History YMMV / TalesSeries

17th Jan '18 2:39:22 PM keyblade333
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* SeasonalRot: For some fans this started kicking in with ''VideoGame/TalesOfGraces'' as most of the games since then have tried their hand at new mechanics and additions to the combat system that some fans feel the Team Symphonia games perfected. If that's not your problem than the fact that the gameplay has become formulaic most likely is. The newer games have also been criticized for having weaker stories and characters, and the signature tropes getting old and predictable. ''VideoGame/TalesOfZestiria'' is often seen as the worst example of this trope in the franchise for both gameplay and narrative though fans in Japan have found ''VideoGame/TalesOfBerseria'' to be a much needed revitalization of the franchise.

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* SeasonalRot: For some fans this started kicking in with ''VideoGame/TalesOfGraces'' as most of the games since then have tried their hand at new mechanics and additions to the combat system that some fans feel the Team Symphonia games perfected. If that's not your problem than the fact that the gameplay has become formulaic most likely is. The newer games have also been criticized for having weaker stories and characters, and the signature tropes getting old and predictable. ''VideoGame/TalesOfZestiria'' is often seen as the worst example of this trope in the franchise for both gameplay and narrative narrative, though fans in Japan have found ''VideoGame/TalesOfBerseria'' to be a much needed revitalization of the franchise.
17th Dec '17 6:16:54 AM DivineFlame100
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* FandomRivalry: In the West, this series has a strong one with ''Franchise/FinalFantasy'' over which long-running JRPG series is better. Some of the most notable clashes include ''VideoGame/TalesOfPhantasia'' vs ''VideoGame/FinalFantasyI'', ''VideoGame/TalesOfSymphonia'' vs ''VideoGame/FinalFantasyVII'', ''VideoGame/TalesOfTheAbyss'' vs ''VideoGame/FinalFantasyVIII'' or ''VideoGame/FinalFantasyX'', ''VideoGame/TalesOfXillia'' vs ''VideoGame/FinalFantasyXIII'', and ''VideoGame/TalesOfBerseria'' vs ''VideoGame/FinalFantasyXV''.

to:

* FandomRivalry: In the West, this series has a strong one with ''Franchise/FinalFantasy'' over which long-running JRPG series is better. Some of the most notable clashes include ''VideoGame/TalesOfPhantasia'' vs ''VideoGame/FinalFantasyI'', ''VideoGame/TalesOfSymphonia'' vs ''VideoGame/FinalFantasyVII'', ''VideoGame/TalesOfTheAbyss'' vs ''VideoGame/FinalFantasyVIII'' or ''VideoGame/FinalFantasyX'', ''VideoGame/TalesOfXillia'' vs ''VideoGame/FinalFantasyXIII'', and ''VideoGame/TalesOfBerseria'' vs ''VideoGame/FinalFantasyXV''.



* ItsTheSameNowItSucks: One of the biggest complaints to the point of earning the nickname "Tales of Stagnation". The dated graphics and mechanics are often mentioned, especially when compared to other [=JRPGs=] like ''Franchise/FinalFantasy''. Also, the ''Tales'' franchise is often mentioned as one of the reasons for the JRPG decay. Part of the reason for this is that Namco keeps recycling the same mechanics and plot elements for every single installment.
* ScrappyMechanic: Has it's own entry on the page for each game; but one series-wide is the franchises' notorious way of handling side-quests. The Tales series are up there with unforgiving timing. Unless you're really attentive, curious, or got the guide on standby, the games are perfectly content with letting you miss them without a clue or notice that it was even available or open. Another dogged way they handle side-quests is they'll put one that is seemingly innocuous or nearly a waste of time...only for you to find out later that if you missed or skipped a side-quest early in the game, you miss out on the big rewards near end game. Countless 100% runs would be wasted because they didn't get to that one innocent quest 10 minutes into the game, only to find out they missed it and can't redo 80% of their adventure to catch up. Although later ''Tales'' games have begun to avert this somewhat by having sidequests marked with exclamation mark indicators on the map whenever they're available.

to:

* ItsTheSameNowItSucks: One of the biggest complaints to the point of earning the nickname "Tales of Stagnation". The dated graphics and mechanics are often mentioned, especially when compared to other [=JRPGs=] like ''Franchise/FinalFantasy''. Also, the ''Tales'' franchise is often mentioned as one of the reasons for the JRPG decay. Part of the reason for this is that Namco keeps recycling the same mechanics and plot elements for every single installment.
decay.
* ScrappyMechanic: Has it's own entry on the page for each game; but one series-wide is the franchises' notorious way of handling side-quests. The Tales series ''Tales'' games are up there with unforgiving timing. Unless you're really attentive, curious, or got the guide on standby, the games are perfectly content with letting you miss them without a clue or notice that it was even available or open. Another dogged way they handle side-quests is they'll put one that is seemingly innocuous or nearly a waste of time... only for you to find out later that if you missed or skipped a side-quest early in the game, you miss out on the big rewards near end game. Countless 100% runs would be wasted because they didn't get to that one innocent quest 10 minutes into the game, only to find out they missed it and can't redo 80% of their adventure to catch up. Although later ''Tales'' games have begun to avert this somewhat by having sidequests marked with exclamation mark indicators event bubbles on the map whenever they're available.



* WinBackTheCrowd: After several BrokenBase games, especially for Tales of Zestiria, Tales of Berseria was released and received great critical reception in both the East and West.

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* WinBackTheCrowd: After several BrokenBase games, especially for Tales of Zestiria, Tales of Berseria with ''VideoGame/TalesOfZestiria'', ''VideoGame/TalesOfBerseria'' was released and received great critical reception in both the East and West.
11th Dec '17 7:28:56 PM mrbits
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** The games are popular in the JRPG fandom but there's a pretty vocal group of people who consider the games to be very generic and samey, even when compared to other JRPG franchises. Frequent criticisms are uninspired character designs and dated visuals, overuse of JRPG cliches (claiming that the Deconstruction of multiple cliches the series is famed for either isn't worth sitting through the ClicheStorm phase, and/or doesn't really make the stories and characters much better or less stereotypically anime/one-note), button mashey gameplay and Sakuraba's work for the series not being as strong as his other compositions. The games tend to be released in a pretty short amount of time, leading to over-saturation in some people's eyes.
23rd Oct '17 2:51:17 PM DivineFlame100
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* ScrappyMechanic: Has it's own entry on the page for each game; but one series-wide is the franchises' notorious way of handling side-quests. The Tales series are up there with unforgiving timing. Unless you're really attentive, curious, or got the guide on standby, the games are perfectly content with letting you miss them without a clue or notice that it was even available or open. Another dogged way they handle side-quests is they'll put one that is seemingly innocuous or nearly a waste of time...only for you to find out later that if you missed or skipped a side-quest early in the game, you miss out on the big rewards near end game. Countless 100% runs would be wasted because they didn't get to that one innocent quest 10 minutes into the game, only to find out they missed it and can't redo 80% of their adventure to catch up.

to:

* ScrappyMechanic: Has it's own entry on the page for each game; but one series-wide is the franchises' notorious way of handling side-quests. The Tales series are up there with unforgiving timing. Unless you're really attentive, curious, or got the guide on standby, the games are perfectly content with letting you miss them without a clue or notice that it was even available or open. Another dogged way they handle side-quests is they'll put one that is seemingly innocuous or nearly a waste of time...only for you to find out later that if you missed or skipped a side-quest early in the game, you miss out on the big rewards near end game. Countless 100% runs would be wasted because they didn't get to that one innocent quest 10 minutes into the game, only to find out they missed it and can't redo 80% of their adventure to catch up. Although later ''Tales'' games have begun to avert this somewhat by having sidequests marked with exclamation mark indicators on the map whenever they're available.
22nd Oct '17 4:59:10 PM DivineFlame100
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* ItsTheSameNowItSucks: One of the biggest complaints to the point of earning the nickname "Tales of Stagnation". The dated graphics and mechanics are often mentioned, especially when compared to other [=JRPGs=] like ''Franchise/FinalFantasy''. Also, the ''Tales'' franchise is often mentioned as one of the reasons for the JRPG decay. Part of the reason for this is Namco refusing to branch out to other innovative ideas that other [=JRPGs=] take for granted, and instead, rely of the same mechanics and plot elements for every single installment.

to:

* ItsTheSameNowItSucks: One of the biggest complaints to the point of earning the nickname "Tales of Stagnation". The dated graphics and mechanics are often mentioned, especially when compared to other [=JRPGs=] like ''Franchise/FinalFantasy''. Also, the ''Tales'' franchise is often mentioned as one of the reasons for the JRPG decay. Part of the reason for this is that Namco refusing to branch out to other innovative ideas that other [=JRPGs=] take for granted, and instead, rely of keeps recycling the same mechanics and plot elements for every single installment.
22nd Oct '17 12:07:18 PM DivineFlame100
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* ItsTheSameNowItSucks: One of the biggest complains to the point of earning the nickname "Tales of Stagnation". The dated graphics and mechanics are often mentioned, especially in comparison with games like ''Videogame/NierAutomata''. Also, the tales of franchise is often mentioned as one of the reasons for the JRPG decay.

to:

* ItsTheSameNowItSucks: One of the biggest complains complaints to the point of earning the nickname "Tales of Stagnation". The dated graphics and mechanics are often mentioned, especially in comparison with games when compared to other [=JRPGs=] like ''Videogame/NierAutomata''. ''Franchise/FinalFantasy''. Also, the tales of ''Tales'' franchise is often mentioned as one of the reasons for the JRPG decay.decay. Part of the reason for this is Namco refusing to branch out to other innovative ideas that other [=JRPGs=] take for granted, and instead, rely of the same mechanics and plot elements for every single installment.
4th Oct '17 4:36:24 PM mizorefan
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Added DiffLines:

* ItsTheSameNowItSucks: One of the biggest complains to the point of earning the nickname "Tales of Stagnation". The dated graphics and mechanics are often mentioned, especially in comparison with games like ''Videogame/NierAutomata''. Also, the tales of franchise is often mentioned as one of the reasons for the JRPG decay.
4th Sep '17 7:39:06 AM M3
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* ScrappyMechanic: Has it's own entry on the page for each game; but one series-wide is the franchises' notorious way of handling side-quests. The Tales series are up there with unforgiving timing. Unless you're really attentive, curious, or got the guide on standby, you'll easily miss some of them. Another dogged way they handle side-quests is they'll put one that is seemingly innocuous or nearly a waste of time...only for you to find out later that if you missed or skipped a side-quest early in the game, you miss out on the big rewards near end game. Countless 100% runs would be wasted because they didn't get to that one innocent quest 10 minutes into the game, only to find out they missed it and can't redo 80% of their adventure to catch up.

to:

* ScrappyMechanic: Has it's own entry on the page for each game; but one series-wide is the franchises' notorious way of handling side-quests. The Tales series are up there with unforgiving timing. Unless you're really attentive, curious, or got the guide on standby, you'll easily the games are perfectly content with letting you miss some of them.them without a clue or notice that it was even available or open. Another dogged way they handle side-quests is they'll put one that is seemingly innocuous or nearly a waste of time...only for you to find out later that if you missed or skipped a side-quest early in the game, you miss out on the big rewards near end game. Countless 100% runs would be wasted because they didn't get to that one innocent quest 10 minutes into the game, only to find out they missed it and can't redo 80% of their adventure to catch up.
3rd Sep '17 10:20:09 PM DivineFlame100
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* FandomRivalry: In the West this series has a strong one with ''Franchise/FinalFantasy'' over which long-running JRPG series is better.

to:

* FandomRivalry: In the West West, this series has a strong one with ''Franchise/FinalFantasy'' over which long-running JRPG series is better.better. Some of the most notable clashes include ''VideoGame/TalesOfPhantasia'' vs ''VideoGame/FinalFantasyI'', ''VideoGame/TalesOfSymphonia'' vs ''VideoGame/FinalFantasyVII'', ''VideoGame/TalesOfTheAbyss'' vs ''VideoGame/FinalFantasyVIII'' or ''VideoGame/FinalFantasyX'', ''VideoGame/TalesOfXillia'' vs ''VideoGame/FinalFantasyXIII'', and ''VideoGame/TalesOfBerseria'' vs ''VideoGame/FinalFantasyXV''.
21st Aug '17 1:45:28 PM M3
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Added DiffLines:

* ScrappyMechanic: Has it's own entry on the page for each game; but one series-wide is the franchises' notorious way of handling side-quests. The Tales series are up there with unforgiving timing. Unless you're really attentive, curious, or got the guide on standby, you'll easily miss some of them. Another dogged way they handle side-quests is they'll put one that is seemingly innocuous or nearly a waste of time...only for you to find out later that if you missed or skipped a side-quest early in the game, you miss out on the big rewards near end game. Countless 100% runs would be wasted because they didn't get to that one innocent quest 10 minutes into the game, only to find out they missed it and can't redo 80% of their adventure to catch up.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TalesSeries