History YMMV / TheElderScrollsOnline

14th Mar '17 3:25:54 AM WorstEditorEver
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* CrackIsCheaper: The top tier player houses in Homestead cost over 10,000 crowns ($100). Yes, you can buy them with in-game gold instead, but get ready to grind out '''4,000,000''' for months, and that's if you're lucky. The "Count/Countess" title you can earn in-game by owning all three Alliance estates is basically a way of saying "I Am The 1%" both in-game and out.
7th Mar '17 6:41:03 AM SorPepita
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* RescuedFromTheScrappyHeap: To a extent, the High Elf race was. After [[VideoGame/TheElderScrollsVSkyrim Skyrim]] where they were both InUniverse and Meta [[TheScrappy scrappies]] (or at least those associated with the Thalmor were), a lot of players enjoyed their quests due to the approach the Thalmor go to to win the trust of their allies (such as basically saving one city when it's attacked) and some likeable High Elf NPC's that stand out.

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* RescuedFromTheScrappyHeap: To a an extent, the High Elf race was. After [[VideoGame/TheElderScrollsVSkyrim Skyrim]] where they were both InUniverse and Meta [[TheScrappy scrappies]] (or at least those associated with the Thalmor were), a lot of players enjoyed their quests due to the approach the Thalmor go to to win the trust of their allies (such as basically saving one city when it's attacked) and some likeable High Elf NPC's that stand out.
7th Mar '17 5:31:10 AM SorPepita
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** Crown Crates. Initially announced as basically being consumables plus a chance to get items that are no longer in the Crown Store with few or no exclusives, and that if you got a duplicate item you'd get credits that could be used later to purchase an item that you want. Turns out Crates are 400 Crowns, with roughly 2/3 of them being crate-exclusive items (meaning you can't just buy it in the store, you have to try your luck). It's a VERY slim chance to get actually desirable items: the "good" items are in the Legendary and Apex tiers, but based on [[https://docs.google.com/spreadsheets/d/1Zt5oj7PWNFFaTykgXhWQOOkVl1ekHAJgcJpueRN3C40/edit#gid=0 users tracking drop rates]], Legendary rewards are only a 3% chance of dropping, and Apex-tier are only 1%. You can get "Crown Gems" (which can later be used to purchase the items outright) for duplicate items or for trading in consumables, but the exchange rate is paltry: consumable cards (which you'll get roughly 70% of the time) only give you ''one gem'' for the card, meaning that you can spend 400 Crowns on a crate and only get 4 gems for it. The price of the non-consuamble rewards with the resulting gems (depending on the tier) are 16, 40, 100, and a whopping ''400'' gems for the apex tier. To top it off, it was EnsembleDarkhorse Pacrooti that they chose to "run" it, a character who ''specifically complained'' about being swindled. Backlash ensued.

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** Crown Crates. Initially announced as basically being consumables plus a chance to get items that are no longer in the Crown Store with few or no exclusives, and that if you got a duplicate item you'd get credits that could be used later to purchase an item that you want. Turns out Crates are 400 Crowns, with roughly 2/3 of them being crate-exclusive items (meaning you can't just buy it in the store, you have to try your luck). It's a VERY slim chance to get actually desirable items: the "good" items are in the Legendary and Apex tiers, but based on [[https://docs.google.com/spreadsheets/d/1Zt5oj7PWNFFaTykgXhWQOOkVl1ekHAJgcJpueRN3C40/edit#gid=0 users tracking drop rates]], Legendary rewards are only a 3% chance of dropping, and Apex-tier are only 1%. You can get "Crown Gems" (which can later be used to purchase the items outright) for duplicate items or for trading in consumables, but the exchange rate is paltry: consumable cards (which you'll get roughly 70% of the time) only give you ''one gem'' for the card, meaning that you can spend 400 Crowns on a crate and only get 4 gems for it. The price of the non-consuamble non-consumable rewards with the resulting gems (depending on the tier) are 16, 40, 100, and a whopping ''400'' gems for the apex tier. To top it off, it was EnsembleDarkhorse Pacrooti that they chose to "run" it, a character who ''specifically complained'' about being swindled. Backlash ensued.



** The Homestead Update. Arguably the single-most requested feature since the game launch, the update was slated to bring player housing to the game at long last. Of course, once it made to the test server, it quickly came to light that there were extremely restrictive caps on the amount of players visiting each home at a time: Eight for medium houses, eight for large houses, twelve for manors, and twenty-four for estates, and it wasn't even possible to learn these caps until ''after'' you purchased the home. Cue several angry threads on the forums, some of which even accused Zenimax of doing it on purpose for the sake of [[MoneyDearBoy increasing demand for even more expensive guild halls]] later on down the line.

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** The Homestead Update. Arguably the single-most requested feature since the game launch, the update was slated to bring player housing to the game at long last. Of course, once it made to the test server, it quickly came to light that there were extremely restrictive caps on the amount of players visiting each home at a time: Eight eight for medium houses, eight for large houses, twelve for manors, and twenty-four for estates, and it wasn't even possible to learn these caps until ''after'' you purchased the home. Cue several angry threads on the forums, some of which even accused Zenimax of doing it on purpose for the sake of [[MoneyDearBoy increasing demand for even more expensive guild halls]] later on down the line.
7th Mar '17 5:06:12 AM SorPepita
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** Naryu Virian from the Ebonheart Pact is so popular that players are demanding she be brought back in a future storyline. She's a member of the [[MurderInc Morag Tong]], and easily one of the funniest and most amusing characters this side of Razum-Dar. She openly flirts with the player character on occasion ([[BiTheWay regardless of gender]]), and of course, she's a total badass who is one of the very few genuinely useful NPC allies you can have in battle. Zenimax is perfectly aware of her popularity, as they've actually stated they might bring her back sometime, and you can actually buy her outfit to wear for yourself in the Crown Store. With the announcement of the ''Elder Scrolls Online: Morrowind'' expansion pack, they are delivering on this promise: Not only is she confirmed to be the {{deuteragonist}} of the main storyline, she starred in the reveal trailer, in full cinematic glory.
* GameBreaker: The deconstruction mechanic is this for crafting. When using Woodworking, Blacksmithing, and Clothing, you have the option to take pieces of equipment for that craft and breaking them down into base components and get some crafting EXP in the process. It becomes ridiculously easy to horde loot from defeated enemies and gain tons of ore, wood, hide, and race motif items, as well as easily level up your associated skill. Even better, you can simply steal everything not nailed down in the (''respawing'') market stalls, not only making it trivial to gather ''huge'' amounts of resources with little effort, but allowing you to craft 'clean' items that the guards won't take from you if caught.

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** Naryu Virian from the Ebonheart Pact is so popular that players are demanding she be brought back in a future storyline. She's a member of the [[MurderInc Morag Tong]], and easily one of the funniest and most amusing characters this side of Razum-Dar. She openly flirts with the player character on occasion ([[BiTheWay regardless of gender]]), and of course, she's a total badass who is one of the very few genuinely useful NPC allies you can have in battle. Zenimax is perfectly aware of her popularity, as they've actually stated they might bring her back sometime, and you can actually buy her outfit to wear for yourself in the Crown Store. With the announcement of the ''Elder Scrolls Online: Morrowind'' expansion pack, they are delivering on this promise: Not not only is she confirmed to be the {{deuteragonist}} of the main storyline, she starred in the reveal trailer, in full cinematic glory.
* GameBreaker: The deconstruction mechanic is this for crafting. When using Woodworking, Blacksmithing, and Clothing, you have the option to take pieces of equipment for that craft craft, and breaking them down into base components and get some crafting EXP in the process. It becomes ridiculously easy to horde loot from defeated enemies and gain tons of ore, wood, hide, and race motif items, as well as easily level up your associated skill. Even better, you can simply steal everything not nailed down in the (''respawing'') market stalls, not only making it trivial to gather ''huge'' amounts of resources with little effort, but allowing you to craft 'clean' items that the guards won't take from you if caught.



** Animation Cancelling. Borders on GameBreaker. Done by exploiting the 'animation priority,' nimble-fingered players have found that rapidly chaining together a light attack, an ability, and then a bash in that order cancels the animation of the previous action and leads right into the next one, effectively allowing you to spam abilities and dish out insane amounts of DPS by negating the game's version of a global cooldown. In the hands of a [[ElementalPowers destruction staff]] user with Elemental Drain, this can be a deadly combination, because you will ''never'' run out of Magicka. [=ZoS=] themselves have admitted that they never thought this was possible, but because it's technically not an exploit, they aren't sure ''what'' to do about it. Cue PlayerVersusPlayer enthusiasts starting an InternetBackdraft.

to:

** Animation Cancelling. Borders on GameBreaker. Done by exploiting the 'animation priority,' priority', nimble-fingered players have found that rapidly chaining together a light attack, an ability, and then a bash in that order cancels the animation of the previous action and leads right into the next one, effectively allowing you to spam abilities and dish out insane amounts of DPS by negating the game's version of a global cooldown. In the hands of a [[ElementalPowers destruction staff]] user with Elemental Drain, this can be a deadly combination, because you will ''never'' run out of Magicka. [=ZoS=] themselves have admitted that they never thought this was possible, but because it's technically not an exploit, they aren't sure ''what'' to do about it. Cue PlayerVersusPlayer enthusiasts starting an InternetBackdraft.
7th Mar '17 5:02:04 AM SorPepita
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** Harvesters are absolutely ''loathed'' in this game, mainly for having the ability to summon several orbs to heal themselves, it's bad enough that they have large health pools and can deal a high amount of damage. One of their abilities has the potential to [[OneHitKill One Shot]] you if you don't interrupt it in time.

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** Harvesters are absolutely ''loathed'' in this game, mainly for having the ability to summon several orbs to heal themselves, themselves; it's bad enough that they have large health pools and can deal a high amount of damage. One of their abilities has the potential to [[OneHitKill One Shot]] you if you don't interrupt it in time.
7th Mar '17 5:00:48 AM SorPepita
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** The factions and the entire Three Banners War in general have split reactions from fans of the lore. Detractors state that the war was [[{{Retcon}} never referred to in any lore]] prior to this game and decry that it's unbelievable that some of these races would work with each other. The Redguards, Orsimer and Bretons, as well as the Dummer and Nords, have particularly heated territory disputes amongst themselves that still invoke bitter feelings by the time of the original games. The worst point of contention, however, is the ''idea'' that the Argonians would team up with the Dunmer, when the latter have been enslaving the former and treating them as little more than animals for centuries. Zenimax's attempts to address these concerns [[VoodooShark also led to more questions and confusion]] than answers, such as the term [[MemeticMutation "Transcription Error"]] being used to explain why Cyrodill isn't a tropical rainforest in this era. Other fans think the lore "experts" are taking things way too seriously, and even think they're missing the point of the games, which they say have only used lore as a basic framework anyway.
** Depending on who you ask, the Phasing System is either the most immersive thing to ever grace an MMORPG, or its an unnecessary barrier with a complete lack of any kind of way to go back to previous phases, barring you from being able to help friends complete quests that you previously completed.

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** The factions and the entire Three Banners War in general have split reactions from fans of the lore. Detractors state that the war was [[{{Retcon}} never referred to in any lore]] prior to this game and decry that it's unbelievable that some of these races would work with each other. The Redguards, Orsimer and Bretons, as well as the Dummer and Nords, have particularly heated territory disputes amongst themselves that still invoke bitter feelings by the time of the original games. The worst point of contention, however, is the ''idea'' that the Argonians would team up with the Dunmer, when the latter have been enslaving the former and treating them as little more than animals for centuries. Zenimax's attempts to address these concerns [[VoodooShark also led to more questions and confusion]] than answers, such as the term [[MemeticMutation "Transcription Error"]] being used to explain why Cyrodill isn't a tropical rainforest in this era. Other fans think the lore "experts" are taking things way too seriously, and even think they're missing the point of the games, which they say have only used lore as a basic framework anyway.
anyway (even if said "basic" framework is one of the most elaborate ones in any videogame franchise ever).
** Depending on who you ask, the Phasing System is either the most immersive thing to ever grace an MMORPG, or its it's an unnecessary barrier with a complete lack of any kind of way to go back to previous phases, barring you from being able to help friends complete quests that you previously completed.
7th Mar '17 4:57:19 AM SorPepita
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** The factions and the entire Three Banners War in general have split reactions from fans of the lore. Detractors state that the war was [[{{Retcon}} never referred to in any lore]] prior to this game and decry that it's unbelievable that some of these races would work with each other. The Redguards, Orsimer and Bretons, as well as the Dummer and Nords, have particularly heated territory disputes amongst themselves that still invoke bitter feelings by the time of the original games. The worst point of contention, however, is the ''idea'' that the Argonians would team up with the Dunmer, when the latter have been enslaving the former and treating them as little more than animals for centuries. Zenimax's attempts to address these concerns [[VoodooShark also led to more questions and confusion]] than answers, such as the term [[MemeticMutation "Transcription Error"]] being used to explain why Cyrodill isn't a tropical rainforest in this era. Other fans think the lore "experts" are taking things way too seriously, and even think they're missing the point of the games, which they say has only used lore as a basic framework anyway.

to:

** The factions and the entire Three Banners War in general have split reactions from fans of the lore. Detractors state that the war was [[{{Retcon}} never referred to in any lore]] prior to this game and decry that it's unbelievable that some of these races would work with each other. The Redguards, Orsimer and Bretons, as well as the Dummer and Nords, have particularly heated territory disputes amongst themselves that still invoke bitter feelings by the time of the original games. The worst point of contention, however, is the ''idea'' that the Argonians would team up with the Dunmer, when the latter have been enslaving the former and treating them as little more than animals for centuries. Zenimax's attempts to address these concerns [[VoodooShark also led to more questions and confusion]] than answers, such as the term [[MemeticMutation "Transcription Error"]] being used to explain why Cyrodill isn't a tropical rainforest in this era. Other fans think the lore "experts" are taking things way too seriously, and even think they're missing the point of the games, which they say has have only used lore as a basic framework anyway.
3rd Mar '17 11:00:47 AM Dawnwing
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* GoodBadBugs: Borders on GameBreaker. Animation Cancelling. Done by exploiting the 'animation priority,' nimble-fingered players have found that rapidly chaining together a light attack, an ability, and then a bash in that order cancels the animation of the previous action and leads right into the next one, effectively allowing you to spam abilities and dish out insane amounts of DPS by negating the game's version of a global cooldown. In the hands of a [[ElementalPowers destruction staff]] user with Elemental Drain, this can be a deadly combination, because you will ''never'' run out of Magicka. [=ZoS=] themselves have admitted that they never thought this was possible, but because it's technically not an exploit, they aren't sure ''what'' to do about it. Cue PlayerVersusPlayer enthusiasts starting an InternetBackdraft.

to:

* GoodBadBugs: GoodBadBugs:
** Animation Cancelling.
Borders on GameBreaker. Animation Cancelling.GameBreaker. Done by exploiting the 'animation priority,' nimble-fingered players have found that rapidly chaining together a light attack, an ability, and then a bash in that order cancels the animation of the previous action and leads right into the next one, effectively allowing you to spam abilities and dish out insane amounts of DPS by negating the game's version of a global cooldown. In the hands of a [[ElementalPowers destruction staff]] user with Elemental Drain, this can be a deadly combination, because you will ''never'' run out of Magicka. [=ZoS=] themselves have admitted that they never thought this was possible, but because it's technically not an exploit, they aren't sure ''what'' to do about it. Cue PlayerVersusPlayer enthusiasts starting an InternetBackdraft.


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** When the Wild Hunt crates came out with the first furnishing items, players discovered a glitch in the Crown Store's "preview" mode that became highly popular: if you preview a pet or mount, then a furnishing, and then make your character walk, it will show the pet you looked at in the place of your character, and you can run around Tamriel as a wolf pup or senche cub or similar creature.
1st Mar '17 9:00:11 AM Dawnwing
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** Early on, extremely low money drops. Many enemies only drop a single gold. Bosses tend to drop only a few more than that. To put this in perspective, before mounts were overhauled to make different horses cosmetic, a passable horse cost about 20,000 gold and a good horse cost about 50,000 gold. If you can't afford a horse? Have fun walking across the map to the next city. It was to the point that if you wanted a horse you had to either grind for hours and hours, or upgrade to a collector's edition, essentially BribingYourWayToVictory. Much improved by the Justice System, which made gold much easier to come by (common items are 40 gold, rare ones are worth a couple hundred), the price of the cheapest horse being dropped to 10,000, and the overhaul of the mount system, which made stats based on the character rather than the horse itself so that you didn't have to, say, buy a 40,000-gold horse to get a speed bonus; the cheapest horse would work exactly the same way.

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** Early on, extremely low money drops. Many enemies only drop dropped a single gold. Bosses tend tended to drop only a few more than that. To put this in perspective, before mounts were overhauled to make different horses cosmetic, a passable horse cost about 20,000 gold and a good horse cost about 50,000 gold. If you can't afford a horse? Have fun walking across the map to the next city. It was to the point that if you wanted a horse you had to either grind for hours and hours, or upgrade to a collector's edition, essentially BribingYourWayToVictory. Much improved by the Justice System, which made gold much easier to come by (common items are 40 gold, rare ones are worth a couple hundred), the price of the cheapest horse being dropped to 10,000, and the overhaul of the mount system, which made stats based on the character rather than the horse itself so that you didn't have to, say, buy a 40,000-gold 50,000-gold horse to get a speed bonus; the bonus (the cheapest horse would work exactly the same way.)



** Homestead introduced Master Writs, crafting writs asking for a weapon with a certain trait, set attached to it, quality and style. What's the "Scrappy" part? The Master Writ has no problem asking you for an item from a crafting set from a [=DLC=] you don't have, thus forcing you to buy the [=DLC=] or just abandon the quest altogether. And if the trait is one you don't know, well, see above.

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** Homestead introduced Master Writs, crafting writs asking for a weapon with a certain trait, set attached to it, quality and style. What's the "Scrappy" part? The Master Writ has no problem asking you for an item from a crafting set from a [=DLC=] you don't have, thus forcing you to buy the [=DLC=] or just abandon the quest altogether. And if the trait is one you don't know, well, see above. It ''is'' possible to decline the quest it prompts you with and then check it in your inventory to see what it's asking for, and sell it to other players if you can't do it, but it's not at all obvious that this is possible and many a player will accept and abandon several writs until someone else tells them the trick.
1st Mar '17 1:00:06 AM BaronVonClop
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** Respawning objects found in the world (i.e. not crafted, traded, looted or received as rewards) do not yield any items on deconstruction though.
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