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* RetroactiveRecognition: Creator/CharlotteHope has a SmallRoleBigImpact as the Oracle in Basilius's chambers.
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* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen together, most of them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty daughter of the barbarian chieftan, narrative causality practically obligates her to fall in love with the gruff and handsome protagonist. The achievement for beating her is "Not my type after all".

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* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen on screen together, most of them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty daughter of the barbarian chieftan, narrative causality practically obligates her to fall in love with the gruff and handsome protagonist. The achievement for beating her is "Not my type after all".
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* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong simply spamming Heavy-Light-Light attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and killing a single enemy can restore a large amount of health. Even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.

to:

* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong simply spamming Heavy-Light-Light attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and killing a single enemy can restore a large amount of health. Even screwing up the button presses for the finishing moves doesn't really punish you at all - you simply get less points than you would have had.
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None


* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time many players objected to paying full price for what was basically a high quality tech demo.

to:

* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time many players objected to paying full price for what was basically a high quality high-end tech demo.
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None


* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically a high quality tech demo.

to:

* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most many players objected to paying full price for what was basically a high quality tech demo.

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* MoralEventHorizon: The beastmen go ''screaming'' across this line when they burn captured Roman soldiers alive inside wooden cages.
** Commodus jumps across this when [[spoiler: he brutally stabs Oswald to death in front of his daughter and hundreds of his people, and then has the gall to demand that everyone kneel before him.]] Fortunately he gets [[KickTheSonOfABitch a rock to the face]] for his trouble.

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* MoralEventHorizon: MoralEventHorizon:
**
The beastmen go ''screaming'' across this line when they burn captured Roman soldiers alive inside wooden cages.
** Commodus jumps across this when [[spoiler: he brutally stabs Oswald to death in front of his daughter and hundreds of his people, and then has the gall to demand that everyone kneel before him.]] Fortunately he gets [[KickTheSonOfABitch a rock to the face]] face for his trouble.
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* ClicheStorm: Has every SwordAndSandal revenge thriller trope you can think of.
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* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong simply spamming Light-Light-Heavy attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and killing a single enemy can restore a large amount of health. Even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.

to:

* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong simply spamming Light-Light-Heavy Heavy-Light-Light attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and killing a single enemy can restore a large amount of health. Even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.
Is there an issue? Send a MessageReason:
None


* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen together, most of them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty daughter of the barbarian chief, narrative causality practically obligates her to fall in love with the gruff and handsome protagonist. The achievement for beating her is "Not my type after all".

to:

* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen together, most of them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty daughter of the barbarian chief, chieftan, narrative causality practically obligates her to fall in love with the gruff and handsome protagonist. The achievement for beating her is "Not my type after all".
Is there an issue? Send a MessageReason:
None


* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong with simply spamming Light-Light-Heavy attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and killing a single enemy can restore a large amount of health. Even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.

to:

* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong with simply spamming Light-Light-Heavy attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and killing a single enemy can restore a large amount of health. Even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.
Is there an issue? Send a MessageReason:
None


* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically an admittedly high quality tech demo.

to:

* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically an admittedly a high quality tech demo.
Is there an issue? Send a MessageReason:
None


* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen together, most of them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty barbarian chieftain's daughter, she's practically obligated to fall in love with the gruff and manly protagonist. The achievement for beating her is "Not my type after all".

to:

* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen together, most of them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty daughter of the barbarian chieftain's daughter, she's chief, narrative causality practically obligated obligates her to fall in love with the gruff and manly handsome protagonist. The achievement for beating her is "Not my type after all".
Is there an issue? Send a MessageReason:
None


* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. The combat is functional but not deep. The story is intriguing but shallow. The voice acting is good and the graphics are excellent. The levels are varied and diverse but they can easily be completed in a few hours. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically a pretty-looking tech demo, rather than a full game.

to:

* SoOkayItsAverage: Few would say the game is ''bad.'' Most agree it has the seeds of greatness but they never quite bear out. The combat is functional but not deep. The story is intriguing but shallow. The voice acting is good and the graphics are excellent. The levels are varied and diverse but they can easily be completed in a few hours. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically a pretty-looking an admittedly high quality tech demo, rather than a full game.demo.
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* ItsShortSoItSucks: Another ''major'' point of contention is that the game can be beaten in less than 5 hours.

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* ItsShortSoItSucks: Another ''major'' major point of contention is that the game can be beaten in less than 5 hours.
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* ItsShortSoItSucks: Another ''major'' point of contention of the game is that it can be beaten in less than 5 hours.

to:

* ItsShortSoItSucks: Another ''major'' point of contention of is that the game is that it can be beaten in less than 5 hours.
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* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen, most them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty barbarian chieftain's daughter, she's practically obligated to fall in love with the gruff and manly protagonist. The achievement for beating her is "Not my type after all".

to:

* ShipsThatPassInTheNight: Marius and Boudica. They share all of five moments on-screen, on-screen together, most of them trying to kill each other, and barely exchange a few words, yet in the end both of them lament, "In another life, perhaps." Of course, as the feisty barbarian chieftain's daughter, she's practically obligated to fall in love with the gruff and manly protagonist. The achievement for beating her is "Not my type after all".
Is there an issue? Send a MessageReason:
None


* ShipsThatPassInTheNight: Practically invoked for Marius and Boudica. They share all of five moments on-screen, [[spoiler: two of which involve their fighting against each other]], yet the end of their conflict has them both lamenting "In another life, perhaps". The fact that Marius hesitates before he kills her and the fact that Boudica calls them [[NotSoDifferentRemark not so different]], and that it is fate that made them enemies, instead of their own will. The achievement for beating her is "Not my type after all".
* SoOkayItsAverage: Few would say the game is objectively ''bad.'' Most agree that the game has the seeds of greatness but they never quite bear out. The combat is functional but not deep. The story is intriguing but shallow. The voice acting is good and the graphics are excellent. The levels are varied and diverse but they can easily be completed in a few hours. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically a pretty-looking tech demo, rather than a full game.

to:

* ShipsThatPassInTheNight: Practically invoked for Marius and Boudica. They share all of five moments on-screen, [[spoiler: two of which involve their fighting against most them trying to kill each other]], other, and barely exchange a few words, yet in the end both of their conflict has them both lamenting lament, "In another life, perhaps". The fact that Marius hesitates before he kills her perhaps." Of course, as the feisty barbarian chieftain's daughter, she's practically obligated to fall in love with the gruff and the fact that Boudica calls them [[NotSoDifferentRemark not so different]], and that it is fate that made them enemies, instead of their own will. manly protagonist. The achievement for beating her is "Not my type after all".
all".
* SoOkayItsAverage: Few would say the game is objectively ''bad.'' Most agree that the game it has the seeds of greatness but they never quite bear out. The combat is functional but not deep. The story is intriguing but shallow. The voice acting is good and the graphics are excellent. The levels are varied and diverse but they can easily be completed in a few hours. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically a pretty-looking tech demo, rather than a full game.
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* SoOkayItsAverage: This game is... acceptable.

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* SoOkayItsAverage: This Few would say the game is... acceptable.is objectively ''bad.'' Most agree that the game has the seeds of greatness but they never quite bear out. The combat is functional but not deep. The story is intriguing but shallow. The voice acting is good and the graphics are excellent. The levels are varied and diverse but they can easily be completed in a few hours. With the game costing a fraction of what it did back in 2013, it's good value for its money today, but at the time most players objected to paying full price for what was basically a pretty-looking tech demo, rather than a full game.
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* SoOkayItsAverage: This game is... acceptable. A bit.

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* SoOkayItsAverage: This game is... acceptable. A bit.
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* SugarWiki/VisualEffectsOfAwesome: For a game that came out in ''2013'', it looks amazing - easily equal if not superior to many games which were made up to a decade later.

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* SugarWiki/VisualEffectsOfAwesome: For a game that came out in ''2013'', it looks amazing - easily equal if not superior to many "AAA" games which were made up to a decade later.
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* VisualEffectsOfAwesome: For a game that came out in '2013', it looks amazing - easily equal if not superior to many games which were made up to a decade later.

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: For a game that came out in '2013', ''2013'', it looks amazing - easily equal if not superior to many games which were made up to a decade later.

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* TearJerker: The murder of Marius' family at the start of the game. Really, you can't blame him for flipping his lid and swearing to kill the barbarians whom he deems responsible for it.

to:

* TearJerker: The murder of Marius' family at the start of the game. Really, you can't blame him for flipping his lid and swearing to kill the barbarians whom he deems responsible for it.
* VisualEffectsOfAwesome: For a game that came out in '2013', it looks amazing - easily equal if not superior to many games which were made up to a decade later.
Is there an issue? Send a MessageReason:
None


* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong with simply spamming Light-Light-Heavy attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.

to:

* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong with simply spamming Light-Light-Heavy attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and even killing a single enemy can restore a large amount of health. Even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.

Added: 117

Changed: 405

Is there an issue? Send a MessageReason:
None


* ItsShortSoItSucks: A ''major'' point of contention of the game is that it can be beaten in less than 5 hours.

to:

* ItsEasySoItSucks: Some players complained about the game being too easy, even on the hardest difficulty. The combat is very simple (you can't go wrong with simply spamming Light-Light-Heavy attacks for the entire game), the timing to successfully parry enemy blows is ''very'' forgiving, and even screwing up the button presses for the finishing moves doesn't punish you at all - you simply get less points than you would have had.
* ItsShortSoItSucks: A Another ''major'' point of contention of the game is that it can be beaten in less than 5 hours.
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Kill Em All is no longer a trope


* TearJerker: The murder of Marius' family at the start of the game. Really, you can't blame him for flipping his lid and swearing to KillEmAll (the barbarians who he deems responsible for it).

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* TearJerker: The murder of Marius' family at the start of the game. Really, you can't blame him for flipping his lid and swearing to KillEmAll (the kill the barbarians who whom he deems responsible for it).it.
Is there an issue? Send a MessageReason:
"What an Idiot!" is now Flame Bait.


* TearJerker: The murder of Marius' family at the start of the game. Really, you can't blame him for flipping his lid and swearing to KillEmAll (the barbarians who he deems responsible for it).
* WhatAnIdiot: Two moments of this.
** After rescuing General Commodus from being burnt alive in a wicker man, Marius and Vitallion return to York where King Oswald and Boudica are being held prisoner, in an attempt to negotiate peace terms with the Britons. King Oswald is a ReasonableAuthorityFigure, and asks Commodus only that his people be treated as equals by the Romans.\\
'''You'd Expect:''' Commodus to realize that if he does anything to anger the Britons any further, he'll ruin any chances of Rome and Britannia ever making peace, and countless innocents will suffer in the crossfire. Therefore, the wisest decision would be to agree to a peace treaty and leave the Britons be. Lest we forget, Commodus tried subjugating the Britons at the start of the game, and he ended up being captured and sent north of the wall to be a HumanSacrifice for the Picts.\\
'''Instead:''' Commodus [[BaitTheDog opens his arms to embrace Oswald]]... [[spoiler:and then [[StupidEvil stabs him to death, repeatedly, for revolting against him in the first place]], right in front of a crowd of Britons ''and Oswald's formidable warrior daughter'']].\\
'''Even Worse:''' He holds out the dagger that he [[spoiler:stabs Oswald with]], enabling Marius to recognize Nero's seal on the dagger's hilt and recognize it as the same weapon that his family was killed with. ''And then'' he has the sheer audacity to tell the Britons that [[AGodAmI he and his father Nero are gods]] and [[KneelBeforeZod the Britons must kneel before them as they would before the gods]].\\
'''The Result:''' Not only do the Britons instigate a murderous riot against every Roman in York (which Commodus only escapes by seizing the imperial warship and getting out of dodge like the DirtyCoward he is), but Boudica gathers her army and attacks Rome directly to avenge her father. Also, thanks to Marius realizing that Nero was behind his family's murder all along, he too swears revenge, and adopts the guise of [[RevenantZombie Damocles]] to follow Commodus back to Rome and kill him and the rest of his family one by one. [[NiceJobFixingItVillain Awesome work, Commodus]]!
** By the end of the game, Marius has killed [[RoyalBrat both Basilius and Commodus]], slain [[WarriorPrincess Boudica]] and reduced the barbarians to a DecapitatedArmy, and now he and Nero are alone together in the Emperor's bolt hole, where Marius has made it pretty clear that he wants {{Revenge}} on Nero for murdering his family, betraying his legion, and sabotaging their attempts to make peace with the Britons. Nero, [[AintTooProudToBeg not being too proud to beg]], pleads with Marius to remember the Oracle stated that [[NoManOfWomanBorn Nero can only die by his own sword]], and asks for Marius to give him his dagger so that he can [[FaceDeathWithDignity die like an emperor even if he never lived like one]], because if Marius kills Nero himself, [[GodIsDispleased he'll anger the Gods]].\\
'''You'd Expect:''' Marius to [[ShutUpHannibal bluntly state that the Gods are already angered by Nero's atrocities]] and KillHimAlready. Admittedly, the historical Nero ''did'' think it was BetterToDieThanBeKilled, but judging by the countless artistic licenses this game has already taken, [[HistoricalVillainUpgrade this version of Nero is clearly too cowardly to do that]], and if Marius kills him now, he'll be able to install a benevolent Senate to undo all the depravities that Nero has carried out. Sure, Marius was willing to show mercy to Boudica before facing Nero, but Boudica was an AntiVillain who was a victim of Nero's power plays just like Marius himself. Marius respected her in a way he doesn't respect Nero.\\
'''Instead:''' Marius decides, against his better judgement, to give Nero his dagger and [[HonorBeforeReason trust that the Emperor will kill himself as he promises]].\\
'''The Result:''' Nero, upon hearing his PraetorianGuard arriving to confront Marius outside, [[DirtyCoward legs it to hide in some other part of his palace]], and after Marius follows him and gets distracted by [[spoiler:[[TheManBehindTheMan Aquilo]],]] Nero sneaks up and stabs him InTheBack, giving Marius a lethal wound.\\
'''Fortunately:''' Marius stays alive long enough through sheer willpower to [[TakingYouWithMe tackle Nero over the edge of a platform]] overlooking the gigantic marble statue of Nero himself. Nero [[ProphecyTwist lands on the upraised sword of his own statue]] and ends up ImpaledWithExtremePrejudice, and once he dies, Rome is restored to its former glory yet again.

to:

* TearJerker: The murder of Marius' family at the start of the game. Really, you can't blame him for flipping his lid and swearing to KillEmAll (the barbarians who he deems responsible for it).
* WhatAnIdiot: Two moments of this.
** After rescuing General Commodus from being burnt alive in a wicker man, Marius and Vitallion return to York where King Oswald and Boudica are being held prisoner, in an attempt to negotiate peace terms with the Britons. King Oswald is a ReasonableAuthorityFigure, and asks Commodus only that his people be treated as equals by the Romans.\\
'''You'd Expect:''' Commodus to realize that if he does anything to anger the Britons any further, he'll ruin any chances of Rome and Britannia ever making peace, and countless innocents will suffer in the crossfire. Therefore, the wisest decision would be to agree to a peace treaty and leave the Britons be. Lest we forget, Commodus tried subjugating the Britons at the start of the game, and he ended up being captured and sent north of the wall to be a HumanSacrifice for the Picts.\\
'''Instead:''' Commodus [[BaitTheDog opens his arms to embrace Oswald]]... [[spoiler:and then [[StupidEvil stabs him to death, repeatedly, for revolting against him in the first place]], right in front of a crowd of Britons ''and Oswald's formidable warrior daughter'']].\\
'''Even Worse:''' He holds out the dagger that he [[spoiler:stabs Oswald with]], enabling Marius to recognize Nero's seal on the dagger's hilt and recognize it as the same weapon that his family was killed with. ''And then'' he has the sheer audacity to tell the Britons that [[AGodAmI he and his father Nero are gods]] and [[KneelBeforeZod the Britons must kneel before them as they would before the gods]].\\
'''The Result:''' Not only do the Britons instigate a murderous riot against every Roman in York (which Commodus only escapes by seizing the imperial warship and getting out of dodge like the DirtyCoward he is), but Boudica gathers her army and attacks Rome directly to avenge her father. Also, thanks to Marius realizing that Nero was behind his family's murder all along, he too swears revenge, and adopts the guise of [[RevenantZombie Damocles]] to follow Commodus back to Rome and kill him and the rest of his family one by one. [[NiceJobFixingItVillain Awesome work, Commodus]]!
** By the end of the game, Marius has killed [[RoyalBrat both Basilius and Commodus]], slain [[WarriorPrincess Boudica]] and reduced the barbarians to a DecapitatedArmy, and now he and Nero are alone together in the Emperor's bolt hole, where Marius has made it pretty clear that he wants {{Revenge}} on Nero for murdering his family, betraying his legion, and sabotaging their attempts to make peace with the Britons. Nero, [[AintTooProudToBeg not being too proud to beg]], pleads with Marius to remember the Oracle stated that [[NoManOfWomanBorn Nero can only die by his own sword]], and asks for Marius to give him his dagger so that he can [[FaceDeathWithDignity die like an emperor even if he never lived like one]], because if Marius kills Nero himself, [[GodIsDispleased he'll anger the Gods]].\\
'''You'd Expect:''' Marius to [[ShutUpHannibal bluntly state that the Gods are already angered by Nero's atrocities]] and KillHimAlready. Admittedly, the historical Nero ''did'' think it was BetterToDieThanBeKilled, but judging by the countless artistic licenses this game has already taken, [[HistoricalVillainUpgrade this version of Nero is clearly too cowardly to do that]], and if Marius kills him now, he'll be able to install a benevolent Senate to undo all the depravities that Nero has carried out. Sure, Marius was willing to show mercy to Boudica before facing Nero, but Boudica was an AntiVillain who was a victim of Nero's power plays just like Marius himself. Marius respected her in a way he doesn't respect Nero.\\
'''Instead:''' Marius decides, against his better judgement, to give Nero his dagger and [[HonorBeforeReason trust that the Emperor will kill himself as he promises]].\\
'''The Result:''' Nero, upon hearing his PraetorianGuard arriving to confront Marius outside, [[DirtyCoward legs it to hide in some other part of his palace]], and after Marius follows him and gets distracted by [[spoiler:[[TheManBehindTheMan Aquilo]],]] Nero sneaks up and stabs him InTheBack, giving Marius a lethal wound.\\
'''Fortunately:''' Marius stays alive long enough through sheer willpower to [[TakingYouWithMe tackle Nero over the edge of a platform]] overlooking the gigantic marble statue of Nero himself. Nero [[ProphecyTwist lands on the upraised sword of his own statue]] and ends up ImpaledWithExtremePrejudice, and once he dies, Rome is restored to its former glory yet again.
it).
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'''The Result:''' Nero, upon hearing his PraetorianGuard arriving to confront Marius outside, [[DirtyCowards legs it to hide in some other part of his palace]], and after Marius follows him and gets distracted by [[spoiler:[[TheManBehindTheMan Aquilo]],]] Nero sneaks up and stabs him InTheBack, giving Marius a lethal wound.\\

to:

'''The Result:''' Nero, upon hearing his PraetorianGuard arriving to confront Marius outside, [[DirtyCowards [[DirtyCoward legs it to hide in some other part of his palace]], and after Marius follows him and gets distracted by [[spoiler:[[TheManBehindTheMan Aquilo]],]] Nero sneaks up and stabs him InTheBack, giving Marius a lethal wound.\\
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Not So Different has been reworked by TRS into Not So Different Remark


'''You'd Expect:''' Marius to [[ShutUpHannibal bluntly state that the Gods are already angered by Nero's atrocities]] and KillHimAlready. Admittedly, the historical Nero ''did'' think it was BetterToDieThanBeKilled, but judging by the countless artistic licenses this game has already taken, [[HistoricalVillainUpgrade this version of Nero is clearly too cowardly to do that]], and if Marius kills him now, he'll be able to install a benevolent Senate to undo all the depravities that Nero has carried out. Sure, Marius was willing to show mercy to Boudica before facing Nero, but Boudica was an AntiVillain who was [[NotSoDifferent a victim of Nero's power plays just like Marius himself]]. Marius respected her in a way he doesn't respect Nero.\\

to:

'''You'd Expect:''' Marius to [[ShutUpHannibal bluntly state that the Gods are already angered by Nero's atrocities]] and KillHimAlready. Admittedly, the historical Nero ''did'' think it was BetterToDieThanBeKilled, but judging by the countless artistic licenses this game has already taken, [[HistoricalVillainUpgrade this version of Nero is clearly too cowardly to do that]], and if Marius kills him now, he'll be able to install a benevolent Senate to undo all the depravities that Nero has carried out. Sure, Marius was willing to show mercy to Boudica before facing Nero, but Boudica was an AntiVillain who was [[NotSoDifferent a victim of Nero's power plays just like Marius himself]].himself. Marius respected her in a way he doesn't respect Nero.\\
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None


* ShipsThatPassInTheNight: Practically invoked for Marius and Boudica. They share all of five moments on-screen, [[spoiler: two of which involve their fighting against each other]], yet the end of their conflict has them both lamenting "In another life, perhaps". The fact that Marius hesitates before he kills her and the fact that Boudica calls them NotSoDifferent, and that it is fate that made them enemies, instead of their own will. The achievement for beating her is "Not my type after all".

to:

* ShipsThatPassInTheNight: Practically invoked for Marius and Boudica. They share all of five moments on-screen, [[spoiler: two of which involve their fighting against each other]], yet the end of their conflict has them both lamenting "In another life, perhaps". The fact that Marius hesitates before he kills her and the fact that Boudica calls them NotSoDifferent, [[NotSoDifferentRemark not so different]], and that it is fate that made them enemies, instead of their own will. The achievement for beating her is "Not my type after all".
Is there an issue? Send a MessageReason:
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* AlternativeCharacterInterpretation: Commodus [[spoiler:stabbing King Oswald to death]] could qualify as RevengeBeforeReason in addition to StupidEvil. After all, when Commodus tried attacking the Britons before, they overpowered him and took him captive, before sending him to the beastmen in the North to be burned in a wicker man. He most likely felt like he had to save face before returning to his father, and he most likely was aching for a chance to get even with his former captors.

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