History YMMV / SuperMarioWorld

11th Aug '16 6:30:48 PM MissConception
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** For Castle #4 (Ludwig's Castle), after Mario presses the plunger, the castle takes off like a rocket, and a confused Mario watches as it soars into the air and impacts in a nearby hillside which wears a PointlessBandAid for the rest of the game.
** For Castle #5 (Roy's Castle), when Mario presses the plunger, the explosives don't go off, so he goes over to inspect them... [[AshFace and they blow up in his face.]]

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** For Castle #4 (Ludwig's Castle), Ludwig's Castle, after Mario presses the plunger, the castle takes off like a rocket, and a confused Mario watches as it soars into the air and impacts in a nearby hillside which wears a PointlessBandAid for the rest of the game.
** For Castle #5 (Roy's Castle), Roy's Castle, when Mario presses the plunger, the explosives don't go off, so he goes over to inspect them... [[AshFace and they blow up in his face.]]



** Yoshi himself can be a Game Breaker depending on the situation. In fact, both SMW Hackers and Nintendo have acknowledged this by making Mario leave Yoshi whenever he finishes the level.

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** Yoshi himself can be a Game Breaker depending on the situation. In fact, both SMW Hackers ''SMW'' hackers and Nintendo have acknowledged this by making Mario leave Yoshi whenever he finishes the level.



** Luigi in the GBA version is ''far'' more broken than in any other 2D Mario game. Combine the floatiness of his jumps from ''VideoGame/SuperMarioBros2'' with the tighter control and higher jumps in general of this game, and platforming is completely trivialized even without the cape.

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** Luigi in the GBA version ''Super Mario Advance 2'' is ''far'' more broken than in any other 2D Mario ''Mario'' game. Combine the floatiness of his jumps from ''VideoGame/SuperMarioBros2'' with the tighter control and higher jumps in general of this game, and platforming is completely trivialized even without the cape.



* NightmareFuel: The autumn koopa sprites invoke this. The autumn theme altogether may even qualify, since everything is dying.

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* NightmareFuel: The autumn koopa Koopa sprites invoke this. The autumn theme altogether may even qualify, since everything is dying.



** Luigi's death animation, which features his eyes and tongue becoming ''green''.



** In the SNES vs. Mega Drive/Genesis UsefulNotes/ConsoleWars, it was this game that received the full force of Sega's bile for being the direct competitor to the ''Franchise/SonicTheHedgehog'' series, and was constantly lambasted in all ''Sonic'' media (sometimes via LawyerFriendlyCameo) for being 'slow', 'boring', 'old-fashioned', 'childish', etc. etc.
** It extended to some of the other systems as well. One commercial for the [=TurboGrafx=] 16 starts with "The passive type plays Nintendo" with ''Super Mario World'' shown (hilariously, the next part says "The aggressive type plays Sega" with a clip from ''Sonic the Hedgehog'' playing).

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** In the SNES [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] vs. [[UsefulNotes/SegaGenesis Mega Drive/Genesis Drive/Genesis]] UsefulNotes/ConsoleWars, it was this game that received the full force of Sega's bile for being the direct competitor to the ''Franchise/SonicTheHedgehog'' series, and was constantly lambasted in all ''Sonic'' media (sometimes via LawyerFriendlyCameo) for being 'slow', 'boring', 'old-fashioned', 'childish', etc. etc.
** It extended to some of the other systems as well. One commercial for the [=TurboGrafx=] 16 UsefulNotes/TurboGrafx16 starts with "The passive type plays Nintendo" with ''Super Mario World'' shown (hilariously, the next part says "The aggressive type plays Sega" with a clip from ''Sonic the Hedgehog'' playing).



*** Tubular (level 2) is a notorious example. The entire stage is basically making it across a giant pit with the P-Balloon Power-Up, except you need to actually stop and hit certain blocks to find more balloons, or else you're not gonna make it in time. On top of that, thanks to this, you're basically a OneHitPointWonder, and you have to make it through fairly difficult attack patterns to hit said blocks. (Unless you can pull off the P-Balloon glitch (holding left and right at the same time, which is easy for [=ROMs=] but damn near impossible for an SNES D-Pad), which makes the level easy as cake.)
*** Awesome (level 4) is no slouch, either. A run across a [[SlippySlideyIceWorld slippery ice world]] with kicker Koopas sending shells at you every step of the way, followed by a platforming sequence over equally slippy narrow platforms with Banzai Bills, infinite flying fish, and finally a jump boost off a flying Koopa to another slippery platform to jump a decent distance to the exit pipe.
*** Outrageous (level 7) is a course that definitely lives up to its name, as Mario must run a relentless gauntlet of Wigglers, Amazing Flying Hammer Brothers, Jumping Piranha Plants, Bullet Bill cannons, pipes that require springboards to jump over (said springboards needing to be carried across several screens), and various other hazards.

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*** Tubular (level (course 2) is a notorious example. The entire stage is basically making it across a giant pit with the P-Balloon Power Balloon Power-Up, except you need to actually stop and hit certain blocks to find more balloons, or else you're not gonna make it in time. On top of that, thanks to this, you're basically a OneHitPointWonder, and you have to make it through fairly difficult attack patterns to hit said blocks. (Unless you can pull off the P-Balloon Power Balloon glitch (holding left and right at the same time, which is easy for [=ROMs=] but damn near impossible for an SNES D-Pad), which makes the level easy as cake.)
*** Awesome (level (course 4) is no slouch, either. A run across a [[SlippySlideyIceWorld slippery ice world]] with kicker Koopas sending shells at you every step of the way, followed by a platforming sequence over equally slippy narrow platforms with Banzai Bills, infinite flying fish, and finally a jump boost off a flying Koopa to another slippery platform to jump a decent distance to the exit pipe.
*** Outrageous (level (course 7) is a course that definitely lives up to its name, as Mario must run a relentless gauntlet of Wigglers, Amazing Flying Flyin' Hammer Brothers, Jumping Piranha Plants, Bullet Bill cannons, Blasters, pipes that require springboards to jump over (said springboards needing to be carried across several screens), and various other hazards.
5th Jul '16 2:26:29 PM BlueGuy
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** The main level theme resembles Ross Bagdasarian's "Witch Doctor".

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** The main level theme resembles Ross Bagdasarian's "Witch Doctor".Doctor" (something which is seized upon in [[https://www.youtube.com/watch?v=_BFfSgU1_98 this]] Music/GiIvaSunner video).
17th Jun '16 3:30:47 PM Darthrai
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** ''Super Mario Western'' by Music/{{Hyadain}}, a lyrical remix of World 1's theme featuring decidedly {{Gonk}} and [[DirtyOldMan skeevy]] depictions of Bowser and Mario, is often used to depict love triangles - love quadrangles if one counts poor [[HopelessSuitor Luigi]], who's depicted as being a relative {{Bishonen}}. There's also the inverse, turning everyone including Bowser into true {{Bishonen}} and Peach is even cuter.

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** ''Super Mario Western'' by Music/{{Hyadain}}, a lyrical remix of World 1's theme featuring decidedly {{Gonk}} and [[DirtyOldMan skeevy]] depictions of Bowser and Mario, Mario[[note]]oddly, Bowser looks more or less like his ''VideoGame/SuperSmashBros'' incarnation[[/note]], is often used to depict love triangles - love quadrangles if one counts poor [[HopelessSuitor Luigi]], who's depicted as being a relative {{Bishonen}}. There's also the inverse, turning more handsome man than his brother. A variant turns everyone including Bowser into true {{Bishonen}} and Peach is even cuter.
5th Jun '16 4:55:21 PM KoopaKid17
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* FunnyAneurysmMoment: "Rock TV", likely a TakeThat to the FCC enacting the Children's Television Act, became this after Creator/{{NBC}} [[ScrewedByTheNetwork cancelled]] ''WesternAnimation/CaptainNTheGameMaster'' and all its other Saturday morning cartoons a year later.

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* FunnyAneurysmMoment: "Rock TV", likely a TakeThat to the FCC enacting the Children's Television Act, became this after Creator/{{NBC}} [[ScrewedByTheNetwork cancelled]] ''WesternAnimation/CaptainNTheGameMaster'' and all the rest of its other Saturday morning cartoons cartoon block a year later.
5th Jun '16 4:54:42 PM KoopaKid17
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* FunnyAneurysmMoment: "Rock TV", likely a TakeThat to the FCC enacting the Children's Television Act, became this after the cancellation of ''WesternAnimation/CaptainNTheGameMaster'' and all other Saturday morning cartoons on Creator/{{NBC}} a year later.

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* FunnyAneurysmMoment: "Rock TV", likely a TakeThat to the FCC enacting the Children's Television Act, became this after the cancellation of Creator/{{NBC}} [[ScrewedByTheNetwork cancelled]] ''WesternAnimation/CaptainNTheGameMaster'' and all its other Saturday morning cartoons on Creator/{{NBC}} a year later.
26th May '16 9:51:47 PM DoctorCooper
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* HellIsThatNoise: Despite being supposed to be the SugarWiki/MostWonderfulSound, the [[http://www.youtube.com/watch?v=SJGgpzp_lVw Keyhole sound]] effect is this for some people instead. That's why the UsefulNotes/GameBoyAdvance UpdatedRerelease [[AuthorsSavingThrow toned it down.]]


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* MostAnnoyingSound: Despite being supposed to be the SugarWiki/MostWonderfulSound, the [[http://www.youtube.com/watch?v=SJGgpzp_lVw Keyhole sound]] effect is this for some people instead. That's why the UsefulNotes/GameBoyAdvance UpdatedRerelease [[AuthorsSavingThrow toned it down.]]
19th May '16 11:59:44 PM MyFinalEdits
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* TheScrappy: As mentioned above, Oogtar. He really isn't likeable in the slightest and can be even more of a jerk than the villains at times. In the episode "A Little Learning", King Koopa's kids Hip and Hop decide they want to go to Princess Toadstool's school. Only, instead of doing it to be nuisances to the heroes, they are genuinely interested in attending school and aren't up to anything bad at all. Oogtar decides he doesn't want them to enjoy themselves and does everything in his power to get them in trouble (while roping Yoshi in to help him as well). That's only one of many instances where Oogtar proves why he's actually ''worse'' than the TropeNamer.

to:

* TheScrappy: As mentioned above, Oogtar. He really isn't likeable in the slightest and can be even more of a jerk than the villains at times. In the episode "A Little Learning", King Koopa's kids Hip and Hop decide they want to go to Princess Toadstool's school. Only, instead of doing it to be nuisances to the heroes, they are genuinely interested in attending school and aren't up to anything bad at all. Oogtar decides he doesn't want them to enjoy themselves and does everything in his power to get them in trouble (while roping Yoshi in to help him as well). That's only one of many instances where Oogtar proves why he's actually ''worse'' than the TropeNamer.
19th May '16 11:14:07 AM Nick7689
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Added DiffLines:

* TheScrappy: As mentioned above, Oogtar. He really isn't likeable in the slightest and can be even more of a jerk than the villains at times. In the episode "A Little Learning", King Koopa's kids Hip and Hop decide they want to go to Princess Toadstool's school. Only, instead of doing it to be nuisances to the heroes, they are genuinely interested in attending school and aren't up to anything bad at all. Oogtar decides he doesn't want them to enjoy themselves and does everything in his power to get them in trouble (while roping Yoshi in to help him as well). That's only one of many instances where Oogtar proves why he's actually ''worse'' than the TropeNamer.
15th May '16 3:16:27 PM GF93
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** Wendy and Lemmy, the Koopalings who are defeated by falling into lava. They let out a screech of agony as they presumably [[FamilyUnfriendlyDeath burn to death]].

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** Iggy, Lemmy, Wendy and Lemmy, Larry, the Koopalings who are defeated by falling into lava. They let out a screech of agony as they presumably [[FamilyUnfriendlyDeath burn to death]].
24th Apr '16 11:46:48 PM cookieman
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Added DiffLines:

** Yoshi himself can be a Game Breaker depending on the situation. In fact, both SMW Hackers and Nintendo have acknowledged this by making Mario leave Yoshi whenever he finishes the level.
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