History YMMV / Runescape

1st Nov '17 12:44:57 PM SCPIhpkmn
Is there an issue? Send a Message

Added DiffLines:

** The Firemaker's Curse quest is interminable. It has no less than ''ten'' instances of ThatOnePuzzle. Half of those are due to the way that Runescape's pathfinding system interacts with the firemaking skill-- every time you make a fire, you move west until you hit a wall. Other instances of ThatOnePuzzle include figuring out who in the room is possessed, or else someone in the party dies (which is a GuideDangIt in and of itself), a section where you have to click on hard-to-see hands of shadow to drive them away using light from a torch or else take heavy damage, and the PuzzleBoss fight against the antagonist of the quest. The fight against Char is a GoddamnedBoss for two reasons: 1) you do damage proportional to the number of fires you have lit in the arena, and 2) Char does damage to you proportional to your max lifepoints, and seems to do even more damage when you're wearing armor. At least the boss fight is safe, so you don't lose items when you die. And you ''will'' die.
23rd Oct '17 7:44:51 AM SCPIhpkmn
Is there an issue? Send a Message

Added DiffLines:

** On the Runescape subreddit in October 2017, there's an endless amount of snarky memes about the Treasure Hunter Loot Box system being skill-based as opposed to pure RNG, after Jagex released a statement to various charities saying that [[BlatantLies Runescape is a purely skill-based game]].
27th Sep '17 9:39:56 PM SCPIhpkmn
Is there an issue? Send a Message

Added DiffLines:

** The Champion's Challenge, dear ''lord'' the Champion's Challenge. Thirteen types of monster have a chance of dropping a scroll where the 'champion' of that particular race (from imps to hobgoblins to mummies to demons) challenge you to a fight with certain modifiers-- no off-hand weapons, no magic, no inventory, etc. So far so good, right? Except that the scrolls have a 1 in ''5000'' chance of dropping from that particular monster. That's the same drop rate as most boss pets, but unlike those, there's no threshold multiplier applied to the scrolls.[[note]]Boss pets in Runescape have a higher chance of dropping once you reach a certain threshold of kills on some bosses; the God Wars Dungeon generals have a threshold of 1000 kills, Araxxor has a threshold of 200, and the Queen Black Dragon has a threshold of 500.[[/note]] People have literally played the game for over a decade and not seen a single scroll!
25th Sep '17 4:16:39 PM SCPIhpkmn
Is there an issue? Send a Message

Added DiffLines:

*** Light puzzles in general are sure to have one pulling hairs. Mourning's End Part II is easily the worst of the bunch, but Within the Light, Plague's End, and the Light Within all have their own pain in the rear light puzzles. These are all part of the same quest series, by the by, all dealing with elves.
16th Sep '17 6:05:08 PM nombretomado
Is there an issue? Send a Message


** On June 6th, 2006, an infamous glitch took place in which a player became able to PK other players outside of the Wilderness, and they were unable to retaliate- this event was called the Falador Massacre. Almost exactly four months later, Series/SouthPark released the episode "Make Love, not [[VideoGame/WorldOfWarcraft Warcraft]]", in which a player is able to PK without first challenging players to a duel, much like what happened here.

to:

** On June 6th, 2006, an infamous glitch took place in which a player became able to PK other players outside of the Wilderness, and they were unable to retaliate- this event was called the Falador Massacre. Almost exactly four months later, Series/SouthPark ''WesternAnimation/SouthPark'' released the episode "Make Love, not [[VideoGame/WorldOfWarcraft Warcraft]]", in which a player is able to PK without first challenging players to a duel, much like what happened here.
4th Sep '17 2:54:05 PM Plucky
Is there an issue? Send a Message

Added DiffLines:

* SavedByTheFans:
** The Teddy from the 2014 Halloween event was an item that reduced the player's fear whilst busting ghosts, after campaining for it, it was eventually added to Solomon's General Store as an offhand Magic equipment after 18th November 2014.
** The Golden Chinchompa promo was around for September 6th-16th 2013, essentially you randomly won the pet from the Squeal of Fortune and you would have to feed it food specifically from said wheel until it [[StuffBlowingUp explodes]] [[MoneySpider into gold]], and morbidly, and a grave (complete with the personalized name it was generated with) for your player owned house. after outcry for the [[CutenessProximity fuzzy creature]], they added it as a [[LoyalAnimalCompanion permanent pet]] for members to obtain from Solomon's general store. (or 80 Runecoins in free to play)
** The Juvenile Wolves from Carnillean Rising was eventually added as post-quest pets on 16th January 2017 (granted you had 200 and 400 Questpoints, for Rover and Spot, respectively). it helps that they were essentially [[PreciousPuppy large puppies]], wearing Dragon heads over their actual heads, adding a kind of [[BadassAdorable Badass Adorable]] vibe.
2nd Sep '17 1:31:36 PM DocJamore
Is there an issue? Send a Message


* SugarWiki/AwesomeMusic: Despite the game's BrokenBase, one thing that can generally be agreed on is that the music and sound design are excellent; excellent enough that it needs its own page. See AwesomeMusic.{{Runescape}}.



** In December 2007, Jagex made the bold move of eliminating all means of large-scale private wealth transfer in an effort to combat bots and gold farmers. Among other things, this meant no more trading items with a net loss/gain of more than 3000 gold and no more unrestrained PlayerVersusPlayer combat in the wilderness. This led quite a few people to quit "[=RuinedScape=]". Eventually, the changes were reversed, in favour of new mechanics designed to combat macros and bots.
** Crept into the [=RuneScape=] community once again in 2012, courtesy of the introduction of {{Microtransactions}} via the Squeal of Fortune and Solomon's General Store. Worthy addition to the game? [[ScrewTheRulesIMakeThem Blatant cash-grab by Jagex?]] You decide!
** [[TheyChangedItNowItSucks The Evolution of Combat]]. Or, as some likes to call it, ''[[MadeOfEvil Evil]]ution'' of Combat. Fortunately, it's possible to obtain treasure hunter keys simply by completing quests rather than simply buy them.



** While "Plague's End" is far from universally loathed and is considered a perfectly fine quest taken on its own, taken as the GrandFinale to the extremely long-running Elf quest series, quite a few players found it an {{anticlimax}}, mostly due to it actually being ''easier'' (relative to the level a player is likely to have when taking it on, anyway) than two of its predecessors, [[ThatOneLevel Underground Pass and Mourning's End II]]. TheReveal that the hinted-at BiggerBad was actually [[spoiler: the dark side of the Elf goddess Seren]], and not Zamorak or Zaros as commonly theorized, also got a mixed reception.
** Also controversial has been the {{retool}}ing of some of the game's oldest, easiest quests such as "Demon Slayer," "Black Knight's Fortress," and ''especially'' "Romeo and Juliet" to be more complex, more [[MythArc lore-intensive]] and [[DarkerAndEdgier darker in tone]]. Fans can't agree at all whether these are much-needed fixes to extremely outdated content, or unnecessary {{Cerebus Retcon}}s making the game [[TrueArtIsAngsty darker for the hell of it]].
** Nobody really ''hates'' Dungeoneering, but there have been disputes over whether it works as a full skill or if it should've been a minigame instead.
** The announcement that the Slayer skill would have its level cap increased from 99 to 120 saw a significant split in public opinion. Some saw the change as a good thing for the skill, believing Slayer to be becoming more bloated and that the increase would allow more flexibility and room for expansion. Meanwhile, detractors don't see the need for ''any'' expansion of Slayer, believing that [=PvM=] and combat in general already receive the bulk of the developers' attentions when other, non-combat skills need reworks or content -- in particular, Invention, an already 120 skill with very little content past 99 and its proposed "second batch" of updates to flesh it out officially cancelled. Another point of discussion is concern over whether lifting Slayer's cap will set a precedent for other skills to be retroactively increased as well; some are worried this would greatly increase the already long amount of time needed to master the game, while others consider it unlikely, since Slayer is much easier than other skills to make new content for and therefore the most/only sensible option for a 120 increase. Jagex, on their part, has [[WordOfGod officially stated]] that they have no plans whatsoever to increase other skills' caps, they chose to do so for Slayer because the update had high scores on polls, and, despite the contention, they were not backing away from the update.
** "Sliske's Endgame." Was the [[WhamEpisode avalanche of juicy story reveals]] worth trudging through the obnoxiously long GuideDangIt maze puzzle, or does the puzzle drag the rest of the quest down with it?
26th Aug '17 10:20:02 PM PickleJello
Is there an issue? Send a Message

Added DiffLines:

** Tradeable holiday event items, such as the party hat and the Santa hat, are some of the most valuable items in the entire game, some of which have market values of more gold than the maximum amount possible. However, virtually all of them do not do anything to the player's stats when worn. Discontinued items are similar, very valuable, even though some of them are now completely useless.
13th Aug '17 1:45:55 PM Zuxtron
Is there an issue? Send a Message


** The Treasure Hunter minigame and its predecessor, the Squeal of Fortune. Both are [[ZeroPercentApprovalRating widely reviled by the player base]] for essentially allowing players to spend [[BribingYourWayToVictory unlimited amounts of real-life money to buy "keys" or "spins" which usually give in-game rewards]] including (but [[TheDevTeamThinksOfEverything not limited to]]) immediate experience boosts, bonus experience rewarded while training, sacks full of thousands or even millions of coins, experience-boosting equipment, [[PaletteSwap "lucky" versions of powerful high-level gear]], unique cosmetic equipment or useful in-game goods and items. Rarely does a week go by without [[MoneyDearBoy Jagex running and advertising a new promotion to entice players to spend money on Keys]], and they resolutely [[CantTakeCriticism ignore or dismiss any negative sentiment that players express about it]].

to:

** The Treasure Hunter minigame and its predecessor, the Squeal of Fortune. Both are [[ZeroPercentApprovalRating widely reviled by the player base]] for essentially allowing players to spend [[BribingYourWayToVictory unlimited amounts of real-life money to buy "keys" or "spins" which usually give in-game rewards]] including (but [[TheDevTeamThinksOfEverything not limited to]]) to) immediate experience boosts, bonus experience rewarded while training, sacks full of thousands or even millions of coins, experience-boosting equipment, [[PaletteSwap "lucky" versions of powerful high-level gear]], unique cosmetic equipment or useful in-game goods and items. Rarely does a week go by without [[MoneyDearBoy Jagex running and advertising a new promotion to entice players to spend money on Keys]], and they resolutely [[CantTakeCriticism ignore or dismiss any negative sentiment that players express about it]].
29th Jul '17 6:00:44 PM Tenma-Yuuki
Is there an issue? Send a Message


* FanHater: Loads. Many people view it as a poor man's ''WorldOfWarcraft'', and saying anything positive about it on some websites will get you laughed off the internet.
This list shows the last 10 events of 572. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Runescape