History YMMV / StreetFighterXMegaMan

31st May '16 9:58:11 PM BobRiddle
Is there an issue? Send a Message

Added DiffLines:

* HilariousInHindsight: With both Mega Man's and Ryu's inclusion in ''VideoGame/SuperSmashBros''.
5th Aug '15 11:39:16 PM Shotoman
Is there an issue? Send a Message


* DemonicSpiders: There are many enemies in the game that can take loads of damage and have very annoying attack patterns. The teleporting guys that use ReverseShrapnel in Dhalsim's stage come to mind.

to:

* DemonicSpiders: There are many enemies in the game that can take loads of damage and have very annoying attack patterns. The teleporting guys that use ReverseShrapnel in Dhalsim's stage come to mind. Proper weapon usage makes some of these spiders less demonic.
2nd Oct '14 3:28:33 AM X2X
Is there an issue? Send a Message


** The last gauntlet of bosses consists of [[spoiler:Bison and his Devas/Grand Masters/whatever the translation is calling them now (with Akuma interrupting your match with Bison if you meet certain requirements)]], but [[spoiler:Sagat]], regardless of ''SF'' canon, is a no-show? [[spoiler: Sagat has since been added to the game as of version 2, completing the Four Devas.]]

to:

** The last gauntlet of bosses consists of [[spoiler:Bison and his Devas/Grand Masters/whatever the translation is calling them now (with Akuma interrupting your match with Bison if you meet certain requirements)]], but [[spoiler:Sagat]], regardless of ''SF'' canon, is a no-show? [[spoiler: Sagat [[spoiler:Sagat has since been added to the game as of version Version 2, completing the Four Devas.]]



* MostAnnoyingSound: Even in 8-bit, Vega's "'''[[ScreamingWarrior HYOOOOOOOOOUUUUU!!!]]'''" is just as annoying as it is in the main games. You'll be hearing it a lot too, seeing as you'll [[ThatOneBoss probably lose lots of lives on him]] if you're not careful or just plain unlucky.\\
[[spoiler: Oh, and as of v2: '''TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER UPPERCUT!''']]

to:

* MostAnnoyingSound: Even in 8-bit, Vega's "'''[[ScreamingWarrior HYOOOOOOOOOUUUUU!!!]]'''" is just as annoying as it is in the main games. You'll be hearing it a lot too, seeing as you'll [[ThatOneBoss probably lose lots of lives on him]] if you're not careful or just plain unlucky.\\
[[spoiler: Oh,
unlucky.
** [[spoiler:Oh,
and as of v2: '''TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER UPPERCUT!''']]



** [[spoiler:Akuma. At the start of the battle, he will instantly pull out his Raging Demon, which comes out '''extremely fast'''; if he successfully grabs you with it, [[OneHitKill you die]]. Rest of the fight he will usually spam fireballs, including really fast ones that travel through yours, is really fast and uses and often uses a faster version of Ryu's hurricane kick to move across the screen, during which you can't hurt him. Then again, this is to be expected from a BonusBoss[=/=]TrueFinalBoss. And Version 2 makes this fight even harder. How, you ask? If you use an E-Tank during the fight, '''it heals Akuma too'''.]]
** [[spoiler: Version 2 adds Sagat. [[BeamSpam You can probably easily guess how difficult he is to fight.]]]]

to:

** [[spoiler:Akuma. At the start of the battle, he will instantly pull out his Raging Demon, which comes out '''extremely fast'''; if he successfully grabs you with it, [[OneHitKill you die]]. Rest of the fight he will usually spam fireballs, including really fast ones that travel through yours, is really fast and uses and often uses a faster version of Ryu's hurricane kick HurricaneKick to move across the screen, during which you can't hurt him. Then again, this is to be expected from a BonusBoss[=/=]TrueFinalBoss. And Version 2 makes this fight even harder. How, you ask? If you use an E-Tank during the fight, '''it heals Akuma too'''.]]
** [[spoiler: Version [[spoiler:Version 2 adds Sagat. [[BeamSpam You can probably easily guess how difficult he is to fight.]]]]
18th Jul '14 6:19:51 PM bwburke94
Is there an issue? Send a Message


* SugarWiki/AwesomeMusic: Oh heck yes. The soundtrack mixes iconic ''AwesomeMusic/StreetFighter'' themes with ''AwesomeMusic/MegaMan'' stage themes in glorious chiptune.

to:

* SugarWiki/AwesomeMusic: Oh heck yes. The soundtrack mixes iconic ''AwesomeMusic/StreetFighter'' themes with ''AwesomeMusic/MegaMan'' stage themes in glorious chiptune. And yes, this includes Guile's Theme.
8th Jul '14 9:24:10 AM LogoP
Is there an issue? Send a Message


** As is par for the course these days, FanDumb is not far behind--on both sides of the argument.
** On another front, the question of ''which'' characters should represent ''Street Fighter'' is not without its fair share of bickering. While the line-up for the regular eight World Warriors is fairly balanced (even counting Ryu as a technical ''SFII'' vet, ''SFII'' only comprises half of the spots; [[spoiler:the remaining three bosses and the TrueFinalBoss are all from ''II'', though]]), debates range from "Where's Bison/Akuma/Gill/Juri/etc.?" to "''Alpha'' and/or ''III'' needs more reps" to "Still not a single soul from ''[[VideoGame/StreetFighterEX EX]]''?" and just about everything else in-between.

to:

** As is par for the course these days, FanDumb is not far behind--on both sides of the argument.
** On another front, the
The question of ''which'' characters should represent ''Street Fighter'' is not without its fair share of bickering. While the line-up for the regular eight World Warriors is fairly balanced (even counting Ryu as a technical ''SFII'' vet, ''SFII'' only comprises half of the spots; [[spoiler:the remaining three bosses and the TrueFinalBoss are all from ''II'', though]]), debates range from "Where's Bison/Akuma/Gill/Juri/etc.?" to "''Alpha'' and/or ''III'' needs more reps" to "Still not a single soul from ''[[VideoGame/StreetFighterEX EX]]''?" and just about everything else in-between.
18th Mar '14 3:50:27 AM MHMhasf1998
Is there an issue? Send a Message


*** Not to mention Capcom of America are in a sticky position, seeing as how Capcom of Japan just doesn't seem to care about Mega Man anymore (if ''VideoGame/RockmanXover'', which is an obvious social game cash-in with almost no actual gameplay, is of any indication), and [=CoA=] have made it know they're just as miffed as the fanbase are. To actually go out of their way to officially promote a fan-game and let everyone play it for free is certainly a very nice gesture of goodwill. It's nice to know at least one side of Capcom actually cares about its fanbase.

to:

*** Not to mention Capcom of America are in a sticky position, seeing as how Capcom of Japan just doesn't seem to care about Mega Man anymore (if ''VideoGame/RockmanXover'', which is an obvious social game cash-in with almost no actual gameplay, is of any indication), and [=CoA=] have made it know known they're just as miffed as the fanbase are. To actually go out of their way to officially promote a fan-game and let everyone play it for free is certainly a very nice gesture of goodwill. It's nice to know at least one side of Capcom actually cares about its fanbase.
16th Mar '14 8:11:30 PM Austin
Is there an issue? Send a Message


* DamnYouMuscleMemory: In most PC games, the escape key goes to the pause menu. In ''Street Fighter X Mega Man'', the escape key ''instantly quits the game.'' In the v2 update, pressing the escape key causes a window to pop up asking if you want to exit the game, circumventing this by a bit.



* FakeDifficulty[=/=]GuideDangIt: Even when you know the order of the weapons in advance, you would still be scratching your head at two of the bosses, at least in the original version. To wit: [[spoiler:Rolento is weak against only the Soul Satellites ''that rotate around you'', not the ones that you fire afterwards. As for Urien, he's weak not to the Mine Sweeper ''itself'' but rather the ''splash damage'' from the explosions. Granted, there's some precedent for the latter in other ''Mega Man'' games, but it's still perplexing at first.]]



* GameBreakingBug: Some people have found the game to lag extremely badly on their computers. Specifically, if there isn't an Xbox 360 pad plugged into the computer, then the game runs at half speed. Luckily, they have said there's a patch coming for this.
23rd Jul '13 12:12:48 AM DonaldthePotholer
Is there an issue? Send a Message


** The last gauntlet of bosses consists of [[spoiler:Bison and his Devas/Grand Masters/whatever the translation is calling them now (with Akuma interrupting your match with Bison if you meet certain requirements)]], but [[spoiler:Sagat]], regardless of ''SF'' canon, is a no-show?
*** [[spoiler: Sagat has since been added to the game as of version 2, completing the Four Devas.]]
* DamnYouMuscleMemory: In most PC games, the escape key goes to the pause menu. In ''Street Fighter X Mega Man'', the escape key ''instantly quits the game.''
** In the v2 update, pressing the escape key causes a window to pop up asking if you want to exit the game, circumventing this by a bit.

to:

** The last gauntlet of bosses consists of [[spoiler:Bison and his Devas/Grand Masters/whatever the translation is calling them now (with Akuma interrupting your match with Bison if you meet certain requirements)]], but [[spoiler:Sagat]], regardless of ''SF'' canon, is a no-show?
***
no-show? [[spoiler: Sagat has since been added to the game as of version 2, completing the Four Devas.]]
* DamnYouMuscleMemory: In most PC games, the escape key goes to the pause menu. In ''Street Fighter X Mega Man'', the escape key ''instantly quits the game.''
**
'' In the v2 update, pressing the escape key causes a window to pop up asking if you want to exit the game, circumventing this by a bit.



* FakeDifficulty[=/=]GuideDangIt: Even when you know the order of the weapons in advance, you would still be scratching your head at two of the bosses, at least in the original version. To wit: [[spoiler:Rolento is weak against only the Soul Satellites ''that rotate around you'', not the ones that you fire afterwards. As for Urien, he's weak not to the Mine Sweeper ''itself'' but rather the ''splash damage'' from the explosions. Granted, there's some precedent for the latter in other ''Mega Man'' games, but it's still perplexing at first.]]



* GameBreakingBug: Some people have found the game to lag extremely badly on their computers.
** To be more specific, if there isn't an Xbox 360 pad plugged into the computer, then the game runs at half speed. Luckily, they have said there's a patch coming for this.

to:

* GameBreakingBug: Some people have found the game to lag extremely badly on their computers.
** To be more specific,
computers. Specifically, if there isn't an Xbox 360 pad plugged into the computer, then the game runs at half speed. Luckily, they have said there's a patch coming for this.



* MostAnnoyingSound: Even in 8-bit, Vega's "'''[[ScreamingWarrior HYOOOOOOOOOUUUUU!!!]]'''" is just as annoying as it is in the main games. You'll be hearing it a lot too, seeing as you'll [[ThatOneBoss probably lose lots of lives on him]] if you're not careful or just plain unlucky.
** [[spoiler: '''TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER UPPERCUT!''']]

to:

* MostAnnoyingSound: Even in 8-bit, Vega's "'''[[ScreamingWarrior HYOOOOOOOOOUUUUU!!!]]'''" is just as annoying as it is in the main games. You'll be hearing it a lot too, seeing as you'll [[ThatOneBoss probably lose lots of lives on him]] if you're not careful or just plain unlucky.
**
unlucky.\\
[[spoiler: Oh, and as of v2: '''TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER! TIGER UPPERCUT!''']]



** [[spoiler:Akuma. At the start of the battle, he will instantly pull out his Raging Demon, which comes out '''extremely fast'''; if he successfully grabs you with it, [[OneHitKill you die]]. Rest of the fight he will usually spam fireballs, including really fast ones that travel through yours, is really fast and uses and often uses a faster version of Ryu's hurricane kick to move across the screen, during which you can't hurt him. Then again, this is to be expected from a BonusBoss[=/=]TrueFinalBoss]]
*** [[spoiler: Version 2 makes this fight even harder. How, you ask? If you use an E-Tank during the fight, '''it heals Akuma too'''.]]

to:

** [[spoiler:Akuma. At the start of the battle, he will instantly pull out his Raging Demon, which comes out '''extremely fast'''; if he successfully grabs you with it, [[OneHitKill you die]]. Rest of the fight he will usually spam fireballs, including really fast ones that travel through yours, is really fast and uses and often uses a faster version of Ryu's hurricane kick to move across the screen, during which you can't hurt him. Then again, this is to be expected from a BonusBoss[=/=]TrueFinalBoss]]
*** [[spoiler:
BonusBoss[=/=]TrueFinalBoss. And Version 2 makes this fight even harder. How, you ask? If you use an E-Tank during the fight, '''it heals Akuma too'''.]]
14th Apr '13 12:05:59 AM Vulcan422
Is there an issue? Send a Message


* ThatOneBoss: Vega (Claw). He only uses melee attacks, but he's [[LightningBruiser very fast and does a crapload of damage]], and his weakness is [[spoiler:a melee attack]]. He also has ThatOneAttack where he leaps onto the railing and tries to slash down on you, and is very hard to evade if he performs it in the middle of the arena. In fact, the move you ''want'' him to use is his LimitBreak, which isn't too difficult to evade and leaves him open in the center after it ends.

to:

* ThatOneBoss: It would be a sin to have a ''Mega Man''-related game without at least one of these.
**
Vega (Claw). He only uses melee attacks, but he's [[LightningBruiser very fast and does a crapload of damage]], and his weakness is [[spoiler:a melee attack]]. He also has ThatOneAttack where he leaps onto the railing and tries to slash down on you, and is very hard to evade if he performs it in the middle of the arena. In fact, the move you ''want'' him to use is his LimitBreak, which isn't too difficult to evade and leaves him open in the center after it ends.



*** [[spoiler: Version 2 adds Sagat. [[BeamSpam You can probably easily guess how difficult he is to fight.]]]]

to:

*** [[spoiler: Version 2 makes this fight even harder. How, you ask? If you use an E-Tank during the fight, '''it heals Akuma too'''.]]
** [[spoiler: Version 2
adds Sagat. [[BeamSpam You can probably easily guess how difficult he is to fight.]]]]
30th Jan '13 4:20:38 PM DRCEQ
Is there an issue? Send a Message


* ThatOneLevel: Vega's stage is a huge pain in the ass as well. Half if it is one long vertical climb clogged with enemies, where one slip-up can send you falling down to the previous screen.

to:

* ThatOneLevel: ThatOneLevel:
**
Vega's stage is a huge pain in the ass as well. ass. Half if it is one long vertical climb clogged with enemies, where one slip-up can send you falling down to the previous screen.
** C. Viper's stage isn't too bad... until you reach the security system that starts blasting an instant kill laser behind you. If you delay to kill the barriers in front of you for even a second, the lasers will kill you ''just before'' you climb up the ladder to the next
screen.
This list shows the last 10 events of 48. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.StreetFighterXMegaMan