History YMMV / ShinMegamiTenseiIV

11th Feb '16 9:48:54 PM WolfThunder
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** Despite the BrokenBase about the charcter designs, there are some designs that people legitimately like. One example is [[http://images.wikia.com/megamitensei/images/5/57/Minotaur_smtiv.jpg Minotaur]]. *** It helps that the Minotaur has an honorable personality as well.
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** Despite Minotaur may also count due to his honorable personality, his being the BrokenBase about first boss AND [[WakeUpCallBoss a true challenge for the charcter designs, there are some player]], and having one of the few character designs that people legitimately like. One example is [[http://images.wikia.com/megamitensei/images/5/57/Minotaur_smtiv.jpg Minotaur]]. *** It helps that isn't [[BrokenBase contended amongst the Minotaur has an honorable personality as well.fanbase]].
30th Dec '15 9:23:52 PM Azelf2010
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** The world map. Unlike other SMT maps of Tokyo, which were simple enough to travel between streets. The map in this game is very detailed and complicated. Not only that, but the map for the most part is very dark with very few discernible buildings. Many of the streets are blocked off by rubble and streets that from a certain perspective ''looks'' like you can transverse them but due to how dark it is, it's easy enough to mistake an overpass for a street you can go across. Not only that but many of the districts are only accessed by boats or subways, the former, which has this annoying Hunter who charges you to go across while chuckling while the latter is usually guarded by a thug which you need to go progress to a certain point to the story to progress, which doesn't always make it clear where that subway leads to, making it very easy to forget to come back to the subway later. ** The layout of the map is compounded by the fact that there is no way to even look at the world map all at once, or see locations on it. The player can only see their immediate surroundings on their map screen, so if they have to get to a certain area and can't remember the direction it's in, their only option is looking up a map online.
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** The world overworld map. Unlike other SMT ''SMT'' maps of Tokyo, which were simple enough relatively easy to travel between streets. The maneuver around, the map in this game is very detailed seems to place aesthetics over functionality and complicated. Not only that, but the map for readability. For the most part is part, it's very dark with very few discernible buildings. Many - so dark, in fact, that it can be nigh-impossible to tell if any given path leads anywhere or if it ends arbitrarily. When compounded by a wonky camera which makes many locations ''look'' traversable when they aren't, navigation becomes a chore at best and a tiring slog at worst. Out of the streets are blocked off by rubble and streets [[BrokenBase many criticisms leveled at the game]], this is one thing that from a certain perspective ''looks'' like you can transverse them but due to how dark it is, it's easy enough to mistake an overpass for a street you can go across. Not only that but everyone agrees is horribly implemented. ** On top of that, many of the districts are only accessed accessible by boats or subways, the former, which has this subway. The former is guarded by an annoying Hunter who charges you 500 Macca to go across while chuckling across, while the latter is usually guarded by a thug which who will only leave one you need to go progress to a clear certain point to missions. Moreover, the story to progress, which doesn't always make it clear where that subway leads to, game never clearly differentiates between cities, subways, etc. on the map, making it very easy to forget to come back to the subway later. where something is. ** The layout of the map Even worse is compounded by the fact that there is no way to players can't even look at the world map all at once, or see locations on it. The player can only see their immediate surroundings on their map screen, so if they have to get to a certain area and can't remember the direction it's in, their only option is looking up a map online.
30th Dec '15 6:16:26 PM LucaEarlgrey
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** The overall SequelDifficultyDrop. Some praise the many difficulty-reducing features, such as the removal of SaveGameLimits (as long as you can open the Burroughs menu, you can save), Charon's revival services, the addition of an easy mode, and cheap TraumaInn services. Others? See ItsEasySoItSucks.
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** The overall SequelDifficultyDrop. Some praise the many difficulty-reducing features, such as the removal of SaveGameLimits (as long as you can open the Burroughs menu, you can save), Charon's revival services, the addition of an easy mode, and cheap TraumaInn services. Others? See ItsEasySoItSucks. Even then, there are players who still find the game too difficult and RageQuit before getting out of [[EarlyGameHell Naraku]].
26th Nov '15 2:13:42 AM AgentSkyblueM7
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* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''. On the one hand again, this doesn't even happen on the Chaos route, which is where you ''would'' fight him in ''Strange Journey''.]]
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* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''. On the one hand again, this doesn't even happen on even the Chaos route, which is where you ''would'' fight him in ''Strange Journey''.Journey''. Apparently for him, the Archangels are a higher priority here than even Lucifer.]]
26th Nov '15 2:10:15 AM AgentSkyblueM7
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* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''. On the one hand again, this doesn't happen on even the Chaos route, which is where you ''would'' fight him in ''Strange Journey''.]]
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* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''. On the one hand again, this doesn't even happen on even the Chaos route, which is where you ''would'' fight him in ''Strange Journey''.]]
26th Nov '15 2:09:29 AM AgentSkyblueM7
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26th Nov '15 2:08:47 AM AgentSkyblueM7
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* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''. On the one hand again, this doesn't happen on even the Chaos route, which is where you ''would'' fight him in "Strange Journey".]]
to:
* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''. On the one hand again, this doesn't happen on even the Chaos route, which is where you ''would'' fight him in "Strange Journey".''Strange Journey''.]]
26th Nov '15 2:08:22 AM AgentSkyblueM7
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* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''.]]
to:
* AlternativeCharacterInterpretation: [[spoiler:Mastema. Either he's cleaned up his act and redeemed himself or he's simply learned to sugar coat his actions much better and is still as heartless. There's plenty of in-game evidence for either - on the one hand, he helped seal the Archangels away as he believed that God disapproved of their actions. On the other hand, his Bonus Boss fight on the Law route is very reminiscent of ''Strange Journey'', and his death speech could either be seen as righteous fury at being betrayed by Flynn or a repeat of his hate-filled pre and post boss speeches from ''Strange Journey''. On the one hand again, this doesn't happen on even the Chaos route, which is where you ''would'' fight him in "Strange Journey".]]
12th Oct '15 11:41:21 AM finalsurvivor1
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While playing through the game without accessing most Terminals is annoying, you technically can avoid using them. Thus, while not one of the ultimate bosses, Ose is still a Bonus Boss.
** A number of the {{Mini Boss}}es are also rather aggravating, particularly the Ose guarding the Shinjuku Terminal, who is likely to be stronger and faster than you if you attempt to beat it as soon as possible, has no weaknesses, and loves spamming Blight.
7th Oct '15 6:38:28 AM matteste
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Added DiffLines:
** To some the smirk mechanic is greatly disliked due to some feeling it requires a bit to much luck as well as the status itself being considered extremely overpowered.
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