History YMMV / SuperPrincessPeach

31st Dec '16 8:44:22 PM KoopaKid17
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* UnfortunateImplications: The game received a bunch of criticism about its Vibe mechanic, saying that having Peach's powers come from emotions while Mario and Luigi merely use their strength [[http://feministsonar.com/2014/09/blind-lady-vs-super-princess-peach/ plays right into the stereotype that all women are emotional and overreact]].

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* UnfortunateImplications: The game received a bunch of criticism about its Vibe mechanic, saying that having Peach's powers come from emotions while Mario and Luigi merely use their strength [[http://feministsonar.com/2014/09/blind-lady-vs-super-princess-peach/ plays right into the stereotype that all women are emotional and overreact]]. They've also been compared to [[http://hail-nekoyasha.deviantart.com/art/Super-PMS-Peach-30235959 PMS symptoms]].
31st Dec '16 8:40:26 PM KoopaKid17
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* SnarkBait: The game gets this due to the Vibe Powers. It's hard for gamers not to crack jokes about Peach going through PMS due to them resembling violent mood swings. See also AccidentalInnuendo above for another reason.
22nd Oct '16 2:47:29 PM PrincessSolarFlare
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** The term 'Vibe Scepter' was a rather poor choice by the developers. While 'Vibe' ''can'' mean one's emotional state, it also can mean 'vibration' which when combined with scepter can lead to unfortunate innuendo. One has to wonder why they didn't make the ArtifactOfDoom the Vibe Crown or the Vibe Star instead?

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** The term 'Vibe Scepter' was a rather poor choice by the developers. While 'Vibe' ''can'' mean one's emotional state, it also can mean 'vibration' which when combined with scepter can lead to unfortunate innuendo. One has to wonder why they didn't make the ArtifactOfDoom the Vibe Crown or the Vibe Star instead?instead?[[note]]perhaps it was intentional as the ending alludes to some rather...adult uses for the Vibe Scepter[[/note]]
3rd Sep '16 2:10:01 AM WolfThunder
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* ItsEasySoItSucks: Compared to other ''Mario'' games, ''SPP'' is rather easy to finish... right up until you get to [[ThatOneBoss Bowser]].

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* ItsEasySoItSucks: Compared to other ''Mario'' games, ''SPP'' is rather easy to finish... right up until you get to [[ThatOneBoss Bowser]].
3rd Sep '16 2:09:28 AM WolfThunder
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* FanNickname: Most commonly, Peach's Vibe Power is "PMS Power".



* SoOkayItsAverage: Despite receiving above-average reviews from critics, and actually selling quite well, many fans claim this game is really just decent overall, and while it introduced some new and interesting concepts and mechanics, it was too easy and short to be memorable. Sadly, this has really hurt the franchise overall, since it apparently wasn't good enough to be a hit or a cult classic, but wasn't bad enough to be infamous. It just sort of ... happened, and now is barely talked about anymore. Nintendo on occasion does mention the game, and it has its share of fans, it's just not an all-time classic game.

to:

* SoOkayItsAverage: Despite receiving above-average reviews from critics, and actually selling quite well, many fans claim this game is really just decent overall, and while it introduced some new and interesting concepts and mechanics, it was too easy and short to be memorable. Sadly, this has really hurt the franchise overall, since it apparently wasn't good enough to be a hit or a cult classic, but wasn't bad enough to be infamous. It just sort of ... of...happened, and now is barely talked about anymore. Nintendo on occasion does mention the game, and it has its share of fans, it's just not an all-time classic game.
18th Jul '16 11:01:14 AM longWriter
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* AnnoyingVideoGameHelper: Some people dislike Perry simply because he will always tell you exactly what you need to do to solve a puzzle or how to defeat a boss, thus making the game too easy and taking away a lot of the exploration potential. Then again, to even get these hints you have to hit his blocks, so all of his tips are completely skippable.



* StopHelpingMe: Some people dislike Perry simply because he will always tell you exactly what you need to do to solve a puzzle or how to defeat a boss, thus making the game too easy and taking away a lot of the exploration potential. Then again, to even get these hints you have to hit his blocks, so all of his tips are completely skippable.
4th Apr '16 11:30:03 PM Spanks
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* SoOkayItsAverage: Despite receiving above-average reviews from critics, and getting decent sales, many fans claim this game is really just decent overall, and while it introduced some new and interesting concepts and mechanics, it was too easy and short to be memorable. Sadly, this has really hurt the franchise overall, since it apparently wasn't good enough to be a hit or a cult classic, but wasn't bad enough to be infamous. It just sort of ... happened, and now is barely talked about anymore. Nintendo on occasion does mention the game, and it has its fans, it's just not an all-time classic.

to:

* SoOkayItsAverage: Despite receiving above-average reviews from critics, and getting decent sales, actually selling quite well, many fans claim this game is really just decent overall, and while it introduced some new and interesting concepts and mechanics, it was too easy and short to be memorable. Sadly, this has really hurt the franchise overall, since it apparently wasn't good enough to be a hit or a cult classic, but wasn't bad enough to be infamous. It just sort of ... happened, and now is barely talked about anymore. Nintendo on occasion does mention the game, and it has its share of fans, it's just not an all-time classic.classic game.
20th Jan '16 5:51:31 AM MagBas
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* RealWomenDontWearDresses: The game got hit exceptionally hard by this in most of its criticism, the major talking points being the bright and cheerful design and the vibe powers.
20th Jan '16 5:28:48 AM CallingAlameda
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* RealWomenDontWearDresses: The game got hit exceptionally hard by this in most of it's criticism. The major talking points being the bright and cheerful design and the vibe powers.

to:

* RealWomenDontWearDresses: The game got hit exceptionally hard by this in most of it's criticism. The its criticism, the major talking points being the bright and cheerful design and the vibe powers.
19th Jan '16 7:25:34 PM Spanks
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* RealWomenDontWearDresses: The game got hit exceptionally hard by this in most of it's criticism. The major talking points being the bright and cheerful design and the vibe powers.
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