History YMMV / TelltaleGames

5th Mar '18 10:36:31 PM LlamaAdventure
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* InternetBacklash: Telltale have gotten some backlash from some their older titles (i.e. ''VideoGame/StrongBadsCoolGameForAttractivePeople'' and the older seasons of ''VideoGame/SamAndMaxFreelancePolice'') being notoriously hard or even impossible to run on Windows 7 and up, and Telltale not only failing to fix these issues, but continuing to push these mostly-nonfunctional games in Humble Bundles.

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* InternetBacklash: Telltale have gotten some backlash from the PC ports of some their older titles (i.e. ''VideoGame/StrongBadsCoolGameForAttractivePeople'' and the older seasons of ''VideoGame/SamAndMaxFreelancePolice'') being notoriously hard or even impossible to run on Windows 7 and up, and Telltale not only failing to fix these issues, but continuing to push these mostly-nonfunctional games in Humble Bundles.
5th Mar '18 10:35:23 PM LlamaAdventure
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Added DiffLines:

* InternetBacklash: Telltale have gotten some backlash from some their older titles (i.e. ''VideoGame/StrongBadsCoolGameForAttractivePeople'' and the older seasons of ''VideoGame/SamAndMaxFreelancePolice'') being notoriously hard or even impossible to run on Windows 7 and up, and Telltale not only failing to fix these issues, but continuing to push these mostly-nonfunctional games in Humble Bundles.
12th Nov '17 12:54:03 AM Quanyails
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** VideoGame/TheWalkingDead Season 2 really brought to light how binary the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/TelltalesGameOfThrones.

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** VideoGame/TheWalkingDead ''VideoGame/TheWalkingDead'' Season 2 really brought to light how binary the choices in Telltale games are and many feel continuing to open their games with "the game is tailored to how you play" is plain disingenuous at this point. Especially in regards to the choices in VideoGame/TelltalesGameOfThrones.''VideoGame/TelltalesGameOfThrones''.



* ItsEasySoItSucks: Telltale's games aren't very challenging. This is one of the most common complaints against them. The basic problem accoridng to most people pointing that out is that even though their games are supposed to be a mix of Adventure and Action, there are no puzzles in the traditional Adventure meaning of the word (and those present are so straightforward a six-year old would be able to solve them instantly) and the Action sequences come down to a series of ridiculously easy QuickTimeEvents, thus forcing the player to confront an important question: what's the point of paying for the game if they might as well watch a YouTube Let's Play video of it?
* ItsShortSoItSucks: Since Episode 5 of VideoGame/TheWalkingDead Season 1, Telltale's episodes have gotten considerably shorter, hovering around the 90 minute mark where previously they often went over two hours. Fan response to the change has been less than enthusiastic. It seems this has been addressed with the Borderlands and Game of Thrones games, which have the normal 2 hour run time.
** This returned for the third season of the Walking Dead, where a lot of the negative reviews stem from the sixty minute episode length.

to:

* ItsEasySoItSucks: Telltale's games aren't very challenging. This is one of the most common complaints against them. The basic problem accoridng according to most people pointing that out is that even though their games are supposed to be a mix of Adventure and Action, there are no puzzles in the traditional Adventure meaning of the word (and those present are so straightforward a six-year old would be able to solve them instantly) and the Action sequences come down to a series of ridiculously easy QuickTimeEvents, thus forcing the player to confront an important question: what's the point of paying for the game if they might as well watch a YouTube Let's Play video of it?
* ItsShortSoItSucks: Since Episode 5 of VideoGame/TheWalkingDead ''VideoGame/TheWalkingDead'' Season 1, Telltale's episodes have gotten considerably shorter, hovering around the 90 minute mark where previously they often went over two hours. Fan response to the change has been less than enthusiastic. It seems this has been addressed with the Borderlands and Game of Thrones games, which have the normal 2 hour run time.
** This returned for the third season of the ''The Walking Dead, Dead'', where a lot of the negative reviews stem from the sixty minute episode length.



** Averted. Telltale has made good games out of the licenses that they bought. Such as ComicBook/{{Bone}} and VideoGame/BackToTheFuture.

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** Averted. Telltale has made good games out of the licenses that they bought. Such as ComicBook/{{Bone}} ''ComicBook/{{Bone}}'' and VideoGame/BackToTheFuture.''VideoGame/BackToTheFuture''.



** VideoGame/BackToTheFuture gets this with established Telltale fans too, being the easiest, most cripplingly user-friendly game they've released to date. The plot and characters are very good, and the cinematography and graphics are some of their best yet, but the puzzles are almost non-existent, and this rubbed ''a lot'' of fans the wrong way. To be fair, though, it was one of their earlier forays into the adventure genre and before they started getting more complex with gameplay mechanics.

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** VideoGame/BackToTheFuture ''VideoGame/BackToTheFuture'' gets this with established Telltale fans too, being the easiest, most cripplingly user-friendly game they've released to date. The plot and characters are very good, and the cinematography and graphics are some of their best yet, but the puzzles are almost non-existent, and this rubbed ''a lot'' of fans the wrong way. To be fair, though, it was one of their earlier forays into the adventure genre and before they started getting more complex with gameplay mechanics.
12th Nov '17 12:52:27 AM Quanyails
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* CreatorWorship: Telltale gets this for bringing back the AdventureGame genre when it was declining. This is especially apparent post-[[VideoGame/TheWalkingDead Walking Dead.]] Whether or not they deserve it, naturally, is up in the air.
* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Haedox]] has pointed out how almost all they’re games use the exact same formula without adding anything new to it.

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* CreatorWorship: Telltale gets this for bringing back the AdventureGame genre when it was declining. This is especially apparent post-[[VideoGame/TheWalkingDead post-''[[VideoGame/TheWalkingDead Walking Dead.]] Dead]]''. Whether or not they deserve it, naturally, is up in the air.
* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Haedox]] has pointed out how almost all they’re games use the exact same formula without adding anything new to it.
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* ItsTheSameNowItSucks: Is becoming a growing problem with their games, [[https://youtu.be/gTO07axTUAU | Haedox]] has pointed out how almost all their games use the exact same formula without adding anything new to it.
1st Oct '17 2:25:04 PM Mediawatcher
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* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Haedox]] has pointed out how almost all they’re games use the exact same formula without making any changes to it.

to:

* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Haedox]] has pointed out how almost all they’re games use the exact same formula without making any changes adding anything new to it.
1st Oct '17 12:23:07 PM Mediawatcher
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* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Haedox] has pointed out how almost all they’re games use the exact same formula without making any changes to it.

to:

* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Haedox] Haedox]] has pointed out how almost all they’re games use the exact same formula without making any changes to it.
1st Oct '17 12:21:37 PM Mediawatcher
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* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Some]]videos have pointed out how almost all they’re games use the exact same formula without making any changes to it.

to:

* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Some]]videos have Haedox] has pointed out how almost all they’re games use the exact same formula without making any changes to it.
1st Oct '17 12:10:16 PM Mediawatcher
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* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU| Some]]videos have pointed out how almost all they’re games use the exact same formula without making any changes to it.

to:

* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU| be/gTO07axTUAU | Some]]videos have pointed out how almost all they’re games use the exact same formula without making any changes to it.
1st Oct '17 12:10:04 PM Mediawatcher
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* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | Some]]videos have pointed out how almost all they’re games use the exact same formula without making any changes to it.

to:

* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU | be/gTO07axTUAU| Some]]videos have pointed out how almost all they’re games use the exact same formula without making any changes to it.
1st Oct '17 12:09:44 PM Mediawatcher
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* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU |Some]]videos have pointed out how almost all they’re games use the exact same formula without making any changes to it.

to:

* ClicheStorm: Is becoming a growing problem with they’re games, [[https://youtu.be/gTO07axTUAU |Some]]videos | Some]]videos have pointed out how almost all they’re games use the exact same formula without making any changes to it.
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