History YMMV / SmashTV

11th Jul '17 9:49:18 PM Mikeyfan93
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** The [[SNES]] port deserves particular credit here. While it doesn't quite have the enemy density of the arcade, it has virtually *zero* slowdown, despite having massive quantities of stuff happening. When you turn on fast mode, you also discover that, most of the time, the game was actually *limiting* the processing speed. That's why it has no slowdown; the code is so fast that it has speed to spare in most cases.

to:

** The [[SNES]] SNES port deserves particular credit here. While it doesn't quite have the enemy density of the arcade, it has virtually *zero* slowdown, despite having massive quantities of stuff happening. When you turn on fast mode, you also discover that, most of the time, the game was actually *limiting* ''limiting'' the processing speed. That's why it has no slowdown; the code is so fast that it has speed to spare in most cases.
9th Sep '16 7:24:00 AM Korval
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Added DiffLines:

** The [[SNES]] port deserves particular credit here. While it doesn't quite have the enemy density of the arcade, it has virtually *zero* slowdown, despite having massive quantities of stuff happening. When you turn on fast mode, you also discover that, most of the time, the game was actually *limiting* the processing speed. That's why it has no slowdown; the code is so fast that it has speed to spare in most cases.
6th Aug '16 12:33:10 AM JudasZala
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* [[ThatOneBoss Those Two Bosses]]: Scarface and Cobra Head. Surprisingly, these two bosses are more difficult to survive than the Evil M.C.

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* [[ThatOneBoss Those Two Bosses]]: Scarface and Cobra Head.Die Cobros. Surprisingly, these two bosses are more difficult to survive than the Evil M.C.
13th Jul '14 9:05:47 AM CorahsUncle
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* DemonicSpider: Meet [[ActionBomb Mr. Shrapnal]], you ''aren't'' going to like him.

to:

* DemonicSpider: Meet [[ActionBomb Mr. Shrapnal]], Shrapnel]]; you ''aren't'' going to like him.



* PolishedPort: Of course, the game was notorious for being NintendoHard. The home version wasn't exactly easier, but with unlimited continues meaning you could play it without spending a fortune in quarters, it was certainly more enjoyable. One feature it has over the arcade original is an actual soundtrack; in a developer interview, the sound engineer for the arcade game was instructed not to put too much effort into the music since the game's constant gunfire and explosions would drown it out anyway.
* [[ThatOneBoss Those Two Bosses]]: Scarface and Cobra Head. Surprisingly, these two bosses are more difficult to survive than the Evil M.C.

to:

* PolishedPort: Of course, the game was notorious for being NintendoHard. The home console version wasn't exactly easier, but with unlimited continues meaning you could play it without spending a fortune in quarters, it was certainly more enjoyable. One feature advantage it has over the arcade original is an actual soundtrack; in a developer interview, the sound engineer for the arcade game was instructed not to put too much effort into the music since the game's constant gunfire and explosions would drown it out anyway.
* [[ThatOneBoss Those Two Bosses]]: Scarface and Cobra Head. Surprisingly, these two bosses are more difficult to survive than the Evil M.C.C.
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13th Jul '14 8:46:25 AM maedar
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Added DiffLines:

* PolishedPort: Of course, the game was notorious for being NintendoHard. The home version wasn't exactly easier, but with unlimited continues meaning you could play it without spending a fortune in quarters, it was certainly more enjoyable. One feature it has over the arcade original is an actual soundtrack; in a developer interview, the sound engineer for the arcade game was instructed not to put too much effort into the music since the game's constant gunfire and explosions would drown it out anyway.
30th Dec '13 7:32:54 PM PvZpro
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Added DiffLines:

* DemonicSpider: Meet [[ActionBomb Mr. Shrapnal]], you ''aren't'' going to like him.
1st May '12 10:43:35 PM jayharrison
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* [[ThatOneBoss Those Two Bosses]]: Scarface and Cobra Head can be seen as being much more difficult that Mutoid Man and even the Evil M.C.

to:

* [[ThatOneBoss Those Two Bosses]]: Scarface and Cobra Head can be seen as being much Head. Surprisingly, these two bosses are more difficult that Mutoid Man and even to survive than the Evil M.C.
1st May '12 10:42:51 PM jayharrison
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* MostAnnoyingSound: The High-Power Grenade Lobber - '''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]''

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* MostAnnoyingSound: The High-Power Grenade Lobber - '''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]''
* [[ThatOneBoss Those Two Bosses]]: Scarface and Cobra Head can be seen as being much more difficult that Mutoid Man and even the Evil M.C.
24th Oct '11 8:30:39 AM Angeldeb82
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* ExcusePlot: Seriously, did you read that stuff up there?
* MostAnnoyingSound (The High-Power Grenade Lobber - '''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'')

to:

* ExcusePlot: Seriously, did you read that stuff up there?
* MostAnnoyingSound (The
MostAnnoyingSound: The High-Power Grenade Lobber - '''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'')'''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]'''''[=EEE=]'''''[=eee=]''
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SmashTV