History YMMV / RedFaction

28th Sep '16 6:02:12 AM Toybasher
Is there an issue? Send a Message


* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. ''Wait, I'm on your side!'' ''HHOURRAAUUUUUahghahaa!''

to:

* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. ''Wait, I'm on your side!'' ''HHOURRAAUUUUUahghahaa!''side!''
28th Sep '16 5:59:53 AM Toybasher
Is there an issue? Send a Message


* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. ''Wait, I'm on your side! HHOURRAAUUUUUahghahaa!''

to:

* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. ''Wait, I'm on your side! HHOURRAAUUUUUahghahaa!''side!'' ''HHOURRAAUUUUUahghahaa!''
28th Sep '16 5:58:46 AM Toybasher
Is there an issue? Send a Message


* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. ''Wait, I'm on your side!'' ''HHOURRAAUUUUUahghahaa!''

to:

* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. ''Wait, I'm on your side!'' ''HHOURRAAUUUUUahghahaa!''side! HHOURRAAUUUUUahghahaa!''
28th Sep '16 5:58:01 AM Toybasher
Is there an issue? Send a Message


* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. "Wait, I'm on your side!' "HHOURRAAUUUUUahghahaa!"

to:

* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. "Wait, ''Wait, I'm on your side!' "HHOURRAAUUUUUahghahaa!" side!'' ''HHOURRAAUUUUUahghahaa!''
28th Sep '16 5:55:07 AM Toybasher
Is there an issue? Send a Message

Added DiffLines:

* MostAnnoyingSound: The various Ultor Employees in the original ''Red Faction''. "Wait, I'm on your side!' "HHOURRAAUUUUUahghahaa!"
12th Aug '16 2:39:20 PM Ferot_Dreadnaught
Is there an issue? Send a Message


* GameBreaker: In online multiplayer, the eponymous sledgehammer of ''Guerrilla''. There's a known bug in the game where the hammer's reach extends far beyond what it should ever be. Complaints filled the message board and the responses from the developers give only one concrete explanation for the phenomenon: TheyJustDidntCare. More charitably, online wasn't the main focus of development. Also Heal Packs: designed to keep you alive in the heat of combat by speeding up the rate you regenerate health, or [[TheJuggernaut as lot of players like to do, exploit its ability to make you invincible for its 30 second duration.]] There are also mods that include an assault rifle that shoots the explosions from singularity bombs.

to:

* GameBreaker: In online multiplayer, the eponymous sledgehammer of ''Guerrilla''. There's a known bug in the game where the hammer's reach extends far beyond what it should ever be. Complaints filled the message board and the responses from the developers give only one concrete explanation for the phenomenon: TheyJustDidntCare. More charitably, online wasn't the main focus of development. Also Heal Packs: designed to keep you alive in the heat of combat by speeding up the rate you regenerate health, or [[TheJuggernaut as lot of players like to do, exploit its ability to make you invincible for its 30 second duration.]] There are also mods that include an assault rifle that shoots the explosions from singularity bombs.
18th Jul '16 9:54:47 AM garthvader
Is there an issue? Send a Message


** The third game arguably more so: instead of underground, the game is now set on the surface which is mostly comprised of desert, Mars is now occupied, its valuable natural resources exploited and its population oppressed by the vastly technologically and numerically superior army of a superpower (which routinely engages in killing of civilians and torture of prisoners) and you play as the member of a group of "[[YourTerroristsAreOurFreedomFighters freedom fighters]]" committing several acts of terrorism against the occupying forces. In other words, you're playing as obvious stand-ins for [[http://www.rockpapershotgun.com/2009/09/24/wot-i-think-red-faction-guerrilla/ Iraqi insurgents]].
5th Jul '16 11:11:55 AM longWriter
Is there an issue? Send a Message


* AnnoyingVideoGameHelper: The reinforcements that you get sent in ''Guerilla'' often have this effect, as they will usually just get killed and that will decrease your reputation. This has lead many to feel that this feature is a ScrappyMechanic.



* StopHelpingMe: The reinforcements that you get sent in ''Guerilla'' often have this effect, as they will usually just get killed and that will decrease your reputation. This has lead many to feel that this feature is a ScrappyMechanic.
28th May '16 8:07:53 PM nombretomado
Is there an issue? Send a Message


* GoodBadBugs: In the PlayStation 2 version of the original, using fine aim mode with the Shotgun caused all pellets to hit the same exact spot, turning the balanced shotgun into an overpowered sluggun.

to:

* GoodBadBugs: In the PlayStation 2 UsefulNotes/PlayStation2 version of the original, using fine aim mode with the Shotgun caused all pellets to hit the same exact spot, turning the balanced shotgun into an overpowered sluggun.
17th May '16 10:11:48 PM Thecommander236
Is there an issue? Send a Message

Added DiffLines:

** In the original game, loading screens made it necessary for story required followers to be respawned. Normally killing them caused a NonstandardGameOver, but if you shot and killed them right before a loading screen, it wouldn't cause a game over since the game doesn't have enough time to register their deaths. They spawned back in whole as normal after the game reloaded the next area. [[VideoGameCrueltyPotential It is oddly humorous to kill these characters over and over again and not be punished for it.]]
This list shows the last 10 events of 57. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.RedFaction