History YMMV / SecondLife

4th Feb '16 11:49:57 PM justanid
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moved from Second Life page
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* NoExportForYou: A particularly appalling example in that users outside the US have increased trouble registering for accounts. This problem was brought to the attention of Second Life staff. In 2008.
26th Jan '16 2:03:56 PM Doumu
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* FandomBerserkButton: Many Second Life users outright despise it if you call Second Life a game. Despite this, quite a few still consider it a game.
23rd Mar '15 5:41:25 PM Sammettik
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Fetish Fuel is a Flamebait trope. Actually Pretty Funny is not YMMV.
* ActuallyPrettyFunny: Every now and then...there's a {{Griefer}} who comes along and does something the sim owners admit is just this.

* [[FetishFuel Rule Thirty Six]]: Even more obviously. If it's even slightly kinky, someone's made objects and areas to cater to it. ** One user is creating an [[BoundAndGagged RLV trap]] that forces people to read ''this very Wiki''.
9th Jul '14 7:11:35 AM LogoP
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Fan Dumb & Hate Dumb are now part of Flame Bait. Only in-universe examples are allowed.
* FanDumb: Came out in spades after a sequel of sorts was in the works for Second Life. Some people think that Linden Labs is trying to kill Second Life in order to force people to move onto the new platform, so in response, they are protesting by not buying anything in Second Life. The notion itself is absurd due to the fact that holding the Second Life economy hostage ''will'' kill Second Life, not Linden Labs themselves.
29th Jun '14 8:11:26 AM Steven
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* FanDumb: Came out in spades after a sequel of sorts was in the works for Second Life. Some people think that Linden Labs is trying to kill Second Life in order to force people to move onto the new platform, so in response, they are protesting by not buying anything in Second Life. The notion itself is absurd due to the fact that holding the Second Life economy hostage ''will'' kill Second Life, not Linden Labs themselves.
25th Jun '14 7:03:53 AM Steven
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** A "spiritual sequel" was announced to be in the works. Linden Labs stated that people wouldn't be able to transfer their inventories to the new game (at least not at first) and that there wouldn't be any 3rd party viewers at launch (again, not at first). Nearly everyone displayed worry and disgust over the potential of losing all of the items they invested in from the past several years and fear that Linden Labs is trying to gain full control by stopping 3rd party viewers from showing up.
22nd Apr '14 11:14:16 PM RisefromYourGrave
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Minor edits.
* BigInJapan: Second Life is very popular in Germany, particularly sims dedicated to fetishes. At certain times of the day, a functional understanding of German is needed to know what people are talking about and a lot of long-term Second Lifers at least know tourist-level German just through passive exposure. * InternetBackdraft: Came in full force when it was revealed Linden Labs was trying to make user profiles be like {{Facebook}}, privacy issues and all, and made their profiles public to the internet (to help generate revenue from advertising) instead of restricting it to be within Second Life. Only after the massive shitstorm did Linden Labs allow users to restrict their profiles from being displayed on the web... which also prevented anyone else from viewing their profile.
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* BigInJapan: [[GermansLoveDavidHasselhoff Germans Love Second Life Life]]: ''Second Life'' is very popular in Germany, particularly sims dedicated to fetishes. At certain times of the day, a functional understanding of German is needed to know what people are talking about and a lot of long-term Second Lifers at least know tourist-level German just through passive exposure. * InternetBackdraft: Came in full force when it was revealed Linden Labs was trying to make user profiles be like {{Facebook}}, Website/{{Facebook}}, privacy issues and all, and made their profiles public to the internet Internet (to help generate revenue from advertising) instead of restricting it to be within Second Life.''Second Life''. Only after the massive shitstorm did Linden Labs allow users to restrict their profiles from being displayed on the web... which also prevented anyone else from viewing their profile.

* NeverLiveItDown: SL had a real problem early on with every sim being an ad farm or some kind of sex sim. They've since made adjustments to eliminate the ad farms and creates some segregation between the sexual and non sexual areas but the reputation remains. ** SL is a Mecca for practitioners of Literature/{{Gor}}ean bondage role-play.
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* NeverLiveItDown: SL ''SL'' had a real problem early on with every sim being an ad farm or some kind of sex sim. They've since made adjustments to eliminate the ad farms and creates some segregation between the sexual and non sexual areas but the reputation remains. ** SL ''SL'' is a Mecca for practitioners of Literature/{{Gor}}ean bondage role-play.
4th Mar '14 2:59:41 PM nitpickeryandsuch
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* ScrappyMechanic: Any item that is created with a "No Copy" permission. Items marked as being no copy are usually made this way if they are a part of a game and require that the players don't cheat by making multiple copies. Most creators make their products under the no copy permission, which can greatly frustrate people who want to make backup copies of their items when editing them, such as clothes or avatar parts.
2nd Dec '13 9:25:39 PM JIKTV
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Added DiffLines:
* [[FetishFuel Rule Thirty Six]]: Even more obviously. If it's even slightly kinky, someone's made objects and areas to cater to it. ** One user is creating an [[BoundAndGagged RLV trap]] that forces people to read ''this very Wiki''.
18th Nov '13 11:31:04 AM PickleJim
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** After rigged mesh became widely available, outfits using the older methods (such as flexiprims) became a point of scorn. Some mesh developers have gone on to put out free mesh items so users can fit in better without spending money. ** A lot of people really, really hate "sit-hopping". If a user right-clicks an object, even if it's not a seat, and clicks to sit on it, they'll be teleported to the object and awkwardly sit on it. Many people use sitting on random things and promptly standing up as a way to quickly move around a sim. Some people feel it undermines the immersion of the environment, in other places it can be used to bypass locked doors (the camera can free-roam through the environment and is not subject to clipping) forcing the sim manager to set up blocking zones to keep people from simply hopping past doors.
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