History YMMV / TheLegendOfZeldaTheWindWaker

27th Apr '16 11:26:59 PM MyFinalEdits
Is there an issue? Send a Message


** The Tingle Tuner. It gives you a steady supply of healing potions, temporary invincibility ''and'' the ability to walk on air(reaching areas and items you normally wouldn't have access to) long before you get the respective items that these are based off of. For a fee, of course, but given the myriad of ways to get rupees in this game...
** Speaking of ways to get rich, the Grappling Hook becomes one of these as well. Using it on enemies lets you steal their treasures without even having to defeat them. It's as easy as going in and out of a room, pilfering, and repeat, and the first time always nets you a spoil, with the Skull Necklaces and Joy Pendents earning you 5 Rupees a pop.

to:

** The Tingle Tuner. It Tuner gives you a steady supply of healing potions, temporary invincibility ''and'' the ability to walk on air(reaching areas and items you normally wouldn't have access to) long before you get the respective items that these are based off of. For a fee, of course, but given the myriad of ways to get rupees in this game...
** Speaking of ways to get rich, the The Grappling Hook becomes one of these as well.Hook. Using it on enemies lets you steal their treasures without even having to defeat them. It's as easy as going in and out of a room, pilfering, and repeat, and the first time always nets you a spoil, with the Skull Necklaces and Joy Pendents earning you 5 Rupees a pop.
27th Apr '16 7:56:40 AM Darthrai
Is there an issue? Send a Message


* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.

to:

* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general. general, which helped drive hype and anticipation for the [[RealIsBrown more "gritty" and "realistic"]] ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed.Princess]]''. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.
16th Apr '16 5:59:47 PM TheNewBig
Is there an issue? Send a Message


* AnimationAgeGhetto: This is one reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which is one reason why ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.

to:

* AnimationAgeGhetto: This is one the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which is one reason why general. ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' was so highly anticipated and acclaimed. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.


Added DiffLines:

* DiscOneNuke:
** The Tingle Tuner. It gives you a steady supply of healing potions, temporary invincibility ''and'' the ability to walk on air(reaching areas and items you normally wouldn't have access to) long before you get the respective items that these are based off of. For a fee, of course, but given the myriad of ways to get rupees in this game...
** Speaking of ways to get rich, the Grappling Hook becomes one of these as well. Using it on enemies lets you steal their treasures without even having to defeat them. It's as easy as going in and out of a room, pilfering, and repeat, and the first time always nets you a spoil, with the Skull Necklaces and Joy Pendents earning you 5 Rupees a pop.
16th Apr '16 8:24:53 AM JulianLapostat
Is there an issue? Send a Message

Added DiffLines:

* SpiritualAdaptation: An OceanPunk fantasy of an archipelago of islands that need to be traversed by ships, a boat that can be sailed by using magic to power the wind, and a heavy focus on exploration and voyage to develop WorldBuilding, this is as close as you can get to a [[Literature/EarthseaTrilogy A Wizard of Earthsea]].
12th Apr '16 9:46:03 PM Eagal
Is there an issue? Send a Message


* SugarWiki/AwesomeMusic: [[AwesomeMusic/TheLegendOfZelda See here]]. It is considered by many fans to be the best ''Zelda'' soundtrack ever.



* SugarWiki/MostWonderfulSound: The melodic choir that sings whenever Link uses the titular Wind Waker.
6th Apr '16 3:10:25 AM XanderVJ
Is there an issue? Send a Message


** Tetra's skin tone. Tetra is AmbiguouslyBrown but she turns lighter when [[spoiler:she becomes Zelda.]] This has broken fans into people who wanted an AmbiguouslyBrown [[spoiler:Zelda]] and felt the change was unneeded, and those who don't care or think it's a tan. It doesn't help that [[WhatCouldHaveBeen early concept art]] shows Tetra with dark skin as [[spoiler:Zelda]].

to:

** Tetra's skin tone. Tetra is AmbiguouslyBrown but she turns lighter when [[spoiler:she becomes Zelda.]] This has broken fans into people who wanted an AmbiguouslyBrown [[spoiler:Zelda]] and felt the change was unneeded, and those who don't care or think it's Tetra's skin tone is just a tan. It doesn't help that [[WhatCouldHaveBeen early concept art]] shows Tetra with dark skin as [[spoiler:Zelda]].
30th Mar '16 6:37:45 PM MyFinalEdits
Is there an issue? Send a Message


* BaseBreaker: Link. To some, he's the best Link ever due to the fact that he's {{Adorkable}} and more of an UnchosenOne than a destined hero. He has character flaws for the first time, and the new graphical engine allows him to emote. On the other hand, some dislike him for just this reason--feeling that it reduces the role of Link to just any schmuck who stumbles into it. While not nearly as divisive as Samus, some have similarly argued that giving Link a personality took away from his mystique. A third group of fans find "Toon Link" to be a stupid concept altogether, and have hated the character and his design since they were first revealed.

to:

* BaseBreaker: Link. To some, he's the best Link ever due to the fact that he's for being {{Adorkable}} and more of an UnchosenOne than a destined hero. He has character flaws for the first time, and the new graphical engine allows him to emote. On the other hand, some dislike him for just this reason--feeling that it reduces the role of Link to just any schmuck who stumbles into it. While not nearly as divisive as Samus, some have similarly argued that giving Link a personality took away from his mystique. A third group of fans find "Toon Link" to be a stupid concept altogether, and have hated the character and his design since they were first revealed.
29th Mar '16 2:57:53 PM KingZeal
Is there an issue? Send a Message

Added DiffLines:

* BaseBreaker: Link. To some, he's the best Link ever due to the fact that he's {{Adorkable}} and more of an UnchosenOne than a destined hero. He has character flaws for the first time, and the new graphical engine allows him to emote. On the other hand, some dislike him for just this reason--feeling that it reduces the role of Link to just any schmuck who stumbles into it. While not nearly as divisive as Samus, some have similarly argued that giving Link a personality took away from his mystique. A third group of fans find "Toon Link" to be a stupid concept altogether, and have hated the character and his design since they were first revealed.
27th Mar '16 11:12:21 PM Ferot_Dreadnaught
Is there an issue? Send a Message


** Link. In earlier games, the hero was all that stood [[LastOfHisKind between peaceful Hyrule, and a world consumed by evil]]. The Goddesses had left their creation in the hands of mortals, aka The Triforce, [[GodsHandsAreTied and it was up to them to decide]] if they wanted to live in a paradise, ''or a nightmare''. Wind Waker was the first game to push the series down the [[BoltOfDivineRetribution predestination/divine intervention road]]. Now deities actively intervening at the last minute when the mortal's world is without a hero, is commonplace. The problem here, is it reduces [[PunchClockHero Link's role into a joke]]. The player doesn't really feel like a savior anymore. You are either [[UnwittingPawn fulfilling whatever prophecy the gods want you to]], or [[UnwittingInstigatorOfDoom destroying Hyrule at it's King's whim]].
27th Mar '16 11:08:06 PM MyFinalEdits
Is there an issue? Send a Message


** Parrying. [[ItsEasySoItSucks It virtually cripples the challenge of combat.]] Its automatic and insultingly easy to execute, even for a quick-time event. None of the regular humanoid enemies or mooks can withstand it. The only sword combatants that offer any kind of meaningful resistance are the four darknuts you face in the Savage Labyrinth.

to:

** Parrying. [[ItsEasySoItSucks It virtually cripples the challenge of combat.]] Its It's automatic and insultingly easy to execute, even for a quick-time event. None of the regular humanoid enemies or mooks can withstand it. The only sword combatants that offer any kind of meaningful resistance are the four darknuts Darknuts you face in the Savage Labyrinth.
This list shows the last 10 events of 240. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheLegendOfZeldaTheWindWaker