History YMMV / SuperMarioBros2

26th Jan '17 3:45:29 PM theenglishman
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** ''VideoGame/SuperMarioBros2'' [[LetsPlay/{{Videogamedunkey}} is Game of the Year, every year.]]

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** ''VideoGame/SuperMarioBros2'' [[LetsPlay/{{Videogamedunkey}} is Game of the Year, every year.]]Year goes to]] '''''[[VideoGame/{{SuperMarioBros2}} SUPER MARIO BROS. 2!]] [[NoIndoorVoice SUPER MARIO BROS. 2! SUPER MARIO BROS. 2! STILL THE KING BABY!!!]]'''''
20th Jan '17 11:01:09 AM theenglishman
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** ''VideoGame/SuperMarioBros2'' [[LetsPlay/Videogamedunkey is Game of the Year, every year.]]

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** ''VideoGame/SuperMarioBros2'' [[LetsPlay/Videogamedunkey [[LetsPlay/{{Videogamedunkey}} is Game of the Year, every year.]]
20th Jan '17 11:00:25 AM theenglishman
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* MemeticMutation: The [[EarWorm overworld music]]. [[http://www.youtube.com/watch?v=Hv6RbEOlqRo IT]] [[http://www.youtube.com/watch?v=MwKclhWlo-0 BEGINS]] (second link contains {{NSFW}} content).

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* MemeticMutation: MemeticMutation:
**
The [[EarWorm overworld music]]. [[http://www.youtube.com/watch?v=Hv6RbEOlqRo IT]] [[http://www.youtube.com/watch?v=MwKclhWlo-0 BEGINS]] (second link contains {{NSFW}} content).content).
** ''VideoGame/SuperMarioBros2'' [[LetsPlay/Videogamedunkey is Game of the Year, every year.]]
13th Dec '16 5:26:09 PM Glowsquid
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* VindicatedByHistory: [[http://www.ign.com/articles/2012/06/15/this-is-shigeru-miyamotos-favorite-mario-game In 2012]], Creator/ShigeruMiyamoto shocked many by dubbing this as his [[CreatorPreferredAdaptation favorite]] ''Mario'' game, tied with the first ''Super Mario Bros.'' General audience reaction has been kinder towards the game in the following years, partly because it is a game that breaks the formula in many ways and introduced numerous defining gameplay mechanics. Of course, rumor has it that he was also more involved in ''Doki Doki Panic'' than he ever was in the original Japanese ''Super Mario Bros. 2''.

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* VindicatedByHistory: [[http://www.ign.com/articles/2012/06/15/this-is-shigeru-miyamotos-favorite-mario-game In 2012]], Creator/ShigeruMiyamoto shocked many by dubbing this as his [[CreatorPreferredAdaptation favorite]] ''Mario'' game, tied with the first ''Super Mario Bros.'' General audience reaction has been kinder towards the game in the following years, partly because it is a game that breaks the formula in many ways and introduced numerous defining gameplay mechanics. Of course, rumor has it that he was also more involved in ''Doki Doki Panic'' than he ever was in the original Japanese ''Super Mario Bros. 2''.
2nd Oct '16 3:43:46 AM WolfThunder
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* WhatCouldHaveBeen: In both the ''Doki Doki Panic'' and ''Super Mario Bros. 2'' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are shown in areas they are not seen in the final game.
** A leaked prototype shows a rare look at the game's transition, most notably that the ''Super Mario Bros. 2'' indoor theme was originally not going to be a remix of the ''Doki Doki Panic'' version, but rather a [[https://www.youtube.com/watch?v=PNnrrOq-BY4 different remix]] of the ''Super Mario Bros.'' underground tune (which, incidentally, would serve as the basis for [[https://www.youtube.com/watch?v=TmnZgBpYG_4 the version heard in]] ''VideoGame/SuperMarioBros3''). In addition, [[https://www.youtube.com/watch?v=YSsCzrVMIyc&t=28m52s this video by Game Player's magazine]] suggests that Phanto would've been killed by a key at one point, but Phanto is invincible in the retail game just like ''Doki Doki Panic''.

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* WhatCouldHaveBeen: In both the ''Doki Doki Panic'' and ''Super Mario Bros. 2'' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are shown in areas they are not seen in the final game.
** A leaked prototype shows a rare look at the game's transition, most notably that the ''Super Mario Bros. 2'' indoor theme was originally not going to be a remix of the ''Doki Doki Panic'' version, but rather a [[https://www.youtube.com/watch?v=PNnrrOq-BY4 different remix]] of the ''Super Mario Bros.'' underground tune (which, incidentally, would serve as the basis for [[https://www.youtube.com/watch?v=TmnZgBpYG_4 the version heard in]] ''VideoGame/SuperMarioBros3''). In addition, [[https://www.youtube.com/watch?v=YSsCzrVMIyc&t=28m52s this video by Game Player's magazine]] suggests that Phanto would've been killed by a key at one point, but Phanto is invincible in the retail game just like ''Doki Doki Panic''.
6th Sep '16 5:59:27 PM DrakeClawfang
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Added DiffLines:

* BreatherLevel: World 6-2. It's a fairly short level with virtually no platforming or enemies at all. The player just has to ride an Albatoss across the stage, occasionally leaping over oncoming enemies or jumping off to get an item, challenges made easy by just using the Princess. At the end of the stage, Birdo is stuck on an elevated platform and there's one above him as well, allowing players to strike at him while basically being untouchable.
31st Aug '16 4:37:24 PM Green_lantern40
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** A leaked prototype shows a rare look at the game's transition, most notably that the ''Super Mario Bros. 2'' indoor theme was originally not going to be a remix of the ''Doki Doki Panic'' version, but rather a [[https://www.youtube.com/watch?v=PNnrrOq-BY4 different remix]] of the ''Super Mario Bros.'' underground tune. In addition, [[https://www.youtube.com/watch?v=YSsCzrVMIyc&t=28m52s this video by Game Player's magazine]] suggests that Phanto would've been killed by a key at one point, but Phanto is invincible in the retail game just like ''Doki Doki Panic''.

to:

** A leaked prototype shows a rare look at the game's transition, most notably that the ''Super Mario Bros. 2'' indoor theme was originally not going to be a remix of the ''Doki Doki Panic'' version, but rather a [[https://www.youtube.com/watch?v=PNnrrOq-BY4 different remix]] of the ''Super Mario Bros.'' underground tune.tune (which, incidentally, would serve as the basis for [[https://www.youtube.com/watch?v=TmnZgBpYG_4 the version heard in]] ''VideoGame/SuperMarioBros3''). In addition, [[https://www.youtube.com/watch?v=YSsCzrVMIyc&t=28m52s this video by Game Player's magazine]] suggests that Phanto would've been killed by a key at one point, but Phanto is invincible in the retail game just like ''Doki Doki Panic''.
11th Aug '16 12:20:49 PM MissConception
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* WhatCouldHaveBeen: In both the ''Doki Doki Panic'' and ''Super Mario Bros. 2'' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are depicted in areas they are not seen in the final game.

to:

* WhatCouldHaveBeen: In both the ''Doki Doki Panic'' and ''Super Mario Bros. 2'' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are depicted shown in areas they are not seen in the final game.
11th Aug '16 12:03:22 PM MissConception
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* WhatCouldHaveBeen: In the both the ''Doki Doki Panic'' and ''Super Mario Bros. 2'' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are depicted in areas they are not seen in the final game.

to:

* WhatCouldHaveBeen: In the both the ''Doki Doki Panic'' and ''Super Mario Bros. 2'' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are depicted in areas they are not seen in the final game.
11th Aug '16 12:02:46 PM MissConception
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* WhatCouldHaveBeen: In the both the ''Doki Doki Panic'' and ''Super Mario Bros. 2' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are depicted in areas they are not seen in the final game.

to:

* WhatCouldHaveBeen: In the both the ''Doki Doki Panic'' and ''Super Mario Bros. 2' 2'' manuals, [[http://www.mariowiki.com/File:BobBom.png Bob-omb]] and [[http://www.mariowiki.com/File:Autobom.png Autobomb]] are depicted in areas they are not seen in the final game.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SuperMarioBros2