History YMMV / TheLegendOfZeldaTheWindWaker

26th Jul '16 11:38:59 PM PaulA
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* SpiritualAdaptation: An OceanPunk fantasy of an archipelago of islands that need to be traversed by ships, a boat that can be sailed by using magic to power the wind, and a heavy focus on exploration and voyage to develop WorldBuilding, this is as close as you can get to a [[Literature/EarthseaTrilogy A Wizard of Earthsea]].

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* SpiritualAdaptation: An OceanPunk fantasy of an archipelago of islands that need to be traversed by ships, a boat that can be sailed by using magic to power the wind, and a heavy focus on exploration and voyage to develop WorldBuilding, this is as close as you can get to a [[Literature/EarthseaTrilogy A Wizard of Earthsea]]. Literature/AWizardOfEarthsea.
7th Jul '16 5:35:59 PM Lionheart0
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* VindicatedByHistory: Upon release, this game was instantly lost to the tides of ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' nostalgia. Complaints were either about the cel-shaded graphical style, the [[SequelDifficultyDrop drop in difficulty compared to its predecessors]], the padding sailing system (specifially during the Triforce of Courage quest), or a combination between the three. In later years, popularity polls frequently place it among the top five favorite games in the franchise (if not all Console Generation 6) and the art style has been hailed as a refreshing experience from other [[RealIsBrown "brown"]] games like its successor ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (if not all Console Generation 7). The successful HD remaster cemented all of this even further, specially since it addressed the issues about difficulty with Hero Mode, and the sailing system with the swift sail.

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* VindicatedByHistory: VindicatedByHistory:
**
Upon release, this game was instantly lost to the tides of ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' nostalgia. Complaints were either about the cel-shaded graphical style, the [[SequelDifficultyDrop drop in difficulty compared to its predecessors]], the padding sailing system (specifially during the Triforce of Courage quest), or a combination between the three. In later years, popularity polls frequently place it among the top five favorite games in the franchise (if not all Console Generation 6) and the art style has been hailed as a refreshing experience from other [[RealIsBrown "brown"]] games like its successor ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (if not all Console Generation 7). The successful HD remaster cemented all of this even further, specially since it addressed the issues about difficulty with Hero Mode, and the sailing system with the swift sail.sail.
** This incarnation of Link also fell into this. After Link was an adult in [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]] and [[VideoGame/SuperSmashBros the first two Super Smash Bros]], there were many fans displeased upon release that the new Link was once again a little kid. He was even derisively referred to as Celda. Years later, he's been praised as one of the better incarnations for having [[DorkKnight a more expressive personality]] despite being [[TheSilentBob a silent protagonist.]] Nintendo themselves have even adapted these traits into [[VideoGame/TheLegendOfZeldaSkywardSword future]] [[VideoGame/TheLegendOfZeldaBreathOfTheWild games.]]
5th Jul '16 9:31:22 PM ADrago
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* MoodWhiplash: Imagine going through a graveyard-like temple full of zombies and reanimated skeletons. Your only companion is a bird girl who you must rely on for helping you, unable to kill the ghosts without her help. Eventually you come to a spiral staircase and must leave your only companion behind, afraid of what is beyond that door. As you enter you come into the arena to find a morbidly obese ghost that you fight with circus music playing in the background. Said music is greatly distorted and twisted in the second fight and in the HD version.
5th Jul '16 10:34:22 AM Darthrai
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* ContestedSequel: Before it was VindicatedByHistory, the game had a big share of detractors when it first came out. The most popular reason for it was how very different it was from the previous ''Zelda'' games, specially ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''. Inside the more devoted fanbase, however, the biggest complains were rather the SequelDifficultyDrop, which was way too excessive for most veteran fans, and the sailing system, which was largely considered a ScrappyMechanic. Fixing these two issues was one of the main reasons why the HD remaster was so well-received.

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* ContestedSequel: Before it was VindicatedByHistory, the game had a big share of detractors when it first came out. The most popular reason for it was how very different it was from the previous ''Zelda'' games, specially ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''. Inside the more devoted fanbase, however, the biggest complains were rather the SequelDifficultyDrop, which was way too excessive for most veteran fans, and the sailing system, which was largely considered a ScrappyMechanic. Fixing these two issues was one of the main reasons why the HD remaster was so well-received.well-received, although there's still debate on how well it holds up compared to ''Ocarina of Time'', especially between older vs. newer fans.
3rd Jul '16 2:05:26 PM Mr.French
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* TheyWastedAPerfectlyGoodCharacter: Within various circles on the net, fans feeling deflated from their [[AndYourRewardIsClothes clothes reward]], would have much preferred '''Link's Grandmother''' [[http://40.media.tumblr.com/f9080b6aabc61666576a3fa71436d57d/tumblr_o2nrxlNfhj1qfi7t3o5_1280.png be the playable character]], if you decided to do a [[http://prettypixie4949.deviantart.com/art/Grandma-Goes-to-Battle-129654900 2nd run-through of the game]]. Which also makes the sudden apparent ability to understand Hylia, now make sense. The thought of her, as a determinator, slowly risking life and limb to reunite her grandchildren, ''scolding Ganon and his forces'', [[CoolOldLady is just too hilarious and adorable to describe]].

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* TheyWastedAPerfectlyGoodCharacter: Within various circles on Tetra's pirate crew are set up as a diverse team of supporting character who will remain prominent throughout the net, fans feeling deflated from game, but their [[AndYourRewardIsClothes clothes reward]], would have much preferred '''Link's Grandmother''' [[http://40.media.tumblr.com/f9080b6aabc61666576a3fa71436d57d/tumblr_o2nrxlNfhj1qfi7t3o5_1280.png number of appearances can be the playable character]], if you decided to do a [[http://prettypixie4949.deviantart.com/art/Grandma-Goes-to-Battle-129654900 2nd run-through of the game]]. Which also makes the sudden apparent ability to understand Hylia, now make sense. The thought of her, as a determinator, slowly risking life counted on one hand and limb to reunite her grandchildren, ''scolding Ganon of them only Gonzo and his forces'', [[CoolOldLady is just too hilarious and adorable to describe]].Nico really do anything.
27th Jun '16 5:25:27 PM XanderVJ
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* ContestedSequel: Given it's visually very different from the previous 3D ''Zelda'' games, and in terms of character design it's different from the previous 2D games as well. The predecessor it's compared the most to is ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' (coincidentially the most related in terms of storyline).

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* ContestedSequel: Given it's visually Before it was VindicatedByHistory, the game had a big share of detractors when it first came out. The most popular reason for it was how very different it was from the previous 3D ''Zelda'' games, and in terms specially ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of character design it's different from Time]]''. Inside the previous 2D games as well. The predecessor it's compared more devoted fanbase, however, the biggest complains were rather the SequelDifficultyDrop, which was way too excessive for most to is ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' (coincidentially veteran fans, and the most related in terms sailing system, which was largely considered a ScrappyMechanic. Fixing these two issues was one of storyline).the main reasons why the HD remaster was so well-received.



* VindicatedByHistory: Upon release, this game was instantly lost to the tides of ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' nostalgia. Complaints were either about the cel-shaded graphical style, the [[SequelDifficultyDrop drop in difficulty compared to its predecessors]], the padding sailing system (specifially during the Triforce of Courage quest), or a combination between the three. In later years, popularity polls frequently place it among the top five favorite games in the franchise (if not all Console Generation 6) and the art style has been hailed as a refreshing experience from other [[RealIsBrown "brown"]] games like its successor ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (if not all Console Generation 7).
* VisualEffectsOfAwesome: The cel-shaded art style is very pretty, and this is one of the most expressive versions of Link out there. It's even better in the HD version. On top of that, the original Gamecube release has aged like a fine wine (as opposed to more "realistic" titles, which tend to age not as well).

to:

* VindicatedByHistory: Upon release, this game was instantly lost to the tides of ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' nostalgia. Complaints were either about the cel-shaded graphical style, the [[SequelDifficultyDrop drop in difficulty compared to its predecessors]], the padding sailing system (specifially during the Triforce of Courage quest), or a combination between the three. In later years, popularity polls frequently place it among the top five favorite games in the franchise (if not all Console Generation 6) and the art style has been hailed as a refreshing experience from other [[RealIsBrown "brown"]] games like its successor ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' (if not all Console Generation 7).
7). The successful HD remaster cemented all of this even further, specially since it addressed the issues about difficulty with Hero Mode, and the sailing system with the swift sail.
* VisualEffectsOfAwesome: The cel-shaded art style is very pretty, and this is one of the most expressive versions of Link out there. It's even better in the HD version. On top of that, the original Gamecube GameCube release has aged like a fine wine (as opposed to more "realistic" titles, which tend to age not as well).
20th May '16 10:31:33 AM Darthrai
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* SacredCow: A bizarre example; while ''The Wind Waker'' has its share of fans and detractors, many of its fans will adamantly defend it from criticism, more than the fanbases for other ''Zelda'' games. Some more vocal/zealous fans will even go as far as to attack people who don't outright ''praise'' the game and its artstyle, or who prefer its [[FandomRivalry fandom rival]] ''VideoGame/TheLegendOfZeldaTwilightPrincess''.

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* SacredCow: A bizarre example; while ''The Wind Waker'' has its share of fans and detractors, many of its fans will adamantly defend it from criticism, more than the fanbases for other ''Zelda'' games. Some more vocal/zealous fans will even go as far as to take it for granted that anyone who plays the game will love it, claim that it's ''objectively'' better than other games in the series, and/or attack people who don't outright ''praise'' the game and its artstyle, artstyle or who prefer its [[FandomRivalry fandom rival]] ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
20th May '16 7:44:28 AM Darthrai
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Added DiffLines:

* HypeBacklash: Inevitable, given that this is one of the more widely praised ''Zelda'' games in the fandom. In particular, some ''Twilight Princess'' fans are sick of the prevailing opinion that ''Wind Waker'' is a SacredCow while ''Twilight Princess'' is an {{Acceptable Target|s}} despite both games getting similar critical praise.
16th May '16 3:48:38 AM totoofze47
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** The Bubbles' laugh when they manage to hit you. It gets extra annoyance points if it was a blue Bubble, whose curse prevents you from using your weapons for a while.



** The Nintendo Gallery requires you to get a Deluxe Picto Box (Only accessible past a certain part of the game), which can only carry three pictures at a time, and get a full-bodied, front shot picture of every single character in the game. This includes bosses. And enemies. Ever tried to take a decent picture of something when it's trying to kill you? And the Red Wizzrobe only appears in one dungeon, moves around, and ''summons'' more baddies to attack you! And was it mentioned you have to wait a full day for every single figurine to be made? Oh, and the characters that you can't take a picture of (Great Fairies, sage spirits, etc.)? You have to buy them. According to the guide, there are 134 in total. That's 268 times you have to play the song of passing. Have fun. In the HD rerelease, a tiny "Good!" marker is added whenever you get a picture that will be acceptable for Carlov to turn into a figurine, and he can take 12 pictures a day instead of just one. Also, you can get pictographs from bottles on Miiverse, [[{{LuckBasedMission}} but it'll take a LONG time to get the ones you'll need before they're]] LostForever.

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** The Nintendo Gallery requires you to get a Deluxe Picto Box (Only accessible past a certain part of the game), which can only carry three pictures at a time, and get a full-bodied, front shot picture of every single character in the game. This includes bosses. And enemies. Ever tried to take a decent picture of something when it's trying to kill you? And the Red Wizzrobe only appears in one dungeon, moves around, and ''summons'' more baddies to attack you! And was it mentioned you have to wait a full day for every single figurine to be made? Oh, and the characters that you can't take a picture of (Great Fairies, sage spirits, etc.)? You have to buy them. According to the guide, there are 134 in total. That's 268 times you have to play the song of passing. Have fun. In It's been fortunately improved in the HD rerelease, where a tiny "Good!" marker is added whenever you get a picture that will be acceptable for Carlov to turn into a figurine, and he can take 12 pictures a day instead of just one. Also, you can get pictographs from bottles on Miiverse, but if you miss the ones that can be LostForever, [[{{LuckBasedMission}} but it'll probably take a LONG time to get the ones you'll need before they're]] LostForever.need]].
11th May '16 12:48:53 PM Darthrai
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* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which helped drive hype and anticipation for the [[RealIsBrown more "gritty" and "realistic"]] ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view them as being more "mature" simply due because they use a more realistic artstyle.

to:

* AnimationAgeGhetto: This is the main reason why the artstyle has caused such a BrokenBase, especially when the game was first revealed. At the time, many fans feared that the ''Zelda'' franchise was going down in a more kid-friendly direction in general, which helped drive hype and anticipation for the [[RealIsBrown more "gritty" and "realistic"]] ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. Nowadays, ''Wind Waker''[='=]s artstyle is more widely appreciated due to people becoming aware of this phenomenon, and because fans now recognize that the ''Zelda'' franchise uses a different artstyle for every new game. Despite this, this reaction is one reason why many fans prefer other games in the series, as they view some of them as being prefer more "realistic" and "mature" simply due because they use a more realistic artstyle.artstyles in the first place.
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