History YMMV / RatchetAndClankGoingCommando

1st Feb '17 3:27:42 PM TheTrailblazerCritic
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* WinBackTheCrowd: Despite the huge success of the first game, Ratchet's attitude and SkewedPriorities left many fans disdainful of his character. This game answered for all of those issues and finally cemented Ratchet as a much nobler hero for most fans.
31st Jan '17 11:02:53 PM ChilledXSocks
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** The Meteor Gun. While the previous gun you had (the Lava Gun) was an effective flamethrower weapon, this version merely turns into a slightly more powerful version of the Heavy Lancer with less effective range. The result is it loses its effectiveness against swarms of small foes and gets outclassed against anything else by the rest of your arsenal. In the weapon's appearance in ''Up Your Arsenal'', it instead levels up into the Liquid Nitrogen Gun, which keeps the stream effect that the Lava Gun has.

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** The Meteor Gun. While the previous gun you had (the Lava Gun) was an effective flamethrower weapon, this version merely turns into a slightly more powerful version of the Heavy Lancer with less effective range. The result is it loses its effectiveness against swarms of small foes and gets outclassed against anything else by the rest of your arsenal. At least you can purchase a lock-on mod for it, but this does not improve its effectiveness by much. In the weapon's appearance in ''Up Your Arsenal'', it instead levels up into the Liquid Nitrogen Gun, which keeps the stream effect that the Lava Gun has.
31st Jan '17 10:54:46 PM ChilledXSocks
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** As last time, the [=RYNO II=] pretty much annihilates anything you aim it at.

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** As last time, the [=RYNO II=] pretty much annihilates anything you aim it at. Yes, even the dreaded Y.E.T.I.
2nd Nov '16 2:16:55 AM Killerikala
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** The physical Vita version apparently crashes whenever the player enters the Space Limo to travel to a moon in Maktar Nebula. The digital version doesn't have this problem, but both ''might'' crash upon beating the Mothership, which dies with a giant explosion.



* ThatOneSidequest: Collecting the moonstones on Grelbin. The crystal-gathering sidequest on Tabora had similar problems, but at least the enemies there were manageable.

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* ThatOneSidequest: ThatOneSidequest:
**
Collecting the moonstones on Grelbin. The crystal-gathering sidequest on Tabora had similar problems, but at least the enemies there were manageable.manageable.
** The Ace Bunyan space races, especially if you're going for the Platinum Bolt. You need to A) Collect every single ring, which have [[HitboxDissonance confusing hitboxes]], and B) Still win the race. Fortunately, there's only 3 of these races in the game.
*** The PlaystationVita port accidentally makes them even harder, as the Vita has a much more sensitive analog stick, although setting camera speed to slow seems to ease it up a bit. (Unless it's just placebo.)
14th Sep '16 8:04:32 AM MegaMarioMan
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* ItWasHisSled: The Unknown Thief's true identity, being [[spoiler: a female lombax-like species]] named Angela Cross. Of course, the series' "official wiki" [[LateArrivalSpoiler does not care with the spoiler policy]], so only a few fans would really ''not'' know about this before playing the game for the first time.

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* ItWasHisSled: ItWasHisSled:
**
The Unknown Thief's true identity, being [[spoiler: a [[spoiler:a female lombax-like species]] named Angela Cross. Of course, the series' "official wiki" [[LateArrivalSpoiler does not care with the spoiler policy]], so only a few fans would really ''not'' know about this before playing the game for the first time.time.
** Captain Qwark is the BigBad, and was impersonating Fizzwidget the entire game.



** The "Old Skool" skill point has been getting this reputation, but [[GameBreakingBug probably for the wrong reasons]]. It's a pretty tricky skill point in and of itself: requiring you to kill everything in a particular level (and a fairly long, two-segment one at that) using only Ratchet and Clank 1 weapons, [[SoLastSeason which are much weaker compared to the new RC2 ones, and can't be upgraded]]. But to add insult to injury, the skill point is glitched in the HD re-release, meaning it mightn't show up even if you do everything right!

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** The "Old Skool" skill point has been getting this reputation, but [[GameBreakingBug probably for the wrong reasons]]. It's a pretty tricky skill point in and of itself: requiring you to kill everything in a particular level (and a fairly long, two-segment one at that) using only Ratchet and Clank 1 weapons, [[SoLastSeason which are much weaker compared to the new RC2 Going Commando ones, and can't be upgraded]]. But to add insult to injury, the skill point is glitched in the HD re-release, meaning it mightn't show up even if you do everything right!
17th Jul '16 1:20:02 PM morenohijazo
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* UnderusedGameMechanic: One of the 3 new robots that can assist Clank is the Lifterbot, which can lift up blocks for Clank. Or rather, it can lift up ONE block for Clank, and then never be used again.
28th Jun '16 7:09:17 PM LadyLegs
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* ItWasHisSled: The Unknown Thief's true identity, being a female [[spoiler:lombax]] named Angela Cross. Of course, the series' "official wiki" [[LateArrivalSpoiler does not care with the spoiler policy]], so only a few fans would really ''not'' know about this before playing the game for the first time.

to:

* ItWasHisSled: The Unknown Thief's true identity, being [[spoiler: a female [[spoiler:lombax]] lombax-like species]] named Angela Cross. Of course, the series' "official wiki" [[LateArrivalSpoiler does not care with the spoiler policy]], so only a few fans would really ''not'' know about this before playing the game for the first time.
2nd Jun '16 5:54:03 AM MegaMarioMan
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* DemonicSpiders: The Y.E.T.I. on Planet Greblin. They are everywhere, highly durable, annoyingly cheap, and will do their best to prevent you from getting moonstones, often attacking in large groups. Some developers admitted they were coded in a rush and break some of the enemy guidelines they set, like short attack telegraphing and constantly attacking from behind. This actually got a MedalOfDishonor made for the studio, called the "Snowbeast Award" for whoever made the worst thing in a game made the previous year.

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* DemonicSpiders: The Y.E.T.I. on Planet Greblin. They are everywhere, highly durable, annoyingly cheap, and will do their best to prevent you from getting moonstones, often attacking in large groups. Some developers admitted they were coded in a rush and break some of the enemy guidelines they set, like short attack telegraphing and constantly attacking from behind. This actually got a MedalOfDishonor made for the studio, called the "Snowbeast Award" Award", for whoever made the worst thing in a game made the previous year.



** The "Wrench Ninja II" skill point is just as bad, as the enemies on that planet will often kill each other before you even reach them, and it's nigh impossible to hit some enemies without getting a few scars for your trouble. Fortunately, it's possible to come back after you get the second wrench upgrade, which allows you to kill the regular mooks in one Hyper-Strike, and the big purple creatures in two, and there will also be less enemies the second time around.

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** The "Wrench Ninja II" skill point is just as bad, as the enemies on that planet will often kill each other before you even reach them, and it's nigh impossible to hit some enemies without getting a few scars for your trouble. Fortunately, it's possible to come back after you get the second wrench upgrade, which allows you to kill the regular mooks in one Hyper-Strike, and the big purple creatures mounts in two, and there will also be less enemies the second time around.
10th May '16 10:59:22 AM MegaMarioMan
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** The Bouncer can be this in all but the very last levels. It does massive damage on the initial blast and lets loose mini-bombs that seek out remaining targets and explode for additional damage. Its only shortcoming is that it has a hard time hitting flying enemies, but anything on the ground is toast. The final boss can be killed in a couple minutes just by bombarding it with Bouncer bombs.

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** The Bouncer can be this in all but the very last levels. It does massive damage on the initial blast and lets loose mini-bombs that seek out remaining targets and explode for additional damage. Its only shortcoming is that it has a hard time hitting flying enemies, but anything on the ground is toast. The final boss can be killed in a couple minutes just by bombarding it with Bouncer bombs.



* GoddamnedBoss: Megapede is not difficult to beat, but it has a large health bar, moves around the arena all the time, deploys irritating bombs en masse, and when whittled down by a powerful weapon, deploys mini-tanks with a difficult-to-avoid attack. The [=RYNO II=] doesn't help in this case because it keeps missing it, so you'll need weapons with Lock-On Mods.

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* GoddamnedBoss: Megapede is not difficult to beat, but it has a large health bar, moves around the arena all the time, deploys irritating bombs en masse, and when whittled down by a powerful weapon, deploys mini-tanks with a difficult-to-avoid attack. The [=RYNO II=] doesn't help in this case because it keeps missing it, so you'll need weapons with Lock-On Mods.
9th May '16 6:17:52 AM MegaMarioMan
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** The Plasma Coil is an okay weapon at first, hitting a primary target for decent damage and shocking nearby enemies when it hits. However, it upgrades into the Plasma Storm, which fires an orb of electricity that shoots out lightning at anything it passes. A single Plasma Storm shot is enough to clear entire rooms full of enemies. Better yet, its Challenge Mode forms upgrade its low initial ammo capacity of 15--the Mega form holds 25 shots and the Ultra form '''doubles''' that to a whopping '''''50!''''' Finally, the fact that it's [[NoArcInArchery not affected by gravity]] and never needs to impact on anything to deal damage means it's great at handling those flying enemies the Bouncer tends to miss.

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** The Plasma Coil is an okay weapon at first, hitting a primary target for decent damage and shocking nearby enemies when it hits. However, it upgrades into the Plasma Storm, which fires an orb of electricity that shoots out lightning at anything it passes. A single Plasma Storm shot is enough to clear entire rooms full of enemies. Better yet, its Challenge Mode forms upgrade its low initial ammo capacity of 15--the Mega form holds 25 shots and the Ultra form '''doubles''' ''doubles'' that to a whopping '''''50!''''' ''50!'' Finally, the fact that it's [[NoArcInArchery not affected by gravity]] and never needs to impact on anything to deal damage means it's great at handling those flying enemies the Bouncer tends to miss.
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