History YMMV / SuperMarioGalaxy2

3rd Apr '16 4:46:30 PM MyFinalEdits
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** Fiery Dino Piranha. Dear GOD. Just as difficult as in the first ''Galaxy'', and because he's the last boss in the TimedMission BossRush level, by the time you get to him you may have only thirty seconds or so to work with, largely due to luck-based factors in the earlier fights. Bouldergeist also counts, being the second to last boss and having the most luck involved, meaning you need to do pretty much perfectly on Dino Piranha, King Kaliente, and Major Burrows so you have as much time as possible for Bouldergeist and Fiery Dino Piranha.

to:

** Fiery Dino Piranha. Dear GOD. Just as difficult as in the first ''Galaxy'', and because he's the last boss in the TimedMission BossRush level, by the time you get to him you may have only thirty seconds or so to work with, largely due to luck-based factors in the earlier fights. Bouldergeist fights.
** Bouldergeist,
also counts, being the second to last boss and having fought on Boss Blitz Galaxy, has the most luck involved, involved in-battle, meaning you need to do pretty much perfectly on Dino Piranha, King Kaliente, and Major Burrows so you have as much time as possible for Bouldergeist and Fiery Dino Piranha.
3rd Apr '16 11:18:09 AM finalsurvivor1
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** Fiery Dino Piranha. Dear GOD. Just as difficult as in the first ''Galaxy'', and because he's the last boss in the TimedMission BossRush level, by the time you get to him you may have only thirty seconds or so to work with, largely due to luck-based factors in the earlier fights.

to:

** Fiery Dino Piranha. Dear GOD. Just as difficult as in the first ''Galaxy'', and because he's the last boss in the TimedMission BossRush level, by the time you get to him you may have only thirty seconds or so to work with, largely due to luck-based factors in the earlier fights. Bouldergeist also counts, being the second to last boss and having the most luck involved, meaning you need to do pretty much perfectly on Dino Piranha, King Kaliente, and Major Burrows so you have as much time as possible for Bouldergeist and Fiery Dino Piranha.


Added DiffLines:

** The Speed Run on Boss Blitz Galaxy. Five minutes seems generous, but Bouldergeist is so luck based that he can singlehandedly waste most of your time. This means that you have to do near perfect on the first three bosses, get really lucky on Bouldergeist, and quickly finish Fiery Dino Piranha.
3rd Apr '16 11:12:59 AM finalsurvivor1
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* AnticlimaxBoss: [[spoiler:Bowser's final form.]] You ''cannot lose''.

to:

* AnticlimaxBoss: [[spoiler:Bowser's final form.]] You Unless you go out of your way to try, you ''cannot lose''.
27th Feb '16 8:17:41 AM seminoles8
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* ItsEasySoItSucks: Some people's knee-jerk reactions to the Cosmic Guide, as with ''VideoGame/NewSuperMarioBrosWii'''s Super Guide. See MercyMode on the main page for details.

to:

* ItsEasySoItSucks: Some people's knee-jerk reactions to the Cosmic Guide, as with ''VideoGame/NewSuperMarioBrosWii'''s Super Guide. See MercyMode on the main page for details.
27th Feb '16 8:08:28 AM seminoles8
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* ContestedSequel: While universally acclaimed, critics and fans are divided as to whether it's better than the original or not. The game did briefly manage to outrank ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' on [=GameRankings=], but eventually fell down below ''Ocarina'' into third place, unlike its predecessor.

to:

* ContestedSequel: While it's near universally acclaimed, critics and fans are divided as to whether it's better than the original or not. The game did briefly manage to outrank ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' on [=GameRankings=], but eventually fell down below ''Ocarina'' into third place, unlike its predecessor.
26th Feb '16 10:40:03 AM BSonirachi
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* ReplacementScrappy: Lubba compared to [[EnsembleDarkhorse Rosalina]].
* TheScrappy: The Chimp, thanks to giving the player a NonStandardGameOver every time one of his challenges are failed.

to:

* ReplacementScrappy: Lubba compared to [[EnsembleDarkhorse Rosalina]].
Rosalina]]. He is also hated for his constant puns and reminders.
* TheScrappy: TheScrappy:
**
The Chimp, thanks to giving his challenges being annoying and costing the player a NonStandardGameOver life every time one of his challenges are failed.failed.
** The Gearmos, who are once again running the trash cleaning missions and appearing at the end of some Purple Coin challenges to yell at you every time you fail. Even Lubba has [[FantasticRacism something against them]].
6th Feb '16 12:36:35 PM Ferot_Dreadnaught
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* GameBreaker: Spinning and ground-pounding gives you a ''homing ground pound''. Fair enough, but then you learn that ''it works on Stars too''. [[spoiler:[[{{PlatformHell}} All those difficult suicide-jump]] Green star missions? Denied!]] Well, sort of. The range is still limited, so you'll still have to be in the right area.

to:

* GameBreaker: Spinning and ground-pounding gives you a ''homing ground pound''. Fair enough, but then you learn that ''it works on Stars too''. [[spoiler:[[{{PlatformHell}} [[spoiler:[[PlatformHell All those difficult suicide-jump]] Green star missions? Denied!]] Well, sort of. The range is still limited, so you'll still have to be in the right area.



* MagnumOpus: As ''Galaxy'' is the best-reviewed ''Mario'' game of all time and ''Galaxy 2'' has reviews ''very nearly'' on par with its predecessor, the EvenBetterSequel crowd inevitably views ''Galaxy 2'' as the highest point in the series.
3rd Feb '16 5:43:53 PM HeraldAlberich
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** ''The game itself''. Is it a sequel that's even better [[Videogame/SuperMarioGalaxy than the original game]], just as good as the first with different levels, or is it ''inferior'' to the first game as a result of losing things like an explorable hub world, a compelling (for Mario) story, [[ItsTheSameNowItSucks too many borrowed ideas]]?

to:

** ''The game itself''. Is it a sequel that's even better [[Videogame/SuperMarioGalaxy than the original game]], just as good as the first with different levels, or is it ''inferior'' to the first game as a result of losing things like an explorable hub world, world and a compelling (for Mario) story, and for having [[ItsTheSameNowItSucks too many borrowed ideas]]?



** Fiery Dino Piranha. Dear GOD.

to:

** Fiery Dino Piranha. Dear GOD. Just as difficult as in the first ''Galaxy'', and because he's the last boss in the TimedMission BossRush level, by the time you get to him you may have only thirty seconds or so to work with, largely due to luck-based factors in the earlier fights.



** The already hard [[spoiler:Luigi's Purple Coins]] is back, and they seem to have made it both easier ([[spoiler:actual solid ground, P2 can help out]]) ''and'' harder ([[spoiler:The timer is reduced from 3:00 to 2:00, there are only 100 purple coins and you have to grab them all, and there are Cosmic Clones chasing you.]])

to:

** The already hard [[spoiler:Luigi's "Luigi's Purple Coins]] Coins" is back, and they seem to have made it both easier ([[spoiler:actual (actual solid ground, P2 can help out]]) out, getting the star itself is not timed) ''and'' harder ([[spoiler:The (The timer is reduced from 3:00 to 2:00, there are only 100 purple coins and you have to grab them all, and there are Cosmic Clones chasing you.]]))
27th Dec '15 10:49:49 AM technickal
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27th Dec '15 10:49:34 AM technickal
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** Throwback Galaxy. Is it a NostalgiaLevel capable of making players weep with joy once they hear the MusicalNod, or is it proof that Nintendo is running out of ideas and is too lazy to make a new, creative level? Or was it a poor choice for a remade level, when some would have preferred [[spoiler: Bob-omb Battlefield]] instead?
** ''The game itself''. Is it a sequel that's even better [[Videogame/SuperMarioGalaxy than the original game]], just as good as the first with different levels, or is it ''inferior'' to the first game as a result of losing things like an explorable hub world, a compelling (for Mario) story, [[ItsEasySoItSucks and little difficulty]]?

to:

** Throwback Galaxy. Is it a NostalgiaLevel capable of making players weep with joy once they hear the MusicalNod, or is it proof that Nintendo is running out of ideas and is too lazy to make a new, creative level? Or was it a poor choice for a remade level, when some would have preferred [[spoiler: Bob-omb [[spoiler:Bob-omb Battlefield]] instead?
** ''The game itself''. Is it a sequel that's even better [[Videogame/SuperMarioGalaxy than the original game]], just as good as the first with different levels, or is it ''inferior'' to the first game as a result of losing things like an explorable hub world, a compelling (for Mario) story, [[ItsEasySoItSucks and little difficulty]]?[[ItsTheSameNowItSucks too many borrowed ideas]]?



%%* TheScrappy: The Chimp.

to:

%%* * TheScrappy: The Chimp.Chimp, thanks to giving the player a NonStandardGameOver every time one of his challenges are failed.


Added DiffLines:

* TheyChangedItNowItSucks: [[ItsTheSameNowItSucks Ironically]], another complaint against this game.
** The story being more traditional and familiar compared to the surprisingly dark and epic tale of the original, and the cutscenes using a simpler pop-up book style instead of the grandiose FMV cinematics of the original. When it was revealed Creator/ShigeruMiyamoto [[ExecutiveMeddling was behind this]], he started becoming a ScapegoatCreator for ''Franchise/SuperMarioBros'' fans, [[VideoGame/PaperMarioStickerStar which only worsened with time]].
** To a lesser extent, Starship Mario being more closed and linear compared to the more open and dynamic hub worlds of ''VideoGame/SuperMario64'', ''VideoGame/SuperMarioSunshine'' and the first ''VideoGame/SuperMarioGalaxy''.
**
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