History YMMV / SonicHeroes

24th Jun '16 6:20:22 PM TheBuddy26
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* PortingDisaster: The [=PS2=] version. It's not unplayable, but it suffers from low-resolution textures, clipping, and frame-rate drops, and a [[ArsonMurderAndJaywalking part of the audio clip when selecting Team Sonic being cut off]].

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* PortingDisaster: The [=PS2=] version. It's not unplayable, but it suffers from low-resolution textures, clipping, and frame-rate drops, and a [[ArsonMurderAndJaywalking part of the audio clip when selecting Team Sonic being cut off]].
24th Jun '16 6:18:35 PM TheBuddy26
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* NewbieBoom: As with ''VideoGame/SonicAdventure2'', which was the first ''Sonic'' game to be released on a Nintendo console, this game was the first ''Sonic'' game to be released on Sony and Microsoft consoles.
24th Jun '16 6:17:43 PM TheBuddy26
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* PortingDisaster: The [=PS2=] version. It's not unplayable, but it suffers from low-resolution textures, clipping, and frame-rate drops.

to:

* PortingDisaster: The [=PS2=] version. It's not unplayable, but it suffers from low-resolution textures, clipping, and frame-rate drops.drops, and a [[ArsonMurderAndJaywalking part of the audio clip when selecting Team Sonic being cut off]].
17th Jun '16 8:53:31 PM gewunomox
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* SuspiciouslySimilarSong: The theme for the Egg Emperor boss sounds exactly like "Perfect Crime" by GunsNRoses.

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* SuspiciouslySimilarSong: The theme for the Egg Emperor boss sounds exactly like "Perfect Crime" by GunsNRoses.Music/GunsNRoses.
2nd Jun '16 7:45:22 PM SonicGamer07
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* GoodBadBugs: The infamous "Team Blast glitch". Switch to Fly Formation, then hold a Formation Change button and the Attack button at the same time. If you do it right, your Fly character will attempt to perform a Thunder Shoot, but with no ally to shoot, the Fly character will shoot "nothing" for a brief period of time, causing your Team Blast Gauge to accumulate at an insane rate. Perform this glitch thrice to get instant Team Blasts on command.

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* GoodBadBugs: GoodBadBugs:
**
The infamous "Team Blast glitch". Switch to Fly Formation, then hold a Formation Change button and the Attack button at the same time. If you do it right, your Fly character will attempt to perform a Thunder Shoot, but with no ally to shoot, the Fly character will shoot "nothing" for a brief period of time, causing your Team Blast Gauge to accumulate at an insane rate. Perform this glitch thrice to get instant Team Blasts on command.command.
** It's tough, but if you perform an action in a Story Mode team battle and restart the fight, it's possible to force the hitbox of said action to stay active through the restart. You can hit the other team through their opening animation and [[OneHitKill send them all off the edge and kill them instantly.]]
2nd Jun '16 7:22:27 PM SonicGamer07
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* GoodBadBugs: The infamous "Team Blast glitch". Switch to Fly Formation, then hold a Formation Change button and the Attack button at the same time. If you do it right, your Fly character will attempt to perform a Thunder Shoot, but with no ally to shoot, the Fly character will shoot "nothing" for a brief period of time, causing your Team Blast Gauge to accumulate at an insane rate. Perform this glitch thrice, and you can pull off Team Blasts whenever you feel like.

to:

* GoodBadBugs: The infamous "Team Blast glitch". Switch to Fly Formation, then hold a Formation Change button and the Attack button at the same time. If you do it right, your Fly character will attempt to perform a Thunder Shoot, but with no ally to shoot, the Fly character will shoot "nothing" for a brief period of time, causing your Team Blast Gauge to accumulate at an insane rate. Perform this glitch thrice, and you can pull off thrice to get instant Team Blasts whenever you feel like.on command.
2nd Jun '16 7:21:47 PM SonicGamer07
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Added DiffLines:

* GoodBadBugs: The infamous "Team Blast glitch". Switch to Fly Formation, then hold a Formation Change button and the Attack button at the same time. If you do it right, your Fly character will attempt to perform a Thunder Shoot, but with no ally to shoot, the Fly character will shoot "nothing" for a brief period of time, causing your Team Blast Gauge to accumulate at an insane rate. Perform this glitch thrice, and you can pull off Team Blasts whenever you feel like.
28th May '16 7:21:50 AM Austin
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* SpiritualSuccessor: To ''VideoGame/KnucklesChaotix'' in some ways. Not only does ''Heroes'' reintroduce the Chaotix characters themselves, it is also the first major game in the series since ''Chaotix'' to feature a teamwork-style multi-character gameplay dynamic. [[spoiler:And of course, it is the first game after ''Chaotix'' to feature Metal Sonic as a primary antagonist and involve a OneWingedAngel form of him as the final boss.]]
21st May '16 2:07:31 PM N8han11
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* GoddamnedBats: The Hang Castle and Mystic Mansion stages feature the return of the ghosts from ''VideoGame/Sonic3AndKnuckles'' and '''VideoGame/SonicAdventure2, and they aren't any easier to deal with here. They pop up everywhere and can easily mess with the flow of speed. Given the latter is a very long stage, this'll get frustrating.

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* GoddamnedBats: The Hang Castle and Mystic Mansion stages feature the return of the ghosts from ''VideoGame/Sonic3AndKnuckles'' and '''VideoGame/SonicAdventure2, ''VideoGame/SonicAdventure2'', and they aren't any easier to deal with here. They pop up everywhere and can easily mess with the flow of speed. Given the latter is a very long stage, this'll get frustrating.
9th May '16 8:38:40 AM rjd1922
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** The general art design and stage layout is very pretty. Colorful, expressive backgrounds with plenty of detail, smooth character models, and expansive views as you dash through stages gave the game the feel of a 3d conversion of the Genesis art.

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** The general art design and stage layout is very pretty. Colorful, expressive backgrounds with plenty of detail, smooth character models, and expansive views as you dash through stages gave the game the feel of a 3d 3D conversion of the Genesis art.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SonicHeroes