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* HilariousInHindsight: Creator/{{Konami}} (a Japanese company that developed ''VideoGame/LethalEnforcers'') published the Wii port of this game. What a shame!
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* HilariousInHindsight: Creator/{{Konami}} (a Japanese company that developed ''VideoGame/LethalEnforcers'') ''VideoGame/LethalEnforcers1'') published the Wii port of this game. What a shame!
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* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''Franchise/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''Franchise/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', ''VideoGame/LethalEnforcers1'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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dewicking VideoGame.Mortal Kombat
Changed line(s) 6 (click to see context) from:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'' ''Franchise/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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* SpiritualSuccessor: To Creator/{{Atari}}'s ''VideoGame/Area51'' and ''Maximum Force''.
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii
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Changed line(s) 6 (click to see context) from:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp'', which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp'', ''VideoGame/KarateChamp''), which they are inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', ''VideoGame/MortalKombat'' (which is inspired by ''VideoGame/KarateChamp'', which they are semi-copy of inspired by popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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* Narm: The infamously cheezy Howard Dean scream.
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* Narm: {{Narm}}: The infamously cheezy cheesy Howard Dean scream.
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* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay and concept here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''''its terrorism theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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None
Changed line(s) 6 (click to see context) from:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course ''''its terrorism theme''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course ''''its '''''its terrorism theme''''.theme'''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''its terrorism theme'''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
to:
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''its ''''its terrorism theme'''.theme''''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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* DemonicSpiders: A few enemies appear at point-blank range and melee the player in less than a second after popping up, resulting in many a cheap hit for first-time players.
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* DemonicSpiders: A few enemies appear at point-blank range and melee the player in less than a second after popping up, resulting in many a cheap hit for first-time players.players.
* HilariousInHindsight: Creator/{{Konami}} (a Japanese company that developed ''VideoGame/LethalEnforcers'') published the Wii port of this game. What a shame!
* Narm: The infamously cheezy Howard Dean scream.
* SpiritualSuccessor: To Creator/{{Atari}}'s ''VideoGame/Area51'' and ''Maximum Force''.
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''its terrorism theme'''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
* HilariousInHindsight: Creator/{{Konami}} (a Japanese company that developed ''VideoGame/LethalEnforcers'') published the Wii port of this game. What a shame!
* Narm: The infamously cheezy Howard Dean scream.
* SpiritualSuccessor: To Creator/{{Atari}}'s ''VideoGame/Area51'' and ''Maximum Force''.
* TheyCopiedItSoItSucks: Unlike [[Creator/MidwayGames Midway]] and Atari's arcade games since ''VideoGame/MortalKombat'', which they are semi-copy of popular Japanese-made arcade games but with unique concept, the gameplay here is generic and uninspired direct-copy of Creator/{{Konami}}'s ''VideoGame/LethalEnforcers'', complete with officers behind the screen and of course '''its terrorism theme'''. No wonder why [[HilariousInHindsight Konami]] published this game's Wii port.
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* CrossesTheLineTwice: Cheesy overacting by the "terrorists," scantily clad hostages, corny minigames. Achievement and bonus points for GroinAttack...it's all so deliberately over the top and silly that it's very hard to be annoyed at the [[ClicheStorm long list of tacky and outdated (even for when it was made) cliches the game is using.]]
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Added DiffLines:
* DemonicSpiders: A few enemies appear at point-blank range and melee the player in less than a second after popping up, resulting in many a cheap hit for first-time players.