History YMMV / RedFaction

9th Mar '18 3:52:41 PM fruitstripegum
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* PolishedPort:
** How the PC version of ''Red Faction: Guerrilla'' is ''now''. When the ''Red Faction'' IP switched over to Nordic Games, Nordic began releasing a series of patches for the PC release to finally fix what Volition never did. The hated Games for Windows Live DRM was removed and replaced by Steamworks (along with all multiplayer servers being switched to Steam), a new [=DirectX=] 11 graphics option was added which allowed players to use all the graphical improvements of the [=DirectX=] 10 mode (such as sun rays and ambient occlusion) without the major performance loss, many bug fixes to make the game much less crash prone (though it's not quite crash proof yet), and to top it all off they released a series of new multiplayer and Wrecking Crew maps for free.



* PolishedPort:
** How the PC version of ''Red Faction: Guerrilla'' is ''now''. When the ''Red Faction'' IP switched over to Nordic Games, Nordic began releasing a series of patches for the PC release to finally fix what Volition never did. The hated Games for Windows Live DRM was removed and replaced by Steamworks (along with all multiplayer servers being switched to Steam), a new [=DirectX=] 11 graphics option was added which allowed players to use all the graphical improvements of the [=DirectX=] 10 mode (such as sun rays and ambient occlusion) without the major performance loss, many bug fixes to make the game much less crash prone (though it's not quite crash proof yet), and to top it all off they released a series of new multiplayer and Wrecking Crew maps for free.
9th Mar '18 3:49:58 PM fruitstripegum
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* FollowTheLeader: Some have criticized ''Red Faction: Armageddon'' for taking a lot of cues from Microsoft's ''VideoGame/GearsOfWar'' and [[Creator/ElectronicArts EA's]] ''Franchise/DeadSpace'' franchise.
** It also takes some cues from ''Singularity''.
2nd Feb '18 9:36:45 AM ACW
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** ''Red Faction: Guerrilla'': [[InsaneAdmiral Admiral]] Lucious [[GeneralRipper Kobel]] outstrips any of his fellow Earth Defense Force in cruelty, having previously used his warship, the Hydra, to annihilate Central Asian rebels. When EDF loses faith in its current commander, [[BigBad General Bertram Roth]], Kobel is sent, [[EvenEvilHasStandards as a last resort]], to suppress the Red Faction rebellion for good. Despite given orders to avoid any unnecessary damage, civilian casualties were unimportant to Kobel, and he set out with a plan of his own: [[SocialDarwinist to start fresh and exterminate all life on Mars]]. Using the Hydra to start a bombardment on Mars, Kobel cared not for the civilians, declaring them expendable, and indicates he arranged the entire situation to [[TheStarscream take control from Roth]] in the first place.

to:

** ''Red Faction: Guerrilla'': [[InsaneAdmiral Admiral]] Admiral Lucious [[GeneralRipper Kobel]] outstrips any of his fellow Earth Defense Force in cruelty, having previously used his warship, the Hydra, to annihilate Central Asian rebels. When EDF loses faith in its current commander, [[BigBad General Bertram Roth]], Kobel is sent, [[EvenEvilHasStandards as a last resort]], to suppress the Red Faction rebellion for good. Despite given orders to avoid any unnecessary damage, civilian casualties were unimportant to Kobel, and he set out with a plan of his own: [[SocialDarwinist to start fresh and exterminate all life on Mars]]. Using the Hydra to start a bombardment on Mars, Kobel cared not for the civilians, declaring them expendable, and indicates he arranged the entire situation to [[TheStarscream take control from Roth]] in the first place.
31st Jan '18 7:55:22 AM Cryoclaste
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* FollowTheLeader: Some have criticized ''Red Faction: Armageddon'' for taking a lot of cues from Microsoft's ''GearsOfWar'' and [[Creator/ElectronicArts EA's]] ''Franchise/DeadSpace'' franchise.

to:

* FollowTheLeader: Some have criticized ''Red Faction: Armageddon'' for taking a lot of cues from Microsoft's ''GearsOfWar'' ''VideoGame/GearsOfWar'' and [[Creator/ElectronicArts EA's]] ''Franchise/DeadSpace'' franchise.
18th Nov '17 11:15:03 AM shooterboss
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Added DiffLines:

* EndingFatigue: Armageddon can feel this way with multiple bosses and cutscenes that feel like finales, yet the game keeps going.
9th Oct '17 6:05:28 PM nombretomado
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* FollowTheLeader: Some have criticized ''Red Faction: Armageddon'' for taking a lot of cues from Microsoft's ''GearsOfWar'' and [[ElectronicArts EA's]] ''Franchise/DeadSpace'' franchise.

to:

* FollowTheLeader: Some have criticized ''Red Faction: Armageddon'' for taking a lot of cues from Microsoft's ''GearsOfWar'' and [[ElectronicArts [[Creator/ElectronicArts EA's]] ''Franchise/DeadSpace'' franchise.
15th Sep '17 9:03:12 PM nombretomado
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* AlternateCharacterInterpretation:
** The [=EDF=] as rather brutal KnightTemplar who genuinely care about and are fighting for the survival of Earth - and, by extension, the entire species - and see the miners as ungrateful children unwilling to do what is necessary to keep society functioning.

to:

* AlternateCharacterInterpretation:
**
AlternateCharacterInterpretation: The [=EDF=] as rather brutal KnightTemplar who genuinely care about and are fighting for the survival of Earth - and, by extension, the entire species - and see the miners as ungrateful children unwilling to do what is necessary to keep society functioning.



** This was ''originally'' the case with the PC port of ''Red Faction: Guerrilla" (see PolishedPort for how it is now). The PC port was very buggy and prone to random crashes, the DirectX 10 graphics mode would really slow the game down and make crashing more frequent, used the dreaded Games for Windows Live DRM, and the PC version was barely patched during its years under THQ and Volition.

to:

** This was ''originally'' the case with the PC port of ''Red Faction: Guerrilla" (see PolishedPort for how it is now). The PC port was very buggy and prone to random crashes, the DirectX UsefulNotes/DirectX 10 graphics mode would really slow the game down and make crashing more frequent, used the dreaded Games for Windows Live DRM, and the PC version was barely patched during its years under THQ and Volition.



** How the PC version of ''Red Faction: Guerrilla'' is ''now''. When the ''Red Faction'' IP switched over to Nordic Games, Nordic began releasing a series of patches for the PC release to finally fix what Volition never did. The hated Games for Windows Live DRM was removed and replaced by Steamworks (along with all multiplayer servers being switched to Steam), a new DirectX 11 graphics option was added which allowed players to use all the graphical improvements of the DirectX 10 mode (such as sun rays and ambient occlusion) without the major performance loss, many bug fixes to make the game much less crash prone (though it's not quite crash proof yet), and to top it all off they released a series of new multiplayer and Wrecking Crew maps for free.

to:

** How the PC version of ''Red Faction: Guerrilla'' is ''now''. When the ''Red Faction'' IP switched over to Nordic Games, Nordic began releasing a series of patches for the PC release to finally fix what Volition never did. The hated Games for Windows Live DRM was removed and replaced by Steamworks (along with all multiplayer servers being switched to Steam), a new DirectX [=DirectX=] 11 graphics option was added which allowed players to use all the graphical improvements of the DirectX [=DirectX=] 10 mode (such as sun rays and ambient occlusion) without the major performance loss, many bug fixes to make the game much less crash prone (though it's not quite crash proof yet), and to top it all off they released a series of new multiplayer and Wrecking Crew maps for free.
10th Aug '17 8:26:14 PM BaronVonFistcrunch
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* UnderusedGameMechanic: The "[=GeoMod=]" feature in the first game. The feature was hyped in previews as allowing creative players to literally carve their own paths through levels, but in the final game the feature was heavily toned down with many walls being indestructible and only a few areas requiring usage of the [=GeoMod=] feature to progress.
10th Aug '17 7:49:51 PM BaronVonFistcrunch
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* TheyWastedAPerfectlyGoodPlot: In Armageddon, the concept of the Nanoforge is wonderfully realised in gameplay, but the plot almost entirely neglects it. The focus is entirely on the painfully unoriginal BugWar concept instead. The Nanoforge is the most scientifically advanced and ridiculously useful devise in the whole of creation, yet the Faction lets Darius run around with it. A power struggle between the new government, Darius and the cultists all over the [[MacGuffin Nanoforge]] and it's seemingly [[AppliedPhlebotinum limitless power]] would have made for a much more compelling plot. It would also have been more in keeping with the primary theme of the series: government oppression and civil war.

to:

* TheyWastedAPerfectlyGoodPlot: In Armageddon, the concept of the Nanoforge is wonderfully realised realized in gameplay, but the plot almost entirely neglects it. The focus is entirely on the painfully unoriginal BugWar concept instead. The Nanoforge is the most scientifically advanced and ridiculously useful devise in the whole of creation, yet the Faction lets Darius run around with it. A power struggle between the new government, Darius and the cultists all over the [[MacGuffin Nanoforge]] and it's seemingly [[AppliedPhlebotinum limitless power]] would have made for a much more compelling plot. It would also have been more in keeping with the primary theme of the series: government oppression and civil war.


Added DiffLines:

* UnderusedGameMechanic: The "[=GeoMod=]" feature in the first game. The feature was hyped in previews as allowing creative players to literally carve their own paths through levels, but in the final game the feature was heavily toned down with many walls being indestructible and only a few areas requiring usage of the [=GeoMod=] feature to progress.
2nd May '17 10:11:21 AM superslinger2007
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* ComplacentGamingSyndrome: The Major League Gaming Playlist in ''Guerrilla''. No Health Packs. No Remote Charges. No Rail Driver. No Handicapping. No Proximity Mines. No Vision Packs. [[VideoGame/SuperSmashBros Fox Only. Final Destination.]]

to:

* ComplacentGamingSyndrome: The Major League Gaming Playlist in ''Guerrilla''. No Health Packs. No Remote Charges. No Rail Driver. No Handicapping. No Proximity Mines. No Vision Packs. [[VideoGame/SuperSmashBros Fox Only. Final Destination.]]Packs....
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.RedFaction