History YMMV / StarTrekOnline

21st Apr '16 5:40:16 PM Blazer
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*** A week after the changes went live, respecs were dropped to 300 Z a respec. This broke the base ''again'' leading to two more sides; one group of players who feel that Skill Respecs should be dropped to 100 Z, be a Dil Sink, an EC Sink or even free as they feel that paying money for a Skill Respec is such an archaic gameplay style that hurts Cryptic in the long run and proves that they'll never become anything more than a niche game and another group of players who are actually okay with this as they don't respec every time the tide turns and points out that Cryptic has to pay for the license ''somehow''.
20th Apr '16 4:07:26 PM StarSword
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** Most likely [[EnforcedTrope set up intentionally]] with Voth starships, at least if you're flying a typical GlassCannon-build tacscort. They build {{Mighty Glacier}}s that can put up an indestructible shield that will outlast most escort {{Alpha Strike}}s (and with higher-level mobs, actually ''pays the damage back''), and their Beam Overloads and [[ArmorPiercingAttack transphasic chroniton torpedoes]] ''hurt''. You're best off fighting fighting fire with fire from a cruiser.
** The updated Undine starships are also this. Their Beam Overload attacks will knock you back ''hard'' if you're struck by one, their High Yield Torpedoes will grind your ship to a halt and that's not even counting the fact that they're one of the groups who will pull off the nerve wracking Chain Holds on you.

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** Most likely [[EnforcedTrope set up intentionally]] with Voth starships, at least if you're flying a typical GlassCannon-build tacscort. They build {{Mighty Glacier}}s that can put up an indestructible shield that will outlast most escort {{Alpha Strike}}s (and with higher-level mobs, actually ''pays the damage back''), and their Beam Overloads and [[ArmorPiercingAttack transphasic chroniton torpedoes]] ''hurt''. You're best off fighting fighting fire The frigates also have an ability that strips the shields of enemies and messes with fire from a cruiser.
their sensors and maneuvering the first time they're hit after spawning. More durable cruisers that can tank the Voth firepower, and more careful players who are ready for their particular gimmicks (the shield-stripping lightning thingy can be cleared instantly with Science Team), have an easier time.
** The updated Undine starships are also this. Their Beam Overload attacks will knock you back ''hard'' if you're struck by one, their High Yield Torpedoes will grind your ship to a halt and that's not even counting the fact that they're one of the groups who will pull off the nerve wracking Chain Holds on you.you (this time by means of pulling fluid from fluidic space into realspace, slowing ships and eating their hulls through shields). Some of the ships can also TeleportSpam.



** Expansion Two: ''Delta Rising''. While many players laud the voicework and the storytelling, players found the sudden EXP jump between levels and the harder STFs to be unbearable. This is exacerbated by the fact that, unlike ''Legacy of Romulus'', the ''Delta Rising'' logo was quickly replaced with the ''Iconian War'' logo once Season Ten dropped.

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** Expansion Two: ''Delta Rising''. While many players laud the voicework and the storytelling, players found the sudden EXP jump between levels and the harder STFs to be unbearable. This is exacerbated by the fact that, unlike ''Legacy of Romulus'', the ''Delta Rising'' logo was quickly replaced with the ''Iconian War'' logo once Season Ten dropped. The seasons that followed have been at best deeply divisive, with the Iconian War starting off well but becoming mired in various types of stupidity after "Delta Flight" and having an ''extremely'' controversial DeusExMachina ending, and Season Eleven being based entirely on TimeTravel (specifically the Temporal Cold War arc from ''Series/StarTrekEnterprise'').



** Ship-wise, the ''Jupiter''-class dreadnought and ''Typhoon''-class battleship have gathered quite a following on the forums despite never having been made playable. While both are in the process of being removed from the game due to their low-quality models, there are frequent calls for Cryptic to revamp them and bring them back.

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** Ship-wise, the ''Jupiter''-class dreadnought and ''Typhoon''-class battleship have gathered quite a following on the forums despite never having been made playable. While both are in the process of being removed from the game due to their low-quality models, there are frequent calls for Cryptic to revamp them and bring them back. The ''Jupiter'' was finally brought back in name as a Federation carrier, though as noted in arguments against the design on the forums, the ''Jupiter''-class carrier looks nothing like the original dreadnought except a slight resemblance from above.



** A pre-launch bug that reappeared after season 8 launched caused the game to sometimes forget to change the player's avatar when moving from a space map to a ground map, resulting in [[http://img20.imageshack.us/img20/5052/rdt3.png indoor starships]] with rather bizarre collision-detection.
---> '''Eleya@[[Tropers/StarSword starswordc]]:''' I think I've had too much [[FantasticDrug nepeta]].\\
'''[=Baldrick@pickledonion451=]:''' now thats some bad parking

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** A pre-launch bug that reappeared after season 8 launched caused recurs from time to time causes the game to sometimes forget to change the player's avatar when moving from a space map to a ground map, resulting in [[http://img20.imageshack.us/img20/5052/rdt3.png indoor starships]] with rather bizarre collision-detection.
---> '''Eleya@[[Tropers/StarSword starswordc]]:''' I think I've had too much [[FantasticDrug nepeta]].\\
'''[=Baldrick@pickledonion451=]:''' now thats some bad parking
starships.



* IdiotPlot: "House Pegh". The player is railroaded through a mission with Klingons who claim to be black-ops specialists...who then immediately beam in [[spoiler:Kahless]] and go along with his stupid plan to attack an [[AGodAmI Iconian]] in "honorable combat". You are not allowed to offer any serious protests to this. [[spoiler:Kahless]]'s attack is exactly as unsuccessful as you'd expect, and it takes a [[KlingonScientistsGetNoRespect Klingon scientist]] {{technobabble}}'ing down the Iconian's shields to allow him to harm it. Then, with the Iconian on the ground and injured, [[spoiler:Kahless]] [[WhatAnIdiot takes the moment]] [[TooDumbToLive to gloat at length about honor]]. Predictably, the Iconian kills him, leaving [[spoiler:the Sword of Kahless]] just lying there as the PC and the incompetent so-called elite hit team run away in terror from a couple of low-level Herald mooks. Backlash on the forums was ''intense''.
* ItsTheSameNowItSucks: The fate of the T6 Excelsior, Galaxy-X and Defiant. The T6 Excelsior only only gains an extra BOFF power to its Lt. Engineer seat, thus making it virtually the same as the T6 Galaxy minus the universal Ensign. The T6 Galaxy-X has the ''same'' BOFF layout as the T6 Galaxy, making it the only reason you would get a T6 Gal-X is for completion purposes. The T6 Defiant suffers from the heavy usage of Tactical BOFF seats that the T5 version does, with rings being ran around it by the Pilot Ships and the T6 Prometheus.

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* IdiotPlot: "House Pegh". The player is railroaded through a mission with Klingons who claim to be black-ops specialists...who then immediately beam in [[spoiler:Kahless]] and go along with his stupid plan to attack an [[AGodAmI Iconian]] in "honorable combat". You are not allowed to offer any serious protests to this.this, even as a Federation or Romulan player. [[spoiler:Kahless]]'s attack is exactly as unsuccessful as you'd expect, and it takes a [[KlingonScientistsGetNoRespect Klingon scientist]] {{technobabble}}'ing down the Iconian's shields to allow him to harm it. Then, with the Iconian on the ground and injured, [[spoiler:Kahless]] [[WhatAnIdiot takes the moment]] [[TooDumbToLive to gloat at length about honor]]. Predictably, the Iconian kills him, leaving [[spoiler:the Sword of Kahless]] just lying there as the PC and the incompetent so-called elite hit team run away in terror from a couple of low-level Herald mooks. Backlash on the forums was ''intense''.
* ItsTheSameNowItSucks: The fate of the T6 Excelsior, Galaxy-X and Defiant. The T6 Excelsior only only gains an extra BOFF power to its Lt. Engineer seat, thus making it virtually the same as the T6 Galaxy minus the universal Ensign. The T6 Galaxy-X has the ''same'' BOFF layout as the T6 Galaxy, making it the only reason you would get a T6 Gal-X is for completion purposes. purposes (or because you like the unmodified GCS design better visually). The T6 Defiant suffers from the same heavy usage of Tactical BOFF seats that the T5 version does, with rings being ran around it by the Pilot Ships and the T6 Prometheus.
17th Apr '16 10:17:51 PM Mitchz95
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* DesignatedHero[=/=]DesignatedVillain: The Kobali and Vaadwaur in ''Delta Rising'''s Kobali Prime Battlezone. The game attempts to portray the former as a peaceful people under attack by a race of genocidal maniacs. However, the Kobali are holding huge numbers of Vaadwaur as [[HumanPopsicle Alien Popsicles]] and using the failed stasis pods for reproductive stock[[labelnote:*]](the Kobali reproduce by [[GraveRobbing expropriating the corpses of other sentients]] and genetically transforming them into new Kobali, who have been shown to retain memories of their previous lives for at least some time after "rebirth")[[/labelnote]], and tell a series of baldfaced lies as to why the Vaadwaur are after them to the Alpha Quadrant Alliance captains attempting to help them. Later it turns out they've also been using Vaad battlefield casualties. And then there's the fact that their standard response to a resurrectee rejecting the lifestyle is to kidnap them by force and {{brainwash}} them (see Jhet'leya and Keten).\\
\\
Compared to this the worst thing the Vaads do on Kobali Prime (besides being the aggressors in a war of conquest) is try to infect everyone on the planet, including themselves, with a countermeasure for the Kobali reproductive virus and use chemical weapons against the Kobali (which, a starship is ''already'' a WeaponOfMassDestruction through OrbitalBombardment if nothing else, and the Romulans have thalaron weapons on some of their ships). This, coupled with the irritatingly upbeat, CultureJustifiesAnything attitude of the Kobali, has led a fairly large segment of the fanbase (particularly KDF players) into RootingForTheEmpire. (Gaul goes JumpingOffTheSlipperySlope shortly thereafter in "All that Glitters", but the damage is done.) Also worth noting, [[spoiler:Gaul was the only senior Vaadwaur commander who was actually doing evil deed of his own will. The rest were bluegill hosts, raising the possibility that they wouldn't have gone along with him if they'd had a choice.]]

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* DesignatedHero[=/=]DesignatedVillain: DesignatedHero[=/=]DesignatedVillain:
**
The Kobali and Vaadwaur Vaadwaur, respectively, in ''Delta Rising'''s Kobali Prime Battlezone. The game attempts to portray the former as a peaceful people under attack by a race of genocidal maniacs. However, the Kobali are holding huge numbers of Vaadwaur as [[HumanPopsicle Alien Popsicles]] and using the failed stasis pods for reproductive stock[[labelnote:*]](the Kobali reproduce by [[GraveRobbing expropriating the corpses of other sentients]] and genetically transforming them into new Kobali, who have been shown to retain memories of their previous lives for at least some time after "rebirth")[[/labelnote]], and tell a series of baldfaced lies as to why the Vaadwaur are after them to the Alpha Quadrant Alliance captains attempting to help them. Later it turns out they've also been using Vaad battlefield casualties. And then there's the fact that their standard response to a resurrectee rejecting the lifestyle is to kidnap them by force and {{brainwash}} them (see Jhet'leya and Keten).\\
\\
Compared to this the worst thing the Vaads do on Kobali Prime (besides being the aggressors in a war of conquest) is try to infect everyone on the planet, including themselves, with a countermeasure for the Kobali reproductive virus and use chemical weapons against the Kobali (which, a starship is ''already'' a WeaponOfMassDestruction through OrbitalBombardment if nothing else, and the Romulans have thalaron weapons on some of their ships). This, coupled with the irritatingly upbeat, CultureJustifiesAnything attitude of the Kobali, has led a fairly large segment of the fanbase (particularly KDF players) into RootingForTheEmpire. (Gaul goes JumpingOffTheSlipperySlope shortly thereafter in "All that Glitters", but the damage is done.) Also worth noting, [[spoiler:Gaul was the only senior Vaadwaur commander who was actually doing evil deed of his own will. The rest were bluegill hosts, raising the possibility that they wouldn't have gone along with him if they'd had a choice.]]]]
** The Na'kuhl, despite being the BigBad{{s}} of the Future Proof story arc, get a lot of sympathy on the forums due to the fact that all they really want is to restore their lost homeworld.



** The goddamn motherfucking ''Devidians''. Yes, those mind-sucking bastards from the TNG episode Time's Arrow. They managed to trap a ship and feast on the crew, and it falls to you to get in-phase with them and fight 'em. They use health-drain attacks exclusively (that is, they attack you and get health back at the same time) AND even their weakest mooks have an ability that allows them to temporarily become invincible. They don't hit very hard, and so they really aren't very dangerous especially if you have anyone with a health-restoring ability with you, but they take ''forever'' to kill even with focus firing.

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** The goddamn motherfucking ''Devidians''. Yes, those mind-sucking bastards from the TNG episode Time's Arrow. They managed to trap infest a ship space station in the former Neutral Zone and feast on the crew, its inhabitants, and it falls to you to get in-phase with them and fight 'em. They use health-drain attacks exclusively (that is, they attack you and get health back at the same time) AND even their weakest mooks have an ability that allows them to temporarily become invincible. They don't hit very hard, and so they really aren't very dangerous especially if you have anyone with a health-restoring ability with you, but they take ''forever'' to kill even with focus firing.



* LateArrivalSpoiler: Pretty much everybody knows about the Iconians' involvement in STO by now, even newcomers to the game. It doesn't help that the title screen currently reads "Star Trek Online: The Iconian War".

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* JerkassWoobie: It's hard not to feel sorry for the Na'kuhl after they lost their homeworld. Well, it ''would'' be hard if it weren't for the fact that instead of trying to rebuild their civilization elsewhere (which the Romulans managed to accomplish after the Hobus supernova in less than thirty years), they spent the next ''four centuries'' wandering around the galaxy plotting revenge against the Federation. Even though it was the Tholians who killed their sun after stealing a superweapon from the future, and the Federation fought nearly to the death trying to prevent it.
* LateArrivalSpoiler: Pretty much everybody knows about the Iconians' involvement in STO by now, even newcomers to the game. It doesn't help that the title screen currently reads read "Star Trek Online: The Iconian War".War" for a good long while.
2nd Apr '16 9:03:00 AM themisterfree
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*** That's because technically, [[ActorAllusion it's also]] a [[Series/That70sShow Red Forman]] ship. No matter what it's named, it's gonna kick ass (or shove its' phasers and torpedoes into [[AssShove another ship's ass]]) somehow!
25th Mar '16 9:13:20 AM Blazer
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** The transformation of popular queues into three-week events that offer character-bound items. It's not uncommon to hear players whimper and whine about how they have alts in excess of 15, 20 and even full cap and that there's no way they can get the special items to them all. It's also not at all uncommon to hear players complain that they can only focus on a handful of characters or to up and RageQuit. The major problem with this is that, outside of the Crystalline Cataclysm event, they're all 10-20 minute runs that seem to punish players for running in guns blazing and blowing away your opponents like they were nothing. Thus, they're angry that it's long, requires some basic strategy and tries to discourage hitting things really hard at times.

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** The transformation of popular queues into three-week events that offer character-bound items. It's not uncommon to hear players whimper and whine about how they have alts in excess of 15, 20 and even full cap and that there's no way they can get the special items to them all. It's also not at all uncommon to hear players complain that they can only focus on a handful of characters or to up and RageQuit. The major problem with this is that, outside of the Crystalline Cataclysm event, they're all 10-20 minute runs that seem to punish players for running in guns blazing and blowing away your opponents like they were nothing. Thus, they're angry that it's long, requires some basic strategy and tries to discourage hitting things really hard at times. The usual response from players towards those who are complaining? Usually a variation of "Why do you have so many in the first place?"
4th Mar '16 1:49:10 PM Blazer
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** The transformation of popular queues into three-week events that offer character-bound items. It's not uncommon to hear players whimper and whine about how they have alts in excess of 15, 20 and even full cap and that there's no way they can get the special items to them all. It's also not at all uncommon to hear players complain that they can only focus on a handful of characters or to up and RageQuit. The major problem with this is that, outside of the Crystalline Cataclysm event, they're all 10-20 minute runs that seem to punish players for running in guns blazing and blowing away your opponents like they were nothing. Thus, they're angry that it's long, requires some basic strategy and tries to discourage hitting things really hard at times.
29th Feb '16 6:02:26 PM StarSword
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** The Bortasqu' line got dumped in the "fail" column mostly because it's altogether too different from the rest of the KDF lineup. The Klingons tend to build smaller, faster ships that can use dual cannons well, but despite being called a "battle cruiser" like the Vor'cha and its cousins the Bort is basically a Starfleet engineering/tactical MightyGlacier with the serial numbers filed off. It can mount [=DCs=] but on launch couldn't turn well enough to use them properly[[note]]this was later mitigated by the addition of the fleet dilithium mine, which contains high-grade turn-boosting consoles[[/note]], so the majority of KDF players used to the faction's many zippier options found they often had to reskill to use it competently. It also has an outsize Inertia stat which cripples its acceleration, weaker shields than its opposite number the ''Odyssey''-class, and its cloaking device is substandard (ostensibly due to the ship's size). It doesn't help that, since Cryptic [[InsistentTerminology calls it a "battle cruiser" even though it's really a conventional Federation-style cruiser with a Klingon skin]], when cruiser commands debuted the Bort didn't get the "Attract Fire" command that Starfleet cruisers get (although threat generation isn't all that useful in the metagame anyway).

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** The Bortasqu' line got dumped in the "fail" column mostly because it's altogether too different from the rest of the KDF lineup. The Klingons tend to build smaller, faster ships that can use dual cannons well, but despite being called a "battle cruiser" like the Vor'cha and its cousins the Bort is basically a Starfleet engineering/tactical MightyGlacier with the serial numbers filed off. It can mount [=DCs=] but on launch couldn't turn well enough to use them properly[[note]]this was later mitigated by the addition of the fleet dilithium mine, which contains high-grade turn-boosting consoles[[/note]], so the majority of KDF players used to the faction's many zippier options found they often had to reskill to use it competently. It also has an outsize Inertia stat which cripples its acceleration, weaker shields than its opposite number the ''Odyssey''-class, and its cloaking device is substandard (ostensibly due to the ship's size).size, but this flies in the face of the ''Series/DeepSpaceNine'' characters once transferring a cloak from a bird-of-prey to a ''Negh'Var'' battlecruiser ''from a different universe'' with no loss of effectiveness). It doesn't help that, since Cryptic [[InsistentTerminology calls it a "battle cruiser" even though it's really a conventional Federation-style cruiser with a Klingon skin]], when cruiser commands debuted the Bort didn't get the "Attract Fire" command that Starfleet cruisers get (although threat generation isn't all that useful in the metagame anyway).
29th Feb '16 11:57:48 AM Blazer
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* FandomBerserkButton: The ARC game launcher. Trying to get any other STO players to either play one of Cryptic or Perfect World's other games or even suggesting using the game launcher for ''anything'' will lead to players frothing at the mouth for even ''daring'' to suggest such a thing. STO is probably the most vocal about this due to misconceptions and paranoia over the launcher due to anti-virus programs triggering false positives and the fear of losing the old launcher STO came with, complaining about "losing the money the spent" if they got the game back when it was subscription-based.
20th Feb '16 8:16:45 AM Blazer
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** The upcoming Skill Revamp, the second since the game started. It's either a sorely needed balance pass in a game where a player could just sneeze and blow up hundreds of Borg or its a slap in the face for players who have fine-tuned their game style to the old way and punishes players for playing "smart" (again). The main bulk of the worry is that it forces players to essentially take up a certain build and stick with it, especially since respecs are quite cost prohibitive (at 500 Z a respec).
10th Feb '16 4:33:21 PM StarSword
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** The Bortasqu' line got dumped in the "fail" column mostly because it's altogether too different from the rest of the KDF lineup. The Klingons tend to build smaller, faster ships that can use dual cannons well, but despite being called a "battle cruiser" like the Vor'cha and its cousins the Bort is basically a Starfleet engineering/tactical MightyGlacier with the serial numbers filed off. It can mount [=DCs=] but on launch couldn't turn well enough to use them properly[[note]]this was later mitigated by the addition of the fleet dilithium mine, which contains high-grade turn-boosting consoles[[/note]], so the majority of KDF players used to the faction's many zippier options found they often had to reskill to use it competently. It doesn't help that, since Cryptic [[InsistentTerminology calls it a "battle cruiser" even though it's really a cruiser]], when cruiser commands debuted the Bort didn't get the "Attract Fire" command that Starfleet cruisers get (although threat generation isn't all that useful anyway).


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** The Bortasqu' line got dumped in the "fail" column mostly because it's altogether too different from the rest of the KDF lineup. The Klingons tend to build smaller, faster ships that can use dual cannons well, but despite being called a "battle cruiser" like the Vor'cha and its cousins the Bort is basically a Starfleet engineering/tactical MightyGlacier with the serial numbers filed off. It can mount [=DCs=] but on launch couldn't turn well enough to use them properly[[note]]this was later mitigated by the addition of the fleet dilithium mine, which contains high-grade turn-boosting consoles[[/note]], so the majority of KDF players used to the faction's many zippier options found they often had to reskill to use it competently. It also has an outsize Inertia stat which cripples its acceleration, weaker shields than its opposite number the ''Odyssey''-class, and its cloaking device is substandard (ostensibly due to the ship's size). It doesn't help that, since Cryptic [[InsistentTerminology calls it a "battle cruiser" even though it's really a conventional Federation-style cruiser with a Klingon skin]], when cruiser commands debuted the Bort didn't get the "Attract Fire" command that Starfleet cruisers get (although threat generation isn't all that useful in the metagame anyway).
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