History YMMV / TheLegendOfZeldaTheWindWaker

20th May '16 10:31:33 AM Darthrai
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* SacredCow: A bizarre example; while ''The Wind Waker'' has its share of fans and detractors, many of its fans will adamantly defend it from criticism, more than the fanbases for other ''Zelda'' games. Some more vocal/zealous fans will even go as far as to attack people who don't outright ''praise'' the game and its artstyle, or who prefer its [[FandomRivalry fandom rival]] ''VideoGame/TheLegendOfZeldaTwilightPrincess''.

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* SacredCow: A bizarre example; while ''The Wind Waker'' has its share of fans and detractors, many of its fans will adamantly defend it from criticism, more than the fanbases for other ''Zelda'' games. Some more vocal/zealous fans will even go as far as to take it for granted that anyone who plays the game will love it, claim that it's ''objectively'' better than other games in the series, and/or attack people who don't outright ''praise'' the game and its artstyle, artstyle or who prefer its [[FandomRivalry fandom rival]] ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
20th May '16 7:44:28 AM Darthrai
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* HypeBacklash: Inevitable, given that this is one of the more widely praised ''Zelda'' games in the fandom. In particular, some ''Twilight Princess'' fans are sick of the prevailing opinion that ''Wind Waker'' is a SacredCow while ''Twilight Princess'' is an {{Acceptable Target|s}} despite both games getting similar critical praise.
16th May '16 3:48:38 AM totoofze47
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** The Bubbles' laugh when they manage to hit you. It gets extra annoyance points if it was a blue Bubble, whose curse prevents you from using your weapons for a while.



** The Nintendo Gallery requires you to get a Deluxe Picto Box (Only accessible past a certain part of the game), which can only carry three pictures at a time, and get a full-bodied, front shot picture of every single character in the game. This includes bosses. And enemies. Ever tried to take a decent picture of something when it's trying to kill you? And the Red Wizzrobe only appears in one dungeon, moves around, and ''summons'' more baddies to attack you! And was it mentioned you have to wait a full day for every single figurine to be made? Oh, and the characters that you can't take a picture of (Great Fairies, sage spirits, etc.)? You have to buy them. According to the guide, there are 134 in total. That's 268 times you have to play the song of passing. Have fun. In the HD rerelease, a tiny "Good!" marker is added whenever you get a picture that will be acceptable for Carlov to turn into a figurine, and he can take 12 pictures a day instead of just one. Also, you can get pictographs from bottles on Miiverse, [[{{LuckBasedMission}} but it'll take a LONG time to get the ones you'll need before they're]] LostForever.

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** The Nintendo Gallery requires you to get a Deluxe Picto Box (Only accessible past a certain part of the game), which can only carry three pictures at a time, and get a full-bodied, front shot picture of every single character in the game. This includes bosses. And enemies. Ever tried to take a decent picture of something when it's trying to kill you? And the Red Wizzrobe only appears in one dungeon, moves around, and ''summons'' more baddies to attack you! And was it mentioned you have to wait a full day for every single figurine to be made? Oh, and the characters that you can't take a picture of (Great Fairies, sage spirits, etc.)? You have to buy them. According to the guide, there are 134 in total. That's 268 times you have to play the song of passing. Have fun. In It's been fortunately improved in the HD rerelease, where a tiny "Good!" marker is added whenever you get a picture that will be acceptable for Carlov to turn into a figurine, and he can take 12 pictures a day instead of just one. Also, you can get pictographs from bottles on Miiverse, but if you miss the ones that can be LostForever, [[{{LuckBasedMission}} but it'll probably take a LONG time to get the ones you'll need before they're]] LostForever.need]].
11th May '16 12:48:53 PM Darthrai
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* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which helped drive hype and anticipation for the [[RealIsBrown more "gritty" and "realistic"]] ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.

to:

* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which helped drive hype and anticipation for the [[RealIsBrown more "gritty" and "realistic"]] ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view some of them as being prefer more "realistic" and "mature" simply due because they use a more realistic artstyle.artstyles in the first place.
27th Apr '16 11:26:59 PM MyFinalEdits
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** The Tingle Tuner. It gives you a steady supply of healing potions, temporary invincibility ''and'' the ability to walk on air(reaching areas and items you normally wouldn't have access to) long before you get the respective items that these are based off of. For a fee, of course, but given the myriad of ways to get rupees in this game...
** Speaking of ways to get rich, the Grappling Hook becomes one of these as well. Using it on enemies lets you steal their treasures without even having to defeat them. It's as easy as going in and out of a room, pilfering, and repeat, and the first time always nets you a spoil, with the Skull Necklaces and Joy Pendents earning you 5 Rupees a pop.

to:

** The Tingle Tuner. It Tuner gives you a steady supply of healing potions, temporary invincibility ''and'' the ability to walk on air(reaching areas and items you normally wouldn't have access to) long before you get the respective items that these are based off of. For a fee, of course, but given the myriad of ways to get rupees in this game...
** Speaking of ways to get rich, the The Grappling Hook becomes one of these as well.Hook. Using it on enemies lets you steal their treasures without even having to defeat them. It's as easy as going in and out of a room, pilfering, and repeat, and the first time always nets you a spoil, with the Skull Necklaces and Joy Pendents earning you 5 Rupees a pop.
27th Apr '16 7:56:40 AM Darthrai
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* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.

to:

* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general. general, which helped drive hype and anticipation for the [[RealIsBrown more "gritty" and "realistic"]] ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed.Princess]]''. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.
16th Apr '16 5:59:47 PM TheNewBig
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* AnimationAgeGhetto: This is one reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which is one reason why ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.

to:

* AnimationAgeGhetto: This is one the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which is one reason why general. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.


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* DiscOneNuke:
** The Tingle Tuner. It gives you a steady supply of healing potions, temporary invincibility ''and'' the ability to walk on air(reaching areas and items you normally wouldn't have access to) long before you get the respective items that these are based off of. For a fee, of course, but given the myriad of ways to get rupees in this game...
** Speaking of ways to get rich, the Grappling Hook becomes one of these as well. Using it on enemies lets you steal their treasures without even having to defeat them. It's as easy as going in and out of a room, pilfering, and repeat, and the first time always nets you a spoil, with the Skull Necklaces and Joy Pendents earning you 5 Rupees a pop.
16th Apr '16 8:24:53 AM JulianLapostat
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Added DiffLines:

* SpiritualAdaptation: An OceanPunk fantasy of an archipelago of islands that need to be traversed by ships, a boat that can be sailed by using magic to power the wind, and a heavy focus on exploration and voyage to develop WorldBuilding, this is as close as you can get to a [[Literature/EarthseaTrilogy A Wizard of Earthsea]].
12th Apr '16 9:46:03 PM Eagal
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* SugarWiki/AwesomeMusic: [[AwesomeMusic/TheLegendOfZelda See here]]. It is considered by many fans to be the best ''Zelda'' soundtrack ever.



* SugarWiki/MostWonderfulSound: The melodic choir that sings whenever Link uses the titular Wind Waker.
6th Apr '16 3:10:25 AM XanderVJ
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** Tetra's skin tone. Tetra is AmbiguouslyBrown but she turns lighter when [[spoiler:she becomes Zelda.]] This has broken fans into people who wanted an AmbiguouslyBrown [[spoiler:Zelda]] and felt the change was unneeded, and those who don't care or think it's a tan. It doesn't help that [[WhatCouldHaveBeen early concept art]] shows Tetra with dark skin as [[spoiler:Zelda]].

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** Tetra's skin tone. Tetra is AmbiguouslyBrown but she turns lighter when [[spoiler:she becomes Zelda.]] This has broken fans into people who wanted an AmbiguouslyBrown [[spoiler:Zelda]] and felt the change was unneeded, and those who don't care or think it's Tetra's skin tone is just a tan. It doesn't help that [[WhatCouldHaveBeen early concept art]] shows Tetra with dark skin as [[spoiler:Zelda]].
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