History YMMV / SeikenDensetsu3

8th Oct '17 7:07:13 PM darkknight109
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** If Hawk is your main character, you'll get this speech upon [[spoiler: Trying to exit the Mana Holyland]]
--> '''Hawk:''' Deathjester! Are you the one who [[spoiler: abducted the faerie?]]
--> '''Deathjester:''' Oh, heavens no! If I had, I wouldn't be lollygagging around here! I'd be waiting behind you in ambush, preparing to take you with the element of surprise!
--> '''Hawk:''' Hmm, should we walk back out, come in again and pretend you're not here...?
8th Sep '17 8:59:52 AM MrUnderhill
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** [[spoiler:Counter Magic or Matango Oils (which has the same magic effect)]] render most of Koren's spells useless. It's only a game breaker in that one fight, but it's still fun to see this so-called powerful wizard be unable to do anything.

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** [[spoiler:Counter Magic or Matango Oils (which has the same magic effect)]] render most of Koren's spells useless. It's only a game breaker in that one fight, but it's still fun to see this so-called the self-proclaimed world's most powerful wizard be unable to do anything.anything but hurt himself.
5th Jul '17 11:53:17 AM MillaMaxwell
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* EnsembleDarkhorse: ''Lise''! When searching for any fan art of this game, expect to find more art of her than everyone else combined! (Her outfit in official art probably has something to do with it...)

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* EnsembleDarkhorse: ''Lise''! When searching for any fan art of this game, expect to find more art of her than everyone else combined! (Her outfit in official art probably has something to do with it...)) It could also be her status as the de facto badass of the game, given the fact that, in the day and age the game came out in Japan, there weren't a lot of 'physical' female fighters, and even less [[BadassPrincess badass female royalty.]] Lise really broke a lot of molds. Finally, the fact she shares what many consider to be the 'canon' story with Hawk helps.
14th Apr '17 5:58:48 AM ReiKusanagi
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** SelfFanservice: In half the art her figure is shown to be on par with Angela's (who recieves a startling low amount of fanart, contrast the similarly fanservicey Tifa)
21st Mar '17 2:49:58 AM SpaceDrake
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* EnsembleDarkhorse: ''Lise''! When searching for any fan art of this game, expect to find more art of her than everyone else combined!

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* EnsembleDarkhorse: ''Lise''! When searching for any fan art of this game, expect to find more art of her than everyone else combined!combined! (Her outfit in official art probably has something to do with it...)
3rd Dec '16 8:58:16 AM KingLyger
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* ClicheStorm: In the [[ObservationOnOriginality nicest possible way]].
* DemonicSpiders: Near the end of the game there are a number of enemies that are essentially the mook version of some of the playable characters' final classes, and each of them can utilize the tech that the player class has. For example, the Nightblade can use Split-Image Slice (like Hawk's Nightblade class), and the Bloody Wolf can use Suzaku Sky Dance (like Kevin's Dervish class). These techniques are full-screen and can easily wipe out the entire party if they are at low health. This is a significant contributor to why fans are so fond of the Star Lancer and Night Blade classes, as both have the ability to silence enemies, preventing these attacks from being used.

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* ClicheStorm: In the [[ObservationOnOriginality nicest possible way]].
way]]. Even then, [[DeconstructorFleet it deconstructs many of the character archetypes]] of the ''Mana'' series while going through its plot.
* DemonicSpiders: Near the end of the game game, there are a number of enemies that are essentially the mook version of some of the playable characters' final classes, and each of them can utilize the tech that the player class has. For example, the Nightblade can use Split-Image Slice (like Hawk's Nightblade class), and the Bloody Wolf can use Suzaku Sky Dance (like Kevin's Dervish class). These techniques are full-screen and can easily wipe out the entire party if they are at low health. This is a significant contributor to why fans are so fond of the Star Lancer and Night Blade classes, as both have the ability to silence enemies, preventing these attacks from being used.



* EnsembleDarkhorse: ''Riesz''! When searching for any fan art of this game, expect to find more art of her than everyone else combined!
* EvenBetterSequel: To ''VideoGame/SecretOfMana'', arguably. The game improves on the original game's graphics and mechanics and manages a soundtrack of comparable brilliance with even more songs. It's also longer and it far outstrips its predecessor in terms of replay value due to the fact that it takes at least three playthroughs to see even ''most'' of the game's content, and the presence of six playable characters and the class change system introduces literally thousands of possible final party combinations. There is a sizeable contingent of fans that regards this games as one of Square's finest achievements during the 16-bit era.
* FanNickname: Any team that doesn't include any healing ability is referred to as a "suicide team," because any mistake can lead to a party wipe. [[DifficultButAwesome They're also tremendously fun to play due to the enormous damage potential they have.]]
* FanPreferredCouple: Even though Hawk already has a "girlfriend," many fans prefer to [[{{shipping}} ship]] him with Lise. Their stories are related to each other and it doesn't help that the game put in some minor ShipTease in there (nor does it help that Hawk's "girlfriend" basically has zero screen time). This was strengthened when ''VideoGame/HeroesOfMana'' revealed [[spoiler:that Hawk's "girlfriend" is [[IncestIsRelative his mother's half-sister]]]].

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* EnsembleDarkhorse: ''Riesz''! ''Lise''! When searching for any fan art of this game, expect to find more art of her than everyone else combined!
* EvenBetterSequel: To ''VideoGame/SecretOfMana'', arguably. ''VideoGame/SecretOfMana''. The game improves on the original game's graphics and mechanics mechanics, and manages a soundtrack of comparable brilliance with even more songs. It's also longer and it far outstrips its predecessor in terms of replay value due to the fact that it takes at least three playthroughs to see even ''most'' of the game's content, and the presence of six playable characters and the class change system introduces literally thousands of possible final party combinations. There is a sizeable contingent of fans that regards this games as one of Square's finest achievements during the 16-bit era.
* FanNickname: Any team that doesn't include any healing ability is referred to as a "suicide team," because any mistake can lead to a party wipe. [[DifficultButAwesome They're also tremendously fun to play due to the enormous play]], because a lack of healing (usually through taking Dark classes) also means a lot of debuff spells and high damage potential they have.]]
output, leading to quick deaths both ways.
* FanPreferredCouple: Even though Hawk already has a "girlfriend," many fans prefer to [[{{shipping}} ship]] him with Lise. Their stories are related to each other other, and it doesn't help that the game put in some minor ShipTease in there (nor does it help that Hawk's "girlfriend" basically has zero screen time). This was strengthened when ''VideoGame/HeroesOfMana'' revealed [[spoiler:that Hawk's "girlfriend" is [[IncestIsRelative his mother's half-sister]]]].



** Accessing the menu while charging up a spell will make the spell charge when you are in the menu and the game is paused, meaning you can technically rapid-fire all of your spells without worrying about being interrupted. (The enemies charge their spells while you're in the menu too, however, so it's not ''completely'' game breaking.)
** Arguably using Hawk and Kevin in the same team since they have double attacks. (Or really pretty much everything Kevin does.) Oh their '''first''' skill (green bar) can be '''stronger''' than their last (red bar) when buffed with elements and Power Ups. If you picked their "darkest" classes (Nightblade for Hawk and Death Hand for Kevin), they tear even bosses apart. Add some more pain if you lower the enemy's defenses.
** [[spoiler:Counter Magic or Matango Oils (which has the same magic effect)]] render most of Koren's spells useless. It's only a game breaker in that one fight, but it's still fun.

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** Accessing Due to a bug, accessing the menu while charging up a spell will make the spell charge when you are in the menu and the game is paused, meaning you can technically rapid-fire all of your spells without worrying about being interrupted. (The The enemies charge their spells while you're in the menu too, however, so it's this bug can also be used against you if you're not ''completely'' game breaking.)
careful.
** Arguably using Using Hawk and Kevin in the same team team, since they have double attacks. (Or really pretty much everything Kevin does.) Oh their '''first''' Their first skill (green bar) can be '''stronger''' stronger than their last (red bar) when buffed with elements and Power Ups. If you picked their "darkest" classes (Nightblade for Hawk and Death Hand for Kevin), they tear even bosses apart. Add some more pain if you lower the enemy's defenses.
** [[spoiler:Counter Magic or Matango Oils (which has the same magic effect)]] render most of Koren's spells useless. It's only a game breaker in that one fight, but it's still fun.fun to see this so-called powerful wizard be unable to do anything.



** While Silver Wolves aren't terribly dangerous on their own, they just ''love'' to spam Heal Light, ''and'' also have a move that severely reduces your attack power. If you don't have a way to boost it back up and/or lower their defense, you're going to be fighting them for a long time. Or not, if there are [[DemonicSpiders Bloody Wolves]] around too.
** If you choose Carlie or Kevin as first characters, much later in the game, you have Death Machines which almost always reduces the entire party's defense making even weak enemies dangerous and stronger ones downright mortal.

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** While Silver Wolves aren't terribly dangerous on their own, they just ''love'' love to spam Heal Light, ''and'' and also have a move that severely reduces your attack power. If you don't have a way to boost it back up and/or lower their defense, you're going to be fighting them for a long time. Or not, if there are [[DemonicSpiders Bloody Wolves]] around too.
** If you choose Carlie or Kevin as first characters, the main character, much later in the game, you have Death Machines which almost always reduces the entire party's defense making even weak enemies dangerous and stronger ones downright mortal.



** It's not clear whether it's intentional or not, but the Evil Shaman's [=AntiMagic=] spell will, in addition to dispelling status buffs, cause enemies that absorb certain elements to no longer do just that.

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** It's not clear whether it's intentional or not, but the Evil Shaman's [=AntiMagic=] anti-magic spell will, in addition to dispelling status buffs, cause enemies that absorb certain elements to no longer do just that.



* HilariousInHindsight: A guy named [[HeathLedger Heath]] is captured by [[spoiler:and eventually works with]] a MonsterClown. He even shares a game with a character called [[Film/TheDarkKnight "Dark[shine] Knight."]]

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** Spells charge even when the radial menu is open, so you can start casting a spell, open the menu, wait a few seconds, then fire off the spell. That said, the enemies can do the same thing, so it still carries some risk.
* HilariousInHindsight: A guy named [[HeathLedger [[Creator/HeathLedger Heath]] is captured by [[spoiler:and eventually works with]] a MonsterClown. He even shares a game with a character called [[Film/TheDarkKnight "Dark[shine] Knight."]]



* NightmareFuel: Zable. Fucking. Fahr. Three demonic, gigantic clown heads that want you to be not alive anymore. [[http://www.spriters-resource.com/download/6482/ Take a gander if you want.]]
* ScrappyMechanic: Being hit with an attack that causes multiple effects...and not being able to do anything until you finish clicking through them. This can actually get you killed in some of the last battles.
* ThatOneAttack: '''Ancient'''. Usable only by few end bosses (or Angela as Magus) it deals ''massive'' that can easily go over 300 even if you are protected by buffs and is one of the very few spells that pieces Counter Magic.

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* NightmareFuel: Zable. Fucking. Zable Fahr. Three demonic, gigantic clown heads that want you to be not alive anymore. [[http://www.spriters-resource.com/download/6482/ Take a gander if you want.]]
* ScrappyMechanic: Being hit with an attack that causes multiple effects... and not being able to do anything until you finish clicking through them. This can actually get you killed in some of the last battles.
* ThatOneAttack: '''Ancient'''. Usable only by few end bosses (or Angela as Magus) it deals ''massive'' massive that can easily go over 300 even if you are protected by buffs and is one of the very few spells that pieces pierces Counter Magic.



** Bill and Ben, Lugar, and Darkshine Knight all qualify. To put it in perspective, Darkshine Knight will counter offensive magic (and conveniently enough one of the two who have to fight him is a mage) with a full-party hitting attack. He can also pull them off without getting provoked. Two of these in a row ''will'' destroy your party unless you're over-levelled.
** Lugar during the first visit to Mooreading Tower may come as a nasty surprise to players who likes to abuse Level 2 Techs. He reacts to these techs with one of his own and once he closes to death [[TurnsRed he starts using all-party variations of said attacks]] and potentially in succession if the player is careless meaning he can cause a party wipe faster than a recovery item can be thrown.

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** Bill and Ben, Lugar, and Darkshine Knight all qualify. To put it in perspective, Darkshine Knight will counter offensive magic (and conveniently enough enough, one of the two who have to fight him is a mage) with a full-party hitting attack. He can also pull them off without getting provoked. Two of these in a row ''will'' destroy your party unless you're over-levelled.
over-leveled.
** Lugar during the first visit to Mooreading Moonreading Tower may come as a nasty surprise to players who likes to abuse Level 2 Techs. He reacts to these techs with one of his own and once he closes to death [[TurnsRed he starts using all-party variations of said attacks]] and potentially in succession if the player is careless meaning he can cause a party wipe faster than a recovery item can be thrown.



** [[spoiler:Heath]]. Oh damn, '''[[spoiler:Heath]]''' is a nightmare! Most fans agree that even if the Dark Lich is easiest FinalBoss, he's the hardest penultimate boss. Not only is he a cross-class cleric/mage, he has improbable amounts of health (as his name implies), he knows debuff spells against your entire party which render your fighters invalid, can heal and knows all darkness spells, all light spells ''and'' three of the four possible summons for Lise, which are all party-wide heavy damage in addition to inflicting mute (Marduke), poison (Jormungand), or Chibikko (Freya). That is why it is commonly advised against choosing Carlie or Kevin as the main hero.

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** [[spoiler:Heath]]. Oh damn, '''[[spoiler:Heath]]''' is a nightmare! Most fans agree that even if the Dark Lich is the easiest FinalBoss, he's got the hardest penultimate boss. Not only is he a cross-class cleric/mage, he has improbable amounts of health (as his name implies), health, he knows debuff spells against your entire party which render your fighters invalid, can heal and knows all darkness spells, all light spells ''and'' three of the four possible summons for Lise, which are all party-wide heavy damage in addition to inflicting mute (Marduke), poison (Jormungand), or Chibikko (Freya). That is why it is commonly advised against choosing Carlie or Kevin as the main hero.hero just because of how hard this one fight is.



* TheUntwist: [[spoiler:The Darkshine Knight is Duran's father.]] This is so obvious that he even calls Duran out for being too much of an idiot to notice it

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* TheUntwist: [[spoiler:The Darkshine Knight is Duran's father.]] This is so obvious that he even calls Duran out for being too much of an idiot to notice itit.
2nd Nov '16 11:49:31 PM Nicoaln
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* MisBlamed: No, the game was not [[NoExportForYou kept to Japan]] because of ''VideoGame/SecretOfEvermore'' - its late release date as well as the amount of [[GameBreakingBug work it would]] [[GoodBadBugs take to get the game ready]] for an international release would have been too costly to produce and likely put the game's release date well after the Nintendo 64 and Playstation were out.
23rd Aug '16 9:23:22 AM dotchan
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** Some of the StandardStatusEffects (specifically, Poison, [[BalefulPolymorph Moogle, Chibikko (shrink)]], [[TakenForGranite Petrification]], and Silence) don't stack with one another - the most recent one takes precedence. During the course of the plot, you get an item called the Chibikko Hammer, which either inflicts or cures the Chibikko status on your party. So, if a party member gets hit with one of the other statuses, two hits from the hammer (once to Chibikko them, and once to cure it) will get rid of it without having to use any status curing items or spells.

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** Some of Excepting stat buffs and debuffs, the StandardStatusEffects (specifically, Poison, [[BalefulPolymorph Moogle, Chibikko (shrink)]], [[TakenForGranite Petrification]], and Silence) don't stack with one another - the most recent one takes precedence. During the course of the plot, you get an item called the Chibikko Hammer, which either inflicts or cures the Chibikko status on your party. So, if a party member gets hit with one of the other statuses, two hits from the hammer (once to Chibikko them, and once to cure it) will get rid of it without having to use any status curing items or spells.



** It's possible to keep Kevin's werewolf-form boosted attack even while in human form, which naturally makes him even more ridiculously destructive at night.

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** It's possible to keep Kevin's werewolf-form boosted While transforming into a Werewolf, if Kevin is target of any attack even while in human form, which naturally makes him even more ridiculously destructive at night.or spell (this includes healing spells, by the way), he gets a ridiculous attack boost.


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** Bringing up the menu can also cancel taking damage, which allows for ridiculously low-level speedruns for players with good timing.
** Clearing a screen full of enemies when you're close to leveling up and then walking into the next screen bugs the way the game calculates levels and allows you to increase your stats beyond the soft and hard caps the game otherwise imposes on all level-ups.
26th Jun '16 2:34:12 PM dotchan
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* GoodBadBugs: Some of the StandardStatusEffects (specifically, Poison, [[BalefulPolymorph Moogle, Chibikko (shrink)]], [[TakenForGranite Petrification]], and Silence) don't stack with one another - the most recent one takes precedence. During the course of the plot, you get an item called the Chibikko Hammer, which either inflicts or cures the Chibikko status on your party. So, if a party member gets hit with one of the other statuses, two hits from the hammer (once to Chibikko them, and once to cure it) will get rid of it without having to use any status curing items or spells.

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* GoodBadBugs: GoodBadBugs:
**
Some of the StandardStatusEffects (specifically, Poison, [[BalefulPolymorph Moogle, Chibikko (shrink)]], [[TakenForGranite Petrification]], and Silence) don't stack with one another - the most recent one takes precedence. During the course of the plot, you get an item called the Chibikko Hammer, which either inflicts or cures the Chibikko status on your party. So, if a party member gets hit with one of the other statuses, two hits from the hammer (once to Chibikko them, and once to cure it) will get rid of it without having to use any status curing items or spells.



** Whenever a monster takes a few seconds to realize that it's dead.

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** It's possible to keep Kevin's werewolf-form boosted attack even while in human form, which naturally makes him even more ridiculously destructive at night.
** Whenever a monster takes a few seconds to realize that it's dead, sometimes doing a last hit (or a screen-encompassing tech) in order to do so; on the other hand, this also works to the player's advantage, as you can save a character from death if you can feed them some healing sweets before they drop dead.
2nd Jun '16 10:00:44 PM Delphi
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* ScrappyMechanic: Being hit with an attack that causes multiple effects...and not being able to do anything until you finish clicking through them. This can actually get you killed in some of the last battles.
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