History YMMV / SuperMarioSunshine

8th Aug '17 10:09:46 PM MarsJenkar
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** Yoshi in general feels very tacked on; his controls are awkward, his powers are very limited, and he has SuperDrowningSkills. There is, naturally, a sequence which requires you to take a Yoshi across a gargantuan stretch of ocean by utilizing Delfino Plaza boats, which are some of the most awkward platforms in the whole game. Those who make heavy use of the [[ShotgunsAreMuchBetter shotgun blast technique]] will appreciate Yoshi's juice meter being time-based rather than ammo-based, but the aforementioned mission with the boats turns that fact against the player.

to:

** Yoshi in general feels very tacked on; his controls are awkward, his powers are very limited, and he has SuperDrowningSkills. There is, naturally, a sequence which requires you to take a Yoshi across a gargantuan stretch of ocean by utilizing Delfino Plaza boats, which are some of the most awkward platforms in the whole game. Those who make heavy use of the [[ShotgunsAreMuchBetter [[ShotgunsAreJustBetter shotgun blast technique]] will appreciate Yoshi's juice meter being time-based rather than ammo-based, but the aforementioned mission with the boats turns that fact against the player.
8th Aug '17 10:08:58 PM MarsJenkar
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** Yoshi in general feels very tacked on; his controls are awkward, his powers are very limited, and he has SuperDrowningSkills. There is, naturally, a sequence which requires you to take a Yoshi across a gargantuan stretch of ocean by utilizing Delfino Plaza boats, which are some of the most awkward platforms in the whole game.

to:

** Yoshi in general feels very tacked on; his controls are awkward, his powers are very limited, and he has SuperDrowningSkills. There is, naturally, a sequence which requires you to take a Yoshi across a gargantuan stretch of ocean by utilizing Delfino Plaza boats, which are some of the most awkward platforms in the whole game. Those who make heavy use of the [[ShotgunsAreMuchBetter shotgun blast technique]] will appreciate Yoshi's juice meter being time-based rather than ammo-based, but the aforementioned mission with the boats turns that fact against the player.
24th Jul '17 4:47:07 PM Sammettik
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** Cataquacks, because their sole purpose seems to be to annoy you. If you get one's attention, it'll chase you around, trying to toss you up in the air. If you're really unlucky, you'll land close enough to it that it can do it again. They're ''everywhere'' on Gelato Beach, and the only ways to kill them permanently are to lure them into the ocean, knock them into the sky with Dune Buds or by eating them with Yoshi. They get upgraded to DemonicSpiders in the Watermelon Festival, as they'll do the same to your watermelon, destroying it and making you start over. Also, while blues never hurt you on purpose, the red-colored ones will deplete your life energy.

to:

** Cataquacks, because their sole purpose seems to be to annoy you. If you get one's attention, it'll chase you around, trying to toss you up in the air. If you're really unlucky, you'll land close enough to it that it can do it again. They're ''everywhere'' on Gelato Beach, and the spraying them with FLUDD only ways stuns them; to kill get rid of them permanently are you have to lure them into the ocean, knock them into the sky with Dune Buds or by eating spraying them with Yoshi.Yoshi juice. They get upgraded to DemonicSpiders in the Watermelon Festival, as they'll do the same to your watermelon, destroying it and making you start over. Also, while blues never hurt you on purpose, the red-colored ones will deplete your life energy.
8th Jul '17 8:24:49 PM IndirectActiveTransport
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** [[BeeAfraid The bees]], usually because they're always hanging out around narrow paths and tend to knock Mario off of them. In one instance, they're guarding a red coin ''on the edge of a cliff''. Made even worse by the fact that they're tiny and incredibly difficult to see when there's only a few of them left in a hive. And your only defense against them is Yoshi juice.
** Cataquacks, because their sole purpose seems to be to annoy you. If you get one's attention, it'll chase you around, trying to toss you up in the air. If you're really unlucky, you'll land close enough to it that it can do it again. They're ''everywhere'' on Gelato Beach, and the only ways to kill them permanently are to lure them into the ocean, knock them into the sky with Dune Buds or by eating them with Yoshi. They get upgraded to DemonicSpiders in the Watermelon Festival, as they'll do the same to your watermelon, destroying it and making you start over. Also, the red-colored ones can deplete your life energy.

to:

** [[BeeAfraid The bees]], usually because they're always hanging out around narrow paths and tend to knock Mario off of them. In one instance, they're guarding a red coin ''on the edge of a cliff''. Made even worse by the fact that they're tiny and incredibly difficult to see when there's only a few of them left in a hive. And your only defense against them is Yoshi juice.
Yoshi's tongue.
** Cataquacks, because their sole purpose seems to be to annoy you. If you get one's attention, it'll chase you around, trying to toss you up in the air. If you're really unlucky, you'll land close enough to it that it can do it again. They're ''everywhere'' on Gelato Beach, and the only ways to kill them permanently are to lure them into the ocean, knock them into the sky with Dune Buds or by eating them with Yoshi. They get upgraded to DemonicSpiders in the Watermelon Festival, as they'll do the same to your watermelon, destroying it and making you start over. Also, while blues never hurt you on purpose, the red-colored ones can will deplete your life energy.



** Coo Coos, the fat flying chickens well above Mario's jumping range that constantly splatter the ground with swooping stu spawning goop. They can be defeated by spraying them to the ground with FLUUD but this takes so long is more time efficient to do your best to ignore them, and just clean up the majority of the good when you have to pass through their territory.
** Wind Spirits. Boo like LedgeBats that spawn when Mario ascends too high in certain areas. Only eating them with Yoshi stops the annoyance, everything else only makes them disappear for a short time before they come right back. And ''all'' of Pianta Village counts as high ground, so wind spirits can show up at any time, while Yoshi only shows up in one mission.

to:

** Coo Coos, the fat flying chickens well above Mario's jumping range that constantly splatter the ground with swooping stu spawning goop. They can be defeated by spraying them to the ground with FLUUD but this takes so long is more time efficient to do your best to ignore them, and just clean up the majority of the good goop when you have to pass through their territory.
** Wind Spirits. Boo like LedgeBats that spawn when Mario ascends too high in certain areas. Only eating them with Yoshi stops the annoyance, everything else only makes them disappear for a short time before they come right back. And ''all'' the only part of Pianta Village counts that doesn't count as high ground, ground is its underside, so wind spirits can show up at any time, time unless you drop to the more cumbersome area, while Yoshi only shows up in one mission.mission where the goal is go to the underside anyway.
27th Jun '17 7:50:19 AM IndirectActiveTransport
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** Cataquacks, because their sole purpose seems to be to annoy you. If you get one's attention, it'll chase you around, trying to toss you up in the air. If you're really unlucky, you'll land close enough to it that it can do it again. They're ''everywhere'' on Gelato Beach, and the only way to kill them permanently is to knock them into the sky with Dune Buds or by eating them with Yoshi. They get upgraded to DemonicSpiders in the Watermelon Festival, as they'll do the same to your watermelon, destroying it and making you start over. Also, the red-colored ones can deplete your life energy.

to:

** Cataquacks, because their sole purpose seems to be to annoy you. If you get one's attention, it'll chase you around, trying to toss you up in the air. If you're really unlucky, you'll land close enough to it that it can do it again. They're ''everywhere'' on Gelato Beach, and the only way ways to kill them permanently is are to lure them into the ocean, knock them into the sky with Dune Buds or by eating them with Yoshi. They get upgraded to DemonicSpiders in the Watermelon Festival, as they'll do the same to your watermelon, destroying it and making you start over. Also, the red-colored ones can deplete your life energy.


Added DiffLines:

** Coo Coos, the fat flying chickens well above Mario's jumping range that constantly splatter the ground with swooping stu spawning goop. They can be defeated by spraying them to the ground with FLUUD but this takes so long is more time efficient to do your best to ignore them, and just clean up the majority of the good when you have to pass through their territory.
** Wind Spirits. Boo like LedgeBats that spawn when Mario ascends too high in certain areas. Only eating them with Yoshi stops the annoyance, everything else only makes them disappear for a short time before they come right back. And ''all'' of Pianta Village counts as high ground, so wind spirits can show up at any time, while Yoshi only shows up in one mission.
11th Jun '17 11:23:24 AM HeyFella
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** Having Pinna Park being "the villain's secret hideout" makes sense, since kids like Bowser Jr. love theme parks. On that note, this may be why Pinna Park one of the few parts of Isle Delfino that Bowser Jr. didn't pollute with goop--he doesn't want his "spectacular amusement park" to get dirty.

to:

** Having Pinna Park being "the villain's secret hideout" makes sense, since kids like Bowser Jr. love theme parks. On that note, this may be why Pinna Park is one of the few parts of Isle Delfino that Bowser Jr. didn't pollute with goop--he doesn't want his "spectacular amusement park" to get dirty.
14th May '17 9:38:00 AM billybobfred
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%%** [[http://scifiromancemachine.tumblr.com/post/135280275519/paradoxsage-scifiromancemachine-i-like-how Princess Peach masterminded the events of the game.]] WeblinksAreNotExamples



* CrowningMusicOfAwesome: Some of the best tropical music in any video game. Also, [[http://www.youtube.com/watch?v=k6eYNCwTHf4 "Platforms A Plenty!"]], aka "Warp Zone Theme", AKA "Extremely Kick-Ass A Capella Rendition of the Mario Theme", AKA "The awesome theme that drives gamers mad due to the [[ThatOneLevel insanely hard levels]] it appears on".
5th May '17 6:35:27 AM bowserbros
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* AwesomeMusic: While ''Sunshine'' itself tends to get mixed reception from a lot of fans, one thing people can agree on is that the soundtrack kicks ass. Particular mention goes to [[https://www.youtube.com/watch?v=JF522Q4k9t8 "Platforms-A-Plenty!"]] (the secret course theme), which always manages to entertain despite it being played in some of the most NintendoHard portions of the game, [[https://www.youtube.com/watch?v=sqT8r4PV95c "Deep Sea of Mare"]] (the theme that plays during Noki Bay's eighth mission), which is often considered to be one of the best and most relaxing underwater themes since [[VideoGame/DonkeyKongCountry "Aquatic Ambience"]], and [[https://www.youtube.com/watch?v=ECIv3Mew4L8 Bowser's battle theme]], which to many players makes the [[AntiClimaxBoss rather anticlimactic]] final battle feel kinda worth it.



** Is the inclusion of VoiceActing a step foward or awkward?

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** Is the inclusion of VoiceActing a step foward forward or awkward?



** What kind of goop tastes like an ice cream flavor? Are we sure we're cleaning off pollution or a little kid's favorite 31 flavors? For reference, when the Pianta statue is submerged, a Toad can be found stuck in the goop; clean him off, and he talks about what the goop tastes like.

to:

** **When the Pianta statue is submerged, a Toad can be found stuck in the goop; clean him off, and he talks about what the goop tastes like. What kind of goop tastes like an ice cream flavor? Are we sure we're cleaning off pollution or a little kid's favorite 31 flavors? For reference, when the Pianta statue is submerged, a Toad can be found stuck in the goop; clean him off, and he talks about what the goop tastes like.flavors?



** Swooping Stus, the blob-like creatures that spontaneously arise out of any goop that's lying around.

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** Swooping Stus, the blob-like creatures that spontaneously arise out of any goop that's lying around. Players will learn to dread the "nyeooooooooow" noise they make before they attack.



** Burst Squirts tend to be pretty irritating because they seem to be magnetically attracted to Mario, and if they touch him they block off FLUDD's squirt nozzle. Now, getting rid of one is easy enough (just spray with the squirt nozzle until the Burst Squirt flies off) and they're not exactly the most common enemies in the world, but it can still be a hassle dealing with them because of how they always seem to gather in swarms in the most inconvenient places. The King Boo battle is an especially prominent case of this.



** Bowser's voice acting and dialogue make him seem less like a giant scary Koopa and more like either [[Series/TheSimpsons Homer Simpson]] or [[Series/SesameStreet the Cookie Monster]]. In fact, ''most'' of the voice acting is really lousy. And Bowser would remain that way until Galaxy.

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** Bowser's voice acting and dialogue make him seem less like a giant scary Koopa and more like either [[Series/TheSimpsons Homer Simpson]] or [[Series/SesameStreet the Cookie Monster]]. In fact, ''most'' of the voice acting is really lousy. And Bowser would remain that way until Galaxy.''Galaxy''.



** "Scrubbing Sirena Beach", primarily because of how tight the time limit is for a mission where you have to clean '''all''' of the goop that was present at the start of "The Manta Storm". Thankfully, there's no [[ThatOneBoss Phantamanta]] to fight, but the low amount of time you get for this undertaking will make you pull your hair out a few times.



* VindicatedByHistory: Although it is still considered by most to be the weakest of the 3D Mario games, it is viewed much more favorably, mostly because of its NintendoHard nature and its [[NarmCharm Saturday Morning cartoon plot]]. There have even been calls for a direct sequel or at least a remake.
* VisualEffectsOfAwesome: ''Sunshine'' is one of the best looking games ever released for the UsefulNotes/NintendoGameCube, and Nintendo fired all cylinders on the polished, fluidly animated, and beautifully lit CGI and lush tropical environments -- its graphics are so ambitious and look so good, it can still easily hold its own against contemporary video games. It says a lot that a 128-bit video game from 2002 is still regarded as having some of the best water effects in the medium.

to:

* VindicatedByHistory: Although it is still considered by most to be the weakest of the 3D Mario games, it is viewed much more favorably, mostly because of its NintendoHard nature and its [[NarmCharm Saturday Morning cartoon plot]]. There have even been calls for a direct sequel or at least a remake.
remake, if only to smooth out the game's rough edges in the latter's case.
* VisualEffectsOfAwesome: ''Sunshine'' is one of the best looking games ever released for the UsefulNotes/NintendoGameCube, and Nintendo fired all cylinders on the polished, fluidly animated, and beautifully lit CGI and lush tropical environments -- its graphics are so ambitious and look so good, it can still easily hold its own against contemporary video games. It says a lot that a 128-bit video game from 2002 '''2002''' is still regarded as having some of the best water effects in the medium.
15th Mar '17 9:52:28 AM morenohijazo
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Added DiffLines:

* UnderusedGameMechanic: [[PowerUpMount Yoshi]]'s use is fairly limited. He has a host of abilities, but the only one that gets any real use is spraying juice on blockades. His flutter jump is outclassed by the FLUDD nozzles, and turning enemies into platforms is only utilized in a single mission, which also makes changing Yoshi's color (which creates different platform behaviors) unnecessary outside of another single mission. He doesn't even show up much, only being needed for about one episode per level (sometimes only to open up a secret stage) and some Delfino Plaza secrets.
17th Feb '17 3:16:22 PM Sammettik
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* FanficFuel: [[spoiler:Il Piantissimo finding Bowser Jr.'s paintbrush]] at the very end of the game could lead to some very interesting ideas for a sequel...
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SuperMarioSunshine