History YMMV / QuakeI

8th Mar '17 12:47:23 AM Anddrix
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* HellIsThatNoise: Scrags may be more annoying than deadly, but damn if they don't make some creepy noises.
** Upon hearing it for the first time, the Shambler's roar will likely fill you with absolute terror. (and fill your pants with [[BringMyBrownPants something else...]])
9th Sep '16 10:23:43 AM Taxi-Pizzatime
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Added DiffLines:

* BreatherLevel: The majority of "Episode 3: The Netherworld" is quite short and the difficulty isn't a match for Episode 2. Conversely, "Episode 4: The Elder World" picks up the slack, and contains some of the hardest levels in the original game.
21st Jul '16 11:51:14 PM OrgaNik
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** It's debatable, but the Rocket Launcher is far and away more powerful than anything else in the game. The Lightning Gun, which is the last gun to be found and the one with the highest position, is only a true WaveMotionGun when amped up with Quad Damage.

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** It's debatable, but the Rocket Launcher is far and away more powerful than anything else in the game. The Lightning Gun, which is the last gun to be found and the one with the highest position, is only a true WaveMotionGun when amped up with Quad Damage. Of course, it's quite easy to accidentally kill yourself with both weapons.
25th May '16 7:26:42 PM HypnoticMeerkat
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* CrowningMomentOfFunny: At the end of the "Commonly Asked Questions" section of the manual:

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* CrowningMomentOfFunny: SugarWiki/AwesomeMusic: [[Music/NineInchNails Trent Reznor]].
* SugarWiki/FunnyMoments:
At the end of the "Commonly Asked Questions" section of the manual:



* CrowningMusicOfAwesome: [[NineInchNails Trent Reznor]].
3rd Apr '16 3:10:07 PM Taxi-Pizzatime
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* ThatOneLevel: Note that this section assumes play Hard or [[HarderThanHard Nightmare]] as this is considered "canon" and proper in the Quake community.

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* ThatOneLevel: Note that this section assumes play on Hard or [[HarderThanHard Nightmare]] as this is considered "canon" and proper in the Quake community.
26th Mar '16 8:00:45 PM Taxi-Pizzatime
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** The Crypt of Decay in Episode 2 is a rude awakening. The goal is to reach the top tier of a castle to reach the main exit or you can opt for the secret portal. The level has a fair number of Shamblers as well as traps that can wear down your heath to critical, and tight-quarter ambushes. Better save your strength for the grand finale where a Shambler and friends throw a surprise party at the upper bridge of the castle. Still a memorable level for showing the 3d capabilities of engine well.

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** The Crypt of Decay in Episode 2 is a rude awakening. The goal is to reach the top tier of a castle to reach the main exit or you can opt for the secret portal. The level has a fair number of Shamblers as well as traps that can wear down your heath to critical, and tight-quarter ambushes. Better save your strength for the grand finale where a Shambler and friends throw a surprise party at the upper bridge of the castle. Still a memorable level for beautifully showing the 3d capabilities of engine well.Quake engine.
26th Mar '16 7:59:14 PM Taxi-Pizzatime
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** The Crypt of Decay in Episode 2 is a rude awakening. The goal is to reach the top tier of a castle to reach the main exit or you can opt for the secret portal. The level has a fair number of Shamblers as well as traps that can wear down your heath to critical, and tight quarter ambushes. Better save your strength for the grand finale where a Shambler and friends throw a surprise party at the upper bridge of the castle.

to:

** The Crypt of Decay in Episode 2 is a rude awakening. The goal is to reach the top tier of a castle to reach the main exit or you can opt for the secret portal. The level has a fair number of Shamblers as well as traps that can wear down your heath to critical, and tight quarter tight-quarter ambushes. Better save your strength for the grand finale where a Shambler and friends throw a surprise party at the upper bridge of the castle. Still a memorable level for showing the 3d capabilities of engine well.
26th Mar '16 7:56:39 PM Taxi-Pizzatime
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* ThatOneLevel

to:

* ThatOneLevelThatOneLevel: Note that this section assumes play Hard or [[HarderThanHard Nightmare]] as this is considered "canon" and proper in the Quake community.
** The Crypt of Decay in Episode 2 is a rude awakening. The goal is to reach the top tier of a castle to reach the main exit or you can opt for the secret portal. The level has a fair number of Shamblers as well as traps that can wear down your heath to critical, and tight quarter ambushes. Better save your strength for the grand finale where a Shambler and friends throw a surprise party at the upper bridge of the castle.
21st Mar '16 5:53:49 AM Zippo27
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** The Overlord in ''Dissolution of Eternity'' is little more than a DamageSpongeBoss.
29th Jan '16 6:50:29 AM Siggu
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* GameBreaker: It's debatable, but the Rocket Launcher is far and away more powerful than anything else in the game. The Lightning Gun, which is the last gun to be found and the one with the highest position, is only a true WaveMotionGun when amped up with Quad Damage.

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* GameBreaker: GameBreaker:
**
It's debatable, but the Rocket Launcher is far and away more powerful than anything else in the game. The Lightning Gun, which is the last gun to be found and the one with the highest position, is only a true WaveMotionGun when amped up with Quad Damage.



** The Multi Rocket Launcher from ''Dissolution of Eternity'' fires four rockets at the cost of one, with each rocket dealing half the damage of a regular one. Most of the time it will be your weapon of choice as it not only runs on a completely different kind of ammo than the regular rockets, you only need half the amount to defeat any enemy. That's right, they managed to overpower an already overpowered weapon.



** [[FinalBoss The Dragon]] from ''Dissolution of Eternity'' is somewhat easier than Armagon in terms of having more cover (Even though the Dragon is perfectly capable of doing a OneHitKill with its fireballs) and having [[MacrossMissileMassacre the Quad-Rocket Launcher]], but it's otherwise still a difficult fight because the Dragon will not forgive a single mistake. The arena has several powerups, but they are not very convenient, and the Anti-Grav Belt in particular is a PowerupLetdown as it will compromise your ability to dodge the fireballs... and you may fall in the lava.

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** [[FinalBoss The Dragon]] from ''Dissolution of Eternity'' is somewhat easier than Armagon in terms of having more cover (Even though the Dragon is perfectly capable of doing a OneHitKill with its fireballs) and having [[MacrossMissileMassacre the Quad-Rocket Multi Rocket Launcher]], but it's otherwise still a difficult fight because the Dragon will not forgive a single mistake. The arena has several powerups, but they are not very convenient, and the Anti-Grav Belt in particular is a PowerupLetdown as it will compromise your ability to dodge the fireballs... and you may fall in the lava.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.QuakeI