History YMMV / ShinMegamiTenseiIV

25th Dec '17 10:10:59 AM HighCrate
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* BiasSteamroller: While the game still got good scores in America, the game was often compared to the ''Persona'' series, with reviewers concluding that the story and characters are bland as a result.
14th Nov '17 3:18:10 PM SteelEdge
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Added DiffLines:

* FunnyAneurysmMoment: When negotiating with a demon, sometimes the demon will order Flynn to [[KneelBeforeZod kneel before it]], and the only options shown are [[ButThouMust Submit, Submit, and Submit]]. [[spoiler:In ''VideoGame/ShinMegamiTenseiIVApocalypse'', Flynn is forced to submit before the BigBad. On one route, he's brainwashed by someone else and indeed kneels before them.]]
8th Nov '17 8:16:41 AM LucaEarlgrey
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** Mido's "OOOOOHHHHHHHHHHHHHHHH!!" Not only does is he shamelessly hammy, but hearing that also means you've unlocked a new demon for fusion.

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** Mido's "OOOOOHHHHHHHHHHHHHHHH!!" Not only does is he shamelessly hammy, but hearing that also means you've unlocked a new demon for fusion.
8th Nov '17 8:16:06 AM LucaEarlgrey
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** Mido's "OOOOOHHHHHHHHHHHHHHHH!!" Not only does is he shamelessly hammy, but hearing that also means you've unlocked a new demon for fusion.
30th Aug '17 12:23:36 AM LucaEarlgrey
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* UnderusedGameMechanic: Some of the more interesting demon conversation skills, most notably Chitchat (cause the enemy to waste one Press Turn) and Negotiate (bribe the enemy until they let you leave, guaranteed escape if you use it while the target's asleep), do not reappear for ''VideoGame/ShinMegamiTenseiIVApocalypse''. Then again, ''Apocalypse'' does introduce the Imposing Stance skill that removes one Press Turn from the enemy party's next round, and no boss in ''Apocalypse'' gets more than three turns (not even the {{Bonus Boss}}es), so having Chitchat (particularly Chitchat+, which takes away 2 turns) and Imposing Stance in the same game would've made for a GameBreaker strategy.

to:

* UnderusedGameMechanic: Some of the more interesting demon conversation skills, most notably Chitchat (cause the enemy to waste one Press Turn) and Negotiate (bribe the enemy until they let you leave, guaranteed escape if you use it while the target's asleep), do not reappear for ''VideoGame/ShinMegamiTenseiIVApocalypse''. Then again, ''Apocalypse'' does introduce the Imposing Stance skill that removes one Press Turn from the enemy party's next round, and no boss in ''Apocalypse'' gets more than three turns (not even the {{Bonus Boss}}es), so having Chitchat (particularly Chitchat+, which takes away 2 turns) and Imposing Stance in the same game (thus allowing the player to make bosses lose all three turns at once) would've made for a GameBreaker strategy.
29th Aug '17 1:35:30 AM LucaEarlgrey
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* UnderusedGameMechanic: Some of the more interesting demon conversation skills, most notably Chatter (cause the enemy to waste their Press Turns) and Negotiate (bribe the enemy until they let you leave, guaranteed escape if you use it while the target's asleep), do not reappear for ''VideoGame/ShinMegamiTenseiIVApocalypse''. Then again, ''Apocalypse'' does introduce the Imposing Stance skill that Press Turns from the enemy party's next round, so having Chatter and Imposing Stance in the same game would've made for a GameBreaker strategy.

to:

* UnderusedGameMechanic: Some of the more interesting demon conversation skills, most notably Chatter Chitchat (cause the enemy to waste their one Press Turns) Turn) and Negotiate (bribe the enemy until they let you leave, guaranteed escape if you use it while the target's asleep), do not reappear for ''VideoGame/ShinMegamiTenseiIVApocalypse''. Then again, ''Apocalypse'' does introduce the Imposing Stance skill that removes one Press Turns Turn from the enemy party's next round, and no boss in ''Apocalypse'' gets more than three turns (not even the {{Bonus Boss}}es), so having Chatter Chitchat (particularly Chitchat+, which takes away 2 turns) and Imposing Stance in the same game would've made for a GameBreaker strategy.
29th Aug '17 1:33:17 AM LucaEarlgrey
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* UnderusedGameMechanic: Some of the more interesting demon conversation skills, most notably Chatter (cause the enemy to waste their Press Turns) and Negotiate (bribe the enemy until they let you leave, guaranteed escape if you use it while the target's asleep), do not reappear for ''VideoGame/ShinMegamiTenseiIVApocalypse''.

to:

* UnderusedGameMechanic: Some of the more interesting demon conversation skills, most notably Chatter (cause the enemy to waste their Press Turns) and Negotiate (bribe the enemy until they let you leave, guaranteed escape if you use it while the target's asleep), do not reappear for ''VideoGame/ShinMegamiTenseiIVApocalypse''. Then again, ''Apocalypse'' does introduce the Imposing Stance skill that Press Turns from the enemy party's next round, so having Chatter and Imposing Stance in the same game would've made for a GameBreaker strategy.
29th Aug '17 1:31:32 AM LucaEarlgrey
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Added DiffLines:

* UnderusedGameMechanic: Some of the more interesting demon conversation skills, most notably Chatter (cause the enemy to waste their Press Turns) and Negotiate (bribe the enemy until they let you leave, guaranteed escape if you use it while the target's asleep), do not reappear for ''VideoGame/ShinMegamiTenseiIVApocalypse''.
20th Aug '17 5:34:18 AM Anddrix
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* JustForFun/XMeetsY: It's the first two SNES games mixed together, with elements from ''Strange Journey'' also added.
15th Aug '17 5:20:29 PM nombretomado
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* JustForFun/XMeetsY: It's the first two SNES games mixed together, with elements from ''Strange Journey'' also added.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.ShinMegamiTenseiIV