History YMMV / TheLegendOfZeldaTheWindWaker

25th May '18 12:10:42 AM KingArgorok
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** The Swift Sail[[note]]which is available as soon as Link can access the auction house and easily affordable with the first wallet[[/note]] and Triforce quest being cut down were both additions added to the HD Remake in order to cut back on the {{padding}}.

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** The Swift Sail[[note]]which is available as soon as Link can access the auction house and easily affordable with the first wallet[[/note]] and Triforce quest being cut down were both additions added to the HD Remake Remaster in order to cut back on the {{padding}}.



** Similarly, some fans disliked the decision to shorten the quest for the Triforce Charts/Shards in the HD port, feeling that the sheer length of the quest was part of the original game's charm. Others just consider it FakeLongevity and are glad the remake trimmed it down.

to:

** Similarly, some fans disliked the decision to shorten the quest for the Triforce Charts/Shards in the HD port, feeling that the sheer length of the quest was part of the original game's charm. Others just consider it FakeLongevity and are glad the remake remaster trimmed it down.



* FirstInstallmentWins: Despite ''The Wind Waker'''s status as a ContestedSequel (though it was eventually VindicatedByHistory and the Wii U remake was critically acclaimed), the consensus is that both subsequent 'Toon Link' games, ''VideoGame/TheLegendOfZeldaPhantomHourglass'' and ''VideoGame/TheLegendOfZeldaSpiritTracks'', failed to surpass its memorable storyline or match the level of its popularity.

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* FirstInstallmentWins: Despite ''The Wind Waker'''s status as a ContestedSequel (though it was eventually VindicatedByHistory and the Wii U remake remaster was critically acclaimed), the consensus is that both subsequent 'Toon Link' games, ''VideoGame/TheLegendOfZeldaPhantomHourglass'' and ''VideoGame/TheLegendOfZeldaSpiritTracks'', failed to surpass its memorable storyline or match the level of its popularity.



** The UsefulNotes/WiiU remake added the ability to take "selfies" of Link. [[https://twitter.com/Linkstagram The internet immediately ran with this.]]

to:

** The UsefulNotes/WiiU remake remaster added the ability to take "selfies" of Link. [[https://twitter.com/Linkstagram The internet immediately ran with this.]]



** In the original Gamecube version, sailing and the Triforce quest were both largely derided for artificially extending the game length. These were both addressed in the HD remake.
** Before and after each boss fight in Ganon's Tower, all equipped items are automatically unequipped, forcing the player to stop and re-equip each item they want to use. Unlike sailing and Triforce quest, this was not fixed in the HD remake.

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** In the original Gamecube version, sailing and the Triforce quest were both largely derided for artificially extending the game length. These were both addressed in the HD remake.
remaster.
** Before and after each boss fight in Ganon's Tower, all equipped items are automatically unequipped, forcing the player to stop and re-equip each item they want to use. Unlike sailing and Triforce quest, this was not fixed in the HD remake.remaster.
15th Apr '18 7:43:02 PM rjd1922
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* TaintedByThePreview: The first reaction after the announcement of the game. Part of it was because of a [[http://www.youtube.com/watch?v=wBtAvX4Pkyk tech demo]] based on ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' that was shown at at previous expo, which showed Link and Ganondorf in gorgeous graphics ([[TechnologyMarchesOn for its time]]). As a result, the first trailer of this game made some people feel cheated.

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* TaintedByThePreview: The first reaction after the announcement of the game. Part of it was because of a [[http://www.[[https://www.youtube.com/watch?v=wBtAvX4Pkyk com/watch?v=9Swpn8qYhFs&t=40s tech demo]] based on ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' that was shown at at previous expo, which showed Link and Ganondorf in gorgeous graphics ([[TechnologyMarchesOn for its time]]). As a result, the first trailer of this game made some people feel cheated.
22nd Feb '18 7:48:19 AM TokoWH
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** Barrier skip. [[labelnote:Explanation]]The barrier around Hyrule castle was ''infamous'' in the speedrunning community because of just how near impossible it is to get by without doing the proper sequence of events to remove it, thanks both due to how high up it goes ''and'' because there's a ''second'' barrier behind the first one. It was such an massive roadblock for the community that, at one point, it was offering a ''2,000 US dollar'' reward for anyone who managed to find a way past it. It wasn't until years later, long after the reward had been abandoned, did someone ''finally'' figure out how to get past it. Even then, it's still infamous for how finicky and percise you need to be with the sequence of events needed to skip it.[[/labelnote]]

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** Barrier skip. [[labelnote:Explanation]]The barrier around Hyrule castle was ''infamous'' in the speedrunning community because of just how near impossible it is to get by without doing the proper sequence of events to remove it, thanks both due to how high up it goes ''and'' because there's a ''second'' barrier behind the first one. It was such an massive roadblock for the community that, at one point, it was offering a ''2,000 US dollar'' reward for anyone who managed to find a way past it. It wasn't until years later, long after the reward had been abandoned, did someone ''finally'' figure out how to get past it. Even then, it's still infamous for how finicky and percise you need to be with the sequence of events steps needed to skip it.[[/labelnote]]
21st Feb '18 2:03:58 PM Ninja857142
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Added DiffLines:

* AwesomeMusic: Has its [[AwesomeMusic/TheLegendOfZelda own list]].
18th Feb '18 11:53:31 AM TokoWH
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Added DiffLines:

** Barrier skip. [[labelnote:Explanation]]The barrier around Hyrule castle was ''infamous'' in the speedrunning community because of just how near impossible it is to get by without doing the proper sequence of events to remove it, thanks both due to how high up it goes ''and'' because there's a ''second'' barrier behind the first one. It was such an massive roadblock for the community that, at one point, it was offering a ''2,000 US dollar'' reward for anyone who managed to find a way past it. It wasn't until years later, long after the reward had been abandoned, did someone ''finally'' figure out how to get past it. Even then, it's still infamous for how finicky and percise you need to be with the sequence of events needed to skip it.[[/labelnote]]
18th Jan '18 5:36:52 PM Chasem
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Added DiffLines:

* SeinfeldIsUnfunny: The most commonly praised aspects of this game - a post-apocalyptic Hyrule, a more expressive Link, a vibrant and cartoonish artstyle - are also present in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', a game that garnered even more universal praise for its open-world nature and for shaking up the ''Zelda'' formula to bring it in line with other modern games. While ''The Wind Waker'' continues to be debated in terms of where it stands within the series, it lacks all the innovation, advancements and hype that went into ''[=BotW=]'', and many ''WW'' fans dissatisfied with the direction of games such as ''Twilight Princess'' jumped ship to ''[=BotW=]''.
15th Jan '18 10:25:10 AM SenorCornholio
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Added DiffLines:

* {{Narm}}: During the FinalBattle, [[spoiler:Ganondorf sheathes his sword and backhands Zelda to knock her out for phase 2]]. It comes across as silly to some, and no reason is given for why [[spoiler:Ganondorf]] would do it in the first place.
31st Dec '17 2:38:18 AM Lizardon
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** The Miniblins and the Wizzrobes when they teletransport.

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** The That sound Miniblins and the Wizzrobes make whenever they're following you. Made even more annoying when you have a big ''swarm'' of them behind your back.
** The Wizzrobes' laugh every time
they teletransport.teleport.
21st Dec '17 5:11:26 PM supernintendo128
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* OlderThanTheyThink: Technically, "Toon" Link first appeared in ''VideoGames/TheLegendOfZeldaFourSwords'', released only 11 days before the Japanese Version of ''Wind Waker''.

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* OlderThanTheyThink: Technically, Although ''Wind Waker'' was announced first, "Toon" Link first appeared Link's official debut was in ''VideoGames/TheLegendOfZeldaFourSwords'', released only 11 days before the Japanese Version of ''Wind Waker''.
21st Dec '17 4:52:07 PM MyFinalEdits
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** The Nintendo Gallery requires you to get a Deluxe Picto Box (only accessible past a certain part of the game), which can only carry three pictures at a time, and get a full-bodied, front shot picture of every single character in the game. This includes bosses. And enemies. Ever tried to take a decent picture of something when it's trying to kill you? And the Red Wizzrobe only appears in one dungeon, moves around, and ''summons'' more baddies to attack you! And was it mentioned you have to wait a full day for every single figurine to be made? Oh, and the characters that you can't take a picture of (Great Fairies, sage spirits, etc.)? You have to buy them. According to the guide, there are 134 in total. That's 268 times you have to play the song of passing. Have fun. It's been fortunately improved in the HD rerelease, where a tiny "Good!" marker is added whenever you get a picture that will be acceptable for Carlov to turn into a figurine, and he can take 12 pictures a day instead of just one (which, by the way, is now the amount of pictures the Picto Box can store, so you can potentially get most of the pictographs you need in one or two trips). Also, you can get pictographs from bottles on Miiverse, but if you miss the ones that can be missed permanently, [[LuckBasedMission it'll probably take a LONG time to get the ones you'll need]].
*** This is made much worse by the fact that Miiverse was actually ''discontinued'' on November 7th, 2017, therefore making any "permanently" missable pictographs [[PermanentlyMissableContent actually permanently missable]] since you can no longer get any pictographs from other players. So if you're playing this game after that date, you're pretty much on your own getting all of the figurines.

to:

** The Nintendo Gallery requires you to get a Deluxe Picto Box (only accessible past a certain part of the game), which can only carry three pictures at a time, and get a full-bodied, front shot picture of every single character in the game. This includes bosses. And enemies. Ever tried to take a decent picture of something when it's trying to kill you? And the Red Wizzrobe only appears in one dungeon, moves around, and ''summons'' more baddies to attack you! And was it mentioned you have to wait a full day for every single figurine to be made? Oh, and the characters that you can't take a picture of (Great Fairies, sage spirits, etc.)? You have to buy them. According to the guide, there are 134 in total. That's 268 times you have to play the song of passing. Have fun. It's been fortunately improved in the HD rerelease, where a tiny "Good!" marker is added whenever you get a picture that will be acceptable for Carlov to turn into a figurine, and he can take 12 pictures a day instead of just one (which, by the way, is now the amount of pictures the Picto Box can store, so you can potentially get most of the pictographs you need in one or two trips). Also, you can It used to be possible to get pictographs from bottles on Miiverse, but if you miss which eliminated the ones that can be missed permanently, [[LuckBasedMission it'll probably take a LONG time to get the ones you'll need]].
*** This is made much worse by the fact that Miiverse was actually ''discontinued'' on November 7th, 2017, therefore making any "permanently" missable pictographs [[PermanentlyMissableContent actually
risk of permanently missable]] since you can no longer get any pictographs from other players. So if you're playing this game after that date, you're pretty much on your own getting all of missing limited acquisitions, but the figurines.service was shut down in late 2017.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TheLegendOfZeldaTheWindWaker