History YMMV / RedFaction

12th Aug '16 2:39:20 PM Ferot_Dreadnaught
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* GameBreaker: In online multiplayer, the eponymous sledgehammer of ''Guerrilla''. There's a known bug in the game where the hammer's reach extends far beyond what it should ever be. Complaints filled the message board and the responses from the developers give only one concrete explanation for the phenomenon: TheyJustDidntCare. More charitably, online wasn't the main focus of development. Also Heal Packs: designed to keep you alive in the heat of combat by speeding up the rate you regenerate health, or [[TheJuggernaut as lot of players like to do, exploit its ability to make you invincible for its 30 second duration.]] There are also mods that include an assault rifle that shoots the explosions from singularity bombs.

to:

* GameBreaker: In online multiplayer, the eponymous sledgehammer of ''Guerrilla''. There's a known bug in the game where the hammer's reach extends far beyond what it should ever be. Complaints filled the message board and the responses from the developers give only one concrete explanation for the phenomenon: TheyJustDidntCare. More charitably, online wasn't the main focus of development. Also Heal Packs: designed to keep you alive in the heat of combat by speeding up the rate you regenerate health, or [[TheJuggernaut as lot of players like to do, exploit its ability to make you invincible for its 30 second duration.]] There are also mods that include an assault rifle that shoots the explosions from singularity bombs.
18th Jul '16 9:54:47 AM garthvader
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** The third game arguably more so: instead of underground, the game is now set on the surface which is mostly comprised of desert, Mars is now occupied, its valuable natural resources exploited and its population oppressed by the vastly technologically and numerically superior army of a superpower (which routinely engages in killing of civilians and torture of prisoners) and you play as the member of a group of "[[YourTerroristsAreOurFreedomFighters freedom fighters]]" committing several acts of terrorism against the occupying forces. In other words, you're playing as obvious stand-ins for [[http://www.rockpapershotgun.com/2009/09/24/wot-i-think-red-faction-guerrilla/ Iraqi insurgents]].
5th Jul '16 11:11:55 AM longWriter
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* AnnoyingVideoGameHelper: The reinforcements that you get sent in ''Guerilla'' often have this effect, as they will usually just get killed and that will decrease your reputation. This has lead many to feel that this feature is a ScrappyMechanic.



* StopHelpingMe: The reinforcements that you get sent in ''Guerilla'' often have this effect, as they will usually just get killed and that will decrease your reputation. This has lead many to feel that this feature is a ScrappyMechanic.
28th May '16 8:07:53 PM nombretomado
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* GoodBadBugs: In the PlayStation 2 version of the original, using fine aim mode with the Shotgun caused all pellets to hit the same exact spot, turning the balanced shotgun into an overpowered sluggun.

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* GoodBadBugs: In the PlayStation 2 UsefulNotes/PlayStation2 version of the original, using fine aim mode with the Shotgun caused all pellets to hit the same exact spot, turning the balanced shotgun into an overpowered sluggun.
17th May '16 10:11:48 PM Thecommander236
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Added DiffLines:

** In the original game, loading screens made it necessary for story required followers to be respawned. Normally killing them caused a NonstandardGameOver, but if you shot and killed them right before a loading screen, it wouldn't cause a game over since the game doesn't have enough time to register their deaths. They spawned back in whole as normal after the game reloaded the next area. [[VideoGameCrueltyPotential It is oddly humorous to kill these characters over and over again and not be punished for it.]]
17th May '16 9:03:59 PM Thecommander236
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* WhatDoYouMeanItsNotPolitical: The first game is a bit guilty of this. A group called '''Red''' Faction, fighting for the rights of workers, against a megacorporation more concerned with making profit than with the well-being of their employees, and which sports a particularly communist-looking symbol ? The implications are baffling.

to:

* WhatDoYouMeanItsNotPolitical: The first game is a bit guilty of this. A group called '''Red''' Faction, fighting for the rights of workers, against a megacorporation more concerned with making profit than with the well-being of their employees, and which sports a particularly communist-looking symbol ? symbol? The implications are baffling.
3rd Feb '16 9:41:29 AM BlakeDiamond
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* GameBreaker: In online multiplayer, the eponymous sledgehammer of ''Guerrilla''. There's a known bug in the game where the hammer's reach extends far beyond what it should ever be. Complaints filled the message board and the responses from the developers give only one concrete explanation for the phenomenon: TheyJustDidntCare]. More charitably, online wasn't the main focus of development. Also Heal Packs: designed to keep you alive in the heat of combat by speeding up the rate you regenerate health, or [[TheJuggernaut as lot of players like to do, exploit its ability to make you invincible for its 30 second duration.]] There are also mods that include an assault rifle that shoots the explosions from singularity bombs.

to:

* GameBreaker: In online multiplayer, the eponymous sledgehammer of ''Guerrilla''. There's a known bug in the game where the hammer's reach extends far beyond what it should ever be. Complaints filled the message board and the responses from the developers give only one concrete explanation for the phenomenon: TheyJustDidntCare].TheyJustDidntCare. More charitably, online wasn't the main focus of development. Also Heal Packs: designed to keep you alive in the heat of combat by speeding up the rate you regenerate health, or [[TheJuggernaut as lot of players like to do, exploit its ability to make you invincible for its 30 second duration.]] There are also mods that include an assault rifle that shoots the explosions from singularity bombs.
29th Jan '16 4:57:35 PM nombretomado
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* ComplacentGamingSyndrome: The Major League Gaming Playlist in ''Guerrilla''. No Health Packs. No Remote Charges. No Rail Driver. No Handicapping. No Proximity Mines. No Vision Packs. [[spoiler: [[SuperSmashBrothers Fox Only. Final Destination.]]]]

to:

* ComplacentGamingSyndrome: The Major League Gaming Playlist in ''Guerrilla''. No Health Packs. No Remote Charges. No Rail Driver. No Handicapping. No Proximity Mines. No Vision Packs. [[spoiler: [[SuperSmashBrothers [[VideoGame/SuperSmashBros Fox Only. Final Destination.]]]]
24th Jan '16 7:06:02 PM hamza678
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* FranchiseKiller: People generally really enjoyed ''Guerilla.'' The franchise seemed quite revived. Then came ''Armageddon'' which abandoned the "rebels fighting oppression" recurring storyline for a generic BugWar plot, threw out the WideOpenSandbox of its predecessor for a linear third-person shooter game, and the ability to destroy terrain was often a ''detriment'' as you'd destroy critical paths and need to rebuild them constantly with the nanoforge. The game wasn't really ''bad'' but it was certainly not what anyone was hoping for and it sold so poorly that THQ said they no longer have plans for more Red Faction games for now. They said that about Red Faction 2, as well....
** This likely contributed to Koch Media ''not'' buying the rights to Red Faction along with Volition.
2nd Aug '15 11:47:38 PM EternalRain
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** This was ''originally'' the case with the PC port of ''Red Faction: Guerrilla" (see PolishPort for how it is now). The PC port was very buggy and prone to random crashes, the DirectX 10 graphics mode would really slow the game down and make crashing more frequent, used the dreaded Games for Windows Live DRM, and the PC version was barely patched during its years under THQ and Volition.

to:

** This was ''originally'' the case with the PC port of ''Red Faction: Guerrilla" (see PolishPort PolishedPort for how it is now). The PC port was very buggy and prone to random crashes, the DirectX 10 graphics mode would really slow the game down and make crashing more frequent, used the dreaded Games for Windows Live DRM, and the PC version was barely patched during its years under THQ and Volition.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.RedFaction