History YMMV / StreetFighterII

17th Apr '18 9:56:00 AM PF
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* EthnicScrappy: T. Hawk among Mexicans, likely due to him not having any Mexican traits (he's a Native American). The fact that he was only a Mexican character because there were already an abundance of American characters already in the game doesn't help, either.

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* EthnicScrappy: T. Hawk among Mexicans, likely due to him not having any Mexican traits (he's a Native American). The fact that he was he's only a Mexican character because there were already an abundance of American characters already in the game doesn't help, either.help matters.
17th Apr '18 9:54:40 AM PF
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** Cammy was the first of the "New Challengers" to be present in most later games, and the only one other than Akuma to be involved in early crossovers. She even made a cameo in ''Disney/WreckItRalph'', albeit wearing something more modest [[note]]to wit: her camo pantyhose is entirely green now[[/note]], along with M. Bison, Chun-Li and Zangief.

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** Cammy was the first of the "New Challengers" to be present in most later games, and the only one other than Akuma to be involved in early crossovers. She even made a cameo in ''Disney/WreckItRalph'', albeit wearing something more modest [[note]]to modest,[[note]]to wit: her camo pantyhose is entirely green now[[/note]], now[[/note]] along with M. Bison, Chun-Li and Zangief.
17th Apr '18 9:53:54 AM PF
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* CrazyAwesome: Some bootlegs of this game, notably ''Subdue the Dragon'', which has '''Shoryukens that shoot Hadoukens.'''

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* CrazyAwesome: Some bootlegs of this game, notably ''Subdue the Dragon'', which has '''Shoryukens ''Shoryukens that shoot Hadoukens.'''Hadoukens''.
14th Apr '18 5:56:14 AM Bauglir100
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* EthnicScrappy: T. Hawk among Mexicans, likely due to him not having any Mexican traits (he's a Native American).

to:

* EthnicScrappy: T. Hawk among Mexicans, likely due to him not having any Mexican traits (he's a Native American). The fact that he was only a Mexican character because there were already an abundance of American characters already in the game doesn't help, either.



** The MS-DOS version of ''Super Turbo'' had controls that worked pretty well...for the menus, moving, and jumping. But for most keyboards, the controls for fighting were ''crippled''. Whether you're mashing the designated keys like a maniac or steadily pressing one at a time, it can still take a long time to get the game to register and carry out your attack. Needless to say, this is an absolutely terrible design flaw for a fighting game, let alone the most up-to-date version (for the time) of one of the most beloved fighting games of all time. There is also the fact that the copy protection system for earlier versions didn't even correspond to the right words in the manual that you were supposed to type without a patch.

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** The MS-DOS version of ''Super Turbo'' had controls that worked pretty well...for the menus, moving, and jumping. But for most keyboards, keyboards and fast computers, the controls for fighting were ''crippled''. Whether you're mashing the designated keys like a maniac or steadily pressing one at a time, it can still take a long time to get the game to register and carry out your attack. Needless to say, this is an absolutely terrible design flaw for a fighting game, let alone the most up-to-date version (for the time) of one of the most beloved fighting games of all time. There is also the fact that the copy protection system for earlier versions didn't even correspond to the right words in the manual that you were supposed to type without a patch.
30th Mar '18 4:59:34 PM DDRMASTERM
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Added DiffLines:

* ItsTheSameSoItSucks: One of the criticisms of ''Ultra Street Fighter II'' is that it's little more than a port of ''Super Street Fighter II Turbo HD Remix'' and what additions it does have, such as 3 new playable characters that are more powerful versions of old ones and the widely panned Way of the Hado mode, add little to the core experience. It also doesn't help that it has a $40 release price, when HD remix originally was a $15 game.
29th Mar '18 8:29:00 PM gjjones
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* WhatDoYouMeanItsForKids:Believe or not,the game was marketed to kids when it first came out,despite its violent content.However this changed with the ESRB coming in

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* WhatDoYouMeanItsForKids:Believe WhatDoYouMeanItsForKids: Believe or not,the not, the game was marketed to kids when it first came out,despite out despite its violent content.However content. However, this changed with when the ESRB coming inwas established.
28th Mar '18 8:33:37 PM SMG4fan
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* WhatDoYouMeanItsForKids: Despite being aimed at kids,it has a lot of violence.Its called street fighter.Go figure

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* WhatDoYouMeanItsForKids: Despite being aimed at kids,it has a lot of violence.Its called street fighter.Go figureWhatDoYouMeanItsForKids:Believe or not,the game was marketed to kids when it first came out,despite its violent content.However this changed with the ESRB coming in
23rd Mar '18 6:44:35 PM SMG4fan
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WhatDoYouMeanItsForKids: Despite being aimed at kids,it has a lot of violence.Its called street fighter.Go figure

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WhatDoYouMeanItsForKids: *WhatDoYouMeanItsForKids: Despite being aimed at kids,it has a lot of violence.Its called street fighter.Go figure
23rd Mar '18 6:44:12 PM SMG4fan
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Added DiffLines:

WhatDoYouMeanItsForKids: Despite being aimed at kids,it has a lot of violence.Its called street fighter.Go figure
6th Mar '18 2:40:30 AM SneaselSawashiro
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* CommonKnowledge: Many Western fans believe that Akuma's Shun Goku Satsu [[DraggedOffToHell drags the victim to Hell]] where their soul is attacked by demons; the more sinful they are, the more they're hurt (therefore, a pure-hearted person would be unaffected). However, this is just a vestige of both Capcom USA's {{Bowdlerization}} that Akuma was [[DemonicPossession possessed by a demon]] rather than being an extreme BloodKnight, as well as assumptions caused by the literal translation of the attack's name: "Instant Hell Murder". The Shun Goku Satsu is simply a barrage of incredibly fast physical attacks, as seen with the ''Street Fighter V'' iteration.

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* CommonKnowledge: Many Western fans believe that Akuma's Shun Goku Satsu [[DraggedOffToHell drags the victim to Hell]] where their soul is attacked by demons; the more sinful they are, the more they're hurt (therefore, a pure-hearted person would be unaffected). However, this is just a vestige of both Capcom USA's {{Bowdlerization}} that Akuma was [[DemonicPossession possessed by a demon]] rather than being an extreme BloodKnight, as well as assumptions caused by the literal translation of the attack's name: "Instant Hell Murder".Murder" or "Blinking Prison Killer". The Shun Goku Satsu is simply a barrage of incredibly fast physical attacks, as seen with the ''Street Fighter V'' iteration.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.StreetFighterII