History YMMV / TheLegendOfZeldaTheWindWaker

31st Aug '17 3:18:28 AM dieseldragons
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** The CelShading art-style caused this. It all started with this game, and to this day, debates rage about which style is better. (for ''clarification'', gamers had no qualms with Celshading techniques, as games like [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/XIII XIII]] have demonstrated it can be executed gorgeously. It was the cartoony aesthetics that broke the base.

to:

** The CelShading art-style caused this. It all started with this game, and to this day, debates rage about which style is better. (for ''clarification'', gamers had no qualms with Celshading techniques, as games like [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/XIII XIII]] have demonstrated it can be executed gorgeously. It was the cartoony aesthetics that broke the base.)
31st Aug '17 3:17:39 AM dieseldragons
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** The CelShading art-style caused this. It all started with this game, and to this day, debates rage about which style is better.

to:

** The CelShading art-style caused this. It all started with this game, and to this day, debates rage about which style is better. (for ''clarification'', gamers had no qualms with Celshading techniques, as games like [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/XIII XIII]] have demonstrated it can be executed gorgeously. It was the cartoony aesthetics that broke the base.
31st Aug '17 2:57:38 AM dieseldragons
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Added DiffLines:

* SpecialEffectFailure: The floor of your boat when in motion, repeatedly ''clips through'' the ocean itself. As you'll spend a lot of time sailing around, this graphical glitch will bother you to distraction often.
26th Aug '17 7:33:05 AM MyFinalEdits
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*** The Boomerang period trivializes nearly every difficult enemy besides bosses in the game due to its duration of stunlock, very high attacking speed and insane accuracy. Stunlocking even Darknuts just takes a quick parry to the helmet and they'll never get off a hit again and switching L-targets means you can keep entire squads stunned for hits. And that's in addition to being by far the best weapon for pretty much every seafaring encounter bar the cannon boats and arguably the Big Octos for the same accuracy reasons plus actually harming them.

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*** ** The Boomerang period trivializes nearly every difficult enemy besides bosses in the game due to its duration of stunlock, very high attacking speed and insane accuracy. Stunlocking even Darknuts just takes a quick parry to the helmet and they'll never get off a hit again and switching L-targets means you can keep entire squads stunned for hits. And that's in addition to being by far the best weapon for pretty much every seafaring encounter bar the cannon boats and arguably the Big Octos for the same accuracy reasons plus actually harming them.



*** He is considerably easier if [[spoiler:you use bombs on his mouth as it stuns him for far longer than anything else with more than enough time to position and fire an arrow]], but compared to the simple solutions for all the previous bosses, this is a major GuideDangIt
25th Aug '17 9:05:48 PM Meloelebi
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Added DiffLines:

*** He is considerably easier if [[spoiler:you use bombs on his mouth as it stuns him for far longer than anything else with more than enough time to position and fire an arrow]], but compared to the simple solutions for all the previous bosses, this is a major GuideDangIt
25th Aug '17 8:53:16 PM Meloelebi
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Added DiffLines:

*** The Boomerang period trivializes nearly every difficult enemy besides bosses in the game due to its duration of stunlock, very high attacking speed and insane accuracy. Stunlocking even Darknuts just takes a quick parry to the helmet and they'll never get off a hit again and switching L-targets means you can keep entire squads stunned for hits. And that's in addition to being by far the best weapon for pretty much every seafaring encounter bar the cannon boats and arguably the Big Octos for the same accuracy reasons plus actually harming them.
14th Aug '17 4:13:21 PM PeabodySam
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* ScrappyMechanic:
** In the original Gamecube version, sailing and the Triforce quest were both largely derided for artificially extending the game length. These were both addressed in the HD remake.
** Before and after each boss fight in Ganon's Tower, all equipped items are automatically unequipped, forcing the player to stop and re-equip each item they want to use. Unlike sailing and Triforce quest, this was not fixed in the HD remake.
3rd Aug '17 10:16:18 PM Sammettik
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* WhatTheHellHero: Ages ago, when Ganon had returned and there was nobody to stop him[[note]]Link had been sent back to the past, taking the Spirit of the Hero with him leaving no new Hero to be born[[/note]] the Gods responded by flooding the world, leaving Hyrule's straggling survivors to flee to the peaks of the highest mountains just to endure. Here's the problem: the water is far higher than it needed to be, with even these peaks of the world's tallest heights amounting to tiny islands barely the size of a town, if even. When you go to the bottom of the sea, you find out why: Hyrule has a gigantic barrier covering all of it, displacing the sea by hundreds if not thousands of feet. It is this stubborn refusal by the Gods to just ''let Hyrule '''die''' already'' that has led to Ganon still fighting for something to take back, causing untold misery and strife for these last few clans above the waves, denying them their future.
5th Jul '17 9:10:35 AM Tailikku
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** The man who runs the Fleet Game.

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** The man who runs Salvatore during the Fleet Game.
22nd Jun '17 3:44:04 PM WaxingName
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** Ganondorf: Irredeemable monster or WellIntentionedExtremist?

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** Ganondorf: Irredeemable monster or WellIntentionedExtremist? It's generally agreed that he went [[AmbitionIsEvil mad with power]] at some point, but his calm MotiveRant [[spoiler:before he steals Link's Triforce of Courage]] offers two different interpretations: either he wanted a better life for the Gerudo but forgot this motivation, or it is only him selfishly rationalizing the evil acts he committed before.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheLegendOfZeldaTheWindWaker