link into a wolf with powerful magic just because [[DisproportionateRetribution Midna defied him]], and later rants about that only he is allowed to rule the world.



* DemonicSpiders: The [[UndeadMooks Gibdos]] in this game are some of the hardest enemies to deal with, since if you get in certain range of it, it instantly does its infamous shriek leaving you defenseless, then hit you with its {{BFS}}, which takes off a big portion of your health.
** Facing two or more Dark Nuts at any one time. You better have come prepared and mastered those optional Hidden Skills, ''[[CurbStompBattle otherwise they will trample you]]''.

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* DemonicSpiders: The [[UndeadMooks Gibdos]] in this game are some of the hardest enemies to deal with, since if you get in a certain range of it, it instantly does its infamous shriek shriek, leaving you defenseless, then proceeds to hit you with its {{BFS}}, which takes off a big portion of your health.
** Facing two or more Dark Nuts Darknuts at any one time. You better have come prepared and mastered those optional Hidden Skills, ''[[CurbStompBattle otherwise they will trample you]]''.



* FriendlyFandoms: In contrast to their relationship with ''Wind Waker'' fans, the ''Twilight Princess'' fanbase generally gets along well with that of its spiritual predecessor, ''Ocarina of Time'', due to how similar the games are and how both games were surrounded with similar hype, anticipation and praise at the time of their release.

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* FriendlyFandoms: In contrast to their relationship with ''Wind Waker'' fans, the ''Twilight Princess'' fanbase generally gets along well with that of its spiritual predecessor, ''Ocarina of Time'', due to how similar the games are and how both games were surrounded with similar hype, anticipation anticipation, and praise at the time of their release.



* HypeBacklash: Inevitable, but when released, ''Twilight Princess'' received critical acclaim from critics and audiences alike for returning to the roots of ''Ocarina of Time'' instead of being another "experimental" entry like ''Majora's Mask'' or ''The Wind Waker.'' Years down the line, reception ironically completely 180'd; with the former two games now getting more praised for their originality while ''Twilight Princess'' would get derided by fans of those two games (particularly ''The Wind Waker'') for being ''[[ItsTheSameNowItSucks too]]'' similar to ''Ocarina of Time'', too linear for a Zelda game, and [[RealIsBrown too brown]].

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* HypeBacklash: Inevitable, but when released, ''Twilight Princess'' received critical acclaim from critics and audiences alike for returning to the roots of ''Ocarina of Time'' instead of being another "experimental" entry like ''Majora's Mask'' or ''The Wind Waker.'' Years down the line, reception ironically completely 180'd; with the former two games now getting more praised for their originality while ''Twilight Princess'' would get derided by fans of those two games (particularly ''The Wind Waker'') for being ''[[ItsTheSameNowItSucks too]]'' similar to ''Ocarina of Time'', too linear for a Zelda ''Zelda'' game, and [[RealIsBrown too brown]].



** The reception to the HD port. It looks like no more than a simple up-res of the GameCube version to many fans, [[UsefulNotes/{{Emulation}} something that could already be done years ago on emulators like Dolphin]], [[https://twitter.com/Dolphin_Emu/status/654127675964043266 which even is pointed out by the emulator developers themselves]]. This is especially compared to the better treatment that ''The Wind Waker'' got on the Wii U in regard of using the same lighting technique as the ''Twilight Princess'' inspired tech demo, as well as better detailed 3D models. However, [[https://www.youtube.com/watch?v=QaW_0Z_Y95A a quick graphics comparison]] showed that the remaster actually does in fact have improved textures and lighting over the original, and lacks the notorious blurry filter, calming a few worries that the remaster's visuals aren't up to snuff.
* ItWasHisSled: Ganondorf hijacks the plot. Midna's true form, to a lesser extent, is also well known now; her appearance as DLC in ''VideoGame/HyruleWarriors'' (And by extension, default character in its 3DS version) helps a lot in this regard.

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** The reception to the HD port. It looks like no more than a simple up-res of the GameCube version to many fans, [[UsefulNotes/{{Emulation}} something that could already be done years ago on emulators like Dolphin]], [[https://twitter.com/Dolphin_Emu/status/654127675964043266 which even is pointed out by the emulator developers themselves]]. This is especially compared to the better treatment that ''The Wind Waker'' got on the Wii U in regard of using the same lighting technique as the ''Twilight Princess'' inspired Princess''-inspired tech demo, as well as better detailed better-detailed 3D models. However, [[https://www.youtube.com/watch?v=QaW_0Z_Y95A a quick graphics comparison]] showed that the remaster actually does in fact have improved textures and lighting over the original, and lacks the notorious blurry filter, calming a few worries that the remaster's visuals aren't up to snuff.
* ItWasHisSled: Ganondorf hijacks the plot. Midna's true form, to a lesser extent, is also well known now; her appearance as DLC in ''VideoGame/HyruleWarriors'' (And (and by extension, default character in its 3DS version) helps a lot in this regard.



* LoveToHate: For his fans, Zant is such a imposing yet despicable villain that it makes it all the more urgent to save Hyrule from him. And when you finally unravel his plans and come directly to him, his VillainousBreakdown just makes finally killing him all the more satisfying.

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* LoveToHate: For his fans, Zant is such a an imposing yet despicable villain that it makes it all the more urgent to save Hyrule from him. And when you finally unravel his plans and come directly to him, his VillainousBreakdown just makes finally killing him all the more satisfying.



* {{Narm}}: Zant [[spoiler: popping like a balloon thanks to Midna. Sure, he's been nothing but a total asshole, but that still doesn't make it any less funny.]]

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* {{Narm}}: Zant [[spoiler: popping [[spoiler:popping like a balloon thanks to Midna. Sure, he's been nothing but a total asshole, but that still doesn't make it any less funny.]]



* NightmareRetardant: Zant is supposed to be the BigBad, the dark lord of the Twilight Realm. His long arms and his squidlike helmet make him look downright goofy, and the sounds he make during his battle are very timid.

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* NightmareRetardant: Zant is supposed to be the BigBad, the dark lord of the Twilight Realm. His long arms and his squidlike helmet make him look downright goofy, and the sounds he make makes during his battle are very timid.



** Zant mortally wounds Midna, who while still a jerk had likely grown on the player by that point. You then have to carry her to Zelda as she begs you to hurry. When you reach Zelda, you learn it was so Zelda could help ''you'', not her. You then watch as Zelda sacrifices herself for Midna, despite her pleas not to.

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** Zant mortally wounds Midna, who who, while still a jerk jerk, had likely grown on the player by that point. You then have to carry her to Zelda as she begs you to hurry. When you reach Zelda, you learn it was so Zelda could help ''you'', not her. You then watch as Zelda sacrifices herself for Midna, despite her pleas not to.



** The way Rupees are handled in this game irritates most players. If he doesn't have space for a Rupee you find in a chest, Link puts it back in the chest. Since the game practically hands Link Rupees, he'll run into this often, leaving a lot of dungeons from being 100% cleared until Link empties his wallet. Since unopened chests ''do not'' disappear from the map, neither does it differentrate them from the rest of the chests i.e. containing important items such as heart pieces, this can also confuse players. Moreover, every time players start up the game, due to a bug [[ViewersAreGoldfish it will always remind them how much differently-colored Rupees cost... even the blue and yellow ones]]. Both of these mechanics were removed in the HD remaster, on top of increasing the size of Link's wallet

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** The way Rupees are handled in this game irritates most players. If he doesn't have space for a Rupee you find in a chest, Link puts it back in the chest. Since the game practically hands Link Rupees, he'll run into this often, leaving a lot of dungeons from being 100% cleared until Link empties his wallet. Since unopened chests ''do not'' disappear from the map, neither does it differentrate them from the rest of the chests i.e. containing important items such as heart pieces, this can also confuse players. Moreover, every time players start up the game, due to a bug bug, [[ViewersAreGoldfish it will always remind them how much differently-colored Rupees cost... even the blue and yellow ones]]. Both of these mechanics were removed in the HD remaster, on top of increasing the size of Link's walletwallet.



* ShockingSwerve: The main reason why fans reacted so negatively to the reveal of Zant's [[PsychopathicManchild true nature]] was the fact that the story did ''absolutely nothing'' to foreshadow it. For most of the game fans were led to believe Zant was this cold, aloof, almost menacing figure. But when we fight him in the Palace of Twilight, Zant suddenly breaks his earlier persona and reveals his true nature without any warning to it. And though a flashback reveals he was insane from the start, it's shown ''during'' the VillainousBreakdown. Thus, to many fans it felt like an AssPull. Justified, since this was basically one of the [[https://www.youtube.com/watch?v=au4ZGt1MReA&t=1m50s last-minute additions in development.]]
* SilentMajority: If poll results and game and merchandise sales are any indication, one would be surprised to find out that ''Twilight Princess'' is one of the most popular games in the series with general audiences, and a contender for second place behind ''Ocarina of Time''. However, the core ''Zelda'' fanbase is more divided, often praising ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''Majora's Mask'' and ''The Wind Waker'' more vocally while deriding ''Twilight Princess'' (and later also ''Skyward Sword''), while the actual ''Twilight Princess'' fans are generally less vocal about their game preference.

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* ShockingSwerve: The main reason why fans reacted so negatively to the reveal of Zant's [[PsychopathicManchild true nature]] was the fact that the story did ''absolutely nothing'' to foreshadow it. For most of the game game, fans were led to believe Zant was this cold, aloof, almost menacing figure. But when we fight him in the Palace of Twilight, Zant suddenly breaks his earlier persona and reveals his true nature without any warning to it. And though a flashback reveals he was insane from the start, it's shown ''during'' the VillainousBreakdown. Thus, to many fans it felt like an AssPull. Justified, since this was basically one of the [[https://www.youtube.com/watch?v=au4ZGt1MReA&t=1m50s last-minute additions in development.]]
* SilentMajority: If poll results and game and merchandise sales are any indication, one would be surprised to find out that ''Twilight Princess'' is one of the most popular games in the series with general audiences, and a contender for second place behind ''Ocarina of Time''. However, the core ''Zelda'' fanbase is more divided, often praising ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''Majora's Mask'' Mask'', and ''The Wind Waker'' more vocally while deriding ''Twilight Princess'' (and later also ''Skyward Sword''), while the actual ''Twilight Princess'' fans are generally less vocal about their game preference.



** The Lost Woods. A twisting labyrinth of samey-looking chambers and passageways where you have to chase after the Skull Kid while fending off the endless Deku Puppets he summons, made even worse by Skull Kid's [[MostAnnoyingSound annoying giggling and trumpet playing]]. The first time you're forced to get through it as a wolf and track down Skull Kid by sound alone. Mercifully, the second chase allows Link to use both of his forms and has Skull Kid carry a lantern so you can track him down more easily.
** Snowpeak Ruins. SlippySlideyIceWorld, block puzzles, and a bunch of enemies that can freeze you on contact. One of them breathes a stream of ice, one flies into you and freezes you, and the others slid and bounce around like hockey pucks after you strike them, requiring you to be quick with hitting them again when they slide back towards you. Not to mention the spear-chucking ice soldiers who are a total pain to hit from a distance, OR to fight up close... even with the dungeon's weapon, the ball and chain, which causes Link to walk slowly while carrying it, and takes a little time to aim and throw, leaving you open. Plus, the deep snow that only Wolf Link can walk freely on. Link sinks up to his knees and trudges around ''very slowly''.

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** The Lost Woods. A twisting labyrinth of samey-looking chambers and passageways where you have to chase after the Skull Kid while fending off the endless Deku Puppets he summons, made even worse by Skull Kid's [[MostAnnoyingSound annoying giggling and trumpet playing]]. The first time time, you're forced to get through it as a wolf and track down Skull Kid by sound alone. Mercifully, the second chase allows Link to use both of his forms and has Skull Kid carry a lantern so you can track him down more easily.
** Snowpeak Ruins. SlippySlideyIceWorld, block puzzles, and a bunch of enemies that can freeze you on contact. One of them breathes a stream of ice, one flies into you and freezes you, and the others slid slide and bounce around like hockey pucks after you strike them, requiring you to be quick with hitting them again when they slide back towards you. Not to mention the spear-chucking ice soldiers who are a total pain to hit from a distance, OR to fight up close... even with the dungeon's weapon, the ball and chain, which causes Link to walk slowly while carrying it, and takes a little time to aim and throw, leaving you open. Plus, the deep snow that only Wolf Link can walk freely on. Link sinks up to his knees and trudges around ''very slowly''.



** Bringing a barrel of spring water across Hyrule Field. Not only is the barrel a OneHitPointWonder that doesn't survive being hit by enemies or thrown, the enemies are {{Giant Flyer}}s (who flap in very close, making it difficult to see what's going on), plants (who circle around you in ever-tighter circles), and Bulbins (who shoot your barrel full of arrows). And to top it all off, it's a TimedMission, killing all enemies before moving on only ensures the water cools down and therefore useless. Fortunately, you get a Piece of Heart out of it.

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** Bringing a barrel of spring water across Hyrule Field. Not only is the barrel a OneHitPointWonder that doesn't survive being hit by enemies or thrown, the enemies are {{Giant Flyer}}s (who flap in very close, making it difficult to see what's going on), plants (who circle around you in ever-tighter circles), and Bulbins (who shoot your barrel full of arrows). And to top it all off, it's a TimedMission, killing all enemies before moving on only ensures the water cools down and is therefore useless. Fortunately, you get a Piece of Heart out of it.



** Talking to [[{{Padding}} 20 cats in the hidden village]]. There's nothing to do, or see in this ghost town. After taking out 20 enemies beforehand it becomes quite a borefest even if you're a cat lover. It really doesn't help that the wild west music drones over you. And you can't tell which cats you have or haven't spoken to, since they linger, and all look practically alike.
** "Fruit Pop Flight Challenge". It's a mini game that's ''far harder'' to play than watch. The objective looks so simple: pop as many Fruit Balloons as possible to gain points. Get 10,000 points and you're rewarded with a piece of heart. But the controls of the Kargarok are sluggish regardless of which version you're playing, and you need maneuverability to get all those fruits. If you crash, ''and you will'', you're taken back to Lake Hylia, rather than the beginning of the course, which increases load-times AND you get the bird, Plumm, who organizes this event, continually insulting your failure, to the point where it starts to grate on your nerves because of his bad attitude. '''DON'T''' go for a perfect score: an insane '''61,454''' points, will only net you a pathetic 200 Rupees reward.

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** Talking to [[{{Padding}} 20 cats in the hidden village]]. There's nothing to do, do or see in this ghost town. After taking out 20 enemies beforehand beforehand, it becomes quite a borefest even if you're a cat lover. It really doesn't help that the wild west music drones over you. And you can't tell which cats you have or haven't spoken to, since they linger, and all look practically alike.
** "Fruit Pop Flight Challenge". It's a mini game mini-game that's ''far harder'' to play than watch. The objective looks so simple: pop as many Fruit Balloons as possible to gain points. Get 10,000 points and you're rewarded with a piece of heart. But the controls of the Kargarok are sluggish regardless of which version you're playing, and you need maneuverability to get all those fruits. If you crash, ''and you will'', you're taken back to Lake Hylia, rather than the beginning of the course, which increases load-times AND you get the bird, Plumm, who organizes this event, continually insulting your failure, to the point where it starts to grate on your nerves because of his bad attitude. '''DON'T''' go for a perfect score: an insane '''61,454''' points, which will only net you a pathetic 200 Rupees reward.



** Milk was only a "useful" series healing item in the quest's beginning. You don't have much life-force at the start, therefore its senseless to invest in more powerful items until later on. In Twilight Princess, whether you're at the beginning, middle or end... it's practically '''worthless'''. Milk here only gives you ''3 pitiful hearts'' per swig.

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** Milk was only a "useful" series healing item in the quest's beginning. You don't have much life-force at the start, therefore its it's senseless to invest in more powerful items until later on. In Twilight Princess, whether you're at the beginning, middle or end... it's practically '''worthless'''. Milk here only gives you ''3 pitiful hearts'' per swig.



** Many fans feel this way about Zant. While the idea of him being a PsychopathicManchild hiding behind a calm facade is interesting enough and some fans didn't mind Ganon hijacking the plot, many fans felt it would have been better had the story actually built up to the eventual reveal rather than just throw it out all at once. It doesn't help that most of his onscreen appearances are usually in flashbacks that only focus on Zant's cruelty and not his character and that he only interacts with Link and Midna three times in the whole game, [[note]]Once at Lanaryu Spring, before the boss fight with Stallord, and finally at the Palace of Twilight.[[/note]] thus leaving his character underdeveloped. His lackluster and anticlimatic boss fight only rubbed further salt in the wound. That being said, many fans were quite elated to see him return as a playable character in ''VideoGame/HyruleWarriors'', which in fact plays up his psychopathic traits rather than keeping them a surprise.

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** Many fans feel this way about Zant. While the idea of him being a PsychopathicManchild hiding behind a calm facade is interesting enough and some fans didn't mind Ganon hijacking the plot, many fans felt it would have been better had the story actually built up to the eventual reveal rather than just throw it out all at once. It doesn't help that most of his onscreen appearances are usually in flashbacks that only focus on Zant's cruelty and not his character character, and that he only interacts with Link and Midna three times in the whole game, [[note]]Once at Lanaryu Spring, before the boss fight with Stallord, and finally at the Palace of Twilight.[[/note]] Twilight[[/note]] thus leaving his character underdeveloped. His lackluster and anticlimatic boss fight only rubbed further salt in the wound. That being said, many fans were quite elated to see him return as a playable character in ''VideoGame/HyruleWarriors'', which in fact plays up his psychopathic traits rather than keeping them a surprise.



* VindicatedByHistory: There was a time after this game came out where it became socially acceptable not only to like ''The Wind Waker'', but to start comparing it to ''Twilight Princess'' favorably. Once ''Skyward Sword'' came out, suddenly the same happened to this game. Though there are still some controversial aspects about it (such as the HijackedByGanon scenario, the SlowPacedBeginning and the dated visuals), it has been looked back as a good game because of the dungeons, the darker story, the new items and sword skills and (among timeline theorists) the subtle-yet-plentiful background nods to ''Ocarina of Time''.

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* VindicatedByHistory: There was a time after this game came out where it became socially acceptable not only to like ''The Wind Waker'', but to start comparing it to ''Twilight Princess'' favorably. Once ''Skyward Sword'' came out, suddenly the same happened to this game. Though there are still some controversial aspects about it (such as the HijackedByGanon scenario, the SlowPacedBeginning SlowPacedBeginning, and the dated visuals), it has been looked back as a good game because of the dungeons, the darker story, the new items and sword skills skills, and (among timeline theorists) the subtle-yet-plentiful background nods to ''Ocarina of Time''.



* WinBackTheCrowd: After the huge success of ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', between hands was a ToughActToFollow, which neither ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' nor ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' managed to surpass (in fact, the former was for the most part overlooked, and the latter fractured significantly the fanbase[[note]]Years later, funnily enough, both would receive similar praise to Ocarina of Time[[/note]]). Then ''Twilight Princess'' was released and managed to put the series back on spot in sales, critical acclaim, awards and nominations, very nearly eclipsed ''Ocarina'' as the most beloved game in the series at the time, became one of the best-selling ''Zelda'' games, and retroactively helped bring more attention to said "experimental" titles.

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* WinBackTheCrowd: After the huge success of ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', between hands was a ToughActToFollow, which neither ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' nor ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' managed to surpass (in fact, the former was for the most part overlooked, and the latter fractured significantly fractured the fanbase[[note]]Years fanbase[[note]]years later, funnily enough, [[VindicatedByHistory both would receive similar praise to Ocarina of Time[[/note]]). Time]][[/note]]). Then ''Twilight Princess'' was released and managed to put the series back on spot in sales, critical acclaim, awards awards, and nominations, very nearly eclipsed ''Ocarina'' as the most beloved game in the series at the time, became one of the best-selling ''Zelda'' games, and retroactively helped bring more attention to said "experimental" titles.
30th Mar '17 8:58:14 PM WaxingName
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** Despite being the real BigBad, Ganondorf himself falls into this. Despite him manipulating Zant and having his usual goal to TakeOverTheWorld, it's never explained exactly ''how'' he intends to do so this time. He doesn't display any of his established desire to capture Link and Zelda to extract their respective pieces of the Triforce. Practically no one pays him any mind unlike in ''Ocarina of Time'', and he doesn't get remotely active in the plot until Zelda rescues Midna. His relationship with Zant is underdeveloped beyond a vague "bonding" that allows access to Ganondorf's power, and the focus suddenly shifts to him when Zant is out of the picture. Also, his sympathetic qualities introduced in ''Wind Waker'' are never made reference to.

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** Despite being the real BigBad, Ganondorf himself falls into this. Despite him manipulating Zant and having his usual goal to TakeOverTheWorld, it's never explained exactly ''how'' he intends to do so this time. He doesn't display any of his established desire to capture Link and Zelda to extract their respective pieces of the Triforce. Practically no one pays him any mind unlike in ''Ocarina of Time'', and he doesn't get remotely active in the plot until Zelda rescues Midna. His relationship with Zant is underdeveloped beyond a vague "bonding" that allows access to Ganondorf's power, and the focus suddenly shifts to him when Zant is out of the picture.picture, which is unfortunately near the end of the game. Also, his sympathetic qualities introduced in ''Wind Waker'' are never made reference to.
30th Mar '17 8:37:04 AM Isaac_Heller
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Added DiffLines:

** Agitha, the [[CloudCuckooLander bizarre]] [[{{Moe}} but cute]] "Bug Princess", was apparently so popular that she made it into ''[[Videogame/HyruleWarriors Hyrule Warriors]]'' as the only other playable character from this game aside from Midna and Zant.
30th Mar '17 8:34:41 AM Isaac_Heller
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* SilentMajority: If poll results and game and merchandise sales are any indication, one would be surprised to find out that ''Twilight Princess'' is one of the most popular games in the series with general audiences, and a contender for second place behind ''Ocarina of Time''. However, the core ''Zelda'' fanbase is more divided, often praising ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''Majora's Mask'' and ''The Wind Waker'' more vocally while deriding ''Twilight Princess'', while the actual ''Twilight Princess'' fans are generally less vocal about their game preference.

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* SilentMajority: If poll results and game and merchandise sales are any indication, one would be surprised to find out that ''Twilight Princess'' is one of the most popular games in the series with general audiences, and a contender for second place behind ''Ocarina of Time''. However, the core ''Zelda'' fanbase is more divided, often praising ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''Majora's Mask'' and ''The Wind Waker'' more vocally while deriding ''Twilight Princess'', Princess'' (and later also ''Skyward Sword''), while the actual ''Twilight Princess'' fans are generally less vocal about their game preference.
13th Mar '17 9:23:43 PM MyFinalEdits
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* Fanon: ''Twilight Princess'''s Link is often referred to by fans as the Hero of Twilight or other similar titles akin to [[VideoGame/TheLegendOfZeldaOcarinaOfTime Hero of Time]] and [[VideoGame/TheLegendOfZeldaTheWindWaker Hero of Winds]]. The game itself never gives him any such title, only referring to him as the "Chosen Hero" or (in the case of his wolf form) "Blue-eyed Beast".

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* Fanon: {{Fanon}}: ''Twilight Princess'''s Link is often referred to by fans as the Hero of Twilight or other similar titles akin to [[VideoGame/TheLegendOfZeldaOcarinaOfTime Hero of Time]] and [[VideoGame/TheLegendOfZeldaTheWindWaker Hero of Winds]]. The game itself never gives him any such title, only referring to him as the "Chosen Hero" or (in the case of his wolf form) "Blue-eyed Beast".
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheLegendOfZeldaTwilightPrincess