History YMMV / SuperMarioGalaxy

3rd Dec '17 10:49:20 AM 8BrickMario
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* MostAnnoyingSound: That "zing-out" whistle that plays every single time you long jump or when Yoshi ejects a spiny. You're gonna be hearing this frequently in sections where you're forced to long jump. And Luigi's is much worse. Not only does it make a zing-out whistle, but Luigi emits an irrather faint grunt.

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* MostAnnoyingSound: That "zing-out" whistle that plays every single time you long jump or when Yoshi ejects a spiny. You're gonna be hearing this frequently in sections where you're forced to long jump. And Luigi's is much worse. Not only does it make a zing-out whistle, but Luigi emits an irrather faint irritating grunt.
1st Nov '17 11:09:17 AM MyFinalEdits
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* MostAnnoyingSound:
** That "zing-out" whistle that plays every single time you long jump or when Yoshi ejects a spiny. You're gonna be hearing this frequently in sections where you're forced to long jump.
*** Luigi's is much worse. Not only does it make a zing-out whistle, but Luigi emits an irrather faint grunt.

to:

* MostAnnoyingSound:
**
MostAnnoyingSound: That "zing-out" whistle that plays every single time you long jump or when Yoshi ejects a spiny. You're gonna be hearing this frequently in sections where you're forced to long jump.
***
jump. And Luigi's is much worse. Not only does it make a zing-out whistle, but Luigi emits an irrather faint grunt.
1st Nov '17 3:22:35 AM Ebeglace
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* ToughActToFollow: Many people see ''Galaxy'' as the gold standard of ''Mario'' games and especially the 3D titles, to the point that it currently stands as the best-reviewed video game of all time on [=GameRankings=].[[note]]It even managed to outrank the apparently undefeatable ''VideoGame/TheLegendOfZeldaOcarinaOfTime''![[/note]] Since then, no ''Mario'' title (not even its own sequel, albeit very narrowly) has been able to reach the same level of universal acclaim; in particular, while subsequent 3D titles ''VideoGame/SuperMario3DLand'' and ''VideoGame/SuperMario3DWorld'' are lauded in their own right, they're widely seen as a step down from both ''Galaxy'' games.

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* ToughActToFollow: Many people see ''Galaxy'' as the gold standard of ''Mario'' games and especially the 3D titles, to the point that it currently stands as the best-reviewed video game of all time on [=GameRankings=].[[note]]It even managed to outrank the apparently undefeatable ''VideoGame/TheLegendOfZeldaOcarinaOfTime''![[/note]] Since then, no ''Mario'' title (not even its own sequel, albeit very narrowly) has been able to reach the same level of universal acclaim; in particular, while subsequent 3D titles ''VideoGame/SuperMario3DLand'' and ''VideoGame/SuperMario3DWorld'' are lauded by many in their own right, they're widely seen a noticeable subset of fans view them as a step down from both ''Galaxy'' games.
28th Oct '17 8:46:17 AM Drillimation
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Added DiffLines:

* MostAnnoyingSound:
** That "zing-out" whistle that plays every single time you long jump or when Yoshi ejects a spiny. You're gonna be hearing this frequently in sections where you're forced to long jump.
***Luigi's is much worse. Not only does it make a zing-out whistle, but Luigi emits an irrather faint grunt.
2nd Oct '17 10:54:40 AM MyFinalEdits
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** The Toad Brigade leader in [[spoiler: Grand Finale Galaxy]] gives us this gem: “Koopas... Boos... Giant, overgrown moles... Whatever! Bring it on!” About seven years later came ''VideoGame/CaptainToadTreasureTracker'', ADayInTheLimelight for Captain Toad, where he is able to take on Boos with his [[LightEmUp bright headlamp]], and can also catch Pluck Moles to earn prizes. He can also take on enemies like Chargin' Chucks, Hammer Bros, and Magikoopas, which are technically Koopas.

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** The Toad Brigade leader in [[spoiler: Grand Finale Galaxy]] gives us this gem: says: “Koopas... Boos... Giant, overgrown moles... Whatever! Bring it on!” About seven years later came ''VideoGame/CaptainToadTreasureTracker'', ADayInTheLimelight for Captain Toad, where he is able to take on Boos with his [[LightEmUp bright headlamp]], and can also catch Pluck Moles to earn prizes. He can also take on enemies like Chargin' Chucks, Hammer Bros, and Magikoopas, which are technically Koopas.
2nd Oct '17 7:57:14 AM Luigifan
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* BreatherBoss: Topmaniac, who for some reason gets to guard four stars for being the easiest boss in the game. He also counts as a RecurringBoss (well, to a greater extent than any other boss in the game - even Bowser, who's fought 3 times (the last one's a [[SequentialBoss two-parter]], but still), although he doesn't really get any more difficult to defeat.

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* BreatherBoss: Topmaniac, who for some reason gets to guard four stars for being the easiest boss in the game. He also counts as a RecurringBoss (well, to a greater extent than any other boss in the game - even Bowser, who's fought 3 times (the last one's a [[SequentialBoss two-parter]], three-parter]], but still), although he doesn't really get any more difficult to defeat.



* EnsembleDarkhorse: Rosalina, a female character in a Mario game who [[AvertedTrope averts]] DamselInDistress. How refreshing. [[spoiler: Her tragic backstory also helped her gain popularity.]]

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* EnsembleDarkhorse: Rosalina, a female character in a Mario game who [[AvertedTrope averts]] DamselInDistress. How refreshing. [[spoiler: Her [[spoiler:Her tragic backstory also helped her gain popularity.]]
19th Jul '17 11:38:54 AM Meloelebi
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* GameBreaker: Mastering the game's very loose physics can make the game ''much'' easier.

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* GameBreaker: GameBreaker:
**
Mastering the game's very loose physics can make the game ''much'' easier.easier.
** Player 2 in this game seems inefficient compared to the sequel until you realize the cursor not only allows you to freeze obstacles back and forth near instantaneously unlike the Luma but some projectiles such as fireballs are outright DESTROYED touching it. Bosses like Bowser and Kamella become complete jokes with it and you can freeze things such as the rotating and vanishing platforms of Luigi's Purple Coins in extremely quick succession.
3rd Jul '17 9:52:45 AM 8BrickMario
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* CreepyAwesome: Bouldergeist is scary, but an insanely cool concept. His intro cutscene is one of the coolest in the game.
* EnsembleDarkhorse: Rosalina, a female character in a Mario game who [[AvertedTrope averts]] DamselInDistress. How refreshing. [[spoiler: Her TragicBackstory also helped her gain popularity.]]

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* CreepyAwesome: Bouldergeist is scary, but an insanely cool concept. His intro cutscene is one of the coolest most impressive in the game.
* EnsembleDarkhorse: Rosalina, a female character in a Mario game who [[AvertedTrope averts]] DamselInDistress. How refreshing. [[spoiler: Her TragicBackstory tragic backstory also helped her gain popularity.]]



** Frozen ones, too! They can only be harmed with one hard to aim power-up, and one touch will freeze you for a while. Thankfully, they only show up in one mission.
** Octoguys are a major pain as well. They're pink chubby Octoombas whose attack strategy is to run away while shooting at you. They're fast and a pain to catch, even when they take a break to catch their breath.

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** Frozen ones, too! They can only be harmed with one hard to aim power-up, the tricky-to-aim Fire Flower, and one touch will freeze you for a while. Thankfully, they only show up in one mission.
** Octoguys are a major pain as well. They're pink chubby Octoombas whose attack strategy is to run away while shooting at you. They're fast and a pain to catch, even when they take a break to catch their breath.breath, and their spit rocks are at a perfect arc to hit you if you try jumping towards them.



** Prankster Comets are annoying enough as they are, but the game makes the missions forced- if a comet is in orbit over a galaxy, ''that mission is the only one you can play.'' This means you'll either have to get it to move (by completing a regular mission or the Prankster Comet Luma) or play it to access the rest of the missions again. If you really don't want to deal with the level right now, you've got to waste a bit of time getting it away.

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** Prankster Comets are annoying enough as they are, but the game makes the missions forced- if a comet is in orbit over a galaxy, ''that mission is the only one you can play.'' This means you'll either have to get it to move (by completing a regular mission or the Prankster Comet Luma) or play it to access the rest of the missions again. If you really don't want to deal with the level right now, when it's there, you've got to waste a bit of time getting it away.



** The Daredevil Comet version of Kamella is even harder. It's pretty easy to get the first two hits on her, but following her up to the crow's nest without getting hit and then dodging the fireballs and Magikoopas to score two more hits on her requires epic levels of patience and persistence. Her new teleport ability makes it very dangerous when she goes onto the arena, and in the latter half, where she spends most of her time outside the crow's nest, she may teleport directly into the middle, which is almost a guarantee for contact damage if you're distracted by everything else. You can spin attack the Magikioopas to get them out of the way for a bit, but considering that Kamella keeps hurling fireballs at you while you try to do this, it's easier said than done.

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** The Daredevil Comet version of Kamella is even harder. It's pretty easy to get the first two hits on her, but following her up to the crow's nest without getting hit and then dodging the fireballs and Magikoopas to score two more hits on her requires epic levels of patience and persistence. Her new teleport ability makes it very dangerous when she goes onto the arena, and in the latter half, where she spends most of her time outside the crow's nest, she may teleport directly into the middle, which is almost a guarantee for contact damage if you're distracted by everything else. You can spin attack the Magikioopas to get them out of the way for a bit, but considering that Kamella keeps hurling fireballs at you while you try to do this, it's easier said than done. Also, be careful climbing the pole to the crow's nest, as it's entirely possible for an errant fireball to hit (and thus, kill) you before you even reach the second stage of the fight.


Added DiffLines:

** Sling Pod Galaxy requires ridiculously precise aiming, as a shot even a millimeter off target means instant death. Have fun!
17th Jun '17 5:45:41 AM DoktorvonEurotrash
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* AwesomeMusic: The soundtrack is among the most beautiful in all of gaming. Not only does the awesome music have its own page, but ''every single song on the soundtrack'' has a listing on that page.

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* AwesomeMusic: The soundtrack is among the most beautiful in all of gaming. Not only does the awesome music have [[AwesomeMusic/SuperMarioGalaxy its own page, page]], but ''every single song on the soundtrack'' has a listing on that page.
15th Jun '17 7:59:25 AM 8BrickMario
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Added DiffLines:

** Prankster Comets are annoying enough as they are, but the game makes the missions forced- if a comet is in orbit over a galaxy, ''that mission is the only one you can play.'' This means you'll either have to get it to move (by completing a regular mission or the Prankster Comet Luma) or play it to access the rest of the missions again. If you really don't want to deal with the level right now, you've got to waste a bit of time getting it away.
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