History YMMV / SuperMarioBros2

21st Aug '17 7:55:45 AM Spanks
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* ScrappyMechanic: In the NES version, you can only choose a character when you're starting a new level. If you feel like you're having too much trouble in a particular section or level with your current character and want to select another, too bad. This was rectified in the ''All-Stars'' and ''Advance'' rereleases: You can select a character every time you lose a life.

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* ScrappyMechanic: ScrappyMechanic:
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In the NES version, you can only choose a character when you're starting a new level. If you feel like you're having too much trouble in a particular section or level with your current character and want to select another, too bad. This was rectified in the ''All-Stars'' and ''Advance'' rereleases: You can select a character every time you lose a life.life.
** Restoring your health in the NES and even the All-Stars versions. In order to get more health, you have to kill ''ten'' enemies, after which, a small heart appears floats up from the top of the screen, which is also very missable if you take too long to get it, or worse, ''appears in a part of the screen where you can't get to it''. If you're in dire straits and want to recover, prepare to stop do a lot of grinding, breaking the pace of the game making the game rather repetitive. The ''Advance'' remake makes hearts far more common and plentiful, plus Giant enemies spit out hearts, as well as red shells creating hearts from killing enemies, making health restoration far less of a hassle.
13th Aug '17 4:12:35 PM MyFinalEdits
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Added DiffLines:

* ScrappyMechanic: In the NES version, you can only choose a character when you're starting a new level. If you feel like you're having too much trouble in a particular section or level with your current character and want to select another, too bad. This was rectified in the ''All-Stars'' and ''Advance'' rereleases: You can select a character every time you lose a life.
31st Jul '17 5:27:33 AM Spanks
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* DifficultySpike: Depending on whether or not 3-3 is difficult for you or not, this either happens there or in 4-2, a level with a very hard to find fourth mushroom, ZergRush Beezos BEFORE you get to the third mushroom, and some annoying platforming involving an Autobomb, not to mention fighting Birdo on ice. The difficulty spikes again in 5-3 with an area overflowing with enemies plus a tough climb up inside a tree. Then you have to fight Clawgrip, while he isn't ThatOneBoss, he still isn't that easy.

to:

* DifficultySpike: Depending on whether or not 3-3 is difficult for you or not, this either happens there or in 4-2, a level with a very hard to find fourth mushroom, ZergRush Beezos BEFORE you get to the third mushroom, and some annoying platforming involving an Autobomb, not to mention fighting Birdo on ice. The difficulty spikes again in 5-3 with an area overflowing with enemies plus a tough climb up inside a tree. Then you have to fight Clawgrip, while he isn't ThatOneBoss, he still isn't that easy.who is one of the tougher bosses.
31st Jul '17 5:26:00 AM Spanks
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* DifficultySpike: Depending on whether or not 3-3 is difficult for you or not, this either happens there or in 4-2, a level with a very hard to find fourth mushroom, ZergRush Beezos BEFORE you get to the third mushroom, and some annoying platforming involving an Autobomb, not to mention fighting Birdo on ice. The difficulty spikes again in 5-3 with an area overflowing with enemies plus a tough climb up inside a tree. Then you have to fight Clawgrip.

to:

* DifficultySpike: Depending on whether or not 3-3 is difficult for you or not, this either happens there or in 4-2, a level with a very hard to find fourth mushroom, ZergRush Beezos BEFORE you get to the third mushroom, and some annoying platforming involving an Autobomb, not to mention fighting Birdo on ice. The difficulty spikes again in 5-3 with an area overflowing with enemies plus a tough climb up inside a tree. Then you have to fight Clawgrip.Clawgrip, while he isn't ThatOneBoss, he still isn't that easy.
31st Jul '17 5:26:00 AM Spanks
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16th May '17 1:34:48 PM ChilledXSocks
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** Phanto. An eerie, grinning mask that shudders to life and hunts you down the moment you pick up a key and does not back off until you either drop it or use it on a door. The ''Advance'' version gets even worse - when you pick up a key, it starts out small and grows to normal size, giving it the illusion of flying in from the background, then once you throw the away, it grows ''HUGE'' - meaning it's trying to fly ''RIGHT AT THE PLAYER''.

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** Phanto. An eerie, grinning mask that shudders to life and hunts you down the moment you pick up a key and does not back off until you either drop it or use it on a door. The ''Advance'' version gets even worse - when you pick up a key, it starts out small and grows to normal size, giving it the illusion of flying in from the background, then once you throw the key away, it grows ''HUGE'' - meaning it's trying to fly ''RIGHT AT THE PLAYER''.
16th May '17 1:33:06 PM ChilledXSocks
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** Phanto. An eerie, grinning mask that shudders to life and hunts you down the moment you pick up a key and does not back off until you either drop it or use it on a door. The ''Advance'' version gets even worse - it gets rather small at first, but then once you throw it away, it grows ''HUGE'' - meaning it's trying to fly ''RIGHT AT THE PLAYER''.

to:

** Phanto. An eerie, grinning mask that shudders to life and hunts you down the moment you pick up a key and does not back off until you either drop it or use it on a door. The ''Advance'' version gets even worse - when you pick up a key, it gets rather starts out small at first, but and grows to normal size, giving it the illusion of flying in from the background, then once you throw it the away, it grows ''HUGE'' - meaning it's trying to fly ''RIGHT AT THE PLAYER''.
9th May '17 8:20:44 PM Angeldeb82
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* AlternativeCharacterInterpretation: The pink Birdo quits being a boss after World 2-1 and the last time you ever see her is World 4-3, where she is a HelpfulMook. Did the pink Birdo undergo a HeelFaceTurn and to atone for assisting Wart, wants to help Mario and friends progress on their adventure?

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* AlternativeCharacterInterpretation: The pink Birdo quits being a boss after World 2-1 and the last time you ever see her is World 4-3, where she is a HelpfulMook. Did the pink Birdo undergo a HeelFaceTurn and and, to atone for assisting Wart, wants want to help Mario and friends progress on their adventure?



* ContestedSequel: Among fans, this game is one of two things: a very different but fun ''Mario'' game that deserves its status in the series as a classic, or a lazy [[GameMod ROM hack]] of an unrelated Japanese game that while good, [[FanonDiscontinuity doesn't belong in the franchise]].

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* ContestedSequel: Among fans, this game is one of two things: a very different but fun ''Mario'' game that deserves its status in the series as a classic, or a lazy [[GameMod ROM hack]] of an unrelated Japanese game that that, while good, [[FanonDiscontinuity doesn't belong in the franchise]].
2nd May '17 8:25:42 PM Angeldeb82
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* AlternateCharacterInterpretation: The pink Birdo quits being a boss after World 2-1 and the last time you ever see her is World 4-3, where she is a HelpfulMook. Did the pink Birdo undergo a HeelFaceTurn and to atone for assisting Wart, wants to help Mario and friends progress on their adventure?

to:

* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: The pink Birdo quits being a boss after World 2-1 and the last time you ever see her is World 4-3, where she is a HelpfulMook. Did the pink Birdo undergo a HeelFaceTurn and to atone for assisting Wart, wants to help Mario and friends progress on their adventure?



** [[LetsPlay/{{Videogamedunkey}} Game of the Year goes to]] '''''[[VideoGame/{{SuperMarioBros2}} SUPER MARIO BROS. 2!]] [[NoIndoorVoice SUPER MARIO BROS. 2! SUPER MARIO BROS. 2! STILL THE KING BABY!!!]]'''''

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** [[LetsPlay/{{Videogamedunkey}} Game of the Year goes to]] '''''[[VideoGame/{{SuperMarioBros2}} '''''[[VideoGame/SuperMarioBros2 SUPER MARIO BROS. 2!]] [[NoIndoorVoice SUPER MARIO BROS. 2! SUPER MARIO BROS. 2! STILL THE KING BABY!!!]]'''''



* SophomoreSlump: Few people would call it a bad game, but where the original was the TropeMaker for the platformer genre and the next game is often ranked among the greatest games in history, ''2'' is mostly just considered to be a good game. It also sold fewer copies than the first and third games.[[note]]Being a ''Mario'' game, though, it's far from a categorical flop when it's still the ''third'' best-selling title on the NES; it and ''VideoGame/ZeldaIITheAdventureOfLink'' were both subject to DemandOverload when they debuted.[[/note]]

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* SophomoreSlump: Few people would call it a bad game, but where the original was the TropeMaker {{Trope Maker|s}} for the platformer genre and the next game is often ranked among the greatest games in history, ''2'' is mostly just considered to be a good game. It also sold fewer copies than the first and third games.[[note]]Being a ''Mario'' game, though, it's far from a categorical flop when it's still the ''third'' best-selling title on the NES; it and ''VideoGame/ZeldaIITheAdventureOfLink'' were both subject to DemandOverload when they debuted.[[/note]]



* VisualEffectsOfAwesome: The close-up of Mario sleeping in bed at the very end. A very convincing cartoon Mario ''on the NES''.

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: The close-up of Mario sleeping in bed at the very end. A very convincing cartoon Mario ''on the NES''.
2nd May '17 4:28:10 AM Dimon
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* AllThereIsToKnowAboutTheCryingGame: AllJustADream
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SuperMarioBros2