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* GoddamnedBats: Or rather, Goddamned Dinosaurs -- when you kill one, it collapes into a pile of bones that continue to block your shots. Said bones cannot be destroyed, by the way.
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* ScrappyMechanic: In the ''Arcade Archives'' port, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.

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* ScrappyMechanic: In the ''Arcade Archives'' port, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.competitively.
* {{Sequelitis}}: ''3D'', which suffered from dated graphics and unnecessary perspective changes. It also served as a FranchiseKiller for the series as a whole, until ''VideoGame/SolCresta'' was released almost 15 years later [[SurprisinglyImprovedSequel and whipped the series back into what it should be]]. It was also rendered non-canon to the series with ''Sol Cresta'''s release.
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Moved to Sol Cresta.


* ScrappyMechanic: In the ''Arcade Archives'' port, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.
* ShockingMoments: Nobody expected not only a new ''Cresta'' game in 2022, but one by ''Creator/PlatinumGames'' of all teams, and with Creator/HidekiKamiya as the director no less! Granted, Kamiya is a big fan of [[ShootEmUp shmups]], including the original ''Cresta'' duology, but given that all of his prior projects are big-budget three-dimensional games, very few expected him to actually make a shmup.

to:

* ScrappyMechanic: In the ''Arcade Archives'' port, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.
* ShockingMoments: Nobody expected not only a new ''Cresta'' game in 2022, but one by ''Creator/PlatinumGames'' of all teams, and with Creator/HidekiKamiya as the director no less! Granted, Kamiya is a big fan of [[ShootEmUp shmups]], including the original ''Cresta'' duology, but given that all of his prior projects are big-budget three-dimensional games, very few expected him to actually make a shmup.
competitively.
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No longer applies now that it's gotten a (hopefully actual) release date.


* HarsherInHindsight: [[https://www.youtube.com/watch?v=L5BsIw9fV3E This trailer]] for ''Sol Cresta'', which ends with the release date slowly going to 2022 only for the ship to appear and blast it back to 2021 becomes this [[https://www.youtube.com/watch?v=1ehlJBEk1m0 now that the game has been delayed to an unspecified date]].
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* ScrappyMechanic: In the ''Arcade Archives'' port on UsefulNotes/NintendoSwitch, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.

to:

* ScrappyMechanic: In the ''Arcade Archives'' port on UsefulNotes/NintendoSwitch, port, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.
Is there an issue? Send a MessageReason:
None


* ShockingMoments: Nobody expected not only a new ''Cresta'' game in 2021, but one by ''Creator/PlatinumGames'' of all teams, and with Creator/HidekiKamiya as the director no less! Granted, Kamiya is a big fan of [[ShootEmUp shmups]], including the original ''Cresta'' duology, but given that all of his prior projects are big-budget three-dimensional games, very few expected him to actually make a shmup.

to:

* ShockingMoments: Nobody expected not only a new ''Cresta'' game in 2021, 2022, but one by ''Creator/PlatinumGames'' of all teams, and with Creator/HidekiKamiya as the director no less! Granted, Kamiya is a big fan of [[ShootEmUp shmups]], including the original ''Cresta'' duology, but given that all of his prior projects are big-budget three-dimensional games, very few expected him to actually make a shmup.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HarsherInHindsight: [[https://www.youtube.com/watch?v=L5BsIw9fV3E This trailer]] for ''Sol Cresta'', which ends with the release date slowly going to 2022 only for the ship to appear and blast it back to 2021 becomes this [[https://www.youtube.com/watch?v=1ehlJBEk1m0 now that the game has been delayed to an unspecified date]].
Is there an issue? Send a MessageReason:
None


* ShockingMoments: Nobody expected not only a new ''Cresta'' game in 2021, but one by ''Creator/PlatinumGames'' of all teams, and with Creator/HidekiKamiya as the director no less! Granted, Kamiya is a big fan of [[ShootEmUp shmups]], but given that all of his prior projects are big-budget three-dimensional games, very few expected him to actually make a shmup.

to:

* ShockingMoments: Nobody expected not only a new ''Cresta'' game in 2021, but one by ''Creator/PlatinumGames'' of all teams, and with Creator/HidekiKamiya as the director no less! Granted, Kamiya is a big fan of [[ShootEmUp shmups]], including the original ''Cresta'' duology, but given that all of his prior projects are big-budget three-dimensional games, very few expected him to actually make a shmup.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: In the ''Arcade Archives'' port on UsefulNotes/NintendoSwitch, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.

to:

* ScrappyMechanic: In the ''Arcade Archives'' port on UsefulNotes/NintendoSwitch, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.competitively.
* ShockingMoments: Nobody expected not only a new ''Cresta'' game in 2021, but one by ''Creator/PlatinumGames'' of all teams, and with Creator/HidekiKamiya as the director no less! Granted, Kamiya is a big fan of [[ShootEmUp shmups]], but given that all of his prior projects are big-budget three-dimensional games, very few expected him to actually make a shmup.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrappyMechanic: In the ''Arcade Archives'' port on UsefulNotes/NintendoSwitch, you cannot change any settings if you play High Score mode or Caravan mode. While disabling settings like starting lives and rapid-fire are understandable, what isn't is also preventing the player from changing display settings, including screen orientation, thus forcing players to play the game in a pillarboxed window if they want to play competitively.

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