History YMMV / TheElderScrollsOnline

15th Aug '16 1:00:49 AM Qamikace
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* PreOrderBonus: Players who preordered the game got the Explorer's Pack, which gives you the ability to have your character be in any alliance regardless of race, a Scuttler vanity pet, and treasure maps.
4th May '16 5:15:04 PM WorstEditorEver
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** The [[LevelGrinding Veteran System]]. Loathed for being obscenely grindy to the point where players who are Veteran Rank 14 are routinely accused of having no life, the game developers themselves have admitted that not only do ''they'' agree that it's not fun, but it was ''so'' grindy that they acknowledged that it encouraged [[GoodBadBug exploits]] just to make the game playable at endgame. They have since [[AuthorsSavingThrow doubled the amount of veteran points earned, slashed the amount needed to advance, and eventually did away with veteran points altogether]], and have since confirmed that they will scrap this system entirely in the future.

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** The [[LevelGrinding Veteran System]]. Loathed for being obscenely grindy to the point where players who are Veteran Rank 14 are routinely accused of having no life, the game developers themselves have admitted that not only do ''they'' agree that it's not fun, but it was ''so'' grindy that they acknowledged that it encouraged [[GoodBadBug exploits]] just to make the game playable at endgame. They have since [[AuthorsSavingThrow doubled the amount of veteran points earned, slashed the amount needed to advance, and eventually did away with veteran points altogether]], and have since confirmed that they will scrap this planned on scrapping the system entirely in later on. As of the future.long-awaited Dark Brotherhood update, they are finally delivering on this promise.
23rd Apr '16 1:40:34 AM ThatOneCheeseGuy
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** Yeah, you can simply sit on your mount, but why do that when you can [[https://www.youtube.com/watch?v=nJIqAdIQ25w run in place on the saddle]]?
7th Apr '16 10:10:51 PM WorstEditorEver
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* UnfortunateImplications: On a meta level. On the [[https://www.twitch.tv/zenimaxonlinestudios/v/3896614 ESO Live Podcast]] (skip to 00:35:20), it was admitted by Zenimax that lately, they've been using only one model for new armors instead of two. Previously, they would make two models - one male, one female - for every single piece, to keep the armor consistent with, well, anatomy. Instead, they've been using only male models, and then morphing it to look 'feminine' afterward, as a way of cutting corners. Cue a thread [http://forums.elderscrollsonline.com/en/discussion/257543/important-update-zos-please-reconsider-your-decision-to-no-longer-make-female-light-armor/p1 hundreds of replies long] blasting Zenimax for cutting corners like this at female characters' (and players') expense, for the sake of MoneyDearBoy. Much like the debacle over ''VideoGame/AssassinsCreedUnity'', female players feel cheated, and are actually offended that they did this to them but left male characters alone. Zenimax has already responded to the backlash by [[AuthorsSavingThrow promising to fix them]].

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* UnfortunateImplications: On a meta level. On the [[https://www.twitch.tv/zenimaxonlinestudios/v/3896614 ESO Live Podcast]] (skip to 00:35:20), it was admitted by Zenimax that lately, they've been using only one model for new armors instead of two. Previously, they would make two models - one male, one female - for every single piece, to keep the armor consistent with, well, anatomy. Instead, they've been using only male models, and then morphing it to look 'feminine' afterward, as a way of cutting corners. Cue a thread [http://forums.[[http://forums.elderscrollsonline.com/en/discussion/257543/important-update-zos-please-reconsider-your-decision-to-no-longer-make-female-light-armor/p1 hundreds of replies long] long]] blasting Zenimax for cutting corners like this at female characters' (and players') expense, for the sake of MoneyDearBoy. Much like the debacle over ''VideoGame/AssassinsCreedUnity'', female players feel cheated, and are actually offended that they did this to them but left male characters alone. Zenimax has already responded to the backlash by [[AuthorsSavingThrow promising to fix them]].
7th Apr '16 10:10:30 PM WorstEditorEver
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* UnfortunateImplications: On a meta level. On the [[https://www.twitch.tv/zenimaxonlinestudios/v/3896614 ESO Live Podcast]] (skip to 00:35:20), it was admitted by Zenimax that lately, they've been using only one model for new armors instead of two. Previously, they would make two models - one male, one female - for every single piece, to keep the armor consistent with, well, anatomy. Instead, they've been using only male models, and then morphing it to look 'feminine' afterward, as a way of cutting corners. Cue a thread [http://forums.elderscrollsonline.com/en/discussion/257543/important-update-zos-please-reconsider-your-decision-to-no-longer-make-female-light-armor/p1 hundreds of replies long] blasting Zenimax for cutting corners like this at female characters' (and players') expense, for the sake of MoneyDearBoy. Much like the debacle over ''VideoGame/AssassinsCreedUnity'', female players feel cheated, and are actually offended that they did this to them but left male characters alone. Zenimax has already responded to the backlash by [[AuthorsSavingThrow promising to fix them]].
5th Apr '16 4:49:37 PM Dawnwing
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* AntiClimaxBoss: [[spoiler:Molag Bal is incredibly easy to defeat if you have a health-draining ability thanks to the fact that the Blessing of Akatosh makes them restore ridiculously large amounts of health.]]

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* AntiClimaxBoss: [[spoiler:Molag Bal Bal]] is incredibly easy to defeat if you have a health-draining ability thanks to the fact that the Blessing of Akatosh makes them restore ridiculously large amounts of health.]]



* DemonicSpiders: Literally, in this case. Spider Daedra summon miniature spiders, and have one of the most annoying DamageOverTime abilities in the game, because it's an area-of-effect. Storm Atronachs also get special mention, because not only are they a common headache at Dark Anchors, Sorcerers have an Ultimate ability in [[SummonMagic Daedra Summoning]] to summon them on you, too!

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* DemonicSpiders: DemonicSpiders:
**
Literally, in this case. Spider Daedra summon miniature spiders, and have one of the most annoying DamageOverTime abilities in the game, because it's an area-of-effect. Storm Atronachs also get special mention, because not only are they a common headache at Dark Anchors, Sorcerers have an Ultimate ability in [[SummonMagic Daedra Summoning]] to summon them on you, too!



* HypeBacklash: Given that the game was heavily advertised for a few years, and had its admittingly epic looking cutscenes shown, many fans felt ready for an Elder Scroll MMO. When the game came out, that hype turned into InternetBackdraft for the game's issues.

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* HypeBacklash: Given that the game was heavily advertised for a few years, and had its admittingly epic looking cutscenes shown, many fans felt ready for an Elder Scroll MMO. When the game came out, that hype turned into InternetBackdraft for the game's issues.issues and the fact that it has considerable differences from a main-series game.



** The lack of money, auction houses, or good player economy really made a problem with players because gold is so hard to come by that there is no real economy for players to work with.
** The Steam release of the game. Zenimax announced several times on the official ESO forum that the existing version of the game is not compatible with Steam and can only be added as a non-Steam game, and only new accounts would get the benefits of having it on Steam, such as the trading cards. They also released a special dog vanity pet (one of the most asked for pets) for new accounts made on the Steam version - and new accounts ''only''; it wasn't a code that could be applied to existing accounts if one were to purchase a second version of the game.

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** The Early on, the lack of money, auction houses, or good player economy really made a problem with players because gold is was so hard to come by that and there is was no real economy for players to work with.
with. This was alleviated by adding guild stores and the Justice System (which made gold MUCH easier to come by).
** The Steam release of the game. Zenimax announced several times on the official ESO forum that the existing version of the game is not compatible with Steam and can only be added as a non-Steam game, and only new accounts would get the benefits of having it on Steam, such as the trading cards. They also released a special dog vanity pet (one of the most asked for asked-for pets) for new accounts made on the Steam version - and new accounts ''only''; it wasn't a code that could be applied to existing accounts if one were to purchase a second version of the game.



* {{Misblamed}}: One of the most common complaints about the game is the idea that Bethesda won't have any time or energy to make a new single-player ''Elder Scrolls'' game if they're busy with an MMO. That might have some validity... if the game wasn't being developed by Zenimax Online, Bethesda Game Studio's sister studio under the Zenimax LLC group.
** It's likely gamers were thinking of the Warcraft RTS series which did get put on hold for World of Warcraft. Zenimax LLC deciding to set up a separate company to develop an online Elder Scrolls game was likely done to keep such a situation from happening. Bethesda Game Studios having no experience with [=MMOs=] was probably another factor.
* MostAnnoyingSound: "[[WelcomeToCorneria Did you hear some stranger saved King Casimir's life?" "I'd like to buy that hero an ale!]]" If you spend any amount of time in Daggerfall after an early quest arc, you are going be hearing this background conversation over and over [[RuleOfThree and over...]]

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* {{Misblamed}}: One of the most common complaints about the game is the idea that Bethesda won't have any time or energy to make a new single-player ''Elder Scrolls'' game if they're busy with an MMO. That might have some validity... if the game wasn't being developed by Zenimax Online, Bethesda Game Studio's sister studio under the Zenimax LLC group.
**
group. It's likely possible gamers were thinking of the Warcraft RTS series which did get put on hold for World of Warcraft. Zenimax LLC deciding to set up a separate company to develop an online Elder Scrolls game was likely done to keep such a situation from happening. Bethesda Game Studios having no experience with [=MMOs=] was probably another factor.
* MostAnnoyingSound: MostAnnoyingSound:
**
"[[WelcomeToCorneria Did you hear some stranger saved King Casimir's life?" "I'd like to buy that hero an ale!]]" If you spend any amount of time in Daggerfall after an early quest arc, you are going be hearing this background conversation over and over [[RuleOfThree and over...]]



** Extremely low money drops. Many enemies only drop a single gold. Bosses tend to drop only a few more than that. To put this in perspective, a passable horse costs about 20,000 gold and a good horse will cost about 50,000 gold. If you can't afford a horse? Have fun walking across the country sized map to the next city.
*** What's worse is that if you want a horse you essentially have to upgrade to a collector's edition. This means to buy a horse, you either grind for hours and hours, or BribingYourWayToVictory.

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** Extremely Early on, extremely low money drops. Many enemies only drop a single gold. Bosses tend to drop only a few more than that. To put this in perspective, before mounts were overhauled to make different horses cosmetic, a passable horse costs cost about 20,000 gold and a good horse will cost about 50,000 gold. If you can't afford a horse? Have fun walking across the country sized map to the next city.
*** What's worse is
city. It was to the point that if you want wanted a horse you essentially have had to upgrade to a collector's edition. This means to buy a horse, you either grind for hours and hours, or BribingYourWayToVictory.upgrade to a collector's edition, essentially BribingYourWayToVictory. Much improved by the Justice System, which made gold much easier to come by (common items are 40 gold, rare ones are worth a couple hundred), the price of the cheapest horse being dropped to 10,000, and the overhaul of the mount system, which made stats based on the character rather than the horse itself so that you didn't have to, say, buy a 40,000-gold horse to get a speed bonus; the cheapest horse would work exactly the same way.



* TaintedByThePreview: Some fans get increasingly excited for new info and news about the game, whereas other fans get increasingly more disappointed.
* TheyChangedItNowItSucks: The choice to make the game a MMO instead of a single player game was the biggest criticism amongst its fans.
* ThatOneBoss: Doshia in one of the Fighter's Guild quests before she was nerfed. Doshia could be immensely difficult at low levels despite the quest being aimed for low levels. It was highly recommended that you fight her at a level 20+ because if you're any lower she would've absolutely mopped the floor with you.
** While Doshia is not an ''easy'' boss to any extent, she's not nearly as hard as some people would make her out to be. Most players don't always realize that by simply skirting around her constantly while killing her [[HealingFactor healing bubbles]], she can be killed even if the player is underleveled.

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* TaintedByThePreview: Some fans get got increasingly excited for new info and news about the game, whereas other fans get got increasingly more disappointed.
* TheyChangedItNowItSucks: The choice to make the game a MMO instead of a single player game was the biggest criticism amongst its fans. \n This is, however, a case of [[{{Misblamed}} Misblaming]], as it's being made by a different studio rather than Bethesda Game Studios and therefore does not affect the release of the main-series single-player games.
* ThatOneBoss: ThatOneBoss:
**
Doshia in one of the Fighter's Guild quests before she was nerfed. Doshia could be immensely difficult at low levels despite the quest being aimed for low levels. It was highly recommended that you fight her at a level 20+ because if you're any lower she would've absolutely mopped the floor with you.
** While
you. Part of the reason was because many players didn't realize that they needed to kill her [[HealingFactor healing bubbles]] in addition to Doshia is not herself, but she still wasn't an ''easy'' boss to any extent, she's not nearly as hard as some people would make her out to be. Most players don't always realize that by simply skirting around her constantly while killing her [[HealingFactor healing bubbles]], she can be killed even if the player is underleveled.extent.
5th Apr '16 3:14:35 PM DeltaDart
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*TooSoon: The quest involving [[OurWerewolvesAreDifferent Camlorn refugees]], in more ways than one, resembles today's crisis with [[UsefulNotes.MiddleEastUprising2011 Syrian migrants and refugees]] in the United States and Europe.
7th Feb '16 10:34:44 AM Eagal
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* ThatOneSidequest: The Hidden Harvest quest for the Orsimer DLC requires you to destroy a Briarheart Tree, which sounds easy in theory but it's continuously healed by Briarheart Tree Tenders, which respawn as soon as you kill them. Add in being constantly immobilized and throw in a heaping helping of other enemies and you've got a recipe for an unbeatable quest.
5th Feb '16 10:14:38 PM Eagal
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** The Tel Var Stones currency that comes with the Imperial City DLC. Most enemies in the Imperial City only drop a few and the prices for items range into the thousands. If you're killed by a monster, you'll lose 10% of them. But if you're killed by any enemy player, you'll lose ALL of them.
21st Jan '16 9:19:18 AM ACW
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*CompleteMonster: Mannimarco makes his first chronological appearance. See [[YMMV/TheElderScrolls here]] for more details.
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