History YMMV / TelltaleGames

6th Feb '16 9:38:00 AM mlsmithca
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* CreatorWorship: Telltale gets this for bringing back the AdventureGame genre when it was declining. ** This is especially apparent post-[[VideoGame/TheWalkingDead Walking Dead.]] Not that they don't deserve it, mind you.
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* CreatorWorship: Telltale gets this for bringing back the AdventureGame genre when it was declining. ** declining. This is especially apparent post-[[VideoGame/TheWalkingDead Walking Dead.]] Not that they don't deserve it, mind you.

* MagnumOpus: Usually considered to be either ''Walking Dead'' Season 1, ''Tales from the Borderlands'' or ''Wolf Among Us.''
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* MagnumOpus: Usually considered to be either ''Walking Dead'' ItsShortSoItSucks: Since Episode 5 of VideoGame/TheWalkingDead Season 1, ''Tales from Telltale's episodes have gotten considerably shorter, hovering around the Borderlands'' or ''Wolf Among Us.''90 minute mark where previously they often went over two hours. Fan response to the change has been less than enthusiastic. It seems this has been addressed with the Borderlands and Game of Thrones games, which have the normal 2 hour run time.

* ItsShortSoItSucks: Since Episode 5 of VideoGame/TheWalkingDead Season 1, Telltale's episodes have gotten considerably shorter, hovering around the 90 minute mark where previously they often went over two hours. Fan response to the change has been less than enthusiastic. ** It seems this has been addressed with the Borderlands and Game of Thrones games, which have the normal 2 hour run time.
20th Jan '16 9:04:26 AM REV6Pilot
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* BrokenBase: The choices in their narrative-driven games. Do your choices not matter, because the plot usually unfolds the same way no matter what you choose? Or is it enough that your decisions affect how the characters act around you, even if they don't really affect the bigger story?
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* BrokenBase: The choices in their narrative-driven games. Do your choices not matter, because [[InSpiteOfANail the plot usually unfolds the same way no matter what you choose? choose]]? Or is it enough that your decisions affect how the characters act around you, even if they don't really affect the bigger story?
22nd Nov '15 8:38:18 AM Psyclone
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Added DiffLines:
* MemeticMutation: "[X] will remember that".
28th Oct '15 5:44:19 PM Etheru
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** There are people who think that the release form involving going back and forth between two [=IPs=] are stretching themselves thin, and affects the story quality and episode time negatively. Others don't see the release form as an issue and are happy to get two interesting experiences.
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** There are people who think that the release form involving going back and forth between two [=IPs=] are stretching themselves thin, and affects the story quality and episode time negatively. Others don't see the release form as an issue and are happy to get two interesting experiences. The fact that their [[ScheduleSlip release schedule]] was terrible in the case of ''VideoGame/TalesFromTheBorderlands'' while ''Game of Thrones'' got [[AdoredByTheNetwork much more attention]] hasn't helped.
21st Oct '15 7:19:14 PM Etheru
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** There are people who think that the release form involving going back and forth between two [=IPs=] are stretching themselves thin, and affects the story quality and time negatively. Others don't see the release form as an issue.
to:
** There are people who think that the release form involving going back and forth between two [=IPs=] are stretching themselves thin, and affects the story quality and episode time negatively. Others don't see the release form as an issue.issue and are happy to get two interesting experiences.
21st Oct '15 7:16:32 PM Etheru
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Added DiffLines:
** There are people who think that the release form involving going back and forth between two [=IPs=] are stretching themselves thin, and affects the story quality and time negatively. Others don't see the release form as an issue.
21st Oct '15 2:43:33 PM GoneRampant
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** VideoGame/TheWalkingDead really brought to light how binarily designed the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/TelltalesGameOfThrones.
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** VideoGame/TheWalkingDead Season 2 really brought to light how binarily designed binary the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/TelltalesGameOfThrones.
21st Oct '15 2:42:52 PM GoneRampant
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* NeverLiveItDown: Their ''atrocious'' [[ScheduleSlip four-to-five month release gap]] for ''VideoGame/TalesFromTheBorderlands'''s second and third episodes has led to (half-joking) worries that their next game will be plagued with similar issues.
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* MagnumOpus: Usually considered to be either ''Walking Dead'' Season 1, ''Tales from the Borderlands'' or ''Wolf Among Us.'' * NeverLiveItDown: Their ''atrocious'' [[ScheduleSlip four-to-five month release gap]] for ''VideoGame/TalesFromTheBorderlands'''s second and third episodes (Especially compared to the ''Game of Thrones'' project, which had much faster releases) has led to (half-joking) worries that their next game will be plagued with similar issues.
18th Oct '15 12:10:56 PM CrashBandicoot67
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** VideoGame/TheWalkingDead really brought to light how binarily designed the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/GameOfThrones.
to:
** VideoGame/TheWalkingDead really brought to light how binarily designed the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/GameOfThrones.VideoGame/TelltalesGameOfThrones.
18th Oct '15 12:08:12 PM CrashBandicoot67
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** [[VideoGame/TheWalkingDead]] really brought to light how binarily designed the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/GameofThrones.
to:
** [[VideoGame/TheWalkingDead]] VideoGame/TheWalkingDead really brought to light how binarily designed the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/GameofThrones.VideoGame/GameOfThrones.
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